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[divverent/darkplaces.git] / cl_collision.c
1
2 #include "quakedef.h"
3 #include "cl_collision.h"
4
5 float CL_SelectTraceLine(const vec3_t start, const vec3_t end, vec3_t impact, vec3_t normal, int *hitent, entity_render_t *ignoreent)
6 {
7         float maxfrac, maxrealfrac;
8         int n;
9         entity_render_t *ent;
10         float tracemins[3], tracemaxs[3];
11         trace_t trace;
12         float tempnormal[3], starttransformed[3], endtransformed[3];
13
14         memset (&trace, 0 , sizeof(trace_t));
15         trace.fraction = 1;
16         trace.realfraction = 1;
17         VectorCopy (end, trace.endpos);
18
19         if (hitent)
20                 *hitent = 0;
21         if (cl.worldmodel && cl.worldmodel->TraceBox)
22                 cl.worldmodel->TraceBox(cl.worldmodel, 0, &trace, start, vec3_origin, vec3_origin, end, SUPERCONTENTS_SOLID);
23
24         if (normal)
25                 VectorCopy(trace.plane.normal, normal);
26         maxfrac = trace.fraction;
27         maxrealfrac = trace.realfraction;
28
29         tracemins[0] = min(start[0], end[0]);
30         tracemaxs[0] = max(start[0], end[0]);
31         tracemins[1] = min(start[1], end[1]);
32         tracemaxs[1] = max(start[1], end[1]);
33         tracemins[2] = min(start[2], end[2]);
34         tracemaxs[2] = max(start[2], end[2]);
35
36         // look for embedded bmodels
37         for (n = 0;n < cl.num_entities;n++)
38         {
39                 if (!cl.entities_active[n])
40                         continue;
41                 ent = &cl.entities[n].render;
42                 if (!BoxesOverlap(ent->mins, ent->maxs, tracemins, tracemaxs))
43                         continue;
44                 if (!ent->model || !ent->model->TraceBox)
45                         continue;
46                 if ((ent->flags & RENDER_EXTERIORMODEL) && !chase_active.integer)
47                         continue;
48                 // if transparent and not selectable, skip entity
49                 if (!(cl.entities[n].state_current.effects & EF_SELECTABLE) && (ent->alpha < 1 || (ent->effects & (EF_ADDITIVE | EF_NODEPTHTEST))))
50                         continue;
51                 if (ent == ignoreent)
52                         continue;
53                 Matrix4x4_Transform(&ent->inversematrix, start, starttransformed);
54                 Matrix4x4_Transform(&ent->inversematrix, end, endtransformed);
55                 Collision_ClipTrace_Box(&trace, ent->model->normalmins, ent->model->normalmaxs, starttransformed, vec3_origin, vec3_origin, endtransformed, SUPERCONTENTS_SOLID, SUPERCONTENTS_SOLID, 0, NULL);
56                 if (maxrealfrac < trace.realfraction)
57                         continue;
58
59                 //if (ent->model && ent->model->TraceBox)
60                         ent->model->TraceBox(ent->model, ent->frameblend[0].frame, &trace, starttransformed, vec3_origin, vec3_origin, endtransformed, SUPERCONTENTS_SOLID);
61
62                 if (maxrealfrac > trace.realfraction)
63                 {
64                         if (hitent)
65                                 *hitent = n;
66                         maxfrac = trace.fraction;
67                         maxrealfrac = trace.realfraction;
68                         if (normal)
69                         {
70                                 VectorCopy(trace.plane.normal, tempnormal);
71                                 Matrix4x4_Transform3x3(&ent->matrix, tempnormal, normal);
72                         }
73                 }
74         }
75         maxfrac = bound(0, maxfrac, 1);
76         maxrealfrac = bound(0, maxrealfrac, 1);
77         //if (maxfrac < 0 || maxfrac > 1) Con_Printf("fraction out of bounds %f %s:%d\n", maxfrac, __FILE__, __LINE__);
78         if (impact)
79                 VectorLerp(start, maxfrac, end, impact);
80         return maxfrac;
81 }
82
83 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius)
84 {
85         // FIXME: check multiple brush models
86         if (cl.worldmodel && cl.worldmodel->brush.FindNonSolidLocation)
87                 cl.worldmodel->brush.FindNonSolidLocation(cl.worldmodel, in, out, radius);
88 }
89
90 model_t *CL_GetModelByIndex(int modelindex)
91 {
92         if(!modelindex)
93                 return NULL;
94         if (modelindex < 0)
95         {
96                 modelindex = -(modelindex+1);
97                 if (modelindex < MAX_MODELS)
98                         return cl.csqc_model_precache[modelindex];
99         }
100         else
101         {
102                 if(modelindex < MAX_MODELS)
103                         return cl.model_precache[modelindex];
104         }
105         return NULL;
106 }
107
108 model_t *CL_GetModelFromEdict(prvm_edict_t *ed)
109 {
110         if (!ed || ed->priv.server->free)
111                 return NULL;
112         return CL_GetModelByIndex((int)ed->fields.client->modelindex);
113 }
114
115 void CL_LinkEdict(prvm_edict_t *ent)
116 {
117         if (ent == prog->edicts)
118                 return;         // don't add the world
119
120         if (ent->priv.server->free)
121                 return;
122
123         VectorAdd(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->absmin);
124         VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, ent->fields.client->absmax);
125
126         World_LinkEdict(&cl.world, ent, ent->fields.client->absmin, ent->fields.client->absmax);
127 }
128
129 int CL_GenericHitSuperContentsMask(const prvm_edict_t *passedict)
130 {
131         prvm_eval_t *val;
132         if (passedict)
133         {
134                 val = PRVM_EDICTFIELDVALUE(passedict, prog->fieldoffsets.dphitcontentsmask);
135                 if (val && val->_float)
136                         return (int)val->_float;
137                 else if (passedict->fields.client->solid == SOLID_SLIDEBOX)
138                 {
139                         if ((int)passedict->fields.client->flags & FL_MONSTER)
140                                 return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_MONSTERCLIP;
141                         else
142                                 return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP;
143                 }
144                 else if (passedict->fields.client->solid == SOLID_CORPSE)
145                         return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY;
146                 else if (passedict->fields.client->solid == SOLID_TRIGGER)
147                         return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY;
148                 else
149                         return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_CORPSE;
150         }
151         else
152                 return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_CORPSE;
153 }
154
155 /*
156 ==================
157 CL_Move
158 ==================
159 */
160 trace_t CL_Move(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
161 {
162         vec3_t hullmins, hullmaxs;
163         int i, bodysupercontents;
164         int passedictprog;
165         qboolean pointtrace;
166         prvm_edict_t *traceowner, *touch;
167         trace_t trace;
168         // bounding box of entire move area
169         vec3_t clipboxmins, clipboxmaxs;
170         // size of the moving object
171         vec3_t clipmins, clipmaxs;
172         // size when clipping against monsters
173         vec3_t clipmins2, clipmaxs2;
174         // start and end origin of move
175         vec3_t clipstart, clipend;
176         // trace results
177         trace_t cliptrace;
178         // matrices to transform into/out of other entity's space
179         matrix4x4_t matrix, imatrix;
180         // model of other entity
181         model_t *model;
182         // list of entities to test for collisions
183         int numtouchedicts;
184         prvm_edict_t *touchedicts[MAX_EDICTS];
185
186         if (hitnetworkentity)
187                 *hitnetworkentity = 0;
188
189         VectorCopy(start, clipstart);
190         VectorCopy(end, clipend);
191         VectorCopy(mins, clipmins);
192         VectorCopy(maxs, clipmaxs);
193         VectorCopy(mins, clipmins2);
194         VectorCopy(maxs, clipmaxs2);
195 #if COLLISIONPARANOID >= 3
196         Con_Printf("move(%f %f %f,%f %f %f)", clipstart[0], clipstart[1], clipstart[2], clipend[0], clipend[1], clipend[2]);
197 #endif
198
199         // clip to world
200         Collision_ClipToWorld(&cliptrace, cl.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
201         cliptrace.bmodelstartsolid = cliptrace.startsolid;
202         if (cliptrace.startsolid || cliptrace.fraction < 1)
203                 cliptrace.ent = prog ? prog->edicts : NULL;
204         if (type == MOVE_WORLDONLY)
205                 return cliptrace;
206
207         if (type == MOVE_MISSILE)
208         {
209                 // LordHavoc: modified this, was = -15, now -= 15
210                 for (i = 0;i < 3;i++)
211                 {
212                         clipmins2[i] -= 15;
213                         clipmaxs2[i] += 15;
214                 }
215         }
216
217         // get adjusted box for bmodel collisions if the world is q1bsp or hlbsp
218         if (cl.worldmodel && cl.worldmodel->brush.RoundUpToHullSize)
219                 cl.worldmodel->brush.RoundUpToHullSize(cl.worldmodel, clipmins, clipmaxs, hullmins, hullmaxs);
220         else
221         {
222                 VectorCopy(clipmins, hullmins);
223                 VectorCopy(clipmaxs, hullmaxs);
224         }
225
226         // create the bounding box of the entire move
227         for (i = 0;i < 3;i++)
228         {
229                 clipboxmins[i] = min(clipstart[i], cliptrace.endpos[i]) + min(hullmins[i], clipmins2[i]) - 1;
230                 clipboxmaxs[i] = max(clipstart[i], cliptrace.endpos[i]) + max(hullmaxs[i], clipmaxs2[i]) + 1;
231         }
232
233         // debug override to test against everything
234         if (sv_debugmove.integer)
235         {
236                 clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999;
237                 clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] =  999999999;
238         }
239
240         // if the passedict is world, make it NULL (to avoid two checks each time)
241         // this checks prog because this function is often called without a CSQC
242         // VM context
243         if (prog == NULL || passedict == prog->edicts)
244                 passedict = NULL;
245         // precalculate prog value for passedict for comparisons
246         passedictprog = prog != NULL ? PRVM_EDICT_TO_PROG(passedict) : 0;
247         // figure out whether this is a point trace for comparisons
248         pointtrace = VectorCompare(clipmins, clipmaxs);
249         // precalculate passedict's owner edict pointer for comparisons
250         traceowner = passedict ? PRVM_PROG_TO_EDICT(passedict->fields.client->owner) : 0;
251
252         // collide against network entities
253         if (hitnetworkbrushmodels)
254         {
255                 for (i = 0;i < cl.num_brushmodel_entities;i++)
256                 {
257                         entity_render_t *ent = &cl.entities[cl.brushmodel_entities[i]].render;
258                         if (!BoxesOverlap(clipboxmins, clipboxmaxs, ent->mins, ent->maxs))
259                                 continue;
260                         Collision_ClipToGenericEntity(&trace, ent->model, ent->frame2, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, mins, maxs, end, hitsupercontentsmask);
261                         if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
262                                 *hitnetworkentity = cl.brushmodel_entities[i];
263                         Collision_CombineTraces(&cliptrace, &trace, NULL, true);
264                 }
265         }
266
267         // collide against player entities
268         if (hitnetworkplayers)
269         {
270                 vec3_t origin, entmins, entmaxs;
271                 matrix4x4_t entmatrix, entinversematrix;
272                 for (i = 1;i < cl.maxclients+1;i++)
273                 {
274                         entity_render_t *ent = &cl.entities[i].render;
275                         // don't hit ourselves
276                         if (i == cl.playerentity)
277                                 continue;
278                         Matrix4x4_OriginFromMatrix(&ent->matrix, origin);
279                         VectorAdd(origin, cl.playerstandmins, entmins);
280                         VectorAdd(origin, cl.playerstandmaxs, entmaxs);
281                         if (!BoxesOverlap(clipboxmins, clipboxmaxs, entmins, entmaxs))
282                                 continue;
283                         Matrix4x4_CreateTranslate(&entmatrix, origin[0], origin[1], origin[2]);
284                         Matrix4x4_CreateTranslate(&entinversematrix, -origin[0], -origin[1], -origin[2]);
285                         Collision_ClipToGenericEntity(&trace, NULL, 0, cl.playerstandmins, cl.playerstandmaxs, SUPERCONTENTS_BODY, &entmatrix, &entinversematrix, start, mins, maxs, end, hitsupercontentsmask);
286                         if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
287                                 *hitnetworkentity = i;
288                         Collision_CombineTraces(&cliptrace, &trace, NULL, false);
289                 }
290         }
291
292         // clip to entities
293         // because this uses World_EntitiestoBox, we know all entity boxes overlap
294         // the clip region, so we can skip culling checks in the loop below
295         // note: if prog is NULL then there won't be any linked entities
296         numtouchedicts = 0;
297         if (hitcsqcentities && prog != NULL)
298         {
299                 numtouchedicts = World_EntitiesInBox(&cl.world, clipboxmins, clipboxmaxs, MAX_EDICTS, touchedicts);
300                 if (numtouchedicts > MAX_EDICTS)
301                 {
302                         // this never happens
303                         Con_Printf("CL_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
304                         numtouchedicts = MAX_EDICTS;
305                 }
306         }
307         for (i = 0;i < numtouchedicts;i++)
308         {
309                 touch = touchedicts[i];
310
311                 if (touch->fields.client->solid < SOLID_BBOX)
312                         continue;
313                 if (type == MOVE_NOMONSTERS && touch->fields.client->solid != SOLID_BSP)
314                         continue;
315
316                 if (passedict)
317                 {
318                         // don't clip against self
319                         if (passedict == touch)
320                                 continue;
321                         // don't clip owned entities against owner
322                         if (traceowner == touch)
323                                 continue;
324                         // don't clip owner against owned entities
325                         if (passedictprog == touch->fields.client->owner)
326                                 continue;
327                         // don't clip points against points (they can't collide)
328                         if (pointtrace && VectorCompare(touch->fields.client->mins, touch->fields.client->maxs) && (type != MOVE_MISSILE || !((int)touch->fields.client->flags & FL_MONSTER)))
329                                 continue;
330                 }
331
332                 bodysupercontents = touch->fields.client->solid == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY;
333
334                 // might interact, so do an exact clip
335                 model = NULL;
336                 if ((int) touch->fields.client->solid == SOLID_BSP || type == MOVE_HITMODEL)
337                 {
338                         unsigned int modelindex = (unsigned int)touch->fields.client->modelindex;
339                         // if the modelindex is 0, it shouldn't be SOLID_BSP!
340                         if (modelindex > 0 && modelindex < MAX_MODELS)
341                                 model = cl.model_precache[(int)touch->fields.client->modelindex];
342                 }
343                 if (model)
344                         Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2], touch->fields.client->angles[0], touch->fields.client->angles[1], touch->fields.client->angles[2], 1);
345                 else
346                         Matrix4x4_CreateTranslate(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2]);
347                 Matrix4x4_Invert_Simple(&imatrix, &matrix);
348                 if ((int)touch->fields.client->flags & FL_MONSTER)
349                         Collision_ClipToGenericEntity(&trace, model, touch->fields.client->frame, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask);
350                 else
351                         Collision_ClipToGenericEntity(&trace, model, touch->fields.client->frame, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
352
353                 if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
354                         *hitnetworkentity = 0;
355                 Collision_CombineTraces(&cliptrace, &trace, (void *)touch, touch->fields.client->solid == SOLID_BSP);
356         }
357
358         return cliptrace;
359 }