]> icculus.org git repositories - divverent/darkplaces.git/blob - cap_ogg.h
fix some bugs in the HLSL shader, mostly to do with r_shadow_deferred
[divverent/darkplaces.git] / cap_ogg.h
1 void SCR_CaptureVideo_Ogg_Init(void);
2 qboolean SCR_CaptureVideo_Ogg_Available(void);
3 void SCR_CaptureVideo_Ogg_BeginVideo(void);
4 void SCR_CaptureVideo_Ogg_CloseDLL(void);