PROPERLY load the icon in SDL/X11 git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10424 d7cf8633-e32d-0410-b094-e92efae38249
disable USE_WSPIAPI_H by default, since it only works with -DSUPPORTIPV6 which is also disabled git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10413 d7cf8633-e32d-0410-b094-e92efae38249
migrate the libjpeg options to per-target scripting, and default the libjpeg linking off on Mac OS X because we have to provide our own in the .app git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10409 d7cf8633-e32d-0410-b094-e92efae38249
remove DP_LINK_TO_JPEG from makefile, as this is default now git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10408 d7cf8633-e32d-0410-b094-e92efae38249
fixed some issues with how D3D=1 worked in the makefile git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10406 d7cf8633-e32d-0410-b094-e92efae38249
reworked makefile a little bit to support DX9 renderer, add D3D=1 to your make line to use it now WIN32RELEASE and WIN64RELEASE do something useful (correct options for 32bit and 64bit compiles) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10400 d7cf8633-e32d-0410-b094-e92efae38249
in MSYS, the WINDIR env variable is uppercase, so let's change the check to that. In case anyone complains, I'll add the lowercase version too again. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10104 d7cf8633-e32d-0410-b094-e92efae38249
change WIN64RELEASE options git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9753 d7cf8633-e32d-0410-b094-e92efae38249
added WIN64RELEASE flags git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9749 d7cf8633-e32d-0410-b094-e92efae38249
another attempt at WIN32RELEASE git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9413 d7cf8633-e32d-0410-b094-e92efae38249
another attempt at WIN32RELEASE git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9412 d7cf8633-e32d-0410-b094-e92efae38249
fix WIN32RELEASE check git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9411 d7cf8633-e32d-0410-b094-e92efae38249
adding a WIN32RELEASE flag which uses my build options git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9410 d7cf8633-e32d-0410-b094-e92efae38249
experimental makefile option make DP_LINK_TO_JPEG=1 - use libjpeg.h instead of dynamic loading of libjpeg at startup. Can anyone test this against libjpeg7? git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9064 d7cf8633-e32d-0410-b094-e92efae38249
use -MMD instead of -MD for making dependencies, this skips system headers git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8416 d7cf8633-e32d-0410-b094-e92efae38249
Patch from Qantourisc adding support for his 3D sound library git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8232 d7cf8633-e32d-0410-b094-e92efae38249
modplug improvement: DP_MODPLUG_STATIC_PREFIX=/usr/local makes it use the modplug installed in /usr/local statically git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7796 d7cf8633-e32d-0410-b094-e92efae38249
added -lmodplug if libmodplug.a is detected, and a corresponding #define to tell the code about this linkage, openSUSE 10.3 does not include libmodplug.so so this is sadly necessary git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7794 d7cf8633-e32d-0410-b094-e92efae38249
add SDLMain stuff for OS X; make the Makefiles ready for OS X cross compilation (note: OS X doesn't use sdl-config) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7658 d7cf8633-e32d-0410-b094-e92efae38249
DP_PRELOAD_DEPENDENCIES=yes makefile option: when set, link against the libraries needed using -l dynamically so they won't get loaded at runtime using dlopen git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7322 d7cf8633-e32d-0410-b094-e92efae38249