From 768c3cd4a9fba291e49f4706829d2021d0952aa8 Mon Sep 17 00:00:00 2001 From: Dana Jansens Date: Sat, 21 Jun 2003 02:30:15 +0000 Subject: [PATCH] more namespacing with Rr* --- render/render.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/render/render.c b/render/render.c index 5d444703..dea04cf4 100644 --- a/render/render.c +++ b/render/render.c @@ -109,7 +109,7 @@ void RrPaint(RrAppearance *l, Window win, gint w, gint h) RrPixel32_to_pixmap(l, 0, 0, w, h); } if (l->texture[i].data.mask.color->gc == None) - color_allocate_gc(l->texture[i].data.mask.color); + RrColorAllocateGC(l->texture[i].data.mask.color); RrPixmapMaskDraw(l->pixmap, &l->texture[i].data.mask, &tarea); break; case RR_TEXTURE_RGBA: @@ -242,7 +242,7 @@ static void RrPixel32_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h) */ scratch = g_new(RrPixel32, im->width * im->height); im->data = (char*) scratch; - reduce_depth(l->inst, in, im); + RrReduceDepth(l->inst, in, im); XPutImage(RrDisplay(l->inst), out, DefaultGC(RrDisplay(l->inst), RrScreen(l->inst)), im, 0, 0, x, y, w, h); @@ -336,7 +336,7 @@ gboolean RrPixmapToRGBA(const RrInstance *inst, } *data = g_new(RrPixel32, pw * ph); - increase_depth(inst, *data, xi); + RrIncreaseDepth(inst, *data, xi); if (mask) { /* apply transparency from the mask */ -- 2.39.2