]> icculus.org git repositories - dana/openbox.git/blob - otk/pseudorendercontrol.hh
make all the rendering code in RenderControl. use true/pseudo RenderControl classes...
[dana/openbox.git] / otk / pseudorendercontrol.hh
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 #ifndef __pseudorendercontrol_hh
3 #define __pseudorendercontrol_hh
4
5 #include "rendercontrol.hh"
6
7 namespace otk {
8
9 class PseudoRenderControl : public RenderControl {
10 private:
11   // add some vars!!!
12   
13   virtual void reduceDepth(Surface &sf, XImage *im) const;
14   
15 public:
16   PseudoRenderControl(int screen);
17   virtual ~PseudoRenderControl();
18
19 };
20
21 }
22
23 #endif // __pseudorendercontrol_hh