]> icculus.org git repositories - dana/openbox.git/blob - openbox/action.c
split the move and resize functions.
[dana/openbox.git] / openbox / action.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3    action.c for the Openbox window manager
4    Copyright (c) 2006        Mikael Magnusson
5    Copyright (c) 2003-2007   Dana Jansens
6
7    This program is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    This program is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "debug.h"
21 #include "client.h"
22 #include "focus.h"
23 #include "moveresize.h"
24 #include "menu.h"
25 #include "prop.h"
26 #include "stacking.h"
27 #include "screen.h"
28 #include "action.h"
29 #include "openbox.h"
30 #include "grab.h"
31 #include "keyboard.h"
32 #include "event.h"
33 #include "dock.h"
34 #include "config.h"
35 #include "mainloop.h"
36 #include "startupnotify.h"
37 #include "gettext.h"
38
39 #include <glib.h>
40
41 inline void client_action_start(union ActionData *data)
42 {
43     if (config_focus_follow)
44         if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
45             grab_pointer(TRUE, FALSE, OB_CURSOR_NONE);
46 }
47
48 inline void client_action_end(union ActionData *data)
49 {
50     if (config_focus_follow)
51         if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
52             grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
53 }
54
55 typedef struct
56 {
57     const gchar *name;
58     void (*func)(union ActionData *);
59     void (*setup)(ObAction **, ObUserAction uact);
60 } ActionString;
61
62 static ObAction *action_new(void (*func)(union ActionData *data))
63 {
64     ObAction *a = g_new0(ObAction, 1);
65     a->ref = 1;
66     a->func = func;
67
68     return a;
69 }
70
71 void action_ref(ObAction *a)
72 {
73     ++a->ref;
74 }
75
76 void action_unref(ObAction *a)
77 {
78     if (a == NULL) return;
79
80     if (--a->ref > 0) return;
81
82     /* deal with pointers */
83     if (a->func == action_execute || a->func == action_restart)
84         g_free(a->data.execute.path);
85     else if (a->func == action_showmenu)
86         g_free(a->data.showmenu.name);
87
88     g_free(a);
89 }
90
91 ObAction* action_copy(const ObAction *src)
92 {
93     ObAction *a = action_new(src->func);
94
95     a->data = src->data;
96
97     /* deal with pointers */
98     if (a->func == action_execute || a->func == action_restart)
99         a->data.execute.path = g_strdup(a->data.execute.path);
100     else if (a->func == action_showmenu)
101         a->data.showmenu.name = g_strdup(a->data.showmenu.name);
102
103     return a;
104 }
105
106 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
107 {
108     (*a)->data.interdiraction.inter.any.interactive = TRUE;
109     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
110     (*a)->data.interdiraction.dialog = TRUE;
111     (*a)->data.interdiraction.dock_windows = FALSE;
112     (*a)->data.interdiraction.desktop_windows = FALSE;
113 }
114
115 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
116 {
117     (*a)->data.interdiraction.inter.any.interactive = TRUE;
118     (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
119     (*a)->data.interdiraction.dialog = TRUE;
120     (*a)->data.interdiraction.dock_windows = FALSE;
121     (*a)->data.interdiraction.desktop_windows = FALSE;
122 }
123
124 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
125 {
126     (*a)->data.interdiraction.inter.any.interactive = TRUE;
127     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
128     (*a)->data.interdiraction.dialog = TRUE;
129     (*a)->data.interdiraction.dock_windows = FALSE;
130     (*a)->data.interdiraction.desktop_windows = FALSE;
131 }
132
133 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
134 {
135     (*a)->data.interdiraction.inter.any.interactive = TRUE;
136     (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
137     (*a)->data.interdiraction.dialog = TRUE;
138     (*a)->data.interdiraction.dock_windows = FALSE;
139     (*a)->data.interdiraction.desktop_windows = FALSE;
140 }
141
142 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
143 {
144     (*a)->data.interdiraction.inter.any.interactive = TRUE;
145     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
146     (*a)->data.interdiraction.dialog = TRUE;
147     (*a)->data.interdiraction.dock_windows = FALSE;
148     (*a)->data.interdiraction.desktop_windows = FALSE;
149 }
150
151 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
152 {
153     (*a)->data.interdiraction.inter.any.interactive = TRUE;
154     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
155     (*a)->data.interdiraction.dialog = TRUE;
156     (*a)->data.interdiraction.dock_windows = FALSE;
157     (*a)->data.interdiraction.desktop_windows = FALSE;
158 }
159
160 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
161 {
162     (*a)->data.interdiraction.inter.any.interactive = TRUE;
163     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
164     (*a)->data.interdiraction.dialog = TRUE;
165     (*a)->data.interdiraction.dock_windows = FALSE;
166     (*a)->data.interdiraction.desktop_windows = FALSE;
167 }
168
169 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
170 {
171     (*a)->data.interdiraction.inter.any.interactive = TRUE;
172     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
173     (*a)->data.interdiraction.dialog = TRUE;
174     (*a)->data.interdiraction.dock_windows = FALSE;
175     (*a)->data.interdiraction.desktop_windows = FALSE;
176 }
177
178 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
179 {
180     (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
181     (*a)->data.sendto.follow = TRUE;
182 }
183
184 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
185 {
186     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
187     (*a)->data.sendtodir.inter.any.interactive = TRUE;
188     (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
189     (*a)->data.sendtodir.linear = TRUE;
190     (*a)->data.sendtodir.wrap = TRUE;
191     (*a)->data.sendtodir.follow = TRUE;
192 }
193
194 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
195 {
196     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
197     (*a)->data.sendtodir.inter.any.interactive = TRUE;
198     (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
199     (*a)->data.sendtodir.linear = TRUE;
200     (*a)->data.sendtodir.wrap = TRUE;
201     (*a)->data.sendtodir.follow = TRUE;
202 }
203
204 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
205 {
206     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
207     (*a)->data.sendtodir.inter.any.interactive = TRUE;
208     (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
209     (*a)->data.sendtodir.linear = FALSE;
210     (*a)->data.sendtodir.wrap = TRUE;
211     (*a)->data.sendtodir.follow = TRUE;
212 }
213
214 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
215 {
216     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
217     (*a)->data.sendtodir.inter.any.interactive = TRUE;
218     (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
219     (*a)->data.sendtodir.linear = FALSE;
220     (*a)->data.sendtodir.wrap = TRUE;
221     (*a)->data.sendtodir.follow = TRUE;
222 }
223
224 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
225 {
226     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
227     (*a)->data.sendtodir.inter.any.interactive = TRUE;
228     (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
229     (*a)->data.sendtodir.linear = FALSE;
230     (*a)->data.sendtodir.wrap = TRUE;
231     (*a)->data.sendtodir.follow = TRUE;
232 }
233
234 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
235 {
236     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
237     (*a)->data.sendtodir.inter.any.interactive = TRUE;
238     (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
239     (*a)->data.sendtodir.linear = FALSE;
240     (*a)->data.sendtodir.wrap = TRUE;
241     (*a)->data.sendtodir.follow = TRUE;
242 }
243
244 void setup_action_desktop(ObAction **a, ObUserAction uact)
245 {
246     (*a)->data.desktop.inter.any.interactive = FALSE;
247 }
248
249 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
250 {
251     (*a)->data.desktopdir.inter.any.interactive = TRUE;
252     (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
253     (*a)->data.desktopdir.linear = TRUE;
254     (*a)->data.desktopdir.wrap = TRUE;
255 }
256
257 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
258 {
259     (*a)->data.desktopdir.inter.any.interactive = TRUE;
260     (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
261     (*a)->data.desktopdir.linear = TRUE;
262     (*a)->data.desktopdir.wrap = TRUE;
263 }
264
265 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
266 {
267     (*a)->data.desktopdir.inter.any.interactive = TRUE;
268     (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
269     (*a)->data.desktopdir.linear = FALSE;
270     (*a)->data.desktopdir.wrap = TRUE;
271 }
272
273 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
274 {
275     (*a)->data.desktopdir.inter.any.interactive = TRUE;
276     (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
277     (*a)->data.desktopdir.linear = FALSE;
278     (*a)->data.desktopdir.wrap = TRUE;
279 }
280
281 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
282 {
283     (*a)->data.desktopdir.inter.any.interactive = TRUE;
284     (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
285     (*a)->data.desktopdir.linear = FALSE;
286     (*a)->data.desktopdir.wrap = TRUE;
287 }
288
289 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
290 {
291     (*a)->data.desktopdir.inter.any.interactive = TRUE;
292     (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
293     (*a)->data.desktopdir.linear = FALSE;
294     (*a)->data.desktopdir.wrap = TRUE;
295 }
296
297 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
298 {
299     (*a)->data.cycle.inter.any.interactive = TRUE;
300     (*a)->data.cycle.linear = FALSE;
301     (*a)->data.cycle.forward = TRUE;
302     (*a)->data.cycle.dialog = TRUE;
303     (*a)->data.cycle.dock_windows = FALSE;
304     (*a)->data.cycle.desktop_windows = FALSE;
305     (*a)->data.cycle.all_desktops = FALSE;
306 }
307
308 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
309 {
310     (*a)->data.cycle.inter.any.interactive = TRUE;
311     (*a)->data.cycle.linear = FALSE;
312     (*a)->data.cycle.forward = FALSE;
313     (*a)->data.cycle.dialog = TRUE;
314     (*a)->data.cycle.dock_windows = FALSE;
315     (*a)->data.cycle.desktop_windows = FALSE;
316     (*a)->data.cycle.all_desktops = FALSE;
317 }
318
319 void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
320 {
321     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
322     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
323     (*a)->data.diraction.hang = TRUE;
324 }
325
326 void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
327 {
328     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
329     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
330     (*a)->data.diraction.hang = TRUE;
331 }
332
333 void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
334 {
335     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
336     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
337     (*a)->data.diraction.hang = TRUE;
338 }
339
340 void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
341 {
342     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
343     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
344     (*a)->data.diraction.hang = TRUE;
345 }
346
347 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
348 {
349     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
350     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
351     (*a)->data.diraction.hang = FALSE;
352 }
353
354 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
355 {
356     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
357     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
358     (*a)->data.diraction.hang = FALSE;
359 }
360
361 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
362 {
363     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
364     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
365     (*a)->data.diraction.hang = FALSE;
366 }
367
368 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
369 {
370     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
371     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
372     (*a)->data.diraction.hang = FALSE;
373 }
374
375 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
376 {
377     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
378     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
379 }
380
381 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
382 {
383     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
384     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
385 }
386
387 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
388 {
389     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
390     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
391 }
392
393 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
394 {
395     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
396     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
397 }
398
399 void setup_action_top_layer(ObAction **a, ObUserAction uact)
400 {
401     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
402     (*a)->data.layer.layer = 1;
403 }
404
405 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
406 {
407     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
408     (*a)->data.layer.layer = 0;
409 }
410
411 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
412 {
413     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
414     (*a)->data.layer.layer = -1;
415 }
416
417 void setup_action_move(ObAction **a, ObUserAction uact)
418 {
419     (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
420     (*a)->data.moveresize.keyboard =
421         (uact == OB_USER_ACTION_NONE ||
422          uact == OB_USER_ACTION_KEYBOARD_KEY ||
423          uact == OB_USER_ACTION_MENU_SELECTION);
424     (*a)->data.moveresize.corner = 0;
425 }
426
427 void setup_action_resize(ObAction **a, ObUserAction uact)
428 {
429     (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
430     (*a)->data.moveresize.keyboard =
431         (uact == OB_USER_ACTION_NONE ||
432          uact == OB_USER_ACTION_KEYBOARD_KEY ||
433          uact == OB_USER_ACTION_MENU_SELECTION);
434     (*a)->data.moveresize.corner = 0;
435 }
436
437 void setup_action_showmenu(ObAction **a, ObUserAction uact)
438 {
439     (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
440     /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
441        assumptions that there is only one menu (and submenus) open at
442        a time! */
443     if (uact == OB_USER_ACTION_MENU_SELECTION) {
444         action_unref(*a);
445         *a = NULL;
446     }
447 }
448
449 void setup_action_focus(ObAction **a, ObUserAction uact)
450 {
451     (*a)->data.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
452 }
453
454 void setup_client_action(ObAction **a, ObUserAction uact)
455 {
456     (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
457 }
458
459 ActionString actionstrings[] =
460 {
461     {
462         "execute", 
463         action_execute, 
464         NULL
465     },
466     {
467         "directionalfocusnorth", 
468         action_directional_focus, 
469         setup_action_directional_focus_north
470     },
471     {
472         "directionalfocuseast", 
473         action_directional_focus, 
474         setup_action_directional_focus_east
475     },
476     {
477         "directionalfocussouth", 
478         action_directional_focus, 
479         setup_action_directional_focus_south
480     },
481     {
482         "directionalfocuswest",
483         action_directional_focus,
484         setup_action_directional_focus_west
485     },
486     {
487         "directionalfocusnortheast",
488         action_directional_focus,
489         setup_action_directional_focus_northeast
490     },
491     {
492         "directionalfocussoutheast",
493         action_directional_focus,
494         setup_action_directional_focus_southeast
495     },
496     {
497         "directionalfocussouthwest",
498         action_directional_focus,
499         setup_action_directional_focus_southwest
500     },
501     {
502         "directionalfocusnorthwest",
503         action_directional_focus,
504         setup_action_directional_focus_northwest
505     },
506     {
507         "activate",
508         action_activate,
509         setup_action_focus
510     },
511     {
512         "focus",
513         action_focus,
514         setup_action_focus
515     },
516     {
517         "unfocus",
518         action_unfocus,
519         setup_client_action
520     },
521     {
522         "iconify",
523         action_iconify,
524         setup_client_action
525     },
526     {
527         "focustobottom",
528         action_focus_order_to_bottom,
529         setup_client_action
530     },
531     {
532         "raiselower",
533         action_raiselower,
534         setup_client_action
535     },
536     {
537         "raise",
538         action_raise,
539         setup_client_action
540     },
541     {
542         "lower",
543         action_lower,
544         setup_client_action
545     },
546     {
547         "close",
548         action_close,
549         setup_client_action
550     },
551     {
552         "kill",
553         action_kill,
554         setup_client_action
555     },
556     {
557         "shadelower",
558         action_shadelower,
559         setup_client_action
560     },
561     {
562         "unshaderaise",
563         action_unshaderaise,
564         setup_client_action
565     },
566     {
567         "shade",
568         action_shade,
569         setup_client_action
570     },
571     {
572         "unshade",
573         action_unshade,
574         setup_client_action
575     },
576     {
577         "toggleshade",
578         action_toggle_shade,
579         setup_client_action
580     },
581     {
582         "toggleomnipresent",
583         action_toggle_omnipresent,
584         setup_client_action
585     },
586     {
587         "moverelativehorz",
588         action_move_relative_horz,
589         setup_client_action
590     },
591     {
592         "moverelativevert",
593         action_move_relative_vert,
594         setup_client_action
595     },
596     {
597         "movetocenter",
598         action_move_to_center,
599         setup_client_action
600     },
601     {
602         "resizerelativehorz",
603         action_resize_relative_horz,
604         setup_client_action
605     },
606     {
607         "resizerelativevert",
608         action_resize_relative_vert,
609         setup_client_action
610     },
611     {
612         "moverelative",
613         action_move_relative,
614         setup_client_action
615     },
616     {
617         "resizerelative",
618         action_resize_relative,
619         setup_client_action
620     },
621     {
622         "maximizefull",
623         action_maximize_full,
624         setup_client_action
625     },
626     {
627         "unmaximizefull",
628         action_unmaximize_full,
629         setup_client_action
630     },
631     {
632         "togglemaximizefull",
633         action_toggle_maximize_full,
634         setup_client_action
635     },
636     {
637         "maximizehorz",
638         action_maximize_horz,
639         setup_client_action
640     },
641     {
642         "unmaximizehorz",
643         action_unmaximize_horz,
644         setup_client_action
645     },
646     {
647         "togglemaximizehorz",
648         action_toggle_maximize_horz,
649         setup_client_action
650     },
651     {
652         "maximizevert",
653         action_maximize_vert,
654         setup_client_action
655     },
656     {
657         "unmaximizevert",
658         action_unmaximize_vert,
659         setup_client_action
660     },
661     {
662         "togglemaximizevert",
663         action_toggle_maximize_vert,
664         setup_client_action
665     },
666     {
667         "togglefullscreen",
668         action_toggle_fullscreen,
669         setup_client_action
670     },
671     {
672         "sendtodesktop",
673         action_send_to_desktop,
674         setup_action_send_to_desktop
675     },
676     {
677         "sendtodesktopnext",
678         action_send_to_desktop_dir,
679         setup_action_send_to_desktop_next
680     },
681     {
682         "sendtodesktopprevious",
683         action_send_to_desktop_dir,
684         setup_action_send_to_desktop_prev
685     },
686     {
687         "sendtodesktopright",
688         action_send_to_desktop_dir,
689         setup_action_send_to_desktop_right
690     },
691     {
692         "sendtodesktopleft",
693         action_send_to_desktop_dir,
694         setup_action_send_to_desktop_left
695     },
696     {
697         "sendtodesktopup",
698         action_send_to_desktop_dir,
699         setup_action_send_to_desktop_up
700     },
701     {
702         "sendtodesktopdown",
703         action_send_to_desktop_dir,
704         setup_action_send_to_desktop_down
705     },
706     {
707         "desktop",
708         action_desktop,
709         setup_action_desktop
710     },
711     {
712         "desktopnext",
713         action_desktop_dir,
714         setup_action_desktop_next
715     },
716     {
717         "desktopprevious",
718         action_desktop_dir,
719         setup_action_desktop_prev
720     },
721     {
722         "desktopright",
723         action_desktop_dir,
724         setup_action_desktop_right
725     },
726     {
727         "desktopleft",
728         action_desktop_dir,
729         setup_action_desktop_left
730     },
731     {
732         "desktopup",
733         action_desktop_dir,
734         setup_action_desktop_up
735     },
736     {
737         "desktopdown",
738         action_desktop_dir,
739         setup_action_desktop_down
740     },
741     {
742         "toggledecorations",
743         action_toggle_decorations,
744         setup_client_action
745     },
746     {
747         "move",
748         action_move,
749         setup_action_move
750     },
751     {
752         "resize",
753         action_resize,
754         setup_action_resize
755     },
756     {
757         "toggledockautohide",
758         action_toggle_dockautohide,
759         NULL
760     },
761     {
762         "toggleshowdesktop",
763         action_toggle_show_desktop,
764         NULL
765     },
766     {
767         "showdesktop",
768         action_show_desktop,
769         NULL
770     },
771     {
772         "unshowdesktop",
773         action_unshow_desktop,
774         NULL
775     },
776     {
777         "desktoplast",
778         action_desktop_last,
779         NULL
780     },
781     {
782         "reconfigure",
783         action_reconfigure,
784         NULL
785     },
786     {
787         "restart",
788         action_restart,
789         NULL
790     },
791     {
792         "exit",
793         action_exit,
794         NULL
795     },
796     {
797         "showmenu",
798         action_showmenu,
799         setup_action_showmenu
800     },
801     {
802         "sendtotoplayer",
803         action_send_to_layer,
804         setup_action_top_layer
805     },
806     {
807         "togglealwaysontop",
808         action_toggle_layer,
809         setup_action_top_layer
810     },
811     {
812         "sendtonormallayer",
813         action_send_to_layer,
814         setup_action_normal_layer
815     },
816     {
817         "sendtobottomlayer",
818         action_send_to_layer,
819         setup_action_bottom_layer
820     },
821     {
822         "togglealwaysonbottom",
823         action_toggle_layer,
824         setup_action_bottom_layer
825     },
826     {
827         "nextwindow",
828         action_cycle_windows,
829         setup_action_cycle_windows_next
830     },
831     {
832         "previouswindow",
833         action_cycle_windows,
834         setup_action_cycle_windows_previous
835     },
836     {
837         "movefromedgenorth",
838         action_movetoedge,
839         setup_action_movefromedge_north
840     },
841     {
842         "movefromedgesouth",
843         action_movetoedge,
844         setup_action_movefromedge_south
845     },
846     {
847         "movefromedgewest",
848         action_movetoedge,
849         setup_action_movefromedge_west
850     },
851     {
852         "movefromedgeeast",
853         action_movetoedge,
854         setup_action_movefromedge_east
855     },
856     {
857         "movetoedgenorth",
858         action_movetoedge,
859         setup_action_movetoedge_north
860     },
861     {
862         "movetoedgesouth",
863         action_movetoedge,
864         setup_action_movetoedge_south
865     },
866     {
867         "movetoedgewest",
868         action_movetoedge,
869         setup_action_movetoedge_west
870     },
871     {
872         "movetoedgeeast",
873         action_movetoedge,
874         setup_action_movetoedge_east
875     },
876     {
877         "growtoedgenorth",
878         action_growtoedge,
879         setup_action_growtoedge_north
880     },
881     {
882         "growtoedgesouth",
883         action_growtoedge,
884         setup_action_growtoedge_south
885     },
886     {
887         "growtoedgewest",
888         action_growtoedge,
889         setup_action_growtoedge_west
890     },
891     {
892         "growtoedgeeast",
893         action_growtoedge,
894         setup_action_growtoedge_east
895     },
896     {
897         "breakchroot",
898         action_break_chroot,
899         NULL
900     },
901     {
902         NULL,
903         NULL,
904         NULL
905     }
906 };
907
908 /* only key bindings can be interactive. thus saith the xor.
909    because of how the mouse is grabbed, mouse events dont even get
910    read during interactive events, so no dice! >:) */
911 #define INTERACTIVE_LIMIT(a, uact) \
912     if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
913         a->data.any.interactive = FALSE;
914
915 ObAction *action_from_string(const gchar *name, ObUserAction uact)
916 {
917     ObAction *a = NULL;
918     gboolean exist = FALSE;
919     gint i;
920
921     for (i = 0; actionstrings[i].name; i++)
922         if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
923             exist = TRUE;
924             a = action_new(actionstrings[i].func);
925             if (actionstrings[i].setup)
926                 actionstrings[i].setup(&a, uact);
927             if (a)
928                 INTERACTIVE_LIMIT(a, uact);
929             break;
930         }
931     if (!exist)
932         g_message(_("Invalid action '%s' requested. No such action exists."),
933                   name);
934     if (!a)
935         g_message(_("Invalid use of action '%s'. Action will be ignored."),
936                   name);
937     return a;
938 }
939
940 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
941                        ObUserAction uact)
942 {
943     gchar *actname;
944     ObAction *act = NULL;
945     xmlNodePtr n;
946
947     if (parse_attr_string("name", node, &actname)) {
948         if ((act = action_from_string(actname, uact))) {
949             if (act->func == action_execute || act->func == action_restart) {
950                 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
951                     gchar *s = parse_string(doc, n);
952                     act->data.execute.path = parse_expand_tilde(s);
953                     g_free(s);
954                 }
955                 if ((n = parse_find_node("startupnotify", node->xmlChildrenNode))) {
956                     xmlNodePtr m;
957                     if ((m = parse_find_node("enabled", n->xmlChildrenNode)))
958                         act->data.execute.startupnotify = parse_bool(doc, m);
959                     if ((m = parse_find_node("name", n->xmlChildrenNode)))
960                         act->data.execute.name = parse_string(doc, m);
961                     if ((m = parse_find_node("icon", n->xmlChildrenNode)))
962                         act->data.execute.icon_name = parse_string(doc, m);
963                 }
964             } else if (act->func == action_showmenu) {
965                 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
966                     act->data.showmenu.name = parse_string(doc, n);
967             } else if (act->func == action_move_relative_horz ||
968                        act->func == action_move_relative_vert ||
969                        act->func == action_resize_relative_horz ||
970                        act->func == action_resize_relative_vert) {
971                 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
972                     act->data.relative.deltax = parse_int(doc, n);
973             } else if (act->func == action_move_relative) {
974                 if ((n = parse_find_node("x", node->xmlChildrenNode)))
975                     act->data.relative.deltax = parse_int(doc, n);
976                 if ((n = parse_find_node("y", node->xmlChildrenNode)))
977                     act->data.relative.deltay = parse_int(doc, n);
978             } else if (act->func == action_resize_relative) {
979                 if ((n = parse_find_node("left", node->xmlChildrenNode)))
980                     act->data.relative.deltaxl = parse_int(doc, n);
981                 if ((n = parse_find_node("up", node->xmlChildrenNode)))
982                     act->data.relative.deltayu = parse_int(doc, n);
983                 if ((n = parse_find_node("right", node->xmlChildrenNode)))
984                     act->data.relative.deltax = parse_int(doc, n);
985                 if ((n = parse_find_node("down", node->xmlChildrenNode)))
986                     act->data.relative.deltay = parse_int(doc, n);
987             } else if (act->func == action_desktop) {
988                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
989                     act->data.desktop.desk = parse_int(doc, n);
990                 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
991                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
992                     act->data.desktop.inter.any.interactive =
993                         parse_bool(doc, n);
994            } else if (act->func == action_send_to_desktop) {
995                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
996                     act->data.sendto.desk = parse_int(doc, n);
997                 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
998                 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
999                     act->data.sendto.follow = parse_bool(doc, n);
1000             } else if (act->func == action_desktop_dir) {
1001                 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1002                     act->data.desktopdir.wrap = parse_bool(doc, n); 
1003                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1004                     act->data.desktopdir.inter.any.interactive =
1005                         parse_bool(doc, n);
1006             } else if (act->func == action_send_to_desktop_dir) {
1007                 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1008                     act->data.sendtodir.wrap = parse_bool(doc, n);
1009                 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
1010                     act->data.sendtodir.follow = parse_bool(doc, n);
1011                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1012                     act->data.sendtodir.inter.any.interactive =
1013                         parse_bool(doc, n);
1014             } else if (act->func == action_activate) {
1015                 if ((n = parse_find_node("here", node->xmlChildrenNode)))
1016                     act->data.activate.here = parse_bool(doc, n);
1017             } else if (act->func == action_cycle_windows) {
1018                 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
1019                     act->data.cycle.linear = parse_bool(doc, n);
1020                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1021                     act->data.cycle.dialog = parse_bool(doc, n);
1022                 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1023                     act->data.cycle.dock_windows = parse_bool(doc, n);
1024                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1025                     act->data.cycle.desktop_windows = parse_bool(doc, n);
1026                 if ((n = parse_find_node("allDesktops",
1027                                          node->xmlChildrenNode)))
1028                     act->data.cycle.all_desktops = parse_bool(doc, n);
1029             } else if (act->func == action_directional_focus) {
1030                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1031                     act->data.interdiraction.dialog = parse_bool(doc, n);
1032                 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1033                     act->data.interdiraction.dock_windows = parse_bool(doc, n);
1034                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1035                     act->data.interdiraction.desktop_windows =
1036                         parse_bool(doc, n);
1037             } else if (act->func == action_resize) {
1038                 if ((n = parse_find_node("edge", node->xmlChildrenNode))) {
1039                     gchar *s = parse_string(doc, n);
1040                     if (!g_ascii_strcasecmp(s, "top"))
1041                         act->data.moveresize.corner =
1042                             prop_atoms.net_wm_moveresize_size_top;
1043                     else if (!g_ascii_strcasecmp(s, "bottom"))
1044                         act->data.moveresize.corner =
1045                             prop_atoms.net_wm_moveresize_size_bottom;
1046                     else if (!g_ascii_strcasecmp(s, "left"))
1047                         act->data.moveresize.corner =
1048                             prop_atoms.net_wm_moveresize_size_left;
1049                     else if (!g_ascii_strcasecmp(s, "right"))
1050                         act->data.moveresize.corner =
1051                             prop_atoms.net_wm_moveresize_size_right;
1052                     else if (!g_ascii_strcasecmp(s, "topleft"))
1053                         act->data.moveresize.corner =
1054                             prop_atoms.net_wm_moveresize_size_topleft;
1055                     else if (!g_ascii_strcasecmp(s, "topright"))
1056                         act->data.moveresize.corner =
1057                             prop_atoms.net_wm_moveresize_size_topright;
1058                     else if (!g_ascii_strcasecmp(s, "bottomleft"))
1059                         act->data.moveresize.corner =
1060                             prop_atoms.net_wm_moveresize_size_bottomleft;
1061                     else if (!g_ascii_strcasecmp(s, "bottomright"))
1062                         act->data.moveresize.corner =
1063                             prop_atoms.net_wm_moveresize_size_bottomright;
1064                     g_free(s);
1065                 }
1066             } else if (act->func == action_raise ||
1067                        act->func == action_lower ||
1068                        act->func == action_raiselower ||
1069                        act->func == action_shadelower ||
1070                        act->func == action_unshaderaise) {
1071             }
1072             INTERACTIVE_LIMIT(act, uact);
1073         }
1074         g_free(actname);
1075     }
1076     return act;
1077 }
1078
1079 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
1080                      guint state, guint button, gint x, gint y, Time time,
1081                      gboolean cancel, gboolean done)
1082 {
1083     GSList *it;
1084     ObAction *a;
1085     gboolean inter = FALSE;
1086
1087     if (!acts)
1088         return;
1089
1090     if (x < 0 && y < 0)
1091         screen_pointer_pos(&x, &y);
1092
1093     if (grab_on_keyboard())
1094         inter = TRUE;
1095     else
1096         for (it = acts; it; it = g_slist_next(it)) {
1097             a = it->data;
1098             if (a->data.any.interactive) {
1099                 inter = TRUE;
1100                 break;
1101             }
1102         }
1103
1104     if (!inter) {
1105         /* sometimes when we execute another app as an action,
1106            it won't work right unless we XUngrabKeyboard first,
1107            even though we grabbed the key/button Asychronously.
1108            e.g. "gnome-panel-control --main-menu" */
1109         grab_keyboard(FALSE);
1110     }
1111
1112     for (it = acts; it; it = g_slist_next(it)) {
1113         a = it->data;
1114
1115         if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
1116             a->data.any.c = a->data.any.client_action ? c : NULL;
1117             a->data.any.context = context;
1118             a->data.any.x = x;
1119             a->data.any.y = y;
1120
1121             a->data.any.button = button;
1122
1123             a->data.any.time = time;
1124
1125             if (a->data.any.interactive) {
1126                 a->data.inter.cancel = cancel;
1127                 a->data.inter.final = done;
1128                 if (!(cancel || done))
1129                     if (!keyboard_interactive_grab(state, a->data.any.c, a))
1130                         continue;
1131             }
1132
1133             /* XXX UGLY HACK race with motion event starting a move and the
1134                button release gettnig processed first. answer: don't queue
1135                moveresize starts. UGLY HACK XXX */
1136             if (a->data.any.interactive || a->func == action_move ||
1137                 a->func == action_resize)
1138             {
1139                 /* interactive actions are not queued */
1140                 a->func(&a->data);
1141             } else if ((context == OB_FRAME_CONTEXT_CLIENT ||
1142                         (c && c->type == OB_CLIENT_TYPE_DESKTOP &&
1143                          context == OB_FRAME_CONTEXT_DESKTOP)) &&
1144                        (a->func == action_focus ||
1145                         a->func == action_activate ||
1146                         a->func == action_showmenu))
1147             {
1148                 /* XXX MORE UGLY HACK
1149                    actions from clicks on client windows are NOT queued.
1150                    this solves the mysterious click-and-drag-doesnt-work
1151                    problem. it was because the window gets focused and stuff
1152                    after the button event has already been passed through. i
1153                    dont really know why it should care but it does and it makes
1154                    a difference.
1155
1156                    however this very bogus ! !
1157                    we want to send the button press to the window BEFORE
1158                    we do the action because the action might move the windows
1159                    (eg change desktops) and then the button press ends up on
1160                    the completely wrong window !
1161                    so, this is just for that bug, and it will only NOT queue it
1162                    if it is a focusing action that can be used with the mouse
1163                    pointer. ugh.
1164
1165                    also with the menus, there is a race going on. if the
1166                    desktop wants to pop up a menu, and we do to, we send them
1167                    the button before we pop up the menu, so they pop up their
1168                    menu first. but not always. if we pop up our menu before
1169                    sending them the button press, then the result is
1170                    deterministic. yay.
1171                 */
1172                 a->func(&a->data);
1173             } else
1174                 ob_main_loop_queue_action(ob_main_loop, a);
1175         }
1176     }
1177 }
1178
1179 void action_run_string(const gchar *name, struct _ObClient *c, Time time)
1180 {
1181     ObAction *a;
1182     GSList *l;
1183
1184     a = action_from_string(name, OB_USER_ACTION_NONE);
1185     g_assert(a);
1186
1187     l = g_slist_append(NULL, a);
1188
1189     action_run(l, c, 0, time);
1190 }
1191
1192 void action_execute(union ActionData *data)
1193 {
1194     GError *e = NULL;
1195     gchar *cmd, **argv = 0;
1196     if (data->execute.path) {
1197         cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
1198         if (cmd) {
1199             if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
1200                 g_message(_("Failed to execute '%s': %s"),
1201                           cmd, e->message);
1202                 g_error_free(e);
1203             } else if (data->execute.startupnotify) {
1204                 gchar *program;
1205                 
1206                 program = g_path_get_basename(argv[0]);
1207                 /* sets up the environment */
1208                 sn_setup_spawn_environment(program,
1209                                            data->execute.name,
1210                                            data->execute.icon_name,
1211                                            /* launch it on the current
1212                                               desktop */
1213                                            screen_desktop,
1214                                            data->execute.any.time);
1215                 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1216                                    G_SPAWN_DO_NOT_REAP_CHILD,
1217                                    NULL, NULL, NULL, &e)) {
1218                     g_message(_("Failed to execute '%s': %s"),
1219                               cmd, e->message);
1220                     g_error_free(e);
1221                     sn_spawn_cancel();
1222                 }
1223                 unsetenv("DESKTOP_STARTUP_ID");
1224                 g_free(program);
1225                 g_strfreev(argv);
1226             } else {
1227                 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1228                                    G_SPAWN_DO_NOT_REAP_CHILD,
1229                                    NULL, NULL, NULL, &e))
1230                 {
1231                     g_message(_("Failed to execute '%s': %s"),
1232                               cmd, e->message);
1233                     g_error_free(e);
1234                 }
1235                 g_strfreev(argv);
1236             }
1237             g_free(cmd);
1238         } else {
1239             g_message(_("Failed to convert the path '%s' from utf8"),
1240                       data->execute.path);
1241         }
1242     }
1243 }
1244
1245 void action_activate(union ActionData *data)
1246 {
1247     if (data->client.any.c) {
1248         if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
1249             data->any.context != OB_FRAME_CONTEXT_CLIENT)
1250         {
1251             /* if using focus_delay, stop the timer now so that focus doesn't
1252                go moving on us */
1253             event_halt_focus_delay();
1254
1255             client_activate(data->activate.any.c, data->activate.here, TRUE);
1256         }
1257     } else {
1258         /* focus action on something other than a client, make keybindings
1259            work for this openbox instance, but don't focus any specific client
1260         */
1261         focus_nothing();
1262     }
1263 }
1264
1265 void action_focus(union ActionData *data)
1266 {
1267     if (data->client.any.c) {
1268         if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
1269             data->any.context != OB_FRAME_CONTEXT_CLIENT)
1270         {
1271             /* if using focus_delay, stop the timer now so that focus doesn't
1272                go moving on us */
1273             event_halt_focus_delay();
1274
1275             client_focus(data->client.any.c);
1276         }
1277     } else {
1278         /* focus action on something other than a client, make keybindings
1279            work for this openbox instance, but don't focus any specific client
1280         */
1281         focus_nothing();
1282     }
1283 }
1284
1285 void action_unfocus (union ActionData *data)
1286 {
1287     if (data->client.any.c == focus_client)
1288         focus_fallback(FALSE);
1289 }
1290
1291 void action_iconify(union ActionData *data)
1292 {
1293     client_action_start(data);
1294     client_iconify(data->client.any.c, TRUE, TRUE, FALSE);
1295     client_action_end(data);
1296 }
1297
1298 void action_focus_order_to_bottom(union ActionData *data)
1299 {
1300     focus_order_to_bottom(data->client.any.c);
1301 }
1302
1303 void action_raiselower(union ActionData *data)
1304 {
1305     ObClient *c = data->client.any.c;
1306     GList *it;
1307     gboolean raise = FALSE;
1308
1309     for (it = stacking_list; it; it = g_list_next(it)) {
1310         if (WINDOW_IS_CLIENT(it->data)) {
1311             ObClient *cit = it->data;
1312
1313             if (cit == c) break;
1314             if (client_normal(cit) == client_normal(c) &&
1315                 cit->layer == c->layer &&
1316                 cit->frame->visible &&
1317                 !client_search_transient(c, cit))
1318             {
1319                 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1320                     raise = TRUE;
1321                     break;
1322                 }
1323             }
1324         }
1325     }
1326
1327     if (raise)
1328         action_raise(data);
1329     else
1330         action_lower(data);
1331 }
1332
1333 void action_raise(union ActionData *data)
1334 {
1335     client_action_start(data);
1336     stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1337     client_action_end(data);
1338 }
1339
1340 void action_unshaderaise(union ActionData *data)
1341 {
1342     if (data->client.any.c->shaded)
1343         action_unshade(data);
1344     else
1345         action_raise(data);
1346 }
1347
1348 void action_shadelower(union ActionData *data)
1349 {
1350     if (data->client.any.c->shaded)
1351         action_lower(data);
1352     else
1353         action_shade(data);
1354 }
1355
1356 void action_lower(union ActionData *data)
1357 {
1358     client_action_start(data);
1359     stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1360     client_action_end(data);
1361 }
1362
1363 void action_close(union ActionData *data)
1364 {
1365     client_close(data->client.any.c);
1366 }
1367
1368 void action_kill(union ActionData *data)
1369 {
1370     client_kill(data->client.any.c);
1371 }
1372
1373 void action_shade(union ActionData *data)
1374 {
1375     client_action_start(data);
1376     client_shade(data->client.any.c, TRUE);
1377     client_action_end(data);
1378 }
1379
1380 void action_unshade(union ActionData *data)
1381 {
1382     client_action_start(data);
1383     client_shade(data->client.any.c, FALSE);
1384     client_action_end(data);
1385 }
1386
1387 void action_toggle_shade(union ActionData *data)
1388 {
1389     client_action_start(data);
1390     client_shade(data->client.any.c, !data->client.any.c->shaded);
1391     client_action_end(data);
1392 }
1393
1394 void action_toggle_omnipresent(union ActionData *data)
1395
1396     client_set_desktop(data->client.any.c,
1397                        data->client.any.c->desktop == DESKTOP_ALL ?
1398                        screen_desktop : DESKTOP_ALL, FALSE);
1399 }
1400
1401 void action_move_relative_horz(union ActionData *data)
1402 {
1403     ObClient *c = data->relative.any.c;
1404     client_action_start(data);
1405     client_move(c, c->area.x + data->relative.deltax, c->area.y);
1406     client_action_end(data);
1407 }
1408
1409 void action_move_relative_vert(union ActionData *data)
1410 {
1411     ObClient *c = data->relative.any.c;
1412     client_action_start(data);
1413     client_move(c, c->area.x, c->area.y + data->relative.deltax);
1414     client_action_end(data);
1415 }
1416
1417 void action_move_to_center(union ActionData *data)
1418 {
1419     ObClient *c = data->client.any.c;
1420     Rect *area;
1421     area = screen_area_monitor(c->desktop, 0);
1422     client_action_start(data);
1423     client_move(c, area->width / 2 - c->area.width / 2,
1424                 area->height / 2 - c->area.height / 2);
1425     client_action_end(data);
1426 }
1427
1428 void action_resize_relative_horz(union ActionData *data)
1429 {
1430     ObClient *c = data->relative.any.c;
1431     client_action_start(data);
1432     client_resize(c,
1433                   c->area.width + data->relative.deltax * c->size_inc.width,
1434                   c->area.height);
1435     client_action_end(data);
1436 }
1437
1438 void action_resize_relative_vert(union ActionData *data)
1439 {
1440     ObClient *c = data->relative.any.c;
1441     if (!c->shaded) {
1442         client_action_start(data);
1443         client_resize(c, c->area.width, c->area.height +
1444                       data->relative.deltax * c->size_inc.height);
1445         client_action_end(data);
1446     }
1447 }
1448
1449 void action_move_relative(union ActionData *data)
1450 {
1451     ObClient *c = data->relative.any.c;
1452     client_action_start(data);
1453     client_move(c, c->area.x + data->relative.deltax, c->area.y +
1454                 data->relative.deltay);
1455     client_action_end(data);
1456 }
1457
1458 void action_resize_relative(union ActionData *data)
1459 {
1460     ObClient *c = data->relative.any.c;
1461     gint x, y, ow, w, oh, h, lw, lh;
1462
1463     client_action_start(data);
1464
1465     x = c->area.x;
1466     y = c->area.y;
1467     ow = c->area.width;
1468     w = ow + data->relative.deltax * c->size_inc.width
1469         + data->relative.deltaxl * c->size_inc.width;
1470     oh = c->area.height;
1471     h = oh + data->relative.deltay * c->size_inc.height
1472         + data->relative.deltayu * c->size_inc.height;
1473     
1474     client_try_configure(c, &x, &y, &w, &h, &lw, &lh, TRUE);
1475     client_move_resize(c, x + (ow - w), y + (oh - h), w, h);
1476     client_action_end(data);
1477 }
1478
1479 void action_maximize_full(union ActionData *data)
1480 {
1481     client_action_start(data);
1482     client_maximize(data->client.any.c, TRUE, 0);
1483     client_action_end(data);
1484 }
1485
1486 void action_unmaximize_full(union ActionData *data)
1487 {
1488     client_action_start(data);
1489     client_maximize(data->client.any.c, FALSE, 0);
1490     client_action_end(data);
1491 }
1492
1493 void action_toggle_maximize_full(union ActionData *data)
1494 {
1495     client_action_start(data);
1496     client_maximize(data->client.any.c,
1497                     !(data->client.any.c->max_horz ||
1498                       data->client.any.c->max_vert),
1499                     0);
1500     client_action_end(data);
1501 }
1502
1503 void action_maximize_horz(union ActionData *data)
1504 {
1505     client_action_start(data);
1506     client_maximize(data->client.any.c, TRUE, 1);
1507     client_action_end(data);
1508 }
1509
1510 void action_unmaximize_horz(union ActionData *data)
1511 {
1512     client_action_start(data);
1513     client_maximize(data->client.any.c, FALSE, 1);
1514     client_action_end(data);
1515 }
1516
1517 void action_toggle_maximize_horz(union ActionData *data)
1518 {
1519     client_action_start(data);
1520     client_maximize(data->client.any.c,
1521                     !data->client.any.c->max_horz, 1);
1522     client_action_end(data);
1523 }
1524
1525 void action_maximize_vert(union ActionData *data)
1526 {
1527     client_action_start(data);
1528     client_maximize(data->client.any.c, TRUE, 2);
1529     client_action_end(data);
1530 }
1531
1532 void action_unmaximize_vert(union ActionData *data)
1533 {
1534     client_action_start(data);
1535     client_maximize(data->client.any.c, FALSE, 2);
1536     client_action_end(data);
1537 }
1538
1539 void action_toggle_maximize_vert(union ActionData *data)
1540 {
1541     client_action_start(data);
1542     client_maximize(data->client.any.c,
1543                     !data->client.any.c->max_vert, 2);
1544     client_action_end(data);
1545 }
1546
1547 void action_toggle_fullscreen(union ActionData *data)
1548 {
1549     client_action_start(data);
1550     client_fullscreen(data->client.any.c, !(data->client.any.c->fullscreen));
1551     client_action_end(data);
1552 }
1553
1554 void action_send_to_desktop(union ActionData *data)
1555 {
1556     ObClient *c = data->sendto.any.c;
1557
1558     if (!client_normal(c)) return;
1559
1560     if (data->sendto.desk < screen_num_desktops ||
1561         data->sendto.desk == DESKTOP_ALL) {
1562         client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1563         if (data->sendto.follow)
1564             screen_set_desktop(data->sendto.desk, TRUE);
1565     }
1566 }
1567
1568 void action_desktop(union ActionData *data)
1569 {
1570     if (!data->inter.any.interactive ||
1571         (!data->inter.cancel && !data->inter.final))
1572     {
1573         if (data->desktop.desk < screen_num_desktops ||
1574             data->desktop.desk == DESKTOP_ALL)
1575         {
1576             screen_set_desktop(data->desktop.desk, TRUE);
1577             if (data->inter.any.interactive)
1578                 screen_desktop_popup(data->desktop.desk, TRUE);
1579         }
1580     } else
1581         screen_desktop_popup(0, FALSE);
1582 }
1583
1584 void action_desktop_dir(union ActionData *data)
1585 {
1586     guint d;
1587
1588     d = screen_cycle_desktop(data->desktopdir.dir,
1589                              data->desktopdir.wrap,
1590                              data->desktopdir.linear,
1591                              data->desktopdir.inter.any.interactive,
1592                              data->desktopdir.inter.final,
1593                              data->desktopdir.inter.cancel);
1594     /* only move the desktop when the action is complete. if we switch
1595        desktops during the interactive action, focus will move but with
1596        NotifyWhileGrabbed and applications don't like that. */
1597     if (!data->sendtodir.inter.any.interactive ||
1598         (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1599     {
1600         if (d != screen_desktop) screen_set_desktop(d, TRUE);
1601     }
1602 }
1603
1604 void action_send_to_desktop_dir(union ActionData *data)
1605 {
1606     ObClient *c = data->sendtodir.inter.any.c;
1607     guint d;
1608
1609     if (!client_normal(c)) return;
1610
1611     d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1612                              data->sendtodir.linear,
1613                              data->sendtodir.inter.any.interactive,
1614                              data->sendtodir.inter.final,
1615                              data->sendtodir.inter.cancel);
1616     /* only move the desktop when the action is complete. if we switch
1617        desktops during the interactive action, focus will move but with
1618        NotifyWhileGrabbed and applications don't like that. */
1619     if (!data->sendtodir.inter.any.interactive ||
1620         (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1621     {
1622         client_set_desktop(c, d, data->sendtodir.follow);
1623         if (data->sendtodir.follow && d != screen_desktop)
1624             screen_set_desktop(d, TRUE);
1625     }
1626 }
1627
1628 void action_desktop_last(union ActionData *data)
1629 {
1630     screen_set_desktop(screen_last_desktop, TRUE);
1631 }
1632
1633 void action_toggle_decorations(union ActionData *data)
1634 {
1635     ObClient *c = data->client.any.c;
1636
1637     client_action_start(data);
1638     client_set_undecorated(c, !c->undecorated);
1639     client_action_end(data);
1640 }
1641
1642 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch,
1643                            gboolean shaded)
1644 {
1645     /* let's make x and y client relative instead of screen relative */
1646     x = x - cx;
1647     y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */
1648
1649 #define X x*ch/cw
1650 #define A -4*X + 7*ch/3
1651 #define B  4*X -15*ch/9
1652 #define C -X/4 + 2*ch/3
1653 #define D  X/4 + 5*ch/12
1654 #define E  X/4 +   ch/3
1655 #define F -X/4 + 7*ch/12
1656 #define G  4*X - 4*ch/3
1657 #define H -4*X + 8*ch/3
1658 #define a (y > 5*ch/9)
1659 #define b (x < 4*cw/9)
1660 #define c (x > 5*cw/9)
1661 #define d (y < 4*ch/9)
1662
1663     /*
1664       Each of these defines (except X which is just there for fun), represents
1665       the equation of a line. The lines they represent are shown in the diagram
1666       below. Checking y against these lines, we are able to choose a region
1667       of the window as shown.
1668
1669       +---------------------A-------|-------|-------B---------------------+
1670       |                     |A                     B|                     |
1671       |                     |A      |       |      B|                     |
1672       |                     | A                   B |                     |
1673       |                     | A     |       |     B |                     |
1674       |                     |  A                 B  |                     |
1675       |                     |  A    |       |    B  |                     |
1676       |        northwest    |   A     north     B   |   northeast         |
1677       |                     |   A   |       |   B   |                     |
1678       |                     |    A             B    |                     |
1679       C---------------------+----A--+-------+--B----+---------------------D
1680       |CCCCCCC              |     A           B     |              DDDDDDD|
1681       |       CCCCCCCC      |     A |       | B     |      DDDDDDDD       |
1682       |               CCCCCCC      A         B      DDDDDDD               |
1683       - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
1684       |                     |       b       c       |                     | sh
1685       |             west    |       b  move c       |   east              | ad
1686       |                     |       b       c       |                     | ed
1687       - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - -  -
1688       |               EEEEEEE      G         H      FFFFFFF               |
1689       |       EEEEEEEE      |     G |       | H     |      FFFFFFFF       |
1690       |EEEEEEE              |     G           H     |              FFFFFFF|
1691       E---------------------+----G--+-------+--H----+---------------------F
1692       |                     |    G             H    |                     |
1693       |                     |   G   |       |   H   |                     |
1694       |        southwest    |   G     south     H   |   southeast         |
1695       |                     |  G    |       |    H  |                     |
1696       |                     |  G                 H  |                     |
1697       |                     | G     |       |     H |                     |
1698       |                     | G                   H |                     |
1699       |                     |G      |       |      H|                     |
1700       |                     |G                     H|                     |
1701       +---------------------G-------|-------|-------H---------------------+
1702     */
1703
1704     if (shaded) {
1705         /* for shaded windows, you can only resize west/east and move */
1706         if (b)
1707             return prop_atoms.net_wm_moveresize_size_left;
1708         if (c)
1709             return prop_atoms.net_wm_moveresize_size_right;
1710         return prop_atoms.net_wm_moveresize_move;
1711     }
1712
1713     if (y < A && y >= C)
1714         return prop_atoms.net_wm_moveresize_size_topleft;
1715     else if (y >= A && y >= B && a)
1716         return prop_atoms.net_wm_moveresize_size_top;
1717     else if (y < B && y >= D)
1718         return prop_atoms.net_wm_moveresize_size_topright;
1719     else if (y < C && y >= E && b)
1720         return prop_atoms.net_wm_moveresize_size_left;
1721     else if (y < D && y >= F && c)
1722         return prop_atoms.net_wm_moveresize_size_right;
1723     else if (y < E && y >= G)
1724         return prop_atoms.net_wm_moveresize_size_bottomleft;
1725     else if (y < G && y < H && d)
1726         return prop_atoms.net_wm_moveresize_size_bottom;
1727     else if (y >= H && y < F)
1728         return prop_atoms.net_wm_moveresize_size_bottomright;
1729     else
1730         return prop_atoms.net_wm_moveresize_move;
1731
1732 #undef X
1733 #undef A
1734 #undef B
1735 #undef C
1736 #undef D
1737 #undef E
1738 #undef F
1739 #undef G
1740 #undef H
1741 #undef a
1742 #undef b
1743 #undef c
1744 #undef d
1745 }
1746
1747 void action_move(union ActionData *data)
1748 {
1749     ObClient *c = data->moveresize.any.c;
1750     guint32 corner;
1751
1752     if (data->moveresize.keyboard)
1753         corner = prop_atoms.net_wm_moveresize_move_keyboard;
1754     else
1755         corner = prop_atoms.net_wm_moveresize_move;
1756
1757     moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1758 }
1759
1760 void action_resize(union ActionData *data)
1761 {
1762     ObClient *c = data->moveresize.any.c;
1763     guint32 corner;
1764
1765     if (data->moveresize.keyboard)
1766         corner = prop_atoms.net_wm_moveresize_size_keyboard;
1767     else if (data->moveresize.corner)
1768         corner = data->moveresize.corner; /* it was specified in the binding */
1769     else
1770         corner = pick_corner(data->any.x, data->any.y,
1771                              c->frame->area.x, c->frame->area.y,
1772                              /* use the client size because the frame
1773                                 can be differently sized (shaded
1774                                 windows) and we want this based on the
1775                                 clients size */
1776                              c->area.width + c->frame->size.left +
1777                              c->frame->size.right,
1778                              c->area.height + c->frame->size.top +
1779                              c->frame->size.bottom, c->shaded);
1780
1781     moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1782 }
1783
1784 void action_reconfigure(union ActionData *data)
1785 {
1786     ob_reconfigure();
1787 }
1788
1789 void action_restart(union ActionData *data)
1790 {
1791     ob_restart_other(data->execute.path);
1792 }
1793
1794 void action_exit(union ActionData *data)
1795 {
1796     ob_exit(0);
1797 }
1798
1799 void action_showmenu(union ActionData *data)
1800 {
1801     if (data->showmenu.name) {
1802         menu_show(data->showmenu.name, data->any.x, data->any.y,
1803                   data->any.button, data->showmenu.any.c);
1804     }
1805 }
1806
1807 void action_cycle_windows(union ActionData *data)
1808 {
1809     /* if using focus_delay, stop the timer now so that focus doesn't go moving
1810        on us */
1811     event_halt_focus_delay();
1812
1813     focus_cycle(data->cycle.forward,
1814                 data->cycle.all_desktops,
1815                 data->cycle.dock_windows,
1816                 data->cycle.desktop_windows,
1817                 data->cycle.linear, data->any.interactive,
1818                 data->cycle.dialog,
1819                 data->cycle.inter.final, data->cycle.inter.cancel);
1820 }
1821
1822 void action_directional_focus(union ActionData *data)
1823 {
1824     /* if using focus_delay, stop the timer now so that focus doesn't go moving
1825        on us */
1826     event_halt_focus_delay();
1827
1828     focus_directional_cycle(data->interdiraction.direction,
1829                             data->interdiraction.dock_windows,
1830                             data->interdiraction.desktop_windows,
1831                             data->any.interactive,
1832                             data->interdiraction.dialog,
1833                             data->interdiraction.inter.final,
1834                             data->interdiraction.inter.cancel);
1835 }
1836
1837 void action_movetoedge(union ActionData *data)
1838 {
1839     gint x, y;
1840     ObClient *c = data->diraction.any.c;
1841
1842     x = c->frame->area.x;
1843     y = c->frame->area.y;
1844     
1845     switch(data->diraction.direction) {
1846     case OB_DIRECTION_NORTH:
1847         y = client_directional_edge_search(c, OB_DIRECTION_NORTH,
1848                                            data->diraction.hang)
1849             - (data->diraction.hang ? c->frame->area.height : 0);
1850         break;
1851     case OB_DIRECTION_WEST:
1852         x = client_directional_edge_search(c, OB_DIRECTION_WEST,
1853                                            data->diraction.hang)
1854             - (data->diraction.hang ? c->frame->area.width : 0);
1855         break;
1856     case OB_DIRECTION_SOUTH:
1857         y = client_directional_edge_search(c, OB_DIRECTION_SOUTH,
1858                                            data->diraction.hang)
1859             - (data->diraction.hang ? 0 : c->frame->area.height);
1860         break;
1861     case OB_DIRECTION_EAST:
1862         x = client_directional_edge_search(c, OB_DIRECTION_EAST,
1863                                            data->diraction.hang)
1864             - (data->diraction.hang ? 0 : c->frame->area.width);
1865         break;
1866     default:
1867         g_assert_not_reached();
1868     }
1869     frame_frame_gravity(c->frame, &x, &y, c->area.width, c->area.height);
1870     client_action_start(data);
1871     client_move(c, x, y);
1872     client_action_end(data);
1873 }
1874
1875 void action_growtoedge(union ActionData *data)
1876 {
1877     gint x, y, width, height, dest;
1878     ObClient *c = data->diraction.any.c;
1879     Rect *a;
1880
1881     a = screen_area(c->desktop);
1882     x = c->frame->area.x;
1883     y = c->frame->area.y;
1884     /* get the unshaded frame's dimensions..if it is shaded */
1885     width = c->area.width + c->frame->size.left + c->frame->size.right;
1886     height = c->area.height + c->frame->size.top + c->frame->size.bottom;
1887
1888     switch(data->diraction.direction) {
1889     case OB_DIRECTION_NORTH:
1890         if (c->shaded) break; /* don't allow vertical resize if shaded */
1891
1892         dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
1893         if (a->y == y)
1894             height = height / 2;
1895         else {
1896             height = c->frame->area.y + height - dest;
1897             y = dest;
1898         }
1899         break;
1900     case OB_DIRECTION_WEST:
1901         dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
1902         if (a->x == x)
1903             width = width / 2;
1904         else {
1905             width = c->frame->area.x + width - dest;
1906             x = dest;
1907         }
1908         break;
1909     case OB_DIRECTION_SOUTH:
1910         if (c->shaded) break; /* don't allow vertical resize if shaded */
1911
1912         dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
1913         if (a->y + a->height == y + c->frame->area.height) {
1914             height = c->frame->area.height / 2;
1915             y = a->y + a->height - height;
1916         } else
1917             height = dest - c->frame->area.y;
1918         y += (height - c->frame->area.height) % c->size_inc.height;
1919         height -= (height - c->frame->area.height) % c->size_inc.height;
1920         break;
1921     case OB_DIRECTION_EAST:
1922         dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
1923         if (a->x + a->width == x + c->frame->area.width) {
1924             width = c->frame->area.width / 2;
1925             x = a->x + a->width - width;
1926         } else
1927             width = dest - c->frame->area.x;
1928         x += (width - c->frame->area.width) % c->size_inc.width;
1929         width -= (width - c->frame->area.width) % c->size_inc.width;
1930         break;
1931     default:
1932         g_assert_not_reached();
1933     }
1934     width -= c->frame->size.left + c->frame->size.right;
1935     height -= c->frame->size.top + c->frame->size.bottom;
1936     frame_frame_gravity(c->frame, &x, &y, width, height);
1937     client_action_start(data);
1938     client_move_resize(c, x, y, width, height);
1939     client_action_end(data);
1940 }
1941
1942 void action_send_to_layer(union ActionData *data)
1943 {
1944     client_set_layer(data->layer.any.c, data->layer.layer);
1945 }
1946
1947 void action_toggle_layer(union ActionData *data)
1948 {
1949     ObClient *c = data->layer.any.c;
1950
1951     client_action_start(data);
1952     if (data->layer.layer < 0)
1953         client_set_layer(c, c->below ? 0 : -1);
1954     else if (data->layer.layer > 0)
1955         client_set_layer(c, c->above ? 0 : 1);
1956     client_action_end(data);
1957 }
1958
1959 void action_toggle_dockautohide(union ActionData *data)
1960 {
1961     config_dock_hide = !config_dock_hide;
1962     dock_configure();
1963 }
1964
1965 void action_toggle_show_desktop(union ActionData *data)
1966 {
1967     screen_show_desktop(!screen_showing_desktop, NULL);
1968 }
1969
1970 void action_show_desktop(union ActionData *data)
1971 {
1972     screen_show_desktop(TRUE, NULL);
1973 }
1974
1975 void action_unshow_desktop(union ActionData *data)
1976 {
1977     screen_show_desktop(FALSE, NULL);
1978 }
1979
1980 void action_break_chroot(union ActionData *data)
1981 {
1982     /* break out of one chroot */
1983     keyboard_reset_chains(1);
1984 }