]> icculus.org git repositories - dana/openbox.git/blob - engines/openbox/obengine.h
better prefix symbols to reduce clashes
[dana/openbox.git] / engines / openbox / obengine.h
1 #ifndef __engine_openbox_h
2 #define __engine_openbox_h
3
4 #include "../../kernel/frame.h"
5 #include "../../render/render.h"
6 #include "../../render/color.h"
7 #include "../../render/font.h"
8 #include "../../render/mask.h"
9
10 #define LABEL_HEIGHT    (ob_s_winfont_height + 2)
11 #define TITLE_HEIGHT    (LABEL_HEIGHT + ob_s_bevel * 2)
12 #define HANDLE_Y(f)     (f->innersize.top + f->frame.client->area.height + \
13                          f->cbwidth)
14 #define BUTTON_SIZE     (LABEL_HEIGHT - 2)
15 #define GRIP_WIDTH      (BUTTON_SIZE * 2)
16
17 extern int ob_s_bevel;
18 extern int ob_s_handle_height;
19 extern int ob_s_bwidth;
20 extern int ob_s_cbwidth;
21
22 extern color_rgb *ob_s_b_color;
23 extern color_rgb *ob_s_cb_focused_color;
24 extern color_rgb *ob_s_cb_unfocused_color;
25 extern color_rgb *ob_s_title_focused_color;
26 extern color_rgb *ob_s_title_unfocused_color;
27 extern color_rgb *ob_s_titlebut_focused_color;
28 extern color_rgb *ob_s_titlebut_unfocused_color;
29
30 extern int ob_s_winfont_height;
31 extern int ob_s_winfont_shadow;
32 extern int ob_s_winfont_shadow_offset;
33 extern ObFont *ob_s_winfont;
34
35 extern pixmap_mask *ob_s_max_mask;
36 extern pixmap_mask *ob_s_icon_mask;
37 extern pixmap_mask *ob_s_desk_mask;
38 extern pixmap_mask *ob_s_close_mask;
39
40 extern Appearance *ob_a_focused_unpressed_max;
41 extern Appearance *ob_a_focused_pressed_max;
42 extern Appearance *ob_a_unfocused_unpressed_max;
43 extern Appearance *ob_a_unfocused_pressed_max;
44 extern Appearance *ob_a_focused_unpressed_close;
45 extern Appearance *ob_a_focused_pressed_close;
46 extern Appearance *ob_a_unfocused_unpressed_close;
47 extern Appearance *ob_a_unfocused_pressed_close;
48 extern Appearance *ob_a_focused_unpressed_desk;
49 extern Appearance *ob_a_focused_pressed_desk;
50 extern Appearance *ob_a_unfocused_unpressed_desk;
51 extern Appearance *ob_a_unfocused_pressed_desk;
52 extern Appearance *ob_a_focused_unpressed_iconify;
53 extern Appearance *ob_a_focused_pressed_iconify;
54 extern Appearance *ob_a_unfocused_unpressed_iconify;
55 extern Appearance *ob_a_unfocused_pressed_iconify;
56 extern Appearance *ob_a_focused_grip;
57 extern Appearance *ob_a_unfocused_grip;
58 extern Appearance *ob_a_focused_title;
59 extern Appearance *ob_a_unfocused_title;
60 extern Appearance *ob_a_focused_label;
61 extern Appearance *ob_a_unfocused_label;
62 extern Appearance *ob_a_icon;
63 extern Appearance *ob_a_focused_handle;
64 extern Appearance *ob_a_unfocused_handle;
65
66 typedef struct ObFrame {
67     Frame frame;
68
69     Window title;
70     Window label;
71     Window max;
72     Window close;
73     Window desk;
74     Window icon;
75     Window iconify;
76     Window handle;
77     Window lgrip;
78     Window rgrip;
79
80     Appearance *a_unfocused_title;
81     Appearance *a_focused_title;
82     Appearance *a_unfocused_label;
83     Appearance *a_focused_label;
84     Appearance *a_icon;
85     Appearance *a_unfocused_handle;
86     Appearance *a_focused_handle;
87
88     Strut  innersize;
89
90     GSList *clients;
91
92     int width; /* title and handle */
93     int label_width;
94     int icon_x;        /* x-position of the window icon button */
95     int label_x;       /* x-position of the window title */
96     int iconify_x;     /* x-position of the window iconify button */
97     int desk_x;         /* x-position of the window all-desktops button */
98     int max_x;         /* x-position of the window maximize button */
99     int close_x;       /* x-position of the window close button */
100     int bwidth;        /* border width */
101     int cbwidth;       /* client border width */
102
103     gboolean max_press;
104     gboolean close_press;
105     gboolean desk_press;
106     gboolean iconify_press;
107 } ObFrame;
108
109 #endif