Updated some the documentation (Gürkan Sengün).
authorFlorian Schulze <crow@icculus.org>
Fri, 7 Jun 2002 13:07:26 +0000 (13:07 +0000)
committerFlorian Schulze <crow@icculus.org>
Fri, 7 Jun 2002 13:07:26 +0000 (13:07 +0000)
AUTHORS
LINKS
TODO
jumpnbump.6

diff --git a/AUTHORS b/AUTHORS
index 659e088..cf3c47a 100644 (file)
--- a/AUTHORS
+++ b/AUTHORS
@@ -29,8 +29,8 @@ Joe Wreschnig <piman@sacredchao.net>
 Jon Atkins <jcatki@home.com>
   The network code of the Linux version.
 
-Gürkan Sengün <tarzeau@space.ch>
-  Made the website http://jumpbump.mine.nu/ and hosts it. Promotion.
+Gürkan Sengün <gurkan@linuks.mine.nu>
+  Made the website http://www.jumpbump.mine.nu/ and hosts it. Promotion.
 
 Florian Schulze <crow@icculus.org>
   Cleaned up code. Added scaling graphics mode (800x512). Fixed sound.
diff --git a/LINKS b/LINKS
index b1b6be8..4236096 100644 (file)
--- a/LINKS
+++ b/LINKS
@@ -1,17 +1,8 @@
-http://jumpbump.mine.nu/
+http://www.jumpbump.mine.nu/
 http://www.icculus.org/jumpnbump/
-http://freshmeat.net/projects/jumpnbump
-http://winbe.linuxberg.com/x11html/preview/168332.html
-http://linuxapps.com/?page=application&database=current&id=3594
-http://www.linux.com/newsitem.phtml?sid=114&aid=11797
-http://www.hardcorelinux.com/free-linux-games.htm
-http://www.libsdl.org/games_db/games.php3#120
-http://www.thelinuxpimp.com/main/article.php?sid=184
-http://ee5lance.ee5.yz.yamagata-u.ac.jp/~zinnia/sdl/watch.html
-http://outpost-coder.dyndns.org/partners.html
-http://brainchilddesign.com/games/jumpnbump/index.html
-http://www.pl-berichte.de/programme/index.html
-http://providenet.linux.tucows.com/x11html/preview/168332.html
-http://bloodybunnies.8m.com
-http://gohanz.www7.50megs.com/jumpbump
+http://freshmeat.net/projects/jumpnbump/
 http://www.geocities.com/bkron2000
+http://bloodybunnies.8m.com/
+http://gohanz.www7.50megs.com/jumpbump/
+http://brainchilddesign.com/games/jumpnbump/index.html
+http://www.libsdl.org/
diff --git a/TODO b/TODO
index e69de29..3a9cb06 100644 (file)
--- a/TODO
+++ b/TODO
@@ -0,0 +1,3 @@
+- add network code back in
+- port for dreamcast
+- add mirroring of levels
index 42391d7..78d68ba 100644 (file)
@@ -1,4 +1,4 @@
-.TH jumpnbump 6 "April 21st, 2001"
+.TH jumpnbump 6 "June 6th, 2002"
 .SH NAME
 jumpnbump \- Cute multiplayer platform game with bunnies
 .SH SYNOPSIS
@@ -21,6 +21,10 @@ number \fIplayer\fR.
 Run the program in "screensaver" mode. This is useful with -fullscreen.
 .IP "-fullscreen"
 Run jump'n'bump in fullscreen mode.
+.IP "-nosound"
+Run jump'n'bump without sound.
+.IP "-nogore"
+Play without blood, familymode.
 .SH USAGE
 The goal of the game is to jump on the other players. Each rabbit has
 three control keys.
@@ -48,10 +52,22 @@ Left - 4
 Right - 5
 .br
 Jump - 8
+.SH SECRET CODES
+You can type these while in the game
+.br
+jetpack - you can fly
+.br
+pogostick - the bunnies keep jumping
+.br
+bunniesinspace - gravity is lower, you can jump higher
+.br
+lordoftheflies - the flies are attracted
+.br
+bloodisthickerthanwater - water turns to blood
 .SH AUTHORS
 .PP
 Chuck Mason <cemason@users.sourceforge.net>, Jon Atkins <jcatki@home.com>,
-Philippe Brochard <phil.brochard@wanadoo.fr>, Gürkan Sengün <tarzeau@space.ch>,
+Philippe Brochard <phil.brochard@wanadoo.fr>, Gürkan Sengün <gurkan@linuks.mine.nu>,
 Florian Schulze <crow@icculus.org> and "timecop" <timecop@japan.co.jp> are
 the authors of jump'n'bump.
 .PP