5 #include <sys/nearptr.h>
12 #define KEY_PL1_LEFT 0xcb
13 #define KEY_PL1_RIGHT 0xcd
14 #define KEY_PL1_JUMP 0xc8
15 #define KEY_PL2_LEFT 0x1e
16 #define KEY_PL2_RIGHT 0x20
17 #define KEY_PL2_JUMP 0x11
20 #define NUM_OBJECTS 200
22 #define NUM_LEFTOVERS 50
27 #define OBJ_YEL_BUTFLY 3
28 #define OBJ_PINK_BUTFLY 4
31 #define OBJ_FLESH_TRACE 7
33 #define OBJ_ANIM_SPRING 0
34 #define OBJ_ANIM_SPLASH 1
35 #define OBJ_ANIM_SMOKE 2
36 #define OBJ_ANIM_YEL_BUTFLY_RIGHT 3
37 #define OBJ_ANIM_YEL_BUTFLY_LEFT 4
38 #define OBJ_ANIM_PINK_BUTFLY_RIGHT 5
39 #define OBJ_ANIM_PINK_BUTFLY_LEFT 6
40 #define OBJ_ANIM_FLESH_TRACE 7
53 #define SFX_JUMP_FREQ 15000
54 #define SFX_LAND_FREQ 15000
55 #define SFX_DEATH_FREQ 20000
56 #define SFX_SPRING_FREQ 15000
57 #define SFX_SPLASH_FREQ 12000
58 #define SFX_FLY_FREQ 12000
62 char joy_enabled, mouse_enabled, num_mouse_buttons;
63 char no_sound, no_gore, fireworks;
65 int draw_page, view_page;
79 char enabled, dead_flag;
84 char direction, jump_ready, jump_abort, in_water;
85 int anim, frame, frame_tick, image;
118 char but1, but2, but3;
121 char datfile_name[256];
123 char *background_pic;
132 void steer_players(void);
133 void position_player(short player_num);
134 void fireworks(void);
135 void add_object(char type, short x, short y, long x_add, long y_add, short anim, short frame);
136 void update_objects(void);
137 char add_pob(int page, short x, short y, short image, char *pob_data);
138 void draw_pobs(char page);
139 void redraw_pob_backgrounds(char page);
140 char add_leftovers(char page, short x, short y, short image, char *pob_data);
141 void draw_leftovers(char page);
142 char init_level(short level);
143 void deinit_level(void);
144 char init_program(int argc, char *argv[]);
145 void deinit_program(void);
147 char calib_joy(char type);
148 void read_mouse(void);
149 unsigned short rnd(unsigned short max);
150 char read_level(void);
151 FILE *dat_open(char *file_name, char *dat_name, char *mode);
152 int dat_filelen(char *file_name, char *dat_name);
153 void write_calib_data(void);
159 char menu_init(void);
160 void menu_deinit(void);
165 void open_screen(void);
168 void get_block(char page, short x, short y, short width, short height, char *buffer);
169 void put_block(char page, short x, short y, short width, short height, char *buffer);
171 void put_text(char page, int x, int y, char *text, char align);
172 void put_pob(char page, short x, short y, short image, char *pob_data, char mask, char *mask_pic);
173 char pob_col(short x1, short y1, short image1, char *pob_data1, short x2, short y2, short image2, char *pob_data2);
174 short pob_width(short image, char *pob_data);
175 short pob_height(short image, char *pob_data);
176 short pob_hs_x(short image, char *pob_data);
177 short pob_hs_y(short image, char *pob_data);
178 char read_pcx(FILE * handle, char *buffer, long buf_len, char *pal);
182 void get_block(char page, long x, long y, long width, long height, char *buffer);
183 void put_block(char page, long x, long y, long width, long height, char *buffer);
188 volatile char last_keys[50];
190 char hook_keyb_handler(void);
191 void remove_keyb_handler(void);
192 char key_pressed(unsigned char key);