2 - a while back network code using kaillera was send to me by Gil Megidish,
3 it's not enabled, because it doesn't seem to work good enough.
6 - added -noflies option
7 - added client/server networking. Thanks to Ryan C. Gordon who did the base
12 - documentation updated
13 - little fixes here and there
17 - attempt to fix sound and scaleup on big endian systems
20 - added -musicnosound option
23 - fix for off by one in -mirror
24 add icon for application (macosx,windows,x)
27 - rename jbmenu.tcl to jnbmenu.tcl, make it +x, add
28 options for -mirror and -scaleup
29 update manpage and -h with -scaleup
30 update makefiles accordingly
31 rename pack/unpack to jnbpack/jnbunpack
35 - Added -mirror commandline option to play the level mirrored
36 - Deleting temporary music file
43 - fixed timing problems
44 - fixed crash when temporary music can't be written
48 - new scaling graphics mode
51 ===========================================================================
52 This is the changelog of the linux version from which this port is derived.
55 initial linux port, worked fine with freebsd too (chuck mason)
58 made sound be played (chuck mason)
61 fixing fps (longislandman)
62 changing player input: 4 player at one keyboard (tarzeau)
63 pack/unpack which packs/unpacks the leveldata (timecop)
66 network code has been written (longislandman, jonatkins.org)
67 it werks but we won't release it until it's good for the masses,
68 for test and fun play come join #keen on irc.linux.com
69 (be sure to have one udp port open if you have a firewall,
70 and also have sdl-mixer, sdl and sdl-net)
73 did a new screenshot http://jumpbump.mine.nu/port/jumpbumprocks.jpg
74 wrote a little faq http://jumpbump.mine.nu/port/jumpbumpfaq.txt
75 put online level-selector-menu http://jumpbump.mine.nu/port/jbmenu.tcl
76 (received from philippe brochard, thank you!)
79 repackaged tarballs with network code jnb-net.tar.gz,
80 menusystem and unpack/pack