btb/d2x.git
2005-01-24 Martin Schaffnerdo texture replacement for any mission
2005-01-24 Martin Schaffnerinclude u_mem.h and pstypes.h instead of d1-style mem...
2005-01-24 Martin SchaffnerPass both arguments to render_frame
2005-01-24 Martin Schaffnermain/editor/med
2005-01-24 Martin Schaffnerremove unused variable "length"
2005-01-24 Martin SchaffnerInclude strutil.h in func.c (for stricmp)
2005-01-24 Martin Schaffnerchange curseg2p to Curseg2p
2005-01-24 Martin Schaffneronly include i86.h and malloc.h ifdef DO_MEMINFO
2005-01-24 Martin Schaffnermove consts for WALL_IS_DOORWAY to header
2005-01-24 Martin Schaffnerdisable old hostage system in editor
2005-01-24 Martin Schaffnerchange all functions in kfuncs.c to return int instead...
2005-01-24 Martin Schaffnerfade ship and weapon gauge when appropriate
2005-01-24 Martin Schaffnerbaptize the coefficients in vms_equation 'n'
2005-01-24 Martin Schaffnerfix bug: some characters would not display because...
2005-01-23 Martin Schaffnermake sure nocfile.h and cfile.h are never both included
2005-01-23 Martin Schaffnerchange cfopen to use buffers (speeding it up), and...
2005-01-23 Martin Schaffnerdon't print OGL extensions, since this may crash for...
2005-01-23 Martin Schaffnerredraw energy/afterburner gauges whenever necessary
2005-01-23 Martin Schaffnereven ifndef NETWORK do last level hack only on last...
2005-01-10 Martin Schaffnerfix bug #1676
2005-01-08 Bradley Bellmake automap fonts transparent
2005-01-07 Bradley Bellfix problems with copying/deleting save files
2005-01-07 Bradley BellIn Load Level, if there is no current mission, select one
2005-01-06 Bradley BellDraw ship before shields in HUD.
2005-01-06 Bradley BellImplement fading in ogl_urect()
2005-01-06 Bradley BellFree polymodel data before reloading ham file
2004-12-24 Bradley BellUse both ints with the robot producer flags.
2004-12-24 Bradley BellUse macros to use Segment2s when necessary.
2004-12-21 Bradley Bellfix occurrences of #ifdef __LINUX__
2004-12-21 Bradley BellSpecify that two functions return void.
2004-12-21 Bradley BellAdd function prototypes to remove warnings
2004-12-21 Bradley Belldon't duplicate the period in the filename
2004-12-20 Bradley Bellfix type mismatches
2004-12-20 Bradley Belladd g3_uninit_polygon_model (doesn't do anything)
2004-12-20 Bradley Belladd missing includes
2004-12-20 Bradley Bellimplement removeext, use it in dsload instead of splitpath
2004-12-20 Bradley BellUse PhysicsFS for making the hoard ham.
2004-12-20 Bradley BellEnable global structs for mine saving functions
2004-12-20 Bradley BellPass the extra two parameters to get_seg_masks.
2004-12-19 Bradley Bellfix ui Makefile.am
2004-12-19 Bradley Bellinclude conf.h in new editor files
2004-12-19 Bradley BellMove old logs to ChangeLog-old
2004-12-19 Bradley BellMove old logs to ChangeLog-old
2004-12-19 Bradley Bellifdef RCS for rcsid
2004-12-19 Bradley Bellbuild dumpmine.c for editor
2004-12-19 Bradley Bellimported missing editor files from d1x
2004-12-19 Bradley Belladded Makefile.am for ui
2004-12-19 Bradley Bellmoved unused/ui to ui
2004-12-19 Bradley Bellmoved unused/ui to ui
2004-12-19 Bradley Bellreplace byte with sbyte
2004-12-19 Bradley Bellreplace byte with sbyte
2004-12-19 Bradley Bellreplace byte with sbyte
2004-12-19 Bradley Bellreplace byte with sbyte
2004-12-19 Bradley Bellreplace byte with sbyte
2004-12-19 Bradley Bellreplace byte with sbyte
2004-12-19 Bradley Bellreplace byte with sbyte
2004-12-19 Bradley Bellabort weapon fire if unable to create object
2004-12-19 Bradley Bellprototype for strdup with MPW
2004-12-17 Bradley Bellallocate mission filenames dynamically
2004-12-17 Bradley Bellallocate mission filenames dynamically
2004-12-17 Bradley Bellfix MPW compiler errors
2004-12-17 Bradley Bellcompile as a classic powerpc app in MPW
2004-12-17 Bradley BellImplement strdup for MPW
2004-12-17 Bradley Bellfix compiler errors in MPW w/o OpenGL
2004-12-17 Bradley Bellforce gr_update() so screens always show in OpenGL
2004-12-17 Bradley Belladded fast save
2004-12-17 Bradley Bellopen autosave file for writing, not reading
2004-12-07 Bradley BellPrint only mildly interesting messages to stderr.txt...
2004-12-07 Bradley BellInitialise the dataptr member correctly.
2004-12-05 Martin Schaffnerremove misc/d_io.c
2004-12-05 Bradley BellgetRealPath uses the write directory if it can't get...
2004-12-04 Bradley Belluse PATH_MAX for hog pathname, ensure correct translati...
2004-12-04 Bradley Bellset builtin_hogsize to 0 for the Descent 1 built-in...
2004-12-03 Martin Schaffnerifix stricmp and strnicmp
2004-12-03 Bradley Belldon't die if title screens not found
2004-12-03 Bradley Belldisable call to reset_cockpit() which was causing the...
2004-12-03 Bradley Belluse sprintf in PHYSFSX_getRealPath() because I couldn...
2004-12-02 Martin Schaffnerrequire PhysicsFS header and library
2004-12-02 Martin Schaffnerremove mission list from global memory
2004-12-02 Martin Schaffnerpass individual mission around instead of whole list
2004-12-02 Martin Schaffnerset builtin_hogsize for non-built-in missions
2004-12-02 Martin Schaffnerfix build on Carbon by adding digiobj.c
2004-12-02 Martin Schaffnerfix cfile bugs from recent changes
2004-12-02 Bradley Bellfix RELEASE build, make sure path separator gets added...
2004-12-02 Bradley BellUpdated MSVC build, now uses dynamic opengl loading
2004-12-01 Bradley BellMake cfopen into an inline, where a read buffer is...
2004-12-01 Bradley Belladd PhysicsFS to the required 'tools' in README, and...
2004-12-01 Bradley BellDon't compile cfile.c on Mac OS 9.
2004-12-01 Bradley Bellmerged physfs branch
2004-12-01 Bradley BellAssign result of cfilelength to an int, MPW doesn't...
2004-12-01 Bradley BellGet rid of MIN redefinition.
2004-12-01 Bradley BellDon't use D2XFolder, because the userdir can now be...
2004-12-01 Bradley Belladded stuff to .cvsignore
2004-11-29 Bradley Bellkludge to keep from hanging on MinGW
2004-11-29 Bradley Belluse d2src system for persistent sounds
2004-11-29 Bradley Belloriginal prototype in d2src is wrong, I guess
2004-11-29 Bradley Bellripped object stuff out of digi.c, now using digiobj...
2004-11-28 Bradley Bellput sdl.m4 in acinclude.m4, to make autogen simpler
2004-11-28 Bradley Belladded function to properly decode multi-line strings
2004-11-28 Bradley Bellenabled midi on win32
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