From 27d6cb22732be482412271de0ae97169dd21e493 Mon Sep 17 00:00:00 2001 From: Bradley Bell Date: Tue, 7 Jan 2003 00:14:18 +0000 Subject: [PATCH] stuff --- README | 100 +++++---------------------------------------------------- 1 file changed, 8 insertions(+), 92 deletions(-) diff --git a/README b/README index f6a8bf09..048cb141 100644 --- a/README +++ b/README @@ -5,6 +5,12 @@ http://icculus.org/d2x +Useful Links: +============= +Nasm: http://nasm.sourceforge.net +SDL: http://www.libsdl.org + + Linux/Unix: =========== @@ -54,15 +60,6 @@ Required tools: * SDL 1.1.0 or higher * NASM 0.98 (OPTIONAL but RECOMMENDED) -You will probably have to compile SDL from source. -Download the source code tarball from http://www.libsdl.org/ - -tar zxf SDL-x.x.x.tar.gz -cd SDL-x.x.x -./configure -make -make install - Note that SDL.dll needs to be in your executable PATH, since that is where windows looks for dlls. I recommend copying or moving it to /usr/local/bin: @@ -74,12 +71,6 @@ can find it. You can fix this by setting the ACLOCAL_FLAGS variable like this: export ACLOCAL_FLAGS=/usr/local/share/aclocal -You should also install NASM, for compiling assembler files. Download -it from http://www.web-sites.co.uk/nasm/where.html and place nasmw.exe -somewhere in your path (e.g. /usr/local/bin): -unzip nasm-0.98-win32.zip -mv nasmw.exe /usr/local/bin - Now you can configure d2x as normal. i.e. ./configure or @@ -131,7 +122,6 @@ Known bugs/issues: * Sound support missing. - Reporting bugs/feedback: ======================== @@ -143,79 +133,5 @@ are available here, and is the main list that d2x and d1x, a similar project for descent 1 is discussed on. Patches and questions can be posted there, as well. -2) Send feedback directly to me, bradleyb@u.washington.edu. I'll try -to get back to you ASAP, depending on real-life concerns =) - -/* THE OLD README FOLLOWS */ -Legal Stuff: - -THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX -SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO -END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A -ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS -IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS -SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE -FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE -CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS -AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. -COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. - -We make no warranties as to the usability or correctness of this code. - -============================================ -Message from Matt Toschlog & Mike Kulas: - -Descent fans: - -Here, finally, is the source for Descent II. We've been so busy with -Descent 3, Mercenary, FreeSpace, FreeSpace 2, and several other -projects that we haven't given much thought to this old code. But we -know that many of you are eager to get it, so here you go. - -We were amazed and impressed at the cool things people did with -the Descent source we released a few years ago. It touches us -deeply how devoted some people are to the Descent series, and we -look forward to seeing what people can do with this Descent II -source. - -Matt Toschlog Mike Kulas -Outrage Entertainment Volition, Inc. - -============================================ - -About the Source Code: - -Included is almost all the source code to Descent 2, ver. 1.2. We removed -all code to which we did not own the copyright. This mainly involved low- -level sound and modem code and the movie code. - -The Descent Network has agreed to provide a list of mirror locations where -this code can be downloaded. The location is: - -http://www.descent2.com/ddn/sources/descent2 - -The following tools were used in the development of Descent: -Watcom C/C++, version 9.5 -Microsoft Macro Assembler, version 6.1x -Opus Make, version 6.01 - -Have fun with the code! -Parallax Software Corporation -12/14/1999 - - -As Packaged the code currently will not compile. Some code had to be removed -to release it, therefore you will get some missing file errors when building. - -Much of this code is very close to the Descent 1 source code. Many people have -put effort into porting that code, so if you are interested in porting D2, you -should be able to take advantage of some of that work. - -A few good web sites to check out are: - -The D1X Project: -http://d1x.warpcore.org - -The Descent Network: -http://www.descent-network.com - +2) Send feedback directly to me, btb@icculus.org. I'll try to get +back to you ASAP, depending on real-life concerns =) -- 2.39.2