]> icculus.org git repositories - btb/d2x.git/history - arch/ogl
use PhysicsFS for saving levels
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2005-02-25 Bradley Bellrestore gamma ramp on exit since some drivers don't...
2005-02-25 Chris Tayloractually use PHYSFSX_openRead/WriteBuffered
2005-02-11 Bradley Belluse GLint for arb_max_textures
2005-02-11 Bradley Belladd internal.h to dist
2005-01-25 Martin Schaffneron Carbon, dynamically find and load the OpenGL library...
2005-01-23 Martin Schaffnerchange cfopen to use buffers (speeding it up), and...
2005-01-23 Martin Schaffnerdon't print OGL extensions, since this may crash for...
2005-01-06 Bradley BellImplement fading in ogl_urect()
2004-12-01 Bradley Bellmerged physfs branch
2004-12-01 Bradley Belladded stuff to .cvsignore
2004-11-14 Martin Schaffnermake Mac OS X OpenGL verify textures
2004-11-14 Martin Schaffnermake Mac OS 9 Voodoo display textures
2004-08-28 Martin Schaffnerenable -gl_mipmap switch
2004-08-06 Martin Schaffnermake d2x compile (but not link) on MPW on Mac OS 9...
2004-08-01 Martin Schaffneravoid assigments between unsigned and signed char,...
2004-08-01 Martin Schaffneruse portable CFILE instead of POSIX file in write_bmp
2004-08-01 Martin Schaffneradd "#ifdef macintosh" for carbon target
2004-05-31 Bradley BellXCode compilability fixes
2004-05-23 Bradley Bellmake libpng optional
2004-05-22 Bradley Bellfix compile when GL_NV_register_combiners isn't defined...
2004-05-22 Bradley Bellmade opengl use 32bpp screen mode by default, add optio...
2004-05-22 Bradley Bellallow for texture dimensions of 1, and fix ogl replacem...
2004-05-22 Bradley Belladd opengl replacement texture support (requires libpng...
2004-05-22 Bradley Bellfix win32 GL_NV_register_combiners build stuff (d1x...
2004-05-22 Bradley Bellopengl hardware super-transparency support using GL_NV_...
2004-05-22 Bradley Bellfunction prototypes
2004-05-22 Bradley Belluse GL_RGB for non-transparent textures, and fix fonts...
2004-05-22 Bradley Belldon't try to use paletted textures with mipmapping...
2004-05-22 Bradley Belladd ogl paletted texture support (d1x r1.36, r1.38...
2004-05-22 Bradley Bellfix possibility of saving incomplete .tga screenshots...
2004-05-20 Bradley Bellfix a couple of defines
2004-05-20 Bradley Bellminor cleanup, use same for loop for filling r, g,...
2004-05-20 Bradley Bellfix funky ogl gammaramp palette when getting hit someti...
2004-05-20 Bradley Belladd caching of weapon inner models, screen shatter...
2004-05-20 Bradley Belladd -renderstats command-line arg to activate RENDERSTA...
2004-05-20 Bradley Bellfix last commit (d1x r1.35)
2004-05-20 Bradley Belladd RENDERSTATS counter for number of textures loaded...
2004-05-20 Bradley Belluse GL_INDEX_BITS to get bpp for color buffer for rende...
2004-05-20 Bradley Belladd anisotropic texture filtering suport (d1x r1.33...
2004-05-20 Bradley Bellmake RENDERSTATS show size of color/depth buffer too...
2004-05-20 Bradley Bellutilize hardware multitexturing support if possible...
2004-05-20 Bradley Belladd ogl_setbrightness_internal stub for glx (d1x r1.17)
2004-05-20 Bradley Bellimplement SetGammaRamp on WGL (d1x r1.14)
2004-05-20 Bradley Bellimplement brightness/palette effects in OGL using SetGa...
2004-05-19 Bradley Belladd -gl_trilinear OGL command-line option (d1x r1.27)
2004-05-19 Bradley Bellfix off by .5 errors in ogl_upixelc and ogl_ulinec...
2004-05-19 Bradley Bellfix ogl gr_ucircle (d1x r1.29)
2004-05-19 Bradley Bellfix off-by-one error in ogl_urect, right and bottom...
2004-05-19 Bradley Bellfix briefing spinning robot display in OGL (d1x r1...
2004-05-19 Bradley BellFix mismatched arg types in the win32 code (d1x r1.12)
2004-05-16 Martin Schaffnermove ogl-internal stuff from ogl interface header to...
2004-05-11 Bradley Bellfix alpha calculation in g3_draw_poly, again
2004-05-11 Bradley Bellhmm, g3_draw_transp_poly had the fade level backwards...
2004-05-11 Bradley Bellproperly render cloaked walls in OpenGL (fixes #1608)
2003-11-27 Bradley Belllandscape fixes, implemented gr_check_mode
2003-11-27 Bradley Belladded Visual C project for opengl, buncha macro fixes...
2003-11-07 Bradley Belldisable texture format verification for OS X - Textures...
2003-11-06 Bradley Bellsmash textures, for non-linux, for real
2003-11-06 Bradley Bellsmash textures on every resolution change, use kludge...
2003-04-11 Bradley Belluse different defines for os x
2003-03-30 Bradley Belldefault to bitmapped reticle
2003-03-28 Bradley Bellenabled setting icon with SDL_image
2003-03-28 Bradley Belloops, can't get rid of main INCLUDE yet...
2003-03-19 Bradley Bellmoved joy_init back to main, other header cleanups
2003-03-15 Bradley Bellfixed dark font bug by calling gr_set_mode from gr_init...
2003-02-28 Bradley BellFixed many opengl glitches
2003-01-15 Bradley Belluse __sun__ for sunos
2003-01-15 Bradley Bellchanged path for SDL headers
2003-01-15 Bradley Bellformatting, comments
2002-12-24 Bradley Bellfix compiler warnings, courtesy of maschaffner@gmx.ch
2002-08-17 Bradley Bellimplement BM_FLAG_RLE_BIG (cockpit support?)
2002-08-07 Bradley Belladded .cvsignore files
2002-07-30 Bradley BellOSX OGL fixes
2002-07-22 Bradley Belluse __unix__
2002-07-22 Bradley BellOS X stuff
2002-02-23 Bradley Bellmoved includes to include
2001-11-27 Bradley Bellmove SDL_LIBS to LIBS, SDL_CFLAGS to CFLAGS
2001-11-09 Bradley BellGet rid of gl spew
2001-11-08 Bradley Belluse new d_realloc function, so mem manager doesn't die
2001-11-04 Bradley BellHack to keep SDL from screwing up X when it crashes
2001-11-04 Bradley BellEnable d1x-style hud_message
2001-11-04 Bradley BellSync with d1x
2001-10-31 Bradley BellSync with d1x
2001-10-25 Bradley BellFinished moving stuff to arch/blah. I know, it's ugly...
2001-10-07 Bradley BellRemove duplicate headers.
2001-01-24 Bradley Bellimproved automake config. make dist, VPATH builds...
2001-01-19 Bradley BellThis commit was generated by cvs2svn to compensate...