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use GLint for arb_max_textures
[btb/d2x.git] / README
2004-12-02 Bradley BellUpdated MSVC build, now uses dynamic opengl loading
2004-12-01 Bradley Belladd PhysicsFS to the required 'tools' in README, and...
2003-11-25 Bradley Bellstuff
2003-06-07 Bradley Bellmerge from physfs branch
2003-04-30 Bradley Bellfix linking bug, increment version number
2003-04-12 Bradley Bellcomments/formatting/dist problems
2003-03-19 Bradley Belladded some OS X info
2003-02-13 Bradley Bellupdated README
2003-01-07 Bradley Bellstuff
2003-01-06 Bradley Belldocumentations
2002-08-30 Bradley Bellnetwork sorta working
2002-08-29 Bradley Bellmoved mingw info to README
2002-08-17 Bradley Belldocumentation
2002-07-16 Bradley Belltypos, stuff
2001-01-24 Bradley Bellupdated documentation
2001-01-21 Bradley BellTaking over as maintainer of d2x
2001-01-20 Bradley BellGot rid of all compiler warnings, for non-OpenGL on...
2001-01-19 Bradley BellThis commit was generated by cvs2svn to compensate...
2001-01-19 Bradley BellThis commit was generated by cvs2svn to compensate...