use sprintf in PHYSFSX_getRealPath() because I couldn't figure out why the previous...
authorBradley Bell <btb@icculus.org>
Fri, 3 Dec 2004 07:29:32 +0000 (07:29 +0000)
committerBradley Bell <btb@icculus.org>
Fri, 3 Dec 2004 07:29:32 +0000 (07:29 +0000)
commitf26950bf6ece60bc3f98fa2c915aa79f2d53a2ef
tree57b28d6b461b6f801f2847140a85000c4113eeca
parent527b665a3859064a50a718c7ddea7f34100da14c
use sprintf in PHYSFSX_getRealPath() because I couldn't figure out why the previous code kept segfaulting under linux.
ChangeLog
include/physfsx.h