if USE_OPENGL INCLUDES = -I $(top_srcdir)/includes -I $(top_srcdir)/input/ggi/include -I $(top_srcdir)/input/linux/include -fwritable-strings else INCLUDES = -I $(top_srcdir)/includes -I $(top_srcdir)/input/sdl/include -I $(top_srcdir)/input/linux/include -fwritable-strings endif bin_PROGRAMS = d2x d2x_SOURCES = \ ai.c gamerend.c lighting.c paging.c switch.c \ ai2.c effects.c gamesave.c menu.c physics.c texmerge.c \ aipath.c endlevel.c gameseg.c mglobal.c piggy.c text.c \ automap.c escort.c gameseq.c mission.c playsave.c titles.c \ bm.c fireball.c gauges.c morph.c polyobj.c vclip.c \ bmread.c fuelcen.c hostage.c multi.c powerup.c wall.c \ cntrlcen.c fvi.c hud.c multibot.c render.c weapon.c \ collide.c game.c inferno.c netmisc.c robot.c \ config.c gamecntl.c kconfig.c network.c scores.c \ controls.c gamefont.c kludge.c newdemo.c slew.c \ credits.c gamemine.c kmatrix.c newmenu.c songs.c \ crypt.c gamepal.c laser.c object.c state.c \ console.c cmd.c d2x_LDFLAGS = -export-dynamic if USE_OPENGL d2x_LDADD = ../3d/lib3d.a ../2d/lib2d.a ../mem/libmem.a ../cfile/libcfile.a ../iff/libiff.a ../texmap/libtexmap.a ../misc/libmisc.a ../maths/libmaths.a ../arch/libarch.a ../video/libvideo.a ../sound/libsound.a ../input/libinput.a -lm -lSDL -ldl -lpthread -lMesaGL -lMesaGLU -lgii -L/usr/X11R6/lib -lXext else d2x_LDADD = ../3d/lib3d.a ../2d/lib2d.a ../mem/libmem.a ../cfile/libcfile.a ../iff/libiff.a ../texmap/libtexmap.a ../misc/libmisc.a ../maths/libmaths.a ../arch/libarch.a ../video/libvideo.a ../sound/libsound.a ../input/libinput.a -lm -lSDL -ldl -lpthread endif