# Microsoft eMbedded Visual Tools Project File - Name="libmve" - Package Owner=<4> # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** # TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304 # TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604 CFG=libmve - Win32 (WCE emulator) Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "libmve.vcn". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "libmve.vcn" CFG="libmve - Win32 (WCE emulator) Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "libmve - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Static Library") !MESSAGE "libmve - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library") !MESSAGE "libmve - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Static Library") !MESSAGE "libmve - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" # PROP ATL_Project 2 !IF "$(CFG)" == "libmve - Win32 (WCE emulator) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "emulatorRel" # PROP BASE Intermediate_Dir "emulatorRel" # PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "emulatorRel" # PROP Intermediate_Dir "emulatorRel" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c # ADD CPP /nologo /W3 /I "..\..\include" /I "..\..\..\..\sdl\SDL12\include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "libmve - Win32 (WCE emulator) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "emulatorDbg" # PROP BASE Intermediate_Dir "emulatorDbg" # PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "emulatorDbg" # PROP Intermediate_Dir "emulatorDbg" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c # ADD CPP /nologo /W3 /Zi /Od /I "..\..\include" /I "..\..\..\..\sdl\SDL12\include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "libmve - Win32 (WCE ARMV4) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ARMV4Rel" # PROP BASE Intermediate_Dir "ARMV4Rel" # PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ARMV4Rel" # PROP Intermediate_Dir "ARMV4Rel" # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c # ADD CPP /nologo /W3 /I "..\..\include" /I "..\..\..\..\sdl\SDL12\include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "libmve - Win32 (WCE ARMV4) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ARMV4Dbg" # PROP BASE Intermediate_Dir "ARMV4Dbg" # PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "ARMV4Dbg" # PROP Intermediate_Dir "ARMV4Dbg" # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "..\..\include" /I "..\..\..\..\sdl\SDL12\include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ENDIF # Begin Target # Name "libmve - Win32 (WCE emulator) Release" # Name "libmve - Win32 (WCE emulator) Debug" # Name "libmve - Win32 (WCE ARMV4) Release" # Name "libmve - Win32 (WCE ARMV4) Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\libmve\decoder16.c !IF "$(CFG)" == "libmve - Win32 (WCE emulator) Release" DEP_CPP_DECOD=\ "..\..\libmve\decoders.h"\ !ELSEIF "$(CFG)" == "libmve - Win32 (WCE emulator) Debug" DEP_CPP_DECOD=\ "..\..\libmve\decoders.h"\ !ELSEIF "$(CFG)" == "libmve - Win32 (WCE ARMV4) Release" DEP_CPP_DECOD=\ "..\..\libmve\decoders.h"\ !ELSEIF "$(CFG)" == "libmve - Win32 (WCE ARMV4) Debug" DEP_CPP_DECOD=\ "..\..\libmve\decoders.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\libmve\decoder8.c !IF "$(CFG)" == "libmve - Win32 (WCE emulator) Release" DEP_CPP_DECODE=\ "..\..\libmve\decoders.h"\ !ELSEIF "$(CFG)" == "libmve - Win32 (WCE emulator) Debug" DEP_CPP_DECODE=\ "..\..\libmve\decoders.h"\ !ELSEIF "$(CFG)" == "libmve - Win32 (WCE ARMV4) Release" DEP_CPP_DECODE=\ "..\..\libmve\decoders.h"\ !ELSEIF "$(CFG)" == "libmve - Win32 (WCE ARMV4) Debug" DEP_CPP_DECODE=\ "..\..\libmve\decoders.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\libmve\mve_audio.c !IF "$(CFG)" == "libmve - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "libmve - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "libmve - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "libmve - Win32 (WCE ARMV4) Debug" !ENDIF # End Source File # Begin Source File SOURCE=..\..\libmve\mvelib.c !IF "$(CFG)" == "libmve - Win32 (WCE emulator) Release" DEP_CPP_MVELI=\ "..\..\include\libmve.h"\ "..\..\libmve\mvelib.h"\ !ELSEIF "$(CFG)" == "libmve - Win32 (WCE emulator) Debug" DEP_CPP_MVELI=\ "..\..\libmve\mvelib.h"\ NODEP_CPP_MVELI=\ "..\..\libmve\libmve.h"\ !ELSEIF "$(CFG)" == "libmve - Win32 (WCE ARMV4) Release" DEP_CPP_MVELI=\ "..\..\include\libmve.h"\ "..\..\libmve\mvelib.h"\ !ELSEIF "$(CFG)" == "libmve - Win32 (WCE ARMV4) Debug" DEP_CPP_MVELI=\ "..\..\include\libmve.h"\ "..\..\libmve\mvelib.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\libmve\mveplay.c !IF "$(CFG)" == "libmve - Win32 (WCE emulator) Release" DEP_CPP_MVEPL=\ "..\..\..\..\sdl\SDL12\include\begin_code.h"\ "..\..\..\..\sdl\SDL12\include\close_code.h"\ "..\..\..\..\sdl\SDL12\include\SDL.h"\ "..\..\..\..\sdl\SDL12\include\SDL_active.h"\ "..\..\..\..\sdl\SDL12\include\SDL_audio.h"\ "..\..\..\..\sdl\SDL12\include\SDL_byteorder.h"\ "..\..\..\..\sdl\SDL12\include\SDL_cdrom.h"\ "..\..\..\..\sdl\SDL12\include\SDL_error.h"\ "..\..\..\..\sdl\SDL12\include\SDL_events.h"\ "..\..\..\..\sdl\SDL12\include\SDL_getenv.h"\ "..\..\..\..\sdl\SDL12\include\SDL_joystick.h"\ "..\..\..\..\sdl\SDL12\include\SDL_keyboard.h"\ "..\..\..\..\sdl\SDL12\include\SDL_keysym.h"\ "..\..\..\..\sdl\SDL12\include\SDL_main.h"\ "..\..\..\..\sdl\SDL12\include\SDL_mouse.h"\ "..\..\..\..\sdl\SDL12\include\SDL_mutex.h"\ "..\..\..\..\sdl\SDL12\include\SDL_quit.h"\ "..\..\..\..\sdl\SDL12\include\SDL_rwops.h"\ "..\..\..\..\sdl\SDL12\include\SDL_timer.h"\ "..\..\..\..\sdl\SDL12\include\SDL_types.h"\ "..\..\..\..\sdl\SDL12\include\SDL_version.h"\ "..\..\..\..\sdl\SDL12\include\SDL_video.h"\ "..\..\include\libmve.h"\ "..\..\libmve\decoders.h"\ "..\..\libmve\mve_audio.h"\ "..\..\libmve\mvelib.h"\ !ELSEIF "$(CFG)" == "libmve - Win32 (WCE emulator) Debug" DEP_CPP_MVEPL=\ "..\..\libmve\decoders.h"\ "..\..\libmve\mve_audio.h"\ "..\..\libmve\mvelib.h"\ NODEP_CPP_MVEPL=\ "..\..\libmve\libmve.h"\ !ELSEIF "$(CFG)" == "libmve - Win32 (WCE ARMV4) Release" DEP_CPP_MVEPL=\ "..\..\..\..\sdl\SDL12\include\begin_code.h"\ "..\..\..\..\sdl\SDL12\include\close_code.h"\ "..\..\..\..\sdl\SDL12\include\SDL.h"\ "..\..\..\..\sdl\SDL12\include\SDL_active.h"\ "..\..\..\..\sdl\SDL12\include\SDL_audio.h"\ "..\..\..\..\sdl\SDL12\include\SDL_byteorder.h"\ "..\..\..\..\sdl\SDL12\include\SDL_cdrom.h"\ "..\..\..\..\sdl\SDL12\include\SDL_error.h"\ "..\..\..\..\sdl\SDL12\include\SDL_events.h"\ "..\..\..\..\sdl\SDL12\include\SDL_getenv.h"\ "..\..\..\..\sdl\SDL12\include\SDL_joystick.h"\ "..\..\..\..\sdl\SDL12\include\SDL_keyboard.h"\ "..\..\..\..\sdl\SDL12\include\SDL_keysym.h"\ "..\..\..\..\sdl\SDL12\include\SDL_main.h"\ "..\..\..\..\sdl\SDL12\include\SDL_mouse.h"\ "..\..\..\..\sdl\SDL12\include\SDL_mutex.h"\ "..\..\..\..\sdl\SDL12\include\SDL_quit.h"\ "..\..\..\..\sdl\SDL12\include\SDL_rwops.h"\ "..\..\..\..\sdl\SDL12\include\SDL_timer.h"\ "..\..\..\..\sdl\SDL12\include\SDL_types.h"\ "..\..\..\..\sdl\SDL12\include\SDL_version.h"\ "..\..\..\..\sdl\SDL12\include\SDL_video.h"\ "..\..\include\libmve.h"\ "..\..\libmve\decoders.h"\ "..\..\libmve\mve_audio.h"\ "..\..\libmve\mvelib.h"\ !ELSEIF "$(CFG)" == "libmve - Win32 (WCE ARMV4) Debug" DEP_CPP_MVEPL=\ "..\..\..\..\sdl\SDL12\include\begin_code.h"\ "..\..\..\..\sdl\SDL12\include\close_code.h"\ "..\..\..\..\sdl\SDL12\include\SDL.h"\ "..\..\..\..\sdl\SDL12\include\SDL_active.h"\ "..\..\..\..\sdl\SDL12\include\SDL_audio.h"\ "..\..\..\..\sdl\SDL12\include\SDL_byteorder.h"\ "..\..\..\..\sdl\SDL12\include\SDL_cdrom.h"\ "..\..\..\..\sdl\SDL12\include\SDL_error.h"\ "..\..\..\..\sdl\SDL12\include\SDL_events.h"\ "..\..\..\..\sdl\SDL12\include\SDL_getenv.h"\ "..\..\..\..\sdl\SDL12\include\SDL_joystick.h"\ "..\..\..\..\sdl\SDL12\include\SDL_keyboard.h"\ "..\..\..\..\sdl\SDL12\include\SDL_keysym.h"\ "..\..\..\..\sdl\SDL12\include\SDL_main.h"\ "..\..\..\..\sdl\SDL12\include\SDL_mouse.h"\ "..\..\..\..\sdl\SDL12\include\SDL_mutex.h"\ "..\..\..\..\sdl\SDL12\include\SDL_quit.h"\ "..\..\..\..\sdl\SDL12\include\SDL_rwops.h"\ "..\..\..\..\sdl\SDL12\include\SDL_timer.h"\ "..\..\..\..\sdl\SDL12\include\SDL_types.h"\ "..\..\..\..\sdl\SDL12\include\SDL_version.h"\ "..\..\..\..\sdl\SDL12\include\SDL_video.h"\ "..\..\include\libmve.h"\ "..\..\libmve\decoders.h"\ "..\..\libmve\mve_audio.h"\ "..\..\libmve\mvelib.h"\ !ENDIF # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\libmve\decoders.h # End Source File # Begin Source File SOURCE=..\..\include\libmve.h # End Source File # Begin Source File SOURCE=..\..\libmve\mve_audio.h # End Source File # Begin Source File SOURCE=..\..\libmve\mvelib.h # End Source File # End Group # End Target # End Project