3 * Descent random number stuff...
4 * rand has different ranges on different machines...
16 void d_srand(unsigned int seed)
23 return rand() & 0x7fff;
28 static unsigned int d_rand_seed;
32 return ((d_rand_seed = d_rand_seed * 0x41c64e6d + 0x3039) >> 16) & 0x7fff;
35 void d_srand(unsigned int seed)