]> icculus.org git repositories - btb/d2x.git/blob - main/scores.c
fix bugfix of 2004-05-15
[btb/d2x.git] / main / scores.c
1 /* $Id: scores.c,v 1.6 2004-08-28 23:17:45 schaffner Exp $ */
2 /*
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
13 */
14
15 /*
16  *
17  * Inferno High Scores and Statistics System
18  *
19  */
20
21 #ifdef HAVE_CONFIG_H
22 #include <conf.h>
23 #endif
24
25 #include <stdio.h>
26 #include <stdlib.h>
27 #include <string.h>
28 #include <ctype.h>
29
30 #include "scores.h"
31 #include "error.h"
32 #include "pstypes.h"
33 #include "gr.h"
34 #include "mono.h"
35 #include "key.h"
36 #include "palette.h"
37 #include "game.h"
38 #include "gamefont.h"
39 #include "u_mem.h"
40 #include "songs.h"
41 #include "newmenu.h"
42 #include "menu.h"
43 #include "player.h"
44 #include "screens.h"
45 #include "gamefont.h"
46 #include "mouse.h"
47 #include "joy.h"
48 #include "timer.h"
49 #include "text.h"
50 #include "d_io.h"
51 #include "strutil.h"
52
53 #define VERSION_NUMBER          1
54 #define SCORES_FILENAME         "descent.hi"
55 #define COOL_MESSAGE_LEN        50
56 #define MAX_HIGH_SCORES         10
57
58 typedef struct stats_info {
59         char    name[CALLSIGN_LEN+1];
60         int             score;
61         sbyte   starting_level;
62         sbyte   ending_level;
63         sbyte   diff_level;
64         short   kill_ratio;             // 0-100
65         short   hostage_ratio;  // 
66         int             seconds;                // How long it took in seconds...
67 } stats_info;
68
69 typedef struct all_scores {
70         char                    signature[3];                   // DHS
71         sbyte           version;                                // version
72         char                    cool_saying[COOL_MESSAGE_LEN];
73         stats_info      stats[MAX_HIGH_SCORES];
74 } all_scores;
75
76 static all_scores Scores;
77
78 stats_info Last_game;
79
80 char scores_filename[128];
81
82 #define XX  (7)
83 #define YY  (-3)
84
85 #define LHX(x)          ((x)*(MenuHires?2:1))
86 #define LHY(y)          ((y)*(MenuHires?2.4:1))
87
88
89 char * get_scores_filename()
90 {
91 #ifndef RELEASE
92         // Only use the MINER variable for internal developement
93         char *p;
94         p=getenv( "MINER" );
95         if (p)  {
96                 sprintf( scores_filename, "%s\\game\\%s", p, SCORES_FILENAME );
97                 Assert(strlen(scores_filename) < 128);
98                 return scores_filename;
99         }
100 #endif
101         #ifdef MACINTOSH                // put the high scores into the data folder
102         sprintf( scores_filename, ":Data:%s", SCORES_FILENAME );
103         #else
104         sprintf( scores_filename, "%s", SCORES_FILENAME );
105         #endif
106         return scores_filename;
107 }
108
109 #ifndef D2_OEM
110 #define COOL_SAYING TXT_REGISTER_DESCENT
111 #else
112 #define COOL_SAYING "Get all 30 levels of D2 from 1-800-INTERPLAY"
113 #endif
114
115 void scores_read()
116 {
117         CFILE *fp;
118         int fsize;
119
120         // clear score array...
121         memset( &Scores, 0, sizeof(all_scores) );
122
123         fp = cfopen(get_scores_filename(), "rb");
124         if (fp==NULL) {
125                 int i;
126
127                 // No error message needed, code will work without a scores file
128                 sprintf( Scores.cool_saying, COOL_SAYING );
129                 sprintf( Scores.stats[0].name, "Parallax" );
130                 sprintf( Scores.stats[1].name, "Matt" );
131                 sprintf( Scores.stats[2].name, "Mike" );
132                 sprintf( Scores.stats[3].name, "Adam" );
133                 sprintf( Scores.stats[4].name, "Mark" );
134                 sprintf( Scores.stats[5].name, "Jasen" );
135                 sprintf( Scores.stats[6].name, "Samir" );
136                 sprintf( Scores.stats[7].name, "Doug" );
137                 sprintf( Scores.stats[8].name, "Dan" );
138                 sprintf( Scores.stats[9].name, "Jason" );
139
140                 for (i=0; i<10; i++)
141                         Scores.stats[i].score = (10-i)*1000;
142                 return;
143         }
144                 
145         fsize = cfilelength(fp);
146
147         if ( fsize != sizeof(all_scores) )      {
148                 cfclose(fp);
149                 return;
150         }
151         // Read 'em in...
152         cfread(&Scores, sizeof(all_scores), 1, fp);
153         cfclose(fp);
154
155         if ( (Scores.version!=VERSION_NUMBER)||(Scores.signature[0]!='D')||(Scores.signature[1]!='H')||(Scores.signature[2]!='S') )     {
156                 memset( &Scores, 0, sizeof(all_scores) );
157                 return;
158         }
159 }
160
161 void scores_write()
162 {
163         CFILE *fp;
164
165         fp = cfopen(get_scores_filename(), "wb");
166         if (fp==NULL) {
167                 nm_messagebox( TXT_WARNING, 1, TXT_OK, "%s\n'%s'", TXT_UNABLE_TO_OPEN, get_scores_filename()  );
168                 return;
169         }
170
171         Scores.signature[0]='D';
172         Scores.signature[1]='H';
173         Scores.signature[2]='S';
174         Scores.version = VERSION_NUMBER;
175         cfwrite(&Scores,sizeof(all_scores),1, fp);
176         cfclose(fp);
177 }
178
179 void int_to_string( int number, char *dest )
180 {
181         int i,l,c;
182         char buffer[20],*p;
183
184         sprintf( buffer, "%d", number );
185
186         l = strlen(buffer);
187         if (l<=3) {
188                 // Don't bother with less than 3 digits
189                 sprintf( dest, "%d", number );
190                 return;
191         }
192
193         c = 0;
194         p=dest;
195         for (i=l-1; i>=0; i-- ) {
196                 if (c==3) {
197                         *p++=',';
198                         c = 0;
199                 }
200                 c++;
201                 *p++ = buffer[i];
202         }
203         *p++ = '\0';
204         strrev(dest);
205 }
206
207 void scores_fill_struct(stats_info * stats)
208 {
209                 strcpy( stats->name, Players[Player_num].callsign );
210                 stats->score = Players[Player_num].score;
211                 stats->ending_level = Players[Player_num].level;
212                 if (Players[Player_num].num_robots_total > 0 )  
213                         stats->kill_ratio = (Players[Player_num].num_kills_total*100)/Players[Player_num].num_robots_total;
214                 else
215                         stats->kill_ratio = 0;
216
217                 if (Players[Player_num].hostages_total > 0 )    
218                         stats->hostage_ratio = (Players[Player_num].hostages_rescued_total*100)/Players[Player_num].hostages_total;
219                 else
220                         stats->hostage_ratio = 0;
221
222                 stats->seconds = f2i(Players[Player_num].time_total)+(Players[Player_num].hours_total*3600);
223
224                 stats->diff_level = Difficulty_level;
225                 stats->starting_level = Players[Player_num].starting_level;
226 }
227
228 //char * score_placement[10] = { TXT_1ST, TXT_2ND, TXT_3RD, TXT_4TH, TXT_5TH, TXT_6TH, TXT_7TH, TXT_8TH, TXT_9TH, TXT_10TH };
229
230 void scores_maybe_add_player(int abort_flag)
231 {
232         char text1[COOL_MESSAGE_LEN+10];
233         newmenu_item m[10];
234         int i,position;
235
236         #ifdef APPLE_DEMO               // no high scores in apple oem version
237         return;
238         #endif
239
240         if ((Game_mode & GM_MULTI) && !(Game_mode & GM_MULTI_COOP))
241                 return;
242   
243         scores_read();
244         
245         position = MAX_HIGH_SCORES;
246         for (i=0; i<MAX_HIGH_SCORES; i++ )      {
247                 if ( Players[Player_num].score > Scores.stats[i].score )        {
248                         position = i;
249                         break;
250                 }
251         }
252         
253         if ( position == MAX_HIGH_SCORES ) {
254                 if (abort_flag)
255                         return;
256                 scores_fill_struct( &Last_game );
257         } else {
258 //--            if ( Difficulty_level < 1 )     {
259 //--                    nm_messagebox( "GRADUATION TIME!", 1, "Ok", "If you would had been\nplaying at a higher difficulty\nlevel, you would have placed\n#%d on the high score list.", position+1 );
260 //--                    return;
261 //--            }
262
263                 if ( position==0 )      {
264                         strcpy( text1,  "" );
265                         m[0].type = NM_TYPE_TEXT; m[0].text = TXT_COOL_SAYING;
266                         m[1].type = NM_TYPE_INPUT; m[1].text = text1; m[1].text_len = COOL_MESSAGE_LEN-5;
267                         newmenu_do( TXT_HIGH_SCORE, TXT_YOU_PLACED_1ST, 2, m, NULL );
268                         strncpy( Scores.cool_saying, text1, COOL_MESSAGE_LEN );
269                         if (strlen(Scores.cool_saying)<1)
270                                 sprintf( Scores.cool_saying, "No Comment" );
271                 } else {
272                         nm_messagebox( TXT_HIGH_SCORE, 1, TXT_OK, "%s %s!", TXT_YOU_PLACED, *(&TXT_1ST + position) );
273                 }
274         
275                 // move everyone down...
276                 for ( i=MAX_HIGH_SCORES-1; i>position; i-- )    {
277                         Scores.stats[i] = Scores.stats[i-1];
278                 }
279
280                 scores_fill_struct( &Scores.stats[position] );
281         
282                 scores_write();
283
284         }
285         scores_view(position);
286 }
287
288 void scores_rprintf(int x, int y, char * format, ... )
289 {
290         va_list args;
291         char buffer[128];
292         int w, h, aw;
293         char *p;
294
295         va_start(args, format );
296         vsprintf(buffer,format,args);
297         va_end(args);
298
299         //replace the digit '1' with special wider 1
300         for (p=buffer;*p;p++)
301                 if (*p=='1') *p=132;
302
303         gr_get_string_size(buffer, &w, &h, &aw );
304
305         gr_string( LHX(x)-w, LHY(y), buffer );
306 }
307
308
309 void scores_draw_item( int  i, stats_info * stats )
310 {
311         char buffer[20];
312
313                 int y;
314
315         WIN(DDGRLOCK(dd_grd_curcanv));
316                 y = 7+70+i*9;
317
318                 if (i==0) y -= 8;
319
320                 if ( i==MAX_HIGH_SCORES )       {
321                         y += 8;
322                         //scores_rprintf( 17+33+XX, y+YY, "" );
323                 } else {
324                         scores_rprintf( 17+33+XX, y+YY, "%d.", i+1 );
325                 }
326
327                 if (strlen(stats->name)==0) {
328                         gr_printf( LHX(26+33+XX), LHY(y+YY), TXT_EMPTY );
329                         WIN(DDGRUNLOCK(dd_grd_curcanv));
330                         return;
331                 }
332                 gr_printf( LHX(26+33+XX), LHY(y+YY), "%s", stats->name );
333                 int_to_string(stats->score, buffer);
334                 scores_rprintf( 109+33+XX, y+YY, "%s", buffer );
335
336                 gr_printf( LHX(125+33+XX), LHY(y+YY), "%s", MENU_DIFFICULTY_TEXT(stats->diff_level) );
337
338                 if ( (stats->starting_level > 0 ) && (stats->ending_level > 0 ))
339                         scores_rprintf( 192+33+XX, y+YY, "%d-%d", stats->starting_level, stats->ending_level );
340                 else if ( (stats->starting_level < 0 ) && (stats->ending_level > 0 ))
341                         scores_rprintf( 192+33+XX, y+YY, "S%d-%d", -stats->starting_level, stats->ending_level );
342                 else if ( (stats->starting_level < 0 ) && (stats->ending_level < 0 ))
343                         scores_rprintf( 192+33+XX, y+YY, "S%d-S%d", -stats->starting_level, -stats->ending_level );
344                 else if ( (stats->starting_level > 0 ) && (stats->ending_level < 0 ))
345                         scores_rprintf( 192+33+XX, y+YY, "%d-S%d", stats->starting_level, -stats->ending_level );
346
347                 {
348                         int h, m, s;
349                         h = stats->seconds/3600;
350                         s = stats->seconds%3600;
351                         m = s / 60;
352                         s = s % 60;
353                         scores_rprintf( 311-42+XX, y+YY, "%d:%02d:%02d", h, m, s );
354                 }
355         WIN(DDGRUNLOCK(dd_grd_curcanv));
356 }
357
358 void scores_view(int citem)
359 {
360         fix t1;
361         int i,done,looper;
362         int k;
363         sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
364
365 ReshowScores:
366         scores_read();
367
368         set_screen_mode(SCREEN_MENU);
369  
370         WINDOS( dd_gr_set_current_canvas(NULL),
371                                 gr_set_current_canvas(NULL)
372         );
373         
374         nm_draw_background(0,0,grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
375
376         grd_curcanv->cv_font = MEDIUM3_FONT;
377
378 WIN(DDGRLOCK(dd_grd_curcanv));
379         gr_string( 0x8000, LHY(15), TXT_HIGH_SCORES );
380
381         grd_curcanv->cv_font = SMALL_FONT;
382
383         gr_set_fontcolor( BM_XRGB(31,26,5), -1 );
384         gr_string(  LHX(31+33+XX), LHY(46+7+YY), TXT_NAME );
385         gr_string(  LHX(82+33+XX), LHY(46+7+YY), TXT_SCORE );
386         gr_string( LHX(127+33+XX), LHY(46+7+YY), TXT_SKILL );
387         gr_string( LHX(170+33+XX), LHY(46+7+YY), TXT_LEVELS );
388 //      gr_string( 202, 46, "Kills" );
389 //      gr_string( 234, 46, "Rescues" );
390         gr_string( LHX(288-42+XX), LHY(46+7+YY), TXT_TIME );
391
392         if ( citem < 0 )        
393                 gr_string( 0x8000, LHY(175), TXT_PRESS_CTRL_R );
394
395         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
396
397         gr_printf( 0x8000, LHY(31), "%c%s%c  - %s", 34, Scores.cool_saying, 34, Scores.stats[0].name );
398 WIN(DDGRUNLOCK(dd_grd_curcanv));        
399
400         for (i=0; i<MAX_HIGH_SCORES; i++ )              {
401                 //@@if (i==0)   {
402                 //@@    gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
403                 //@@} else {
404                 //@@    gr_set_fontcolor( gr_fade_table[BM_XRGB(28,28,28)+((28-i*2)*256)], -1 );
405                 //@@}                                                                                                            
406
407                 gr_set_fontcolor( BM_XRGB(28-i*2,28-i*2,28-i*2), -1 );
408                 scores_draw_item( i, &Scores.stats[i] );
409         }
410
411         gr_palette_fade_in( gr_palette,32, 0);
412
413 #ifdef OGL
414         gr_update();
415 #endif
416
417         game_flush_inputs();
418
419         done = 0;
420         looper = 0;
421
422         while(!done)    {
423                 if ( citem > -1 )       {
424         
425                         t1      = timer_get_fixed_seconds();
426                         while ( timer_get_fixed_seconds() < t1+F1_0/128 );      
427
428                         //@@gr_set_fontcolor( gr_fade_table[fades[looper]*256+BM_XRGB(28,28,28)], -1 );
429                         gr_set_fontcolor( BM_XRGB(7+fades[looper],7+fades[looper],7+fades[looper]), -1 );
430                         looper++;
431                         if (looper>63) looper=0;
432                         if ( citem ==  MAX_HIGH_SCORES )
433                                 scores_draw_item( MAX_HIGH_SCORES, &Last_game );
434                         else
435                                 scores_draw_item( citem, &Scores.stats[citem] );
436                         gr_update();
437                 }
438
439                 for (i=0; i<4; i++ )    
440                         if (joy_get_button_down_cnt(i)>0) done=1;
441                 for (i=0; i<3; i++ )    
442                         if (mouse_button_down_count(i)>0) done=1;
443
444                 //see if redbook song needs to be restarted
445                 songs_check_redbook_repeat();
446
447         #ifdef WINDOWS
448                 {
449                         MSG msg;
450
451                         DoMessageStuff(&msg);
452
453                         if (_RedrawScreen) {
454                                 _RedrawScreen = FALSE;
455                                 goto ReshowScores;
456                         }
457
458                         DDGRRESTORE;
459                 }
460         #endif
461
462                 k = key_inkey();
463                 switch( k )     {
464                 case KEY_CTRLED+KEY_R:          
465                         if ( citem < 0 )                {
466                                 // Reset scores...
467                                 if ( nm_messagebox( NULL, 2,  TXT_NO, TXT_YES, TXT_RESET_HIGH_SCORES )==1 )     {
468                                         cfile_delete(get_scores_filename());
469                                         gr_palette_fade_out( gr_palette, 32, 0 );
470                                         goto ReshowScores;
471                                 }
472                         }
473                         break;
474                 case KEY_BACKSP:                                Int3(); k = 0; break;
475                 case KEY_PRINT_SCREEN:          save_screen_shot(0); k = 0; break;
476                         
477                 case KEY_ENTER:
478                 case KEY_SPACEBAR:
479                 case KEY_ESC:
480                         done=1;
481                         break;
482                 }
483         }
484
485 // Restore background and exit
486         gr_palette_fade_out( gr_palette, 32, 0 );
487
488 #ifdef WINDOWS
489         DDGRRESTORE;
490 #endif
491
492         WINDOS( dd_gr_set_current_canvas(NULL),
493                                 gr_set_current_canvas(NULL)
494         );
495
496         game_flush_inputs();
497         
498 }