1 /* $Id: piggy.h,v 1.19 2003-11-03 10:19:40 btb Exp $ */
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
17 * Interface to piggy functions.
20 * Revision 1.1 1995/05/16 16:01:04 allender
23 * Revision 2.0 1995/02/27 11:31:21 john
24 * New version 2.0, which has no anonymous unions, builds with
25 * Watcom 10.0, and doesn't require parsing BITMAPS.TBL.
27 * Revision 1.10 1995/02/03 17:08:29 john
28 * Changed sound stuff to allow low memory usage.
29 * Also, changed so that Sounds isn't an array of digi_sounds, it
30 * is a ubyte pointing into GameSounds, this way the digi.c code that
31 * locks sounds won't accidentally unlock a sound that is already playing, but
32 * since it's Sounds[soundno] is different, it would erroneously be unlocked.
34 * Revision 1.9 1995/01/24 14:33:49 john
35 * *** empty log message ***
37 * Revision 1.8 1995/01/24 14:32:35 john
38 * Took out paging in code.
40 * Revision 1.7 1995/01/23 12:30:17 john
41 * Made debug code that mprintf what bitmap gets paged in.
43 * Revision 1.6 1995/01/17 14:11:37 john
44 * Added function that is called after level loaded.
46 * Revision 1.5 1995/01/14 19:16:58 john
47 * First version of new bitmap paging code.
49 * Revision 1.4 1994/10/27 18:51:57 john
50 * Added -piglet option that only loads needed textures for a
51 * mine. Only saved ~1MB, and code still doesn't free textures
52 * before you load a new mine.
54 * Revision 1.3 1994/06/08 14:20:47 john
55 * Made piggy dump before going into game.
57 * Revision 1.2 1994/05/06 13:02:40 john
58 * Added piggy stuff; worked on supertransparency
60 * Revision 1.1 1994/05/06 11:47:46 john
74 #define D1_PIGFILE "descent.pig"
76 #define D1_SHAREWARE_10_PIGSIZE 2529454 // v1.0 - 1.2
77 #define D1_SHAREWARE_PIGSIZE 5092871 // v1.4 // was: 2509799
78 #define D1_10_PIGSIZE 4520145 // v1.0
79 #define D1_PIGSIZE 4920305 // v1.4 - 1.5
80 #define D1_OEM_PIGSIZE 5039735 // Destination: Saturn
81 #define D1_MAC_PIGSIZE 3975533
82 #define D1_MAC_SHARE_PIGSIZE 2714487
84 #define MAX_ALIASES 20
86 typedef struct alias {
87 char alias_name[FILENAME_LEN];
88 char file_name[FILENAME_LEN];
91 extern alias alias_list[MAX_ALIASES];
92 extern int Num_aliases;
94 extern int Piggy_hamfile_version;
96 // an index into the bitmap collection of the piggy file
97 typedef struct bitmap_index {
99 } __pack__ bitmap_index;
101 typedef struct DiskBitmapHeader {
103 ubyte dflags; //bits 0-5 anim frame num, bit 6 abm flag
104 ubyte width; //low 8 bits here, 4 more bits in wh_extra
105 ubyte height; //low 8 bits here, 4 more bits in wh_extra
106 ubyte wh_extra; //bits 0-3 width, bits 4-7 height
110 } __pack__ DiskBitmapHeader;
112 #define DISKBITMAPHEADER_SIZE 18 // for disk i/o
113 #define DISKBITMAPHEADER_D1_SIZE 17 // for disk i/o
115 typedef struct DiskSoundHeader {
120 } __pack__ DiskSoundHeader;
122 #define DISKSOUNDHEADER_SIZE 20 // for disk i/o
126 void piggy_dump_all();
127 bitmap_index piggy_register_bitmap( grs_bitmap * bmp, char * name, int in_file );
128 int piggy_register_sound( digi_sound * snd, char * name, int in_file );
129 bitmap_index piggy_find_bitmap( char * name );
130 int piggy_find_sound( char * name );
132 extern int Pigfile_initialized;
134 void piggy_read_bitmap_data(grs_bitmap * bmp);
135 void piggy_read_sound_data(digi_sound *snd);
137 void piggy_load_level_data();
139 #define MAX_BITMAP_FILES 2620 // Upped for CD Enhanced
140 #define MAX_SOUND_FILES MAX_SOUNDS
142 extern digi_sound GameSounds[MAX_SOUND_FILES];
143 extern grs_bitmap GameBitmaps[MAX_BITMAP_FILES];
146 #ifdef PIGGY_USE_PAGING
147 extern void piggy_bitmap_page_in( bitmap_index bmp );
148 extern void piggy_bitmap_page_out_all();
149 extern int piggy_page_flushed;
151 /* Make GNUC use static inline function as #define with backslash continuations causes problems with dos linefeeds */
153 # define PIGGY_PAGE_IN(bmp) _piggy_page_in(bmp)
154 static inline void _piggy_page_in(bitmap_index bmp) {
155 if ( GameBitmaps[(bmp).index].bm_flags & BM_FLAG_PAGED_OUT ) {
156 piggy_bitmap_page_in( bmp );
160 # else /* __GNUC__ */
162 #define PIGGY_PAGE_IN(bmp) \
164 if ( GameBitmaps[(bmp).index].bm_flags & BM_FLAG_PAGED_OUT ) {\
165 piggy_bitmap_page_in( bmp ); \
168 /* mprintf(( 0, "Paging in '%s' from file '%s', line %d\n", #bmp, __FILE__,__LINE__ )); \ */
169 # endif /* __GNUC__ */
171 # define PIGGY_PAGE_IN(bmp)
174 void piggy_read_sounds();
176 //reads in a new pigfile (for new palette)
177 //returns the size of all the bitmap data
178 void piggy_new_pigfile(char *pigname);
180 //loads custom bitmaps for current level
181 void load_bitmap_replacements(char *level_name);
182 //if descent.pig exists, loads descent 1 texture bitmaps
183 void load_d1_bitmap_replacements();
186 #define bitmap_index_read(bi, fp) cfread(bi, sizeof(bitmap_index), 1, fp)
187 #define bitmap_index_read_n(bi, n, fp) cfread(bi, sizeof(bitmap_index), n, fp)
188 #define DiskBitmapHeader_read(dbh, fp) cfread(dbh, sizeof(DiskBitmapHeader), 1, fp)
189 #define DiskSoundHeader_read(dsh, fp) cfread(dsh, sizeof(DiskSoundHeader), 1, fp)
192 * reads a bitmap_index structure from a CFILE
194 void bitmap_index_read(bitmap_index *bi, CFILE *fp);
197 * reads n bitmap_index structs from a CFILE
199 int bitmap_index_read_n(bitmap_index *bi, int n, CFILE *fp);
202 * reads a DiskBitmapHeader structure from a CFILE
204 void DiskBitmapHeader_read(DiskBitmapHeader *dbh, CFILE *fp);
207 * reads a DiskSoundHeader structure from a CFILE
209 void DiskSoundHeader_read(DiskSoundHeader *dsh, CFILE *fp);
210 #endif // FAST_FILE_IO
213 * reads a descent 1 DiskBitmapHeader structure from a CFILE
215 void DiskBitmapHeader_d1_read(DiskBitmapHeader *dbh, CFILE *fp);
218 * Find and load the named bitmap from descent.pig
220 bitmap_index read_extra_bitmap_d1_pig(char *name);