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[btb/d2x.git] / main / kmatrix.c
1 /* $Id: kmatrix.c,v 1.8 2005-07-30 01:50:17 chris Exp $ */
2 /*
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
13 */
14
15 /*
16  *
17  * Kill matrix displayed at end of level.
18  *
19  */
20
21 #ifdef HAVE_CONFIG_H
22 #include <conf.h>
23 #endif
24
25 #ifdef WINDOWS
26 #include "desw.h"
27 #endif
28
29 #include <stdio.h>
30 #include <stdlib.h>
31 #include <string.h>
32 #include <ctype.h>
33 #include <stdarg.h>
34
35 #include "error.h"
36 #include "pstypes.h"
37 #include "gr.h"
38 #include "mono.h"
39 #include "key.h"
40 #include "palette.h"
41 #include "game.h"
42 #include "gamefont.h"
43 #include "u_mem.h"
44 #include "newmenu.h"
45 #include "menu.h"
46 #include "player.h"
47 #include "screens.h"
48 #include "gamefont.h"
49 #include "cntrlcen.h"
50 #include "mouse.h"
51 #include "joy.h"
52 #include "timer.h"
53 #include "text.h"
54 #include "songs.h"
55 #include "multi.h"
56 #include "kmatrix.h"
57 #include "gauges.h"
58 #include "pcx.h"
59 #include "network.h"
60
61 #define CENTERING_OFFSET(x) ((300 - (70 + (x)*25 ))/2)
62 #define CENTERSCREEN (MenuHires?320:160)
63
64 int kmatrix_kills_changed = 0;
65 char ConditionLetters[]={' ','P','E','D','E','E','V','W'};
66 char WaitingForOthers=0;
67
68 int Kmatrix_nomovie_message=0;
69
70 extern char MaxPowerupsAllowed[],PowerupsInMine[];
71
72 void kmatrix_reactor (char *message);
73 void kmatrix_phallic ();
74 void kmatrix_redraw_coop();
75
76 #define LHX(x)          ((x)*(MenuHires?2:1))
77 #define LHY(y)          ((y)*(MenuHires?2.4:1))
78
79 void kmatrix_draw_item( int  i, int *sorted )
80 {
81         int j, x, y;
82         char temp[10];
83
84         y = LHY(50+i*9);
85
86         // Print player name.
87
88         gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
89
90    if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
91            gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
92    
93         for (j=0; j<N_players; j++) {
94
95                 x = LHX(70 + CENTERING_OFFSET(N_players) + j*25);
96
97                 if (sorted[i]==sorted[j]) {
98                         if (kill_matrix[sorted[i]][sorted[j]] == 0) {
99                                 gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
100                                 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
101                         } else {
102                                 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
103                                 gr_printf( x, y, "-%d", kill_matrix[sorted[i]][sorted[j]] );
104                         }
105                 } else {
106                         if (kill_matrix[sorted[i]][sorted[j]] <= 0) {
107                                 gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
108                                 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
109                         } else {
110                                 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
111                                 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
112                         }
113                 }
114
115         }
116
117   if (Players[sorted[i]].net_killed_total+Players[sorted[i]].net_kills_total==0)
118         sprintf (temp,"NA");
119   else
120    sprintf (temp,"%d%%",(int)((float)((float)Players[sorted[i]].net_kills_total/((float)Players[sorted[i]].net_killed_total+(float)Players[sorted[i]].net_kills_total))*100.0));                
121                 
122         x = LHX(60 + CENTERING_OFFSET(N_players) + N_players*25);
123         gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
124         gr_printf( x ,y,"%4d/%s",Players[sorted[i]].net_kills_total,temp);
125 }
126
127 void kmatrix_draw_coop_item( int  i, int *sorted )
128 {
129         int  x, y;
130
131         y = LHY(50+i*9);
132
133         // Print player name.
134
135         gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
136    gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
137    
138
139         x = CENTERSCREEN;
140
141         gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
142         gr_printf( x, y, "%d", Players[sorted[i]].score );
143
144         x = CENTERSCREEN+LHX(50);
145
146         gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
147         gr_printf( x, y, "%d", Players[sorted[i]].net_killed_total);
148 }
149
150
151 void kmatrix_draw_names(int *sorted)
152 {
153         int j, x;
154         
155         int color;
156
157    if (Kmatrix_nomovie_message)
158     {
159                 gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
160                 gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
161          }
162
163         for (j=0; j<N_players; j++) {
164                 if (Game_mode & GM_TEAM)
165                         color = get_team(sorted[j]);
166                 else
167                         color = sorted[j];
168
169                 x = LHX (70 + CENTERING_OFFSET(N_players) + j*25);
170
171       if (Players[sorted[j]].connected==0)
172         gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
173       else
174         gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
175
176                 gr_printf( x, LHY(40), "%c", Players[sorted[j]].callsign[0] );
177
178         }
179
180         x = LHX(72 + CENTERING_OFFSET(N_players) + N_players*25);
181         gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
182         gr_printf( x, LHY(40), "K/E");
183                 
184 }
185 void kmatrix_draw_coop_names(int *sorted)
186 {
187         sorted=sorted;
188
189    if (Kmatrix_nomovie_message)
190     {
191                 gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
192                 gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
193          }
194
195         gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
196         gr_printf( CENTERSCREEN, LHY(40), "SCORE");
197
198         gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
199         gr_printf( CENTERSCREEN+LHX(50), LHY(40), "DEATHS");
200 }
201
202
203 void kmatrix_draw_deaths(int *sorted)
204 {
205         int y,x;
206         char reactor_message[50];
207
208    sorted=sorted;
209
210    y = LHY(55 + 72 + 35);
211         x = LHX(35);
212
213         {
214          
215                 int sw, sh, aw;
216                                         
217       gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
218       gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
219
220            if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
221                    gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
222   
223       y+=(sh+5);
224            gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
225
226            if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
227                    gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
228
229         }
230
231    y+=LHY(20);
232
233         {
234                 int sw, sh, aw;
235       gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
236
237       if (Players[Player_num].connected==7)
238        {
239         gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
240         gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
241        }
242       else
243        {
244         gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
245         gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
246        }
247         }
248
249   if (Countdown_seconds_left <=0)
250    kmatrix_reactor(TXT_REACTOR_EXPLODED);
251   else
252    {
253      sprintf((char *)&reactor_message, "%s: %d %s  ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
254      kmatrix_reactor ((char *)&reactor_message);
255    }
256  
257   if (Game_mode & GM_HOARD) 
258           kmatrix_phallic();
259
260 }
261 void kmatrix_draw_coop_deaths(int *sorted)
262 {
263         int j, x, y;
264         char reactor_message[50];
265         
266         y = LHY(55 + N_players * 9);
267
268 //      gr_set_fontcolor(gr_getcolor(player_rgb[j].r,player_rgb[j].g,player_rgb[j].b),-1 );
269         gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
270
271         x = CENTERSCREEN+LHX(50);
272         gr_printf( x, y, TXT_DEATHS );
273
274         for (j=0; j<N_players; j++) {
275                 x = CENTERSCREEN+LHX(50);
276                 gr_printf( x, y, "%d", Players[sorted[j]].net_killed_total );
277         }
278
279    y = LHY(55 + 72 + 35);
280         x = LHX(35);
281
282         {
283          
284                 int sw, sh, aw;
285
286       gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
287       gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
288
289           if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
290               gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
291           
292   
293       y+=(sh+5);
294            gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
295
296            if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
297                gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
298
299         }
300
301    y+=LHY(20);
302
303         {
304                 int sw, sh, aw;
305       gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
306
307       if (Players[Player_num].connected==7)
308        {
309         gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
310         gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
311        }
312       else
313        {
314         gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
315         gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
316        }
317         }
318
319   if (Countdown_seconds_left <=0)
320    kmatrix_reactor(TXT_REACTOR_EXPLODED);
321   else
322    {
323      sprintf((char *)&reactor_message, "%s: %d %s  ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
324      kmatrix_reactor ((char *)&reactor_message);
325    }
326
327 }
328
329 void kmatrix_reactor (char *message)
330  {
331   static char oldmessage[50]={0};
332   int sw, sh, aw;
333
334   if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
335         return;
336
337   grd_curcanv->cv_font = SMALL_FONT;
338
339   if (oldmessage[0]!=0)
340    {
341     gr_set_fontcolor(gr_find_closest_color(0,0,0),-1);
342     gr_get_string_size(oldmessage, &sw, &sh, &aw);
343    // gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), oldmessage);
344    }
345   gr_set_fontcolor(gr_find_closest_color(0,32,63),-1);
346   gr_get_string_size(message, &sw, &sh, &aw);
347   gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), message);
348
349   strcpy ((char *)&oldmessage,message);
350  }
351
352 extern int PhallicLimit,PhallicMan;
353
354 void kmatrix_phallic ()
355  {
356   int sw, sh, aw;
357   char message[80];
358
359   if (!(Game_mode & GM_HOARD))
360         return;
361
362   if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
363         return;
364  
365   if (PhallicMan==-1)
366         strcpy (message,"There was no record set for this level.");
367   else
368         sprintf (message,"%s had the best record at %d points.",Players[PhallicMan].callsign,PhallicLimit);
369
370   grd_curcanv->cv_font = SMALL_FONT;
371   gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
372   gr_get_string_size(message, &sw, &sh, &aw);
373   gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+3), message);
374  }
375
376
377 void load_stars(void);
378
379 WINDOS(dd_grs_canvas *StarBackCanvas,
380                         grs_canvas *StarBackCanvas
381 );              //,*SaveCanvas;
382
383
384 void kmatrix_redraw()
385 {
386         int i, color;
387         int sorted[MAX_NUM_NET_PLAYERS];
388 WINDOS(
389         dd_grs_canvas *tempcanvas,
390    grs_canvas *tempcanvas
391 );
392   
393    if (Game_mode & GM_MULTI_COOP)
394          {
395           kmatrix_redraw_coop();
396           return;
397          }
398         
399         multi_sort_kill_list();
400
401         WINDOS(
402            tempcanvas=dd_gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h ),
403         tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h )
404         );
405
406    WINDOS(
407                 dd_gr_set_current_canvas(tempcanvas),
408                 gr_set_current_canvas (tempcanvas)
409         );
410
411         WINDOS (
412                 dd_gr_blt_notrans(StarBackCanvas, 0,0,0,0, tempcanvas,0,0,0,0),
413                 gr_bitmap (0,0,&StarBackCanvas->cv_bitmap)
414         );
415
416 WIN(DDGRLOCK(dd_grd_curcanv));
417         grd_curcanv->cv_font = MEDIUM3_FONT;
418
419         gr_string( 0x8000, LHY(10), TXT_KILL_MATRIX_TITLE       );
420
421         grd_curcanv->cv_font = SMALL_FONT;
422
423         multi_get_kill_list(sorted);
424
425         kmatrix_draw_names(sorted);
426
427         for (i=0; i<N_players; i++ )            {
428 //              mprintf((0, "Sorted kill list pos %d = %d.\n", i+1, sorted[i]));
429
430                 if (Game_mode & GM_TEAM)
431                         color = get_team(sorted[i]);
432                 else
433                         color = sorted[i];
434
435      if (Players[sorted[i]].connected==0)
436        gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
437      else
438        gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
439
440      kmatrix_draw_item( i, sorted );
441         }
442
443         kmatrix_draw_deaths(sorted);
444 WIN(DDGRUNLOCK(dd_grd_curcanv));
445
446 WINDOS(
447         dd_gr_set_current_canvas(NULL),
448         gr_set_current_canvas(NULL)
449 );
450
451 WINDOS(
452         dd_gr_blt_notrans(tempcanvas, 0,0,0,0, dd_grd_curcanv, 0,0,0,0),
453         gr_bitmap (0,0,&tempcanvas->cv_bitmap)
454 );
455
456         gr_palette_load(gr_palette);
457 WINDOS(
458         dd_gr_free_canvas(tempcanvas),
459         gr_free_canvas (tempcanvas)
460 );
461 }
462
463 void kmatrix_redraw_coop()
464 {
465         int i, color;
466         int sorted[MAX_NUM_NET_PLAYERS];
467
468 WINDOS(
469         dd_grs_canvas *tempcanvas,
470         grs_canvas *tempcanvas
471 );
472        
473         multi_sort_kill_list();
474
475 WINDOS(
476    tempcanvas=dd_gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h ),
477    tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h )
478 );
479 WINDOS(
480         dd_gr_set_current_canvas(tempcanvas),
481    gr_set_current_canvas (tempcanvas)
482 );
483
484 WINDOS (
485         dd_gr_blt_notrans(StarBackCanvas, 0,0,0,0, tempcanvas,0,0,0,0),
486         gr_bitmap (0,0,&StarBackCanvas->cv_bitmap)
487 );
488
489
490
491 WIN(DDGRLOCK(dd_grd_curcanv));
492         grd_curcanv->cv_font = MEDIUM3_FONT;
493         gr_string( 0x8000, LHY(10), "COOPERATIVE SUMMARY"       );
494
495         grd_curcanv->cv_font = SMALL_FONT;
496
497         multi_get_kill_list(sorted);
498
499         kmatrix_draw_coop_names(sorted);
500
501         for (i=0; i<N_players; i++ )            {
502
503      color = sorted[i];
504
505      if (Players[sorted[i]].connected==0)
506        gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
507      else
508        gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
509
510      kmatrix_draw_coop_item( i, sorted );
511         }
512
513         kmatrix_draw_deaths(sorted);
514 WIN(DDGRUNLOCK(dd_grd_curcanv));
515
516 WINDOS(
517         dd_gr_set_current_canvas(NULL),
518         gr_set_current_canvas(NULL)
519 );
520
521 WINDOS(
522         dd_gr_blt_notrans(tempcanvas, 0,0,0,0, dd_grd_curcanv, 0,0,0,0),
523         gr_bitmap (0,0,&tempcanvas->cv_bitmap)
524 );
525
526         gr_palette_load(gr_palette);
527 WINDOS(
528         dd_gr_free_canvas(tempcanvas),
529         gr_free_canvas (tempcanvas)
530 );
531 }
532
533 #define MAX_VIEW_TIME   F1_0*15
534 #define ENDLEVEL_IDLE_TIME      F1_0*10
535
536 fix StartAbortMenuTime;
537
538
539 #ifdef MACINTOSH
540 extern void load_stars_palette();
541 #endif
542
543 extern void network_endlevel_poll3( int nitems, struct newmenu_item * menus, int * key, int citem );
544
545 void kmatrix_view(int network)
546 {                                                                                        
547    int i, k, done,choice;
548         fix entry_time = timer_get_approx_seconds();
549         int key;
550    int oldstates[MAX_PLAYERS];
551    int previous_seconds_left=-1;
552    int num_ready,num_escaped;
553
554         network=Game_mode & GM_NETWORK;
555
556    for (i=0;i<MAX_NUM_NET_PLAYERS;i++)
557         digi_kill_sound_linked_to_object (Players[i].objnum);
558         
559    set_screen_mode( SCREEN_MENU );
560
561         WINDOS(
562                 StarBackCanvas=dd_gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h ),
563                 StarBackCanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h )
564         );
565         WINDOS(
566                 dd_gr_set_current_canvas(StarBackCanvas),
567            gr_set_current_canvas(StarBackCanvas)
568         );
569         #ifdef MACINTOSH
570         if (virtual_memory_on) {
571                 load_stars_palette();           // horrible hack to prevent too much paging when doing endlevel syncing
572                 gr_clear_canvas( BM_XRGB(0, 0, 0) );
573         } else
574         #endif                                                  // note link to above if/else pair
575                 load_stars();
576   
577    WaitingForOthers=0;
578    kmatrix_redraw();
579
580         //@@gr_palette_fade_in( gr_palette,32, 0);
581         game_flush_inputs();
582
583         done = 0;
584
585    for (i=0;i<N_players;i++)
586     oldstates[i]=Players[i].connected;
587
588         if (network)
589            network_endlevel(&key);
590
591         while(!done)    {
592         #ifdef WINDOWS
593                 MSG msg;
594
595                 DoMessageStuff(&msg);
596
597                 DDGRRESTORE;
598
599         #endif
600
601       kmatrix_kills_changed = 0;
602       for (i=0; i<4; i++ )
603           if (joy_get_button_down_cnt(i)>0)
604                           {
605                                   if (is_D2_OEM)
606                                   {
607                                          if (Current_level_num==8)
608                                                 {
609                         Players[Player_num].connected=0;
610                                                  if (network)
611                                 network_send_endlevel_packet();
612                                                 WINDOS(
613                                                         dd_gr_free_canvas(StarBackCanvas),
614                                                    gr_free_canvas (StarBackCanvas)
615                                                 );
616                                             multi_leave_game();
617                                        Kmatrix_nomovie_message=0;
618                                        longjmp(LeaveGame, 0);
619                         return;
620                                                 }
621                                   }
622
623             Players[Player_num].connected=7;
624                                 if (network)
625                  network_send_endlevel_packet();
626                                 break;
627                           }                     
628         for (i=0; i<3; i++ )    
629           if (mouse_button_down_count(i)>0)
630                                 {
631                                   if (is_D2_OEM)
632                                   {
633                                          if (Current_level_num==8)
634                                                 {
635                         Players[Player_num].connected=0;
636                                                  if (network)
637                                 network_send_endlevel_packet();
638                                                 WINDOS(
639                                                         dd_gr_free_canvas(StarBackCanvas),
640                                                    gr_free_canvas (StarBackCanvas)
641                                                 );
642                                             multi_leave_game();
643                                        Kmatrix_nomovie_message=0;
644                                        longjmp(LeaveGame, 0);
645                         return;
646                                                 }
647                                   }
648                                         Players[Player_num].connected=7;
649                                    if (network)
650                        network_send_endlevel_packet();
651                                         break;
652                       }                 
653
654                 //see if redbook song needs to be restarted
655                 songs_check_redbook_repeat();
656
657                 k = key_inkey();
658                 switch( k )     {
659                         case KEY_ENTER:
660                         case KEY_SPACEBAR:
661                                   if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))                
662                                         {
663                                                 done=1;
664                                                 break;
665                                         }
666
667                                   if (is_D2_OEM)
668                                   {
669                                          if (Current_level_num==8)
670                                                 {
671                         Players[Player_num].connected=0;
672                                                  if (network)
673                                 network_send_endlevel_packet();
674                                                 WINDOS(
675                                                         dd_gr_free_canvas(StarBackCanvas),
676                                                    gr_free_canvas (StarBackCanvas)
677                                                 );
678                                             multi_leave_game();
679                                        Kmatrix_nomovie_message=0;
680                                        longjmp(LeaveGame, 0);
681                         return;
682                                                 }
683                                   }
684
685               Players[Player_num].connected=7;
686                                   if (network)  
687                network_send_endlevel_packet();
688               break;
689                         case KEY_ESC:
690                                   if (Game_mode & GM_NETWORK)
691                                         {
692                                          StartAbortMenuTime=timer_get_approx_seconds();
693                                  choice=nm_messagebox1( NULL,network_endlevel_poll3, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
694                                         }
695                                   else
696                           choice=nm_messagebox( NULL, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
697               if (choice==0)
698                {
699                 Players[Player_num].connected=0;
700                                          if (network)
701                         network_send_endlevel_packet();
702                                                 WINDOS(
703                                                         dd_gr_free_canvas(StarBackCanvas),
704                                                    gr_free_canvas (StarBackCanvas)
705                                                 );
706                                     multi_leave_game();
707                                Kmatrix_nomovie_message=0;
708                                longjmp(LeaveGame, 0);
709                 return;
710                }
711               else
712                kmatrix_kills_changed=1;
713           
714                                   break;
715
716                         case KEY_PRINT_SCREEN:
717                                 save_screen_shot(0);
718                                 break;
719                         case KEY_BACKSP:
720                                 Int3();
721                                 break;
722                         default:
723                                 break;
724                 }
725                 if (timer_get_approx_seconds() >= (entry_time+MAX_VIEW_TIME) && Players[Player_num].connected!=7)
726                         {
727                                   if (is_D2_OEM)
728                                   {
729                                          if (Current_level_num==8)
730                                                 {
731                         Players[Player_num].connected=0;
732                                                  if (network)
733                                 network_send_endlevel_packet();
734                                                 WINDOS(
735                                                         dd_gr_free_canvas(StarBackCanvas),
736                                                    gr_free_canvas (StarBackCanvas)
737                                                 );
738                                             multi_leave_game();
739                                        Kmatrix_nomovie_message=0;
740                                        longjmp(LeaveGame, 0);
741                         return;
742                                                 }
743                                   }
744
745                          if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))         
746                                 {
747                                         done=1;
748                                         break;
749                                 }
750           Players[Player_num].connected=7;
751                          if (network)
752                   network_send_endlevel_packet();
753                    }    
754
755                 if (network && (Game_mode & GM_NETWORK))
756                 {
757         network_endlevel_poll2(0, NULL, &key, 0);
758                       
759         for (num_escaped=0,num_ready=0,i=0;i<N_players;i++)
760           {
761             if (Players[i].connected && i!=Player_num)
762                {
763                 // Check timeout for idle players
764                 if (timer_get_approx_seconds() > LastPacketTime[i]+ENDLEVEL_IDLE_TIME)
765                    {
766                     mprintf((0, "idle timeout for player %d.\n", i));
767                                   Players[i].connected = 0;
768                     network_send_endlevel_sub(i);
769                    }
770                 }
771
772                if (Players[i].connected!=oldstates[i])
773                   {
774                    if (ConditionLetters[Players[i].connected]!=ConditionLetters[oldstates[i]])
775                      kmatrix_kills_changed=1;
776                    oldstates[i]=Players[i].connected;
777                                                  network_send_endlevel_packet();
778                   }
779                                         if (Players[i].connected==0 || Players[i].connected==7)
780                                           num_ready++;
781
782                if (Players[i].connected!=1)
783                    num_escaped++;
784           }
785
786          if (num_ready>=N_players)
787              done=1;
788          if (num_escaped>=N_players)
789              Countdown_seconds_left=-1;
790
791          if (previous_seconds_left != Countdown_seconds_left)
792             {
793              previous_seconds_left=Countdown_seconds_left;
794                                  kmatrix_kills_changed=1;
795                                 }
796
797          if ( kmatrix_kills_changed )
798             {
799              kmatrix_redraw();
800              kmatrix_kills_changed=0;
801                         }
802
803                 }
804         }
805
806   Players[Player_num].connected=7;
807
808   if (network)
809      network_send_endlevel_packet();  // make sure
810
811
812 // Restore background and exit
813         gr_palette_fade_out( gr_palette, 32, 0 );
814
815         game_flush_inputs();
816
817         WINDOS(
818                 dd_gr_free_canvas(StarBackCanvas),
819                 gr_free_canvas (StarBackCanvas)
820         );
821
822    Kmatrix_nomovie_message=0;
823
824 }