Fix crash if Num_walls=0
[btb/d2x.git] / main / gamestat.h
1 /* $Id: gamestat.h,v 1.2 2003-10-10 09:36:35 btb Exp $ */
2 /*
3  *
4  * Game Status Definitions
5  *
6  */
7
8 #ifndef _GAMESTAT_H
9 #define _GAMESTAT_H
10
11 #define GAMESTAT_RUNNING                    0
12 #define GAMESTAT_MAIN_MENU                  1
13 #define GAMESTAT_SELECT_MISSION             2
14 #define GAMESTAT_SELECT_DIFF                3
15 #define GAMESTAT_ABORT_GAME                 4
16 #define GAMESTAT_MULTIPLAYER                5
17 #define GAMESTAT_START_MULTIPLAYER_MISSION  6
18 #define GAMESTAT_NETGAME_OPTIONS            7
19 #define GAMESTAT_MORE_NETGAME_OPTIONS       8
20 #define GAMESTAT_NETGAME_PLAYER_SELECT      9
21 #define GAMESTAT_JOIN_NETGAME               10
22
23 #endif /* _GAMESTAT_H */