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smash textures on every resolution change, use kludge to avoid repetitive res changes
[btb/d2x.git] / arch / Makefile.am
1 SUBDIRS = @D2X_ARCH_SUBDIRS@
2
3 DIST_SUBDIRS = dos ggi linux ogl sdl svgalib win32
4
5 EXTRA_SUBDIRS = include
6
7 EXTRA_DIST = ${EXTRA_SUBDIRS}