1 2003-11-17 Bradley Bell <btb@icculus.org>
3 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
4 main/menu.c: added option to disable kalinix under unix
6 * main/game.c, main/newmenu.c: always set menu mode for GL popups
8 2003-11-14 Bradley Bell <btb@icculus.org>
10 * main/automap.c: fix automap background image
12 * main/automap.c, main/automap.h: delete cruft
14 * main/automap.c: fix level number position
16 * main/automap.c: simplify g3_draw_line hack
18 * main/menu.c: stop pointless vid mode changes
20 2003-11-07 Bradley Bell <btb@icculus.org>
22 * NEWS, installation.txt: s'more documentation
24 2003-11-07 Steffen Pohle <stpohle@gmx.net>
26 * configure.ac: fix .exe extension problems
28 2003-11-07 Bradley Bell <btb@icculus.org>
30 * arch/ogl/ogl.c: disable texture format verification for OS X -
33 2003-11-06 Bradley Bell <btb@icculus.org>
35 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
36 use more traditional Alt+Enter for toggling fullscreen
38 * 2d/ibitblt.c, main/mission.h: comments/formatting
40 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
42 2003-11-06 Bradley Bell <btb@icculus.org>
44 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
45 resolution change, use kludge to avoid repetitive res changes
47 2003-11-04 Bradley Bell <btb@icculus.org>
49 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
50 structures and i/o routines back to piggy.c
52 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
54 * installation.txt: tell to install d1 .pig for better textures
56 2003-11-04 Bradley Bell <btb@icculus.org>
58 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
59 oem d1 v1.0 and registered d2 v1.0, comments
61 2003-11-03 Bradley Bell <btb@icculus.org>
63 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
64 all d1 shareware - even though files are different!
66 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
69 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
72 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
75 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
77 * main/movie.c: when no movies are found, divide by six the
78 number of warning lines sent to stdout
80 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
82 * include/byteswap.h: fix stupid copy/paste error
84 2003-10-24 Bradley Bell <btb@icculus.org>
86 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
87 gr_linear_rep_movsd_2x instead of almost identical
88 gr_linear_movsd_double. Better since we have assembly versions.
90 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
92 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
95 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
97 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
98 error with --disable-network, move reset_network_objects()
99 from gameseq.c to multi.c
101 2003-10-14 Bradley Bell <btb@icculus.org>
103 * AUTHORS, NEWS: stuff
105 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
107 2003-10-12 Bradley Bell <btb@icculus.org>
109 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
110 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
113 2003-10-12 Aaron Plattner <plattner@caltech.edu>
115 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
116 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
117 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
118 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
119 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
120 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
121 arch/win32/ipx_win.c, arch/win32/winnet.c,
122 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
123 main/multi.h, main/network.c: add IPv4 multicasting support
125 2003-10-11 Bradley Bell <btb@icculus.org>
127 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
129 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
130 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
131 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
132 main/weapon.h: lots of shareware and oem fixes
134 2003-10-10 Bradley Bell <btb@icculus.org>
136 * arch/win32/winnet.c: fixed stupid win32 network bug
138 2003-10-10 Bradley Bell <btb@icculus.org>
140 * main/piggy.c: increased D1_MAX_TMAP_NUM
142 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
144 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
145 which are animated in d2, refactorizes d1 texture reading
147 2003-10-10 Bradley Bell <btb@icculus.org>
149 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
150 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
151 main/collide.h, main/compbit.h, main/config.h, main/console.c,
152 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
153 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
154 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
155 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
156 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
157 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
158 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
159 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
160 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
161 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
162 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
163 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
164 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
165 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
166 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
167 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
168 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
169 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
170 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
171 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
172 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
173 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
174 main/wall.h: comments/formatting
176 2003-10-09 Bradley Bell <btb@icculus.org>
178 * main/text.c: fix text when using old datafiles
180 * main/laser.h: comments/whitespace
182 * main/laser.c, main/weapon.c: fixed smart missiles and smart
183 mines w/shareware data
185 * include/DT_drawtext.h: deleted unused file
187 2003-10-08 Bradley Bell <btb@icculus.org>
189 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
191 * arch/win32/ipx_udp.c: use closesocket() instead of close()
193 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
194 main/menu.c: Disabled 'd2x keys' weapon selection
196 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
198 * main/object.h, main/multi.h: get rid of most warnings issued by
199 cpp-precomp of gcc from Mac OS X dev tools
201 2003-10-05 Bradley Bell <btb@icculus.org>
203 * NEWS, configure.ac: increment version number
205 * cfile/cfile.c: better handling of CRLF text files (when that is
208 * utilities/hogcreate.c, utilities/hogextract.c,
209 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
210 reading/writing files
212 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
213 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
216 2003-10-04 Bradley Bell <btb@icculus.org>
218 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
220 * main/netmisc.c: change byte to sbyte, comments/whitespace
222 2003-10-03 Bradley Bell <btb@icculus.org>
224 * cfile/cfile.c, main/config.c: fix win32 eof bug.
226 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
229 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
230 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
231 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
232 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
233 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
234 main/object.c, main/object.h, main/paging.c, main/player.h,
235 main/robot.h, main/segment.h, main/state.c, main/switch.c,
236 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
237 main/weapon.c, main/weapon.h: change byte to sbyte,
240 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
241 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
242 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
243 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
245 * configure.ac: better checking for timeval
247 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
249 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
250 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
251 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
252 arch/win32/winnet.c, configure.ac, include/byteswap.h,
253 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
254 main/multibot.c, main/network.c: Make network architecture
255 choosable from game menu, add support for UDP/IP on Mac OS X and
258 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
260 * include/byteswap.h: added macros for coping with alignment
263 2003-10-02 Bradley Bell <btb@icculus.org>
265 * main/multi.h: added padding to little-endian version of
268 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
270 * main/netmisc.c: delete duplicate function
272 2003-10-01 Bradley Bell <btb@icculus.org>
274 * main/bm.c: make sure d1_texture_indices gets freed between
277 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
279 * main/piggy.h: fix size of d1 shareware descent.pig
281 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
283 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
284 main/gameseq.c, main/piggy.c: fix loading of d1 texture
285 replacements for non-animated textures
287 2003-08-02 Matthew Mueller <donut@dakotacom.net>
289 * main/controls.c: use fixed 20fps wiggle
291 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
293 * Makefile.am, debian/changelog.in, debian/control,
294 debian/d2x-common.dirs, debian/d2x-common.install,
295 debian/d2x-common.manpages, debian/d2x-gl.files,
296 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
297 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
298 utilities/Makefile.am, utilities/hogcreate.1,
299 utilities/hogextract.1, utilities/mvlcreate.1,
300 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
301 add man pages, distribute utility programs in new d2x-common deb
303 * rpm/d2x.spec.in: updated rpm spec file
305 2003-08-02 Bradley Bell <btb@icculus.org>
307 * cfile/cfile.c: update raw_position in cfputc and cfputs
309 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
311 * main/piggy.c: make error message more friendly
313 * main/piggy.c: simplify copying of bitmap flags
315 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
318 * cfile/cfile.c: revert to always using custom fgets
320 * main/endlevel.c, main/mission.c: handle missing exit sequence
321 components gracefully
323 * main/playsave.c: comments
325 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
327 * cfile/cfile.c: update raw_position in cfwrite
329 * main/network.c: comments/formatting
331 2003-06-22 Bradley Bell <btb@icculus.org>
333 * cfile/cfile.c: use standard fgets for non-archive files
335 * main/movie.c: use con_printf for missing movie warning
337 2003-06-18 Bradley Bell <btb@icculus.org>
339 * main/movie.c: fixed cfile conversion of movielib code
341 * main/console.c, main/hud.c: strip out colors, etc when printing
344 * include/u_mem.h: fix NDEBUG calloc macro
346 2003-06-15 Bradley Bell <btb@icculus.org>
348 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
351 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
352 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
353 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
354 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
355 main/scores.c, main/state.c, main/text.c, misc/args.c,
356 misc/strio.c: convert file i/o to cfile
358 2003-06-14 Bradley Bell <btb@icculus.org>
360 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
361 writing and other modes besides "rb" (mostly taken from
364 2003-06-09 Bradley Bell <btb@icculus.org>
366 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
369 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
370 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
373 2003-06-07 Taylor Richards <taylor@icculus.org>
375 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
377 2003-06-07 Bradley Bell <btb@icculus.org>
379 * main/console.c: fix non-console build
381 * main/gamesave.c: comments
383 * main/bm.c: remove redundant break
385 2003-06-06 Bradley Bell <btb@icculus.org>
387 * main/gauges.c, main/kconfig.c: comments/formatting
389 * console/.cvsignore: added .cvsignore
391 * main/console.c: can't write to console after it's closed
393 2003-06-05 Bradley Bell <btb@icculus.org>
395 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
396 console/internal.c, console/internal.h, include/CON_console.h,
397 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
398 finish console conversion away from SDL
400 2003-06-04 Bradley Bell <btb@icculus.org>
402 * console/CON_console.c, include/CON.console.h, include/console.h,
403 main/console.c, main/game.c: console conversion to native gr,
406 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
407 put prototype for gr_bm_bitblt in gr.h
409 2003-06-03 Bradley Bell <btb@icculus.org>
411 * console/CON_console.c, console/DT_drawtext.c,
412 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
413 main/console.c: use native fonts for console
415 * main/playsave.c: use shorts for short data
417 2003-06-02 Bradley Bell <btb@icculus.org>
419 * configure.ac, main/console.c: set console background, fix
422 2003-06-01 Bradley Bell <btb@icculus.org>
424 * Makefile.am, arch/sdl/event.c, configure.ac,
425 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
426 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
427 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
428 main/gamerend.c: added console code (from SDL_console)
430 2003-05-30 Bradley Bell <btb@icculus.org>
432 * README: minor update
434 2003-05-28 Bradley Bell <btb@icculus.org>
436 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
441 2003-06-06 Bradley Bell <btb@icculus.org>
443 * main/kconfig.c: fix crash in control menus
445 * main/gauges.c: force cockpit redraw in opengl
447 * main/gamerend.c: move ogl swap, so cockpit and console get
450 2003-06-01 Bradley Bell <btb@icculus.org>
452 * configure.ac, libmve/mveplay.c: define struct timeval if needed
456 2003-05-12 Bradley Bell <btb@icculus.org>
458 * configure.ac: increment version number
460 * main/bm.c: use con_printf for exit model warnings
462 * configure.ac: must check for timespec after setting -mno-cygwin
464 * main/inferno.c: added -nohogdir and -userdir options
466 * NEWS, main/titles.c: use briefings with no extension
470 2003-04-30 Bradley Bell <btb@icculus.org>
472 * configure.ac: have to include time.h when checking for nanosleep
474 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
477 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
478 increment version number
480 * main/Makefile.am: make dist fix
484 2003-04-29 Bradley Bell <btb@icculus.org>
486 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
489 2003-04-24 Bradley Bell <btb@icculus.org>
491 * configure.ac: increment version number
493 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
496 2003-04-24 Ingo van Lil <inguin@gmx.de>
498 * main/render.c: fix misspellings of NDEBUG
502 2003-04-14 Bradley Bell <btb@icculus.org>
504 * cfile/cfile.c: prefer files from d2 hog over d1 hog
506 2003-04-11 Bradley Bell <btb@icculus.org>
508 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
513 2003-04-11 Bradley Bell <btb@icculus.org>
515 * libmve/mveplay.c: use _sleep instead of sleep on win32
517 * Makefile.am, README, README.utils, arch/sdl/digi.c,
518 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
519 include/cfile.h, include/error.h, libmve/Makefile.am,
520 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
521 main/endlevel.h, main/playsave.c, misc/fileutil.c:
522 utilities/Makefile.am: comments/formatting/dist problems
524 * configure.ac: use different defines for os x
526 2003-04-07 Bradley Bell <btb@icculus.org>
528 * include/error.h, misc/error.c: put some old stuff back in,
529 eliminate duplicate error messages
531 * main/text.c: don't die on text not found
534 * main/inferno.c: print some useful info if hog not found, allow
535 -help to work if no text available
537 2003-04-07 Steffen Pohle <stpohle@gmx.net>
539 * arch/linux/Makefile.am: revert to previous version, so linux
542 2003-04-03 Bradley Bell <btb@icculus.org>
544 * main/endlevel.c: fixed exit model scheme yet again
546 2003-04-02 Bradley Bell <btb@icculus.org>
548 * misc/error.c: call Int3 on Assert
550 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
553 * main/wall.c: don't die when trying to toggle nonexistent
554 segment... vertigo level 10 is buggy!
556 * main/gamemine.c: comments/formatting
558 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
560 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
561 main/inferno.c: Allow use of 22K sound samples
563 2003-03-29 Bradley Bell <btb@icculus.org>
565 * arch/ogl/gr.c: default to bitmapped reticle
567 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
568 main/polyobj.c: rewrote endlevel stuff to reread exit model info
571 * arch/sdl/joy.c: fixed text seen for hats in control config
574 2003-03-28 Bradley Bell <btb@icculus.org>
576 * main/bm.c: heh, model nums in vertigo are hardcoded,
577 N_D2_POLYGON_MODELS can't change
579 * configure.ac, include/d1x.xpm, include/descent.xpm,
580 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
583 2003-03-27 Bradley Bell <btb@icculus.org>
585 * main/text.h: fixed text references for hat directions
587 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
589 2003-03-26 Bradley Bell <btb@icculus.org>
591 * main/playsave.c: make d2x keys backward compatible
593 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
595 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
598 2003-03-26 Bradley Bell <btb@icculus.org>
600 * main/piggy.c: fix crash when d1 data not present
602 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
603 read/write from plr file
605 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
606 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
607 added escort.h header
609 2003-03-25 Bradley Bell <btb@icculus.org>
611 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
612 D1_PIGFILE ("descent.pig") macro
614 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
615 models from d1 pig file
617 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
618 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
619 really) from d1 pig file
621 2003-03-23 Bradley Bell <btb@icculus.org>
623 * main/bm.c: stop extra robots from overwriting exit models
625 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
626 texture list doesn't get full
628 * main/bm.c: fix mem leak when reading extra robots
630 2003-03-21 Bradley Bell <btb@icculus.org>
632 * main/menu.c: Added option to set movie resolution (mostly works)
634 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
636 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
637 replacement functions to piggy.c
639 * main/gameseq.c: attempt to support mac d1 descent.pig
641 * main/bm.c: fix mem leak
643 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
644 files, both d1 and d2 oem briefing where showed
646 * main/inferno.c, main/movie.c: Change the default movie
647 resolution to "high", implement the option -lowresmovies
649 2003-03-20 Bradley Bell <btb@icculus.org>
651 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
653 * main/piggy.c: comments
655 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
657 * main/gameseq.c: delete duplicate function
659 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
661 2003-03-19 Bradley Bell <btb@icculus.org>
663 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
664 (cddb discid) support
666 * arch/sdl/digi.c, main/kludge.c: implemented
667 digi_link_sound_to_object3 for looping sounds, other looping stuff
669 * arch/sdl/gr.c: removing dependencies on stuff in main/
671 * arch/linux/Makefile.am, arch/linux/init.c,
672 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
673 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
674 other header cleanups
676 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
678 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
680 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
681 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
682 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
683 load d1 textures for d1 levels
685 2003-03-19 Bradley Bell <btb@icculus.org>
687 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
688 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
689 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
690 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
693 * README: added some OS X info
695 2003-03-17 Bradley Bell <btb@icculus.org>
697 * main/newdemo.c: simplify DEMO_FILENAME macro
699 * main/console.c, main/game.c: enable experimental console support
701 * main/gamerend.c: fixed location of fps meter in multi
703 2003-03-16 Bradley Bell <btb@icculus.org>
705 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
706 also look in shared data dir for demos
708 * main/newdemo.c, main/newdemo.h: comments/formatting
710 2003-03-15 Christopher Thielen <chris@luethy.net>
712 * main/kludge.c: set CDROM_dir back to "." - tricks game into
713 thinking d2 cd is always present
715 2003-03-15 Bradley Bell <btb@icculus.org>
717 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
720 * arch/sdl/rbaudio.c: formatting, enabled volume control under
723 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
724 gr_init. don't really know why this works, though
726 2003-03-14 Bradley Bell <btb@icculus.org>
728 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
730 * unused/bios/rbaudio.h: removed duplicate file
732 2003-03-14 Christopher Thielen <chris@luethy.net>
734 * arch/sdl/rbaudio.c: stop cd audio when exiting
736 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
738 * main/gamecntl.c: add comments to the "only matt knows" cheats
740 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
742 * main/gamemine.c: formatting, better texture conversion for d1
745 2003-03-14 Bradley Bell <btb@icculus.org>
747 * main/piggy.c: must swap all mac version pigfiles
749 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
750 main/multi.c: formatting, minor cleanups
752 * 2d/rle.c: need to swap line_size on bigendian machines
754 * main/mission.c, main/mission.h: detect mac full version hogfile
756 2003-03-13 Bradley Bell <btb@icculus.org>
758 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
759 added joy/mouse sensitivity slider, increased range to 16, and
762 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
765 * arch/linux/Makefile.am: removed extra backslash
767 * TODO, installation.txt: updated some documentation
769 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
770 menu, with maxfps option
772 2003-03-12 Bradley Bell <btb@icculus.org>
774 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
776 * arch/linux/alsadigi.c, arch/linux/findfile.c,
777 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
778 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
779 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
780 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
781 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
782 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
783 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
784 arch/linux/include/music.h, arch/linux/include/serial.h,
785 arch/linux/include/ukali.h: formatting
787 2003-03-11 Chris Arena <ccarena@cox.net>
789 * main/menu.c: fixed brightness slider
791 2003-03-01 Bradley Bell <btb@icculus.org>
793 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
794 robots and animated bitmaps work, but colors are messed up
796 2003-02-28 Bradley Bell <btb@icculus.org>
798 * main/player.h: whitespace
800 * main/automap.c, main/cntrlcen.c, main/collide.c,
801 main/gamerend.c: use Builtin_mission_num instead of 0 (if
802 descent.hog is present, d1 becomes mission 0)
804 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
805 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
806 arch/win32/winnet.c: MinGW compiles with network enabled again,
807 but still doesn't work
811 2003-02-28 Bradley Bell <btb@icculus.org>
813 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
814 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
817 2003-02-27 Bradley Bell <btb@icculus.org>
819 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
820 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
821 main/network.c, main/network.h: noted that hoard.ham is only needed
822 for multiplayer HOARD games, and should not be equated with
823 "vertigo". put HoardEquipped() back in network.c.
825 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
826 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
827 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
828 use timer_delay instead of d_delay
830 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
832 * main/render.c: added replacement qsort for solaris
834 2003-02-26 Bradley Bell <btb@icculus.org>
836 * main/gamemine.c: texture conversion for d1 shareware
838 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
840 * main/gamemine.c: better texture conversion for d1 levels
842 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
844 * main/kconfig.c: fix joystick support under MinGW
846 2003-02-26 Bradley Bell <btb@icculus.org>
848 * main/playsave.c: fix swapping glitch
850 * configure.ac, readme.txt: clean stuff up, getting ready for
853 * main/titles.c: begin support for rendering spinning robots in
856 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
859 * main/gamemine.c: load d1 shareware levels!
861 2003-02-25 Bradley Bell <btb@icculus.org>
865 * autogen.sh: add warning about old auto* versions, use
868 2003-02-24 Bradley Bell <btb@icculus.org>
870 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
871 briefings mostly working
872 * main/movie.c, main/titles.c: fixed some more briefing glitches
874 2003-02-23 Bradley Bell <btb@icculus.org>
876 * main/movie.c: fixed crash when using shareware data files
878 * arch/sdl/digi.c: fix crash on non-existent sounds
879 (i.e. shareware data)
881 2003-02-22 Bradley Bell <btb@icculus.org>
883 * main/titles.c: fixed fullscreen toggle in briefings
885 2003-02-21 Bradley Bell <btb@icculus.org>
887 * configure.ac: check for mingw when enabling nasm
888 * main/playsave.c: enable loading player files of either byte
891 2003-02-20 Bradley Bell <btb@icculus.org>
893 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
894 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
895 #343, not "rest of solution to bug #344"
896 * arch/sdl/timer.c, include/timer.h: revert to more accurate
898 * main/kludge.c: partial solution to bug #344
899 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
900 * compilerdefs.txt: added linux/mips info
901 * ChangeLog: clean up changelog
903 2003-02-19 Bradley Bell <btb@icculus.org>
905 * libmve/mveplay.c: os x needs nanosleep prototype.
907 2003-02-18 Bradley Bell <btb@icculus.org>
909 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
910 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
911 to disable/enable audio
912 * libmve/: mve_main.c, mveplay.c: bigendian fixes
913 * main/: movie.h, titles.c: make sure movie's palette is set before
914 writing briefing text. Fixes bug #359
915 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
917 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
918 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
920 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
922 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
923 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
924 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
926 * include/libmve.h: blah
928 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
930 * main/render.c: 2nd attempt to fix solaris qsort bug
932 2003-02-18 Bradley Bell <btb@icculus.org>
934 * configure.ac, include/pstypes.h: put alignment detection in
937 2003-02-17 Bradley Bell <btb@icculus.org>
939 * Makefile.am, README.utils, configure.ac, include/libmve.h,
940 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
941 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
942 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
943 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
944 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
945 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
946 moved mve stuff to separate subdir
947 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
948 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
949 mve code. Fixes (at least) bugs #41, #348, and #350.
951 2003-02-14 Bradley Bell <btb@icculus.org>
953 * main/Makefile.am: no more Makefile.mveplay. again
954 * main/mveplay.c: typo
956 2003-02-13 Bradley Bell <btb@icculus.org>
958 * utilities/mvlextract.c: uint -> unsigned int
959 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
960 standalone mveplayer, win32 support
961 * main/movie.c: random bugfixes, win32 support
962 * arch/sdl/Makefile.am: formatting
963 * configure.ac: disable networking on mac/win for now
964 * main/newmenu.c: comments
966 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
968 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
969 redundant swap functions.
971 2003-02-13 Bradley Bell <btb@icculus.org>
973 * ChangeLog: update changelog
975 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
977 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
978 polymodel alignment issues.
980 2003-02-13 Bradley Bell <btb@icculus.org>
982 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
983 fix various little bugs
984 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
985 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
986 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
988 * README.utils: new file
989 * main/: mve_main.c, mveplay.c: more movie fixes
990 * README: updated README
991 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
993 2003-02-12 Bradley Bell <btb@icculus.org>
995 * utilities/mvlextract.c: bigendian mvl support
996 * main/mveplay.c: formatting, stuff
997 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
998 truecolor mve support, standalone mveplayer
999 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1000 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1001 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1002 standalone mveplayer
1004 2003-01-22 Bradley Bell <btb@icculus.org>
1006 * include/: interp.h, interp.h: restore prototype for
1007 swap_polygon_model_data
1009 2003-01-21 Bradley Bell <btb@icculus.org>
1011 * main/piggy.c: use memcpy to avoid alignment problem
1012 * compilerdefs.txt: updated some defs, added sunos/sparc
1014 2003-01-15 Bradley Bell <btb@icculus.org>
1016 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1017 * main/gamemine.c: attempting to support d1 shareware
1018 * compilerdefs.txt: update defs
1020 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1022 * main/mveplay.c: fix several bugs, comments, formatting.
1024 2003-01-15 Bradley Bell <btb@icculus.org>
1026 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1027 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1028 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1029 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1031 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1032 formatting, comments
1034 2003-01-11 Bradley Bell <btb@icculus.org>
1036 * main/: mission.c, mission.h: attempt to support d1 for mac
1038 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1039 * main/object.h: foo
1041 2003-01-09 Bradley Bell <btb@icculus.org>
1043 * main/movie.c: use ifdef around gr_toggle_fullscreen
1045 2003-01-07 Bradley Bell <btb@icculus.org>
1047 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1048 main/mission.h: don't need .msn file for descent.hog anymore
1051 2003-01-06 Bradley Bell <btb@icculus.org>
1053 * main/mission.h, main/mission.c: comments
1054 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1057 2003-01-03 Bradley Bell <btb@icculus.org>
1059 * utilities/: txb2txt.c, txt2txb.c: remove old files
1060 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1061 * main/polyobj.c: attempt to make read_model_file
1063 * main/menu.c: move vertigo text
1065 2003-01-02 Bradley Bell <btb@icculus.org>
1067 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1068 main/polyobj.h: cleanup alignment changes
1069 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1070 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1071 main/object.h: fix alignment issues on sparc
1072 * cvshowto.txt: update cvs info
1074 * 2d/rle.c: make rle_swap handle RLE_BIG
1076 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1078 * main/render.c: workaround solaris qsort bug
1080 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1082 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1083 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1084 * arch/linux/Makefile.am: enabled linux joystick, kali
1085 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1086 arch/sdl/event.c: enabled linux joystick
1088 2002-12-31 Bradley Bell <btb@icculus.org>
1090 * main/gamemine.c: simplified warning msg
1091 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1092 * main/render.h: fix compiler warning
1094 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1096 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1098 2002-12-24 Bradley Bell <btb@icculus.org>
1100 * main/mission.c: fixes an infinite loop which was caused by d2x
1101 thinking d2demo was a descent 1 mission
1103 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1105 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1107 2002-12-24 Bradley Bell <btb@icculus.org>
1109 * main/render.c: comments
1111 2002-10-30 Bradley Bell <btb@icculus.org>
1113 * main/inferno.c: add help for -hogdir option
1114 * main/inferno.c: added -hogdir option
1116 2002-10-28 Bradley Bell <btb@icculus.org>
1118 * main/: inferno.c, menu.c: enabled Vertigo displays
1119 * include/3d.h: typo
1121 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1123 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1124 main/netmisc.c, main/network.c: simplify and eliminate redundant
1127 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1129 * maths/fixc.c: fix infinite loop in quad_sqrt.
1130 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1131 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1133 2002-10-12 Bradley Bell <btb@icculus.org>
1135 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1137 2002-10-11 Bradley Bell <btb@icculus.org>
1139 * main/hud.c: make hud_message work correctly
1140 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1142 * main/network.c: formatting, small fixes
1144 2002-10-10 Bradley Bell <btb@icculus.org>
1146 * main/netmisc.h: no swap_object for little-endian
1147 * main/: netmisc.h, network.c: use macros to simplify network
1149 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1151 * main/inferno.c: enable loading screen for mac shareware with
1153 * main/netmisc.c: whitespace
1154 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1156 * main/hud.c: whitespace
1157 * configure.ac: remove shareware build, add macdata build
1158 * main/songs.c: whitespace
1159 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1160 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1162 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1165 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1167 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1168 comments, formatting, etc.
1169 * iff/iff.c: fix bigendian iff loading.
1171 2002-10-03 Bradley Bell <btb@icculus.org>
1173 * utilities/txb2tex.c: typo
1174 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1175 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1177 * arch/sdl/mouse.c: whitespace
1179 2002-09-19 Bradley Bell <btb@icculus.org>
1181 * main/kconfig.c: fix a oops, add old logs
1182 * main/kconfig.c: support for >3 mouse buttons
1184 2002-09-18 Bradley Bell <btb@icculus.org>
1186 * include/gr.h: fix palette swap define
1188 2002-09-14 Bradley Bell <btb@icculus.org>
1190 * main/titles.c: load hires briefing screen if lores doesn't exist
1191 (i.e. vertigo) and MenuHires=0
1193 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1195 * main/: multi.h, network.h: pack some structures for ipx
1198 2002-09-14 Bradley Bell <btb@icculus.org>
1200 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1201 and load_endlevel_data() to expect newline-terminated strings, fix
1202 load_game_data to read null-terminated string for
1205 2002-09-07 Bradley Bell <btb@icculus.org>
1207 * main/newmenu.c: added error message
1208 * main/menu.h: enable -nohires with mac shareware
1209 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1210 * 2d/font.c: enable 0/255 palette swap for fonts
1211 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1213 * 2d/2dsline.c: fix ogl blooper
1215 2002-09-05 Bradley Bell <btb@icculus.org>
1217 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1219 * include/strutil.h: need string.h for strcasecmp
1220 * include/rle.h: okay, maybe it needs to be this way
1221 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1222 * 2d/scalec.c: more stuff from d2src
1223 * 2d/rle.c: more stuff from d2src, formatting
1224 * 2d/font.c: useless cruft
1225 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1226 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1229 2002-09-04 Bradley Bell <btb@icculus.org>
1231 * include/grdef.h: fix compiler warnings
1232 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1233 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1235 * main/game.c: we want the mac ibitblt for everything but dos and
1237 * main/texmerge.c: these routines are in tmerge.c
1238 * main/credits.c: enable credits for mac and oem data
1239 * main/bm.c: use either exit.ham or exit.pofs
1240 * include/ibitblt.h: enable some more code from d2src
1241 * include/gr.h: enable mac ubitblt_double
1242 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1243 * include/grdef.h: moved some inline asm from linear.h
1244 * 2d/ibitblt.c: brought in line with original d2 version
1245 * 2d/bitblt.c: reverted to original d2 version of this file, then
1246 added d1x enhancements
1247 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1248 * 2d/linear.h: moved these back to their original locations
1250 * main/mveplay.c: close some memory holes, speed up palette loading
1251 * main/movie.c: added fullscreen toggle while playing movies
1252 * main/inferno.c: comment out -superhires help text (always on)
1253 * include/timer.h: added approx_fsec_to_usec macro
1254 * arch/sdl/joy.c: fix compiler warning
1256 2002-09-01 Bradley Bell <btb@icculus.org>
1258 * main/network.c: oops
1259 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1260 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1261 timer_get_fixed_seconds
1264 2002-08-31 Bradley Bell <btb@icculus.org>
1266 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1268 * main/multi.h: network endian stuff
1269 * 2d/font.c, include/gr.h: fast file i/o for font headers
1270 * arch/win32/arch_ip.cpp: unused file
1271 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1272 bigendian networking fixes
1273 * main/menu.c: make net menu more accurate, also make superhires
1275 * include/pstypes.h: better to have __pack__ all the time, I think.
1276 needed for networking, e.g.
1277 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1279 * arch/win32/Makefile.am: unused file
1282 2002-08-30 Bradley Bell <btb@icculus.org>
1284 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1285 * main/: newmenu.h, titles.c: formatting
1286 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1287 main/multi.h: networking works, finally
1288 * TODO: added TODO file
1289 * arch/linux/arch_ip.cpp: unused fine
1290 * README: network sorta working
1291 * main/: Makefile.am, multi.c, network.c, network.h: more
1293 * main/menu.c: load builtin mission correctly
1294 * main/inferno.c: documentation
1295 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1297 * main/Makefile.mveplay: don't need no more
1299 2002-08-29 Bradley Bell <btb@icculus.org>
1301 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1302 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1303 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1305 * include/ipx_drv.h: more network fixing
1306 * arch/linux/include/ipx_drv.h: more network fixing
1307 * include/ipx.h: formatting
1308 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1309 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1310 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1311 main/inferno.c: fixed networking fuck-up?
1312 * Makefile.am: moved mingw info to README
1313 * README, mingw32.txt: moved mingw info to README
1315 2002-08-27 Bradley Bell <btb@icculus.org>
1317 * utilities/mvlextract.c: allow specifying file to extract
1318 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1320 * utilities/hogextract.c: allow specifying file to extract
1321 * main/mission.c: Have to get mission_num _after_ promoting...
1322 * main/: gameseq.c, titles.c: beginning d1 briefing support
1323 * descent.msn: beginning d1 briefing support
1324 * main/: titles.c, titles.h: d1-style mission briefings
1325 * main/piggy.h: whitespace
1326 * main/movie.c: beginning robot movie support, fall back on lo/hi
1327 res if hi/lo not available
1328 * main/mission.c: added Builtin_mission_num for builtin mission,
1329 D1Hogdir, d1-style mission briefings
1330 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1332 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1333 (for d1 missions that need d1 data)
1334 * 2d/ibitblt.c: whitespace
1336 2002-08-26 Bradley Bell <btb@icculus.org>
1338 * utilities/mvlcreate.c: oops
1339 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1341 * utilities/hogextract.c: added [v]iew option
1342 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1343 * main/titles.c: fix writable string, disable DumbAdjust thing
1344 * main/polyobj.h: whitespace
1345 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1347 * main/movie.c: read movies from AltHogDir, other fixes
1348 * main/: mission.c, mission.h: fix bug w/mission filename
1349 * main/gameseq.c: comments
1350 * main/digi.h: whitespace n stuff
1351 * include/mve_audio.h: added audio flag macros
1352 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1356 2002-08-23 Bradley Bell <btb@icculus.org>
1358 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1360 * Makefile.am: remove d2demo.mn2
1361 * cfile/cfile.c, include/cfile.h: add cfile_size function
1362 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1363 eliminate need for .mn2 files for oem and demo
1365 2002-08-22 Bradley Bell <btb@icculus.org>
1367 * main/bm.c: fix for vertigo
1368 * main/menu.h: make OEM menu pcx available
1369 * 2d/rle.c: merge with original d2 file
1370 * Makefile.am, configure.ac: let mission files get installed by
1373 2002-08-17 Bradley Bell <btb@icculus.org>
1375 * configure.ac: make FAST_FILE_IO the default on little-endian
1377 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1378 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1381 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1383 * main/: game.c, menu.c, mission.c: promote builtin missions.
1385 2002-08-15 Bradley Bell <btb@icculus.org>
1387 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1388 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1389 * utilities/.cvsignore: added cvsignore
1390 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1392 * main/piggy.c: mac data file loading
1393 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1394 transparency and swap 0/255 correctly for mac data files
1396 2002-08-13 Bradley Bell <btb@icculus.org>
1398 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1399 to utilities to avoid conflict with c++ std lib <utility>
1400 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1401 txt2txb.c: moved utility to utilities to avoid conflict with c++
1403 * Makefile.am, configure.ac: add utilities
1405 2002-08-09 Bradley Bell <btb@icculus.org>
1407 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1410 2002-08-08 Bradley Bell <btb@icculus.org>
1412 * main/inferno.c: comments
1413 * main/: newmenu.c, songs.c: mac demo datafile support
1414 * installation.txt: update
1415 * main/gamesave.c: use lowercase for consistency
1416 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1417 models for other than d2demo
1419 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1421 * main/gamemine.c: formatting, better d1 texture conversion
1422 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1423 main/mission.h: recognize .msn mission files.
1425 2002-08-07 Bradley Bell <btb@icculus.org>
1427 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1428 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1429 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1430 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1431 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1432 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1435 2002-08-06 Bradley Bell <btb@icculus.org>
1437 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1438 * main/Makefile.am: formatting
1439 * 2d/font.c: make gr_remap_font just reload the whole thing
1440 * configure.ac: formatting
1441 * Makefile.am: added d2demo.mn2
1442 * d2demo.mn2: mission file for shareware
1443 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1444 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1445 * main/sounds.h: shareware stuff, whitespace
1446 * main/: polyobj.c, polyobj.h: more fast i/o macros
1447 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1449 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1450 endlevel stuff to non-shareware, allow movies/endlevel for
1452 * main/cntrlcen.c: typo
1453 * main/bm.h: use global Piggy_hamfile_version
1454 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1455 macros, use global Piggy_hamfile_version
1456 * main/Makefile.am: terrain and movie stuff always used now
1457 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1459 * main/: gamemine.c, gamesave.c: load DMB levels
1460 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1461 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1463 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1465 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1467 2002-08-04 Bradley Bell <btb@icculus.org>
1469 * main/inferno.c: shareware stuff, formatting
1470 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1471 * arch/sdl/gr.c: don't need to set mode in gr_init
1473 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1475 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1477 * Makefile.am, descent.mn2: added mission file for descent 1
1479 2002-08-02 Bradley Bell <btb@icculus.org>
1481 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1482 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1483 main/piggy.h, misc/error.c: junk
1484 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1485 render.h, scores.c, scores.h, terrain.c: shareware stuff
1486 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1487 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1488 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1489 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1490 main/weapon.c, main/weapon.h: fast i/o macros
1492 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1494 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1495 main/gamemine.h, main/gamesave.c: load d1 levels
1497 2002-07-30 Bradley Bell <btb@icculus.org>
1499 * configure.ac: oops
1500 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1502 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1503 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1504 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1505 main/piggy.c, main/titles.c: support shareware datafiles!
1506 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1507 piggy.c: SHAREWARE fixes
1509 2002-07-29 Bradley Bell <btb@icculus.org>
1511 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1512 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1513 misc/fileutil.c: Portability - OS X support
1515 2002-07-27 Bradley Bell <btb@icculus.org>
1517 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1518 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1519 segment.h: portability
1520 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1521 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1522 main/wall.h: portabilization
1523 * 2d/font.c, include/gr.h: portability
1525 2002-07-26 Bradley Bell <btb@icculus.org>
1527 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1528 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1529 * main/player.c: foo
1530 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1531 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1532 misc/fileutil.h: portable file i/o utils
1533 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1534 writable string anymore... / formatting
1535 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1536 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1537 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1538 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1539 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1540 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1541 portable-izing file loading routines
1543 2002-07-24 Bradley Bell <btb@icculus.org>
1545 * main/mveplay.c: correctly play files with 16bit uncompressed
1546 audio, mem checking, etc
1547 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1550 2002-07-23 Bradley Bell <btb@icculus.org>
1552 * misc/Makefile.am: unused file
1553 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1554 main/sounds.h: remove experimental nmovie stuff
1555 * main/movie.c: add some debugging output
1557 2002-07-22 Bradley Bell <btb@icculus.org>
1559 * main/: console.c, state.c: simplified header
1560 * main/movie.c: enable mveplay audio
1561 * main/old/movie.c: moved to main/
1562 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1563 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1564 main/mvelib.c, main/mveplay.c: initial movie support
1565 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1566 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1567 include/ogl_init.h, include/pstypes.h, main/console.c,
1568 main/state.c, mem/mem.c: OS X stuff
1569 * configure.ac: OS X and movie stuff
1571 2002-07-19 Bradley Bell <btb@icculus.org>
1573 * compilerdefs.txt: OSX defs
1575 2002-07-18 Bradley Bell <btb@icculus.org>
1577 * main/inferno.c: use simpler rcs tags
1578 * autogen.sh: keep Changelog in cvs (and use --accum)
1579 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1580 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1581 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1582 main/songs.c: changed cdrom->rbaudio
1583 * include/rbaudio.h: moved to /include
1585 2002-07-17 Bradley Bell <btb@icculus.org>
1587 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1588 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1589 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1590 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1591 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1592 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1593 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1594 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1595 3d/setup.c: use simpler rcs tags
1600 2002-07-17 Bradley Bell <btb@icculus.org>
1602 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1603 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1604 * debian/rules: don't need readme's
1605 * debian/rules: move d1x license to COPYING, license clarifications
1606 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1607 license to COPYING, license clarifications
1608 * debian/rules: fix debian docs
1609 * debian/rules: fix debian manpages
1610 * debian/d2x-sdl.menu: fix debian menu
1611 * debian/rules: link to undocumented man page for debs
1612 * Makefile.am, configure.ac, debian/control, debian/copyright,
1613 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1614 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1615 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1618 2002-07-16 Bradley Bell <btb@icculus.org>
1620 * debian/: rules, changelog.in: deb stuff
1621 * configure.ac: cleaner nasm detection
1622 * debian/: changelog.in, control, rules: deb stuff
1623 * README, installation.txt: typos, stuff
1624 * configure.ac: better #defines
1625 * configure.ac: whitespace
1626 * configure.ac: better documentation
1627 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1628 SDL_JOYSTICK not needed
1629 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1630 * configure.ac: need higher SDL for joystick
1631 * debian/: control, rules: deb stuff
1632 * arch/sdl/joy.c: old junk
1633 * Makefile.am, configure.ac: automake updates
1634 * main/: inferno.c, text.c: don't use althogdir on non-unix
1635 * configure.ac: more autoconf updates
1636 * misc/strutil.c: better strrev
1637 * main/inferno.c: need limits.h on mingw also
1638 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1641 2002-04-19 Bradley Bell <btb@icculus.org>
1643 * main/network.c: let hoard.ham be a cfile
1644 * main/text.c: better error message when hog not found
1647 2002-03-23 Bradley Bell <btb@icculus.org>
1649 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1650 arch/sdl/Makefile.am: Use SDL joystick automatically
1651 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1653 2002-03-05 Bradley Bell <btb@icculus.org>
1655 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1658 2002-02-23 Bradley Bell <btb@icculus.org>
1660 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1661 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1662 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1663 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1664 main/editor/Makefile.am: moved includes to include
1665 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1666 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1667 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1668 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1670 * main/game.c: disabled cockpit for OGL, formatting
1671 * 2d/ibitblt.c: formatting
1673 2002-02-16 Bradley Bell <btb@icculus.org>
1675 * include/oldsdl.h: check for older macros
1676 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1677 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1678 allow older sdl versions
1680 2002-02-15 Bradley Bell <btb@icculus.org>
1682 * main/: automap.c, automap.h, inferno.c: automap resolution now
1684 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1685 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1686 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1687 win32/include/key_arch.h: never mind - that would be pointless
1688 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1689 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1690 win32/include/key_arch.h: copied files from d1x
1691 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1692 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1693 * main/multipow.c: need conf.h
1694 * arch/win32/Makefile.am: new file
1695 * include/pstypes.h: added u_int16_t (needed in base_ip)
1696 * arch/win32/arch_ip.cpp: copied from d1x
1698 2002-02-14 Bradley Bell <btb@icculus.org>
1700 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1701 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1702 main/netlist.c: Added hotkeys to toggle fullscreen mode
1703 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1704 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1705 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1706 reorder.h: Lotsa networking stuff from d1x
1708 2002-02-13 Bradley Bell <btb@icculus.org>
1710 * include/gr.h, main/game.c: Fullscreen toggle stuff
1711 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1713 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1714 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1717 2002-02-11 Bradley Bell <btb@icculus.org>
1719 * main/bm.c: use portable loader if bigendian
1720 * include/pstypes.h: don't define bool for c++
1721 * include/cfile.h: extern AltHogDir stuff
1722 * include/byteswap.h: use WORDS_BIGENDIAN
1723 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1724 * main/vers_id.h: added D2X_IVER
1725 * misc/args.c: don't use d1x.ini
1726 * Makefile.am: rpm stuff
1727 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1730 2002-02-09 Bradley Bell <btb@icculus.org>
1732 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1734 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1736 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1739 2002-02-06 Bradley Bell <btb@icculus.org>
1741 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1742 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1743 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1744 * debian/: changelog.in, control, copyright, d2x-gl.files,
1745 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1749 2002-02-02 Bradley Bell <btb@icculus.org>
1751 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1752 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1753 Enabled RELEASE option
1755 2002-01-31 Bradley Bell <btb@icculus.org>
1757 * Makefile.am, configure.ac: specify prerequisite versions of
1758 autoconf and automake
1760 2002-01-29 Bradley Bell <btb@icculus.org>
1762 * main/mission.c: RCS header added
1763 * main/inferno.c: update copyright date
1764 * main/mission.c: allow missions to be in AltHogDir
1765 * configure.ac: Display results of configure
1766 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1769 2002-01-28 Bradley Bell <btb@icculus.org>
1771 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1772 Data files now go in DATADIR/games/d2x, user files now go in
1775 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1777 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1778 files now go in ~/.d2x
1780 2002-01-24 Bradley Bell <btb@icculus.org>
1782 * configure.ac: fix nasm not found error message
1784 2002-01-18 Bradley Bell <btb@icculus.org>
1786 * configure.in: getting rid of old configure.in
1787 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1788 main/movie.c: Movie playing kludgey stuff
1789 * misc/args.c: formatting
1790 * main/inferno.c: allow -h for help
1791 * include/error.h: don't die on int3, unless -debug given
1792 * mingw32.txt: more stuff
1794 2001-12-29 Bradley Bell <btb@icculus.org>
1796 * Makefile.am: Got rid of thinking.txt
1797 * main/inferno.c: document -nomovies option
1799 2001-12-28 Bradley Bell <btb@icculus.org>
1801 * main/titles.c: formatting, put some code into place for rendering
1802 of robots during briefings
1804 2001-12-27 Bradley Bell <btb@icculus.org>
1808 2001-12-23 Craig Hadady <chadady@iglou.com>
1810 * 2d/rle.c: fixed bug in dummy array.
1812 2001-12-03 Bradley Bell <btb@icculus.org>
1814 * arch/sdl/init.c: fix formatting
1815 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1816 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1817 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1818 and sdl joystick stuff
1820 2001-11-30 Bradley Bell <btb@icculus.org>
1822 * thinking.txt: not needed
1824 2001-11-27 Bradley Bell <btb@icculus.org>
1826 * cygconf, mingw32.txt: use sdl from source on cygwin
1827 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1828 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1829 SDL_CFLAGS to CFLAGS
1831 2001-11-27 Bradley Bell <btb@icculus.org>
1835 2001-11-14 Bradley Bell <btb@icculus.org>
1837 * texmap/scanline.c: use optimization flags as texmap default
1838 * NEWS: mouse wheel, etc
1839 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1840 wheel to emulate 3rd axis
1841 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1842 * include/error.h: kludge to ungrab mouse when we hit an int3
1843 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1844 __ENV_MSDOS__ to __MSDOS__
1845 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1847 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1849 * arch/sdl/digi.c: implemented digi_set_volume
1850 * include/grdef.h, main/config.c, misc/d_io.c: change
1851 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1852 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1853 main/piggy.c: use MAKE_SIG
1854 * installation.txt: update
1855 * configure.ac: new file
1856 * arch/sdl/joydefs.c: #include pstypes.h
1857 * arch/sdl/init.c: SDL joystick stuff
1858 * acconfig.h: adjust MINGW defines
1859 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1860 controls menu now works
1862 2001-11-13 Bradley Bell <btb@icculus.org>
1864 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1866 * Makefile.am: New file
1867 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1869 * compilerdefs.txt: New file
1870 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1872 2001-11-12 Bradley Bell <btb@icculus.org>
1874 * main/playsave.c: load player files regardless of byte order of
1877 2001-11-11 Bradley Bell <btb@icculus.org>
1879 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1881 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1882 * NEWS: GL savegame thumbnails
1883 * acconfig.h, configure.in: make option for NMOVIES, default to off
1885 2001-11-09 Bradley Bell <btb@icculus.org>
1887 * main/state.c: Enabled savegame thumbnails under OpenGL
1888 * unused/pa_null/pa_enabl.h: remove duplicate header
1889 * misc/args.c: use d2x.ini for option file
1890 * mem/mem.c: Move mem_realloc inside the ifdef
1891 * main/menu.c: fix 640x400 menu text
1892 * main/inferno.c: added documentation
1893 * main/endlevel.c: fix warnings
1894 * arch/ogl/gr.c: Get rid of gl spew
1895 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1896 * acconfig.h: Define __SDL__ for mingw
1898 2001-11-08 Bradley Bell <btb@icculus.org>
1900 * 2d/font.c: free OGL font data when rereading
1901 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1902 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1903 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1904 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1905 main/weapon.h: Enabled shareware build, endlevel flythrough
1907 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1908 of use for shareware build
1909 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1911 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1913 2001-11-05 Bradley Bell <btb@icculus.org>
1915 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1917 * include/3d.h: Add comment
1919 2001-11-04 Bradley Bell <btb@icculus.org>
1921 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1923 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1925 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1926 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1927 main/hudmsg.h: Enable d1x-style hud_message
1928 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1929 * 2d/font.c: re-init ogl fonts after remapping colors.
1931 2001-11-02 Bradley Bell <btb@icculus.org>
1933 * misc/Makefile.am: remove byteswap.h (duplicate header)
1934 * 2d/font.c: fixed gr_remap_font, minor stuff
1935 * configure.in: take out -O2 if doing debug build
1936 * main/bm.c: formatting
1937 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1938 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1939 macros, get rid of functions
1941 2001-11-01 Bradley Bell <btb@icculus.org>
1943 * misc/byteswap.h: removed duplicate header
1945 2001-10-31 Bradley Bell <btb@icculus.org>
1947 * NEWS, main/automap.c: automap works in opengl
1948 * NEWS, configure.in: Added news
1949 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1950 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1951 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1952 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1953 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1954 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1955 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1956 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1957 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1959 2001-10-27 Bradley Bell <btb@icculus.org>
1961 * main/inferno.c: added some documentation
1963 2001-10-25 Bradley Bell <btb@icculus.org>
1965 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1967 * Makefile.am, configure.in, arch/Makefile.am,
1968 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1969 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1970 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1971 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1972 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1973 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1974 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1975 it's ugly, but It'll be easier to sync with d1x.
1976 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1977 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1978 main/editor/Makefile.am: attempt at support for editor, makefile
1980 * misc/d_delay.c: formatting fix
1981 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1982 tmappent.S, tmapppro.S: adding support for runtime selection of
1984 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1985 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1986 including multi.h and network.h, fix backslashes, fix compiler
1988 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1989 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1990 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1991 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1992 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1993 including multi.h and network.h, fix backslashes
1994 * include/pstypes.h: added typedef for u_int64_t on mingw
1995 * include/3d.h: added prototype for g3_uninit_polygon_model
1996 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1998 2001-10-24 Bradley Bell <btb@icculus.org>
2000 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2001 arch subdirs, as in d1x.
2002 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2003 earlier style until i understand automake 1.5 better. remove input
2005 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2006 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2007 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2008 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2009 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2010 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2011 Moved input stuff to arch subdirs, as in d1x.
2012 * NEWS, configure.in: blah blah
2014 2001-10-23 Bradley Bell <btb@icculus.org>
2016 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2017 * texmap/tmapppro.S: no need for #include <conf.h> here
2018 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2020 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2021 file. RCS header added
2022 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2023 #ifdef'ing out the whole file. RCS header added
2024 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2025 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2026 fixes. Now works with automake 1.5 and autoconf 2.52.
2027 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2028 mingw (-grabmouse now works on win32).
2029 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2030 These don't belong in cvs
2034 2001-10-20 Bradley Bell <btb@icculus.org>
2036 * 2d/font.c: Don't free unused variables...
2037 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2039 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2040 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2041 main/Makefile.am: make dist more sensible
2042 * Makefile.am: Kludge for linking on mingw
2044 2001-10-19 Bradley Bell <btb@icculus.org>
2046 * Makefile.am, configure.in, arch/win32/Makefile.am,
2047 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2048 * include/ipx_drv.h: Check for __MINGW32__
2049 * include/i86.h: Imported from d1x
2050 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2051 * arch/dos/modex.asm: Fixed %include
2052 * main/console.c: RCS headers added
2053 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2055 * Makefile.am, main/Makefile.am: Moved final link to top-level
2056 directory instead of main/
2057 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2058 __ENV_LINUX__ to __linux__
2059 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2060 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2061 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2062 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2063 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2064 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2065 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2066 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2067 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2068 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2070 * configure.in: add --enable-xploader, support arch/linux subdir,
2072 * main/inferno.c: conditionalize conf.h
2074 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2076 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2077 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2078 misc/fileutil.h: Partial application of linux/alpha patch.
2080 2001-10-19 Bradley Bell <btb@icculus.org>
2082 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2083 networking in line with d1x, moved some arch/linux_* stuff to
2085 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2086 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2087 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2088 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2090 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2091 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2092 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2093 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2094 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2095 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2096 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2097 linux/include/ukali.h: Brought linux networking in line with d1x,
2098 moved some arch/linux_* stuff to arch/linux/*
2099 * include/ipx_drv.h: Imported from d1x
2100 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2101 * main/ipx_drv.c: Imported from d1x
2102 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2103 main/network.h, main/Makefile.am: Trying to get network working on
2105 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2106 main/Makefile.am: build fixes
2107 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2108 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2109 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2110 starting to get net working.
2111 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2112 conditionalized min,max macros
2114 2001-10-18 Bradley Bell <btb@icculus.org>
2116 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2117 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2118 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2119 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2121 * 2d/2dsline.c: RCS headers added/changed
2122 * configure.in: fix NASMFLAGS bug
2123 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2126 2001-10-17 Bradley Bell <btb@icculus.org>
2128 * NEWS: Fixed the invulnerable robots bug!
2129 * main/collide.c: Fixed the invulnerable robots bug!
2131 2001-10-14 Bradley Bell <btb@icculus.org>
2133 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2136 2001-10-13 Bradley Bell <btb@icculus.org>
2138 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2139 arch/Makefile.am, arch/dos/Makefile.am,
2140 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2141 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2142 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2143 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2144 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2145 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2146 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2147 arch/win32/include/Makefile.am, iff/Makefile.am,
2148 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2149 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2150 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2151 unused/bios/Makefile.am, unused/lib/Makefile.am,
2152 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2153 unused/ui/Makefile.am, unused/vga/Makefile.am,
2154 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2155 automake stuff from "inert" subdirs. And there was much rejoicing.
2156 * Makefile.am, NEWS, configure.in: Stuff
2157 * ChangeLog: removing auto-generated file
2158 * cygconf: Added instructions for mingw32 build
2159 * Makefile.am: renamed INSTALL to installation.txt
2160 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2161 * mingw32.txt: Added instructions for mingw32 build
2162 * configure.in: Enable assembly under mingw32
2164 2001-10-12 Bradley Bell <btb@icculus.org>
2166 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2167 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2168 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2169 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2170 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2171 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2172 to __DJGPP__, since it's built-in.
2174 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2176 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2177 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2181 2001-10-12 Bradley Bell <btb@icculus.org>
2183 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2184 * Makefile.am: make sure cygconf gets archived
2185 * configure.in: Increment version number in preparation for release
2186 * configure.in: Fix detection of opengl
2187 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2188 cygconf, arch/Makefile.am, arch/include/joy.h,
2189 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2190 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2191 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2192 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2193 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2194 Vastly improved compilability.
2196 2001-10-11 Bradley Bell <btb@icculus.org>
2198 * Makefile.am: Added macros/sdl.m4
2199 * autogen.sh: Added macros/sdl.m4
2201 2001-10-09 Bradley Bell <btb@icculus.org>
2203 * main/vers_id.h: Added DESCENT_VERSION constant
2204 * main/inferno.c: Added command-line help.
2205 * include/ogl_init.h: opengl improvments (following d1x changes)
2207 2001-10-07 Bradley Bell <btb@icculus.org>
2209 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2210 arch/ogl/Makefile.am: Remove duplicate headers.
2212 2001-08-02 Thimo Neubauer <thimo@debian.org>
2214 * mem/mem.c: totally crippled the memory manager because it does
2215 not make sense for non-DOS-systems and it would have been too
2216 complicated to get it 64bit clean
2218 2001-06-19 Bradley Bell <btb@icculus.org>
2220 * cvshowto.txt: updated anonymous password
2222 2001-02-08 Bradley Bell <btb@icculus.org>
2224 * COPYING, license.txt: Added d1x license
2226 2001-02-01 Bradley Bell <btb@icculus.org>
2228 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2230 2001-01-31 Bradley Bell <btb@icculus.org>
2232 * configure.in, arch/include/mouse.h, include/pstypes.h,
2233 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2234 * main/polyobj.c: fix typo
2235 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2236 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2237 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2238 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2239 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2240 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2241 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2242 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2243 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2244 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2245 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2246 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2247 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2248 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2249 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2250 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2251 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2252 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2253 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2254 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2255 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2256 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2257 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2258 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2259 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2260 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2262 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2263 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2264 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2265 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2267 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2269 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2270 cross-compiling, and cygwin fixes
2272 2001-01-30 Bradley Bell <btb@icculus.org>
2274 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2275 include/pstypes.h, include/strutil.h, main/Makefile.am,
2276 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2277 needs --without-assembler and --without-network to compile
2279 2001-01-29 Bradley Bell <btb@icculus.org>
2281 * configure.in, main/Makefile.am: Fixes to build system
2282 * main/kconfig.c: fix for non-linux joysticks
2283 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2284 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2285 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2286 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2287 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2288 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2289 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2291 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2292 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2293 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2294 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2295 sdl_timer.c: Fixed build system, minor fixes
2296 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2297 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2299 2001-01-28 Bradley Bell <btb@icculus.org>
2301 * conf.h.in, configure.in, arch/Makefile.am,
2302 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2303 arch/include/key.h, main/Makefile.am: More header unification...
2304 * main/newdemo.c: Added <ctype.h>
2305 * arch/include/: event.h, joy.h: unified input headers.
2306 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2307 OpenGL now uses SDL-GL instead of gii
2308 * arch/include/: key.h, mouse.h: Unified arch headers
2310 2001-01-25 Bradley Bell <btb@icculus.org>
2312 * autogen.sh: use "set -e" so execution stops if something goes
2315 2001-01-24 Bradley Bell <btb@icculus.org>
2318 * Makefile.am: Add ChangeLog to dist
2319 * ChangeLog: Putting this here so automake doesn't complain
2323 2001-01-24 Bradley Bell <btb@icculus.org>
2325 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2326 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2327 for building ChangeLog from RCS entries
2328 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2329 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2330 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2331 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2332 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2333 arch/Makefile.am, arch/dos/Makefile.am,
2334 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2335 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2336 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2337 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2338 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2339 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2340 unused/Makefile.am, unused/bios/Makefile.am,
2341 unused/lib/Makefile.am, unused/novga/Makefile.am,
2342 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2343 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2344 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2345 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2346 make dist, VPATH builds, ...
2347 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2348 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2349 arch/dos/Makefile.in, arch/linux/Makefile.in,
2350 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2351 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2352 misc/Makefile.in, texmap/Makefile.in: cruft removal
2353 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2355 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2356 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2357 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2358 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2360 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2361 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2362 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2363 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2364 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2365 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2366 main/songs.c, misc/args.c: changed args_find to FindArg
2368 2001-01-22 Bradley Bell <btb@icculus.org>
2370 * configure, main/Makefile.am, main/Makefile.in: configuration
2372 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2373 fix compiler warnings w/opengl
2374 * include/console.h: ggi support
2375 * arch/linux_init.c: svgalib support
2376 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2377 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2378 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2379 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2380 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2381 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2382 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2383 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2384 warnings and enable NDEBUG
2385 * arch/svgalib_init.c: svgalib support
2387 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2389 * main/kconfig.c: joystick support
2391 2001-01-21 Bradley Bell <btb@icculus.org>
2393 * cvshowto.txt: new file, taken from d1x webpage
2394 * AUTHORS, README: Taking over as maintainer of d2x
2395 * ChangeLog: Grab mouse with SDL/X11
2396 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2398 2001-01-20 Bradley Bell <btb@icculus.org>
2400 * configure, configure.in: Turned -Werror back off by default
2401 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2402 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2403 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2404 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2405 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2406 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2407 main/laser.c, main/multi.c, main/network.c, main/network.h,
2408 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2409 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2410 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2411 warnings, for non-OpenGL on linux, anyway...
2413 2001-01-19 Bradley Bell <btb@icculus.org>
2415 * copying: remove duplicate file
2416 * Import of d2x-0.0.9-pre1
2417 * Import of d2x-0.0.8