1 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
3 * main/piggy.h: fix size of d1 shareware descent.pig
5 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
7 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
8 main/gameseq.c, main/piggy.c: fix loading of d1 texture
9 replacements for non-animated textures
11 2003-08-02 Matthew Mueller <donut@dakotacom.net>
13 * main/controls.c: use fixed 20fps wiggle
15 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
17 * Makefile.am, debian/changelog.in, debian/control,
18 debian/d2x-common.dirs, debian/d2x-common.install,
19 debian/d2x-common.manpages, debian/d2x-gl.files,
20 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
21 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
22 utilities/Makefile.am, utilities/hogcreate.1,
23 utilities/hogextract.1, utilities/mvlcreate.1,
24 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
25 add man pages, distribute utility programs in new d2x-common deb
27 * rpm/d2x.spec.in: updated rpm spec file
29 2003-08-02 Bradley Bell <btb@icculus.org>
31 * cfile/cfile.c: update raw_position in cfputc and cfputs
33 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
35 * main/piggy.c: make error message more friendly
37 * main/piggy.c: simplify copying of bitmap flags
39 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
42 * cfile/cfile.c: revert to always using custom fgets
44 * main/endlevel.c, main/mission.c: handle missing exit sequence
47 * main/playsave.c: comments
49 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
51 * cfile/cfile.c: update raw_position in cfwrite
53 * main/network.c: comments/formatting
55 2003-06-22 Bradley Bell <btb@icculus.org>
57 * cfile/cfile.c: use standard fgets for non-archive files
59 * main/movie.c: use con_printf for missing movie warning
61 2003-06-18 Bradley Bell <btb@icculus.org>
63 * main/movie.c: fixed cfile conversion of movielib code
65 * main/console.c, main/hud.c: strip out colors, etc when printing
68 * include/u_mem.h: fix NDEBUG calloc macro
70 2003-06-15 Bradley Bell <btb@icculus.org>
72 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
75 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
76 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
77 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
78 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
79 main/scores.c, main/state.c, main/text.c, misc/args.c,
80 misc/strio.c: convert file i/o to cfile
82 2003-06-14 Bradley Bell <btb@icculus.org>
84 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
85 writing and other modes besides "rb" (mostly taken from
88 2003-06-09 Bradley Bell <btb@icculus.org>
90 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
93 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
94 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
97 2003-06-07 Taylor Richards <taylor@icculus.org>
99 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
101 2003-06-07 Bradley Bell <btb@icculus.org>
103 * main/console.c: fix non-console build
105 * main/gamesave.c: comments
107 * main/bm.c: remove redundant break
109 2003-06-06 Bradley Bell <btb@icculus.org>
111 * main/gauges.c, main/kconfig.c: comments/formatting
113 * console/.cvsignore: added .cvsignore
115 * main/console.c: can't write to console after it's closed
117 2003-06-05 Bradley Bell <btb@icculus.org>
119 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
120 console/internal.c, console/internal.h, include/CON_console.h,
121 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
122 finish console conversion away from SDL
124 2003-06-04 Bradley Bell <btb@icculus.org>
126 * console/CON_console.c, include/CON.console.h, include/console.h,
127 main/console.c, main/game.c: console conversion to native gr,
130 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
131 put prototype for gr_bm_bitblt in gr.h
133 2003-06-03 Bradley Bell <btb@icculus.org>
135 * console/CON_console.c, console/DT_drawtext.c,
136 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
137 main/console.c: use native fonts for console
139 * main/playsave.c: use shorts for short data
141 2003-06-02 Bradley Bell <btb@icculus.org>
143 * configure.ac, main/console.c: set console background, fix
146 2003-06-01 Bradley Bell <btb@icculus.org>
148 * Makefile.am, arch/sdl/event.c, configure.ac,
149 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
150 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
151 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
152 main/gamerend.c: added console code (from SDL_console)
154 2003-05-30 Bradley Bell <btb@icculus.org>
156 * README: minor update
158 2003-05-28 Bradley Bell <btb@icculus.org>
160 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
165 2003-06-06 Bradley Bell <btb@icculus.org>
167 * main/kconfig.c: fix crash in control menus
169 * main/gauges.c: force cockpit redraw in opengl
171 * main/gamerend.c: move ogl swap, so cockpit and console get
174 2003-06-01 Bradley Bell <btb@icculus.org>
176 * configure.ac, libmve/mveplay.c: define struct timeval if needed
180 2003-05-12 Bradley Bell <btb@icculus.org>
182 * configure.ac: increment version number
184 * main/bm.c: use con_printf for exit model warnings
186 * configure.ac: must check for timespec after setting -mno-cygwin
188 * main/inferno.c: added -nohogdir and -userdir options
190 * NEWS, main/titles.c: use briefings with no extension
194 2003-04-30 Bradley Bell <btb@icculus.org>
196 * configure.ac: have to include time.h when checking for nanosleep
198 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
201 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
202 increment version number
204 * main/Makefile.am: make dist fix
208 2003-04-29 Bradley Bell <btb@icculus.org>
210 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
213 2003-04-24 Bradley Bell <btb@icculus.org>
215 * configure.ac: increment version number
217 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
220 2003-04-24 Ingo van Lil <inguin@gmx.de>
222 * main/render.c: fix misspellings of NDEBUG
226 2003-04-14 Bradley Bell <btb@icculus.org>
228 * cfile/cfile.c: prefer files from d2 hog over d1 hog
230 2003-04-11 Bradley Bell <btb@icculus.org>
232 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
237 2003-04-11 Bradley Bell <btb@icculus.org>
239 * libmve/mveplay.c: use _sleep instead of sleep on win32
241 * Makefile.am, README, README.utils, arch/sdl/digi.c,
242 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
243 include/cfile.h, include/error.h, libmve/Makefile.am,
244 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
245 main/endlevel.h, main/playsave.c, misc/fileutil.c:
246 utilities/Makefile.am: comments/formatting/dist problems
248 * configure.ac: use different defines for os x
250 2003-04-07 Bradley Bell <btb@icculus.org>
252 * include/error.h, misc/error.c: put some old stuff back in,
253 eliminate duplicate error messages
255 * main/text.c: don't die on text not found
258 * main/inferno.c: print some useful info if hog not found, allow
259 -help to work if no text available
261 2003-04-07 Steffen Pohle <stpohle@gmx.net>
263 * arch/linux/Makefile.am: revert to previous version, so linux
266 2003-04-03 Bradley Bell <btb@icculus.org>
268 * main/endlevel.c: fixed exit model scheme yet again
270 2003-04-02 Bradley Bell <btb@icculus.org>
272 * misc/error.c: call Int3 on Assert
274 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
277 * main/wall.c: don't die when trying to toggle nonexistent
278 segment... vertigo level 10 is buggy!
280 * main/gamemine.c: comments/formatting
282 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
284 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
285 main/inferno.c: Allow use of 22K sound samples
287 2003-03-29 Bradley Bell <btb@icculus.org>
289 * arch/ogl/gr.c: default to bitmapped reticle
291 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
292 main/polyobj.c: rewrote endlevel stuff to reread exit model info
295 * arch/sdl/joy.c: fixed text seen for hats in control config
298 2003-03-28 Bradley Bell <btb@icculus.org>
300 * main/bm.c: heh, model nums in vertigo are hardcoded,
301 N_D2_POLYGON_MODELS can't change
303 * configure.ac, include/d1x.xpm, include/descent.xpm,
304 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
307 2003-03-27 Bradley Bell <btb@icculus.org>
309 * main/text.h: fixed text references for hat directions
311 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
313 2003-03-26 Bradley Bell <btb@icculus.org>
315 * main/playsave.c: make d2x keys backward compatible
317 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
319 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
322 2003-03-26 Bradley Bell <btb@icculus.org>
324 * main/piggy.c: fix crash when d1 data not present
326 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
327 read/write from plr file
329 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
330 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
331 added escort.h header
333 2003-03-25 Bradley Bell <btb@icculus.org>
335 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
336 D1_PIGFILE ("descent.pig") macro
338 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
339 models from d1 pig file
341 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
342 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
343 really) from d1 pig file
345 2003-03-23 Bradley Bell <btb@icculus.org>
347 * main/bm.c: stop extra robots from overwriting exit models
349 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
350 texture list doesn't get full
352 * main/bm.c: fix mem leak when reading extra robots
354 2003-03-21 Bradley Bell <btb@icculus.org>
356 * main/menu.c: Added option to set movie resolution (mostly works)
358 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
360 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
361 replacement functions to piggy.c
363 * main/gameseq.c: attempt to support mac d1 descent.pig
365 * main/bm.c: fix mem leak
367 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
368 files, both d1 and d2 oem briefing where showed
370 * main/inferno.c, main/movie.c: Change the default movie
371 resolution to "high", implement the option -lowresmovies
373 2003-03-20 Bradley Bell <btb@icculus.org>
375 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
377 * main/piggy.c: comments
379 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
381 * main/gameseq.c: delete duplicate function
383 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
385 2003-03-19 Bradley Bell <btb@icculus.org>
387 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
388 (cddb discid) support
390 * arch/sdl/digi.c, main/kludge.c: implemented
391 digi_link_sound_to_object3 for looping sounds, other looping stuff
393 * arch/sdl/gr.c: removing dependencies on stuff in main/
395 * arch/linux/Makefile.am, arch/linux/init.c,
396 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
397 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
398 other header cleanups
400 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
402 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
404 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
405 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
406 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
407 load d1 textures for d1 levels
409 2003-03-19 Bradley Bell <btb@icculus.org>
411 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
412 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
413 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
414 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
417 * README: added some OS X info
419 2003-03-17 Bradley Bell <btb@icculus.org>
421 * main/newdemo.c: simplify DEMO_FILENAME macro
423 * main/console.c, main/game.c: enable experimental console support
425 * main/gamerend.c: fixed location of fps meter in multi
427 2003-03-16 Bradley Bell <btb@icculus.org>
429 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
430 also look in shared data dir for demos
432 * main/newdemo.c, main/newdemo.h: comments/formatting
434 2003-03-15 Christopher Thielen <chris@luethy.net>
436 * main/kludge.c: set CDROM_dir back to "." - tricks game into
437 thinking d2 cd is always present
439 2003-03-15 Bradley Bell <btb@icculus.org>
441 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
444 * arch/sdl/rbaudio.c: formatting, enabled volume control under
447 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
448 gr_init. don't really know why this works, though
450 2003-03-14 Bradley Bell <btb@icculus.org>
452 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
454 * unused/bios/rbaudio.h: removed duplicate file
456 2003-03-14 Christopher Thielen <chris@luethy.net>
458 * arch/sdl/rbaudio.c: stop cd audio when exiting
460 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
462 * main/gamecntl.c: add comments to the "only matt knows" cheats
464 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
466 * main/gamemine.c: formatting, better texture conversion for d1
469 2003-03-14 Bradley Bell <btb@icculus.org>
471 * main/piggy.c: must swap all mac version pigfiles
473 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
474 main/multi.c: formatting, minor cleanups
476 * 2d/rle.c: need to swap line_size on bigendian machines
478 * main/mission.c, main/mission.h: detect mac full version hogfile
480 2003-03-13 Bradley Bell <btb@icculus.org>
482 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
483 added joy/mouse sensitivity slider, increased range to 16, and
486 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
489 * arch/linux/Makefile.am: removed extra backslash
491 * TODO, installation.txt: updated some documentation
493 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
494 menu, with maxfps option
496 2003-03-12 Bradley Bell <btb@icculus.org>
498 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
500 * arch/linux/alsadigi.c, arch/linux/findfile.c,
501 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
502 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
503 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
504 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
505 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
506 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
507 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
508 arch/linux/include/music.h, arch/linux/include/serial.h,
509 arch/linux/include/ukali.h: formatting
511 2003-03-11 Chris Arena <ccarena@cox.net>
513 * main/menu.c: fixed brightness slider
515 2003-03-01 Bradley Bell <btb@icculus.org>
517 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
518 robots and animated bitmaps work, but colors are messed up
520 2003-02-28 Bradley Bell <btb@icculus.org>
522 * main/player.h: whitespace
524 * main/automap.c, main/cntrlcen.c, main/collide.c,
525 main/gamerend.c: use Builtin_mission_num instead of 0 (if
526 descent.hog is present, d1 becomes mission 0)
528 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
529 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
530 arch/win32/winnet.c: MinGW compiles with network enabled again,
531 but still doesn't work
535 2003-02-28 Bradley Bell <btb@icculus.org>
537 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
538 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
541 2003-02-27 Bradley Bell <btb@icculus.org>
543 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
544 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
545 main/network.c, main/network.h: noted that hoard.ham is only needed
546 for multiplayer HOARD games, and should not be equated with
547 "vertigo". put HoardEquipped() back in network.c.
549 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
550 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
551 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
552 use timer_delay instead of d_delay
554 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
556 * main/render.c: added replacement qsort for solaris
558 2003-02-26 Bradley Bell <btb@icculus.org>
560 * main/gamemine.c: texture conversion for d1 shareware
562 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
564 * main/gamemine.c: better texture conversion for d1 levels
566 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
568 * main/kconfig.c: fix joystick support under MinGW
570 2003-02-26 Bradley Bell <btb@icculus.org>
572 * main/playsave.c: fix swapping glitch
574 * configure.ac, readme.txt: clean stuff up, getting ready for
577 * main/titles.c: begin support for rendering spinning robots in
580 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
583 * main/gamemine.c: load d1 shareware levels!
585 2003-02-25 Bradley Bell <btb@icculus.org>
589 * autogen.sh: add warning about old auto* versions, use
592 2003-02-24 Bradley Bell <btb@icculus.org>
594 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
595 briefings mostly working
596 * main/movie.c, main/titles.c: fixed some more briefing glitches
598 2003-02-23 Bradley Bell <btb@icculus.org>
600 * main/movie.c: fixed crash when using shareware data files
602 * arch/sdl/digi.c: fix crash on non-existent sounds
603 (i.e. shareware data)
605 2003-02-22 Bradley Bell <btb@icculus.org>
607 * main/titles.c: fixed fullscreen toggle in briefings
609 2003-02-21 Bradley Bell <btb@icculus.org>
611 * configure.ac: check for mingw when enabling nasm
612 * main/playsave.c: enable loading player files of either byte
615 2003-02-20 Bradley Bell <btb@icculus.org>
617 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
618 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
619 #343, not "rest of solution to bug #344"
620 * arch/sdl/timer.c, include/timer.h: revert to more accurate
622 * main/kludge.c: partial solution to bug #344
623 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
624 * compilerdefs.txt: added linux/mips info
625 * ChangeLog: clean up changelog
627 2003-02-19 Bradley Bell <btb@icculus.org>
629 * libmve/mveplay.c: os x needs nanosleep prototype.
631 2003-02-18 Bradley Bell <btb@icculus.org>
633 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
634 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
635 to disable/enable audio
636 * libmve/: mve_main.c, mveplay.c: bigendian fixes
637 * main/: movie.h, titles.c: make sure movie's palette is set before
638 writing briefing text. Fixes bug #359
639 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
641 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
642 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
644 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
646 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
647 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
648 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
650 * include/libmve.h: blah
652 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
654 * main/render.c: 2nd attempt to fix solaris qsort bug
656 2003-02-18 Bradley Bell <btb@icculus.org>
658 * configure.ac, include/pstypes.h: put alignment detection in
661 2003-02-17 Bradley Bell <btb@icculus.org>
663 * Makefile.am, README.utils, configure.ac, include/libmve.h,
664 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
665 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
666 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
667 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
668 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
669 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
670 moved mve stuff to separate subdir
671 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
672 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
673 mve code. Fixes (at least) bugs #41, #348, and #350.
675 2003-02-14 Bradley Bell <btb@icculus.org>
677 * main/Makefile.am: no more Makefile.mveplay. again
678 * main/mveplay.c: typo
680 2003-02-13 Bradley Bell <btb@icculus.org>
682 * utilities/mvlextract.c: uint -> unsigned int
683 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
684 standalone mveplayer, win32 support
685 * main/movie.c: random bugfixes, win32 support
686 * arch/sdl/Makefile.am: formatting
687 * configure.ac: disable networking on mac/win for now
688 * main/newmenu.c: comments
690 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
692 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
693 redundant swap functions.
695 2003-02-13 Bradley Bell <btb@icculus.org>
697 * ChangeLog: update changelog
699 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
701 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
702 polymodel alignment issues.
704 2003-02-13 Bradley Bell <btb@icculus.org>
706 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
707 fix various little bugs
708 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
709 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
710 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
712 * README.utils: new file
713 * main/: mve_main.c, mveplay.c: more movie fixes
714 * README: updated README
715 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
717 2003-02-12 Bradley Bell <btb@icculus.org>
719 * utilities/mvlextract.c: bigendian mvl support
720 * main/mveplay.c: formatting, stuff
721 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
722 truecolor mve support, standalone mveplayer
723 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
724 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
725 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
728 2003-01-22 Bradley Bell <btb@icculus.org>
730 * include/: interp.h, interp.h: restore prototype for
731 swap_polygon_model_data
733 2003-01-21 Bradley Bell <btb@icculus.org>
735 * main/piggy.c: use memcpy to avoid alignment problem
736 * compilerdefs.txt: updated some defs, added sunos/sparc
738 2003-01-15 Bradley Bell <btb@icculus.org>
740 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
741 * main/gamemine.c: attempting to support d1 shareware
742 * compilerdefs.txt: update defs
744 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
746 * main/mveplay.c: fix several bugs, comments, formatting.
748 2003-01-15 Bradley Bell <btb@icculus.org>
750 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
751 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
752 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
753 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
755 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
758 2003-01-11 Bradley Bell <btb@icculus.org>
760 * main/: mission.c, mission.h: attempt to support d1 for mac
762 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
765 2003-01-09 Bradley Bell <btb@icculus.org>
767 * main/movie.c: use ifdef around gr_toggle_fullscreen
769 2003-01-07 Bradley Bell <btb@icculus.org>
771 * Makefile.am, descent.msn, installation.txt, main/mission.c,
772 main/mission.h: don't need .msn file for descent.hog anymore
775 2003-01-06 Bradley Bell <btb@icculus.org>
777 * main/mission.h, main/mission.c: comments
778 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
781 2003-01-03 Bradley Bell <btb@icculus.org>
783 * utilities/: txb2txt.c, txt2txb.c: remove old files
784 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
785 * main/polyobj.c: attempt to make read_model_file
787 * main/menu.c: move vertigo text
789 2003-01-02 Bradley Bell <btb@icculus.org>
791 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
792 main/polyobj.h: cleanup alignment changes
793 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
794 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
795 main/object.h: fix alignment issues on sparc
796 * cvshowto.txt: update cvs info
798 * 2d/rle.c: make rle_swap handle RLE_BIG
800 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
802 * main/render.c: workaround solaris qsort bug
804 2003-01-01 Steffen Pohle <stpohle@gmx.net>
806 * arch/linux/linuxnet.c, arch/linux/ukali.c,
807 arch/linux/include/ukali.h, main/inferno.c: enabled kali
808 * arch/linux/Makefile.am: enabled linux joystick, kali
809 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
810 arch/sdl/event.c: enabled linux joystick
812 2002-12-31 Bradley Bell <btb@icculus.org>
814 * main/gamemine.c: simplified warning msg
815 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
816 * main/render.h: fix compiler warning
818 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
820 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
822 2002-12-24 Bradley Bell <btb@icculus.org>
824 * main/mission.c: fixes an infinite loop which was caused by d2x
825 thinking d2demo was a descent 1 mission
827 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
829 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
831 2002-12-24 Bradley Bell <btb@icculus.org>
833 * main/render.c: comments
835 2002-10-30 Bradley Bell <btb@icculus.org>
837 * main/inferno.c: add help for -hogdir option
838 * main/inferno.c: added -hogdir option
840 2002-10-28 Bradley Bell <btb@icculus.org>
842 * main/: inferno.c, menu.c: enabled Vertigo displays
845 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
847 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
848 main/netmisc.c, main/network.c: simplify and eliminate redundant
851 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
853 * maths/fixc.c: fix infinite loop in quad_sqrt.
854 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
855 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
857 2002-10-12 Bradley Bell <btb@icculus.org>
859 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
861 2002-10-11 Bradley Bell <btb@icculus.org>
863 * main/hud.c: make hud_message work correctly
864 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
866 * main/network.c: formatting, small fixes
868 2002-10-10 Bradley Bell <btb@icculus.org>
870 * main/netmisc.h: no swap_object for little-endian
871 * main/: netmisc.h, network.c: use macros to simplify network
873 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
875 * main/inferno.c: enable loading screen for mac shareware with
877 * main/netmisc.c: whitespace
878 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
880 * main/hud.c: whitespace
881 * configure.ac: remove shareware build, add macdata build
882 * main/songs.c: whitespace
883 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
884 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
886 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
889 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
891 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
892 comments, formatting, etc.
893 * iff/iff.c: fix bigendian iff loading.
895 2002-10-03 Bradley Bell <btb@icculus.org>
897 * utilities/txb2tex.c: typo
898 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
899 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
901 * arch/sdl/mouse.c: whitespace
903 2002-09-19 Bradley Bell <btb@icculus.org>
905 * main/kconfig.c: fix a oops, add old logs
906 * main/kconfig.c: support for >3 mouse buttons
908 2002-09-18 Bradley Bell <btb@icculus.org>
910 * include/gr.h: fix palette swap define
912 2002-09-14 Bradley Bell <btb@icculus.org>
914 * main/titles.c: load hires briefing screen if lores doesn't exist
915 (i.e. vertigo) and MenuHires=0
917 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
919 * main/: multi.h, network.h: pack some structures for ipx
922 2002-09-14 Bradley Bell <btb@icculus.org>
924 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
925 and load_endlevel_data() to expect newline-terminated strings, fix
926 load_game_data to read null-terminated string for
929 2002-09-07 Bradley Bell <btb@icculus.org>
931 * main/newmenu.c: added error message
932 * main/menu.h: enable -nohires with mac shareware
933 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
934 * 2d/font.c: enable 0/255 palette swap for fonts
935 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
937 * 2d/2dsline.c: fix ogl blooper
939 2002-09-05 Bradley Bell <btb@icculus.org>
941 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
943 * include/strutil.h: need string.h for strcasecmp
944 * include/rle.h: okay, maybe it needs to be this way
945 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
946 * 2d/scalec.c: more stuff from d2src
947 * 2d/rle.c: more stuff from d2src, formatting
948 * 2d/font.c: useless cruft
949 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
950 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
953 2002-09-04 Bradley Bell <btb@icculus.org>
955 * include/grdef.h: fix compiler warnings
956 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
957 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
959 * main/game.c: we want the mac ibitblt for everything but dos and
961 * main/texmerge.c: these routines are in tmerge.c
962 * main/credits.c: enable credits for mac and oem data
963 * main/bm.c: use either exit.ham or exit.pofs
964 * include/ibitblt.h: enable some more code from d2src
965 * include/gr.h: enable mac ubitblt_double
966 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
967 * include/grdef.h: moved some inline asm from linear.h
968 * 2d/ibitblt.c: brought in line with original d2 version
969 * 2d/bitblt.c: reverted to original d2 version of this file, then
970 added d1x enhancements
971 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
972 * 2d/linear.h: moved these back to their original locations
974 * main/mveplay.c: close some memory holes, speed up palette loading
975 * main/movie.c: added fullscreen toggle while playing movies
976 * main/inferno.c: comment out -superhires help text (always on)
977 * include/timer.h: added approx_fsec_to_usec macro
978 * arch/sdl/joy.c: fix compiler warning
980 2002-09-01 Bradley Bell <btb@icculus.org>
982 * main/network.c: oops
983 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
984 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
985 timer_get_fixed_seconds
988 2002-08-31 Bradley Bell <btb@icculus.org>
990 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
992 * main/multi.h: network endian stuff
993 * 2d/font.c, include/gr.h: fast file i/o for font headers
994 * arch/win32/arch_ip.cpp: unused file
995 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
996 bigendian networking fixes
997 * main/menu.c: make net menu more accurate, also make superhires
999 * include/pstypes.h: better to have __pack__ all the time, I think.
1000 needed for networking, e.g.
1001 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1003 * arch/win32/Makefile.am: unused file
1006 2002-08-30 Bradley Bell <btb@icculus.org>
1008 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1009 * main/: newmenu.h, titles.c: formatting
1010 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1011 main/multi.h: networking works, finally
1012 * TODO: added TODO file
1013 * arch/linux/arch_ip.cpp: unused fine
1014 * README: network sorta working
1015 * main/: Makefile.am, multi.c, network.c, network.h: more
1017 * main/menu.c: load builtin mission correctly
1018 * main/inferno.c: documentation
1019 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1021 * main/Makefile.mveplay: don't need no more
1023 2002-08-29 Bradley Bell <btb@icculus.org>
1025 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1026 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1027 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1029 * include/ipx_drv.h: more network fixing
1030 * arch/linux/include/ipx_drv.h: more network fixing
1031 * include/ipx.h: formatting
1032 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1033 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1034 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1035 main/inferno.c: fixed networking fuck-up?
1036 * Makefile.am: moved mingw info to README
1037 * README, mingw32.txt: moved mingw info to README
1039 2002-08-27 Bradley Bell <btb@icculus.org>
1041 * utilities/mvlextract.c: allow specifying file to extract
1042 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1044 * utilities/hogextract.c: allow specifying file to extract
1045 * main/mission.c: Have to get mission_num _after_ promoting...
1046 * main/: gameseq.c, titles.c: beginning d1 briefing support
1047 * descent.msn: beginning d1 briefing support
1048 * main/: titles.c, titles.h: d1-style mission briefings
1049 * main/piggy.h: whitespace
1050 * main/movie.c: beginning robot movie support, fall back on lo/hi
1051 res if hi/lo not available
1052 * main/mission.c: added Builtin_mission_num for builtin mission,
1053 D1Hogdir, d1-style mission briefings
1054 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1056 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1057 (for d1 missions that need d1 data)
1058 * 2d/ibitblt.c: whitespace
1060 2002-08-26 Bradley Bell <btb@icculus.org>
1062 * utilities/mvlcreate.c: oops
1063 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1065 * utilities/hogextract.c: added [v]iew option
1066 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1067 * main/titles.c: fix writable string, disable DumbAdjust thing
1068 * main/polyobj.h: whitespace
1069 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1071 * main/movie.c: read movies from AltHogDir, other fixes
1072 * main/: mission.c, mission.h: fix bug w/mission filename
1073 * main/gameseq.c: comments
1074 * main/digi.h: whitespace n stuff
1075 * include/mve_audio.h: added audio flag macros
1076 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1080 2002-08-23 Bradley Bell <btb@icculus.org>
1082 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1084 * Makefile.am: remove d2demo.mn2
1085 * cfile/cfile.c, include/cfile.h: add cfile_size function
1086 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1087 eliminate need for .mn2 files for oem and demo
1089 2002-08-22 Bradley Bell <btb@icculus.org>
1091 * main/bm.c: fix for vertigo
1092 * main/menu.h: make OEM menu pcx available
1093 * 2d/rle.c: merge with original d2 file
1094 * Makefile.am, configure.ac: let mission files get installed by
1097 2002-08-17 Bradley Bell <btb@icculus.org>
1099 * configure.ac: make FAST_FILE_IO the default on little-endian
1101 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1102 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1105 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1107 * main/: game.c, menu.c, mission.c: promote builtin missions.
1109 2002-08-15 Bradley Bell <btb@icculus.org>
1111 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1112 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1113 * utilities/.cvsignore: added cvsignore
1114 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1116 * main/piggy.c: mac data file loading
1117 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1118 transparency and swap 0/255 correctly for mac data files
1120 2002-08-13 Bradley Bell <btb@icculus.org>
1122 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1123 to utilities to avoid conflict with c++ std lib <utility>
1124 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1125 txt2txb.c: moved utility to utilities to avoid conflict with c++
1127 * Makefile.am, configure.ac: add utilities
1129 2002-08-09 Bradley Bell <btb@icculus.org>
1131 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1134 2002-08-08 Bradley Bell <btb@icculus.org>
1136 * main/inferno.c: comments
1137 * main/: newmenu.c, songs.c: mac demo datafile support
1138 * installation.txt: update
1139 * main/gamesave.c: use lowercase for consistency
1140 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1141 models for other than d2demo
1143 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1145 * main/gamemine.c: formatting, better d1 texture conversion
1146 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1147 main/mission.h: recognize .msn mission files.
1149 2002-08-07 Bradley Bell <btb@icculus.org>
1151 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1152 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1153 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1154 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1155 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1156 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1159 2002-08-06 Bradley Bell <btb@icculus.org>
1161 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1162 * main/Makefile.am: formatting
1163 * 2d/font.c: make gr_remap_font just reload the whole thing
1164 * configure.ac: formatting
1165 * Makefile.am: added d2demo.mn2
1166 * d2demo.mn2: mission file for shareware
1167 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1168 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1169 * main/sounds.h: shareware stuff, whitespace
1170 * main/: polyobj.c, polyobj.h: more fast i/o macros
1171 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1173 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1174 endlevel stuff to non-shareware, allow movies/endlevel for
1176 * main/cntrlcen.c: typo
1177 * main/bm.h: use global Piggy_hamfile_version
1178 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1179 macros, use global Piggy_hamfile_version
1180 * main/Makefile.am: terrain and movie stuff always used now
1181 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1183 * main/: gamemine.c, gamesave.c: load DMB levels
1184 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1185 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1187 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1189 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1191 2002-08-04 Bradley Bell <btb@icculus.org>
1193 * main/inferno.c: shareware stuff, formatting
1194 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1195 * arch/sdl/gr.c: don't need to set mode in gr_init
1197 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1199 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1201 * Makefile.am, descent.mn2: added mission file for descent 1
1203 2002-08-02 Bradley Bell <btb@icculus.org>
1205 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1206 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1207 main/piggy.h, misc/error.c: junk
1208 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1209 render.h, scores.c, scores.h, terrain.c: shareware stuff
1210 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1211 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1212 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1213 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1214 main/weapon.c, main/weapon.h: fast i/o macros
1216 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1218 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1219 main/gamemine.h, main/gamesave.c: load d1 levels
1221 2002-07-30 Bradley Bell <btb@icculus.org>
1223 * configure.ac: oops
1224 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1226 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1227 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1228 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1229 main/piggy.c, main/titles.c: support shareware datafiles!
1230 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1231 piggy.c: SHAREWARE fixes
1233 2002-07-29 Bradley Bell <btb@icculus.org>
1235 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1236 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1237 misc/fileutil.c: Portability - OS X support
1239 2002-07-27 Bradley Bell <btb@icculus.org>
1241 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1242 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1243 segment.h: portability
1244 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1245 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1246 main/wall.h: portabilization
1247 * 2d/font.c, include/gr.h: portability
1249 2002-07-26 Bradley Bell <btb@icculus.org>
1251 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1252 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1253 * main/player.c: foo
1254 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1255 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1256 misc/fileutil.h: portable file i/o utils
1257 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1258 writable string anymore... / formatting
1259 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1260 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1261 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1262 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1263 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1264 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1265 portable-izing file loading routines
1267 2002-07-24 Bradley Bell <btb@icculus.org>
1269 * main/mveplay.c: correctly play files with 16bit uncompressed
1270 audio, mem checking, etc
1271 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1274 2002-07-23 Bradley Bell <btb@icculus.org>
1276 * misc/Makefile.am: unused file
1277 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1278 main/sounds.h: remove experimental nmovie stuff
1279 * main/movie.c: add some debugging output
1281 2002-07-22 Bradley Bell <btb@icculus.org>
1283 * main/: console.c, state.c: simplified header
1284 * main/movie.c: enable mveplay audio
1285 * main/old/movie.c: moved to main/
1286 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1287 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1288 main/mvelib.c, main/mveplay.c: initial movie support
1289 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1290 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1291 include/ogl_init.h, include/pstypes.h, main/console.c,
1292 main/state.c, mem/mem.c: OS X stuff
1293 * configure.ac: OS X and movie stuff
1295 2002-07-19 Bradley Bell <btb@icculus.org>
1297 * compilerdefs.txt: OSX defs
1299 2002-07-18 Bradley Bell <btb@icculus.org>
1301 * main/inferno.c: use simpler rcs tags
1302 * autogen.sh: keep Changelog in cvs (and use --accum)
1303 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1304 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1305 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1306 main/songs.c: changed cdrom->rbaudio
1307 * include/rbaudio.h: moved to /include
1309 2002-07-17 Bradley Bell <btb@icculus.org>
1311 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1312 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1313 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1314 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1315 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1316 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1317 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1318 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1319 3d/setup.c: use simpler rcs tags
1324 2002-07-17 Bradley Bell <btb@icculus.org>
1326 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1327 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1328 * debian/rules: don't need readme's
1329 * debian/rules: move d1x license to COPYING, license clarifications
1330 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1331 license to COPYING, license clarifications
1332 * debian/rules: fix debian docs
1333 * debian/rules: fix debian manpages
1334 * debian/d2x-sdl.menu: fix debian menu
1335 * debian/rules: link to undocumented man page for debs
1336 * Makefile.am, configure.ac, debian/control, debian/copyright,
1337 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1338 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1339 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1342 2002-07-16 Bradley Bell <btb@icculus.org>
1344 * debian/: rules, changelog.in: deb stuff
1345 * configure.ac: cleaner nasm detection
1346 * debian/: changelog.in, control, rules: deb stuff
1347 * README, installation.txt: typos, stuff
1348 * configure.ac: better #defines
1349 * configure.ac: whitespace
1350 * configure.ac: better documentation
1351 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1352 SDL_JOYSTICK not needed
1353 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1354 * configure.ac: need higher SDL for joystick
1355 * debian/: control, rules: deb stuff
1356 * arch/sdl/joy.c: old junk
1357 * Makefile.am, configure.ac: automake updates
1358 * main/: inferno.c, text.c: don't use althogdir on non-unix
1359 * configure.ac: more autoconf updates
1360 * misc/strutil.c: better strrev
1361 * main/inferno.c: need limits.h on mingw also
1362 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1365 2002-04-19 Bradley Bell <btb@icculus.org>
1367 * main/network.c: let hoard.ham be a cfile
1368 * main/text.c: better error message when hog not found
1371 2002-03-23 Bradley Bell <btb@icculus.org>
1373 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1374 arch/sdl/Makefile.am: Use SDL joystick automatically
1375 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1377 2002-03-05 Bradley Bell <btb@icculus.org>
1379 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1382 2002-02-23 Bradley Bell <btb@icculus.org>
1384 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1385 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1386 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1387 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1388 main/editor/Makefile.am: moved includes to include
1389 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1390 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1391 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1392 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1394 * main/game.c: disabled cockpit for OGL, formatting
1395 * 2d/ibitblt.c: formatting
1397 2002-02-16 Bradley Bell <btb@icculus.org>
1399 * include/oldsdl.h: check for older macros
1400 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1401 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1402 allow older sdl versions
1404 2002-02-15 Bradley Bell <btb@icculus.org>
1406 * main/: automap.c, automap.h, inferno.c: automap resolution now
1408 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1409 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1410 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1411 win32/include/key_arch.h: never mind - that would be pointless
1412 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1413 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1414 win32/include/key_arch.h: copied files from d1x
1415 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1416 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1417 * main/multipow.c: need conf.h
1418 * arch/win32/Makefile.am: new file
1419 * include/pstypes.h: added u_int16_t (needed in base_ip)
1420 * arch/win32/arch_ip.cpp: copied from d1x
1422 2002-02-14 Bradley Bell <btb@icculus.org>
1424 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1425 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1426 main/netlist.c: Added hotkeys to toggle fullscreen mode
1427 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1428 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1429 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1430 reorder.h: Lotsa networking stuff from d1x
1432 2002-02-13 Bradley Bell <btb@icculus.org>
1434 * include/gr.h, main/game.c: Fullscreen toggle stuff
1435 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1437 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1438 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1441 2002-02-11 Bradley Bell <btb@icculus.org>
1443 * main/bm.c: use portable loader if bigendian
1444 * include/pstypes.h: don't define bool for c++
1445 * include/cfile.h: extern AltHogDir stuff
1446 * include/byteswap.h: use WORDS_BIGENDIAN
1447 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1448 * main/vers_id.h: added D2X_IVER
1449 * misc/args.c: don't use d1x.ini
1450 * Makefile.am: rpm stuff
1451 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1454 2002-02-09 Bradley Bell <btb@icculus.org>
1456 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1458 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1460 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1463 2002-02-06 Bradley Bell <btb@icculus.org>
1465 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1466 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1467 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1468 * debian/: changelog.in, control, copyright, d2x-gl.files,
1469 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1473 2002-02-02 Bradley Bell <btb@icculus.org>
1475 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1476 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1477 Enabled RELEASE option
1479 2002-01-31 Bradley Bell <btb@icculus.org>
1481 * Makefile.am, configure.ac: specify prerequisite versions of
1482 autoconf and automake
1484 2002-01-29 Bradley Bell <btb@icculus.org>
1486 * main/mission.c: RCS header added
1487 * main/inferno.c: update copyright date
1488 * main/mission.c: allow missions to be in AltHogDir
1489 * configure.ac: Display results of configure
1490 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1493 2002-01-28 Bradley Bell <btb@icculus.org>
1495 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1496 Data files now go in DATADIR/games/d2x, user files now go in
1499 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1501 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1502 files now go in ~/.d2x
1504 2002-01-24 Bradley Bell <btb@icculus.org>
1506 * configure.ac: fix nasm not found error message
1508 2002-01-18 Bradley Bell <btb@icculus.org>
1510 * configure.in: getting rid of old configure.in
1511 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1512 main/movie.c: Movie playing kludgey stuff
1513 * misc/args.c: formatting
1514 * main/inferno.c: allow -h for help
1515 * include/error.h: don't die on int3, unless -debug given
1516 * mingw32.txt: more stuff
1518 2001-12-29 Bradley Bell <btb@icculus.org>
1520 * Makefile.am: Got rid of thinking.txt
1521 * main/inferno.c: document -nomovies option
1523 2001-12-28 Bradley Bell <btb@icculus.org>
1525 * main/titles.c: formatting, put some code into place for rendering
1526 of robots during briefings
1528 2001-12-27 Bradley Bell <btb@icculus.org>
1532 2001-12-23 Craig Hadady <chadady@iglou.com>
1534 * 2d/rle.c: fixed bug in dummy array.
1536 2001-12-03 Bradley Bell <btb@icculus.org>
1538 * arch/sdl/init.c: fix formatting
1539 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1540 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1541 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1542 and sdl joystick stuff
1544 2001-11-30 Bradley Bell <btb@icculus.org>
1546 * thinking.txt: not needed
1548 2001-11-27 Bradley Bell <btb@icculus.org>
1550 * cygconf, mingw32.txt: use sdl from source on cygwin
1551 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1552 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1553 SDL_CFLAGS to CFLAGS
1555 2001-11-27 Bradley Bell <btb@icculus.org>
1559 2001-11-14 Bradley Bell <btb@icculus.org>
1561 * texmap/scanline.c: use optimization flags as texmap default
1562 * NEWS: mouse wheel, etc
1563 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1564 wheel to emulate 3rd axis
1565 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1566 * include/error.h: kludge to ungrab mouse when we hit an int3
1567 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1568 __ENV_MSDOS__ to __MSDOS__
1569 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1571 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1573 * arch/sdl/digi.c: implemented digi_set_volume
1574 * include/grdef.h, main/config.c, misc/d_io.c: change
1575 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1576 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1577 main/piggy.c: use MAKE_SIG
1578 * installation.txt: update
1579 * configure.ac: new file
1580 * arch/sdl/joydefs.c: #include pstypes.h
1581 * arch/sdl/init.c: SDL joystick stuff
1582 * acconfig.h: adjust MINGW defines
1583 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1584 controls menu now works
1586 2001-11-13 Bradley Bell <btb@icculus.org>
1588 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1590 * Makefile.am: New file
1591 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1593 * compilerdefs.txt: New file
1594 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1596 2001-11-12 Bradley Bell <btb@icculus.org>
1598 * main/playsave.c: load player files regardless of byte order of
1601 2001-11-11 Bradley Bell <btb@icculus.org>
1603 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1605 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1606 * NEWS: GL savegame thumbnails
1607 * acconfig.h, configure.in: make option for NMOVIES, default to off
1609 2001-11-09 Bradley Bell <btb@icculus.org>
1611 * main/state.c: Enabled savegame thumbnails under OpenGL
1612 * unused/pa_null/pa_enabl.h: remove duplicate header
1613 * misc/args.c: use d2x.ini for option file
1614 * mem/mem.c: Move mem_realloc inside the ifdef
1615 * main/menu.c: fix 640x400 menu text
1616 * main/inferno.c: added documentation
1617 * main/endlevel.c: fix warnings
1618 * arch/ogl/gr.c: Get rid of gl spew
1619 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1620 * acconfig.h: Define __SDL__ for mingw
1622 2001-11-08 Bradley Bell <btb@icculus.org>
1624 * 2d/font.c: free OGL font data when rereading
1625 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1626 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1627 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1628 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1629 main/weapon.h: Enabled shareware build, endlevel flythrough
1631 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1632 of use for shareware build
1633 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1635 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1637 2001-11-05 Bradley Bell <btb@icculus.org>
1639 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1641 * include/3d.h: Add comment
1643 2001-11-04 Bradley Bell <btb@icculus.org>
1645 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1647 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1649 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1650 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1651 main/hudmsg.h: Enable d1x-style hud_message
1652 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1653 * 2d/font.c: re-init ogl fonts after remapping colors.
1655 2001-11-02 Bradley Bell <btb@icculus.org>
1657 * misc/Makefile.am: remove byteswap.h (duplicate header)
1658 * 2d/font.c: fixed gr_remap_font, minor stuff
1659 * configure.in: take out -O2 if doing debug build
1660 * main/bm.c: formatting
1661 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1662 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1663 macros, get rid of functions
1665 2001-11-01 Bradley Bell <btb@icculus.org>
1667 * misc/byteswap.h: removed duplicate header
1669 2001-10-31 Bradley Bell <btb@icculus.org>
1671 * NEWS, main/automap.c: automap works in opengl
1672 * NEWS, configure.in: Added news
1673 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1674 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1675 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1676 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1677 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1678 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1679 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1680 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1681 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1683 2001-10-27 Bradley Bell <btb@icculus.org>
1685 * main/inferno.c: added some documentation
1687 2001-10-25 Bradley Bell <btb@icculus.org>
1689 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1691 * Makefile.am, configure.in, arch/Makefile.am,
1692 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1693 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1694 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1695 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1696 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1697 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1698 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1699 it's ugly, but It'll be easier to sync with d1x.
1700 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1701 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1702 main/editor/Makefile.am: attempt at support for editor, makefile
1704 * misc/d_delay.c: formatting fix
1705 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1706 tmappent.S, tmapppro.S: adding support for runtime selection of
1708 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1709 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1710 including multi.h and network.h, fix backslashes, fix compiler
1712 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1713 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1714 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1715 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1716 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1717 including multi.h and network.h, fix backslashes
1718 * include/pstypes.h: added typedef for u_int64_t on mingw
1719 * include/3d.h: added prototype for g3_uninit_polygon_model
1720 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1722 2001-10-24 Bradley Bell <btb@icculus.org>
1724 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1725 arch subdirs, as in d1x.
1726 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1727 earlier style until i understand automake 1.5 better. remove input
1729 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1730 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1731 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1732 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1733 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1734 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1735 Moved input stuff to arch subdirs, as in d1x.
1736 * NEWS, configure.in: blah blah
1738 2001-10-23 Bradley Bell <btb@icculus.org>
1740 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1741 * texmap/tmapppro.S: no need for #include <conf.h> here
1742 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1744 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1745 file. RCS header added
1746 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1747 #ifdef'ing out the whole file. RCS header added
1748 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1749 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1750 fixes. Now works with automake 1.5 and autoconf 2.52.
1751 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1752 mingw (-grabmouse now works on win32).
1753 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1754 These don't belong in cvs
1758 2001-10-20 Bradley Bell <btb@icculus.org>
1760 * 2d/font.c: Don't free unused variables...
1761 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1763 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1764 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1765 main/Makefile.am: make dist more sensible
1766 * Makefile.am: Kludge for linking on mingw
1768 2001-10-19 Bradley Bell <btb@icculus.org>
1770 * Makefile.am, configure.in, arch/win32/Makefile.am,
1771 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1772 * include/ipx_drv.h: Check for __MINGW32__
1773 * include/i86.h: Imported from d1x
1774 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1775 * arch/dos/modex.asm: Fixed %include
1776 * main/console.c: RCS headers added
1777 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1779 * Makefile.am, main/Makefile.am: Moved final link to top-level
1780 directory instead of main/
1781 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1782 __ENV_LINUX__ to __linux__
1783 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1784 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1785 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1786 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1787 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1788 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1789 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1790 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1791 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1792 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1794 * configure.in: add --enable-xploader, support arch/linux subdir,
1796 * main/inferno.c: conditionalize conf.h
1798 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1800 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1801 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1802 misc/fileutil.h: Partial application of linux/alpha patch.
1804 2001-10-19 Bradley Bell <btb@icculus.org>
1806 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1807 networking in line with d1x, moved some arch/linux_* stuff to
1809 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1810 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1811 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1812 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1814 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1815 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1816 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1817 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1818 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1819 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1820 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1821 linux/include/ukali.h: Brought linux networking in line with d1x,
1822 moved some arch/linux_* stuff to arch/linux/*
1823 * include/ipx_drv.h: Imported from d1x
1824 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1825 * main/ipx_drv.c: Imported from d1x
1826 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1827 main/network.h, main/Makefile.am: Trying to get network working on
1829 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1830 main/Makefile.am: build fixes
1831 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1832 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1833 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1834 starting to get net working.
1835 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1836 conditionalized min,max macros
1838 2001-10-18 Bradley Bell <btb@icculus.org>
1840 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1841 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1842 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1843 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1845 * 2d/2dsline.c: RCS headers added/changed
1846 * configure.in: fix NASMFLAGS bug
1847 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1850 2001-10-17 Bradley Bell <btb@icculus.org>
1852 * NEWS: Fixed the invulnerable robots bug!
1853 * main/collide.c: Fixed the invulnerable robots bug!
1855 2001-10-14 Bradley Bell <btb@icculus.org>
1857 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1860 2001-10-13 Bradley Bell <btb@icculus.org>
1862 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1863 arch/Makefile.am, arch/dos/Makefile.am,
1864 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1865 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1866 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1867 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1868 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1869 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1870 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1871 arch/win32/include/Makefile.am, iff/Makefile.am,
1872 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1873 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1874 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1875 unused/bios/Makefile.am, unused/lib/Makefile.am,
1876 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1877 unused/ui/Makefile.am, unused/vga/Makefile.am,
1878 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1879 automake stuff from "inert" subdirs. And there was much rejoicing.
1880 * Makefile.am, NEWS, configure.in: Stuff
1881 * ChangeLog: removing auto-generated file
1882 * cygconf: Added instructions for mingw32 build
1883 * Makefile.am: renamed INSTALL to installation.txt
1884 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1885 * mingw32.txt: Added instructions for mingw32 build
1886 * configure.in: Enable assembly under mingw32
1888 2001-10-12 Bradley Bell <btb@icculus.org>
1890 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1891 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1892 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1893 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1894 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1895 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1896 to __DJGPP__, since it's built-in.
1898 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1900 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1901 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1905 2001-10-12 Bradley Bell <btb@icculus.org>
1907 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1908 * Makefile.am: make sure cygconf gets archived
1909 * configure.in: Increment version number in preparation for release
1910 * configure.in: Fix detection of opengl
1911 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1912 cygconf, arch/Makefile.am, arch/include/joy.h,
1913 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1914 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1915 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1916 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1917 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1918 Vastly improved compilability.
1920 2001-10-11 Bradley Bell <btb@icculus.org>
1922 * Makefile.am: Added macros/sdl.m4
1923 * autogen.sh: Added macros/sdl.m4
1925 2001-10-09 Bradley Bell <btb@icculus.org>
1927 * main/vers_id.h: Added DESCENT_VERSION constant
1928 * main/inferno.c: Added command-line help.
1929 * include/ogl_init.h: opengl improvments (following d1x changes)
1931 2001-10-07 Bradley Bell <btb@icculus.org>
1933 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1934 arch/ogl/Makefile.am: Remove duplicate headers.
1936 2001-08-02 Thimo Neubauer <thimo@debian.org>
1938 * mem/mem.c: totally crippled the memory manager because it does
1939 not make sense for non-DOS-systems and it would have been too
1940 complicated to get it 64bit clean
1942 2001-06-19 Bradley Bell <btb@icculus.org>
1944 * cvshowto.txt: updated anonymous password
1946 2001-02-08 Bradley Bell <btb@icculus.org>
1948 * COPYING, license.txt: Added d1x license
1950 2001-02-01 Bradley Bell <btb@icculus.org>
1952 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1954 2001-01-31 Bradley Bell <btb@icculus.org>
1956 * configure.in, arch/include/mouse.h, include/pstypes.h,
1957 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1958 * main/polyobj.c: fix typo
1959 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1960 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1961 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1962 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1963 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1964 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1965 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1966 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1967 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1968 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1969 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1970 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1971 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1972 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1973 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1974 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1975 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1976 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1977 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1978 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1979 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1980 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1981 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1982 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1983 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1984 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1986 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1987 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1988 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1989 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1991 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1993 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1994 cross-compiling, and cygwin fixes
1996 2001-01-30 Bradley Bell <btb@icculus.org>
1998 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1999 include/pstypes.h, include/strutil.h, main/Makefile.am,
2000 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2001 needs --without-assembler and --without-network to compile
2003 2001-01-29 Bradley Bell <btb@icculus.org>
2005 * configure.in, main/Makefile.am: Fixes to build system
2006 * main/kconfig.c: fix for non-linux joysticks
2007 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2008 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2009 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2010 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2011 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2012 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2013 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2015 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2016 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2017 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2018 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2019 sdl_timer.c: Fixed build system, minor fixes
2020 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2021 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2023 2001-01-28 Bradley Bell <btb@icculus.org>
2025 * conf.h.in, configure.in, arch/Makefile.am,
2026 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2027 arch/include/key.h, main/Makefile.am: More header unification...
2028 * main/newdemo.c: Added <ctype.h>
2029 * arch/include/: event.h, joy.h: unified input headers.
2030 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2031 OpenGL now uses SDL-GL instead of gii
2032 * arch/include/: key.h, mouse.h: Unified arch headers
2034 2001-01-25 Bradley Bell <btb@icculus.org>
2036 * autogen.sh: use "set -e" so execution stops if something goes
2039 2001-01-24 Bradley Bell <btb@icculus.org>
2042 * Makefile.am: Add ChangeLog to dist
2043 * ChangeLog: Putting this here so automake doesn't complain
2047 2001-01-24 Bradley Bell <btb@icculus.org>
2049 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2050 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2051 for building ChangeLog from RCS entries
2052 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2053 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2054 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2055 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2056 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2057 arch/Makefile.am, arch/dos/Makefile.am,
2058 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2059 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2060 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2061 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2062 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2063 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2064 unused/Makefile.am, unused/bios/Makefile.am,
2065 unused/lib/Makefile.am, unused/novga/Makefile.am,
2066 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2067 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2068 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2069 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2070 make dist, VPATH builds, ...
2071 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2072 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2073 arch/dos/Makefile.in, arch/linux/Makefile.in,
2074 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2075 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2076 misc/Makefile.in, texmap/Makefile.in: cruft removal
2077 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2079 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2080 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2081 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2082 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2084 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2085 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2086 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2087 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2088 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2089 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2090 main/songs.c, misc/args.c: changed args_find to FindArg
2092 2001-01-22 Bradley Bell <btb@icculus.org>
2094 * configure, main/Makefile.am, main/Makefile.in: configuration
2096 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2097 fix compiler warnings w/opengl
2098 * include/console.h: ggi support
2099 * arch/linux_init.c: svgalib support
2100 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2101 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2102 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2103 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2104 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2105 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2106 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2107 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2108 warnings and enable NDEBUG
2109 * arch/svgalib_init.c: svgalib support
2111 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2113 * main/kconfig.c: joystick support
2115 2001-01-21 Bradley Bell <btb@icculus.org>
2117 * cvshowto.txt: new file, taken from d1x webpage
2118 * AUTHORS, README: Taking over as maintainer of d2x
2119 * ChangeLog: Grab mouse with SDL/X11
2120 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2122 2001-01-20 Bradley Bell <btb@icculus.org>
2124 * configure, configure.in: Turned -Werror back off by default
2125 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2126 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2127 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2128 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2129 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2130 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2131 main/laser.c, main/multi.c, main/network.c, main/network.h,
2132 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2133 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2134 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2135 warnings, for non-OpenGL on linux, anyway...
2137 2001-01-19 Bradley Bell <btb@icculus.org>
2139 * copying: remove duplicate file
2140 * Import of d2x-0.0.9-pre1
2141 * Import of d2x-0.0.8