1 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
4 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
6 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
8 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
9 shareware version of descent.hog. This is not yet bug-free
11 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
13 * main/network.c: fix crash introduced with previous change
15 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
17 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
18 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
19 make mission structre memory allocated
21 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
23 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
24 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
25 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
26 delete file compbit.h, move functionality to text.c, modify all
27 previous users of compbit.h to use existing function in text.h
28 * main/inferno.c: remove warning created by the fix for the cfgets
30 * main/bmread.c: add comment
32 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
34 * cfile/cfile.c: declare variable on top of block
35 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
36 main/multi.h, main/network.c: move mission list handling functionality
37 to mission.c, remove unnecessary load_mission calls in menu.c
38 * main/game.c: remove unnecessary build_mission_list call
39 * main/mission.c, main/mission.h: correct comments about anarchy-only
40 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
41 remove explicit uses of mission list
43 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
45 * libmve/mveplay.c: make it compile on Cygwin
47 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
49 * main/config.c: fix bug uncovered by having fgets cut off ending \n
51 * main/text.c: fix crash on Mac OS X, probably fix bug 738
53 * include/mono.h: add mprintf support for carbon (Mac OS 9)
55 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
57 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
58 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
59 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
60 information about the current mission, for easier code refactorisation.
62 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
64 * main/gamemine.c, main/piggy.c: fix bug 1675:
65 use better d2 textures if d1 hog is present but not loadable
67 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
69 * cfile/cfile.c: simplify, reduce number of global vars
71 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
73 * main/gameseg.c: fix bugfix of 2004-05-15
75 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
77 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
79 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
80 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
81 cfgets now always copies the terminating character to the dest buffer.
82 This fixes a bug that occured when reading cmd line args from d2x.ini
84 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
86 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
87 move more old change logs into ChangeLog-old
89 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
90 and Martin Schaffner <maschaffner@gmx.ch>
92 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
93 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
94 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
95 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
96 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
97 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
98 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
99 arch/include/joy.h, arch/win32/include/key.h
100 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
101 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
102 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
103 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
104 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
105 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
106 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
107 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
108 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
109 main/config.c, main/config.h, main/controls.c, main/controls.h
110 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
111 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
112 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
113 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
114 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
115 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
116 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
117 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
118 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
119 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
120 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
121 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
122 main/mission.c, main/mission.h, main/modem.h, main/morph.c
123 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
124 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
125 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
126 main/paging.c, main/paging.h, main/physics.c, main/physics.h
127 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
128 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
129 main/powerup.h, main/render.c, main/render.h, main/robot.c
130 main/robot.h, main/scores.c, main/scores.h, main/screens.h
131 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
132 main/songs.c, main/songs.h, main/sounds.h, main/state.c
133 main/state.h, main/switch.c, main/switch.h, main/terrain.c
134 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
135 main/text.h, main/textures.h, main/titles.c, main/titles.h
136 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
137 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
138 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
139 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
140 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
141 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
143 move old per-file change logs into new file ChangeLog-old
145 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
147 * arch/ogl/ogl.c: enable -gl_mipmap switch
149 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
151 * arch/carbon/descent.r: swap min and max size to correct places
153 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
155 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
157 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
159 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
161 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
163 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
164 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
166 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
167 link) on MPW on Mac OS 9 (carbon)
169 * include/mono.h: disable mprintf on carbon to avoid significant bloat
171 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
173 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
175 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
177 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
179 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
181 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
183 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
184 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
185 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
186 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
187 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
189 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
190 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
191 new files for supporting compilation with MPW for carbon (Mac OS 9)
193 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
195 * main/playsave.c: do not seek while writing, carbon does not like it
197 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
199 * cfile/cfile.c: use portable ffilelength in cfile_size
201 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
202 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
203 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
204 unsigned and signed char, MPW does not like these
206 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
208 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
211 2004-06-01 Bradley Bell <btb@icculus.org>
213 * libmve/mve_main.c: cast malloc function pointer
215 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
216 target to XCode project
218 2004-05-31 Bradley Bell <btb@icculus.org>
220 * include/pstypes.h: fix accidental solaris breakage
222 * main/object.c: fix crash caused by death-cam code
224 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
225 XCode project simplifications, network enabled
227 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
228 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
230 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
233 * English.lproj/InfoPlist.strings, d2x-Info.plist,
234 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
235 d2x.xcode/project.pbxproj: added XCode project files
237 2004-05-22 Bradley Bell <btb@icculus.org>
239 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
242 * rpm/d2x.spec.in: Changed descriptions
244 2004-05-22 Matthew Mueller <donut@dakotacom.net>
246 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
249 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
251 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
252 the win32 code (d1x r1.8, key_arch.c r1.2)
254 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
255 use 32bpp screen mode by default, add option to use 16bpp (d1x
258 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
259 replacement texture paletted->rgb conversion alpha problem (d1x
262 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
263 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
264 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
267 * arch/ogl/gr.c, include/loadgl.h: fix win32
268 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
270 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
271 include/ogl_init.h, main/render.c: opengl hardware
272 super-transparency support using GL_NV_register_combiners (d1x
273 r1.38, r1.41, r1.6, r1.26, r1.7)
275 2004-05-22 Bradley Bell <btb@icculus.org>
277 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
280 2004-05-22 Matthew Mueller <donut@dakotacom.net>
282 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
283 include/ogl_init.h: use GL_RGB for non-transparent textures, and
284 fix fonts not having transparent flag set (wouldn't get paletted)
285 (d1x r1.15, r1.37, r1.40, r1.25)
287 * arch/ogl/ogl.c: don't try to use paletted textures with
288 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
290 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
291 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
294 * 2d/font.c: memset ogl font bitmap data since the copy function
295 leaves some (unused) parts uninitialized, which aggravates
298 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
299 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
302 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
303 screenshots if the entire thing wasn't written in one call to
306 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
307 info not being updated on win32 (d1x r1.11)
309 * arch/win32/digi.c: remove some redundancy by not needing to do
310 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
311 clean up some indenting of DS_release_slot calls. And make
312 DS_release_slot return 1 when a sound is already not playing, in
313 addition to when a sound was killed. (d1x r1.10)
315 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
316 linux version (d1x r1.5)
318 * main/kconfig.c: make next axis config key skip currently
319 allocated axes (d1x r1.11)
321 2004-05-22 David Cleaver <wraithx@morpheus.net>
323 * main/kconfig.c: joy configuration next axis key from WraithX
326 2004-05-22 Bradley Bell <btb@icculus.org>
328 * main/game.c, main/inferno.c: typo
330 2004-05-21 Matthew Mueller <donut@dakotacom.net>
332 * main/game.c, main/game.h, main/inferno.c: make rear view
333 leave_time variable with -rearviewleavetime argument (d1x r1.25,
336 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
338 * main/inferno.c: change -udp documentation to d2x behaviour
340 2004-05-21 Bradley Bell <btb@icculus.org>
342 * include/gr.h: added missing define for menu fullscreen toggle
344 2004-05-21 Matthew Mueller <donut@dakotacom.net>
346 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
347 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
349 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
351 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
352 arch/linux/include/joystick.h: patch from Steven Mueller for using
353 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
355 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
357 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
358 main/physics.c, main/render.c, main/wall.c: file-line for segfault
359 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
361 * arch/win32/digi.c: digisound fixes (d1x r1.7)
363 2004-05-21 Bradley Bell <btb@icculus.org>
365 * main/inferno.c: added -udp documentation from d1x
367 2004-05-20 Bradley Bell <btb@icculus.org>
369 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
371 2004-05-20 David Cleaver <wraithx@morpheus.net>
373 * main/controls.c, main/gamecntl.c, main/kconfig.c,
374 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
375 game.c r1.21, r1.6, r1.4, r1.3)
377 2004-05-20 Bradley Bell <btb@icculus.org>
379 * main/inferno.c: document -ihaveabrokenmouse
381 2004-05-20 Matthew Mueller <donut@dakotacom.net>
383 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
385 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
387 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
388 mouse driver problems (d1x r1.2, r1.2)
390 2004-05-20 Matthew Mueller <donut@dakotacom.net>
392 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
393 join list score crash (d1x r1.8)
395 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
397 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
398 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
401 2004-05-20 Bradley Bell <btb@icculus.org>
403 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
405 * main/inferno.c: integrated some niceautomap stuff from d1x
407 2004-05-20 Matthew Mueller <donut@dakotacom.net>
409 * arch/win32/joyhh.c: fixed the config bug where it'd always put
410 in some weird axis (d1x r1.3)
412 * arch/win32/init.c: set win32 icon to icon from resource file
415 * arch/win32/key.c: win32: fixed space key not working in messages
418 2004-05-20 Bradley Bell <btb@icculus.org>
420 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
423 2004-05-20 Matthew Mueller <donut@dakotacom.net>
425 * main/inferno.c: document -gl_refresh (d1x r1.20)
427 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
428 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
431 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
432 change the arg type for (d1x r1.5)
434 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
436 * arch/win32/digi.c: altsounds (d1x r1.6)
438 2004-05-20 Matthew Mueller <donut@dakotacom.net>
440 * arch/win32/digi.c: fixed a major memory leak and removed a bit
441 of redundancy (d1x r1.5)
443 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
444 fix crashing (d1x r1.4)
446 * arch/win32/digi.c: win32's digi_start_sound was not calling
447 DS_release_slot after setting .playing=0, resulting in a
448 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
450 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
451 apparently it was somehow causing some joysticks (Sidewinder
452 Precision 2) to only turn when the stick was moving, but not when
453 at turned but held stationary. And it was completely unused
454 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
457 * main/game.c: add alt+enter to toggle fullscreen (in addition to
458 previous key combos (d1x r1.29)
460 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
461 g, and b values (d1x r1.15)
463 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
464 sometimes (didn't handle negative palette steps) (d1x r1.34)
466 * arch/ogl/ogl.c: add caching of weapon inner models, screen
467 shatter effects, robot explosions and weapons, and some more
468 always present stuff. Also clean up ogl_cache_weapon_textures
471 2004-05-20 Bradley Bell <btb@icculus.org>
473 * main/kludge.c, main/game.c: move gr_renderstats and
474 gr_badtexture back to game.c
476 2004-05-20 Matthew Mueller <donut@dakotacom.net>
478 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
479 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
481 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
483 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
484 loaded after texture caching stage (d1x r1.34)
486 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
487 for renderstats (d1x r1.33)
489 2004-05-19 Matthew Mueller <donut@dakotacom.net>
491 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
492 main/inferno.c: add anisotropic texture filtering suport (d1x
493 r1.33, r1.32, r1.23, r1.32)
495 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
498 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
499 include/ogl_init.h: utilize hardware multitexturing support if
500 possible (requires GL_NV_texture_env_combine4 extension) (d1x
501 r1.32, r1.30, r1.4, 1.22)
503 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
506 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
508 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
509 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
510 effects in OGL using SetGammaRamp, much faster than the hack that
511 was being used. currently SDL only (though not too hard to add to
512 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
514 * main/menu.c: allow arbitrary (custom) resolution entry in
515 change_res menu (d1x r1.14)
517 2004-05-19 Bradley Bell <btb@icculus.org>
519 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
520 d1x-style res change menu (mostly works)
522 * misc/args.c: use strnicmp instead of strncasecmp
524 2004-05-19 Matthew Mueller <donut@dakotacom.net>
526 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
527 command-line option (d1x r1.27)
529 * main/inferno.c: restore inferno.c initialization of
530 screen_compatible and use_double_buffer to 'normal' values, broken
531 long long ago in one of the high res menu patches (d1x r1.30)
533 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
534 resolutions to be specified on command line (d1x r1.2, r1.29,
535 r1.4) -- doesn't work yet
537 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
539 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
542 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
543 volume song stop/starting (d1x r1.7)
545 2004-05-18 Matthew Mueller <donut@dakotacom.net>
547 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
550 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
551 ogl_ulinec (d1x r1.29)
553 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
555 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
556 bottom are inclusive not exclusive (d1x r1.28)
558 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
559 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
561 * arch/sdl/digi.c: fix typo
563 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
565 * arch/win32/init.c, arch/win32/win32.c: move win32 window
566 creation code from arch_init_start into arch_init to fix weirdness
567 with --help (d1x r1.5, r1.6)
569 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
570 sync issues and lack of midi reset (d1x r1.5)
572 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
575 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
576 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
578 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
581 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
583 2004-05-18 Bradley Bell <btb@icculus.org>
585 * include/vecmat.h: comments/formatting
587 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
589 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
590 include/test.lnk: remove unnecessary files
592 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
593 This enables compilation with gcc 3.1
595 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
597 * main/switch.c: took care of switches triggering single-sided
598 walls (don't try to access the nonexistent adjacent wall via NULL
599 pointers or negative array indices)
601 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
603 * main/wall.c: fix invalid memory access for d1 levels which
604 don't have a corresponding wall behind.
606 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
608 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
609 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
610 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
611 interface header to new header file internal.h
613 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
615 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
616 bitmask for each joystick axis that has sent input data,
617 and will not crash Windows anymore during joystick setup because
618 of for() loop over axis being executed once too often.
620 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
621 gr_remap_mono_font() and call it after loading saved level.
623 * main/laser.c: limit homing missile turn rate
625 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
626 centers (work like fuel centers but provide shield)
628 * main/gameseg.c: fix endless loop in some levels with a
629 certain (complicated) structure
631 2004-05-13 Bradley Bell <btb@icculus.org>
633 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
634 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
635 updated project files for SDL 1.2.7
637 * Makefile.am: add VisualC, VisualCE dirs to tarball
639 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
641 * arch/sdl/digi.c: formatting
643 2004-05-12 Bradley Bell <btb@icculus.org>
645 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
648 * 2d/palette.c, include/palette.h: added function to create blend
651 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
653 2004-05-11 Bradley Bell <btb@icculus.org>
655 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
657 2004-05-10 Bradley Bell <btb@icculus.org>
659 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
660 g3_draw_transp_poly had the fade level backwards, decided to just
661 fix g3_draw_poly so it behaves correctly, transparency or not,
662 reverted changes to render_face
664 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
666 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
667 rendering transparent (e.g. cloaked) walls
669 * main/render.c: render_face now calls g3_draw_transp_poly() for
670 cloaked walls in OpenGL
672 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
674 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
675 that from other apps, had "static" distortions.
677 2004-04-22 Bradley Bell <btb@icculus.org>
679 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
681 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
682 aligned version of PUT_INTEL_* macros
684 2004-04-15 Bradley Bell <btb@icculus.org>
686 * main/inferno.c: comment out unused checksum variable
688 2004-04-14 Bradley Bell <btb@icculus.org>
690 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
692 2004-04-14 Terran Melconian <terran@consistent.org>
694 * main/gameseg.c: use portable rand function (fixes #1118)
696 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
698 * main/songs.c: uncomment calls to RBAStop (fixes #473)
700 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
702 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
703 get rid of warnings (now compiles with -Werror on SunOS)
705 * main/piggy.c: fix (really) wierd SunOS bug
707 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
708 caused by not allocating enough mem for rle bitmaps
710 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
712 * include/pstypes.h: sun OS typedef fixes
714 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
716 * main/piggy.c: fix bug 1067
718 * main/piggy.c: fix bugfix for 1067
720 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
721 with descent.pig of mac registered)
723 2003-12-18 Bradley Bell <btb@icculus.org>
725 * main/kconfig.c: fixes for linux-native joystick
727 * main/kconfig.c: bunch of fixes (esp. for non linux-native
730 * arch/include/joy.h: comments/formatting
732 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
734 * compilerdefs.txt: added FreeBSD defs
736 2003-12-08 Bradley Bell <btb@icculus.org>
738 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
741 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
743 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
744 arch/linux/ipx_udp.c: fix FreeBSD compile errors
746 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
748 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
749 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
750 get rid of silly ulongs
752 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
753 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
754 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
755 change relevant __linux__ macros to __ELF__
757 2003-11-27 Bradley Bell <btb@icculus.org>
759 * include/ogl_init.h: added proto for ogl_check_mode
761 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
762 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
765 2003-11-26 Bradley Bell <btb@icculus.org>
767 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
768 3.3 compiler warnings
770 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
773 * include/pstypes.h: OS X fixes
775 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
776 main/newmenu.h: linux fixes
778 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
779 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
780 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
781 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
782 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
785 * arch/sdl/gr.c: fix sdl gr_update
787 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
788 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
789 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
790 cfile/cfile.c, console/CON_console.c, include/d_io.h,
791 include/error.h, include/pstypes.h, include/strutil.h,
792 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
793 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
794 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
795 main/playsave.c, main/songs.c, main/state.c, main/text.c,
796 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
799 2003-11-25 Bradley Bell <btb@icculus.org>
801 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
802 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
803 libmve/VisualC/mveplayer.dsp: updated project files
805 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
808 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
809 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
810 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
811 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
814 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
815 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
818 2003-11-24 Bradley Bell <btb@icculus.org>
820 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
821 libmve/mveplay.c: stuff to play mve's in WinCE
823 * arch/win32/findfile.c: unused functions...
827 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
828 enabled mouse control of menus
830 * main/mission.h: oops, didn't mean to change this.
832 2003-11-21 Bradley Bell <btb@icculus.org>
834 * VisualCE/d2x/d2x.vcp: updated project file
836 2003-11-20 Bradley Bell <btb@icculus.org>
838 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
839 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
840 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
843 2003-11-17 Bradley Bell <btb@icculus.org>
845 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
846 main/menu.c: added option to disable kalinix under unix
848 * main/game.c, main/newmenu.c: always set menu mode for GL popups
850 2003-11-14 Bradley Bell <btb@icculus.org>
852 * main/automap.c: fix automap background image
854 * main/automap.c, main/automap.h: delete cruft
856 * main/automap.c: fix level number position
858 * main/automap.c: simplify g3_draw_line hack
860 * main/menu.c: stop pointless vid mode changes
862 2003-11-07 Bradley Bell <btb@icculus.org>
864 * NEWS, installation.txt: s'more documentation
866 2003-11-07 Steffen Pohle <stpohle@gmx.net>
868 * configure.ac: fix .exe extension problems
870 2003-11-07 Bradley Bell <btb@icculus.org>
872 * arch/ogl/ogl.c: disable texture format verification for OS X -
875 2003-11-06 Bradley Bell <btb@icculus.org>
877 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
878 use more traditional Alt+Enter for toggling fullscreen
880 * 2d/ibitblt.c, main/mission.h: comments/formatting
882 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
884 2003-11-06 Bradley Bell <btb@icculus.org>
886 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
887 resolution change, use kludge to avoid repetitive res changes
889 2003-11-04 Bradley Bell <btb@icculus.org>
891 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
892 structures and i/o routines back to piggy.c
894 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
896 * installation.txt: tell to install d1 .pig for better textures
898 2003-11-04 Bradley Bell <btb@icculus.org>
900 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
901 oem d1 v1.0 and registered d2 v1.0, comments
903 2003-11-03 Bradley Bell <btb@icculus.org>
905 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
906 all d1 shareware - even though files are different!
908 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
911 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
914 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
917 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
919 * main/movie.c: when no movies are found, divide by six the
920 number of warning lines sent to stdout
922 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
924 * include/byteswap.h: fix stupid copy/paste error
926 2003-10-24 Bradley Bell <btb@icculus.org>
928 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
929 gr_linear_rep_movsd_2x instead of almost identical
930 gr_linear_movsd_double. Better since we have assembly versions.
932 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
934 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
937 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
939 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
940 error with --disable-network, move reset_network_objects()
941 from gameseq.c to multi.c
943 2003-10-14 Bradley Bell <btb@icculus.org>
945 * AUTHORS, NEWS: stuff
947 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
949 2003-10-12 Bradley Bell <btb@icculus.org>
951 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
952 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
955 2003-10-12 Aaron Plattner <plattner@caltech.edu>
957 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
958 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
959 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
960 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
961 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
962 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
963 arch/win32/ipx_win.c, arch/win32/winnet.c,
964 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
965 main/multi.h, main/network.c: add IPv4 multicasting support
967 2003-10-11 Bradley Bell <btb@icculus.org>
969 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
971 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
972 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
973 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
974 main/weapon.h: lots of shareware and oem fixes
976 2003-10-10 Bradley Bell <btb@icculus.org>
978 * arch/win32/winnet.c: fixed stupid win32 network bug
980 2003-10-10 Bradley Bell <btb@icculus.org>
982 * main/piggy.c: increased D1_MAX_TMAP_NUM
984 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
986 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
987 which are animated in d2, refactorizes d1 texture reading
989 2003-10-10 Bradley Bell <btb@icculus.org>
991 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
992 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
993 main/collide.h, main/compbit.h, main/config.h, main/console.c,
994 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
995 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
996 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
997 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
998 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
999 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1000 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1001 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1002 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1003 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1004 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1005 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1006 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1007 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1008 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1009 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1010 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1011 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1012 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1013 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1014 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1015 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1016 main/wall.h: comments/formatting
1018 2003-10-09 Bradley Bell <btb@icculus.org>
1020 * main/text.c: fix text when using old datafiles
1022 * main/laser.h: comments/whitespace
1024 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1025 mines w/shareware data
1027 * include/DT_drawtext.h: deleted unused file
1029 2003-10-08 Bradley Bell <btb@icculus.org>
1031 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1033 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1035 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1036 main/menu.c: Disabled 'd2x keys' weapon selection
1038 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1040 * main/object.h, main/multi.h: get rid of most warnings issued by
1041 cpp-precomp of gcc from Mac OS X dev tools
1043 2003-10-05 Bradley Bell <btb@icculus.org>
1045 * NEWS, configure.ac: increment version number
1047 * cfile/cfile.c: better handling of CRLF text files (when that is
1050 * utilities/hogcreate.c, utilities/hogextract.c,
1051 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1052 reading/writing files
1054 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1055 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1058 2003-10-04 Bradley Bell <btb@icculus.org>
1060 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1062 * main/netmisc.c: change byte to sbyte, comments/whitespace
1064 2003-10-03 Bradley Bell <btb@icculus.org>
1066 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1068 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1071 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1072 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1073 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1074 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1075 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1076 main/object.c, main/object.h, main/paging.c, main/player.h,
1077 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1078 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1079 main/weapon.c, main/weapon.h: change byte to sbyte,
1082 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1083 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1084 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1085 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1087 * configure.ac: better checking for timeval
1089 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1091 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1092 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1093 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1094 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1095 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1096 main/multibot.c, main/network.c: Make network architecture
1097 choosable from game menu, add support for UDP/IP on Mac OS X and
1100 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1102 * include/byteswap.h: added macros for coping with alignment
1105 2003-10-02 Bradley Bell <btb@icculus.org>
1107 * main/multi.h: added padding to little-endian version of
1110 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1112 * main/netmisc.c: delete duplicate function
1114 2003-10-01 Bradley Bell <btb@icculus.org>
1116 * main/bm.c: make sure d1_texture_indices gets freed between
1119 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1121 * main/piggy.h: fix size of d1 shareware descent.pig
1123 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1125 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1126 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1127 replacements for non-animated textures
1129 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1131 * main/controls.c: use fixed 20fps wiggle
1133 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1135 * Makefile.am, debian/changelog.in, debian/control,
1136 debian/d2x-common.dirs, debian/d2x-common.install,
1137 debian/d2x-common.manpages, debian/d2x-gl.files,
1138 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1139 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1140 utilities/Makefile.am, utilities/hogcreate.1,
1141 utilities/hogextract.1, utilities/mvlcreate.1,
1142 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1143 add man pages, distribute utility programs in new d2x-common deb
1145 * rpm/d2x.spec.in: updated rpm spec file
1147 2003-08-02 Bradley Bell <btb@icculus.org>
1149 * cfile/cfile.c: update raw_position in cfputc and cfputs
1151 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1153 * main/piggy.c: make error message more friendly
1155 * main/piggy.c: simplify copying of bitmap flags
1157 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1160 * cfile/cfile.c: revert to always using custom fgets
1162 * main/endlevel.c, main/mission.c: handle missing exit sequence
1163 components gracefully
1165 * main/playsave.c: comments
1167 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1169 * cfile/cfile.c: update raw_position in cfwrite
1171 * main/network.c: comments/formatting
1173 2003-06-22 Bradley Bell <btb@icculus.org>
1175 * cfile/cfile.c: use standard fgets for non-archive files
1177 * main/movie.c: use con_printf for missing movie warning
1179 2003-06-18 Bradley Bell <btb@icculus.org>
1181 * main/movie.c: fixed cfile conversion of movielib code
1183 * main/console.c, main/hud.c: strip out colors, etc when printing
1186 * include/u_mem.h: fix NDEBUG calloc macro
1188 2003-06-15 Bradley Bell <btb@icculus.org>
1190 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1193 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1194 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1195 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1196 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1197 main/scores.c, main/state.c, main/text.c, misc/args.c,
1198 misc/strio.c: convert file i/o to cfile
1200 2003-06-14 Bradley Bell <btb@icculus.org>
1202 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1203 writing and other modes besides "rb" (mostly taken from
1206 2003-06-09 Bradley Bell <btb@icculus.org>
1208 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1211 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1212 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1215 2003-06-07 Taylor Richards <taylor@icculus.org>
1217 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1219 2003-06-07 Bradley Bell <btb@icculus.org>
1221 * main/console.c: fix non-console build
1223 * main/gamesave.c: comments
1225 * main/bm.c: remove redundant break
1227 2003-06-06 Bradley Bell <btb@icculus.org>
1229 * main/gauges.c, main/kconfig.c: comments/formatting
1231 * console/.cvsignore: added .cvsignore
1233 * main/console.c: can't write to console after it's closed
1235 2003-06-05 Bradley Bell <btb@icculus.org>
1237 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1238 console/internal.c, console/internal.h, include/CON_console.h,
1239 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1240 finish console conversion away from SDL
1242 2003-06-04 Bradley Bell <btb@icculus.org>
1244 * console/CON_console.c, include/CON.console.h, include/console.h,
1245 main/console.c, main/game.c: console conversion to native gr,
1248 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1249 put prototype for gr_bm_bitblt in gr.h
1251 2003-06-03 Bradley Bell <btb@icculus.org>
1253 * console/CON_console.c, console/DT_drawtext.c,
1254 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1255 main/console.c: use native fonts for console
1257 * main/playsave.c: use shorts for short data
1259 2003-06-02 Bradley Bell <btb@icculus.org>
1261 * configure.ac, main/console.c: set console background, fix
1264 2003-06-01 Bradley Bell <btb@icculus.org>
1266 * Makefile.am, arch/sdl/event.c, configure.ac,
1267 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1268 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1269 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1270 main/gamerend.c: added console code (from SDL_console)
1272 2003-05-30 Bradley Bell <btb@icculus.org>
1274 * README: minor update
1276 2003-05-28 Bradley Bell <btb@icculus.org>
1278 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1283 2003-06-06 Bradley Bell <btb@icculus.org>
1285 * main/kconfig.c: fix crash in control menus
1287 * main/gauges.c: force cockpit redraw in opengl
1289 * main/gamerend.c: move ogl swap, so cockpit and console get
1292 2003-06-01 Bradley Bell <btb@icculus.org>
1294 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1298 2003-05-12 Bradley Bell <btb@icculus.org>
1300 * configure.ac: increment version number
1302 * main/bm.c: use con_printf for exit model warnings
1304 * configure.ac: must check for timespec after setting -mno-cygwin
1306 * main/inferno.c: added -nohogdir and -userdir options
1308 * NEWS, main/titles.c: use briefings with no extension
1312 2003-04-30 Bradley Bell <btb@icculus.org>
1314 * configure.ac: have to include time.h when checking for nanosleep
1316 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1319 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1320 increment version number
1322 * main/Makefile.am: make dist fix
1326 2003-04-29 Bradley Bell <btb@icculus.org>
1328 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1331 2003-04-24 Bradley Bell <btb@icculus.org>
1333 * configure.ac: increment version number
1335 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1338 2003-04-24 Ingo van Lil <inguin@gmx.de>
1340 * main/render.c: fix misspellings of NDEBUG
1344 2003-04-14 Bradley Bell <btb@icculus.org>
1346 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1348 2003-04-11 Bradley Bell <btb@icculus.org>
1350 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1355 2003-04-11 Bradley Bell <btb@icculus.org>
1357 * libmve/mveplay.c: use _sleep instead of sleep on win32
1359 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1360 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1361 include/cfile.h, include/error.h, libmve/Makefile.am,
1362 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1363 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1364 utilities/Makefile.am: comments/formatting/dist problems
1366 * configure.ac: use different defines for os x
1368 2003-04-07 Bradley Bell <btb@icculus.org>
1370 * include/error.h, misc/error.c: put some old stuff back in,
1371 eliminate duplicate error messages
1373 * main/text.c: don't die on text not found
1376 * main/inferno.c: print some useful info if hog not found, allow
1377 -help to work if no text available
1379 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1381 * arch/linux/Makefile.am: revert to previous version, so linux
1384 2003-04-03 Bradley Bell <btb@icculus.org>
1386 * main/endlevel.c: fixed exit model scheme yet again
1388 2003-04-02 Bradley Bell <btb@icculus.org>
1390 * misc/error.c: call Int3 on Assert
1392 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1395 * main/wall.c: don't die when trying to toggle nonexistent
1396 segment... vertigo level 10 is buggy!
1398 * main/gamemine.c: comments/formatting
1400 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1402 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1403 main/inferno.c: Allow use of 22K sound samples
1405 2003-03-29 Bradley Bell <btb@icculus.org>
1407 * arch/ogl/gr.c: default to bitmapped reticle
1409 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1410 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1413 * arch/sdl/joy.c: fixed text seen for hats in control config
1416 2003-03-28 Bradley Bell <btb@icculus.org>
1418 * main/bm.c: heh, model nums in vertigo are hardcoded,
1419 N_D2_POLYGON_MODELS can't change
1421 * configure.ac, include/d1x.xpm, include/descent.xpm,
1422 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1425 2003-03-27 Bradley Bell <btb@icculus.org>
1427 * main/text.h: fixed text references for hat directions
1429 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1431 2003-03-26 Bradley Bell <btb@icculus.org>
1433 * main/playsave.c: make d2x keys backward compatible
1435 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1437 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1440 2003-03-26 Bradley Bell <btb@icculus.org>
1442 * main/piggy.c: fix crash when d1 data not present
1444 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1445 read/write from plr file
1447 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1448 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1449 added escort.h header
1451 2003-03-25 Bradley Bell <btb@icculus.org>
1453 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1454 D1_PIGFILE ("descent.pig") macro
1456 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1457 models from d1 pig file
1459 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1460 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1461 really) from d1 pig file
1463 2003-03-23 Bradley Bell <btb@icculus.org>
1465 * main/bm.c: stop extra robots from overwriting exit models
1467 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1468 texture list doesn't get full
1470 * main/bm.c: fix mem leak when reading extra robots
1472 2003-03-21 Bradley Bell <btb@icculus.org>
1474 * main/menu.c: Added option to set movie resolution (mostly works)
1476 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1478 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1479 replacement functions to piggy.c
1481 * main/gameseq.c: attempt to support mac d1 descent.pig
1483 * main/bm.c: fix mem leak
1485 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1486 files, both d1 and d2 oem briefing where showed
1488 * main/inferno.c, main/movie.c: Change the default movie
1489 resolution to "high", implement the option -lowresmovies
1491 2003-03-20 Bradley Bell <btb@icculus.org>
1493 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1495 * main/piggy.c: comments
1497 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1499 * main/gameseq.c: delete duplicate function
1501 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1503 2003-03-19 Bradley Bell <btb@icculus.org>
1505 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1506 (cddb discid) support
1508 * arch/sdl/digi.c, main/kludge.c: implemented
1509 digi_link_sound_to_object3 for looping sounds, other looping stuff
1511 * arch/sdl/gr.c: removing dependencies on stuff in main/
1513 * arch/linux/Makefile.am, arch/linux/init.c,
1514 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1515 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1516 other header cleanups
1518 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1520 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1522 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1523 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1524 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1525 load d1 textures for d1 levels
1527 2003-03-19 Bradley Bell <btb@icculus.org>
1529 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1530 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1531 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1532 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1535 * README: added some OS X info
1537 2003-03-17 Bradley Bell <btb@icculus.org>
1539 * main/newdemo.c: simplify DEMO_FILENAME macro
1541 * main/console.c, main/game.c: enable experimental console support
1543 * main/gamerend.c: fixed location of fps meter in multi
1545 2003-03-16 Bradley Bell <btb@icculus.org>
1547 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1548 also look in shared data dir for demos
1550 * main/newdemo.c, main/newdemo.h: comments/formatting
1552 2003-03-15 Christopher Thielen <chris@luethy.net>
1554 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1555 thinking d2 cd is always present
1557 2003-03-15 Bradley Bell <btb@icculus.org>
1559 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1562 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1565 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1566 gr_init. don't really know why this works, though
1568 2003-03-14 Bradley Bell <btb@icculus.org>
1570 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1572 * unused/bios/rbaudio.h: removed duplicate file
1574 2003-03-14 Christopher Thielen <chris@luethy.net>
1576 * arch/sdl/rbaudio.c: stop cd audio when exiting
1578 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1580 * main/gamecntl.c: add comments to the "only matt knows" cheats
1582 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1584 * main/gamemine.c: formatting, better texture conversion for d1
1587 2003-03-14 Bradley Bell <btb@icculus.org>
1589 * main/piggy.c: must swap all mac version pigfiles
1591 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1592 main/multi.c: formatting, minor cleanups
1594 * 2d/rle.c: need to swap line_size on bigendian machines
1596 * main/mission.c, main/mission.h: detect mac full version hogfile
1598 2003-03-13 Bradley Bell <btb@icculus.org>
1600 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1601 added joy/mouse sensitivity slider, increased range to 16, and
1604 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1607 * arch/linux/Makefile.am: removed extra backslash
1609 * TODO, installation.txt: updated some documentation
1611 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1612 menu, with maxfps option
1614 2003-03-12 Bradley Bell <btb@icculus.org>
1616 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1618 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1619 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1620 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1621 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1622 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1623 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1624 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1625 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1626 arch/linux/include/music.h, arch/linux/include/serial.h,
1627 arch/linux/include/ukali.h: formatting
1629 2003-03-11 Chris Arena <ccarena@cox.net>
1631 * main/menu.c: fixed brightness slider
1633 2003-03-01 Bradley Bell <btb@icculus.org>
1635 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1636 robots and animated bitmaps work, but colors are messed up
1638 2003-02-28 Bradley Bell <btb@icculus.org>
1640 * main/player.h: whitespace
1642 * main/automap.c, main/cntrlcen.c, main/collide.c,
1643 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1644 descent.hog is present, d1 becomes mission 0)
1646 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1647 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1648 arch/win32/winnet.c: MinGW compiles with network enabled again,
1649 but still doesn't work
1653 2003-02-28 Bradley Bell <btb@icculus.org>
1655 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1656 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1657 many opengl glitches
1659 2003-02-27 Bradley Bell <btb@icculus.org>
1661 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1662 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1663 main/network.c, main/network.h: noted that hoard.ham is only needed
1664 for multiplayer HOARD games, and should not be equated with
1665 "vertigo". put HoardEquipped() back in network.c.
1667 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1668 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1669 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1670 use timer_delay instead of d_delay
1672 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1674 * main/render.c: added replacement qsort for solaris
1676 2003-02-26 Bradley Bell <btb@icculus.org>
1678 * main/gamemine.c: texture conversion for d1 shareware
1680 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1682 * main/gamemine.c: better texture conversion for d1 levels
1684 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1686 * main/kconfig.c: fix joystick support under MinGW
1688 2003-02-26 Bradley Bell <btb@icculus.org>
1690 * main/playsave.c: fix swapping glitch
1692 * configure.ac, readme.txt: clean stuff up, getting ready for
1695 * main/titles.c: begin support for rendering spinning robots in
1698 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1701 * main/gamemine.c: load d1 shareware levels!
1703 2003-02-25 Bradley Bell <btb@icculus.org>
1707 * autogen.sh: add warning about old auto* versions, use
1710 2003-02-24 Bradley Bell <btb@icculus.org>
1712 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1713 briefings mostly working
1715 * main/movie.c, main/titles.c: fixed some more briefing glitches
1717 2003-02-23 Bradley Bell <btb@icculus.org>
1719 * main/movie.c: fixed crash when using shareware data files
1722 * arch/sdl/digi.c: fix crash on non-existent sounds
1723 (i.e. shareware data)
1725 2003-02-22 Bradley Bell <btb@icculus.org>
1727 * main/titles.c: fixed fullscreen toggle in briefings
1729 2003-02-21 Bradley Bell <btb@icculus.org>
1731 * configure.ac: check for mingw when enabling nasm
1733 * main/playsave.c: enable loading player files of either byte
1736 2003-02-20 Bradley Bell <btb@icculus.org>
1738 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1740 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1741 #343, not "rest of solution to bug #344"
1743 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1746 * main/kludge.c: partial solution to bug #344
1748 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1750 * compilerdefs.txt: added linux/mips info
1752 * ChangeLog: clean up changelog
1754 2003-02-19 Bradley Bell <btb@icculus.org>
1756 * libmve/mveplay.c: os x needs nanosleep prototype.
1758 2003-02-18 Bradley Bell <btb@icculus.org>
1760 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1762 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1763 to disable/enable audio
1765 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1767 * main/: movie.h, titles.c: make sure movie's palette is set before
1768 writing briefing text. Fixes bug #359
1770 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1773 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1774 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1777 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1780 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1781 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1782 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1785 * include/libmve.h: blah
1787 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1789 * main/render.c: 2nd attempt to fix solaris qsort bug
1791 2003-02-18 Bradley Bell <btb@icculus.org>
1793 * configure.ac, include/pstypes.h: put alignment detection in
1796 2003-02-17 Bradley Bell <btb@icculus.org>
1798 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1799 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1800 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1801 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1802 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1803 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1804 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1805 moved mve stuff to separate subdir
1807 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1808 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1809 mve code. Fixes (at least) bugs #41, #348, and #350.
1811 2003-02-14 Bradley Bell <btb@icculus.org>
1813 * main/Makefile.am: no more Makefile.mveplay. again
1815 * main/mveplay.c: typo
1817 2003-02-13 Bradley Bell <btb@icculus.org>
1819 * utilities/mvlextract.c: uint -> unsigned int
1821 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1822 standalone mveplayer, win32 support
1824 * main/movie.c: random bugfixes, win32 support
1826 * arch/sdl/Makefile.am: formatting
1828 * configure.ac: disable networking on mac/win for now
1830 * main/newmenu.c: comments
1832 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1834 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1835 redundant swap functions.
1837 2003-02-13 Bradley Bell <btb@icculus.org>
1839 * ChangeLog: update changelog
1841 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1843 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1844 polymodel alignment issues.
1846 2003-02-13 Bradley Bell <btb@icculus.org>
1848 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1849 fix various little bugs
1851 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1852 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1854 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1857 * README.utils: new file
1859 * main/: mve_main.c, mveplay.c: more movie fixes
1861 * README: updated README
1863 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1865 2003-02-12 Bradley Bell <btb@icculus.org>
1867 * utilities/mvlextract.c: bigendian mvl support
1869 * main/mveplay.c: formatting, stuff
1871 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1872 truecolor mve support, standalone mveplayer
1874 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1875 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1876 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1877 standalone mveplayer
1879 2003-01-22 Bradley Bell <btb@icculus.org>
1881 * include/: interp.h, interp.h: restore prototype for
1882 swap_polygon_model_data
1884 2003-01-21 Bradley Bell <btb@icculus.org>
1886 * main/piggy.c: use memcpy to avoid alignment problem
1888 * compilerdefs.txt: updated some defs, added sunos/sparc
1890 2003-01-15 Bradley Bell <btb@icculus.org>
1892 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1894 * main/gamemine.c: attempting to support d1 shareware
1896 * compilerdefs.txt: update defs
1898 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1900 * main/mveplay.c: fix several bugs, comments, formatting.
1902 2003-01-15 Bradley Bell <btb@icculus.org>
1904 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1905 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1906 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1907 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1910 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1911 formatting, comments
1913 2003-01-11 Bradley Bell <btb@icculus.org>
1915 * main/: mission.c, mission.h: attempt to support d1 for mac
1918 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1920 * main/object.h: foo
1922 2003-01-09 Bradley Bell <btb@icculus.org>
1924 * main/movie.c: use ifdef around gr_toggle_fullscreen
1926 2003-01-07 Bradley Bell <btb@icculus.org>
1928 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1929 main/mission.h: don't need .msn file for descent.hog anymore
1933 2003-01-06 Bradley Bell <btb@icculus.org>
1935 * main/mission.h, main/mission.c: comments
1937 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1940 2003-01-03 Bradley Bell <btb@icculus.org>
1942 * utilities/: txb2txt.c, txt2txb.c: remove old files
1944 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1946 * main/polyobj.c: attempt to make read_model_file
1949 * main/menu.c: move vertigo text
1951 2003-01-02 Bradley Bell <btb@icculus.org>
1953 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1954 main/polyobj.h: cleanup alignment changes
1956 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1957 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1958 main/object.h: fix alignment issues on sparc
1960 * cvshowto.txt: update cvs info
1964 * 2d/rle.c: make rle_swap handle RLE_BIG
1966 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1968 * main/render.c: workaround solaris qsort bug
1970 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1972 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1973 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1975 * arch/linux/Makefile.am: enabled linux joystick, kali
1977 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1978 arch/sdl/event.c: enabled linux joystick
1980 2002-12-31 Bradley Bell <btb@icculus.org>
1982 * main/gamemine.c: simplified warning msg
1984 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1986 * main/render.h: fix compiler warning
1988 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1990 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1992 2002-12-24 Bradley Bell <btb@icculus.org>
1994 * main/mission.c: fixes an infinite loop which was caused by d2x
1995 thinking d2demo was a descent 1 mission
1997 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1999 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2001 2002-12-24 Bradley Bell <btb@icculus.org>
2003 * main/render.c: comments
2005 2002-10-30 Bradley Bell <btb@icculus.org>
2007 * main/inferno.c: add help for -hogdir option
2009 * main/inferno.c: added -hogdir option
2011 2002-10-28 Bradley Bell <btb@icculus.org>
2013 * main/: inferno.c, menu.c: enabled Vertigo displays
2015 * include/3d.h: typo
2017 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2019 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2020 main/netmisc.c, main/network.c: simplify and eliminate redundant
2023 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2025 * maths/fixc.c: fix infinite loop in quad_sqrt.
2027 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2028 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2030 2002-10-12 Bradley Bell <btb@icculus.org>
2032 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2034 2002-10-11 Bradley Bell <btb@icculus.org>
2036 * main/hud.c: make hud_message work correctly
2038 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2041 * main/network.c: formatting, small fixes
2043 2002-10-10 Bradley Bell <btb@icculus.org>
2045 * main/netmisc.h: no swap_object for little-endian
2047 * main/: netmisc.h, network.c: use macros to simplify network
2050 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2053 * main/inferno.c: enable loading screen for mac shareware with
2056 * main/netmisc.c: whitespace
2058 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2061 * main/hud.c: whitespace
2063 * configure.ac: remove shareware build, add macdata build
2065 * main/songs.c: whitespace
2067 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2068 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2071 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2074 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2076 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2077 comments, formatting, etc.
2079 * iff/iff.c: fix bigendian iff loading.
2081 2002-10-03 Bradley Bell <btb@icculus.org>
2083 * utilities/txb2tex.c: typo
2085 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2086 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2089 * arch/sdl/mouse.c: whitespace
2091 2002-09-19 Bradley Bell <btb@icculus.org>
2093 * main/kconfig.c: fix a oops, add old logs
2095 * main/kconfig.c: support for >3 mouse buttons
2097 2002-09-18 Bradley Bell <btb@icculus.org>
2099 * include/gr.h: fix palette swap define
2101 2002-09-14 Bradley Bell <btb@icculus.org>
2103 * main/titles.c: load hires briefing screen if lores doesn't exist
2104 (i.e. vertigo) and MenuHires=0
2106 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2108 * main/: multi.h, network.h: pack some structures for ipx
2111 2002-09-14 Bradley Bell <btb@icculus.org>
2113 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2114 and load_endlevel_data() to expect newline-terminated strings, fix
2115 load_game_data to read null-terminated string for
2118 2002-09-07 Bradley Bell <btb@icculus.org>
2120 * main/newmenu.c: added error message
2122 * main/menu.h: enable -nohires with mac shareware
2124 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2126 * 2d/font.c: enable 0/255 palette swap for fonts
2128 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2131 * 2d/2dsline.c: fix ogl blooper
2133 2002-09-05 Bradley Bell <btb@icculus.org>
2135 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2138 * include/strutil.h: need string.h for strcasecmp
2140 * include/rle.h: okay, maybe it needs to be this way
2142 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2144 * 2d/scalec.c: more stuff from d2src
2146 * 2d/rle.c: more stuff from d2src, formatting
2148 * 2d/font.c: useless cruft
2150 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2152 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2155 2002-09-04 Bradley Bell <btb@icculus.org>
2157 * include/grdef.h: fix compiler warnings
2159 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2161 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2164 * main/game.c: we want the mac ibitblt for everything but dos and
2167 * main/texmerge.c: these routines are in tmerge.c
2169 * main/credits.c: enable credits for mac and oem data
2171 * main/bm.c: use either exit.ham or exit.pofs
2173 * include/ibitblt.h: enable some more code from d2src
2175 * include/gr.h: enable mac ubitblt_double
2177 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2179 * include/grdef.h: moved some inline asm from linear.h
2181 * 2d/ibitblt.c: brought in line with original d2 version
2183 * 2d/bitblt.c: reverted to original d2 version of this file, then
2184 added d1x enhancements
2186 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2188 * 2d/linear.h: moved these back to their original locations
2191 * main/mveplay.c: close some memory holes, speed up palette loading
2193 * main/movie.c: added fullscreen toggle while playing movies
2195 * main/inferno.c: comment out -superhires help text (always on)
2197 * include/timer.h: added approx_fsec_to_usec macro
2199 * arch/sdl/joy.c: fix compiler warning
2201 2002-09-01 Bradley Bell <btb@icculus.org>
2203 * main/network.c: oops
2205 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2207 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2208 timer_get_fixed_seconds
2212 2002-08-31 Bradley Bell <btb@icculus.org>
2214 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2217 * main/multi.h: network endian stuff
2219 * 2d/font.c, include/gr.h: fast file i/o for font headers
2221 * arch/win32/arch_ip.cpp: unused file
2223 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2224 bigendian networking fixes
2226 * main/menu.c: make net menu more accurate, also make superhires
2229 * include/pstypes.h: better to have __pack__ all the time, I think.
2230 needed for networking, e.g.
2232 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2235 * arch/win32/Makefile.am: unused file
2239 2002-08-30 Bradley Bell <btb@icculus.org>
2241 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2243 * main/: newmenu.h, titles.c: formatting
2245 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2246 main/multi.h: networking works, finally
2248 * TODO: added TODO file
2250 * arch/linux/arch_ip.cpp: unused fine
2252 * README: network sorta working
2254 * main/: Makefile.am, multi.c, network.c, network.h: more
2257 * main/menu.c: load builtin mission correctly
2259 * main/inferno.c: documentation
2261 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2264 * main/Makefile.mveplay: don't need no more
2266 2002-08-29 Bradley Bell <btb@icculus.org>
2268 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2269 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2270 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2273 * include/ipx_drv.h: more network fixing
2275 * arch/linux/include/ipx_drv.h: more network fixing
2277 * include/ipx.h: formatting
2279 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2281 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2282 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2283 main/inferno.c: fixed networking fuck-up?
2285 * Makefile.am: moved mingw info to README
2287 * README, mingw32.txt: moved mingw info to README
2289 2002-08-27 Bradley Bell <btb@icculus.org>
2291 * utilities/mvlextract.c: allow specifying file to extract
2293 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2296 * utilities/hogextract.c: allow specifying file to extract
2298 * main/mission.c: Have to get mission_num _after_ promoting...
2300 * main/: gameseq.c, titles.c: beginning d1 briefing support
2302 * descent.msn: beginning d1 briefing support
2304 * main/: titles.c, titles.h: d1-style mission briefings
2306 * main/piggy.h: whitespace
2308 * main/movie.c: beginning robot movie support, fall back on lo/hi
2309 res if hi/lo not available
2311 * main/mission.c: added Builtin_mission_num for builtin mission,
2312 D1Hogdir, d1-style mission briefings
2314 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2317 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2318 (for d1 missions that need d1 data)
2320 * 2d/ibitblt.c: whitespace
2322 2002-08-26 Bradley Bell <btb@icculus.org>
2324 * utilities/mvlcreate.c: oops
2326 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2329 * utilities/hogextract.c: added [v]iew option
2331 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2333 * main/titles.c: fix writable string, disable DumbAdjust thing
2335 * main/polyobj.h: whitespace
2337 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2340 * main/movie.c: read movies from AltHogDir, other fixes
2342 * main/: mission.c, mission.h: fix bug w/mission filename
2344 * main/gameseq.c: comments
2346 * main/digi.h: whitespace n stuff
2348 * include/mve_audio.h: added audio flag macros
2350 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2355 2002-08-23 Bradley Bell <btb@icculus.org>
2357 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2360 * Makefile.am: remove d2demo.mn2
2362 * cfile/cfile.c, include/cfile.h: add cfile_size function
2364 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2365 eliminate need for .mn2 files for oem and demo
2367 2002-08-22 Bradley Bell <btb@icculus.org>
2369 * main/bm.c: fix for vertigo
2371 * main/menu.h: make OEM menu pcx available
2373 * 2d/rle.c: merge with original d2 file
2375 * Makefile.am, configure.ac: let mission files get installed by
2378 2002-08-17 Bradley Bell <btb@icculus.org>
2380 * configure.ac: make FAST_FILE_IO the default on little-endian
2383 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2385 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2388 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2390 * main/: game.c, menu.c, mission.c: promote builtin missions.
2392 2002-08-15 Bradley Bell <btb@icculus.org>
2394 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2395 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2397 * utilities/.cvsignore: added cvsignore
2399 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2402 * main/piggy.c: mac data file loading
2404 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2405 transparency and swap 0/255 correctly for mac data files
2407 2002-08-13 Bradley Bell <btb@icculus.org>
2409 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2410 to utilities to avoid conflict with c++ std lib <utility>
2412 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2413 txt2txb.c: moved utility to utilities to avoid conflict with c++
2416 * Makefile.am, configure.ac: add utilities
2418 2002-08-09 Bradley Bell <btb@icculus.org>
2420 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2423 2002-08-08 Bradley Bell <btb@icculus.org>
2425 * main/inferno.c: comments
2427 * main/: newmenu.c, songs.c: mac demo datafile support
2429 * installation.txt: update
2431 * main/gamesave.c: use lowercase for consistency
2433 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2434 models for other than d2demo
2436 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2438 * main/gamemine.c: formatting, better d1 texture conversion
2440 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2441 main/mission.h: recognize .msn mission files.
2443 2002-08-07 Bradley Bell <btb@icculus.org>
2445 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2446 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2447 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2448 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2449 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2450 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2453 2002-08-06 Bradley Bell <btb@icculus.org>
2455 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2457 * main/Makefile.am: formatting
2459 * 2d/font.c: make gr_remap_font just reload the whole thing
2461 * configure.ac: formatting
2463 * Makefile.am: added d2demo.mn2
2465 * d2demo.mn2: mission file for shareware
2467 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2468 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2470 * main/sounds.h: shareware stuff, whitespace
2472 * main/: polyobj.c, polyobj.h: more fast i/o macros
2474 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2477 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2478 endlevel stuff to non-shareware, allow movies/endlevel for
2481 * main/cntrlcen.c: typo
2483 * main/bm.h: use global Piggy_hamfile_version
2485 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2486 macros, use global Piggy_hamfile_version
2488 * main/Makefile.am: terrain and movie stuff always used now
2490 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2493 * main/: gamemine.c, gamesave.c: load DMB levels
2495 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2496 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2498 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2500 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2502 2002-08-04 Bradley Bell <btb@icculus.org>
2504 * main/inferno.c: shareware stuff, formatting
2506 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2508 * arch/sdl/gr.c: don't need to set mode in gr_init
2510 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2512 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2515 * Makefile.am, descent.mn2: added mission file for descent 1
2517 2002-08-02 Bradley Bell <btb@icculus.org>
2519 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2520 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2521 main/piggy.h, misc/error.c: junk
2523 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2524 render.h, scores.c, scores.h, terrain.c: shareware stuff
2526 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2527 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2528 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2529 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2530 main/weapon.c, main/weapon.h: fast i/o macros
2532 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2534 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2535 main/gamemine.h, main/gamesave.c: load d1 levels
2537 2002-07-30 Bradley Bell <btb@icculus.org>
2539 * configure.ac: oops
2541 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2544 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2545 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2546 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2547 main/piggy.c, main/titles.c: support shareware datafiles!
2549 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2550 piggy.c: SHAREWARE fixes
2552 2002-07-29 Bradley Bell <btb@icculus.org>
2554 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2555 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2556 misc/fileutil.c: Portability - OS X support
2558 2002-07-27 Bradley Bell <btb@icculus.org>
2560 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2561 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2562 segment.h: portability
2564 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2565 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2566 main/wall.h: portabilization
2568 * 2d/font.c, include/gr.h: portability
2570 2002-07-26 Bradley Bell <btb@icculus.org>
2572 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2574 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2576 * main/player.c: foo
2578 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2580 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2581 misc/fileutil.h: portable file i/o utils
2583 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2584 writable string anymore... / formatting
2586 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2587 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2588 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2589 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2590 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2591 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2592 portable-izing file loading routines
2594 2002-07-24 Bradley Bell <btb@icculus.org>
2596 * main/mveplay.c: correctly play files with 16bit uncompressed
2597 audio, mem checking, etc
2599 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2602 2002-07-23 Bradley Bell <btb@icculus.org>
2604 * misc/Makefile.am: unused file
2606 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2607 main/sounds.h: remove experimental nmovie stuff
2609 * main/movie.c: add some debugging output
2611 2002-07-22 Bradley Bell <btb@icculus.org>
2613 * main/: console.c, state.c: simplified header
2615 * main/movie.c: enable mveplay audio
2617 * main/old/movie.c: moved to main/
2619 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2620 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2621 main/mvelib.c, main/mveplay.c: initial movie support
2623 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2624 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2625 include/ogl_init.h, include/pstypes.h, main/console.c,
2626 main/state.c, mem/mem.c: OS X stuff
2628 * configure.ac: OS X and movie stuff
2630 2002-07-19 Bradley Bell <btb@icculus.org>
2632 * compilerdefs.txt: OSX defs
2634 2002-07-18 Bradley Bell <btb@icculus.org>
2636 * main/inferno.c: use simpler rcs tags
2638 * autogen.sh: keep Changelog in cvs (and use --accum)
2640 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2641 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2642 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2643 main/songs.c: changed cdrom->rbaudio
2645 * include/rbaudio.h: moved to /include
2647 2002-07-17 Bradley Bell <btb@icculus.org>
2649 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2650 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2651 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2652 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2653 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2654 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2655 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2656 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2657 3d/setup.c: use simpler rcs tags
2662 2002-07-17 Bradley Bell <btb@icculus.org>
2664 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2666 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2668 * debian/rules: don't need readme's
2670 * debian/rules: move d1x license to COPYING, license clarifications
2672 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2673 license to COPYING, license clarifications
2675 * debian/rules: fix debian docs
2677 * debian/rules: fix debian manpages
2679 * debian/d2x-sdl.menu: fix debian menu
2681 * debian/rules: link to undocumented man page for debs
2683 * Makefile.am, configure.ac, debian/control, debian/copyright,
2684 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2685 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2686 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2689 2002-07-16 Bradley Bell <btb@icculus.org>
2691 * debian/: rules, changelog.in: deb stuff
2693 * configure.ac: cleaner nasm detection
2695 * debian/: changelog.in, control, rules: deb stuff
2697 * README, installation.txt: typos, stuff
2699 * configure.ac: better #defines
2701 * configure.ac: whitespace
2703 * configure.ac: better documentation
2705 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2706 SDL_JOYSTICK not needed
2708 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2710 * configure.ac: need higher SDL for joystick
2712 * debian/: control, rules: deb stuff
2714 * arch/sdl/joy.c: old junk
2716 * Makefile.am, configure.ac: automake updates
2718 * main/: inferno.c, text.c: don't use althogdir on non-unix
2720 * configure.ac: more autoconf updates
2722 * misc/strutil.c: better strrev
2724 * main/inferno.c: need limits.h on mingw also
2726 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2729 2002-04-19 Bradley Bell <btb@icculus.org>
2731 * main/network.c: let hoard.ham be a cfile
2733 * main/text.c: better error message when hog not found
2737 2002-03-23 Bradley Bell <btb@icculus.org>
2739 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2740 arch/sdl/Makefile.am: Use SDL joystick automatically
2742 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2744 2002-03-05 Bradley Bell <btb@icculus.org>
2746 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2749 2002-02-23 Bradley Bell <btb@icculus.org>
2751 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2753 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2754 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2755 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2756 main/editor/Makefile.am: moved includes to include
2758 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2760 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2761 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2762 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2765 * main/game.c: disabled cockpit for OGL, formatting
2767 * 2d/ibitblt.c: formatting
2769 2002-02-16 Bradley Bell <btb@icculus.org>
2771 * include/oldsdl.h: check for older macros
2773 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2774 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2775 allow older sdl versions
2777 2002-02-15 Bradley Bell <btb@icculus.org>
2779 * main/: automap.c, automap.h, inferno.c: automap resolution now
2782 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2784 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2785 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2786 win32/include/key_arch.h: never mind - that would be pointless
2788 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2789 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2790 win32/include/key_arch.h: copied files from d1x
2792 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2793 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2795 * main/multipow.c: need conf.h
2797 * arch/win32/Makefile.am: new file
2799 * include/pstypes.h: added u_int16_t (needed in base_ip)
2801 * arch/win32/arch_ip.cpp: copied from d1x
2803 2002-02-14 Bradley Bell <btb@icculus.org>
2805 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2807 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2808 main/netlist.c: Added hotkeys to toggle fullscreen mode
2810 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2811 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2813 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2814 reorder.h: Lotsa networking stuff from d1x
2816 2002-02-13 Bradley Bell <btb@icculus.org>
2818 * include/gr.h, main/game.c: Fullscreen toggle stuff
2820 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2823 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2824 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2827 2002-02-11 Bradley Bell <btb@icculus.org>
2829 * main/bm.c: use portable loader if bigendian
2831 * include/pstypes.h: don't define bool for c++
2833 * include/cfile.h: extern AltHogDir stuff
2835 * include/byteswap.h: use WORDS_BIGENDIAN
2837 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2839 * main/vers_id.h: added D2X_IVER
2841 * misc/args.c: don't use d1x.ini
2843 * Makefile.am: rpm stuff
2845 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2848 2002-02-09 Bradley Bell <btb@icculus.org>
2850 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2852 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2854 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2857 2002-02-06 Bradley Bell <btb@icculus.org>
2859 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2860 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2861 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2863 * debian/: changelog.in, control, copyright, d2x-gl.files,
2864 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2868 2002-02-02 Bradley Bell <btb@icculus.org>
2870 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2872 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2873 Enabled RELEASE option
2875 2002-01-31 Bradley Bell <btb@icculus.org>
2877 * Makefile.am, configure.ac: specify prerequisite versions of
2878 autoconf and automake
2880 2002-01-29 Bradley Bell <btb@icculus.org>
2882 * main/mission.c: RCS header added
2884 * main/inferno.c: update copyright date
2886 * main/mission.c: allow missions to be in AltHogDir
2888 * configure.ac: Display results of configure
2890 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2893 2002-01-28 Bradley Bell <btb@icculus.org>
2895 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2896 Data files now go in DATADIR/games/d2x, user files now go in
2899 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2901 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2902 files now go in ~/.d2x
2904 2002-01-24 Bradley Bell <btb@icculus.org>
2906 * configure.ac: fix nasm not found error message
2908 2002-01-18 Bradley Bell <btb@icculus.org>
2910 * configure.in: getting rid of old configure.in
2912 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2913 main/movie.c: Movie playing kludgey stuff
2915 * misc/args.c: formatting
2917 * main/inferno.c: allow -h for help
2919 * include/error.h: don't die on int3, unless -debug given
2921 * mingw32.txt: more stuff
2923 2001-12-29 Bradley Bell <btb@icculus.org>
2925 * Makefile.am: Got rid of thinking.txt
2927 * main/inferno.c: document -nomovies option
2929 2001-12-28 Bradley Bell <btb@icculus.org>
2931 * main/titles.c: formatting, put some code into place for rendering
2932 of robots during briefings
2934 2001-12-27 Bradley Bell <btb@icculus.org>
2938 2001-12-23 Craig Hadady <chadady@iglou.com>
2940 * 2d/rle.c: fixed bug in dummy array.
2942 2001-12-03 Bradley Bell <btb@icculus.org>
2944 * arch/sdl/init.c: fix formatting
2946 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2947 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2948 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2949 and sdl joystick stuff
2951 2001-11-30 Bradley Bell <btb@icculus.org>
2953 * thinking.txt: not needed
2955 2001-11-27 Bradley Bell <btb@icculus.org>
2957 * cygconf, mingw32.txt: use sdl from source on cygwin
2959 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2960 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2961 SDL_CFLAGS to CFLAGS
2963 2001-11-27 Bradley Bell <btb@icculus.org>
2967 2001-11-14 Bradley Bell <btb@icculus.org>
2969 * texmap/scanline.c: use optimization flags as texmap default
2971 * NEWS: mouse wheel, etc
2973 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2974 wheel to emulate 3rd axis
2976 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2978 * include/error.h: kludge to ungrab mouse when we hit an int3
2980 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2981 __ENV_MSDOS__ to __MSDOS__
2983 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2986 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2989 * arch/sdl/digi.c: implemented digi_set_volume
2991 * include/grdef.h, main/config.c, misc/d_io.c: change
2992 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2994 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2995 main/piggy.c: use MAKE_SIG
2997 * installation.txt: update
2999 * configure.ac: new file
3001 * arch/sdl/joydefs.c: #include pstypes.h
3003 * arch/sdl/init.c: SDL joystick stuff
3005 * acconfig.h: adjust MINGW defines
3007 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3008 controls menu now works
3010 2001-11-13 Bradley Bell <btb@icculus.org>
3012 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3015 * Makefile.am: New file
3017 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3020 * compilerdefs.txt: New file
3022 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3024 2001-11-12 Bradley Bell <btb@icculus.org>
3026 * main/playsave.c: load player files regardless of byte order of
3029 2001-11-11 Bradley Bell <btb@icculus.org>
3031 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3034 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3036 * NEWS: GL savegame thumbnails
3038 * acconfig.h, configure.in: make option for NMOVIES, default to off
3040 2001-11-09 Bradley Bell <btb@icculus.org>
3042 * main/state.c: Enabled savegame thumbnails under OpenGL
3044 * unused/pa_null/pa_enabl.h: remove duplicate header
3046 * misc/args.c: use d2x.ini for option file
3048 * mem/mem.c: Move mem_realloc inside the ifdef
3050 * main/menu.c: fix 640x400 menu text
3052 * main/inferno.c: added documentation
3054 * main/endlevel.c: fix warnings
3056 * arch/ogl/gr.c: Get rid of gl spew
3058 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3060 * acconfig.h: Define __SDL__ for mingw
3062 2001-11-08 Bradley Bell <btb@icculus.org>
3064 * 2d/font.c: free OGL font data when rereading
3066 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3067 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3068 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3069 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3070 main/weapon.h: Enabled shareware build, endlevel flythrough
3073 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3074 of use for shareware build
3076 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3079 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3081 2001-11-05 Bradley Bell <btb@icculus.org>
3083 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3086 * include/3d.h: Add comment
3088 2001-11-04 Bradley Bell <btb@icculus.org>
3090 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3093 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3096 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3098 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3099 main/hudmsg.h: Enable d1x-style hud_message
3101 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3103 * 2d/font.c: re-init ogl fonts after remapping colors.
3105 2001-11-02 Bradley Bell <btb@icculus.org>
3107 * misc/Makefile.am: remove byteswap.h (duplicate header)
3109 * 2d/font.c: fixed gr_remap_font, minor stuff
3111 * configure.in: take out -O2 if doing debug build
3113 * main/bm.c: formatting
3115 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3117 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3118 macros, get rid of functions
3120 2001-11-01 Bradley Bell <btb@icculus.org>
3122 * misc/byteswap.h: removed duplicate header
3124 2001-10-31 Bradley Bell <btb@icculus.org>
3126 * NEWS, main/automap.c: automap works in opengl
3128 * NEWS, configure.in: Added news
3130 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3132 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3134 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3135 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3136 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3138 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3140 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3142 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3143 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3145 2001-10-27 Bradley Bell <btb@icculus.org>
3147 * main/inferno.c: added some documentation
3149 2001-10-25 Bradley Bell <btb@icculus.org>
3151 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3154 * Makefile.am, configure.in, arch/Makefile.am,
3155 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3156 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3157 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3158 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3159 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3160 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3161 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3162 it's ugly, but It'll be easier to sync with d1x.
3164 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3165 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3166 main/editor/Makefile.am: attempt at support for editor, makefile
3169 * misc/d_delay.c: formatting fix
3171 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3172 tmappent.S, tmapppro.S: adding support for runtime selection of
3175 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3176 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3177 including multi.h and network.h, fix backslashes, fix compiler
3180 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3181 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3182 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3183 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3184 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3185 including multi.h and network.h, fix backslashes
3187 * include/pstypes.h: added typedef for u_int64_t on mingw
3189 * include/3d.h: added prototype for g3_uninit_polygon_model
3191 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3193 2001-10-24 Bradley Bell <btb@icculus.org>
3195 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3196 arch subdirs, as in d1x.
3198 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3199 earlier style until i understand automake 1.5 better. remove input
3202 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3203 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3204 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3205 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3206 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3207 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3208 Moved input stuff to arch subdirs, as in d1x.
3210 * NEWS, configure.in: blah blah
3212 2001-10-23 Bradley Bell <btb@icculus.org>
3214 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3216 * texmap/tmapppro.S: no need for #include <conf.h> here
3218 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3221 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3222 file. RCS header added
3224 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3225 #ifdef'ing out the whole file. RCS header added
3227 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3228 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3229 fixes. Now works with automake 1.5 and autoconf 2.52.
3230 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3231 mingw (-grabmouse now works on win32).
3233 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3234 These don't belong in cvs
3238 2001-10-20 Bradley Bell <btb@icculus.org>
3240 * 2d/font.c: Don't free unused variables...
3242 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3245 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3246 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3247 main/Makefile.am: make dist more sensible
3249 * Makefile.am: Kludge for linking on mingw
3251 2001-10-19 Bradley Bell <btb@icculus.org>
3253 * Makefile.am, configure.in, arch/win32/Makefile.am,
3254 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3256 * include/ipx_drv.h: Check for __MINGW32__
3258 * include/i86.h: Imported from d1x
3260 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3262 * arch/dos/modex.asm: Fixed %include
3264 * main/console.c: RCS headers added
3266 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3269 * Makefile.am, main/Makefile.am: Moved final link to top-level
3270 directory instead of main/
3272 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3273 __ENV_LINUX__ to __linux__
3275 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3276 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3277 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3278 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3279 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3280 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3281 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3282 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3283 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3284 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3287 * configure.in: add --enable-xploader, support arch/linux subdir,
3290 * main/inferno.c: conditionalize conf.h
3292 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3294 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3295 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3296 misc/fileutil.h: Partial application of linux/alpha patch.
3298 2001-10-19 Bradley Bell <btb@icculus.org>
3300 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3301 networking in line with d1x, moved some arch/linux_* stuff to
3304 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3305 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3306 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3307 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3310 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3311 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3312 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3313 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3314 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3315 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3316 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3317 linux/include/ukali.h: Brought linux networking in line with d1x,
3318 moved some arch/linux_* stuff to arch/linux/*
3320 * include/ipx_drv.h: Imported from d1x
3322 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3324 * main/ipx_drv.c: Imported from d1x
3326 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3327 main/network.h, main/Makefile.am: Trying to get network working on
3330 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3331 main/Makefile.am: build fixes
3333 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3334 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3335 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3336 starting to get net working.
3338 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3339 conditionalized min,max macros
3341 2001-10-18 Bradley Bell <btb@icculus.org>
3343 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3344 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3345 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3346 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3349 * 2d/2dsline.c: RCS headers added/changed
3351 * configure.in: fix NASMFLAGS bug
3353 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3356 2001-10-17 Bradley Bell <btb@icculus.org>
3358 * NEWS: Fixed the invulnerable robots bug!
3360 * main/collide.c: Fixed the invulnerable robots bug!
3362 2001-10-14 Bradley Bell <btb@icculus.org>
3364 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3367 2001-10-13 Bradley Bell <btb@icculus.org>
3369 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3370 arch/Makefile.am, arch/dos/Makefile.am,
3371 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3372 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3373 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3374 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3375 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3376 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3377 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3378 arch/win32/include/Makefile.am, iff/Makefile.am,
3379 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3380 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3381 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3382 unused/bios/Makefile.am, unused/lib/Makefile.am,
3383 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3384 unused/ui/Makefile.am, unused/vga/Makefile.am,
3385 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3386 automake stuff from "inert" subdirs. And there was much rejoicing.
3388 * Makefile.am, NEWS, configure.in: Stuff
3390 * ChangeLog: removing auto-generated file
3392 * cygconf: Added instructions for mingw32 build
3394 * Makefile.am: renamed INSTALL to installation.txt
3396 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3398 * mingw32.txt: Added instructions for mingw32 build
3400 * configure.in: Enable assembly under mingw32
3402 2001-10-12 Bradley Bell <btb@icculus.org>
3404 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3406 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3407 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3408 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3409 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3410 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3411 to __DJGPP__, since it's built-in.
3413 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3415 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3416 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3420 2001-10-12 Bradley Bell <btb@icculus.org>
3422 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3424 * Makefile.am: make sure cygconf gets archived
3426 * configure.in: Increment version number in preparation for release
3428 * configure.in: Fix detection of opengl
3430 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3431 cygconf, arch/Makefile.am, arch/include/joy.h,
3432 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3433 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3434 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3435 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3436 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3437 Vastly improved compilability.
3439 2001-10-11 Bradley Bell <btb@icculus.org>
3441 * Makefile.am: Added macros/sdl.m4
3443 * autogen.sh: Added macros/sdl.m4
3445 2001-10-09 Bradley Bell <btb@icculus.org>
3447 * main/vers_id.h: Added DESCENT_VERSION constant
3449 * main/inferno.c: Added command-line help.
3451 * include/ogl_init.h: opengl improvments (following d1x changes)
3453 2001-10-07 Bradley Bell <btb@icculus.org>
3455 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3456 arch/ogl/Makefile.am: Remove duplicate headers.
3458 2001-08-02 Thimo Neubauer <thimo@debian.org>
3460 * mem/mem.c: totally crippled the memory manager because it does
3461 not make sense for non-DOS-systems and it would have been too
3462 complicated to get it 64bit clean
3464 2001-06-19 Bradley Bell <btb@icculus.org>
3466 * cvshowto.txt: updated anonymous password
3468 2001-02-08 Bradley Bell <btb@icculus.org>
3470 * COPYING, license.txt: Added d1x license
3472 2001-02-01 Bradley Bell <btb@icculus.org>
3474 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3476 2001-01-31 Bradley Bell <btb@icculus.org>
3478 * configure.in, arch/include/mouse.h, include/pstypes.h,
3479 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3481 * main/polyobj.c: fix typo
3483 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3484 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3485 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3486 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3487 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3488 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3489 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3490 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3491 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3492 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3493 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3494 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3495 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3496 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3497 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3498 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3499 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3500 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3501 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3502 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3503 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3504 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3505 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3506 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3507 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3508 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3511 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3512 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3513 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3514 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3517 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3520 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3521 cross-compiling, and cygwin fixes
3523 2001-01-30 Bradley Bell <btb@icculus.org>
3525 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3526 include/pstypes.h, include/strutil.h, main/Makefile.am,
3527 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3528 needs --without-assembler and --without-network to compile
3530 2001-01-29 Bradley Bell <btb@icculus.org>
3532 * configure.in, main/Makefile.am: Fixes to build system
3534 * main/kconfig.c: fix for non-linux joysticks
3536 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3537 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3538 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3539 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3540 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3541 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3542 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3543 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3544 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3545 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3547 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3548 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3549 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3550 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3551 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3552 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3555 * arch/dos/include/joy.h, arch/dos/include/key.h,
3556 arch/dos/include/mouse.h: Unified input headers.
3558 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3560 2001-01-28 Bradley Bell <btb@icculus.org>
3562 * conf.h.in, configure.in, arch/Makefile.am,
3563 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3564 arch/include/key.h, main/Makefile.am: More header unification...
3566 * main/newdemo.c: Added <ctype.h>
3568 * arch/include/event.h, arch/include/joy.h: unified input headers.
3570 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3571 OpenGL now uses SDL-GL instead of gii
3573 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3575 2001-01-25 Bradley Bell <btb@icculus.org>
3577 * autogen.sh: use "set -e" so execution stops if something goes
3580 2001-01-24 Bradley Bell <btb@icculus.org>
3584 * Makefile.am: Add ChangeLog to dist
3588 2001-01-24 Bradley Bell <btb@icculus.org>
3590 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3592 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3593 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3596 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3597 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3598 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3599 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3600 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3601 arch/Makefile.am, arch/dos/Makefile.am,
3602 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3603 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3604 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3605 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3606 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3607 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3608 unused/Makefile.am, unused/bios/Makefile.am,
3609 unused/lib/Makefile.am, unused/novga/Makefile.am,
3610 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3611 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3612 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3613 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3614 make dist, VPATH builds, ...
3616 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3617 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3618 arch/dos/Makefile.in, arch/linux/Makefile.in,
3619 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3620 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3621 misc/Makefile.in, texmap/Makefile.in: cruft removal
3623 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3626 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3628 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3630 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3633 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3634 added -grabmouse option
3636 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3637 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3638 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3639 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3640 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3641 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3642 main/songs.c, misc/args.c: changed args_find to FindArg
3644 2001-01-22 Bradley Bell <btb@icculus.org>
3646 * configure, main/Makefile.am, main/Makefile.in: configuration
3649 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3650 fix compiler warnings w/opengl
3652 * include/console.h: ggi support
3654 * arch/linux_init.c: svgalib support
3656 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3657 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3658 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3659 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3660 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3661 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3664 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3666 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3667 main/render.c: fix warnings and enable NDEBUG *
3668 arch/svgalib_init.c: svgalib support
3670 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3672 * main/kconfig.c: joystick support
3674 2001-01-21 Bradley Bell <btb@icculus.org>
3676 * cvshowto.txt: new file, taken from d1x webpage
3678 * AUTHORS, README: Taking over as maintainer of d2x
3680 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3682 2001-01-20 Bradley Bell <btb@icculus.org>
3684 * configure, configure.in: Turned -Werror back off by default
3686 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3687 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3688 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3689 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3690 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3691 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3692 main/laser.c, main/multi.c, main/network.c, main/network.h,
3693 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3694 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3695 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3696 warnings, for non-OpenGL on linux, anyway...
3698 2001-01-19 Bradley Bell <btb@icculus.org>
3700 * copying: remove duplicate file
3702 * Import of d2x-0.0.9-pre1
3704 * Import of d2x-0.0.8