1 2003-03-28 Bradley Bell <btb@icculus.org>
3 * main/bm.c: heh, model nums in vertigo are hardcoded,
4 N_D2_POLYGON_MODELS can't change
6 * configure.ac, include/d1x.xpm, include/descent.xpm,
7 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
10 2003-03-27 Bradley Bell <btb@icculus.org>
12 * main/text.h: fixed text references for hat directions
14 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
16 2003-03-26 Bradley Bell <btb@icculus.org>
18 * main/playsave.c: make d2x keys backward compatible
20 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
22 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
25 2003-03-26 Bradley Bell <btb@icculus.org>
27 * main/piggy.c: fix crash when d1 data not present
29 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
30 read/write from plr file
32 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
33 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
36 2003-03-25 Bradley Bell <btb@icculus.org>
38 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
39 D1_PIGFILE ("descent.pig") macro
41 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
42 models from d1 pig file
44 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
45 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
46 really) from d1 pig file
48 2003-03-23 Bradley Bell <btb@icculus.org>
50 * main/bm.c: stop extra robots from overwriting exit models
52 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
53 texture list doesn't get full
55 * main/bm.c: fix mem leak when reading extra robots
57 2003-03-21 Bradley Bell <btb@icculus.org>
59 * main/menu.c: Added option to set movie resolution (mostly works)
61 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
63 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
64 replacement functions to piggy.c
66 * main/gameseq.c: attempt to support mac d1 descent.pig
68 * main/bm.c: fix mem leak
70 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
71 files, both d1 and d2 oem briefing where showed
73 * main/inferno.c, main/movie.c: Change the default movie
74 resolution to "high", implement the option -lowresmovies
76 2003-03-20 Bradley Bell <btb@icculus.org>
78 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
80 * main/piggy.c: comments
82 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
84 * main/gameseq.c: delete duplicate function
86 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
88 2003-03-19 Bradley Bell <btb@icculus.org>
90 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
93 * arch/sdl/digi.c, main/kludge.c: implemented
94 digi_link_sound_to_object3 for looping sounds, other looping stuff
96 * arch/sdl/gr.c: removing dependencies on stuff in main/
98 * arch/linux/Makefile.am, arch/linux/init.c,
99 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
100 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
101 other header cleanups
103 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
105 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
107 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
108 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
109 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
110 load d1 textures for d1 levels
112 2003-03-19 Bradley Bell <btb@icculus.org>
114 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
115 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
116 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
117 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
120 * README: added some OS X info
122 2003-03-17 Bradley Bell <btb@icculus.org>
124 * main/newdemo.c: simplify DEMO_FILENAME macro
126 * main/console.c, main/game.c: enable experimental console support
128 * main/gamerend.c: fixed location of fps meter in multi
130 2003-03-16 Bradley Bell <btb@icculus.org>
132 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
133 also look in shared data dir for demos
135 * main/newdemo.c, main/newdemo.h: comments/formatting
137 2003-03-15 Christopher Thielen <chris@luethy.net>
139 * main/kludge.c: set CDROM_dir back to "." - tricks game into
140 thinking d2 cd is always present
142 2003-03-15 Bradley Bell <btb@icculus.org>
144 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
147 * arch/sdl/rbaudio.c: formatting, enabled volume control under
150 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
151 gr_init. don't really know why this works, though
153 2003-03-14 Bradley Bell <btb@icculus.org>
155 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
157 * unused/bios/rbaudio.h: removed duplicate file
159 2003-03-14 Christopher Thielen <chris@luethy.net>
161 * arch/sdl/rbaudio.c: stop cd audio when exiting
163 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
165 * main/gamecntl.c: add comments to the "only matt knows" cheats
167 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
169 * main/gamemine.c: formatting, better texture conversion for d1
172 2003-03-14 Bradley Bell <btb@icculus.org>
174 * main/piggy.c: must swap all mac version pigfiles
176 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
177 main/multi.c: formatting, minor cleanups
179 * 2d/rle.c: need to swap line_size on bigendian machines
181 * main/mission.c, main/mission.h: detect mac full version hogfile
183 2003-03-13 Bradley Bell <btb@icculus.org>
185 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
186 added joy/mouse sensitivity slider, increased range to 16, and
189 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
192 * arch/linux/Makefile.am: removed extra backslash
194 * TODO, installation.txt: updated some documentation
196 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
197 menu, with maxfps option
199 2003-03-12 Bradley Bell <btb@icculus.org>
201 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
203 * arch/linux/alsadigi.c, arch/linux/findfile.c,
204 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
205 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
206 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
207 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
208 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
209 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
210 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
211 arch/linux/include/music.h, arch/linux/include/serial.h,
212 arch/linux/include/ukali.h: formatting
214 2003-03-11 Chris Arena <ccarena@cox.net>
216 * main/menu.c: fixed brightness slider
218 2003-03-01 Bradley Bell <btb@icculus.org>
220 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
221 robots and animated bitmaps work, but colors are messed up
223 2003-02-28 Bradley Bell <btb@icculus.org>
225 * main/player.h: whitespace
227 * main/automap.c, main/cntrlcen.c, main/collide.c,
228 main/gamerend.c: use Builtin_mission_num instead of 0 (if
229 descent.hog is present, d1 becomes mission 0)
231 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
232 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
233 arch/win32/winnet.c: MinGW compiles with network enabled again,
234 but still doesn't work
238 2003-02-28 Bradley Bell <btb@icculus.org>
240 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
241 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
244 2003-02-27 Bradley Bell <btb@icculus.org>
246 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
247 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
248 main/network.c, main/network.h: noted that hoard.ham is only needed
249 for multiplayer HOARD games, and should not be equated with
250 "vertigo". put HoardEquipped() back in network.c.
252 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
253 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
254 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
255 use timer_delay instead of d_delay
257 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
259 * main/render.c: added replacement qsort for solaris
261 2003-02-26 Bradley Bell <btb@icculus.org>
263 * main/gamemine.c: texture conversion for d1 shareware
265 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
267 * main/gamemine.c: better texture conversion for d1 levels
269 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
271 * main/kconfig.c: fix joystick support under MinGW
273 2003-02-26 Bradley Bell <btb@icculus.org>
275 * main/playsave.c: fix swapping glitch
277 * configure.ac, readme.txt: clean stuff up, getting ready for
280 * main/titles.c: begin support for rendering spinning robots in
283 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
286 * main/gamemine.c: load d1 shareware levels!
288 2003-02-25 Bradley Bell <btb@icculus.org>
292 * autogen.sh: add warning about old auto* versions, use
295 2003-02-24 Bradley Bell <btb@icculus.org>
297 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
298 briefings mostly working
299 * main/movie.c, main/titles.c: fixed some more briefing glitches
301 2003-02-23 Bradley Bell <btb@icculus.org>
303 * main/movie.c: fixed crash when using shareware data files
305 * arch/sdl/digi.c: fix crash on non-existent sounds
306 (i.e. shareware data)
308 2003-02-22 Bradley Bell <btb@icculus.org>
310 * main/titles.c: fixed fullscreen toggle in briefings
312 2003-02-21 Bradley Bell <btb@icculus.org>
314 * configure.ac: check for mingw when enabling nasm
315 * main/playsave.c: enable loading player files of either byte
318 2003-02-20 Bradley Bell <btb@icculus.org>
320 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
321 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
322 #343, not "rest of solution to bug #344"
323 * arch/sdl/timer.c, include/timer.h: revert to more accurate
325 * main/kludge.c: partial solution to bug #344
326 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
327 * compilerdefs.txt: added linux/mips info
328 * ChangeLog: clean up changelog
330 2003-02-19 Bradley Bell <btb@icculus.org>
332 * libmve/mveplay.c: os x needs nanosleep prototype.
334 2003-02-18 Bradley Bell <btb@icculus.org>
336 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
337 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
338 to disable/enable audio
339 * libmve/: mve_main.c, mveplay.c: bigendian fixes
340 * main/: movie.h, titles.c: make sure movie's palette is set before
341 writing briefing text. Fixes bug #359
342 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
344 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
345 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
347 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
349 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
350 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
351 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
353 * include/libmve.h: blah
355 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
357 * main/render.c: 2nd attempt to fix solaris qsort bug
359 2003-02-18 Bradley Bell <btb@icculus.org>
361 * configure.ac, include/pstypes.h: put alignment detection in
364 2003-02-17 Bradley Bell <btb@icculus.org>
366 * Makefile.am, README.utils, configure.ac, include/libmve.h,
367 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
368 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
369 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
370 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
371 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
372 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
373 moved mve stuff to separate subdir
374 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
375 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
376 mve code. Fixes (at least) bugs #41, #348, and #350.
378 2003-02-14 Bradley Bell <btb@icculus.org>
380 * main/Makefile.am: no more Makefile.mveplay. again
381 * main/mveplay.c: typo
383 2003-02-13 Bradley Bell <btb@icculus.org>
385 * utilities/mvlextract.c: uint -> unsigned int
386 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
387 standalone mveplayer, win32 support
388 * main/movie.c: random bugfixes, win32 support
389 * arch/sdl/Makefile.am: formatting
390 * configure.ac: disable networking on mac/win for now
391 * main/newmenu.c: comments
393 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
395 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
396 redundant swap functions.
398 2003-02-13 Bradley Bell <btb@icculus.org>
400 * ChangeLog: update changelog
402 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
404 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
405 polymodel alignment issues.
407 2003-02-13 Bradley Bell <btb@icculus.org>
409 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
410 fix various little bugs
411 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
412 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
413 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
415 * README.utils: new file
416 * main/: mve_main.c, mveplay.c: more movie fixes
417 * README: updated README
418 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
420 2003-02-12 Bradley Bell <btb@icculus.org>
422 * utilities/mvlextract.c: bigendian mvl support
423 * main/mveplay.c: formatting, stuff
424 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
425 truecolor mve support, standalone mveplayer
426 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
427 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
428 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
431 2003-01-22 Bradley Bell <btb@icculus.org>
433 * include/: interp.h, interp.h: restore prototype for
434 swap_polygon_model_data
436 2003-01-21 Bradley Bell <btb@icculus.org>
438 * main/piggy.c: use memcpy to avoid alignment problem
439 * compilerdefs.txt: updated some defs, added sunos/sparc
441 2003-01-15 Bradley Bell <btb@icculus.org>
443 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
444 * main/gamemine.c: attempting to support d1 shareware
445 * compilerdefs.txt: update defs
447 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
449 * main/mveplay.c: fix several bugs, comments, formatting.
451 2003-01-15 Bradley Bell <btb@icculus.org>
453 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
454 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
455 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
456 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
458 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
461 2003-01-11 Bradley Bell <btb@icculus.org>
463 * main/: mission.c, mission.h: attempt to support d1 for mac
465 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
468 2003-01-09 Bradley Bell <btb@icculus.org>
470 * main/movie.c: use ifdef around gr_toggle_fullscreen
472 2003-01-07 Bradley Bell <btb@icculus.org>
474 * Makefile.am, descent.msn, installation.txt, main/mission.c,
475 main/mission.h: don't need .msn file for descent.hog anymore
478 2003-01-06 Bradley Bell <btb@icculus.org>
480 * main/mission.h, main/mission.c: comments
481 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
484 2003-01-03 Bradley Bell <btb@icculus.org>
486 * utilities/: txb2txt.c, txt2txb.c: remove old files
487 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
488 * main/polyobj.c: attempt to make read_model_file
490 * main/menu.c: move vertigo text
492 2003-01-02 Bradley Bell <btb@icculus.org>
494 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
495 main/polyobj.h: cleanup alignment changes
496 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
497 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
498 main/object.h: fix alignment issues on sparc
499 * cvshowto.txt: update cvs info
501 * 2d/rle.c: make rle_swap handle RLE_BIG
503 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
505 * main/render.c: workaround solaris qsort bug
507 2003-01-01 Steffen Pohle <stpohle@gmx.net>
509 * arch/linux/linuxnet.c, arch/linux/ukali.c,
510 arch/linux/include/ukali.h, main/inferno.c: enabled kali
511 * arch/linux/Makefile.am: enabled linux joystick, kali
512 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
513 arch/sdl/event.c: enabled linux joystick
515 2002-12-31 Bradley Bell <btb@icculus.org>
517 * main/gamemine.c: simplified warning msg
518 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
519 * main/render.h: fix compiler warning
521 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
523 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
525 2002-12-24 Bradley Bell <btb@icculus.org>
527 * main/mission.c: fixes an infinite loop which was caused by d2x
528 thinking d2demo was a descent 1 mission
530 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
532 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
534 2002-12-24 Bradley Bell <btb@icculus.org>
536 * main/render.c: comments
538 2002-10-30 Bradley Bell <btb@icculus.org>
540 * main/inferno.c: add help for -hogdir option
541 * main/inferno.c: added -hogdir option
543 2002-10-28 Bradley Bell <btb@icculus.org>
545 * main/: inferno.c, menu.c: enabled Vertigo displays
548 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
550 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
551 main/netmisc.c, main/network.c: simplify and eliminate redundant
554 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
556 * maths/fixc.c: fix infinite loop in quad_sqrt.
557 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
558 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
560 2002-10-12 Bradley Bell <btb@icculus.org>
562 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
564 2002-10-11 Bradley Bell <btb@icculus.org>
566 * main/hud.c: make hud_message work correctly
567 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
569 * main/network.c: formatting, small fixes
571 2002-10-10 Bradley Bell <btb@icculus.org>
573 * main/netmisc.h: no swap_object for little-endian
574 * main/: netmisc.h, network.c: use macros to simplify network
576 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
578 * main/inferno.c: enable loading screen for mac shareware with
580 * main/netmisc.c: whitespace
581 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
583 * main/hud.c: whitespace
584 * configure.ac: remove shareware build, add macdata build
585 * main/songs.c: whitespace
586 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
587 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
589 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
592 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
594 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
595 comments, formatting, etc.
596 * iff/iff.c: fix bigendian iff loading.
598 2002-10-03 Bradley Bell <btb@icculus.org>
600 * utilities/txb2tex.c: typo
601 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
602 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
604 * arch/sdl/mouse.c: whitespace
606 2002-09-19 Bradley Bell <btb@icculus.org>
608 * main/kconfig.c: fix a oops, add old logs
609 * main/kconfig.c: support for >3 mouse buttons
611 2002-09-18 Bradley Bell <btb@icculus.org>
613 * include/gr.h: fix palette swap define
615 2002-09-14 Bradley Bell <btb@icculus.org>
617 * main/titles.c: load hires briefing screen if lores doesn't exist
618 (i.e. vertigo) and MenuHires=0
620 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
622 * main/: multi.h, network.h: pack some structures for ipx
625 2002-09-14 Bradley Bell <btb@icculus.org>
627 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
628 and load_endlevel_data() to expect newline-terminated strings, fix
629 load_game_data to read null-terminated string for
632 2002-09-07 Bradley Bell <btb@icculus.org>
634 * main/newmenu.c: added error message
635 * main/menu.h: enable -nohires with mac shareware
636 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
637 * 2d/font.c: enable 0/255 palette swap for fonts
638 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
640 * 2d/2dsline.c: fix ogl blooper
642 2002-09-05 Bradley Bell <btb@icculus.org>
644 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
646 * include/strutil.h: need string.h for strcasecmp
647 * include/rle.h: okay, maybe it needs to be this way
648 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
649 * 2d/scalec.c: more stuff from d2src
650 * 2d/rle.c: more stuff from d2src, formatting
651 * 2d/font.c: useless cruft
652 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
653 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
656 2002-09-04 Bradley Bell <btb@icculus.org>
658 * include/grdef.h: fix compiler warnings
659 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
660 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
662 * main/game.c: we want the mac ibitblt for everything but dos and
664 * main/texmerge.c: these routines are in tmerge.c
665 * main/credits.c: enable credits for mac and oem data
666 * main/bm.c: use either exit.ham or exit.pofs
667 * include/ibitblt.h: enable some more code from d2src
668 * include/gr.h: enable mac ubitblt_double
669 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
670 * include/grdef.h: moved some inline asm from linear.h
671 * 2d/ibitblt.c: brought in line with original d2 version
672 * 2d/bitblt.c: reverted to original d2 version of this file, then
673 added d1x enhancements
674 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
675 * 2d/linear.h: moved these back to their original locations
677 * main/mveplay.c: close some memory holes, speed up palette loading
678 * main/movie.c: added fullscreen toggle while playing movies
679 * main/inferno.c: comment out -superhires help text (always on)
680 * include/timer.h: added approx_fsec_to_usec macro
681 * arch/sdl/joy.c: fix compiler warning
683 2002-09-01 Bradley Bell <btb@icculus.org>
685 * main/network.c: oops
686 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
687 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
688 timer_get_fixed_seconds
691 2002-08-31 Bradley Bell <btb@icculus.org>
693 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
695 * main/multi.h: network endian stuff
696 * 2d/font.c, include/gr.h: fast file i/o for font headers
697 * arch/win32/arch_ip.cpp: unused file
698 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
699 bigendian networking fixes
700 * main/menu.c: make net menu more accurate, also make superhires
702 * include/pstypes.h: better to have __pack__ all the time, I think.
703 needed for networking, e.g.
704 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
706 * arch/win32/Makefile.am: unused file
709 2002-08-30 Bradley Bell <btb@icculus.org>
711 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
712 * main/: newmenu.h, titles.c: formatting
713 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
714 main/multi.h: networking works, finally
715 * TODO: added TODO file
716 * arch/linux/arch_ip.cpp: unused fine
717 * README: network sorta working
718 * main/: Makefile.am, multi.c, network.c, network.h: more
720 * main/menu.c: load builtin mission correctly
721 * main/inferno.c: documentation
722 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
724 * main/Makefile.mveplay: don't need no more
726 2002-08-29 Bradley Bell <btb@icculus.org>
728 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
729 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
730 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
732 * include/ipx_drv.h: more network fixing
733 * arch/linux/include/ipx_drv.h: more network fixing
734 * include/ipx.h: formatting
735 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
736 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
737 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
738 main/inferno.c: fixed networking fuck-up?
739 * Makefile.am: moved mingw info to README
740 * README, mingw32.txt: moved mingw info to README
742 2002-08-27 Bradley Bell <btb@icculus.org>
744 * utilities/mvlextract.c: allow specifying file to extract
745 * utilities/: tex2txb.c, txb2tex.c: use default extension to
747 * utilities/hogextract.c: allow specifying file to extract
748 * main/mission.c: Have to get mission_num _after_ promoting...
749 * main/: gameseq.c, titles.c: beginning d1 briefing support
750 * descent.msn: beginning d1 briefing support
751 * main/: titles.c, titles.h: d1-style mission briefings
752 * main/piggy.h: whitespace
753 * main/movie.c: beginning robot movie support, fall back on lo/hi
754 res if hi/lo not available
755 * main/mission.c: added Builtin_mission_num for builtin mission,
756 D1Hogdir, d1-style mission briefings
757 * main/: gameseq.c, mission.h: added Builtin_mission_num for
759 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
760 (for d1 missions that need d1 data)
761 * 2d/ibitblt.c: whitespace
763 2002-08-26 Bradley Bell <btb@icculus.org>
765 * utilities/mvlcreate.c: oops
766 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
768 * utilities/hogextract.c: added [v]iew option
769 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
770 * main/titles.c: fix writable string, disable DumbAdjust thing
771 * main/polyobj.h: whitespace
772 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
774 * main/movie.c: read movies from AltHogDir, other fixes
775 * main/: mission.c, mission.h: fix bug w/mission filename
776 * main/gameseq.c: comments
777 * main/digi.h: whitespace n stuff
778 * include/mve_audio.h: added audio flag macros
779 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
783 2002-08-23 Bradley Bell <btb@icculus.org>
785 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
787 * Makefile.am: remove d2demo.mn2
788 * cfile/cfile.c, include/cfile.h: add cfile_size function
789 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
790 eliminate need for .mn2 files for oem and demo
792 2002-08-22 Bradley Bell <btb@icculus.org>
794 * main/bm.c: fix for vertigo
795 * main/menu.h: make OEM menu pcx available
796 * 2d/rle.c: merge with original d2 file
797 * Makefile.am, configure.ac: let mission files get installed by
800 2002-08-17 Bradley Bell <btb@icculus.org>
802 * configure.ac: make FAST_FILE_IO the default on little-endian
804 * NEWS, README, compilerdefs.txt, readme.txt: documentation
805 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
808 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
810 * main/: game.c, menu.c, mission.c: promote builtin missions.
812 2002-08-15 Bradley Bell <btb@icculus.org>
814 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
815 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
816 * utilities/.cvsignore: added cvsignore
817 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
819 * main/piggy.c: mac data file loading
820 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
821 transparency and swap 0/255 correctly for mac data files
823 2002-08-13 Bradley Bell <btb@icculus.org>
825 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
826 to utilities to avoid conflict with c++ std lib <utility>
827 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
828 txt2txb.c: moved utility to utilities to avoid conflict with c++
830 * Makefile.am, configure.ac: add utilities
832 2002-08-09 Bradley Bell <btb@icculus.org>
834 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
837 2002-08-08 Bradley Bell <btb@icculus.org>
839 * main/inferno.c: comments
840 * main/: newmenu.c, songs.c: mac demo datafile support
841 * installation.txt: update
842 * main/gamesave.c: use lowercase for consistency
843 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
844 models for other than d2demo
846 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
848 * main/gamemine.c: formatting, better d1 texture conversion
849 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
850 main/mission.h: recognize .msn mission files.
852 2002-08-07 Bradley Bell <btb@icculus.org>
854 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
855 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
856 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
857 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
858 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
859 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
862 2002-08-06 Bradley Bell <btb@icculus.org>
864 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
865 * main/Makefile.am: formatting
866 * 2d/font.c: make gr_remap_font just reload the whole thing
867 * configure.ac: formatting
868 * Makefile.am: added d2demo.mn2
869 * d2demo.mn2: mission file for shareware
870 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
871 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
872 * main/sounds.h: shareware stuff, whitespace
873 * main/: polyobj.c, polyobj.h: more fast i/o macros
874 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
876 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
877 endlevel stuff to non-shareware, allow movies/endlevel for
879 * main/cntrlcen.c: typo
880 * main/bm.h: use global Piggy_hamfile_version
881 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
882 macros, use global Piggy_hamfile_version
883 * main/Makefile.am: terrain and movie stuff always used now
884 * 2d/pcx.c, include/pcx.h: make pcx header available to other
886 * main/: gamemine.c, gamesave.c: load DMB levels
887 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
888 segment.c, segment.h, switch.c, switch.h: fast i/o macros
890 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
892 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
894 2002-08-04 Bradley Bell <btb@icculus.org>
896 * main/inferno.c: shareware stuff, formatting
897 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
898 * arch/sdl/gr.c: don't need to set mode in gr_init
900 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
902 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
904 * Makefile.am, descent.mn2: added mission file for descent 1
906 2002-08-02 Bradley Bell <btb@icculus.org>
908 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
909 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
910 main/piggy.h, misc/error.c: junk
911 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
912 render.h, scores.c, scores.h, terrain.c: shareware stuff
913 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
914 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
915 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
916 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
917 main/weapon.c, main/weapon.h: fast i/o macros
919 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
921 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
922 main/gamemine.h, main/gamesave.c: load d1 levels
924 2002-07-30 Bradley Bell <btb@icculus.org>
927 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
929 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
930 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
931 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
932 main/piggy.c, main/titles.c: support shareware datafiles!
933 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
934 piggy.c: SHAREWARE fixes
936 2002-07-29 Bradley Bell <btb@icculus.org>
938 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
939 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
940 misc/fileutil.c: Portability - OS X support
942 2002-07-27 Bradley Bell <btb@icculus.org>
944 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
945 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
946 segment.h: portability
947 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
948 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
949 main/wall.h: portabilization
950 * 2d/font.c, include/gr.h: portability
952 2002-07-26 Bradley Bell <btb@icculus.org>
954 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
955 * arch/linux/findfile.c, include/pstypes.h: os x fixes
957 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
958 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
959 misc/fileutil.h: portable file i/o utils
960 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
961 writable string anymore... / formatting
962 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
963 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
964 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
965 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
966 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
967 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
968 portable-izing file loading routines
970 2002-07-24 Bradley Bell <btb@icculus.org>
972 * main/mveplay.c: correctly play files with 16bit uncompressed
973 audio, mem checking, etc
974 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
977 2002-07-23 Bradley Bell <btb@icculus.org>
979 * misc/Makefile.am: unused file
980 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
981 main/sounds.h: remove experimental nmovie stuff
982 * main/movie.c: add some debugging output
984 2002-07-22 Bradley Bell <btb@icculus.org>
986 * main/: console.c, state.c: simplified header
987 * main/movie.c: enable mveplay audio
988 * main/old/movie.c: moved to main/
989 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
990 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
991 main/mvelib.c, main/mveplay.c: initial movie support
992 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
993 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
994 include/ogl_init.h, include/pstypes.h, main/console.c,
995 main/state.c, mem/mem.c: OS X stuff
996 * configure.ac: OS X and movie stuff
998 2002-07-19 Bradley Bell <btb@icculus.org>
1000 * compilerdefs.txt: OSX defs
1002 2002-07-18 Bradley Bell <btb@icculus.org>
1004 * main/inferno.c: use simpler rcs tags
1005 * autogen.sh: keep Changelog in cvs (and use --accum)
1006 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1007 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1008 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1009 main/songs.c: changed cdrom->rbaudio
1010 * include/rbaudio.h: moved to /include
1012 2002-07-17 Bradley Bell <btb@icculus.org>
1014 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1015 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1016 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1017 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1018 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1019 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1020 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1021 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1022 3d/setup.c: use simpler rcs tags
1027 2002-07-17 Bradley Bell <btb@icculus.org>
1029 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1030 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1031 * debian/rules: don't need readme's
1032 * debian/rules: move d1x license to COPYING, license clarifications
1033 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1034 license to COPYING, license clarifications
1035 * debian/rules: fix debian docs
1036 * debian/rules: fix debian manpages
1037 * debian/d2x-sdl.menu: fix debian menu
1038 * debian/rules: link to undocumented man page for debs
1039 * Makefile.am, configure.ac, debian/control, debian/copyright,
1040 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1041 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1042 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1045 2002-07-16 Bradley Bell <btb@icculus.org>
1047 * debian/: rules, changelog.in: deb stuff
1048 * configure.ac: cleaner nasm detection
1049 * debian/: changelog.in, control, rules: deb stuff
1050 * README, installation.txt: typos, stuff
1051 * configure.ac: better #defines
1052 * configure.ac: whitespace
1053 * configure.ac: better documentation
1054 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1055 SDL_JOYSTICK not needed
1056 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1057 * configure.ac: need higher SDL for joystick
1058 * debian/: control, rules: deb stuff
1059 * arch/sdl/joy.c: old junk
1060 * Makefile.am, configure.ac: automake updates
1061 * main/: inferno.c, text.c: don't use althogdir on non-unix
1062 * configure.ac: more autoconf updates
1063 * misc/strutil.c: better strrev
1064 * main/inferno.c: need limits.h on mingw also
1065 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1068 2002-04-19 Bradley Bell <btb@icculus.org>
1070 * main/network.c: let hoard.ham be a cfile
1071 * main/text.c: better error message when hog not found
1074 2002-03-23 Bradley Bell <btb@icculus.org>
1076 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1077 arch/sdl/Makefile.am: Use SDL joystick automatically
1078 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1080 2002-03-05 Bradley Bell <btb@icculus.org>
1082 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1085 2002-02-23 Bradley Bell <btb@icculus.org>
1087 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1088 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1089 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1090 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1091 main/editor/Makefile.am: moved includes to include
1092 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1093 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1094 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1095 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1097 * main/game.c: disabled cockpit for OGL, formatting
1098 * 2d/ibitblt.c: formatting
1100 2002-02-16 Bradley Bell <btb@icculus.org>
1102 * include/oldsdl.h: check for older macros
1103 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1104 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1105 allow older sdl versions
1107 2002-02-15 Bradley Bell <btb@icculus.org>
1109 * main/: automap.c, automap.h, inferno.c: automap resolution now
1111 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1112 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1113 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1114 win32/include/key_arch.h: never mind - that would be pointless
1115 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1116 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1117 win32/include/key_arch.h: copied files from d1x
1118 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1119 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1120 * main/multipow.c: need conf.h
1121 * arch/win32/Makefile.am: new file
1122 * include/pstypes.h: added u_int16_t (needed in base_ip)
1123 * arch/win32/arch_ip.cpp: copied from d1x
1125 2002-02-14 Bradley Bell <btb@icculus.org>
1127 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1128 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1129 main/netlist.c: Added hotkeys to toggle fullscreen mode
1130 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1131 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1132 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1133 reorder.h: Lotsa networking stuff from d1x
1135 2002-02-13 Bradley Bell <btb@icculus.org>
1137 * include/gr.h, main/game.c: Fullscreen toggle stuff
1138 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1140 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1141 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1144 2002-02-11 Bradley Bell <btb@icculus.org>
1146 * main/bm.c: use portable loader if bigendian
1147 * include/pstypes.h: don't define bool for c++
1148 * include/cfile.h: extern AltHogDir stuff
1149 * include/byteswap.h: use WORDS_BIGENDIAN
1150 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1151 * main/vers_id.h: added D2X_IVER
1152 * misc/args.c: don't use d1x.ini
1153 * Makefile.am: rpm stuff
1154 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1157 2002-02-09 Bradley Bell <btb@icculus.org>
1159 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1161 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1163 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1166 2002-02-06 Bradley Bell <btb@icculus.org>
1168 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1169 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1170 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1171 * debian/: changelog.in, control, copyright, d2x-gl.files,
1172 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1176 2002-02-02 Bradley Bell <btb@icculus.org>
1178 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1179 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1180 Enabled RELEASE option
1182 2002-01-31 Bradley Bell <btb@icculus.org>
1184 * Makefile.am, configure.ac: specify prerequisite versions of
1185 autoconf and automake
1187 2002-01-29 Bradley Bell <btb@icculus.org>
1189 * main/mission.c: RCS header added
1190 * main/inferno.c: update copyright date
1191 * main/mission.c: allow missions to be in AltHogDir
1192 * configure.ac: Display results of configure
1193 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1196 2002-01-28 Bradley Bell <btb@icculus.org>
1198 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1199 Data files now go in DATADIR/games/d2x, user files now go in
1202 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1204 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1205 files now go in ~/.d2x
1207 2002-01-24 Bradley Bell <btb@icculus.org>
1209 * configure.ac: fix nasm not found error message
1211 2002-01-18 Bradley Bell <btb@icculus.org>
1213 * configure.in: getting rid of old configure.in
1214 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1215 main/movie.c: Movie playing kludgey stuff
1216 * misc/args.c: formatting
1217 * main/inferno.c: allow -h for help
1218 * include/error.h: don't die on int3, unless -debug given
1219 * mingw32.txt: more stuff
1221 2001-12-29 Bradley Bell <btb@icculus.org>
1223 * Makefile.am: Got rid of thinking.txt
1224 * main/inferno.c: document -nomovies option
1226 2001-12-28 Bradley Bell <btb@icculus.org>
1228 * main/titles.c: formatting, put some code into place for rendering
1229 of robots during briefings
1231 2001-12-27 Bradley Bell <btb@icculus.org>
1235 2001-12-23 Craig Hadady <chadady@iglou.com>
1237 * 2d/rle.c: fixed bug in dummy array.
1239 2001-12-03 Bradley Bell <btb@icculus.org>
1241 * arch/sdl/init.c: fix formatting
1242 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1243 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1244 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1245 and sdl joystick stuff
1247 2001-11-30 Bradley Bell <btb@icculus.org>
1249 * thinking.txt: not needed
1251 2001-11-27 Bradley Bell <btb@icculus.org>
1253 * cygconf, mingw32.txt: use sdl from source on cygwin
1254 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1255 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1256 SDL_CFLAGS to CFLAGS
1258 2001-11-27 Bradley Bell <btb@icculus.org>
1262 2001-11-14 Bradley Bell <btb@icculus.org>
1264 * texmap/scanline.c: use optimization flags as texmap default
1265 * NEWS: mouse wheel, etc
1266 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1267 wheel to emulate 3rd axis
1268 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1269 * include/error.h: kludge to ungrab mouse when we hit an int3
1270 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1271 __ENV_MSDOS__ to __MSDOS__
1272 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1274 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1276 * arch/sdl/digi.c: implemented digi_set_volume
1277 * include/grdef.h, main/config.c, misc/d_io.c: change
1278 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1279 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1280 main/piggy.c: use MAKE_SIG
1281 * installation.txt: update
1282 * configure.ac: new file
1283 * arch/sdl/joydefs.c: #include pstypes.h
1284 * arch/sdl/init.c: SDL joystick stuff
1285 * acconfig.h: adjust MINGW defines
1286 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1287 controls menu now works
1289 2001-11-13 Bradley Bell <btb@icculus.org>
1291 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1293 * Makefile.am: New file
1294 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1296 * compilerdefs.txt: New file
1297 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1299 2001-11-12 Bradley Bell <btb@icculus.org>
1301 * main/playsave.c: load player files regardless of byte order of
1304 2001-11-11 Bradley Bell <btb@icculus.org>
1306 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1308 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1309 * NEWS: GL savegame thumbnails
1310 * acconfig.h, configure.in: make option for NMOVIES, default to off
1312 2001-11-09 Bradley Bell <btb@icculus.org>
1314 * main/state.c: Enabled savegame thumbnails under OpenGL
1315 * unused/pa_null/pa_enabl.h: remove duplicate header
1316 * misc/args.c: use d2x.ini for option file
1317 * mem/mem.c: Move mem_realloc inside the ifdef
1318 * main/menu.c: fix 640x400 menu text
1319 * main/inferno.c: added documentation
1320 * main/endlevel.c: fix warnings
1321 * arch/ogl/gr.c: Get rid of gl spew
1322 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1323 * acconfig.h: Define __SDL__ for mingw
1325 2001-11-08 Bradley Bell <btb@icculus.org>
1327 * 2d/font.c: free OGL font data when rereading
1328 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1329 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1330 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1331 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1332 main/weapon.h: Enabled shareware build, endlevel flythrough
1334 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1335 of use for shareware build
1336 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1338 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1340 2001-11-05 Bradley Bell <btb@icculus.org>
1342 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1344 * include/3d.h: Add comment
1346 2001-11-04 Bradley Bell <btb@icculus.org>
1348 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1350 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1352 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1353 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1354 main/hudmsg.h: Enable d1x-style hud_message
1355 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1356 * 2d/font.c: re-init ogl fonts after remapping colors.
1358 2001-11-02 Bradley Bell <btb@icculus.org>
1360 * misc/Makefile.am: remove byteswap.h (duplicate header)
1361 * 2d/font.c: fixed gr_remap_font, minor stuff
1362 * configure.in: take out -O2 if doing debug build
1363 * main/bm.c: formatting
1364 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1365 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1366 macros, get rid of functions
1368 2001-11-01 Bradley Bell <btb@icculus.org>
1370 * misc/byteswap.h: removed duplicate header
1372 2001-10-31 Bradley Bell <btb@icculus.org>
1374 * NEWS, main/automap.c: automap works in opengl
1375 * NEWS, configure.in: Added news
1376 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1377 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1378 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1379 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1380 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1381 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1382 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1383 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1384 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1386 2001-10-27 Bradley Bell <btb@icculus.org>
1388 * main/inferno.c: added some documentation
1390 2001-10-25 Bradley Bell <btb@icculus.org>
1392 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1394 * Makefile.am, configure.in, arch/Makefile.am,
1395 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1396 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1397 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1398 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1399 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1400 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1401 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1402 it's ugly, but It'll be easier to sync with d1x.
1403 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1404 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1405 main/editor/Makefile.am: attempt at support for editor, makefile
1407 * misc/d_delay.c: formatting fix
1408 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1409 tmappent.S, tmapppro.S: adding support for runtime selection of
1411 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1412 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1413 including multi.h and network.h, fix backslashes, fix compiler
1415 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1416 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1417 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1418 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1419 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1420 including multi.h and network.h, fix backslashes
1421 * include/pstypes.h: added typedef for u_int64_t on mingw
1422 * include/3d.h: added prototype for g3_uninit_polygon_model
1423 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1425 2001-10-24 Bradley Bell <btb@icculus.org>
1427 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1428 arch subdirs, as in d1x.
1429 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1430 earlier style until i understand automake 1.5 better. remove input
1432 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1433 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1434 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1435 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1436 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1437 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1438 Moved input stuff to arch subdirs, as in d1x.
1439 * NEWS, configure.in: blah blah
1441 2001-10-23 Bradley Bell <btb@icculus.org>
1443 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1444 * texmap/tmapppro.S: no need for #include <conf.h> here
1445 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1447 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1448 file. RCS header added
1449 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1450 #ifdef'ing out the whole file. RCS header added
1451 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1452 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1453 fixes. Now works with automake 1.5 and autoconf 2.52.
1454 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1455 mingw (-grabmouse now works on win32).
1456 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1457 These don't belong in cvs
1461 2001-10-20 Bradley Bell <btb@icculus.org>
1463 * 2d/font.c: Don't free unused variables...
1464 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1466 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1467 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1468 main/Makefile.am: make dist more sensible
1469 * Makefile.am: Kludge for linking on mingw
1471 2001-10-19 Bradley Bell <btb@icculus.org>
1473 * Makefile.am, configure.in, arch/win32/Makefile.am,
1474 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1475 * include/ipx_drv.h: Check for __MINGW32__
1476 * include/i86.h: Imported from d1x
1477 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1478 * arch/dos/modex.asm: Fixed %include
1479 * main/console.c: RCS headers added
1480 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1482 * Makefile.am, main/Makefile.am: Moved final link to top-level
1483 directory instead of main/
1484 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1485 __ENV_LINUX__ to __linux__
1486 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1487 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1488 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1489 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1490 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1491 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1492 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1493 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1494 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1495 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1497 * configure.in: add --enable-xploader, support arch/linux subdir,
1499 * main/inferno.c: conditionalize conf.h
1501 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1503 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1504 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1505 misc/fileutil.h: Partial application of linux/alpha patch.
1507 2001-10-19 Bradley Bell <btb@icculus.org>
1509 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1510 networking in line with d1x, moved some arch/linux_* stuff to
1512 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1513 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1514 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1515 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1517 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1518 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1519 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1520 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1521 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1522 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1523 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1524 linux/include/ukali.h: Brought linux networking in line with d1x,
1525 moved some arch/linux_* stuff to arch/linux/*
1526 * include/ipx_drv.h: Imported from d1x
1527 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1528 * main/ipx_drv.c: Imported from d1x
1529 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1530 main/network.h, main/Makefile.am: Trying to get network working on
1532 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1533 main/Makefile.am: build fixes
1534 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1535 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1536 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1537 starting to get net working.
1538 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1539 conditionalized min,max macros
1541 2001-10-18 Bradley Bell <btb@icculus.org>
1543 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1544 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1545 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1546 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1548 * 2d/2dsline.c: RCS headers added/changed
1549 * configure.in: fix NASMFLAGS bug
1550 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1553 2001-10-17 Bradley Bell <btb@icculus.org>
1555 * NEWS: Fixed the invulnerable robots bug!
1556 * main/collide.c: Fixed the invulnerable robots bug!
1558 2001-10-14 Bradley Bell <btb@icculus.org>
1560 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1563 2001-10-13 Bradley Bell <btb@icculus.org>
1565 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1566 arch/Makefile.am, arch/dos/Makefile.am,
1567 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1568 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1569 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1570 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1571 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1572 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1573 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1574 arch/win32/include/Makefile.am, iff/Makefile.am,
1575 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1576 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1577 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1578 unused/bios/Makefile.am, unused/lib/Makefile.am,
1579 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1580 unused/ui/Makefile.am, unused/vga/Makefile.am,
1581 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1582 automake stuff from "inert" subdirs. And there was much rejoicing.
1583 * Makefile.am, NEWS, configure.in: Stuff
1584 * ChangeLog: removing auto-generated file
1585 * cygconf: Added instructions for mingw32 build
1586 * Makefile.am: renamed INSTALL to installation.txt
1587 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1588 * mingw32.txt: Added instructions for mingw32 build
1589 * configure.in: Enable assembly under mingw32
1591 2001-10-12 Bradley Bell <btb@icculus.org>
1593 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1594 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1595 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1596 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1597 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1598 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1599 to __DJGPP__, since it's built-in.
1601 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1603 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1604 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1608 2001-10-12 Bradley Bell <btb@icculus.org>
1610 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1611 * Makefile.am: make sure cygconf gets archived
1612 * configure.in: Increment version number in preparation for release
1613 * configure.in: Fix detection of opengl
1614 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1615 cygconf, arch/Makefile.am, arch/include/joy.h,
1616 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1617 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1618 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1619 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1620 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1621 Vastly improved compilability.
1623 2001-10-11 Bradley Bell <btb@icculus.org>
1625 * Makefile.am: Added macros/sdl.m4
1626 * autogen.sh: Added macros/sdl.m4
1628 2001-10-09 Bradley Bell <btb@icculus.org>
1630 * main/vers_id.h: Added DESCENT_VERSION constant
1631 * main/inferno.c: Added command-line help.
1632 * include/ogl_init.h: opengl improvments (following d1x changes)
1634 2001-10-07 Bradley Bell <btb@icculus.org>
1636 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1637 arch/ogl/Makefile.am: Remove duplicate headers.
1639 2001-08-02 Thimo Neubauer <thimo@debian.org>
1641 * mem/mem.c: totally crippled the memory manager because it does
1642 not make sense for non-DOS-systems and it would have been too
1643 complicated to get it 64bit clean
1645 2001-06-19 Bradley Bell <btb@icculus.org>
1647 * cvshowto.txt: updated anonymous password
1649 2001-02-08 Bradley Bell <btb@icculus.org>
1651 * COPYING, license.txt: Added d1x license
1653 2001-02-01 Bradley Bell <btb@icculus.org>
1655 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1657 2001-01-31 Bradley Bell <btb@icculus.org>
1659 * configure.in, arch/include/mouse.h, include/pstypes.h,
1660 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1661 * main/polyobj.c: fix typo
1662 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1663 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1664 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1665 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1666 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1667 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1668 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1669 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1670 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1671 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1672 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1673 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1674 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1675 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1676 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1677 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1678 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1679 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1680 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1681 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1682 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1683 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1684 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1685 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1686 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1687 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1689 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1690 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1691 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1692 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1694 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1696 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1697 cross-compiling, and cygwin fixes
1699 2001-01-30 Bradley Bell <btb@icculus.org>
1701 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1702 include/pstypes.h, include/strutil.h, main/Makefile.am,
1703 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1704 needs --without-assembler and --without-network to compile
1706 2001-01-29 Bradley Bell <btb@icculus.org>
1708 * configure.in, main/Makefile.am: Fixes to build system
1709 * main/kconfig.c: fix for non-linux joysticks
1710 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1711 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1712 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1713 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1714 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1715 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1716 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1718 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1719 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1720 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1721 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1722 sdl_timer.c: Fixed build system, minor fixes
1723 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1724 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1726 2001-01-28 Bradley Bell <btb@icculus.org>
1728 * conf.h.in, configure.in, arch/Makefile.am,
1729 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1730 arch/include/key.h, main/Makefile.am: More header unification...
1731 * main/newdemo.c: Added <ctype.h>
1732 * arch/include/: event.h, joy.h: unified input headers.
1733 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1734 OpenGL now uses SDL-GL instead of gii
1735 * arch/include/: key.h, mouse.h: Unified arch headers
1737 2001-01-25 Bradley Bell <btb@icculus.org>
1739 * autogen.sh: use "set -e" so execution stops if something goes
1742 2001-01-24 Bradley Bell <btb@icculus.org>
1745 * Makefile.am: Add ChangeLog to dist
1746 * ChangeLog: Putting this here so automake doesn't complain
1750 2001-01-24 Bradley Bell <btb@icculus.org>
1752 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1753 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1754 for building ChangeLog from RCS entries
1755 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1756 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1757 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1758 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1759 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1760 arch/Makefile.am, arch/dos/Makefile.am,
1761 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1762 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1763 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1764 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1765 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1766 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1767 unused/Makefile.am, unused/bios/Makefile.am,
1768 unused/lib/Makefile.am, unused/novga/Makefile.am,
1769 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1770 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1771 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1772 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1773 make dist, VPATH builds, ...
1774 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1775 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1776 arch/dos/Makefile.in, arch/linux/Makefile.in,
1777 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1778 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1779 misc/Makefile.in, texmap/Makefile.in: cruft removal
1780 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1782 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1783 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1784 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1785 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1787 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1788 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1789 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1790 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1791 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1792 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1793 main/songs.c, misc/args.c: changed args_find to FindArg
1795 2001-01-22 Bradley Bell <btb@icculus.org>
1797 * configure, main/Makefile.am, main/Makefile.in: configuration
1799 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1800 fix compiler warnings w/opengl
1801 * include/console.h: ggi support
1802 * arch/linux_init.c: svgalib support
1803 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1804 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1805 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1806 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1807 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1808 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1809 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1810 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1811 warnings and enable NDEBUG
1812 * arch/svgalib_init.c: svgalib support
1814 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1816 * main/kconfig.c: joystick support
1818 2001-01-21 Bradley Bell <btb@icculus.org>
1820 * cvshowto.txt: new file, taken from d1x webpage
1821 * AUTHORS, README: Taking over as maintainer of d2x
1822 * ChangeLog: Grab mouse with SDL/X11
1823 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1825 2001-01-20 Bradley Bell <btb@icculus.org>
1827 * configure, configure.in: Turned -Werror back off by default
1828 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1829 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1830 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1831 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1832 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1833 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1834 main/laser.c, main/multi.c, main/network.c, main/network.h,
1835 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1836 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1837 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1838 warnings, for non-OpenGL on linux, anyway...
1840 2001-01-19 Bradley Bell <btb@icculus.org>
1842 * copying: remove duplicate file
1843 * Import of d2x-0.0.9-pre1
1844 * Import of d2x-0.0.8