1 2003-10-02 Bradley Bell <btb@icculus.org>
3 * main/netmisc.c: delete duplicate function
5 2003-10-01 Bradley Bell <btb@icculus.org>
7 * main/bm.c: make sure d1_texture_indices gets freed between
10 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
12 * main/piggy.h: fix size of d1 shareware descent.pig
14 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
16 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
17 main/gameseq.c, main/piggy.c: fix loading of d1 texture
18 replacements for non-animated textures
20 2003-08-02 Matthew Mueller <donut@dakotacom.net>
22 * main/controls.c: use fixed 20fps wiggle
24 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
26 * Makefile.am, debian/changelog.in, debian/control,
27 debian/d2x-common.dirs, debian/d2x-common.install,
28 debian/d2x-common.manpages, debian/d2x-gl.files,
29 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
30 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
31 utilities/Makefile.am, utilities/hogcreate.1,
32 utilities/hogextract.1, utilities/mvlcreate.1,
33 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
34 add man pages, distribute utility programs in new d2x-common deb
36 * rpm/d2x.spec.in: updated rpm spec file
38 2003-08-02 Bradley Bell <btb@icculus.org>
40 * cfile/cfile.c: update raw_position in cfputc and cfputs
42 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
44 * main/piggy.c: make error message more friendly
46 * main/piggy.c: simplify copying of bitmap flags
48 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
51 * cfile/cfile.c: revert to always using custom fgets
53 * main/endlevel.c, main/mission.c: handle missing exit sequence
56 * main/playsave.c: comments
58 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
60 * cfile/cfile.c: update raw_position in cfwrite
62 * main/network.c: comments/formatting
64 2003-06-22 Bradley Bell <btb@icculus.org>
66 * cfile/cfile.c: use standard fgets for non-archive files
68 * main/movie.c: use con_printf for missing movie warning
70 2003-06-18 Bradley Bell <btb@icculus.org>
72 * main/movie.c: fixed cfile conversion of movielib code
74 * main/console.c, main/hud.c: strip out colors, etc when printing
77 * include/u_mem.h: fix NDEBUG calloc macro
79 2003-06-15 Bradley Bell <btb@icculus.org>
81 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
84 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
85 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
86 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
87 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
88 main/scores.c, main/state.c, main/text.c, misc/args.c,
89 misc/strio.c: convert file i/o to cfile
91 2003-06-14 Bradley Bell <btb@icculus.org>
93 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
94 writing and other modes besides "rb" (mostly taken from
97 2003-06-09 Bradley Bell <btb@icculus.org>
99 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
102 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
103 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
106 2003-06-07 Taylor Richards <taylor@icculus.org>
108 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
110 2003-06-07 Bradley Bell <btb@icculus.org>
112 * main/console.c: fix non-console build
114 * main/gamesave.c: comments
116 * main/bm.c: remove redundant break
118 2003-06-06 Bradley Bell <btb@icculus.org>
120 * main/gauges.c, main/kconfig.c: comments/formatting
122 * console/.cvsignore: added .cvsignore
124 * main/console.c: can't write to console after it's closed
126 2003-06-05 Bradley Bell <btb@icculus.org>
128 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
129 console/internal.c, console/internal.h, include/CON_console.h,
130 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
131 finish console conversion away from SDL
133 2003-06-04 Bradley Bell <btb@icculus.org>
135 * console/CON_console.c, include/CON.console.h, include/console.h,
136 main/console.c, main/game.c: console conversion to native gr,
139 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
140 put prototype for gr_bm_bitblt in gr.h
142 2003-06-03 Bradley Bell <btb@icculus.org>
144 * console/CON_console.c, console/DT_drawtext.c,
145 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
146 main/console.c: use native fonts for console
148 * main/playsave.c: use shorts for short data
150 2003-06-02 Bradley Bell <btb@icculus.org>
152 * configure.ac, main/console.c: set console background, fix
155 2003-06-01 Bradley Bell <btb@icculus.org>
157 * Makefile.am, arch/sdl/event.c, configure.ac,
158 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
159 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
160 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
161 main/gamerend.c: added console code (from SDL_console)
163 2003-05-30 Bradley Bell <btb@icculus.org>
165 * README: minor update
167 2003-05-28 Bradley Bell <btb@icculus.org>
169 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
174 2003-06-06 Bradley Bell <btb@icculus.org>
176 * main/kconfig.c: fix crash in control menus
178 * main/gauges.c: force cockpit redraw in opengl
180 * main/gamerend.c: move ogl swap, so cockpit and console get
183 2003-06-01 Bradley Bell <btb@icculus.org>
185 * configure.ac, libmve/mveplay.c: define struct timeval if needed
189 2003-05-12 Bradley Bell <btb@icculus.org>
191 * configure.ac: increment version number
193 * main/bm.c: use con_printf for exit model warnings
195 * configure.ac: must check for timespec after setting -mno-cygwin
197 * main/inferno.c: added -nohogdir and -userdir options
199 * NEWS, main/titles.c: use briefings with no extension
203 2003-04-30 Bradley Bell <btb@icculus.org>
205 * configure.ac: have to include time.h when checking for nanosleep
207 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
210 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
211 increment version number
213 * main/Makefile.am: make dist fix
217 2003-04-29 Bradley Bell <btb@icculus.org>
219 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
222 2003-04-24 Bradley Bell <btb@icculus.org>
224 * configure.ac: increment version number
226 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
229 2003-04-24 Ingo van Lil <inguin@gmx.de>
231 * main/render.c: fix misspellings of NDEBUG
235 2003-04-14 Bradley Bell <btb@icculus.org>
237 * cfile/cfile.c: prefer files from d2 hog over d1 hog
239 2003-04-11 Bradley Bell <btb@icculus.org>
241 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
246 2003-04-11 Bradley Bell <btb@icculus.org>
248 * libmve/mveplay.c: use _sleep instead of sleep on win32
250 * Makefile.am, README, README.utils, arch/sdl/digi.c,
251 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
252 include/cfile.h, include/error.h, libmve/Makefile.am,
253 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
254 main/endlevel.h, main/playsave.c, misc/fileutil.c:
255 utilities/Makefile.am: comments/formatting/dist problems
257 * configure.ac: use different defines for os x
259 2003-04-07 Bradley Bell <btb@icculus.org>
261 * include/error.h, misc/error.c: put some old stuff back in,
262 eliminate duplicate error messages
264 * main/text.c: don't die on text not found
267 * main/inferno.c: print some useful info if hog not found, allow
268 -help to work if no text available
270 2003-04-07 Steffen Pohle <stpohle@gmx.net>
272 * arch/linux/Makefile.am: revert to previous version, so linux
275 2003-04-03 Bradley Bell <btb@icculus.org>
277 * main/endlevel.c: fixed exit model scheme yet again
279 2003-04-02 Bradley Bell <btb@icculus.org>
281 * misc/error.c: call Int3 on Assert
283 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
286 * main/wall.c: don't die when trying to toggle nonexistent
287 segment... vertigo level 10 is buggy!
289 * main/gamemine.c: comments/formatting
291 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
293 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
294 main/inferno.c: Allow use of 22K sound samples
296 2003-03-29 Bradley Bell <btb@icculus.org>
298 * arch/ogl/gr.c: default to bitmapped reticle
300 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
301 main/polyobj.c: rewrote endlevel stuff to reread exit model info
304 * arch/sdl/joy.c: fixed text seen for hats in control config
307 2003-03-28 Bradley Bell <btb@icculus.org>
309 * main/bm.c: heh, model nums in vertigo are hardcoded,
310 N_D2_POLYGON_MODELS can't change
312 * configure.ac, include/d1x.xpm, include/descent.xpm,
313 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
316 2003-03-27 Bradley Bell <btb@icculus.org>
318 * main/text.h: fixed text references for hat directions
320 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
322 2003-03-26 Bradley Bell <btb@icculus.org>
324 * main/playsave.c: make d2x keys backward compatible
326 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
328 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
331 2003-03-26 Bradley Bell <btb@icculus.org>
333 * main/piggy.c: fix crash when d1 data not present
335 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
336 read/write from plr file
338 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
339 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
340 added escort.h header
342 2003-03-25 Bradley Bell <btb@icculus.org>
344 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
345 D1_PIGFILE ("descent.pig") macro
347 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
348 models from d1 pig file
350 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
351 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
352 really) from d1 pig file
354 2003-03-23 Bradley Bell <btb@icculus.org>
356 * main/bm.c: stop extra robots from overwriting exit models
358 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
359 texture list doesn't get full
361 * main/bm.c: fix mem leak when reading extra robots
363 2003-03-21 Bradley Bell <btb@icculus.org>
365 * main/menu.c: Added option to set movie resolution (mostly works)
367 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
369 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
370 replacement functions to piggy.c
372 * main/gameseq.c: attempt to support mac d1 descent.pig
374 * main/bm.c: fix mem leak
376 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
377 files, both d1 and d2 oem briefing where showed
379 * main/inferno.c, main/movie.c: Change the default movie
380 resolution to "high", implement the option -lowresmovies
382 2003-03-20 Bradley Bell <btb@icculus.org>
384 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
386 * main/piggy.c: comments
388 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
390 * main/gameseq.c: delete duplicate function
392 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
394 2003-03-19 Bradley Bell <btb@icculus.org>
396 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
397 (cddb discid) support
399 * arch/sdl/digi.c, main/kludge.c: implemented
400 digi_link_sound_to_object3 for looping sounds, other looping stuff
402 * arch/sdl/gr.c: removing dependencies on stuff in main/
404 * arch/linux/Makefile.am, arch/linux/init.c,
405 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
406 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
407 other header cleanups
409 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
411 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
413 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
414 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
415 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
416 load d1 textures for d1 levels
418 2003-03-19 Bradley Bell <btb@icculus.org>
420 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
421 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
422 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
423 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
426 * README: added some OS X info
428 2003-03-17 Bradley Bell <btb@icculus.org>
430 * main/newdemo.c: simplify DEMO_FILENAME macro
432 * main/console.c, main/game.c: enable experimental console support
434 * main/gamerend.c: fixed location of fps meter in multi
436 2003-03-16 Bradley Bell <btb@icculus.org>
438 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
439 also look in shared data dir for demos
441 * main/newdemo.c, main/newdemo.h: comments/formatting
443 2003-03-15 Christopher Thielen <chris@luethy.net>
445 * main/kludge.c: set CDROM_dir back to "." - tricks game into
446 thinking d2 cd is always present
448 2003-03-15 Bradley Bell <btb@icculus.org>
450 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
453 * arch/sdl/rbaudio.c: formatting, enabled volume control under
456 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
457 gr_init. don't really know why this works, though
459 2003-03-14 Bradley Bell <btb@icculus.org>
461 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
463 * unused/bios/rbaudio.h: removed duplicate file
465 2003-03-14 Christopher Thielen <chris@luethy.net>
467 * arch/sdl/rbaudio.c: stop cd audio when exiting
469 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
471 * main/gamecntl.c: add comments to the "only matt knows" cheats
473 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
475 * main/gamemine.c: formatting, better texture conversion for d1
478 2003-03-14 Bradley Bell <btb@icculus.org>
480 * main/piggy.c: must swap all mac version pigfiles
482 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
483 main/multi.c: formatting, minor cleanups
485 * 2d/rle.c: need to swap line_size on bigendian machines
487 * main/mission.c, main/mission.h: detect mac full version hogfile
489 2003-03-13 Bradley Bell <btb@icculus.org>
491 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
492 added joy/mouse sensitivity slider, increased range to 16, and
495 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
498 * arch/linux/Makefile.am: removed extra backslash
500 * TODO, installation.txt: updated some documentation
502 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
503 menu, with maxfps option
505 2003-03-12 Bradley Bell <btb@icculus.org>
507 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
509 * arch/linux/alsadigi.c, arch/linux/findfile.c,
510 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
511 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
512 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
513 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
514 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
515 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
516 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
517 arch/linux/include/music.h, arch/linux/include/serial.h,
518 arch/linux/include/ukali.h: formatting
520 2003-03-11 Chris Arena <ccarena@cox.net>
522 * main/menu.c: fixed brightness slider
524 2003-03-01 Bradley Bell <btb@icculus.org>
526 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
527 robots and animated bitmaps work, but colors are messed up
529 2003-02-28 Bradley Bell <btb@icculus.org>
531 * main/player.h: whitespace
533 * main/automap.c, main/cntrlcen.c, main/collide.c,
534 main/gamerend.c: use Builtin_mission_num instead of 0 (if
535 descent.hog is present, d1 becomes mission 0)
537 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
538 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
539 arch/win32/winnet.c: MinGW compiles with network enabled again,
540 but still doesn't work
544 2003-02-28 Bradley Bell <btb@icculus.org>
546 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
547 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
550 2003-02-27 Bradley Bell <btb@icculus.org>
552 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
553 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
554 main/network.c, main/network.h: noted that hoard.ham is only needed
555 for multiplayer HOARD games, and should not be equated with
556 "vertigo". put HoardEquipped() back in network.c.
558 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
559 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
560 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
561 use timer_delay instead of d_delay
563 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
565 * main/render.c: added replacement qsort for solaris
567 2003-02-26 Bradley Bell <btb@icculus.org>
569 * main/gamemine.c: texture conversion for d1 shareware
571 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
573 * main/gamemine.c: better texture conversion for d1 levels
575 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
577 * main/kconfig.c: fix joystick support under MinGW
579 2003-02-26 Bradley Bell <btb@icculus.org>
581 * main/playsave.c: fix swapping glitch
583 * configure.ac, readme.txt: clean stuff up, getting ready for
586 * main/titles.c: begin support for rendering spinning robots in
589 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
592 * main/gamemine.c: load d1 shareware levels!
594 2003-02-25 Bradley Bell <btb@icculus.org>
598 * autogen.sh: add warning about old auto* versions, use
601 2003-02-24 Bradley Bell <btb@icculus.org>
603 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
604 briefings mostly working
605 * main/movie.c, main/titles.c: fixed some more briefing glitches
607 2003-02-23 Bradley Bell <btb@icculus.org>
609 * main/movie.c: fixed crash when using shareware data files
611 * arch/sdl/digi.c: fix crash on non-existent sounds
612 (i.e. shareware data)
614 2003-02-22 Bradley Bell <btb@icculus.org>
616 * main/titles.c: fixed fullscreen toggle in briefings
618 2003-02-21 Bradley Bell <btb@icculus.org>
620 * configure.ac: check for mingw when enabling nasm
621 * main/playsave.c: enable loading player files of either byte
624 2003-02-20 Bradley Bell <btb@icculus.org>
626 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
627 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
628 #343, not "rest of solution to bug #344"
629 * arch/sdl/timer.c, include/timer.h: revert to more accurate
631 * main/kludge.c: partial solution to bug #344
632 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
633 * compilerdefs.txt: added linux/mips info
634 * ChangeLog: clean up changelog
636 2003-02-19 Bradley Bell <btb@icculus.org>
638 * libmve/mveplay.c: os x needs nanosleep prototype.
640 2003-02-18 Bradley Bell <btb@icculus.org>
642 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
643 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
644 to disable/enable audio
645 * libmve/: mve_main.c, mveplay.c: bigendian fixes
646 * main/: movie.h, titles.c: make sure movie's palette is set before
647 writing briefing text. Fixes bug #359
648 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
650 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
651 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
653 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
655 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
656 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
657 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
659 * include/libmve.h: blah
661 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
663 * main/render.c: 2nd attempt to fix solaris qsort bug
665 2003-02-18 Bradley Bell <btb@icculus.org>
667 * configure.ac, include/pstypes.h: put alignment detection in
670 2003-02-17 Bradley Bell <btb@icculus.org>
672 * Makefile.am, README.utils, configure.ac, include/libmve.h,
673 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
674 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
675 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
676 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
677 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
678 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
679 moved mve stuff to separate subdir
680 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
681 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
682 mve code. Fixes (at least) bugs #41, #348, and #350.
684 2003-02-14 Bradley Bell <btb@icculus.org>
686 * main/Makefile.am: no more Makefile.mveplay. again
687 * main/mveplay.c: typo
689 2003-02-13 Bradley Bell <btb@icculus.org>
691 * utilities/mvlextract.c: uint -> unsigned int
692 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
693 standalone mveplayer, win32 support
694 * main/movie.c: random bugfixes, win32 support
695 * arch/sdl/Makefile.am: formatting
696 * configure.ac: disable networking on mac/win for now
697 * main/newmenu.c: comments
699 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
701 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
702 redundant swap functions.
704 2003-02-13 Bradley Bell <btb@icculus.org>
706 * ChangeLog: update changelog
708 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
710 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
711 polymodel alignment issues.
713 2003-02-13 Bradley Bell <btb@icculus.org>
715 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
716 fix various little bugs
717 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
718 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
719 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
721 * README.utils: new file
722 * main/: mve_main.c, mveplay.c: more movie fixes
723 * README: updated README
724 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
726 2003-02-12 Bradley Bell <btb@icculus.org>
728 * utilities/mvlextract.c: bigendian mvl support
729 * main/mveplay.c: formatting, stuff
730 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
731 truecolor mve support, standalone mveplayer
732 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
733 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
734 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
737 2003-01-22 Bradley Bell <btb@icculus.org>
739 * include/: interp.h, interp.h: restore prototype for
740 swap_polygon_model_data
742 2003-01-21 Bradley Bell <btb@icculus.org>
744 * main/piggy.c: use memcpy to avoid alignment problem
745 * compilerdefs.txt: updated some defs, added sunos/sparc
747 2003-01-15 Bradley Bell <btb@icculus.org>
749 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
750 * main/gamemine.c: attempting to support d1 shareware
751 * compilerdefs.txt: update defs
753 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
755 * main/mveplay.c: fix several bugs, comments, formatting.
757 2003-01-15 Bradley Bell <btb@icculus.org>
759 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
760 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
761 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
762 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
764 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
767 2003-01-11 Bradley Bell <btb@icculus.org>
769 * main/: mission.c, mission.h: attempt to support d1 for mac
771 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
774 2003-01-09 Bradley Bell <btb@icculus.org>
776 * main/movie.c: use ifdef around gr_toggle_fullscreen
778 2003-01-07 Bradley Bell <btb@icculus.org>
780 * Makefile.am, descent.msn, installation.txt, main/mission.c,
781 main/mission.h: don't need .msn file for descent.hog anymore
784 2003-01-06 Bradley Bell <btb@icculus.org>
786 * main/mission.h, main/mission.c: comments
787 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
790 2003-01-03 Bradley Bell <btb@icculus.org>
792 * utilities/: txb2txt.c, txt2txb.c: remove old files
793 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
794 * main/polyobj.c: attempt to make read_model_file
796 * main/menu.c: move vertigo text
798 2003-01-02 Bradley Bell <btb@icculus.org>
800 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
801 main/polyobj.h: cleanup alignment changes
802 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
803 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
804 main/object.h: fix alignment issues on sparc
805 * cvshowto.txt: update cvs info
807 * 2d/rle.c: make rle_swap handle RLE_BIG
809 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
811 * main/render.c: workaround solaris qsort bug
813 2003-01-01 Steffen Pohle <stpohle@gmx.net>
815 * arch/linux/linuxnet.c, arch/linux/ukali.c,
816 arch/linux/include/ukali.h, main/inferno.c: enabled kali
817 * arch/linux/Makefile.am: enabled linux joystick, kali
818 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
819 arch/sdl/event.c: enabled linux joystick
821 2002-12-31 Bradley Bell <btb@icculus.org>
823 * main/gamemine.c: simplified warning msg
824 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
825 * main/render.h: fix compiler warning
827 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
829 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
831 2002-12-24 Bradley Bell <btb@icculus.org>
833 * main/mission.c: fixes an infinite loop which was caused by d2x
834 thinking d2demo was a descent 1 mission
836 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
838 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
840 2002-12-24 Bradley Bell <btb@icculus.org>
842 * main/render.c: comments
844 2002-10-30 Bradley Bell <btb@icculus.org>
846 * main/inferno.c: add help for -hogdir option
847 * main/inferno.c: added -hogdir option
849 2002-10-28 Bradley Bell <btb@icculus.org>
851 * main/: inferno.c, menu.c: enabled Vertigo displays
854 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
856 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
857 main/netmisc.c, main/network.c: simplify and eliminate redundant
860 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
862 * maths/fixc.c: fix infinite loop in quad_sqrt.
863 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
864 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
866 2002-10-12 Bradley Bell <btb@icculus.org>
868 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
870 2002-10-11 Bradley Bell <btb@icculus.org>
872 * main/hud.c: make hud_message work correctly
873 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
875 * main/network.c: formatting, small fixes
877 2002-10-10 Bradley Bell <btb@icculus.org>
879 * main/netmisc.h: no swap_object for little-endian
880 * main/: netmisc.h, network.c: use macros to simplify network
882 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
884 * main/inferno.c: enable loading screen for mac shareware with
886 * main/netmisc.c: whitespace
887 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
889 * main/hud.c: whitespace
890 * configure.ac: remove shareware build, add macdata build
891 * main/songs.c: whitespace
892 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
893 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
895 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
898 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
900 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
901 comments, formatting, etc.
902 * iff/iff.c: fix bigendian iff loading.
904 2002-10-03 Bradley Bell <btb@icculus.org>
906 * utilities/txb2tex.c: typo
907 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
908 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
910 * arch/sdl/mouse.c: whitespace
912 2002-09-19 Bradley Bell <btb@icculus.org>
914 * main/kconfig.c: fix a oops, add old logs
915 * main/kconfig.c: support for >3 mouse buttons
917 2002-09-18 Bradley Bell <btb@icculus.org>
919 * include/gr.h: fix palette swap define
921 2002-09-14 Bradley Bell <btb@icculus.org>
923 * main/titles.c: load hires briefing screen if lores doesn't exist
924 (i.e. vertigo) and MenuHires=0
926 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
928 * main/: multi.h, network.h: pack some structures for ipx
931 2002-09-14 Bradley Bell <btb@icculus.org>
933 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
934 and load_endlevel_data() to expect newline-terminated strings, fix
935 load_game_data to read null-terminated string for
938 2002-09-07 Bradley Bell <btb@icculus.org>
940 * main/newmenu.c: added error message
941 * main/menu.h: enable -nohires with mac shareware
942 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
943 * 2d/font.c: enable 0/255 palette swap for fonts
944 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
946 * 2d/2dsline.c: fix ogl blooper
948 2002-09-05 Bradley Bell <btb@icculus.org>
950 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
952 * include/strutil.h: need string.h for strcasecmp
953 * include/rle.h: okay, maybe it needs to be this way
954 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
955 * 2d/scalec.c: more stuff from d2src
956 * 2d/rle.c: more stuff from d2src, formatting
957 * 2d/font.c: useless cruft
958 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
959 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
962 2002-09-04 Bradley Bell <btb@icculus.org>
964 * include/grdef.h: fix compiler warnings
965 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
966 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
968 * main/game.c: we want the mac ibitblt for everything but dos and
970 * main/texmerge.c: these routines are in tmerge.c
971 * main/credits.c: enable credits for mac and oem data
972 * main/bm.c: use either exit.ham or exit.pofs
973 * include/ibitblt.h: enable some more code from d2src
974 * include/gr.h: enable mac ubitblt_double
975 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
976 * include/grdef.h: moved some inline asm from linear.h
977 * 2d/ibitblt.c: brought in line with original d2 version
978 * 2d/bitblt.c: reverted to original d2 version of this file, then
979 added d1x enhancements
980 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
981 * 2d/linear.h: moved these back to their original locations
983 * main/mveplay.c: close some memory holes, speed up palette loading
984 * main/movie.c: added fullscreen toggle while playing movies
985 * main/inferno.c: comment out -superhires help text (always on)
986 * include/timer.h: added approx_fsec_to_usec macro
987 * arch/sdl/joy.c: fix compiler warning
989 2002-09-01 Bradley Bell <btb@icculus.org>
991 * main/network.c: oops
992 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
993 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
994 timer_get_fixed_seconds
997 2002-08-31 Bradley Bell <btb@icculus.org>
999 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1001 * main/multi.h: network endian stuff
1002 * 2d/font.c, include/gr.h: fast file i/o for font headers
1003 * arch/win32/arch_ip.cpp: unused file
1004 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1005 bigendian networking fixes
1006 * main/menu.c: make net menu more accurate, also make superhires
1008 * include/pstypes.h: better to have __pack__ all the time, I think.
1009 needed for networking, e.g.
1010 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1012 * arch/win32/Makefile.am: unused file
1015 2002-08-30 Bradley Bell <btb@icculus.org>
1017 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1018 * main/: newmenu.h, titles.c: formatting
1019 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1020 main/multi.h: networking works, finally
1021 * TODO: added TODO file
1022 * arch/linux/arch_ip.cpp: unused fine
1023 * README: network sorta working
1024 * main/: Makefile.am, multi.c, network.c, network.h: more
1026 * main/menu.c: load builtin mission correctly
1027 * main/inferno.c: documentation
1028 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1030 * main/Makefile.mveplay: don't need no more
1032 2002-08-29 Bradley Bell <btb@icculus.org>
1034 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1035 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1036 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1038 * include/ipx_drv.h: more network fixing
1039 * arch/linux/include/ipx_drv.h: more network fixing
1040 * include/ipx.h: formatting
1041 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1042 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1043 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1044 main/inferno.c: fixed networking fuck-up?
1045 * Makefile.am: moved mingw info to README
1046 * README, mingw32.txt: moved mingw info to README
1048 2002-08-27 Bradley Bell <btb@icculus.org>
1050 * utilities/mvlextract.c: allow specifying file to extract
1051 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1053 * utilities/hogextract.c: allow specifying file to extract
1054 * main/mission.c: Have to get mission_num _after_ promoting...
1055 * main/: gameseq.c, titles.c: beginning d1 briefing support
1056 * descent.msn: beginning d1 briefing support
1057 * main/: titles.c, titles.h: d1-style mission briefings
1058 * main/piggy.h: whitespace
1059 * main/movie.c: beginning robot movie support, fall back on lo/hi
1060 res if hi/lo not available
1061 * main/mission.c: added Builtin_mission_num for builtin mission,
1062 D1Hogdir, d1-style mission briefings
1063 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1065 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1066 (for d1 missions that need d1 data)
1067 * 2d/ibitblt.c: whitespace
1069 2002-08-26 Bradley Bell <btb@icculus.org>
1071 * utilities/mvlcreate.c: oops
1072 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1074 * utilities/hogextract.c: added [v]iew option
1075 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1076 * main/titles.c: fix writable string, disable DumbAdjust thing
1077 * main/polyobj.h: whitespace
1078 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1080 * main/movie.c: read movies from AltHogDir, other fixes
1081 * main/: mission.c, mission.h: fix bug w/mission filename
1082 * main/gameseq.c: comments
1083 * main/digi.h: whitespace n stuff
1084 * include/mve_audio.h: added audio flag macros
1085 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1089 2002-08-23 Bradley Bell <btb@icculus.org>
1091 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1093 * Makefile.am: remove d2demo.mn2
1094 * cfile/cfile.c, include/cfile.h: add cfile_size function
1095 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1096 eliminate need for .mn2 files for oem and demo
1098 2002-08-22 Bradley Bell <btb@icculus.org>
1100 * main/bm.c: fix for vertigo
1101 * main/menu.h: make OEM menu pcx available
1102 * 2d/rle.c: merge with original d2 file
1103 * Makefile.am, configure.ac: let mission files get installed by
1106 2002-08-17 Bradley Bell <btb@icculus.org>
1108 * configure.ac: make FAST_FILE_IO the default on little-endian
1110 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1111 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1114 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1116 * main/: game.c, menu.c, mission.c: promote builtin missions.
1118 2002-08-15 Bradley Bell <btb@icculus.org>
1120 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1121 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1122 * utilities/.cvsignore: added cvsignore
1123 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1125 * main/piggy.c: mac data file loading
1126 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1127 transparency and swap 0/255 correctly for mac data files
1129 2002-08-13 Bradley Bell <btb@icculus.org>
1131 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1132 to utilities to avoid conflict with c++ std lib <utility>
1133 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1134 txt2txb.c: moved utility to utilities to avoid conflict with c++
1136 * Makefile.am, configure.ac: add utilities
1138 2002-08-09 Bradley Bell <btb@icculus.org>
1140 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1143 2002-08-08 Bradley Bell <btb@icculus.org>
1145 * main/inferno.c: comments
1146 * main/: newmenu.c, songs.c: mac demo datafile support
1147 * installation.txt: update
1148 * main/gamesave.c: use lowercase for consistency
1149 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1150 models for other than d2demo
1152 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1154 * main/gamemine.c: formatting, better d1 texture conversion
1155 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1156 main/mission.h: recognize .msn mission files.
1158 2002-08-07 Bradley Bell <btb@icculus.org>
1160 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1161 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1162 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1163 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1164 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1165 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1168 2002-08-06 Bradley Bell <btb@icculus.org>
1170 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1171 * main/Makefile.am: formatting
1172 * 2d/font.c: make gr_remap_font just reload the whole thing
1173 * configure.ac: formatting
1174 * Makefile.am: added d2demo.mn2
1175 * d2demo.mn2: mission file for shareware
1176 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1177 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1178 * main/sounds.h: shareware stuff, whitespace
1179 * main/: polyobj.c, polyobj.h: more fast i/o macros
1180 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1182 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1183 endlevel stuff to non-shareware, allow movies/endlevel for
1185 * main/cntrlcen.c: typo
1186 * main/bm.h: use global Piggy_hamfile_version
1187 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1188 macros, use global Piggy_hamfile_version
1189 * main/Makefile.am: terrain and movie stuff always used now
1190 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1192 * main/: gamemine.c, gamesave.c: load DMB levels
1193 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1194 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1196 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1198 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1200 2002-08-04 Bradley Bell <btb@icculus.org>
1202 * main/inferno.c: shareware stuff, formatting
1203 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1204 * arch/sdl/gr.c: don't need to set mode in gr_init
1206 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1208 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1210 * Makefile.am, descent.mn2: added mission file for descent 1
1212 2002-08-02 Bradley Bell <btb@icculus.org>
1214 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1215 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1216 main/piggy.h, misc/error.c: junk
1217 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1218 render.h, scores.c, scores.h, terrain.c: shareware stuff
1219 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1220 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1221 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1222 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1223 main/weapon.c, main/weapon.h: fast i/o macros
1225 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1227 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1228 main/gamemine.h, main/gamesave.c: load d1 levels
1230 2002-07-30 Bradley Bell <btb@icculus.org>
1232 * configure.ac: oops
1233 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1235 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1236 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1237 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1238 main/piggy.c, main/titles.c: support shareware datafiles!
1239 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1240 piggy.c: SHAREWARE fixes
1242 2002-07-29 Bradley Bell <btb@icculus.org>
1244 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1245 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1246 misc/fileutil.c: Portability - OS X support
1248 2002-07-27 Bradley Bell <btb@icculus.org>
1250 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1251 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1252 segment.h: portability
1253 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1254 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1255 main/wall.h: portabilization
1256 * 2d/font.c, include/gr.h: portability
1258 2002-07-26 Bradley Bell <btb@icculus.org>
1260 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1261 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1262 * main/player.c: foo
1263 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1264 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1265 misc/fileutil.h: portable file i/o utils
1266 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1267 writable string anymore... / formatting
1268 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1269 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1270 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1271 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1272 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1273 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1274 portable-izing file loading routines
1276 2002-07-24 Bradley Bell <btb@icculus.org>
1278 * main/mveplay.c: correctly play files with 16bit uncompressed
1279 audio, mem checking, etc
1280 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1283 2002-07-23 Bradley Bell <btb@icculus.org>
1285 * misc/Makefile.am: unused file
1286 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1287 main/sounds.h: remove experimental nmovie stuff
1288 * main/movie.c: add some debugging output
1290 2002-07-22 Bradley Bell <btb@icculus.org>
1292 * main/: console.c, state.c: simplified header
1293 * main/movie.c: enable mveplay audio
1294 * main/old/movie.c: moved to main/
1295 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1296 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1297 main/mvelib.c, main/mveplay.c: initial movie support
1298 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1299 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1300 include/ogl_init.h, include/pstypes.h, main/console.c,
1301 main/state.c, mem/mem.c: OS X stuff
1302 * configure.ac: OS X and movie stuff
1304 2002-07-19 Bradley Bell <btb@icculus.org>
1306 * compilerdefs.txt: OSX defs
1308 2002-07-18 Bradley Bell <btb@icculus.org>
1310 * main/inferno.c: use simpler rcs tags
1311 * autogen.sh: keep Changelog in cvs (and use --accum)
1312 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1313 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1314 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1315 main/songs.c: changed cdrom->rbaudio
1316 * include/rbaudio.h: moved to /include
1318 2002-07-17 Bradley Bell <btb@icculus.org>
1320 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1321 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1322 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1323 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1324 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1325 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1326 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1327 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1328 3d/setup.c: use simpler rcs tags
1333 2002-07-17 Bradley Bell <btb@icculus.org>
1335 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1336 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1337 * debian/rules: don't need readme's
1338 * debian/rules: move d1x license to COPYING, license clarifications
1339 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1340 license to COPYING, license clarifications
1341 * debian/rules: fix debian docs
1342 * debian/rules: fix debian manpages
1343 * debian/d2x-sdl.menu: fix debian menu
1344 * debian/rules: link to undocumented man page for debs
1345 * Makefile.am, configure.ac, debian/control, debian/copyright,
1346 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1347 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1348 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1351 2002-07-16 Bradley Bell <btb@icculus.org>
1353 * debian/: rules, changelog.in: deb stuff
1354 * configure.ac: cleaner nasm detection
1355 * debian/: changelog.in, control, rules: deb stuff
1356 * README, installation.txt: typos, stuff
1357 * configure.ac: better #defines
1358 * configure.ac: whitespace
1359 * configure.ac: better documentation
1360 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1361 SDL_JOYSTICK not needed
1362 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1363 * configure.ac: need higher SDL for joystick
1364 * debian/: control, rules: deb stuff
1365 * arch/sdl/joy.c: old junk
1366 * Makefile.am, configure.ac: automake updates
1367 * main/: inferno.c, text.c: don't use althogdir on non-unix
1368 * configure.ac: more autoconf updates
1369 * misc/strutil.c: better strrev
1370 * main/inferno.c: need limits.h on mingw also
1371 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1374 2002-04-19 Bradley Bell <btb@icculus.org>
1376 * main/network.c: let hoard.ham be a cfile
1377 * main/text.c: better error message when hog not found
1380 2002-03-23 Bradley Bell <btb@icculus.org>
1382 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1383 arch/sdl/Makefile.am: Use SDL joystick automatically
1384 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1386 2002-03-05 Bradley Bell <btb@icculus.org>
1388 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1391 2002-02-23 Bradley Bell <btb@icculus.org>
1393 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1394 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1395 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1396 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1397 main/editor/Makefile.am: moved includes to include
1398 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1399 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1400 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1401 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1403 * main/game.c: disabled cockpit for OGL, formatting
1404 * 2d/ibitblt.c: formatting
1406 2002-02-16 Bradley Bell <btb@icculus.org>
1408 * include/oldsdl.h: check for older macros
1409 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1410 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1411 allow older sdl versions
1413 2002-02-15 Bradley Bell <btb@icculus.org>
1415 * main/: automap.c, automap.h, inferno.c: automap resolution now
1417 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1418 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1419 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1420 win32/include/key_arch.h: never mind - that would be pointless
1421 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1422 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1423 win32/include/key_arch.h: copied files from d1x
1424 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1425 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1426 * main/multipow.c: need conf.h
1427 * arch/win32/Makefile.am: new file
1428 * include/pstypes.h: added u_int16_t (needed in base_ip)
1429 * arch/win32/arch_ip.cpp: copied from d1x
1431 2002-02-14 Bradley Bell <btb@icculus.org>
1433 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1434 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1435 main/netlist.c: Added hotkeys to toggle fullscreen mode
1436 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1437 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1438 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1439 reorder.h: Lotsa networking stuff from d1x
1441 2002-02-13 Bradley Bell <btb@icculus.org>
1443 * include/gr.h, main/game.c: Fullscreen toggle stuff
1444 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1446 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1447 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1450 2002-02-11 Bradley Bell <btb@icculus.org>
1452 * main/bm.c: use portable loader if bigendian
1453 * include/pstypes.h: don't define bool for c++
1454 * include/cfile.h: extern AltHogDir stuff
1455 * include/byteswap.h: use WORDS_BIGENDIAN
1456 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1457 * main/vers_id.h: added D2X_IVER
1458 * misc/args.c: don't use d1x.ini
1459 * Makefile.am: rpm stuff
1460 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1463 2002-02-09 Bradley Bell <btb@icculus.org>
1465 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1467 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1469 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1472 2002-02-06 Bradley Bell <btb@icculus.org>
1474 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1475 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1476 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1477 * debian/: changelog.in, control, copyright, d2x-gl.files,
1478 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1482 2002-02-02 Bradley Bell <btb@icculus.org>
1484 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1485 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1486 Enabled RELEASE option
1488 2002-01-31 Bradley Bell <btb@icculus.org>
1490 * Makefile.am, configure.ac: specify prerequisite versions of
1491 autoconf and automake
1493 2002-01-29 Bradley Bell <btb@icculus.org>
1495 * main/mission.c: RCS header added
1496 * main/inferno.c: update copyright date
1497 * main/mission.c: allow missions to be in AltHogDir
1498 * configure.ac: Display results of configure
1499 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1502 2002-01-28 Bradley Bell <btb@icculus.org>
1504 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1505 Data files now go in DATADIR/games/d2x, user files now go in
1508 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1510 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1511 files now go in ~/.d2x
1513 2002-01-24 Bradley Bell <btb@icculus.org>
1515 * configure.ac: fix nasm not found error message
1517 2002-01-18 Bradley Bell <btb@icculus.org>
1519 * configure.in: getting rid of old configure.in
1520 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1521 main/movie.c: Movie playing kludgey stuff
1522 * misc/args.c: formatting
1523 * main/inferno.c: allow -h for help
1524 * include/error.h: don't die on int3, unless -debug given
1525 * mingw32.txt: more stuff
1527 2001-12-29 Bradley Bell <btb@icculus.org>
1529 * Makefile.am: Got rid of thinking.txt
1530 * main/inferno.c: document -nomovies option
1532 2001-12-28 Bradley Bell <btb@icculus.org>
1534 * main/titles.c: formatting, put some code into place for rendering
1535 of robots during briefings
1537 2001-12-27 Bradley Bell <btb@icculus.org>
1541 2001-12-23 Craig Hadady <chadady@iglou.com>
1543 * 2d/rle.c: fixed bug in dummy array.
1545 2001-12-03 Bradley Bell <btb@icculus.org>
1547 * arch/sdl/init.c: fix formatting
1548 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1549 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1550 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1551 and sdl joystick stuff
1553 2001-11-30 Bradley Bell <btb@icculus.org>
1555 * thinking.txt: not needed
1557 2001-11-27 Bradley Bell <btb@icculus.org>
1559 * cygconf, mingw32.txt: use sdl from source on cygwin
1560 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1561 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1562 SDL_CFLAGS to CFLAGS
1564 2001-11-27 Bradley Bell <btb@icculus.org>
1568 2001-11-14 Bradley Bell <btb@icculus.org>
1570 * texmap/scanline.c: use optimization flags as texmap default
1571 * NEWS: mouse wheel, etc
1572 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1573 wheel to emulate 3rd axis
1574 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1575 * include/error.h: kludge to ungrab mouse when we hit an int3
1576 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1577 __ENV_MSDOS__ to __MSDOS__
1578 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1580 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1582 * arch/sdl/digi.c: implemented digi_set_volume
1583 * include/grdef.h, main/config.c, misc/d_io.c: change
1584 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1585 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1586 main/piggy.c: use MAKE_SIG
1587 * installation.txt: update
1588 * configure.ac: new file
1589 * arch/sdl/joydefs.c: #include pstypes.h
1590 * arch/sdl/init.c: SDL joystick stuff
1591 * acconfig.h: adjust MINGW defines
1592 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1593 controls menu now works
1595 2001-11-13 Bradley Bell <btb@icculus.org>
1597 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1599 * Makefile.am: New file
1600 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1602 * compilerdefs.txt: New file
1603 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1605 2001-11-12 Bradley Bell <btb@icculus.org>
1607 * main/playsave.c: load player files regardless of byte order of
1610 2001-11-11 Bradley Bell <btb@icculus.org>
1612 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1614 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1615 * NEWS: GL savegame thumbnails
1616 * acconfig.h, configure.in: make option for NMOVIES, default to off
1618 2001-11-09 Bradley Bell <btb@icculus.org>
1620 * main/state.c: Enabled savegame thumbnails under OpenGL
1621 * unused/pa_null/pa_enabl.h: remove duplicate header
1622 * misc/args.c: use d2x.ini for option file
1623 * mem/mem.c: Move mem_realloc inside the ifdef
1624 * main/menu.c: fix 640x400 menu text
1625 * main/inferno.c: added documentation
1626 * main/endlevel.c: fix warnings
1627 * arch/ogl/gr.c: Get rid of gl spew
1628 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1629 * acconfig.h: Define __SDL__ for mingw
1631 2001-11-08 Bradley Bell <btb@icculus.org>
1633 * 2d/font.c: free OGL font data when rereading
1634 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1635 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1636 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1637 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1638 main/weapon.h: Enabled shareware build, endlevel flythrough
1640 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1641 of use for shareware build
1642 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1644 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1646 2001-11-05 Bradley Bell <btb@icculus.org>
1648 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1650 * include/3d.h: Add comment
1652 2001-11-04 Bradley Bell <btb@icculus.org>
1654 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1656 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1658 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1659 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1660 main/hudmsg.h: Enable d1x-style hud_message
1661 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1662 * 2d/font.c: re-init ogl fonts after remapping colors.
1664 2001-11-02 Bradley Bell <btb@icculus.org>
1666 * misc/Makefile.am: remove byteswap.h (duplicate header)
1667 * 2d/font.c: fixed gr_remap_font, minor stuff
1668 * configure.in: take out -O2 if doing debug build
1669 * main/bm.c: formatting
1670 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1671 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1672 macros, get rid of functions
1674 2001-11-01 Bradley Bell <btb@icculus.org>
1676 * misc/byteswap.h: removed duplicate header
1678 2001-10-31 Bradley Bell <btb@icculus.org>
1680 * NEWS, main/automap.c: automap works in opengl
1681 * NEWS, configure.in: Added news
1682 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1683 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1684 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1685 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1686 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1687 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1688 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1689 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1690 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1692 2001-10-27 Bradley Bell <btb@icculus.org>
1694 * main/inferno.c: added some documentation
1696 2001-10-25 Bradley Bell <btb@icculus.org>
1698 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1700 * Makefile.am, configure.in, arch/Makefile.am,
1701 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1702 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1703 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1704 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1705 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1706 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1707 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1708 it's ugly, but It'll be easier to sync with d1x.
1709 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1710 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1711 main/editor/Makefile.am: attempt at support for editor, makefile
1713 * misc/d_delay.c: formatting fix
1714 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1715 tmappent.S, tmapppro.S: adding support for runtime selection of
1717 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1718 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1719 including multi.h and network.h, fix backslashes, fix compiler
1721 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1722 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1723 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1724 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1725 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1726 including multi.h and network.h, fix backslashes
1727 * include/pstypes.h: added typedef for u_int64_t on mingw
1728 * include/3d.h: added prototype for g3_uninit_polygon_model
1729 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1731 2001-10-24 Bradley Bell <btb@icculus.org>
1733 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1734 arch subdirs, as in d1x.
1735 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1736 earlier style until i understand automake 1.5 better. remove input
1738 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1739 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1740 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1741 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1742 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1743 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1744 Moved input stuff to arch subdirs, as in d1x.
1745 * NEWS, configure.in: blah blah
1747 2001-10-23 Bradley Bell <btb@icculus.org>
1749 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1750 * texmap/tmapppro.S: no need for #include <conf.h> here
1751 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1753 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1754 file. RCS header added
1755 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1756 #ifdef'ing out the whole file. RCS header added
1757 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1758 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1759 fixes. Now works with automake 1.5 and autoconf 2.52.
1760 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1761 mingw (-grabmouse now works on win32).
1762 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1763 These don't belong in cvs
1767 2001-10-20 Bradley Bell <btb@icculus.org>
1769 * 2d/font.c: Don't free unused variables...
1770 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1772 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1773 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1774 main/Makefile.am: make dist more sensible
1775 * Makefile.am: Kludge for linking on mingw
1777 2001-10-19 Bradley Bell <btb@icculus.org>
1779 * Makefile.am, configure.in, arch/win32/Makefile.am,
1780 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1781 * include/ipx_drv.h: Check for __MINGW32__
1782 * include/i86.h: Imported from d1x
1783 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1784 * arch/dos/modex.asm: Fixed %include
1785 * main/console.c: RCS headers added
1786 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1788 * Makefile.am, main/Makefile.am: Moved final link to top-level
1789 directory instead of main/
1790 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1791 __ENV_LINUX__ to __linux__
1792 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1793 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1794 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1795 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1796 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1797 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1798 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1799 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1800 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1801 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1803 * configure.in: add --enable-xploader, support arch/linux subdir,
1805 * main/inferno.c: conditionalize conf.h
1807 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1809 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1810 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1811 misc/fileutil.h: Partial application of linux/alpha patch.
1813 2001-10-19 Bradley Bell <btb@icculus.org>
1815 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1816 networking in line with d1x, moved some arch/linux_* stuff to
1818 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1819 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1820 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1821 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1823 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1824 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1825 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1826 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1827 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1828 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1829 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1830 linux/include/ukali.h: Brought linux networking in line with d1x,
1831 moved some arch/linux_* stuff to arch/linux/*
1832 * include/ipx_drv.h: Imported from d1x
1833 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1834 * main/ipx_drv.c: Imported from d1x
1835 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1836 main/network.h, main/Makefile.am: Trying to get network working on
1838 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1839 main/Makefile.am: build fixes
1840 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1841 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1842 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1843 starting to get net working.
1844 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1845 conditionalized min,max macros
1847 2001-10-18 Bradley Bell <btb@icculus.org>
1849 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1850 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1851 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1852 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1854 * 2d/2dsline.c: RCS headers added/changed
1855 * configure.in: fix NASMFLAGS bug
1856 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1859 2001-10-17 Bradley Bell <btb@icculus.org>
1861 * NEWS: Fixed the invulnerable robots bug!
1862 * main/collide.c: Fixed the invulnerable robots bug!
1864 2001-10-14 Bradley Bell <btb@icculus.org>
1866 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1869 2001-10-13 Bradley Bell <btb@icculus.org>
1871 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1872 arch/Makefile.am, arch/dos/Makefile.am,
1873 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1874 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1875 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1876 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1877 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1878 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1879 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1880 arch/win32/include/Makefile.am, iff/Makefile.am,
1881 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1882 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1883 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1884 unused/bios/Makefile.am, unused/lib/Makefile.am,
1885 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1886 unused/ui/Makefile.am, unused/vga/Makefile.am,
1887 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1888 automake stuff from "inert" subdirs. And there was much rejoicing.
1889 * Makefile.am, NEWS, configure.in: Stuff
1890 * ChangeLog: removing auto-generated file
1891 * cygconf: Added instructions for mingw32 build
1892 * Makefile.am: renamed INSTALL to installation.txt
1893 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1894 * mingw32.txt: Added instructions for mingw32 build
1895 * configure.in: Enable assembly under mingw32
1897 2001-10-12 Bradley Bell <btb@icculus.org>
1899 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1900 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1901 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1902 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1903 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1904 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1905 to __DJGPP__, since it's built-in.
1907 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1909 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1910 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1914 2001-10-12 Bradley Bell <btb@icculus.org>
1916 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1917 * Makefile.am: make sure cygconf gets archived
1918 * configure.in: Increment version number in preparation for release
1919 * configure.in: Fix detection of opengl
1920 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1921 cygconf, arch/Makefile.am, arch/include/joy.h,
1922 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1923 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1924 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1925 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1926 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1927 Vastly improved compilability.
1929 2001-10-11 Bradley Bell <btb@icculus.org>
1931 * Makefile.am: Added macros/sdl.m4
1932 * autogen.sh: Added macros/sdl.m4
1934 2001-10-09 Bradley Bell <btb@icculus.org>
1936 * main/vers_id.h: Added DESCENT_VERSION constant
1937 * main/inferno.c: Added command-line help.
1938 * include/ogl_init.h: opengl improvments (following d1x changes)
1940 2001-10-07 Bradley Bell <btb@icculus.org>
1942 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1943 arch/ogl/Makefile.am: Remove duplicate headers.
1945 2001-08-02 Thimo Neubauer <thimo@debian.org>
1947 * mem/mem.c: totally crippled the memory manager because it does
1948 not make sense for non-DOS-systems and it would have been too
1949 complicated to get it 64bit clean
1951 2001-06-19 Bradley Bell <btb@icculus.org>
1953 * cvshowto.txt: updated anonymous password
1955 2001-02-08 Bradley Bell <btb@icculus.org>
1957 * COPYING, license.txt: Added d1x license
1959 2001-02-01 Bradley Bell <btb@icculus.org>
1961 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1963 2001-01-31 Bradley Bell <btb@icculus.org>
1965 * configure.in, arch/include/mouse.h, include/pstypes.h,
1966 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1967 * main/polyobj.c: fix typo
1968 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1969 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1970 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1971 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1972 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1973 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1974 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1975 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1976 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1977 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1978 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1979 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1980 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1981 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1982 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1983 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1984 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1985 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1986 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1987 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1988 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1989 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1990 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1991 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1992 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1993 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1995 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1996 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1997 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1998 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2000 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2002 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2003 cross-compiling, and cygwin fixes
2005 2001-01-30 Bradley Bell <btb@icculus.org>
2007 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2008 include/pstypes.h, include/strutil.h, main/Makefile.am,
2009 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2010 needs --without-assembler and --without-network to compile
2012 2001-01-29 Bradley Bell <btb@icculus.org>
2014 * configure.in, main/Makefile.am: Fixes to build system
2015 * main/kconfig.c: fix for non-linux joysticks
2016 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2017 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2018 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2019 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2020 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2021 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2022 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2024 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2025 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2026 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2027 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2028 sdl_timer.c: Fixed build system, minor fixes
2029 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2030 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2032 2001-01-28 Bradley Bell <btb@icculus.org>
2034 * conf.h.in, configure.in, arch/Makefile.am,
2035 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2036 arch/include/key.h, main/Makefile.am: More header unification...
2037 * main/newdemo.c: Added <ctype.h>
2038 * arch/include/: event.h, joy.h: unified input headers.
2039 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2040 OpenGL now uses SDL-GL instead of gii
2041 * arch/include/: key.h, mouse.h: Unified arch headers
2043 2001-01-25 Bradley Bell <btb@icculus.org>
2045 * autogen.sh: use "set -e" so execution stops if something goes
2048 2001-01-24 Bradley Bell <btb@icculus.org>
2051 * Makefile.am: Add ChangeLog to dist
2052 * ChangeLog: Putting this here so automake doesn't complain
2056 2001-01-24 Bradley Bell <btb@icculus.org>
2058 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2059 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2060 for building ChangeLog from RCS entries
2061 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2062 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2063 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2064 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2065 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2066 arch/Makefile.am, arch/dos/Makefile.am,
2067 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2068 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2069 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2070 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2071 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2072 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2073 unused/Makefile.am, unused/bios/Makefile.am,
2074 unused/lib/Makefile.am, unused/novga/Makefile.am,
2075 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2076 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2077 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2078 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2079 make dist, VPATH builds, ...
2080 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2081 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2082 arch/dos/Makefile.in, arch/linux/Makefile.in,
2083 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2084 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2085 misc/Makefile.in, texmap/Makefile.in: cruft removal
2086 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2088 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2089 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2090 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2091 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2093 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2094 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2095 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2096 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2097 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2098 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2099 main/songs.c, misc/args.c: changed args_find to FindArg
2101 2001-01-22 Bradley Bell <btb@icculus.org>
2103 * configure, main/Makefile.am, main/Makefile.in: configuration
2105 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2106 fix compiler warnings w/opengl
2107 * include/console.h: ggi support
2108 * arch/linux_init.c: svgalib support
2109 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2110 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2111 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2112 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2113 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2114 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2115 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2116 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2117 warnings and enable NDEBUG
2118 * arch/svgalib_init.c: svgalib support
2120 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2122 * main/kconfig.c: joystick support
2124 2001-01-21 Bradley Bell <btb@icculus.org>
2126 * cvshowto.txt: new file, taken from d1x webpage
2127 * AUTHORS, README: Taking over as maintainer of d2x
2128 * ChangeLog: Grab mouse with SDL/X11
2129 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2131 2001-01-20 Bradley Bell <btb@icculus.org>
2133 * configure, configure.in: Turned -Werror back off by default
2134 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2135 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2136 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2137 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2138 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2139 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2140 main/laser.c, main/multi.c, main/network.c, main/network.h,
2141 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2142 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2143 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2144 warnings, for non-OpenGL on linux, anyway...
2146 2001-01-19 Bradley Bell <btb@icculus.org>
2148 * copying: remove duplicate file
2149 * Import of d2x-0.0.9-pre1
2150 * Import of d2x-0.0.8