1 2003-10-03 Bradley Bell <btb@icculus.org>
3 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
6 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
7 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
8 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
9 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
10 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
11 main/object.c, main/object.h, main/paging.c, main/player.h,
12 main/robot.h, main/segment.h, main/state.c, main/switch.c,
13 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
14 main/weapon.c, main/weapon.h: change byte to sbyte,
17 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
18 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
19 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
20 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
22 * configure.ac: better checking for timeval
24 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
26 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
27 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
28 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
29 arch/win32/winnet.c, configure.ac, include/byteswap.h,
30 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
31 main/multibot.c, main/network.c: Make network architecture
32 choosable from game menu, add support for UDP/IP on Mac OS X and
35 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
37 * include/byteswap.h: added macros for coping with alignment
40 2003-10-02 Bradley Bell <btb@icculus.org>
42 * main/multi.h: added padding to little-endian version of
45 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
47 * main/netmisc.c: delete duplicate function
49 2003-10-01 Bradley Bell <btb@icculus.org>
51 * main/bm.c: make sure d1_texture_indices gets freed between
54 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
56 * main/piggy.h: fix size of d1 shareware descent.pig
58 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
60 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
61 main/gameseq.c, main/piggy.c: fix loading of d1 texture
62 replacements for non-animated textures
64 2003-08-02 Matthew Mueller <donut@dakotacom.net>
66 * main/controls.c: use fixed 20fps wiggle
68 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
70 * Makefile.am, debian/changelog.in, debian/control,
71 debian/d2x-common.dirs, debian/d2x-common.install,
72 debian/d2x-common.manpages, debian/d2x-gl.files,
73 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
74 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
75 utilities/Makefile.am, utilities/hogcreate.1,
76 utilities/hogextract.1, utilities/mvlcreate.1,
77 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
78 add man pages, distribute utility programs in new d2x-common deb
80 * rpm/d2x.spec.in: updated rpm spec file
82 2003-08-02 Bradley Bell <btb@icculus.org>
84 * cfile/cfile.c: update raw_position in cfputc and cfputs
86 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
88 * main/piggy.c: make error message more friendly
90 * main/piggy.c: simplify copying of bitmap flags
92 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
95 * cfile/cfile.c: revert to always using custom fgets
97 * main/endlevel.c, main/mission.c: handle missing exit sequence
100 * main/playsave.c: comments
102 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
104 * cfile/cfile.c: update raw_position in cfwrite
106 * main/network.c: comments/formatting
108 2003-06-22 Bradley Bell <btb@icculus.org>
110 * cfile/cfile.c: use standard fgets for non-archive files
112 * main/movie.c: use con_printf for missing movie warning
114 2003-06-18 Bradley Bell <btb@icculus.org>
116 * main/movie.c: fixed cfile conversion of movielib code
118 * main/console.c, main/hud.c: strip out colors, etc when printing
121 * include/u_mem.h: fix NDEBUG calloc macro
123 2003-06-15 Bradley Bell <btb@icculus.org>
125 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
128 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
129 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
130 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
131 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
132 main/scores.c, main/state.c, main/text.c, misc/args.c,
133 misc/strio.c: convert file i/o to cfile
135 2003-06-14 Bradley Bell <btb@icculus.org>
137 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
138 writing and other modes besides "rb" (mostly taken from
141 2003-06-09 Bradley Bell <btb@icculus.org>
143 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
146 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
147 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
150 2003-06-07 Taylor Richards <taylor@icculus.org>
152 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
154 2003-06-07 Bradley Bell <btb@icculus.org>
156 * main/console.c: fix non-console build
158 * main/gamesave.c: comments
160 * main/bm.c: remove redundant break
162 2003-06-06 Bradley Bell <btb@icculus.org>
164 * main/gauges.c, main/kconfig.c: comments/formatting
166 * console/.cvsignore: added .cvsignore
168 * main/console.c: can't write to console after it's closed
170 2003-06-05 Bradley Bell <btb@icculus.org>
172 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
173 console/internal.c, console/internal.h, include/CON_console.h,
174 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
175 finish console conversion away from SDL
177 2003-06-04 Bradley Bell <btb@icculus.org>
179 * console/CON_console.c, include/CON.console.h, include/console.h,
180 main/console.c, main/game.c: console conversion to native gr,
183 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
184 put prototype for gr_bm_bitblt in gr.h
186 2003-06-03 Bradley Bell <btb@icculus.org>
188 * console/CON_console.c, console/DT_drawtext.c,
189 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
190 main/console.c: use native fonts for console
192 * main/playsave.c: use shorts for short data
194 2003-06-02 Bradley Bell <btb@icculus.org>
196 * configure.ac, main/console.c: set console background, fix
199 2003-06-01 Bradley Bell <btb@icculus.org>
201 * Makefile.am, arch/sdl/event.c, configure.ac,
202 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
203 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
204 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
205 main/gamerend.c: added console code (from SDL_console)
207 2003-05-30 Bradley Bell <btb@icculus.org>
209 * README: minor update
211 2003-05-28 Bradley Bell <btb@icculus.org>
213 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
218 2003-06-06 Bradley Bell <btb@icculus.org>
220 * main/kconfig.c: fix crash in control menus
222 * main/gauges.c: force cockpit redraw in opengl
224 * main/gamerend.c: move ogl swap, so cockpit and console get
227 2003-06-01 Bradley Bell <btb@icculus.org>
229 * configure.ac, libmve/mveplay.c: define struct timeval if needed
233 2003-05-12 Bradley Bell <btb@icculus.org>
235 * configure.ac: increment version number
237 * main/bm.c: use con_printf for exit model warnings
239 * configure.ac: must check for timespec after setting -mno-cygwin
241 * main/inferno.c: added -nohogdir and -userdir options
243 * NEWS, main/titles.c: use briefings with no extension
247 2003-04-30 Bradley Bell <btb@icculus.org>
249 * configure.ac: have to include time.h when checking for nanosleep
251 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
254 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
255 increment version number
257 * main/Makefile.am: make dist fix
261 2003-04-29 Bradley Bell <btb@icculus.org>
263 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
266 2003-04-24 Bradley Bell <btb@icculus.org>
268 * configure.ac: increment version number
270 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
273 2003-04-24 Ingo van Lil <inguin@gmx.de>
275 * main/render.c: fix misspellings of NDEBUG
279 2003-04-14 Bradley Bell <btb@icculus.org>
281 * cfile/cfile.c: prefer files from d2 hog over d1 hog
283 2003-04-11 Bradley Bell <btb@icculus.org>
285 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
290 2003-04-11 Bradley Bell <btb@icculus.org>
292 * libmve/mveplay.c: use _sleep instead of sleep on win32
294 * Makefile.am, README, README.utils, arch/sdl/digi.c,
295 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
296 include/cfile.h, include/error.h, libmve/Makefile.am,
297 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
298 main/endlevel.h, main/playsave.c, misc/fileutil.c:
299 utilities/Makefile.am: comments/formatting/dist problems
301 * configure.ac: use different defines for os x
303 2003-04-07 Bradley Bell <btb@icculus.org>
305 * include/error.h, misc/error.c: put some old stuff back in,
306 eliminate duplicate error messages
308 * main/text.c: don't die on text not found
311 * main/inferno.c: print some useful info if hog not found, allow
312 -help to work if no text available
314 2003-04-07 Steffen Pohle <stpohle@gmx.net>
316 * arch/linux/Makefile.am: revert to previous version, so linux
319 2003-04-03 Bradley Bell <btb@icculus.org>
321 * main/endlevel.c: fixed exit model scheme yet again
323 2003-04-02 Bradley Bell <btb@icculus.org>
325 * misc/error.c: call Int3 on Assert
327 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
330 * main/wall.c: don't die when trying to toggle nonexistent
331 segment... vertigo level 10 is buggy!
333 * main/gamemine.c: comments/formatting
335 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
337 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
338 main/inferno.c: Allow use of 22K sound samples
340 2003-03-29 Bradley Bell <btb@icculus.org>
342 * arch/ogl/gr.c: default to bitmapped reticle
344 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
345 main/polyobj.c: rewrote endlevel stuff to reread exit model info
348 * arch/sdl/joy.c: fixed text seen for hats in control config
351 2003-03-28 Bradley Bell <btb@icculus.org>
353 * main/bm.c: heh, model nums in vertigo are hardcoded,
354 N_D2_POLYGON_MODELS can't change
356 * configure.ac, include/d1x.xpm, include/descent.xpm,
357 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
360 2003-03-27 Bradley Bell <btb@icculus.org>
362 * main/text.h: fixed text references for hat directions
364 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
366 2003-03-26 Bradley Bell <btb@icculus.org>
368 * main/playsave.c: make d2x keys backward compatible
370 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
372 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
375 2003-03-26 Bradley Bell <btb@icculus.org>
377 * main/piggy.c: fix crash when d1 data not present
379 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
380 read/write from plr file
382 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
383 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
384 added escort.h header
386 2003-03-25 Bradley Bell <btb@icculus.org>
388 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
389 D1_PIGFILE ("descent.pig") macro
391 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
392 models from d1 pig file
394 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
395 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
396 really) from d1 pig file
398 2003-03-23 Bradley Bell <btb@icculus.org>
400 * main/bm.c: stop extra robots from overwriting exit models
402 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
403 texture list doesn't get full
405 * main/bm.c: fix mem leak when reading extra robots
407 2003-03-21 Bradley Bell <btb@icculus.org>
409 * main/menu.c: Added option to set movie resolution (mostly works)
411 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
413 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
414 replacement functions to piggy.c
416 * main/gameseq.c: attempt to support mac d1 descent.pig
418 * main/bm.c: fix mem leak
420 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
421 files, both d1 and d2 oem briefing where showed
423 * main/inferno.c, main/movie.c: Change the default movie
424 resolution to "high", implement the option -lowresmovies
426 2003-03-20 Bradley Bell <btb@icculus.org>
428 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
430 * main/piggy.c: comments
432 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
434 * main/gameseq.c: delete duplicate function
436 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
438 2003-03-19 Bradley Bell <btb@icculus.org>
440 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
441 (cddb discid) support
443 * arch/sdl/digi.c, main/kludge.c: implemented
444 digi_link_sound_to_object3 for looping sounds, other looping stuff
446 * arch/sdl/gr.c: removing dependencies on stuff in main/
448 * arch/linux/Makefile.am, arch/linux/init.c,
449 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
450 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
451 other header cleanups
453 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
455 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
457 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
458 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
459 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
460 load d1 textures for d1 levels
462 2003-03-19 Bradley Bell <btb@icculus.org>
464 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
465 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
466 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
467 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
470 * README: added some OS X info
472 2003-03-17 Bradley Bell <btb@icculus.org>
474 * main/newdemo.c: simplify DEMO_FILENAME macro
476 * main/console.c, main/game.c: enable experimental console support
478 * main/gamerend.c: fixed location of fps meter in multi
480 2003-03-16 Bradley Bell <btb@icculus.org>
482 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
483 also look in shared data dir for demos
485 * main/newdemo.c, main/newdemo.h: comments/formatting
487 2003-03-15 Christopher Thielen <chris@luethy.net>
489 * main/kludge.c: set CDROM_dir back to "." - tricks game into
490 thinking d2 cd is always present
492 2003-03-15 Bradley Bell <btb@icculus.org>
494 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
497 * arch/sdl/rbaudio.c: formatting, enabled volume control under
500 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
501 gr_init. don't really know why this works, though
503 2003-03-14 Bradley Bell <btb@icculus.org>
505 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
507 * unused/bios/rbaudio.h: removed duplicate file
509 2003-03-14 Christopher Thielen <chris@luethy.net>
511 * arch/sdl/rbaudio.c: stop cd audio when exiting
513 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
515 * main/gamecntl.c: add comments to the "only matt knows" cheats
517 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
519 * main/gamemine.c: formatting, better texture conversion for d1
522 2003-03-14 Bradley Bell <btb@icculus.org>
524 * main/piggy.c: must swap all mac version pigfiles
526 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
527 main/multi.c: formatting, minor cleanups
529 * 2d/rle.c: need to swap line_size on bigendian machines
531 * main/mission.c, main/mission.h: detect mac full version hogfile
533 2003-03-13 Bradley Bell <btb@icculus.org>
535 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
536 added joy/mouse sensitivity slider, increased range to 16, and
539 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
542 * arch/linux/Makefile.am: removed extra backslash
544 * TODO, installation.txt: updated some documentation
546 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
547 menu, with maxfps option
549 2003-03-12 Bradley Bell <btb@icculus.org>
551 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
553 * arch/linux/alsadigi.c, arch/linux/findfile.c,
554 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
555 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
556 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
557 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
558 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
559 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
560 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
561 arch/linux/include/music.h, arch/linux/include/serial.h,
562 arch/linux/include/ukali.h: formatting
564 2003-03-11 Chris Arena <ccarena@cox.net>
566 * main/menu.c: fixed brightness slider
568 2003-03-01 Bradley Bell <btb@icculus.org>
570 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
571 robots and animated bitmaps work, but colors are messed up
573 2003-02-28 Bradley Bell <btb@icculus.org>
575 * main/player.h: whitespace
577 * main/automap.c, main/cntrlcen.c, main/collide.c,
578 main/gamerend.c: use Builtin_mission_num instead of 0 (if
579 descent.hog is present, d1 becomes mission 0)
581 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
582 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
583 arch/win32/winnet.c: MinGW compiles with network enabled again,
584 but still doesn't work
588 2003-02-28 Bradley Bell <btb@icculus.org>
590 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
591 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
594 2003-02-27 Bradley Bell <btb@icculus.org>
596 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
597 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
598 main/network.c, main/network.h: noted that hoard.ham is only needed
599 for multiplayer HOARD games, and should not be equated with
600 "vertigo". put HoardEquipped() back in network.c.
602 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
603 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
604 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
605 use timer_delay instead of d_delay
607 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
609 * main/render.c: added replacement qsort for solaris
611 2003-02-26 Bradley Bell <btb@icculus.org>
613 * main/gamemine.c: texture conversion for d1 shareware
615 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
617 * main/gamemine.c: better texture conversion for d1 levels
619 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
621 * main/kconfig.c: fix joystick support under MinGW
623 2003-02-26 Bradley Bell <btb@icculus.org>
625 * main/playsave.c: fix swapping glitch
627 * configure.ac, readme.txt: clean stuff up, getting ready for
630 * main/titles.c: begin support for rendering spinning robots in
633 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
636 * main/gamemine.c: load d1 shareware levels!
638 2003-02-25 Bradley Bell <btb@icculus.org>
642 * autogen.sh: add warning about old auto* versions, use
645 2003-02-24 Bradley Bell <btb@icculus.org>
647 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
648 briefings mostly working
649 * main/movie.c, main/titles.c: fixed some more briefing glitches
651 2003-02-23 Bradley Bell <btb@icculus.org>
653 * main/movie.c: fixed crash when using shareware data files
655 * arch/sdl/digi.c: fix crash on non-existent sounds
656 (i.e. shareware data)
658 2003-02-22 Bradley Bell <btb@icculus.org>
660 * main/titles.c: fixed fullscreen toggle in briefings
662 2003-02-21 Bradley Bell <btb@icculus.org>
664 * configure.ac: check for mingw when enabling nasm
665 * main/playsave.c: enable loading player files of either byte
668 2003-02-20 Bradley Bell <btb@icculus.org>
670 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
671 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
672 #343, not "rest of solution to bug #344"
673 * arch/sdl/timer.c, include/timer.h: revert to more accurate
675 * main/kludge.c: partial solution to bug #344
676 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
677 * compilerdefs.txt: added linux/mips info
678 * ChangeLog: clean up changelog
680 2003-02-19 Bradley Bell <btb@icculus.org>
682 * libmve/mveplay.c: os x needs nanosleep prototype.
684 2003-02-18 Bradley Bell <btb@icculus.org>
686 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
687 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
688 to disable/enable audio
689 * libmve/: mve_main.c, mveplay.c: bigendian fixes
690 * main/: movie.h, titles.c: make sure movie's palette is set before
691 writing briefing text. Fixes bug #359
692 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
694 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
695 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
697 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
699 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
700 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
701 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
703 * include/libmve.h: blah
705 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
707 * main/render.c: 2nd attempt to fix solaris qsort bug
709 2003-02-18 Bradley Bell <btb@icculus.org>
711 * configure.ac, include/pstypes.h: put alignment detection in
714 2003-02-17 Bradley Bell <btb@icculus.org>
716 * Makefile.am, README.utils, configure.ac, include/libmve.h,
717 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
718 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
719 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
720 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
721 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
722 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
723 moved mve stuff to separate subdir
724 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
725 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
726 mve code. Fixes (at least) bugs #41, #348, and #350.
728 2003-02-14 Bradley Bell <btb@icculus.org>
730 * main/Makefile.am: no more Makefile.mveplay. again
731 * main/mveplay.c: typo
733 2003-02-13 Bradley Bell <btb@icculus.org>
735 * utilities/mvlextract.c: uint -> unsigned int
736 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
737 standalone mveplayer, win32 support
738 * main/movie.c: random bugfixes, win32 support
739 * arch/sdl/Makefile.am: formatting
740 * configure.ac: disable networking on mac/win for now
741 * main/newmenu.c: comments
743 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
745 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
746 redundant swap functions.
748 2003-02-13 Bradley Bell <btb@icculus.org>
750 * ChangeLog: update changelog
752 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
754 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
755 polymodel alignment issues.
757 2003-02-13 Bradley Bell <btb@icculus.org>
759 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
760 fix various little bugs
761 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
762 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
763 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
765 * README.utils: new file
766 * main/: mve_main.c, mveplay.c: more movie fixes
767 * README: updated README
768 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
770 2003-02-12 Bradley Bell <btb@icculus.org>
772 * utilities/mvlextract.c: bigendian mvl support
773 * main/mveplay.c: formatting, stuff
774 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
775 truecolor mve support, standalone mveplayer
776 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
777 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
778 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
781 2003-01-22 Bradley Bell <btb@icculus.org>
783 * include/: interp.h, interp.h: restore prototype for
784 swap_polygon_model_data
786 2003-01-21 Bradley Bell <btb@icculus.org>
788 * main/piggy.c: use memcpy to avoid alignment problem
789 * compilerdefs.txt: updated some defs, added sunos/sparc
791 2003-01-15 Bradley Bell <btb@icculus.org>
793 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
794 * main/gamemine.c: attempting to support d1 shareware
795 * compilerdefs.txt: update defs
797 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
799 * main/mveplay.c: fix several bugs, comments, formatting.
801 2003-01-15 Bradley Bell <btb@icculus.org>
803 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
804 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
805 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
806 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
808 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
811 2003-01-11 Bradley Bell <btb@icculus.org>
813 * main/: mission.c, mission.h: attempt to support d1 for mac
815 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
818 2003-01-09 Bradley Bell <btb@icculus.org>
820 * main/movie.c: use ifdef around gr_toggle_fullscreen
822 2003-01-07 Bradley Bell <btb@icculus.org>
824 * Makefile.am, descent.msn, installation.txt, main/mission.c,
825 main/mission.h: don't need .msn file for descent.hog anymore
828 2003-01-06 Bradley Bell <btb@icculus.org>
830 * main/mission.h, main/mission.c: comments
831 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
834 2003-01-03 Bradley Bell <btb@icculus.org>
836 * utilities/: txb2txt.c, txt2txb.c: remove old files
837 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
838 * main/polyobj.c: attempt to make read_model_file
840 * main/menu.c: move vertigo text
842 2003-01-02 Bradley Bell <btb@icculus.org>
844 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
845 main/polyobj.h: cleanup alignment changes
846 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
847 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
848 main/object.h: fix alignment issues on sparc
849 * cvshowto.txt: update cvs info
851 * 2d/rle.c: make rle_swap handle RLE_BIG
853 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
855 * main/render.c: workaround solaris qsort bug
857 2003-01-01 Steffen Pohle <stpohle@gmx.net>
859 * arch/linux/linuxnet.c, arch/linux/ukali.c,
860 arch/linux/include/ukali.h, main/inferno.c: enabled kali
861 * arch/linux/Makefile.am: enabled linux joystick, kali
862 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
863 arch/sdl/event.c: enabled linux joystick
865 2002-12-31 Bradley Bell <btb@icculus.org>
867 * main/gamemine.c: simplified warning msg
868 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
869 * main/render.h: fix compiler warning
871 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
873 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
875 2002-12-24 Bradley Bell <btb@icculus.org>
877 * main/mission.c: fixes an infinite loop which was caused by d2x
878 thinking d2demo was a descent 1 mission
880 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
882 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
884 2002-12-24 Bradley Bell <btb@icculus.org>
886 * main/render.c: comments
888 2002-10-30 Bradley Bell <btb@icculus.org>
890 * main/inferno.c: add help for -hogdir option
891 * main/inferno.c: added -hogdir option
893 2002-10-28 Bradley Bell <btb@icculus.org>
895 * main/: inferno.c, menu.c: enabled Vertigo displays
898 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
900 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
901 main/netmisc.c, main/network.c: simplify and eliminate redundant
904 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
906 * maths/fixc.c: fix infinite loop in quad_sqrt.
907 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
908 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
910 2002-10-12 Bradley Bell <btb@icculus.org>
912 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
914 2002-10-11 Bradley Bell <btb@icculus.org>
916 * main/hud.c: make hud_message work correctly
917 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
919 * main/network.c: formatting, small fixes
921 2002-10-10 Bradley Bell <btb@icculus.org>
923 * main/netmisc.h: no swap_object for little-endian
924 * main/: netmisc.h, network.c: use macros to simplify network
926 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
928 * main/inferno.c: enable loading screen for mac shareware with
930 * main/netmisc.c: whitespace
931 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
933 * main/hud.c: whitespace
934 * configure.ac: remove shareware build, add macdata build
935 * main/songs.c: whitespace
936 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
937 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
939 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
942 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
944 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
945 comments, formatting, etc.
946 * iff/iff.c: fix bigendian iff loading.
948 2002-10-03 Bradley Bell <btb@icculus.org>
950 * utilities/txb2tex.c: typo
951 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
952 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
954 * arch/sdl/mouse.c: whitespace
956 2002-09-19 Bradley Bell <btb@icculus.org>
958 * main/kconfig.c: fix a oops, add old logs
959 * main/kconfig.c: support for >3 mouse buttons
961 2002-09-18 Bradley Bell <btb@icculus.org>
963 * include/gr.h: fix palette swap define
965 2002-09-14 Bradley Bell <btb@icculus.org>
967 * main/titles.c: load hires briefing screen if lores doesn't exist
968 (i.e. vertigo) and MenuHires=0
970 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
972 * main/: multi.h, network.h: pack some structures for ipx
975 2002-09-14 Bradley Bell <btb@icculus.org>
977 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
978 and load_endlevel_data() to expect newline-terminated strings, fix
979 load_game_data to read null-terminated string for
982 2002-09-07 Bradley Bell <btb@icculus.org>
984 * main/newmenu.c: added error message
985 * main/menu.h: enable -nohires with mac shareware
986 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
987 * 2d/font.c: enable 0/255 palette swap for fonts
988 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
990 * 2d/2dsline.c: fix ogl blooper
992 2002-09-05 Bradley Bell <btb@icculus.org>
994 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
996 * include/strutil.h: need string.h for strcasecmp
997 * include/rle.h: okay, maybe it needs to be this way
998 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
999 * 2d/scalec.c: more stuff from d2src
1000 * 2d/rle.c: more stuff from d2src, formatting
1001 * 2d/font.c: useless cruft
1002 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1003 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1006 2002-09-04 Bradley Bell <btb@icculus.org>
1008 * include/grdef.h: fix compiler warnings
1009 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1010 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1012 * main/game.c: we want the mac ibitblt for everything but dos and
1014 * main/texmerge.c: these routines are in tmerge.c
1015 * main/credits.c: enable credits for mac and oem data
1016 * main/bm.c: use either exit.ham or exit.pofs
1017 * include/ibitblt.h: enable some more code from d2src
1018 * include/gr.h: enable mac ubitblt_double
1019 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1020 * include/grdef.h: moved some inline asm from linear.h
1021 * 2d/ibitblt.c: brought in line with original d2 version
1022 * 2d/bitblt.c: reverted to original d2 version of this file, then
1023 added d1x enhancements
1024 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1025 * 2d/linear.h: moved these back to their original locations
1027 * main/mveplay.c: close some memory holes, speed up palette loading
1028 * main/movie.c: added fullscreen toggle while playing movies
1029 * main/inferno.c: comment out -superhires help text (always on)
1030 * include/timer.h: added approx_fsec_to_usec macro
1031 * arch/sdl/joy.c: fix compiler warning
1033 2002-09-01 Bradley Bell <btb@icculus.org>
1035 * main/network.c: oops
1036 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1037 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1038 timer_get_fixed_seconds
1041 2002-08-31 Bradley Bell <btb@icculus.org>
1043 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1045 * main/multi.h: network endian stuff
1046 * 2d/font.c, include/gr.h: fast file i/o for font headers
1047 * arch/win32/arch_ip.cpp: unused file
1048 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1049 bigendian networking fixes
1050 * main/menu.c: make net menu more accurate, also make superhires
1052 * include/pstypes.h: better to have __pack__ all the time, I think.
1053 needed for networking, e.g.
1054 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1056 * arch/win32/Makefile.am: unused file
1059 2002-08-30 Bradley Bell <btb@icculus.org>
1061 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1062 * main/: newmenu.h, titles.c: formatting
1063 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1064 main/multi.h: networking works, finally
1065 * TODO: added TODO file
1066 * arch/linux/arch_ip.cpp: unused fine
1067 * README: network sorta working
1068 * main/: Makefile.am, multi.c, network.c, network.h: more
1070 * main/menu.c: load builtin mission correctly
1071 * main/inferno.c: documentation
1072 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1074 * main/Makefile.mveplay: don't need no more
1076 2002-08-29 Bradley Bell <btb@icculus.org>
1078 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1079 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1080 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1082 * include/ipx_drv.h: more network fixing
1083 * arch/linux/include/ipx_drv.h: more network fixing
1084 * include/ipx.h: formatting
1085 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1086 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1087 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1088 main/inferno.c: fixed networking fuck-up?
1089 * Makefile.am: moved mingw info to README
1090 * README, mingw32.txt: moved mingw info to README
1092 2002-08-27 Bradley Bell <btb@icculus.org>
1094 * utilities/mvlextract.c: allow specifying file to extract
1095 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1097 * utilities/hogextract.c: allow specifying file to extract
1098 * main/mission.c: Have to get mission_num _after_ promoting...
1099 * main/: gameseq.c, titles.c: beginning d1 briefing support
1100 * descent.msn: beginning d1 briefing support
1101 * main/: titles.c, titles.h: d1-style mission briefings
1102 * main/piggy.h: whitespace
1103 * main/movie.c: beginning robot movie support, fall back on lo/hi
1104 res if hi/lo not available
1105 * main/mission.c: added Builtin_mission_num for builtin mission,
1106 D1Hogdir, d1-style mission briefings
1107 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1109 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1110 (for d1 missions that need d1 data)
1111 * 2d/ibitblt.c: whitespace
1113 2002-08-26 Bradley Bell <btb@icculus.org>
1115 * utilities/mvlcreate.c: oops
1116 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1118 * utilities/hogextract.c: added [v]iew option
1119 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1120 * main/titles.c: fix writable string, disable DumbAdjust thing
1121 * main/polyobj.h: whitespace
1122 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1124 * main/movie.c: read movies from AltHogDir, other fixes
1125 * main/: mission.c, mission.h: fix bug w/mission filename
1126 * main/gameseq.c: comments
1127 * main/digi.h: whitespace n stuff
1128 * include/mve_audio.h: added audio flag macros
1129 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1133 2002-08-23 Bradley Bell <btb@icculus.org>
1135 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1137 * Makefile.am: remove d2demo.mn2
1138 * cfile/cfile.c, include/cfile.h: add cfile_size function
1139 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1140 eliminate need for .mn2 files for oem and demo
1142 2002-08-22 Bradley Bell <btb@icculus.org>
1144 * main/bm.c: fix for vertigo
1145 * main/menu.h: make OEM menu pcx available
1146 * 2d/rle.c: merge with original d2 file
1147 * Makefile.am, configure.ac: let mission files get installed by
1150 2002-08-17 Bradley Bell <btb@icculus.org>
1152 * configure.ac: make FAST_FILE_IO the default on little-endian
1154 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1155 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1158 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1160 * main/: game.c, menu.c, mission.c: promote builtin missions.
1162 2002-08-15 Bradley Bell <btb@icculus.org>
1164 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1165 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1166 * utilities/.cvsignore: added cvsignore
1167 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1169 * main/piggy.c: mac data file loading
1170 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1171 transparency and swap 0/255 correctly for mac data files
1173 2002-08-13 Bradley Bell <btb@icculus.org>
1175 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1176 to utilities to avoid conflict with c++ std lib <utility>
1177 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1178 txt2txb.c: moved utility to utilities to avoid conflict with c++
1180 * Makefile.am, configure.ac: add utilities
1182 2002-08-09 Bradley Bell <btb@icculus.org>
1184 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1187 2002-08-08 Bradley Bell <btb@icculus.org>
1189 * main/inferno.c: comments
1190 * main/: newmenu.c, songs.c: mac demo datafile support
1191 * installation.txt: update
1192 * main/gamesave.c: use lowercase for consistency
1193 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1194 models for other than d2demo
1196 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1198 * main/gamemine.c: formatting, better d1 texture conversion
1199 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1200 main/mission.h: recognize .msn mission files.
1202 2002-08-07 Bradley Bell <btb@icculus.org>
1204 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1205 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1206 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1207 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1208 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1209 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1212 2002-08-06 Bradley Bell <btb@icculus.org>
1214 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1215 * main/Makefile.am: formatting
1216 * 2d/font.c: make gr_remap_font just reload the whole thing
1217 * configure.ac: formatting
1218 * Makefile.am: added d2demo.mn2
1219 * d2demo.mn2: mission file for shareware
1220 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1221 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1222 * main/sounds.h: shareware stuff, whitespace
1223 * main/: polyobj.c, polyobj.h: more fast i/o macros
1224 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1226 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1227 endlevel stuff to non-shareware, allow movies/endlevel for
1229 * main/cntrlcen.c: typo
1230 * main/bm.h: use global Piggy_hamfile_version
1231 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1232 macros, use global Piggy_hamfile_version
1233 * main/Makefile.am: terrain and movie stuff always used now
1234 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1236 * main/: gamemine.c, gamesave.c: load DMB levels
1237 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1238 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1240 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1242 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1244 2002-08-04 Bradley Bell <btb@icculus.org>
1246 * main/inferno.c: shareware stuff, formatting
1247 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1248 * arch/sdl/gr.c: don't need to set mode in gr_init
1250 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1252 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1254 * Makefile.am, descent.mn2: added mission file for descent 1
1256 2002-08-02 Bradley Bell <btb@icculus.org>
1258 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1259 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1260 main/piggy.h, misc/error.c: junk
1261 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1262 render.h, scores.c, scores.h, terrain.c: shareware stuff
1263 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1264 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1265 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1266 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1267 main/weapon.c, main/weapon.h: fast i/o macros
1269 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1271 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1272 main/gamemine.h, main/gamesave.c: load d1 levels
1274 2002-07-30 Bradley Bell <btb@icculus.org>
1276 * configure.ac: oops
1277 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1279 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1280 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1281 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1282 main/piggy.c, main/titles.c: support shareware datafiles!
1283 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1284 piggy.c: SHAREWARE fixes
1286 2002-07-29 Bradley Bell <btb@icculus.org>
1288 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1289 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1290 misc/fileutil.c: Portability - OS X support
1292 2002-07-27 Bradley Bell <btb@icculus.org>
1294 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1295 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1296 segment.h: portability
1297 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1298 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1299 main/wall.h: portabilization
1300 * 2d/font.c, include/gr.h: portability
1302 2002-07-26 Bradley Bell <btb@icculus.org>
1304 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1305 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1306 * main/player.c: foo
1307 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1308 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1309 misc/fileutil.h: portable file i/o utils
1310 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1311 writable string anymore... / formatting
1312 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1313 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1314 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1315 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1316 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1317 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1318 portable-izing file loading routines
1320 2002-07-24 Bradley Bell <btb@icculus.org>
1322 * main/mveplay.c: correctly play files with 16bit uncompressed
1323 audio, mem checking, etc
1324 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1327 2002-07-23 Bradley Bell <btb@icculus.org>
1329 * misc/Makefile.am: unused file
1330 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1331 main/sounds.h: remove experimental nmovie stuff
1332 * main/movie.c: add some debugging output
1334 2002-07-22 Bradley Bell <btb@icculus.org>
1336 * main/: console.c, state.c: simplified header
1337 * main/movie.c: enable mveplay audio
1338 * main/old/movie.c: moved to main/
1339 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1340 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1341 main/mvelib.c, main/mveplay.c: initial movie support
1342 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1343 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1344 include/ogl_init.h, include/pstypes.h, main/console.c,
1345 main/state.c, mem/mem.c: OS X stuff
1346 * configure.ac: OS X and movie stuff
1348 2002-07-19 Bradley Bell <btb@icculus.org>
1350 * compilerdefs.txt: OSX defs
1352 2002-07-18 Bradley Bell <btb@icculus.org>
1354 * main/inferno.c: use simpler rcs tags
1355 * autogen.sh: keep Changelog in cvs (and use --accum)
1356 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1357 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1358 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1359 main/songs.c: changed cdrom->rbaudio
1360 * include/rbaudio.h: moved to /include
1362 2002-07-17 Bradley Bell <btb@icculus.org>
1364 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1365 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1366 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1367 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1368 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1369 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1370 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1371 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1372 3d/setup.c: use simpler rcs tags
1377 2002-07-17 Bradley Bell <btb@icculus.org>
1379 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1380 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1381 * debian/rules: don't need readme's
1382 * debian/rules: move d1x license to COPYING, license clarifications
1383 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1384 license to COPYING, license clarifications
1385 * debian/rules: fix debian docs
1386 * debian/rules: fix debian manpages
1387 * debian/d2x-sdl.menu: fix debian menu
1388 * debian/rules: link to undocumented man page for debs
1389 * Makefile.am, configure.ac, debian/control, debian/copyright,
1390 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1391 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1392 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1395 2002-07-16 Bradley Bell <btb@icculus.org>
1397 * debian/: rules, changelog.in: deb stuff
1398 * configure.ac: cleaner nasm detection
1399 * debian/: changelog.in, control, rules: deb stuff
1400 * README, installation.txt: typos, stuff
1401 * configure.ac: better #defines
1402 * configure.ac: whitespace
1403 * configure.ac: better documentation
1404 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1405 SDL_JOYSTICK not needed
1406 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1407 * configure.ac: need higher SDL for joystick
1408 * debian/: control, rules: deb stuff
1409 * arch/sdl/joy.c: old junk
1410 * Makefile.am, configure.ac: automake updates
1411 * main/: inferno.c, text.c: don't use althogdir on non-unix
1412 * configure.ac: more autoconf updates
1413 * misc/strutil.c: better strrev
1414 * main/inferno.c: need limits.h on mingw also
1415 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1418 2002-04-19 Bradley Bell <btb@icculus.org>
1420 * main/network.c: let hoard.ham be a cfile
1421 * main/text.c: better error message when hog not found
1424 2002-03-23 Bradley Bell <btb@icculus.org>
1426 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1427 arch/sdl/Makefile.am: Use SDL joystick automatically
1428 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1430 2002-03-05 Bradley Bell <btb@icculus.org>
1432 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1435 2002-02-23 Bradley Bell <btb@icculus.org>
1437 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1438 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1439 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1440 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1441 main/editor/Makefile.am: moved includes to include
1442 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1443 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1444 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1445 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1447 * main/game.c: disabled cockpit for OGL, formatting
1448 * 2d/ibitblt.c: formatting
1450 2002-02-16 Bradley Bell <btb@icculus.org>
1452 * include/oldsdl.h: check for older macros
1453 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1454 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1455 allow older sdl versions
1457 2002-02-15 Bradley Bell <btb@icculus.org>
1459 * main/: automap.c, automap.h, inferno.c: automap resolution now
1461 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1462 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1463 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1464 win32/include/key_arch.h: never mind - that would be pointless
1465 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1466 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1467 win32/include/key_arch.h: copied files from d1x
1468 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1469 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1470 * main/multipow.c: need conf.h
1471 * arch/win32/Makefile.am: new file
1472 * include/pstypes.h: added u_int16_t (needed in base_ip)
1473 * arch/win32/arch_ip.cpp: copied from d1x
1475 2002-02-14 Bradley Bell <btb@icculus.org>
1477 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1478 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1479 main/netlist.c: Added hotkeys to toggle fullscreen mode
1480 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1481 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1482 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1483 reorder.h: Lotsa networking stuff from d1x
1485 2002-02-13 Bradley Bell <btb@icculus.org>
1487 * include/gr.h, main/game.c: Fullscreen toggle stuff
1488 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1490 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1491 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1494 2002-02-11 Bradley Bell <btb@icculus.org>
1496 * main/bm.c: use portable loader if bigendian
1497 * include/pstypes.h: don't define bool for c++
1498 * include/cfile.h: extern AltHogDir stuff
1499 * include/byteswap.h: use WORDS_BIGENDIAN
1500 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1501 * main/vers_id.h: added D2X_IVER
1502 * misc/args.c: don't use d1x.ini
1503 * Makefile.am: rpm stuff
1504 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1507 2002-02-09 Bradley Bell <btb@icculus.org>
1509 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1511 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1513 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1516 2002-02-06 Bradley Bell <btb@icculus.org>
1518 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1519 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1520 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1521 * debian/: changelog.in, control, copyright, d2x-gl.files,
1522 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1526 2002-02-02 Bradley Bell <btb@icculus.org>
1528 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1529 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1530 Enabled RELEASE option
1532 2002-01-31 Bradley Bell <btb@icculus.org>
1534 * Makefile.am, configure.ac: specify prerequisite versions of
1535 autoconf and automake
1537 2002-01-29 Bradley Bell <btb@icculus.org>
1539 * main/mission.c: RCS header added
1540 * main/inferno.c: update copyright date
1541 * main/mission.c: allow missions to be in AltHogDir
1542 * configure.ac: Display results of configure
1543 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1546 2002-01-28 Bradley Bell <btb@icculus.org>
1548 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1549 Data files now go in DATADIR/games/d2x, user files now go in
1552 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1554 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1555 files now go in ~/.d2x
1557 2002-01-24 Bradley Bell <btb@icculus.org>
1559 * configure.ac: fix nasm not found error message
1561 2002-01-18 Bradley Bell <btb@icculus.org>
1563 * configure.in: getting rid of old configure.in
1564 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1565 main/movie.c: Movie playing kludgey stuff
1566 * misc/args.c: formatting
1567 * main/inferno.c: allow -h for help
1568 * include/error.h: don't die on int3, unless -debug given
1569 * mingw32.txt: more stuff
1571 2001-12-29 Bradley Bell <btb@icculus.org>
1573 * Makefile.am: Got rid of thinking.txt
1574 * main/inferno.c: document -nomovies option
1576 2001-12-28 Bradley Bell <btb@icculus.org>
1578 * main/titles.c: formatting, put some code into place for rendering
1579 of robots during briefings
1581 2001-12-27 Bradley Bell <btb@icculus.org>
1585 2001-12-23 Craig Hadady <chadady@iglou.com>
1587 * 2d/rle.c: fixed bug in dummy array.
1589 2001-12-03 Bradley Bell <btb@icculus.org>
1591 * arch/sdl/init.c: fix formatting
1592 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1593 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1594 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1595 and sdl joystick stuff
1597 2001-11-30 Bradley Bell <btb@icculus.org>
1599 * thinking.txt: not needed
1601 2001-11-27 Bradley Bell <btb@icculus.org>
1603 * cygconf, mingw32.txt: use sdl from source on cygwin
1604 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1605 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1606 SDL_CFLAGS to CFLAGS
1608 2001-11-27 Bradley Bell <btb@icculus.org>
1612 2001-11-14 Bradley Bell <btb@icculus.org>
1614 * texmap/scanline.c: use optimization flags as texmap default
1615 * NEWS: mouse wheel, etc
1616 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1617 wheel to emulate 3rd axis
1618 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1619 * include/error.h: kludge to ungrab mouse when we hit an int3
1620 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1621 __ENV_MSDOS__ to __MSDOS__
1622 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1624 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1626 * arch/sdl/digi.c: implemented digi_set_volume
1627 * include/grdef.h, main/config.c, misc/d_io.c: change
1628 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1629 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1630 main/piggy.c: use MAKE_SIG
1631 * installation.txt: update
1632 * configure.ac: new file
1633 * arch/sdl/joydefs.c: #include pstypes.h
1634 * arch/sdl/init.c: SDL joystick stuff
1635 * acconfig.h: adjust MINGW defines
1636 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1637 controls menu now works
1639 2001-11-13 Bradley Bell <btb@icculus.org>
1641 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1643 * Makefile.am: New file
1644 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1646 * compilerdefs.txt: New file
1647 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1649 2001-11-12 Bradley Bell <btb@icculus.org>
1651 * main/playsave.c: load player files regardless of byte order of
1654 2001-11-11 Bradley Bell <btb@icculus.org>
1656 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1658 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1659 * NEWS: GL savegame thumbnails
1660 * acconfig.h, configure.in: make option for NMOVIES, default to off
1662 2001-11-09 Bradley Bell <btb@icculus.org>
1664 * main/state.c: Enabled savegame thumbnails under OpenGL
1665 * unused/pa_null/pa_enabl.h: remove duplicate header
1666 * misc/args.c: use d2x.ini for option file
1667 * mem/mem.c: Move mem_realloc inside the ifdef
1668 * main/menu.c: fix 640x400 menu text
1669 * main/inferno.c: added documentation
1670 * main/endlevel.c: fix warnings
1671 * arch/ogl/gr.c: Get rid of gl spew
1672 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1673 * acconfig.h: Define __SDL__ for mingw
1675 2001-11-08 Bradley Bell <btb@icculus.org>
1677 * 2d/font.c: free OGL font data when rereading
1678 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1679 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1680 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1681 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1682 main/weapon.h: Enabled shareware build, endlevel flythrough
1684 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1685 of use for shareware build
1686 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1688 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1690 2001-11-05 Bradley Bell <btb@icculus.org>
1692 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1694 * include/3d.h: Add comment
1696 2001-11-04 Bradley Bell <btb@icculus.org>
1698 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1700 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1702 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1703 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1704 main/hudmsg.h: Enable d1x-style hud_message
1705 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1706 * 2d/font.c: re-init ogl fonts after remapping colors.
1708 2001-11-02 Bradley Bell <btb@icculus.org>
1710 * misc/Makefile.am: remove byteswap.h (duplicate header)
1711 * 2d/font.c: fixed gr_remap_font, minor stuff
1712 * configure.in: take out -O2 if doing debug build
1713 * main/bm.c: formatting
1714 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1715 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1716 macros, get rid of functions
1718 2001-11-01 Bradley Bell <btb@icculus.org>
1720 * misc/byteswap.h: removed duplicate header
1722 2001-10-31 Bradley Bell <btb@icculus.org>
1724 * NEWS, main/automap.c: automap works in opengl
1725 * NEWS, configure.in: Added news
1726 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1727 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1728 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1729 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1730 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1731 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1732 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1733 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1734 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1736 2001-10-27 Bradley Bell <btb@icculus.org>
1738 * main/inferno.c: added some documentation
1740 2001-10-25 Bradley Bell <btb@icculus.org>
1742 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1744 * Makefile.am, configure.in, arch/Makefile.am,
1745 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1746 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1747 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1748 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1749 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1750 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1751 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1752 it's ugly, but It'll be easier to sync with d1x.
1753 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1754 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1755 main/editor/Makefile.am: attempt at support for editor, makefile
1757 * misc/d_delay.c: formatting fix
1758 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1759 tmappent.S, tmapppro.S: adding support for runtime selection of
1761 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1762 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1763 including multi.h and network.h, fix backslashes, fix compiler
1765 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1766 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1767 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1768 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1769 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1770 including multi.h and network.h, fix backslashes
1771 * include/pstypes.h: added typedef for u_int64_t on mingw
1772 * include/3d.h: added prototype for g3_uninit_polygon_model
1773 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1775 2001-10-24 Bradley Bell <btb@icculus.org>
1777 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1778 arch subdirs, as in d1x.
1779 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1780 earlier style until i understand automake 1.5 better. remove input
1782 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1783 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1784 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1785 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1786 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1787 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1788 Moved input stuff to arch subdirs, as in d1x.
1789 * NEWS, configure.in: blah blah
1791 2001-10-23 Bradley Bell <btb@icculus.org>
1793 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1794 * texmap/tmapppro.S: no need for #include <conf.h> here
1795 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1797 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1798 file. RCS header added
1799 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1800 #ifdef'ing out the whole file. RCS header added
1801 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1802 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1803 fixes. Now works with automake 1.5 and autoconf 2.52.
1804 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1805 mingw (-grabmouse now works on win32).
1806 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1807 These don't belong in cvs
1811 2001-10-20 Bradley Bell <btb@icculus.org>
1813 * 2d/font.c: Don't free unused variables...
1814 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1816 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1817 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1818 main/Makefile.am: make dist more sensible
1819 * Makefile.am: Kludge for linking on mingw
1821 2001-10-19 Bradley Bell <btb@icculus.org>
1823 * Makefile.am, configure.in, arch/win32/Makefile.am,
1824 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1825 * include/ipx_drv.h: Check for __MINGW32__
1826 * include/i86.h: Imported from d1x
1827 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1828 * arch/dos/modex.asm: Fixed %include
1829 * main/console.c: RCS headers added
1830 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1832 * Makefile.am, main/Makefile.am: Moved final link to top-level
1833 directory instead of main/
1834 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1835 __ENV_LINUX__ to __linux__
1836 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1837 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1838 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1839 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1840 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1841 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1842 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1843 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1844 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1845 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1847 * configure.in: add --enable-xploader, support arch/linux subdir,
1849 * main/inferno.c: conditionalize conf.h
1851 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1853 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1854 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1855 misc/fileutil.h: Partial application of linux/alpha patch.
1857 2001-10-19 Bradley Bell <btb@icculus.org>
1859 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1860 networking in line with d1x, moved some arch/linux_* stuff to
1862 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1863 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1864 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1865 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1867 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1868 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1869 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1870 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1871 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1872 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1873 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1874 linux/include/ukali.h: Brought linux networking in line with d1x,
1875 moved some arch/linux_* stuff to arch/linux/*
1876 * include/ipx_drv.h: Imported from d1x
1877 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1878 * main/ipx_drv.c: Imported from d1x
1879 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1880 main/network.h, main/Makefile.am: Trying to get network working on
1882 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1883 main/Makefile.am: build fixes
1884 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1885 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1886 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1887 starting to get net working.
1888 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1889 conditionalized min,max macros
1891 2001-10-18 Bradley Bell <btb@icculus.org>
1893 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1894 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1895 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1896 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1898 * 2d/2dsline.c: RCS headers added/changed
1899 * configure.in: fix NASMFLAGS bug
1900 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1903 2001-10-17 Bradley Bell <btb@icculus.org>
1905 * NEWS: Fixed the invulnerable robots bug!
1906 * main/collide.c: Fixed the invulnerable robots bug!
1908 2001-10-14 Bradley Bell <btb@icculus.org>
1910 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1913 2001-10-13 Bradley Bell <btb@icculus.org>
1915 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1916 arch/Makefile.am, arch/dos/Makefile.am,
1917 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1918 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1919 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1920 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1921 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1922 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1923 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1924 arch/win32/include/Makefile.am, iff/Makefile.am,
1925 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1926 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1927 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1928 unused/bios/Makefile.am, unused/lib/Makefile.am,
1929 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1930 unused/ui/Makefile.am, unused/vga/Makefile.am,
1931 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1932 automake stuff from "inert" subdirs. And there was much rejoicing.
1933 * Makefile.am, NEWS, configure.in: Stuff
1934 * ChangeLog: removing auto-generated file
1935 * cygconf: Added instructions for mingw32 build
1936 * Makefile.am: renamed INSTALL to installation.txt
1937 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1938 * mingw32.txt: Added instructions for mingw32 build
1939 * configure.in: Enable assembly under mingw32
1941 2001-10-12 Bradley Bell <btb@icculus.org>
1943 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1944 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1945 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1946 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1947 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1948 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1949 to __DJGPP__, since it's built-in.
1951 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1953 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1954 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1958 2001-10-12 Bradley Bell <btb@icculus.org>
1960 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1961 * Makefile.am: make sure cygconf gets archived
1962 * configure.in: Increment version number in preparation for release
1963 * configure.in: Fix detection of opengl
1964 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1965 cygconf, arch/Makefile.am, arch/include/joy.h,
1966 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1967 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1968 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1969 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1970 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1971 Vastly improved compilability.
1973 2001-10-11 Bradley Bell <btb@icculus.org>
1975 * Makefile.am: Added macros/sdl.m4
1976 * autogen.sh: Added macros/sdl.m4
1978 2001-10-09 Bradley Bell <btb@icculus.org>
1980 * main/vers_id.h: Added DESCENT_VERSION constant
1981 * main/inferno.c: Added command-line help.
1982 * include/ogl_init.h: opengl improvments (following d1x changes)
1984 2001-10-07 Bradley Bell <btb@icculus.org>
1986 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1987 arch/ogl/Makefile.am: Remove duplicate headers.
1989 2001-08-02 Thimo Neubauer <thimo@debian.org>
1991 * mem/mem.c: totally crippled the memory manager because it does
1992 not make sense for non-DOS-systems and it would have been too
1993 complicated to get it 64bit clean
1995 2001-06-19 Bradley Bell <btb@icculus.org>
1997 * cvshowto.txt: updated anonymous password
1999 2001-02-08 Bradley Bell <btb@icculus.org>
2001 * COPYING, license.txt: Added d1x license
2003 2001-02-01 Bradley Bell <btb@icculus.org>
2005 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2007 2001-01-31 Bradley Bell <btb@icculus.org>
2009 * configure.in, arch/include/mouse.h, include/pstypes.h,
2010 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2011 * main/polyobj.c: fix typo
2012 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2013 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2014 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2015 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2016 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2017 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2018 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2019 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2020 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2021 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2022 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2023 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2024 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2025 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2026 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2027 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2028 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2029 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2030 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2031 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2032 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2033 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2034 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2035 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2036 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2037 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2039 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2040 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2041 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2042 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2044 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2046 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2047 cross-compiling, and cygwin fixes
2049 2001-01-30 Bradley Bell <btb@icculus.org>
2051 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2052 include/pstypes.h, include/strutil.h, main/Makefile.am,
2053 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2054 needs --without-assembler and --without-network to compile
2056 2001-01-29 Bradley Bell <btb@icculus.org>
2058 * configure.in, main/Makefile.am: Fixes to build system
2059 * main/kconfig.c: fix for non-linux joysticks
2060 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2061 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2062 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2063 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2064 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2065 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2066 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2068 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2069 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2070 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2071 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2072 sdl_timer.c: Fixed build system, minor fixes
2073 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2074 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2076 2001-01-28 Bradley Bell <btb@icculus.org>
2078 * conf.h.in, configure.in, arch/Makefile.am,
2079 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2080 arch/include/key.h, main/Makefile.am: More header unification...
2081 * main/newdemo.c: Added <ctype.h>
2082 * arch/include/: event.h, joy.h: unified input headers.
2083 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2084 OpenGL now uses SDL-GL instead of gii
2085 * arch/include/: key.h, mouse.h: Unified arch headers
2087 2001-01-25 Bradley Bell <btb@icculus.org>
2089 * autogen.sh: use "set -e" so execution stops if something goes
2092 2001-01-24 Bradley Bell <btb@icculus.org>
2095 * Makefile.am: Add ChangeLog to dist
2096 * ChangeLog: Putting this here so automake doesn't complain
2100 2001-01-24 Bradley Bell <btb@icculus.org>
2102 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2103 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2104 for building ChangeLog from RCS entries
2105 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2106 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2107 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2108 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2109 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2110 arch/Makefile.am, arch/dos/Makefile.am,
2111 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2112 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2113 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2114 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2115 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2116 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2117 unused/Makefile.am, unused/bios/Makefile.am,
2118 unused/lib/Makefile.am, unused/novga/Makefile.am,
2119 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2120 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2121 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2122 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2123 make dist, VPATH builds, ...
2124 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2125 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2126 arch/dos/Makefile.in, arch/linux/Makefile.in,
2127 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2128 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2129 misc/Makefile.in, texmap/Makefile.in: cruft removal
2130 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2132 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2133 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2134 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2135 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2137 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2138 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2139 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2140 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2141 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2142 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2143 main/songs.c, misc/args.c: changed args_find to FindArg
2145 2001-01-22 Bradley Bell <btb@icculus.org>
2147 * configure, main/Makefile.am, main/Makefile.in: configuration
2149 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2150 fix compiler warnings w/opengl
2151 * include/console.h: ggi support
2152 * arch/linux_init.c: svgalib support
2153 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2154 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2155 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2156 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2157 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2158 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2159 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2160 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2161 warnings and enable NDEBUG
2162 * arch/svgalib_init.c: svgalib support
2164 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2166 * main/kconfig.c: joystick support
2168 2001-01-21 Bradley Bell <btb@icculus.org>
2170 * cvshowto.txt: new file, taken from d1x webpage
2171 * AUTHORS, README: Taking over as maintainer of d2x
2172 * ChangeLog: Grab mouse with SDL/X11
2173 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2175 2001-01-20 Bradley Bell <btb@icculus.org>
2177 * configure, configure.in: Turned -Werror back off by default
2178 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2179 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2180 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2181 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2182 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2183 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2184 main/laser.c, main/multi.c, main/network.c, main/network.h,
2185 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2186 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2187 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2188 warnings, for non-OpenGL on linux, anyway...
2190 2001-01-19 Bradley Bell <btb@icculus.org>
2192 * copying: remove duplicate file
2193 * Import of d2x-0.0.9-pre1
2194 * Import of d2x-0.0.8