1 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
3 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
4 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
7 2004-05-20 Bradley Bell <btb@icculus.org>
9 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
11 * main/inferno.c: integrated some niceautomap stuff from d1x
13 2004-05-20 Matthew Mueller <donut@dakotacom.net>
15 * arch/win32/joyhh.c: fixed the config bug where it'd always put
16 in some weird axis (d1x r1.3)
18 * arch/win32/init.c: set win32 icon to icon from resource file
21 * arch/win32/key.c: win32: fixed space key not working in messages
24 2004-05-20 Bradley Bell <btb@icculus.org>
26 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
29 2004-05-20 Matthew Mueller <donut@dakotacom.net>
31 * main/inferno.c: document -gl_refresh (d1x r1.20)
33 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
34 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
37 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
38 change the arg type for (d1x r1.5)
40 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
42 * arch/win32/digi.c: altsounds (d1x r1.6)
44 2004-05-20 Matthew Mueller <donut@dakotacom.net>
46 * arch/win32/digi.c: fixed a major memory leak and removed a bit
47 of redundancy (d1x r1.5)
49 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
50 fix crashing (d1x r1.4)
52 * arch/win32/digi.c: win32's digi_start_sound was not calling
53 DS_release_slot after setting .playing=0, resulting in a
54 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
56 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
57 apparently it was somehow causing some joysticks (Sidewinder
58 Precision 2) to only turn when the stick was moving, but not when
59 at turned but held stationary. And it was completely unused
60 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
63 * main/game.c: add alt+enter to toggle fullscreen (in addition to
64 previous key combos (d1x r1.29)
66 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
67 g, and b values (d1x r1.15)
69 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
70 sometimes (didn't handle negative palette steps) (d1x r1.34)
72 * arch/ogl/ogl.c: add caching of weapon inner models, screen
73 shatter effects, robot explosions and weapons, and some more
74 always present stuff. Also clean up ogl_cache_weapon_textures
77 2004-05-20 Bradley Bell <btb@icculus.org>
79 * main/kludge.c, main/game.c: move gr_renderstats and
80 gr_badtexture back to game.c
82 2004-05-20 Matthew Mueller <donut@dakotacom.net>
84 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
85 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
87 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
89 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
90 loaded after texture caching stage (d1x r1.34)
92 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
93 for renderstats (d1x r1.33)
95 2004-05-19 Matthew Mueller <donut@dakotacom.net>
97 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
98 main/inferno.c: add anisotropic texture filtering suport (d1x
99 r1.33, r1.32, r1.23, r1.32)
101 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
104 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
105 include/ogl_init.h: utilize hardware multitexturing support if
106 possible (requires GL_NV_texture_env_combine4 extension) (d1x
107 r1.32, r1.30, r1.4, 1.22)
109 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
112 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
114 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
115 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
116 effects in OGL using SetGammaRamp, much faster than the hack that
117 was being used. currently SDL only (though not too hard to add to
118 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
120 * main/menu.c: allow arbitrary (custom) resolution entry in
121 change_res menu (d1x r1.14)
123 2004-05-19 Bradley Bell <btb@icculus.org>
125 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
126 d1x-style res change menu (mostly works)
128 * misc/args.c: use strnicmp instead of strncasecmp
130 2004-05-19 Matthew Mueller <donut@dakotacom.net>
132 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
133 command-line option (d1x r1.27)
135 * main/inferno.c: restore inferno.c initialization of
136 screen_compatible and use_double_buffer to 'normal' values, broken
137 long long ago in one of the high res menu patches (d1x r1.30)
139 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
140 resolutions to be specified on command line (d1x r1.2, r1.29,
141 r1.4) -- doesn't work yet
143 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
145 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
148 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
149 volume song stop/starting (d1x r1.7)
151 2004-05-18 Matthew Mueller <donut@dakotacom.net>
153 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
156 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
157 ogl_ulinec (d1x r1.29)
159 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
161 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
162 bottom are inclusive not exclusive (d1x r1.28)
164 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
165 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
167 * arch/sdl/digi.c: fix typo
169 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
171 * arch/win32/init.c, arch/win32/win32.c: move win32 window
172 creation code from arch_init_start into arch_init to fix weirdness
173 with --help (d1x r1.5, r1.6)
175 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
176 sync issues and lack of midi reset (d1x r1.5)
178 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
181 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
182 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
184 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
187 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
189 2004-05-18 Bradley Bell <btb@icculus.org>
191 * include/vecmat.h: comments/formatting
193 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
195 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
196 include/test.lnk: remove unnecessary files
198 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
199 This enables compilation with gcc 3.1
201 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
203 * main/switch.c: took care of switches triggering single-sided
204 walls (don't try to access the nonexistent adjacent wall via NULL
205 pointers or negative array indices)
207 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
209 * main/wall.c: fix invalid memory access for d1 levels which
210 don't have a corresponding wall behind.
212 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
214 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
215 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
216 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
217 interface header to new header file internal.h
219 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
221 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
222 bitmask for each joystick axis that has sent input data,
223 and will not crash Windows anymore during joystick setup because
224 of for() loop over axis being executed once too often.
226 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
227 gr_remap_mono_font() and call it after loading saved level.
229 * main/laser.c: limit homing missile turn rate
231 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
232 centers (work like fuel centers but provide shield)
234 * main/gameseg.c: fix endless loop in some levels with a
235 certain (complicated) structure
237 2004-05-13 Bradley Bell <btb@icculus.org>
239 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
240 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
241 updated project files for SDL 1.2.7
243 * Makefile.am: add VisualC, VisualCE dirs to tarball
245 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
247 * arch/sdl/digi.c: formatting
249 2004-05-12 Bradley Bell <btb@icculus.org>
251 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
254 * 2d/palette.c, include/palette.h: added function to create blend
257 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
259 2004-05-11 Bradley Bell <btb@icculus.org>
261 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
263 2004-05-10 Bradley Bell <btb@icculus.org>
265 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
266 g3_draw_transp_poly had the fade level backwards, decided to just
267 fix g3_draw_poly so it behaves correctly, transparency or not,
268 reverted changes to render_face
270 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
272 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
273 rendering transparent (e.g. cloaked) walls
275 * main/render.c: render_face now calls g3_draw_transp_poly() for
276 cloaked walls in OpenGL
278 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
280 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
281 that from other apps, had "static" distortions.
283 2004-04-22 Bradley Bell <btb@icculus.org>
285 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
287 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
288 aligned version of PUT_INTEL_* macros
290 2004-04-15 Bradley Bell <btb@icculus.org>
292 * main/inferno.c: comment out unused checksum variable
294 2004-04-14 Bradley Bell <btb@icculus.org>
296 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
298 2004-04-14 Terran Melconian <terran@consistent.org>
300 * main/gameseg.c: use portable rand function (fixes #1118)
302 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
304 * main/songs.c: uncomment calls to RBAStop (fixes #473)
306 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
308 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
309 get rid of warnings (now compiles with -Werror on SunOS)
311 * main/piggy.c: fix (really) wierd SunOS bug
313 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
314 caused by not allocating enough mem for rle bitmaps
316 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
318 * include/pstypes.h: sun OS typedef fixes
320 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
322 * main/piggy.c: fix bug 1067
324 * main/piggy.c: fix bugfix for 1067
326 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
327 with descent.pig of mac registered)
329 2003-12-18 Bradley Bell <btb@icculus.org>
331 * main/kconfig.c: fixes for linux-native joystick
333 * main/kconfig.c: bunch of fixes (esp. for non linux-native
336 * arch/include/joy.h: comments/formatting
338 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
340 * compilerdefs.txt: added FreeBSD defs
342 2003-12-08 Bradley Bell <btb@icculus.org>
344 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
347 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
349 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
350 arch/linux/ipx_udp.c: fix FreeBSD compile errors
352 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
354 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
355 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
356 get rid of silly ulongs
358 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
359 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
360 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
361 change relevant __linux__ macros to __ELF__
363 2003-11-27 Bradley Bell <btb@icculus.org>
365 * include/ogl_init.h: added proto for ogl_check_mode
367 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
368 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
371 2003-11-26 Bradley Bell <btb@icculus.org>
373 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
374 3.3 compiler warnings
376 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
379 * include/pstypes.h: OS X fixes
381 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
382 main/newmenu.h: linux fixes
384 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
385 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
386 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
387 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
388 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
391 * arch/sdl/gr.c: fix sdl gr_update
393 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
394 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
395 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
396 cfile/cfile.c, console/CON_console.c, include/d_io.h,
397 include/error.h, include/pstypes.h, include/strutil.h,
398 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
399 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
400 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
401 main/playsave.c, main/songs.c, main/state.c, main/text.c,
402 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
405 2003-11-25 Bradley Bell <btb@icculus.org>
407 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
408 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
409 libmve/VisualC/mveplayer.dsp: updated project files
411 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
414 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
415 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
416 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
417 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
420 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
421 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
424 2003-11-24 Bradley Bell <btb@icculus.org>
426 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
427 libmve/mveplay.c: stuff to play mve's in WinCE
429 * arch/win32/findfile.c: unused functions...
433 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
434 enabled mouse control of menus
436 * main/mission.h: oops, didn't mean to change this.
438 2003-11-21 Bradley Bell <btb@icculus.org>
440 * VisualCE/d2x/d2x.vcp: updated project file
442 2003-11-20 Bradley Bell <btb@icculus.org>
444 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
445 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
446 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
449 2003-11-17 Bradley Bell <btb@icculus.org>
451 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
452 main/menu.c: added option to disable kalinix under unix
454 * main/game.c, main/newmenu.c: always set menu mode for GL popups
456 2003-11-14 Bradley Bell <btb@icculus.org>
458 * main/automap.c: fix automap background image
460 * main/automap.c, main/automap.h: delete cruft
462 * main/automap.c: fix level number position
464 * main/automap.c: simplify g3_draw_line hack
466 * main/menu.c: stop pointless vid mode changes
468 2003-11-07 Bradley Bell <btb@icculus.org>
470 * NEWS, installation.txt: s'more documentation
472 2003-11-07 Steffen Pohle <stpohle@gmx.net>
474 * configure.ac: fix .exe extension problems
476 2003-11-07 Bradley Bell <btb@icculus.org>
478 * arch/ogl/ogl.c: disable texture format verification for OS X -
481 2003-11-06 Bradley Bell <btb@icculus.org>
483 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
484 use more traditional Alt+Enter for toggling fullscreen
486 * 2d/ibitblt.c, main/mission.h: comments/formatting
488 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
490 2003-11-06 Bradley Bell <btb@icculus.org>
492 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
493 resolution change, use kludge to avoid repetitive res changes
495 2003-11-04 Bradley Bell <btb@icculus.org>
497 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
498 structures and i/o routines back to piggy.c
500 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
502 * installation.txt: tell to install d1 .pig for better textures
504 2003-11-04 Bradley Bell <btb@icculus.org>
506 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
507 oem d1 v1.0 and registered d2 v1.0, comments
509 2003-11-03 Bradley Bell <btb@icculus.org>
511 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
512 all d1 shareware - even though files are different!
514 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
517 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
520 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
523 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
525 * main/movie.c: when no movies are found, divide by six the
526 number of warning lines sent to stdout
528 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
530 * include/byteswap.h: fix stupid copy/paste error
532 2003-10-24 Bradley Bell <btb@icculus.org>
534 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
535 gr_linear_rep_movsd_2x instead of almost identical
536 gr_linear_movsd_double. Better since we have assembly versions.
538 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
540 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
543 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
545 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
546 error with --disable-network, move reset_network_objects()
547 from gameseq.c to multi.c
549 2003-10-14 Bradley Bell <btb@icculus.org>
551 * AUTHORS, NEWS: stuff
553 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
555 2003-10-12 Bradley Bell <btb@icculus.org>
557 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
558 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
561 2003-10-12 Aaron Plattner <plattner@caltech.edu>
563 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
564 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
565 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
566 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
567 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
568 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
569 arch/win32/ipx_win.c, arch/win32/winnet.c,
570 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
571 main/multi.h, main/network.c: add IPv4 multicasting support
573 2003-10-11 Bradley Bell <btb@icculus.org>
575 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
577 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
578 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
579 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
580 main/weapon.h: lots of shareware and oem fixes
582 2003-10-10 Bradley Bell <btb@icculus.org>
584 * arch/win32/winnet.c: fixed stupid win32 network bug
586 2003-10-10 Bradley Bell <btb@icculus.org>
588 * main/piggy.c: increased D1_MAX_TMAP_NUM
590 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
592 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
593 which are animated in d2, refactorizes d1 texture reading
595 2003-10-10 Bradley Bell <btb@icculus.org>
597 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
598 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
599 main/collide.h, main/compbit.h, main/config.h, main/console.c,
600 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
601 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
602 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
603 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
604 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
605 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
606 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
607 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
608 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
609 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
610 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
611 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
612 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
613 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
614 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
615 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
616 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
617 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
618 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
619 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
620 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
621 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
622 main/wall.h: comments/formatting
624 2003-10-09 Bradley Bell <btb@icculus.org>
626 * main/text.c: fix text when using old datafiles
628 * main/laser.h: comments/whitespace
630 * main/laser.c, main/weapon.c: fixed smart missiles and smart
631 mines w/shareware data
633 * include/DT_drawtext.h: deleted unused file
635 2003-10-08 Bradley Bell <btb@icculus.org>
637 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
639 * arch/win32/ipx_udp.c: use closesocket() instead of close()
641 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
642 main/menu.c: Disabled 'd2x keys' weapon selection
644 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
646 * main/object.h, main/multi.h: get rid of most warnings issued by
647 cpp-precomp of gcc from Mac OS X dev tools
649 2003-10-05 Bradley Bell <btb@icculus.org>
651 * NEWS, configure.ac: increment version number
653 * cfile/cfile.c: better handling of CRLF text files (when that is
656 * utilities/hogcreate.c, utilities/hogextract.c,
657 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
658 reading/writing files
660 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
661 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
664 2003-10-04 Bradley Bell <btb@icculus.org>
666 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
668 * main/netmisc.c: change byte to sbyte, comments/whitespace
670 2003-10-03 Bradley Bell <btb@icculus.org>
672 * cfile/cfile.c, main/config.c: fix win32 eof bug.
674 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
677 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
678 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
679 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
680 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
681 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
682 main/object.c, main/object.h, main/paging.c, main/player.h,
683 main/robot.h, main/segment.h, main/state.c, main/switch.c,
684 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
685 main/weapon.c, main/weapon.h: change byte to sbyte,
688 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
689 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
690 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
691 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
693 * configure.ac: better checking for timeval
695 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
697 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
698 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
699 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
700 arch/win32/winnet.c, configure.ac, include/byteswap.h,
701 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
702 main/multibot.c, main/network.c: Make network architecture
703 choosable from game menu, add support for UDP/IP on Mac OS X and
706 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
708 * include/byteswap.h: added macros for coping with alignment
711 2003-10-02 Bradley Bell <btb@icculus.org>
713 * main/multi.h: added padding to little-endian version of
716 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
718 * main/netmisc.c: delete duplicate function
720 2003-10-01 Bradley Bell <btb@icculus.org>
722 * main/bm.c: make sure d1_texture_indices gets freed between
725 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
727 * main/piggy.h: fix size of d1 shareware descent.pig
729 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
731 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
732 main/gameseq.c, main/piggy.c: fix loading of d1 texture
733 replacements for non-animated textures
735 2003-08-02 Matthew Mueller <donut@dakotacom.net>
737 * main/controls.c: use fixed 20fps wiggle
739 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
741 * Makefile.am, debian/changelog.in, debian/control,
742 debian/d2x-common.dirs, debian/d2x-common.install,
743 debian/d2x-common.manpages, debian/d2x-gl.files,
744 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
745 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
746 utilities/Makefile.am, utilities/hogcreate.1,
747 utilities/hogextract.1, utilities/mvlcreate.1,
748 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
749 add man pages, distribute utility programs in new d2x-common deb
751 * rpm/d2x.spec.in: updated rpm spec file
753 2003-08-02 Bradley Bell <btb@icculus.org>
755 * cfile/cfile.c: update raw_position in cfputc and cfputs
757 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
759 * main/piggy.c: make error message more friendly
761 * main/piggy.c: simplify copying of bitmap flags
763 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
766 * cfile/cfile.c: revert to always using custom fgets
768 * main/endlevel.c, main/mission.c: handle missing exit sequence
769 components gracefully
771 * main/playsave.c: comments
773 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
775 * cfile/cfile.c: update raw_position in cfwrite
777 * main/network.c: comments/formatting
779 2003-06-22 Bradley Bell <btb@icculus.org>
781 * cfile/cfile.c: use standard fgets for non-archive files
783 * main/movie.c: use con_printf for missing movie warning
785 2003-06-18 Bradley Bell <btb@icculus.org>
787 * main/movie.c: fixed cfile conversion of movielib code
789 * main/console.c, main/hud.c: strip out colors, etc when printing
792 * include/u_mem.h: fix NDEBUG calloc macro
794 2003-06-15 Bradley Bell <btb@icculus.org>
796 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
799 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
800 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
801 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
802 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
803 main/scores.c, main/state.c, main/text.c, misc/args.c,
804 misc/strio.c: convert file i/o to cfile
806 2003-06-14 Bradley Bell <btb@icculus.org>
808 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
809 writing and other modes besides "rb" (mostly taken from
812 2003-06-09 Bradley Bell <btb@icculus.org>
814 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
817 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
818 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
821 2003-06-07 Taylor Richards <taylor@icculus.org>
823 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
825 2003-06-07 Bradley Bell <btb@icculus.org>
827 * main/console.c: fix non-console build
829 * main/gamesave.c: comments
831 * main/bm.c: remove redundant break
833 2003-06-06 Bradley Bell <btb@icculus.org>
835 * main/gauges.c, main/kconfig.c: comments/formatting
837 * console/.cvsignore: added .cvsignore
839 * main/console.c: can't write to console after it's closed
841 2003-06-05 Bradley Bell <btb@icculus.org>
843 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
844 console/internal.c, console/internal.h, include/CON_console.h,
845 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
846 finish console conversion away from SDL
848 2003-06-04 Bradley Bell <btb@icculus.org>
850 * console/CON_console.c, include/CON.console.h, include/console.h,
851 main/console.c, main/game.c: console conversion to native gr,
854 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
855 put prototype for gr_bm_bitblt in gr.h
857 2003-06-03 Bradley Bell <btb@icculus.org>
859 * console/CON_console.c, console/DT_drawtext.c,
860 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
861 main/console.c: use native fonts for console
863 * main/playsave.c: use shorts for short data
865 2003-06-02 Bradley Bell <btb@icculus.org>
867 * configure.ac, main/console.c: set console background, fix
870 2003-06-01 Bradley Bell <btb@icculus.org>
872 * Makefile.am, arch/sdl/event.c, configure.ac,
873 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
874 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
875 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
876 main/gamerend.c: added console code (from SDL_console)
878 2003-05-30 Bradley Bell <btb@icculus.org>
880 * README: minor update
882 2003-05-28 Bradley Bell <btb@icculus.org>
884 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
889 2003-06-06 Bradley Bell <btb@icculus.org>
891 * main/kconfig.c: fix crash in control menus
893 * main/gauges.c: force cockpit redraw in opengl
895 * main/gamerend.c: move ogl swap, so cockpit and console get
898 2003-06-01 Bradley Bell <btb@icculus.org>
900 * configure.ac, libmve/mveplay.c: define struct timeval if needed
904 2003-05-12 Bradley Bell <btb@icculus.org>
906 * configure.ac: increment version number
908 * main/bm.c: use con_printf for exit model warnings
910 * configure.ac: must check for timespec after setting -mno-cygwin
912 * main/inferno.c: added -nohogdir and -userdir options
914 * NEWS, main/titles.c: use briefings with no extension
918 2003-04-30 Bradley Bell <btb@icculus.org>
920 * configure.ac: have to include time.h when checking for nanosleep
922 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
925 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
926 increment version number
928 * main/Makefile.am: make dist fix
932 2003-04-29 Bradley Bell <btb@icculus.org>
934 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
937 2003-04-24 Bradley Bell <btb@icculus.org>
939 * configure.ac: increment version number
941 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
944 2003-04-24 Ingo van Lil <inguin@gmx.de>
946 * main/render.c: fix misspellings of NDEBUG
950 2003-04-14 Bradley Bell <btb@icculus.org>
952 * cfile/cfile.c: prefer files from d2 hog over d1 hog
954 2003-04-11 Bradley Bell <btb@icculus.org>
956 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
961 2003-04-11 Bradley Bell <btb@icculus.org>
963 * libmve/mveplay.c: use _sleep instead of sleep on win32
965 * Makefile.am, README, README.utils, arch/sdl/digi.c,
966 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
967 include/cfile.h, include/error.h, libmve/Makefile.am,
968 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
969 main/endlevel.h, main/playsave.c, misc/fileutil.c:
970 utilities/Makefile.am: comments/formatting/dist problems
972 * configure.ac: use different defines for os x
974 2003-04-07 Bradley Bell <btb@icculus.org>
976 * include/error.h, misc/error.c: put some old stuff back in,
977 eliminate duplicate error messages
979 * main/text.c: don't die on text not found
982 * main/inferno.c: print some useful info if hog not found, allow
983 -help to work if no text available
985 2003-04-07 Steffen Pohle <stpohle@gmx.net>
987 * arch/linux/Makefile.am: revert to previous version, so linux
990 2003-04-03 Bradley Bell <btb@icculus.org>
992 * main/endlevel.c: fixed exit model scheme yet again
994 2003-04-02 Bradley Bell <btb@icculus.org>
996 * misc/error.c: call Int3 on Assert
998 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1001 * main/wall.c: don't die when trying to toggle nonexistent
1002 segment... vertigo level 10 is buggy!
1004 * main/gamemine.c: comments/formatting
1006 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1008 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1009 main/inferno.c: Allow use of 22K sound samples
1011 2003-03-29 Bradley Bell <btb@icculus.org>
1013 * arch/ogl/gr.c: default to bitmapped reticle
1015 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1016 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1019 * arch/sdl/joy.c: fixed text seen for hats in control config
1022 2003-03-28 Bradley Bell <btb@icculus.org>
1024 * main/bm.c: heh, model nums in vertigo are hardcoded,
1025 N_D2_POLYGON_MODELS can't change
1027 * configure.ac, include/d1x.xpm, include/descent.xpm,
1028 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1031 2003-03-27 Bradley Bell <btb@icculus.org>
1033 * main/text.h: fixed text references for hat directions
1035 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1037 2003-03-26 Bradley Bell <btb@icculus.org>
1039 * main/playsave.c: make d2x keys backward compatible
1041 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1043 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1046 2003-03-26 Bradley Bell <btb@icculus.org>
1048 * main/piggy.c: fix crash when d1 data not present
1050 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1051 read/write from plr file
1053 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1054 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1055 added escort.h header
1057 2003-03-25 Bradley Bell <btb@icculus.org>
1059 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1060 D1_PIGFILE ("descent.pig") macro
1062 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1063 models from d1 pig file
1065 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1066 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1067 really) from d1 pig file
1069 2003-03-23 Bradley Bell <btb@icculus.org>
1071 * main/bm.c: stop extra robots from overwriting exit models
1073 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1074 texture list doesn't get full
1076 * main/bm.c: fix mem leak when reading extra robots
1078 2003-03-21 Bradley Bell <btb@icculus.org>
1080 * main/menu.c: Added option to set movie resolution (mostly works)
1082 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1084 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1085 replacement functions to piggy.c
1087 * main/gameseq.c: attempt to support mac d1 descent.pig
1089 * main/bm.c: fix mem leak
1091 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1092 files, both d1 and d2 oem briefing where showed
1094 * main/inferno.c, main/movie.c: Change the default movie
1095 resolution to "high", implement the option -lowresmovies
1097 2003-03-20 Bradley Bell <btb@icculus.org>
1099 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1101 * main/piggy.c: comments
1103 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1105 * main/gameseq.c: delete duplicate function
1107 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1109 2003-03-19 Bradley Bell <btb@icculus.org>
1111 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1112 (cddb discid) support
1114 * arch/sdl/digi.c, main/kludge.c: implemented
1115 digi_link_sound_to_object3 for looping sounds, other looping stuff
1117 * arch/sdl/gr.c: removing dependencies on stuff in main/
1119 * arch/linux/Makefile.am, arch/linux/init.c,
1120 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1121 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1122 other header cleanups
1124 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1126 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1128 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1129 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1130 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1131 load d1 textures for d1 levels
1133 2003-03-19 Bradley Bell <btb@icculus.org>
1135 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1136 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1137 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1138 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1141 * README: added some OS X info
1143 2003-03-17 Bradley Bell <btb@icculus.org>
1145 * main/newdemo.c: simplify DEMO_FILENAME macro
1147 * main/console.c, main/game.c: enable experimental console support
1149 * main/gamerend.c: fixed location of fps meter in multi
1151 2003-03-16 Bradley Bell <btb@icculus.org>
1153 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1154 also look in shared data dir for demos
1156 * main/newdemo.c, main/newdemo.h: comments/formatting
1158 2003-03-15 Christopher Thielen <chris@luethy.net>
1160 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1161 thinking d2 cd is always present
1163 2003-03-15 Bradley Bell <btb@icculus.org>
1165 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1168 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1171 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1172 gr_init. don't really know why this works, though
1174 2003-03-14 Bradley Bell <btb@icculus.org>
1176 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1178 * unused/bios/rbaudio.h: removed duplicate file
1180 2003-03-14 Christopher Thielen <chris@luethy.net>
1182 * arch/sdl/rbaudio.c: stop cd audio when exiting
1184 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1186 * main/gamecntl.c: add comments to the "only matt knows" cheats
1188 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1190 * main/gamemine.c: formatting, better texture conversion for d1
1193 2003-03-14 Bradley Bell <btb@icculus.org>
1195 * main/piggy.c: must swap all mac version pigfiles
1197 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1198 main/multi.c: formatting, minor cleanups
1200 * 2d/rle.c: need to swap line_size on bigendian machines
1202 * main/mission.c, main/mission.h: detect mac full version hogfile
1204 2003-03-13 Bradley Bell <btb@icculus.org>
1206 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1207 added joy/mouse sensitivity slider, increased range to 16, and
1210 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1213 * arch/linux/Makefile.am: removed extra backslash
1215 * TODO, installation.txt: updated some documentation
1217 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1218 menu, with maxfps option
1220 2003-03-12 Bradley Bell <btb@icculus.org>
1222 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1224 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1225 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1226 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1227 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1228 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1229 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1230 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1231 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1232 arch/linux/include/music.h, arch/linux/include/serial.h,
1233 arch/linux/include/ukali.h: formatting
1235 2003-03-11 Chris Arena <ccarena@cox.net>
1237 * main/menu.c: fixed brightness slider
1239 2003-03-01 Bradley Bell <btb@icculus.org>
1241 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1242 robots and animated bitmaps work, but colors are messed up
1244 2003-02-28 Bradley Bell <btb@icculus.org>
1246 * main/player.h: whitespace
1248 * main/automap.c, main/cntrlcen.c, main/collide.c,
1249 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1250 descent.hog is present, d1 becomes mission 0)
1252 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1253 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1254 arch/win32/winnet.c: MinGW compiles with network enabled again,
1255 but still doesn't work
1259 2003-02-28 Bradley Bell <btb@icculus.org>
1261 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1262 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1263 many opengl glitches
1265 2003-02-27 Bradley Bell <btb@icculus.org>
1267 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1268 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1269 main/network.c, main/network.h: noted that hoard.ham is only needed
1270 for multiplayer HOARD games, and should not be equated with
1271 "vertigo". put HoardEquipped() back in network.c.
1273 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1274 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1275 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1276 use timer_delay instead of d_delay
1278 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1280 * main/render.c: added replacement qsort for solaris
1282 2003-02-26 Bradley Bell <btb@icculus.org>
1284 * main/gamemine.c: texture conversion for d1 shareware
1286 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1288 * main/gamemine.c: better texture conversion for d1 levels
1290 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1292 * main/kconfig.c: fix joystick support under MinGW
1294 2003-02-26 Bradley Bell <btb@icculus.org>
1296 * main/playsave.c: fix swapping glitch
1298 * configure.ac, readme.txt: clean stuff up, getting ready for
1301 * main/titles.c: begin support for rendering spinning robots in
1304 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1307 * main/gamemine.c: load d1 shareware levels!
1309 2003-02-25 Bradley Bell <btb@icculus.org>
1313 * autogen.sh: add warning about old auto* versions, use
1316 2003-02-24 Bradley Bell <btb@icculus.org>
1318 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1319 briefings mostly working
1321 * main/movie.c, main/titles.c: fixed some more briefing glitches
1323 2003-02-23 Bradley Bell <btb@icculus.org>
1325 * main/movie.c: fixed crash when using shareware data files
1328 * arch/sdl/digi.c: fix crash on non-existent sounds
1329 (i.e. shareware data)
1331 2003-02-22 Bradley Bell <btb@icculus.org>
1333 * main/titles.c: fixed fullscreen toggle in briefings
1335 2003-02-21 Bradley Bell <btb@icculus.org>
1337 * configure.ac: check for mingw when enabling nasm
1339 * main/playsave.c: enable loading player files of either byte
1342 2003-02-20 Bradley Bell <btb@icculus.org>
1344 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1346 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1347 #343, not "rest of solution to bug #344"
1349 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1352 * main/kludge.c: partial solution to bug #344
1354 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1356 * compilerdefs.txt: added linux/mips info
1358 * ChangeLog: clean up changelog
1360 2003-02-19 Bradley Bell <btb@icculus.org>
1362 * libmve/mveplay.c: os x needs nanosleep prototype.
1364 2003-02-18 Bradley Bell <btb@icculus.org>
1366 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1368 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1369 to disable/enable audio
1371 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1373 * main/: movie.h, titles.c: make sure movie's palette is set before
1374 writing briefing text. Fixes bug #359
1376 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1379 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1380 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1383 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1386 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1387 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1388 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1391 * include/libmve.h: blah
1393 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1395 * main/render.c: 2nd attempt to fix solaris qsort bug
1397 2003-02-18 Bradley Bell <btb@icculus.org>
1399 * configure.ac, include/pstypes.h: put alignment detection in
1402 2003-02-17 Bradley Bell <btb@icculus.org>
1404 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1405 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1406 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1407 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1408 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1409 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1410 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1411 moved mve stuff to separate subdir
1413 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1414 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1415 mve code. Fixes (at least) bugs #41, #348, and #350.
1417 2003-02-14 Bradley Bell <btb@icculus.org>
1419 * main/Makefile.am: no more Makefile.mveplay. again
1421 * main/mveplay.c: typo
1423 2003-02-13 Bradley Bell <btb@icculus.org>
1425 * utilities/mvlextract.c: uint -> unsigned int
1427 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1428 standalone mveplayer, win32 support
1430 * main/movie.c: random bugfixes, win32 support
1432 * arch/sdl/Makefile.am: formatting
1434 * configure.ac: disable networking on mac/win for now
1436 * main/newmenu.c: comments
1438 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1440 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1441 redundant swap functions.
1443 2003-02-13 Bradley Bell <btb@icculus.org>
1445 * ChangeLog: update changelog
1447 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1449 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1450 polymodel alignment issues.
1452 2003-02-13 Bradley Bell <btb@icculus.org>
1454 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1455 fix various little bugs
1457 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1458 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1460 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1463 * README.utils: new file
1465 * main/: mve_main.c, mveplay.c: more movie fixes
1467 * README: updated README
1469 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1471 2003-02-12 Bradley Bell <btb@icculus.org>
1473 * utilities/mvlextract.c: bigendian mvl support
1475 * main/mveplay.c: formatting, stuff
1477 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1478 truecolor mve support, standalone mveplayer
1480 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1481 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1482 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1483 standalone mveplayer
1485 2003-01-22 Bradley Bell <btb@icculus.org>
1487 * include/: interp.h, interp.h: restore prototype for
1488 swap_polygon_model_data
1490 2003-01-21 Bradley Bell <btb@icculus.org>
1492 * main/piggy.c: use memcpy to avoid alignment problem
1494 * compilerdefs.txt: updated some defs, added sunos/sparc
1496 2003-01-15 Bradley Bell <btb@icculus.org>
1498 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1500 * main/gamemine.c: attempting to support d1 shareware
1502 * compilerdefs.txt: update defs
1504 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1506 * main/mveplay.c: fix several bugs, comments, formatting.
1508 2003-01-15 Bradley Bell <btb@icculus.org>
1510 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1511 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1512 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1513 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1516 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1517 formatting, comments
1519 2003-01-11 Bradley Bell <btb@icculus.org>
1521 * main/: mission.c, mission.h: attempt to support d1 for mac
1524 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1526 * main/object.h: foo
1528 2003-01-09 Bradley Bell <btb@icculus.org>
1530 * main/movie.c: use ifdef around gr_toggle_fullscreen
1532 2003-01-07 Bradley Bell <btb@icculus.org>
1534 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1535 main/mission.h: don't need .msn file for descent.hog anymore
1539 2003-01-06 Bradley Bell <btb@icculus.org>
1541 * main/mission.h, main/mission.c: comments
1543 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1546 2003-01-03 Bradley Bell <btb@icculus.org>
1548 * utilities/: txb2txt.c, txt2txb.c: remove old files
1550 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1552 * main/polyobj.c: attempt to make read_model_file
1555 * main/menu.c: move vertigo text
1557 2003-01-02 Bradley Bell <btb@icculus.org>
1559 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1560 main/polyobj.h: cleanup alignment changes
1562 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1563 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1564 main/object.h: fix alignment issues on sparc
1566 * cvshowto.txt: update cvs info
1570 * 2d/rle.c: make rle_swap handle RLE_BIG
1572 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1574 * main/render.c: workaround solaris qsort bug
1576 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1578 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1579 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1581 * arch/linux/Makefile.am: enabled linux joystick, kali
1583 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1584 arch/sdl/event.c: enabled linux joystick
1586 2002-12-31 Bradley Bell <btb@icculus.org>
1588 * main/gamemine.c: simplified warning msg
1590 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1592 * main/render.h: fix compiler warning
1594 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1596 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1598 2002-12-24 Bradley Bell <btb@icculus.org>
1600 * main/mission.c: fixes an infinite loop which was caused by d2x
1601 thinking d2demo was a descent 1 mission
1603 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1605 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1607 2002-12-24 Bradley Bell <btb@icculus.org>
1609 * main/render.c: comments
1611 2002-10-30 Bradley Bell <btb@icculus.org>
1613 * main/inferno.c: add help for -hogdir option
1615 * main/inferno.c: added -hogdir option
1617 2002-10-28 Bradley Bell <btb@icculus.org>
1619 * main/: inferno.c, menu.c: enabled Vertigo displays
1621 * include/3d.h: typo
1623 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1625 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1626 main/netmisc.c, main/network.c: simplify and eliminate redundant
1629 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1631 * maths/fixc.c: fix infinite loop in quad_sqrt.
1633 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1634 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1636 2002-10-12 Bradley Bell <btb@icculus.org>
1638 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1640 2002-10-11 Bradley Bell <btb@icculus.org>
1642 * main/hud.c: make hud_message work correctly
1644 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1647 * main/network.c: formatting, small fixes
1649 2002-10-10 Bradley Bell <btb@icculus.org>
1651 * main/netmisc.h: no swap_object for little-endian
1653 * main/: netmisc.h, network.c: use macros to simplify network
1656 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1659 * main/inferno.c: enable loading screen for mac shareware with
1662 * main/netmisc.c: whitespace
1664 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1667 * main/hud.c: whitespace
1669 * configure.ac: remove shareware build, add macdata build
1671 * main/songs.c: whitespace
1673 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1674 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1677 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1680 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1682 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1683 comments, formatting, etc.
1685 * iff/iff.c: fix bigendian iff loading.
1687 2002-10-03 Bradley Bell <btb@icculus.org>
1689 * utilities/txb2tex.c: typo
1691 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1692 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1695 * arch/sdl/mouse.c: whitespace
1697 2002-09-19 Bradley Bell <btb@icculus.org>
1699 * main/kconfig.c: fix a oops, add old logs
1701 * main/kconfig.c: support for >3 mouse buttons
1703 2002-09-18 Bradley Bell <btb@icculus.org>
1705 * include/gr.h: fix palette swap define
1707 2002-09-14 Bradley Bell <btb@icculus.org>
1709 * main/titles.c: load hires briefing screen if lores doesn't exist
1710 (i.e. vertigo) and MenuHires=0
1712 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1714 * main/: multi.h, network.h: pack some structures for ipx
1717 2002-09-14 Bradley Bell <btb@icculus.org>
1719 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1720 and load_endlevel_data() to expect newline-terminated strings, fix
1721 load_game_data to read null-terminated string for
1724 2002-09-07 Bradley Bell <btb@icculus.org>
1726 * main/newmenu.c: added error message
1728 * main/menu.h: enable -nohires with mac shareware
1730 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1732 * 2d/font.c: enable 0/255 palette swap for fonts
1734 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1737 * 2d/2dsline.c: fix ogl blooper
1739 2002-09-05 Bradley Bell <btb@icculus.org>
1741 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1744 * include/strutil.h: need string.h for strcasecmp
1746 * include/rle.h: okay, maybe it needs to be this way
1748 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1750 * 2d/scalec.c: more stuff from d2src
1752 * 2d/rle.c: more stuff from d2src, formatting
1754 * 2d/font.c: useless cruft
1756 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1758 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1761 2002-09-04 Bradley Bell <btb@icculus.org>
1763 * include/grdef.h: fix compiler warnings
1765 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1767 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1770 * main/game.c: we want the mac ibitblt for everything but dos and
1773 * main/texmerge.c: these routines are in tmerge.c
1775 * main/credits.c: enable credits for mac and oem data
1777 * main/bm.c: use either exit.ham or exit.pofs
1779 * include/ibitblt.h: enable some more code from d2src
1781 * include/gr.h: enable mac ubitblt_double
1783 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1785 * include/grdef.h: moved some inline asm from linear.h
1787 * 2d/ibitblt.c: brought in line with original d2 version
1789 * 2d/bitblt.c: reverted to original d2 version of this file, then
1790 added d1x enhancements
1792 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1794 * 2d/linear.h: moved these back to their original locations
1797 * main/mveplay.c: close some memory holes, speed up palette loading
1799 * main/movie.c: added fullscreen toggle while playing movies
1801 * main/inferno.c: comment out -superhires help text (always on)
1803 * include/timer.h: added approx_fsec_to_usec macro
1805 * arch/sdl/joy.c: fix compiler warning
1807 2002-09-01 Bradley Bell <btb@icculus.org>
1809 * main/network.c: oops
1811 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1813 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1814 timer_get_fixed_seconds
1818 2002-08-31 Bradley Bell <btb@icculus.org>
1820 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1823 * main/multi.h: network endian stuff
1825 * 2d/font.c, include/gr.h: fast file i/o for font headers
1827 * arch/win32/arch_ip.cpp: unused file
1829 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1830 bigendian networking fixes
1832 * main/menu.c: make net menu more accurate, also make superhires
1835 * include/pstypes.h: better to have __pack__ all the time, I think.
1836 needed for networking, e.g.
1838 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1841 * arch/win32/Makefile.am: unused file
1845 2002-08-30 Bradley Bell <btb@icculus.org>
1847 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1849 * main/: newmenu.h, titles.c: formatting
1851 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1852 main/multi.h: networking works, finally
1854 * TODO: added TODO file
1856 * arch/linux/arch_ip.cpp: unused fine
1858 * README: network sorta working
1860 * main/: Makefile.am, multi.c, network.c, network.h: more
1863 * main/menu.c: load builtin mission correctly
1865 * main/inferno.c: documentation
1867 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1870 * main/Makefile.mveplay: don't need no more
1872 2002-08-29 Bradley Bell <btb@icculus.org>
1874 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1875 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1876 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1879 * include/ipx_drv.h: more network fixing
1881 * arch/linux/include/ipx_drv.h: more network fixing
1883 * include/ipx.h: formatting
1885 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1887 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1888 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1889 main/inferno.c: fixed networking fuck-up?
1891 * Makefile.am: moved mingw info to README
1893 * README, mingw32.txt: moved mingw info to README
1895 2002-08-27 Bradley Bell <btb@icculus.org>
1897 * utilities/mvlextract.c: allow specifying file to extract
1899 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1902 * utilities/hogextract.c: allow specifying file to extract
1904 * main/mission.c: Have to get mission_num _after_ promoting...
1906 * main/: gameseq.c, titles.c: beginning d1 briefing support
1908 * descent.msn: beginning d1 briefing support
1910 * main/: titles.c, titles.h: d1-style mission briefings
1912 * main/piggy.h: whitespace
1914 * main/movie.c: beginning robot movie support, fall back on lo/hi
1915 res if hi/lo not available
1917 * main/mission.c: added Builtin_mission_num for builtin mission,
1918 D1Hogdir, d1-style mission briefings
1920 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1923 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1924 (for d1 missions that need d1 data)
1926 * 2d/ibitblt.c: whitespace
1928 2002-08-26 Bradley Bell <btb@icculus.org>
1930 * utilities/mvlcreate.c: oops
1932 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1935 * utilities/hogextract.c: added [v]iew option
1937 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1939 * main/titles.c: fix writable string, disable DumbAdjust thing
1941 * main/polyobj.h: whitespace
1943 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1946 * main/movie.c: read movies from AltHogDir, other fixes
1948 * main/: mission.c, mission.h: fix bug w/mission filename
1950 * main/gameseq.c: comments
1952 * main/digi.h: whitespace n stuff
1954 * include/mve_audio.h: added audio flag macros
1956 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1961 2002-08-23 Bradley Bell <btb@icculus.org>
1963 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1966 * Makefile.am: remove d2demo.mn2
1968 * cfile/cfile.c, include/cfile.h: add cfile_size function
1970 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1971 eliminate need for .mn2 files for oem and demo
1973 2002-08-22 Bradley Bell <btb@icculus.org>
1975 * main/bm.c: fix for vertigo
1977 * main/menu.h: make OEM menu pcx available
1979 * 2d/rle.c: merge with original d2 file
1981 * Makefile.am, configure.ac: let mission files get installed by
1984 2002-08-17 Bradley Bell <btb@icculus.org>
1986 * configure.ac: make FAST_FILE_IO the default on little-endian
1989 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1991 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1994 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1996 * main/: game.c, menu.c, mission.c: promote builtin missions.
1998 2002-08-15 Bradley Bell <btb@icculus.org>
2000 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2001 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2003 * utilities/.cvsignore: added cvsignore
2005 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2008 * main/piggy.c: mac data file loading
2010 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2011 transparency and swap 0/255 correctly for mac data files
2013 2002-08-13 Bradley Bell <btb@icculus.org>
2015 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2016 to utilities to avoid conflict with c++ std lib <utility>
2018 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2019 txt2txb.c: moved utility to utilities to avoid conflict with c++
2022 * Makefile.am, configure.ac: add utilities
2024 2002-08-09 Bradley Bell <btb@icculus.org>
2026 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2029 2002-08-08 Bradley Bell <btb@icculus.org>
2031 * main/inferno.c: comments
2033 * main/: newmenu.c, songs.c: mac demo datafile support
2035 * installation.txt: update
2037 * main/gamesave.c: use lowercase for consistency
2039 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2040 models for other than d2demo
2042 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2044 * main/gamemine.c: formatting, better d1 texture conversion
2046 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2047 main/mission.h: recognize .msn mission files.
2049 2002-08-07 Bradley Bell <btb@icculus.org>
2051 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2052 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2053 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2054 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2055 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2056 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2059 2002-08-06 Bradley Bell <btb@icculus.org>
2061 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2063 * main/Makefile.am: formatting
2065 * 2d/font.c: make gr_remap_font just reload the whole thing
2067 * configure.ac: formatting
2069 * Makefile.am: added d2demo.mn2
2071 * d2demo.mn2: mission file for shareware
2073 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2074 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2076 * main/sounds.h: shareware stuff, whitespace
2078 * main/: polyobj.c, polyobj.h: more fast i/o macros
2080 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2083 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2084 endlevel stuff to non-shareware, allow movies/endlevel for
2087 * main/cntrlcen.c: typo
2089 * main/bm.h: use global Piggy_hamfile_version
2091 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2092 macros, use global Piggy_hamfile_version
2094 * main/Makefile.am: terrain and movie stuff always used now
2096 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2099 * main/: gamemine.c, gamesave.c: load DMB levels
2101 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2102 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2104 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2106 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2108 2002-08-04 Bradley Bell <btb@icculus.org>
2110 * main/inferno.c: shareware stuff, formatting
2112 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2114 * arch/sdl/gr.c: don't need to set mode in gr_init
2116 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2118 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2121 * Makefile.am, descent.mn2: added mission file for descent 1
2123 2002-08-02 Bradley Bell <btb@icculus.org>
2125 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2126 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2127 main/piggy.h, misc/error.c: junk
2129 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2130 render.h, scores.c, scores.h, terrain.c: shareware stuff
2132 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2133 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2134 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2135 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2136 main/weapon.c, main/weapon.h: fast i/o macros
2138 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2140 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2141 main/gamemine.h, main/gamesave.c: load d1 levels
2143 2002-07-30 Bradley Bell <btb@icculus.org>
2145 * configure.ac: oops
2147 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2150 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2151 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2152 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2153 main/piggy.c, main/titles.c: support shareware datafiles!
2155 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2156 piggy.c: SHAREWARE fixes
2158 2002-07-29 Bradley Bell <btb@icculus.org>
2160 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2161 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2162 misc/fileutil.c: Portability - OS X support
2164 2002-07-27 Bradley Bell <btb@icculus.org>
2166 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2167 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2168 segment.h: portability
2170 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2171 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2172 main/wall.h: portabilization
2174 * 2d/font.c, include/gr.h: portability
2176 2002-07-26 Bradley Bell <btb@icculus.org>
2178 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2180 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2182 * main/player.c: foo
2184 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2186 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2187 misc/fileutil.h: portable file i/o utils
2189 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2190 writable string anymore... / formatting
2192 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2193 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2194 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2195 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2196 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2197 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2198 portable-izing file loading routines
2200 2002-07-24 Bradley Bell <btb@icculus.org>
2202 * main/mveplay.c: correctly play files with 16bit uncompressed
2203 audio, mem checking, etc
2205 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2208 2002-07-23 Bradley Bell <btb@icculus.org>
2210 * misc/Makefile.am: unused file
2212 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2213 main/sounds.h: remove experimental nmovie stuff
2215 * main/movie.c: add some debugging output
2217 2002-07-22 Bradley Bell <btb@icculus.org>
2219 * main/: console.c, state.c: simplified header
2221 * main/movie.c: enable mveplay audio
2223 * main/old/movie.c: moved to main/
2225 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2226 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2227 main/mvelib.c, main/mveplay.c: initial movie support
2229 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2230 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2231 include/ogl_init.h, include/pstypes.h, main/console.c,
2232 main/state.c, mem/mem.c: OS X stuff
2234 * configure.ac: OS X and movie stuff
2236 2002-07-19 Bradley Bell <btb@icculus.org>
2238 * compilerdefs.txt: OSX defs
2240 2002-07-18 Bradley Bell <btb@icculus.org>
2242 * main/inferno.c: use simpler rcs tags
2244 * autogen.sh: keep Changelog in cvs (and use --accum)
2246 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2247 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2248 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2249 main/songs.c: changed cdrom->rbaudio
2251 * include/rbaudio.h: moved to /include
2253 2002-07-17 Bradley Bell <btb@icculus.org>
2255 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2256 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2257 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2258 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2259 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2260 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2261 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2262 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2263 3d/setup.c: use simpler rcs tags
2268 2002-07-17 Bradley Bell <btb@icculus.org>
2270 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2272 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2274 * debian/rules: don't need readme's
2276 * debian/rules: move d1x license to COPYING, license clarifications
2278 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2279 license to COPYING, license clarifications
2281 * debian/rules: fix debian docs
2283 * debian/rules: fix debian manpages
2285 * debian/d2x-sdl.menu: fix debian menu
2287 * debian/rules: link to undocumented man page for debs
2289 * Makefile.am, configure.ac, debian/control, debian/copyright,
2290 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2291 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2292 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2295 2002-07-16 Bradley Bell <btb@icculus.org>
2297 * debian/: rules, changelog.in: deb stuff
2299 * configure.ac: cleaner nasm detection
2301 * debian/: changelog.in, control, rules: deb stuff
2303 * README, installation.txt: typos, stuff
2305 * configure.ac: better #defines
2307 * configure.ac: whitespace
2309 * configure.ac: better documentation
2311 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2312 SDL_JOYSTICK not needed
2314 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2316 * configure.ac: need higher SDL for joystick
2318 * debian/: control, rules: deb stuff
2320 * arch/sdl/joy.c: old junk
2322 * Makefile.am, configure.ac: automake updates
2324 * main/: inferno.c, text.c: don't use althogdir on non-unix
2326 * configure.ac: more autoconf updates
2328 * misc/strutil.c: better strrev
2330 * main/inferno.c: need limits.h on mingw also
2332 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2335 2002-04-19 Bradley Bell <btb@icculus.org>
2337 * main/network.c: let hoard.ham be a cfile
2339 * main/text.c: better error message when hog not found
2343 2002-03-23 Bradley Bell <btb@icculus.org>
2345 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2346 arch/sdl/Makefile.am: Use SDL joystick automatically
2348 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2350 2002-03-05 Bradley Bell <btb@icculus.org>
2352 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2355 2002-02-23 Bradley Bell <btb@icculus.org>
2357 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2359 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2360 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2361 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2362 main/editor/Makefile.am: moved includes to include
2364 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2366 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2367 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2368 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2371 * main/game.c: disabled cockpit for OGL, formatting
2373 * 2d/ibitblt.c: formatting
2375 2002-02-16 Bradley Bell <btb@icculus.org>
2377 * include/oldsdl.h: check for older macros
2379 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2380 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2381 allow older sdl versions
2383 2002-02-15 Bradley Bell <btb@icculus.org>
2385 * main/: automap.c, automap.h, inferno.c: automap resolution now
2388 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2390 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2391 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2392 win32/include/key_arch.h: never mind - that would be pointless
2394 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2395 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2396 win32/include/key_arch.h: copied files from d1x
2398 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2399 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2401 * main/multipow.c: need conf.h
2403 * arch/win32/Makefile.am: new file
2405 * include/pstypes.h: added u_int16_t (needed in base_ip)
2407 * arch/win32/arch_ip.cpp: copied from d1x
2409 2002-02-14 Bradley Bell <btb@icculus.org>
2411 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2413 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2414 main/netlist.c: Added hotkeys to toggle fullscreen mode
2416 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2417 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2419 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2420 reorder.h: Lotsa networking stuff from d1x
2422 2002-02-13 Bradley Bell <btb@icculus.org>
2424 * include/gr.h, main/game.c: Fullscreen toggle stuff
2426 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2429 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2430 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2433 2002-02-11 Bradley Bell <btb@icculus.org>
2435 * main/bm.c: use portable loader if bigendian
2437 * include/pstypes.h: don't define bool for c++
2439 * include/cfile.h: extern AltHogDir stuff
2441 * include/byteswap.h: use WORDS_BIGENDIAN
2443 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2445 * main/vers_id.h: added D2X_IVER
2447 * misc/args.c: don't use d1x.ini
2449 * Makefile.am: rpm stuff
2451 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2454 2002-02-09 Bradley Bell <btb@icculus.org>
2456 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2458 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2460 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2463 2002-02-06 Bradley Bell <btb@icculus.org>
2465 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2466 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2467 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2469 * debian/: changelog.in, control, copyright, d2x-gl.files,
2470 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2474 2002-02-02 Bradley Bell <btb@icculus.org>
2476 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2478 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2479 Enabled RELEASE option
2481 2002-01-31 Bradley Bell <btb@icculus.org>
2483 * Makefile.am, configure.ac: specify prerequisite versions of
2484 autoconf and automake
2486 2002-01-29 Bradley Bell <btb@icculus.org>
2488 * main/mission.c: RCS header added
2490 * main/inferno.c: update copyright date
2492 * main/mission.c: allow missions to be in AltHogDir
2494 * configure.ac: Display results of configure
2496 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2499 2002-01-28 Bradley Bell <btb@icculus.org>
2501 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2502 Data files now go in DATADIR/games/d2x, user files now go in
2505 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2507 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2508 files now go in ~/.d2x
2510 2002-01-24 Bradley Bell <btb@icculus.org>
2512 * configure.ac: fix nasm not found error message
2514 2002-01-18 Bradley Bell <btb@icculus.org>
2516 * configure.in: getting rid of old configure.in
2518 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2519 main/movie.c: Movie playing kludgey stuff
2521 * misc/args.c: formatting
2523 * main/inferno.c: allow -h for help
2525 * include/error.h: don't die on int3, unless -debug given
2527 * mingw32.txt: more stuff
2529 2001-12-29 Bradley Bell <btb@icculus.org>
2531 * Makefile.am: Got rid of thinking.txt
2533 * main/inferno.c: document -nomovies option
2535 2001-12-28 Bradley Bell <btb@icculus.org>
2537 * main/titles.c: formatting, put some code into place for rendering
2538 of robots during briefings
2540 2001-12-27 Bradley Bell <btb@icculus.org>
2544 2001-12-23 Craig Hadady <chadady@iglou.com>
2546 * 2d/rle.c: fixed bug in dummy array.
2548 2001-12-03 Bradley Bell <btb@icculus.org>
2550 * arch/sdl/init.c: fix formatting
2552 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2553 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2554 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2555 and sdl joystick stuff
2557 2001-11-30 Bradley Bell <btb@icculus.org>
2559 * thinking.txt: not needed
2561 2001-11-27 Bradley Bell <btb@icculus.org>
2563 * cygconf, mingw32.txt: use sdl from source on cygwin
2565 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2566 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2567 SDL_CFLAGS to CFLAGS
2569 2001-11-27 Bradley Bell <btb@icculus.org>
2573 2001-11-14 Bradley Bell <btb@icculus.org>
2575 * texmap/scanline.c: use optimization flags as texmap default
2577 * NEWS: mouse wheel, etc
2579 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2580 wheel to emulate 3rd axis
2582 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2584 * include/error.h: kludge to ungrab mouse when we hit an int3
2586 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2587 __ENV_MSDOS__ to __MSDOS__
2589 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2592 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2595 * arch/sdl/digi.c: implemented digi_set_volume
2597 * include/grdef.h, main/config.c, misc/d_io.c: change
2598 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2600 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2601 main/piggy.c: use MAKE_SIG
2603 * installation.txt: update
2605 * configure.ac: new file
2607 * arch/sdl/joydefs.c: #include pstypes.h
2609 * arch/sdl/init.c: SDL joystick stuff
2611 * acconfig.h: adjust MINGW defines
2613 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2614 controls menu now works
2616 2001-11-13 Bradley Bell <btb@icculus.org>
2618 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2621 * Makefile.am: New file
2623 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2626 * compilerdefs.txt: New file
2628 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2630 2001-11-12 Bradley Bell <btb@icculus.org>
2632 * main/playsave.c: load player files regardless of byte order of
2635 2001-11-11 Bradley Bell <btb@icculus.org>
2637 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2640 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2642 * NEWS: GL savegame thumbnails
2644 * acconfig.h, configure.in: make option for NMOVIES, default to off
2646 2001-11-09 Bradley Bell <btb@icculus.org>
2648 * main/state.c: Enabled savegame thumbnails under OpenGL
2650 * unused/pa_null/pa_enabl.h: remove duplicate header
2652 * misc/args.c: use d2x.ini for option file
2654 * mem/mem.c: Move mem_realloc inside the ifdef
2656 * main/menu.c: fix 640x400 menu text
2658 * main/inferno.c: added documentation
2660 * main/endlevel.c: fix warnings
2662 * arch/ogl/gr.c: Get rid of gl spew
2664 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2666 * acconfig.h: Define __SDL__ for mingw
2668 2001-11-08 Bradley Bell <btb@icculus.org>
2670 * 2d/font.c: free OGL font data when rereading
2672 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2673 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2674 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2675 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2676 main/weapon.h: Enabled shareware build, endlevel flythrough
2679 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2680 of use for shareware build
2682 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2685 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2687 2001-11-05 Bradley Bell <btb@icculus.org>
2689 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2692 * include/3d.h: Add comment
2694 2001-11-04 Bradley Bell <btb@icculus.org>
2696 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2699 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2702 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2704 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2705 main/hudmsg.h: Enable d1x-style hud_message
2707 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2709 * 2d/font.c: re-init ogl fonts after remapping colors.
2711 2001-11-02 Bradley Bell <btb@icculus.org>
2713 * misc/Makefile.am: remove byteswap.h (duplicate header)
2715 * 2d/font.c: fixed gr_remap_font, minor stuff
2717 * configure.in: take out -O2 if doing debug build
2719 * main/bm.c: formatting
2721 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2723 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2724 macros, get rid of functions
2726 2001-11-01 Bradley Bell <btb@icculus.org>
2728 * misc/byteswap.h: removed duplicate header
2730 2001-10-31 Bradley Bell <btb@icculus.org>
2732 * NEWS, main/automap.c: automap works in opengl
2734 * NEWS, configure.in: Added news
2736 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2738 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2740 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2741 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2742 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2744 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2746 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2748 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2749 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2751 2001-10-27 Bradley Bell <btb@icculus.org>
2753 * main/inferno.c: added some documentation
2755 2001-10-25 Bradley Bell <btb@icculus.org>
2757 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2760 * Makefile.am, configure.in, arch/Makefile.am,
2761 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2762 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2763 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2764 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2765 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2766 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2767 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2768 it's ugly, but It'll be easier to sync with d1x.
2770 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2771 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2772 main/editor/Makefile.am: attempt at support for editor, makefile
2775 * misc/d_delay.c: formatting fix
2777 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2778 tmappent.S, tmapppro.S: adding support for runtime selection of
2781 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2782 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2783 including multi.h and network.h, fix backslashes, fix compiler
2786 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2787 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2788 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2789 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2790 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2791 including multi.h and network.h, fix backslashes
2793 * include/pstypes.h: added typedef for u_int64_t on mingw
2795 * include/3d.h: added prototype for g3_uninit_polygon_model
2797 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2799 2001-10-24 Bradley Bell <btb@icculus.org>
2801 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2802 arch subdirs, as in d1x.
2804 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2805 earlier style until i understand automake 1.5 better. remove input
2808 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2809 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2810 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2811 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2812 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2813 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2814 Moved input stuff to arch subdirs, as in d1x.
2816 * NEWS, configure.in: blah blah
2818 2001-10-23 Bradley Bell <btb@icculus.org>
2820 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2822 * texmap/tmapppro.S: no need for #include <conf.h> here
2824 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2827 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2828 file. RCS header added
2830 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2831 #ifdef'ing out the whole file. RCS header added
2833 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2834 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2835 fixes. Now works with automake 1.5 and autoconf 2.52.
2836 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2837 mingw (-grabmouse now works on win32).
2839 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2840 These don't belong in cvs
2844 2001-10-20 Bradley Bell <btb@icculus.org>
2846 * 2d/font.c: Don't free unused variables...
2848 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2851 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2852 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2853 main/Makefile.am: make dist more sensible
2855 * Makefile.am: Kludge for linking on mingw
2857 2001-10-19 Bradley Bell <btb@icculus.org>
2859 * Makefile.am, configure.in, arch/win32/Makefile.am,
2860 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2862 * include/ipx_drv.h: Check for __MINGW32__
2864 * include/i86.h: Imported from d1x
2866 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2868 * arch/dos/modex.asm: Fixed %include
2870 * main/console.c: RCS headers added
2872 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2875 * Makefile.am, main/Makefile.am: Moved final link to top-level
2876 directory instead of main/
2878 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2879 __ENV_LINUX__ to __linux__
2881 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2882 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2883 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2884 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2885 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2886 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2887 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2888 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2889 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2890 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2893 * configure.in: add --enable-xploader, support arch/linux subdir,
2896 * main/inferno.c: conditionalize conf.h
2898 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2900 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2901 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2902 misc/fileutil.h: Partial application of linux/alpha patch.
2904 2001-10-19 Bradley Bell <btb@icculus.org>
2906 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2907 networking in line with d1x, moved some arch/linux_* stuff to
2910 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2911 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2912 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2913 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2916 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2917 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2918 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2919 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2920 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2921 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2922 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2923 linux/include/ukali.h: Brought linux networking in line with d1x,
2924 moved some arch/linux_* stuff to arch/linux/*
2926 * include/ipx_drv.h: Imported from d1x
2928 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2930 * main/ipx_drv.c: Imported from d1x
2932 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2933 main/network.h, main/Makefile.am: Trying to get network working on
2936 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2937 main/Makefile.am: build fixes
2939 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2940 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2941 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2942 starting to get net working.
2944 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2945 conditionalized min,max macros
2947 2001-10-18 Bradley Bell <btb@icculus.org>
2949 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2950 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2951 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2952 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2955 * 2d/2dsline.c: RCS headers added/changed
2957 * configure.in: fix NASMFLAGS bug
2959 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2962 2001-10-17 Bradley Bell <btb@icculus.org>
2964 * NEWS: Fixed the invulnerable robots bug!
2966 * main/collide.c: Fixed the invulnerable robots bug!
2968 2001-10-14 Bradley Bell <btb@icculus.org>
2970 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2973 2001-10-13 Bradley Bell <btb@icculus.org>
2975 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2976 arch/Makefile.am, arch/dos/Makefile.am,
2977 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2978 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2979 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2980 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2981 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2982 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2983 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2984 arch/win32/include/Makefile.am, iff/Makefile.am,
2985 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2986 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2987 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2988 unused/bios/Makefile.am, unused/lib/Makefile.am,
2989 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2990 unused/ui/Makefile.am, unused/vga/Makefile.am,
2991 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2992 automake stuff from "inert" subdirs. And there was much rejoicing.
2994 * Makefile.am, NEWS, configure.in: Stuff
2996 * ChangeLog: removing auto-generated file
2998 * cygconf: Added instructions for mingw32 build
3000 * Makefile.am: renamed INSTALL to installation.txt
3002 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3004 * mingw32.txt: Added instructions for mingw32 build
3006 * configure.in: Enable assembly under mingw32
3008 2001-10-12 Bradley Bell <btb@icculus.org>
3010 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3012 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3013 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3014 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3015 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3016 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3017 to __DJGPP__, since it's built-in.
3019 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3021 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3022 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3026 2001-10-12 Bradley Bell <btb@icculus.org>
3028 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3030 * Makefile.am: make sure cygconf gets archived
3032 * configure.in: Increment version number in preparation for release
3034 * configure.in: Fix detection of opengl
3036 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3037 cygconf, arch/Makefile.am, arch/include/joy.h,
3038 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3039 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3040 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3041 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3042 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3043 Vastly improved compilability.
3045 2001-10-11 Bradley Bell <btb@icculus.org>
3047 * Makefile.am: Added macros/sdl.m4
3049 * autogen.sh: Added macros/sdl.m4
3051 2001-10-09 Bradley Bell <btb@icculus.org>
3053 * main/vers_id.h: Added DESCENT_VERSION constant
3055 * main/inferno.c: Added command-line help.
3057 * include/ogl_init.h: opengl improvments (following d1x changes)
3059 2001-10-07 Bradley Bell <btb@icculus.org>
3061 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3062 arch/ogl/Makefile.am: Remove duplicate headers.
3064 2001-08-02 Thimo Neubauer <thimo@debian.org>
3066 * mem/mem.c: totally crippled the memory manager because it does
3067 not make sense for non-DOS-systems and it would have been too
3068 complicated to get it 64bit clean
3070 2001-06-19 Bradley Bell <btb@icculus.org>
3072 * cvshowto.txt: updated anonymous password
3074 2001-02-08 Bradley Bell <btb@icculus.org>
3076 * COPYING, license.txt: Added d1x license
3078 2001-02-01 Bradley Bell <btb@icculus.org>
3080 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3082 2001-01-31 Bradley Bell <btb@icculus.org>
3084 * configure.in, arch/include/mouse.h, include/pstypes.h,
3085 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3087 * main/polyobj.c: fix typo
3089 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3090 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3091 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3092 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3093 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3094 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3095 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3096 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3097 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3098 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3099 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3100 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3101 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3102 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3103 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3104 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3105 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3106 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3107 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3108 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3109 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3110 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3111 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3112 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3113 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3114 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3117 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3118 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3119 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3120 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3123 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3126 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3127 cross-compiling, and cygwin fixes
3129 2001-01-30 Bradley Bell <btb@icculus.org>
3131 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3132 include/pstypes.h, include/strutil.h, main/Makefile.am,
3133 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3134 needs --without-assembler and --without-network to compile
3136 2001-01-29 Bradley Bell <btb@icculus.org>
3138 * configure.in, main/Makefile.am: Fixes to build system
3140 * main/kconfig.c: fix for non-linux joysticks
3142 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3143 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3144 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3145 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3146 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3147 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3148 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3149 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3150 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3151 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3153 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3154 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3155 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3156 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3157 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3158 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3161 * arch/dos/include/joy.h, arch/dos/include/key.h,
3162 arch/dos/include/mouse.h: Unified input headers.
3164 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3166 2001-01-28 Bradley Bell <btb@icculus.org>
3168 * conf.h.in, configure.in, arch/Makefile.am,
3169 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3170 arch/include/key.h, main/Makefile.am: More header unification...
3172 * main/newdemo.c: Added <ctype.h>
3174 * arch/include/event.h, arch/include/joy.h: unified input headers.
3176 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3177 OpenGL now uses SDL-GL instead of gii
3179 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3181 2001-01-25 Bradley Bell <btb@icculus.org>
3183 * autogen.sh: use "set -e" so execution stops if something goes
3186 2001-01-24 Bradley Bell <btb@icculus.org>
3190 * Makefile.am: Add ChangeLog to dist
3194 2001-01-24 Bradley Bell <btb@icculus.org>
3196 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3198 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3199 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3202 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3203 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3204 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3205 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3206 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3207 arch/Makefile.am, arch/dos/Makefile.am,
3208 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3209 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3210 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3211 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3212 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3213 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3214 unused/Makefile.am, unused/bios/Makefile.am,
3215 unused/lib/Makefile.am, unused/novga/Makefile.am,
3216 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3217 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3218 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3219 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3220 make dist, VPATH builds, ...
3222 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3223 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3224 arch/dos/Makefile.in, arch/linux/Makefile.in,
3225 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3226 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3227 misc/Makefile.in, texmap/Makefile.in: cruft removal
3229 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3232 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3234 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3236 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3239 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3240 added -grabmouse option
3242 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3243 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3244 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3245 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3246 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3247 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3248 main/songs.c, misc/args.c: changed args_find to FindArg
3250 2001-01-22 Bradley Bell <btb@icculus.org>
3252 * configure, main/Makefile.am, main/Makefile.in: configuration
3255 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3256 fix compiler warnings w/opengl
3258 * include/console.h: ggi support
3260 * arch/linux_init.c: svgalib support
3262 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3263 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3264 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3265 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3266 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3267 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3270 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3272 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3273 main/render.c: fix warnings and enable NDEBUG *
3274 arch/svgalib_init.c: svgalib support
3276 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3278 * main/kconfig.c: joystick support
3280 2001-01-21 Bradley Bell <btb@icculus.org>
3282 * cvshowto.txt: new file, taken from d1x webpage
3284 * AUTHORS, README: Taking over as maintainer of d2x
3286 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3288 2001-01-20 Bradley Bell <btb@icculus.org>
3290 * configure, configure.in: Turned -Werror back off by default
3292 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3293 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3294 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3295 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3296 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3297 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3298 main/laser.c, main/multi.c, main/network.c, main/network.h,
3299 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3300 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3301 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3302 warnings, for non-OpenGL on linux, anyway...
3304 2001-01-19 Bradley Bell <btb@icculus.org>
3306 * copying: remove duplicate file
3308 * Import of d2x-0.0.9-pre1
3310 * Import of d2x-0.0.8