1 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
3 * include/pstypes.h: sun OS typedef fixes
5 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
7 * main/piggy.c: fix bug 1067
9 * main/piggy.c: fix bugfix for 1067
11 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
12 with descent.pig of mac registered)
14 2003-12-18 Bradley Bell <btb@icculus.org>
16 * main/kconfig.c: fixes for linux-native joystick
18 * main/kconfig.c: bunch of fixes (esp. for non linux-native
21 * arch/include/joy.h: comments/formatting
23 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
25 * compilerdefs.txt: added FreeBSD defs
27 2003-12-08 Bradley Bell <btb@icculus.org>
29 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
32 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
34 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
35 arch/linux/ipx_udp.c: fix FreeBSD compile errors
37 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
39 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
40 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
41 get rid of silly ulongs
43 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
44 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
45 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
46 change relevant __linux__ macros to __ELF__
48 2003-11-27 Bradley Bell <btb@icculus.org>
50 * include/ogl_init.h: added proto for ogl_check_mode
52 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
53 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
56 2003-11-26 Bradley Bell <btb@icculus.org>
58 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
61 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
64 * include/pstypes.h: OS X fixes
66 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
67 main/newmenu.h: linux fixes
69 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
70 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
71 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
72 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
73 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
76 * arch/sdl/gr.c: fix sdl gr_update
78 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
79 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
80 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
81 cfile/cfile.c, console/CON_console.c, include/d_io.h,
82 include/error.h, include/pstypes.h, include/strutil.h,
83 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
84 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
85 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
86 main/playsave.c, main/songs.c, main/state.c, main/text.c,
87 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
90 2003-11-25 Bradley Bell <btb@icculus.org>
92 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
93 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
94 libmve/VisualC/mveplayer.dsp: updated project files
96 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
99 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
100 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
101 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
102 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
105 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
106 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
109 2003-11-24 Bradley Bell <btb@icculus.org>
111 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
112 libmve/mveplay.c: stuff to play mve's in WinCE
114 * arch/win32/findfile.c: unused functions...
118 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
119 enabled mouse control of menus
121 * main/mission.h: oops, didn't mean to change this.
123 2003-11-21 Bradley Bell <btb@icculus.org>
125 * VisualCE/d2x/d2x.vcp: updated project file
127 2003-11-20 Bradley Bell <btb@icculus.org>
129 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
130 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
131 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
134 2003-11-17 Bradley Bell <btb@icculus.org>
136 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
137 main/menu.c: added option to disable kalinix under unix
139 * main/game.c, main/newmenu.c: always set menu mode for GL popups
141 2003-11-14 Bradley Bell <btb@icculus.org>
143 * main/automap.c: fix automap background image
145 * main/automap.c, main/automap.h: delete cruft
147 * main/automap.c: fix level number position
149 * main/automap.c: simplify g3_draw_line hack
151 * main/menu.c: stop pointless vid mode changes
153 2003-11-07 Bradley Bell <btb@icculus.org>
155 * NEWS, installation.txt: s'more documentation
157 2003-11-07 Steffen Pohle <stpohle@gmx.net>
159 * configure.ac: fix .exe extension problems
161 2003-11-07 Bradley Bell <btb@icculus.org>
163 * arch/ogl/ogl.c: disable texture format verification for OS X -
166 2003-11-06 Bradley Bell <btb@icculus.org>
168 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
169 use more traditional Alt+Enter for toggling fullscreen
171 * 2d/ibitblt.c, main/mission.h: comments/formatting
173 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
175 2003-11-06 Bradley Bell <btb@icculus.org>
177 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
178 resolution change, use kludge to avoid repetitive res changes
180 2003-11-04 Bradley Bell <btb@icculus.org>
182 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
183 structures and i/o routines back to piggy.c
185 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
187 * installation.txt: tell to install d1 .pig for better textures
189 2003-11-04 Bradley Bell <btb@icculus.org>
191 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
192 oem d1 v1.0 and registered d2 v1.0, comments
194 2003-11-03 Bradley Bell <btb@icculus.org>
196 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
197 all d1 shareware - even though files are different!
199 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
202 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
205 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
208 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
210 * main/movie.c: when no movies are found, divide by six the
211 number of warning lines sent to stdout
213 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
215 * include/byteswap.h: fix stupid copy/paste error
217 2003-10-24 Bradley Bell <btb@icculus.org>
219 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
220 gr_linear_rep_movsd_2x instead of almost identical
221 gr_linear_movsd_double. Better since we have assembly versions.
223 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
225 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
228 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
230 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
231 error with --disable-network, move reset_network_objects()
232 from gameseq.c to multi.c
234 2003-10-14 Bradley Bell <btb@icculus.org>
236 * AUTHORS, NEWS: stuff
238 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
240 2003-10-12 Bradley Bell <btb@icculus.org>
242 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
243 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
246 2003-10-12 Aaron Plattner <plattner@caltech.edu>
248 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
249 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
250 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
251 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
252 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
253 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
254 arch/win32/ipx_win.c, arch/win32/winnet.c,
255 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
256 main/multi.h, main/network.c: add IPv4 multicasting support
258 2003-10-11 Bradley Bell <btb@icculus.org>
260 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
262 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
263 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
264 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
265 main/weapon.h: lots of shareware and oem fixes
267 2003-10-10 Bradley Bell <btb@icculus.org>
269 * arch/win32/winnet.c: fixed stupid win32 network bug
271 2003-10-10 Bradley Bell <btb@icculus.org>
273 * main/piggy.c: increased D1_MAX_TMAP_NUM
275 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
277 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
278 which are animated in d2, refactorizes d1 texture reading
280 2003-10-10 Bradley Bell <btb@icculus.org>
282 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
283 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
284 main/collide.h, main/compbit.h, main/config.h, main/console.c,
285 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
286 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
287 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
288 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
289 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
290 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
291 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
292 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
293 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
294 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
295 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
296 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
297 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
298 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
299 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
300 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
301 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
302 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
303 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
304 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
305 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
306 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
307 main/wall.h: comments/formatting
309 2003-10-09 Bradley Bell <btb@icculus.org>
311 * main/text.c: fix text when using old datafiles
313 * main/laser.h: comments/whitespace
315 * main/laser.c, main/weapon.c: fixed smart missiles and smart
316 mines w/shareware data
318 * include/DT_drawtext.h: deleted unused file
320 2003-10-08 Bradley Bell <btb@icculus.org>
322 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
324 * arch/win32/ipx_udp.c: use closesocket() instead of close()
326 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
327 main/menu.c: Disabled 'd2x keys' weapon selection
329 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
331 * main/object.h, main/multi.h: get rid of most warnings issued by
332 cpp-precomp of gcc from Mac OS X dev tools
334 2003-10-05 Bradley Bell <btb@icculus.org>
336 * NEWS, configure.ac: increment version number
338 * cfile/cfile.c: better handling of CRLF text files (when that is
341 * utilities/hogcreate.c, utilities/hogextract.c,
342 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
343 reading/writing files
345 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
346 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
349 2003-10-04 Bradley Bell <btb@icculus.org>
351 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
353 * main/netmisc.c: change byte to sbyte, comments/whitespace
355 2003-10-03 Bradley Bell <btb@icculus.org>
357 * cfile/cfile.c, main/config.c: fix win32 eof bug.
359 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
362 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
363 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
364 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
365 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
366 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
367 main/object.c, main/object.h, main/paging.c, main/player.h,
368 main/robot.h, main/segment.h, main/state.c, main/switch.c,
369 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
370 main/weapon.c, main/weapon.h: change byte to sbyte,
373 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
374 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
375 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
376 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
378 * configure.ac: better checking for timeval
380 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
382 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
383 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
384 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
385 arch/win32/winnet.c, configure.ac, include/byteswap.h,
386 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
387 main/multibot.c, main/network.c: Make network architecture
388 choosable from game menu, add support for UDP/IP on Mac OS X and
391 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
393 * include/byteswap.h: added macros for coping with alignment
396 2003-10-02 Bradley Bell <btb@icculus.org>
398 * main/multi.h: added padding to little-endian version of
401 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
403 * main/netmisc.c: delete duplicate function
405 2003-10-01 Bradley Bell <btb@icculus.org>
407 * main/bm.c: make sure d1_texture_indices gets freed between
410 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
412 * main/piggy.h: fix size of d1 shareware descent.pig
414 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
416 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
417 main/gameseq.c, main/piggy.c: fix loading of d1 texture
418 replacements for non-animated textures
420 2003-08-02 Matthew Mueller <donut@dakotacom.net>
422 * main/controls.c: use fixed 20fps wiggle
424 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
426 * Makefile.am, debian/changelog.in, debian/control,
427 debian/d2x-common.dirs, debian/d2x-common.install,
428 debian/d2x-common.manpages, debian/d2x-gl.files,
429 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
430 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
431 utilities/Makefile.am, utilities/hogcreate.1,
432 utilities/hogextract.1, utilities/mvlcreate.1,
433 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
434 add man pages, distribute utility programs in new d2x-common deb
436 * rpm/d2x.spec.in: updated rpm spec file
438 2003-08-02 Bradley Bell <btb@icculus.org>
440 * cfile/cfile.c: update raw_position in cfputc and cfputs
442 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
444 * main/piggy.c: make error message more friendly
446 * main/piggy.c: simplify copying of bitmap flags
448 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
451 * cfile/cfile.c: revert to always using custom fgets
453 * main/endlevel.c, main/mission.c: handle missing exit sequence
454 components gracefully
456 * main/playsave.c: comments
458 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
460 * cfile/cfile.c: update raw_position in cfwrite
462 * main/network.c: comments/formatting
464 2003-06-22 Bradley Bell <btb@icculus.org>
466 * cfile/cfile.c: use standard fgets for non-archive files
468 * main/movie.c: use con_printf for missing movie warning
470 2003-06-18 Bradley Bell <btb@icculus.org>
472 * main/movie.c: fixed cfile conversion of movielib code
474 * main/console.c, main/hud.c: strip out colors, etc when printing
477 * include/u_mem.h: fix NDEBUG calloc macro
479 2003-06-15 Bradley Bell <btb@icculus.org>
481 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
484 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
485 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
486 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
487 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
488 main/scores.c, main/state.c, main/text.c, misc/args.c,
489 misc/strio.c: convert file i/o to cfile
491 2003-06-14 Bradley Bell <btb@icculus.org>
493 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
494 writing and other modes besides "rb" (mostly taken from
497 2003-06-09 Bradley Bell <btb@icculus.org>
499 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
502 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
503 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
506 2003-06-07 Taylor Richards <taylor@icculus.org>
508 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
510 2003-06-07 Bradley Bell <btb@icculus.org>
512 * main/console.c: fix non-console build
514 * main/gamesave.c: comments
516 * main/bm.c: remove redundant break
518 2003-06-06 Bradley Bell <btb@icculus.org>
520 * main/gauges.c, main/kconfig.c: comments/formatting
522 * console/.cvsignore: added .cvsignore
524 * main/console.c: can't write to console after it's closed
526 2003-06-05 Bradley Bell <btb@icculus.org>
528 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
529 console/internal.c, console/internal.h, include/CON_console.h,
530 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
531 finish console conversion away from SDL
533 2003-06-04 Bradley Bell <btb@icculus.org>
535 * console/CON_console.c, include/CON.console.h, include/console.h,
536 main/console.c, main/game.c: console conversion to native gr,
539 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
540 put prototype for gr_bm_bitblt in gr.h
542 2003-06-03 Bradley Bell <btb@icculus.org>
544 * console/CON_console.c, console/DT_drawtext.c,
545 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
546 main/console.c: use native fonts for console
548 * main/playsave.c: use shorts for short data
550 2003-06-02 Bradley Bell <btb@icculus.org>
552 * configure.ac, main/console.c: set console background, fix
555 2003-06-01 Bradley Bell <btb@icculus.org>
557 * Makefile.am, arch/sdl/event.c, configure.ac,
558 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
559 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
560 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
561 main/gamerend.c: added console code (from SDL_console)
563 2003-05-30 Bradley Bell <btb@icculus.org>
565 * README: minor update
567 2003-05-28 Bradley Bell <btb@icculus.org>
569 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
574 2003-06-06 Bradley Bell <btb@icculus.org>
576 * main/kconfig.c: fix crash in control menus
578 * main/gauges.c: force cockpit redraw in opengl
580 * main/gamerend.c: move ogl swap, so cockpit and console get
583 2003-06-01 Bradley Bell <btb@icculus.org>
585 * configure.ac, libmve/mveplay.c: define struct timeval if needed
589 2003-05-12 Bradley Bell <btb@icculus.org>
591 * configure.ac: increment version number
593 * main/bm.c: use con_printf for exit model warnings
595 * configure.ac: must check for timespec after setting -mno-cygwin
597 * main/inferno.c: added -nohogdir and -userdir options
599 * NEWS, main/titles.c: use briefings with no extension
603 2003-04-30 Bradley Bell <btb@icculus.org>
605 * configure.ac: have to include time.h when checking for nanosleep
607 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
610 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
611 increment version number
613 * main/Makefile.am: make dist fix
617 2003-04-29 Bradley Bell <btb@icculus.org>
619 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
622 2003-04-24 Bradley Bell <btb@icculus.org>
624 * configure.ac: increment version number
626 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
629 2003-04-24 Ingo van Lil <inguin@gmx.de>
631 * main/render.c: fix misspellings of NDEBUG
635 2003-04-14 Bradley Bell <btb@icculus.org>
637 * cfile/cfile.c: prefer files from d2 hog over d1 hog
639 2003-04-11 Bradley Bell <btb@icculus.org>
641 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
646 2003-04-11 Bradley Bell <btb@icculus.org>
648 * libmve/mveplay.c: use _sleep instead of sleep on win32
650 * Makefile.am, README, README.utils, arch/sdl/digi.c,
651 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
652 include/cfile.h, include/error.h, libmve/Makefile.am,
653 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
654 main/endlevel.h, main/playsave.c, misc/fileutil.c:
655 utilities/Makefile.am: comments/formatting/dist problems
657 * configure.ac: use different defines for os x
659 2003-04-07 Bradley Bell <btb@icculus.org>
661 * include/error.h, misc/error.c: put some old stuff back in,
662 eliminate duplicate error messages
664 * main/text.c: don't die on text not found
667 * main/inferno.c: print some useful info if hog not found, allow
668 -help to work if no text available
670 2003-04-07 Steffen Pohle <stpohle@gmx.net>
672 * arch/linux/Makefile.am: revert to previous version, so linux
675 2003-04-03 Bradley Bell <btb@icculus.org>
677 * main/endlevel.c: fixed exit model scheme yet again
679 2003-04-02 Bradley Bell <btb@icculus.org>
681 * misc/error.c: call Int3 on Assert
683 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
686 * main/wall.c: don't die when trying to toggle nonexistent
687 segment... vertigo level 10 is buggy!
689 * main/gamemine.c: comments/formatting
691 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
693 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
694 main/inferno.c: Allow use of 22K sound samples
696 2003-03-29 Bradley Bell <btb@icculus.org>
698 * arch/ogl/gr.c: default to bitmapped reticle
700 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
701 main/polyobj.c: rewrote endlevel stuff to reread exit model info
704 * arch/sdl/joy.c: fixed text seen for hats in control config
707 2003-03-28 Bradley Bell <btb@icculus.org>
709 * main/bm.c: heh, model nums in vertigo are hardcoded,
710 N_D2_POLYGON_MODELS can't change
712 * configure.ac, include/d1x.xpm, include/descent.xpm,
713 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
716 2003-03-27 Bradley Bell <btb@icculus.org>
718 * main/text.h: fixed text references for hat directions
720 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
722 2003-03-26 Bradley Bell <btb@icculus.org>
724 * main/playsave.c: make d2x keys backward compatible
726 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
728 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
731 2003-03-26 Bradley Bell <btb@icculus.org>
733 * main/piggy.c: fix crash when d1 data not present
735 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
736 read/write from plr file
738 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
739 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
740 added escort.h header
742 2003-03-25 Bradley Bell <btb@icculus.org>
744 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
745 D1_PIGFILE ("descent.pig") macro
747 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
748 models from d1 pig file
750 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
751 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
752 really) from d1 pig file
754 2003-03-23 Bradley Bell <btb@icculus.org>
756 * main/bm.c: stop extra robots from overwriting exit models
758 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
759 texture list doesn't get full
761 * main/bm.c: fix mem leak when reading extra robots
763 2003-03-21 Bradley Bell <btb@icculus.org>
765 * main/menu.c: Added option to set movie resolution (mostly works)
767 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
769 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
770 replacement functions to piggy.c
772 * main/gameseq.c: attempt to support mac d1 descent.pig
774 * main/bm.c: fix mem leak
776 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
777 files, both d1 and d2 oem briefing where showed
779 * main/inferno.c, main/movie.c: Change the default movie
780 resolution to "high", implement the option -lowresmovies
782 2003-03-20 Bradley Bell <btb@icculus.org>
784 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
786 * main/piggy.c: comments
788 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
790 * main/gameseq.c: delete duplicate function
792 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
794 2003-03-19 Bradley Bell <btb@icculus.org>
796 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
797 (cddb discid) support
799 * arch/sdl/digi.c, main/kludge.c: implemented
800 digi_link_sound_to_object3 for looping sounds, other looping stuff
802 * arch/sdl/gr.c: removing dependencies on stuff in main/
804 * arch/linux/Makefile.am, arch/linux/init.c,
805 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
806 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
807 other header cleanups
809 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
811 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
813 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
814 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
815 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
816 load d1 textures for d1 levels
818 2003-03-19 Bradley Bell <btb@icculus.org>
820 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
821 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
822 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
823 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
826 * README: added some OS X info
828 2003-03-17 Bradley Bell <btb@icculus.org>
830 * main/newdemo.c: simplify DEMO_FILENAME macro
832 * main/console.c, main/game.c: enable experimental console support
834 * main/gamerend.c: fixed location of fps meter in multi
836 2003-03-16 Bradley Bell <btb@icculus.org>
838 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
839 also look in shared data dir for demos
841 * main/newdemo.c, main/newdemo.h: comments/formatting
843 2003-03-15 Christopher Thielen <chris@luethy.net>
845 * main/kludge.c: set CDROM_dir back to "." - tricks game into
846 thinking d2 cd is always present
848 2003-03-15 Bradley Bell <btb@icculus.org>
850 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
853 * arch/sdl/rbaudio.c: formatting, enabled volume control under
856 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
857 gr_init. don't really know why this works, though
859 2003-03-14 Bradley Bell <btb@icculus.org>
861 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
863 * unused/bios/rbaudio.h: removed duplicate file
865 2003-03-14 Christopher Thielen <chris@luethy.net>
867 * arch/sdl/rbaudio.c: stop cd audio when exiting
869 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
871 * main/gamecntl.c: add comments to the "only matt knows" cheats
873 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
875 * main/gamemine.c: formatting, better texture conversion for d1
878 2003-03-14 Bradley Bell <btb@icculus.org>
880 * main/piggy.c: must swap all mac version pigfiles
882 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
883 main/multi.c: formatting, minor cleanups
885 * 2d/rle.c: need to swap line_size on bigendian machines
887 * main/mission.c, main/mission.h: detect mac full version hogfile
889 2003-03-13 Bradley Bell <btb@icculus.org>
891 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
892 added joy/mouse sensitivity slider, increased range to 16, and
895 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
898 * arch/linux/Makefile.am: removed extra backslash
900 * TODO, installation.txt: updated some documentation
902 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
903 menu, with maxfps option
905 2003-03-12 Bradley Bell <btb@icculus.org>
907 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
909 * arch/linux/alsadigi.c, arch/linux/findfile.c,
910 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
911 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
912 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
913 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
914 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
915 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
916 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
917 arch/linux/include/music.h, arch/linux/include/serial.h,
918 arch/linux/include/ukali.h: formatting
920 2003-03-11 Chris Arena <ccarena@cox.net>
922 * main/menu.c: fixed brightness slider
924 2003-03-01 Bradley Bell <btb@icculus.org>
926 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
927 robots and animated bitmaps work, but colors are messed up
929 2003-02-28 Bradley Bell <btb@icculus.org>
931 * main/player.h: whitespace
933 * main/automap.c, main/cntrlcen.c, main/collide.c,
934 main/gamerend.c: use Builtin_mission_num instead of 0 (if
935 descent.hog is present, d1 becomes mission 0)
937 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
938 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
939 arch/win32/winnet.c: MinGW compiles with network enabled again,
940 but still doesn't work
944 2003-02-28 Bradley Bell <btb@icculus.org>
946 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
947 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
950 2003-02-27 Bradley Bell <btb@icculus.org>
952 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
953 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
954 main/network.c, main/network.h: noted that hoard.ham is only needed
955 for multiplayer HOARD games, and should not be equated with
956 "vertigo". put HoardEquipped() back in network.c.
958 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
959 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
960 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
961 use timer_delay instead of d_delay
963 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
965 * main/render.c: added replacement qsort for solaris
967 2003-02-26 Bradley Bell <btb@icculus.org>
969 * main/gamemine.c: texture conversion for d1 shareware
971 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
973 * main/gamemine.c: better texture conversion for d1 levels
975 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
977 * main/kconfig.c: fix joystick support under MinGW
979 2003-02-26 Bradley Bell <btb@icculus.org>
981 * main/playsave.c: fix swapping glitch
983 * configure.ac, readme.txt: clean stuff up, getting ready for
986 * main/titles.c: begin support for rendering spinning robots in
989 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
992 * main/gamemine.c: load d1 shareware levels!
994 2003-02-25 Bradley Bell <btb@icculus.org>
998 * autogen.sh: add warning about old auto* versions, use
1001 2003-02-24 Bradley Bell <btb@icculus.org>
1003 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1004 briefings mostly working
1005 * main/movie.c, main/titles.c: fixed some more briefing glitches
1007 2003-02-23 Bradley Bell <btb@icculus.org>
1009 * main/movie.c: fixed crash when using shareware data files
1011 * arch/sdl/digi.c: fix crash on non-existent sounds
1012 (i.e. shareware data)
1014 2003-02-22 Bradley Bell <btb@icculus.org>
1016 * main/titles.c: fixed fullscreen toggle in briefings
1018 2003-02-21 Bradley Bell <btb@icculus.org>
1020 * configure.ac: check for mingw when enabling nasm
1021 * main/playsave.c: enable loading player files of either byte
1024 2003-02-20 Bradley Bell <btb@icculus.org>
1026 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1027 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1028 #343, not "rest of solution to bug #344"
1029 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1031 * main/kludge.c: partial solution to bug #344
1032 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1033 * compilerdefs.txt: added linux/mips info
1034 * ChangeLog: clean up changelog
1036 2003-02-19 Bradley Bell <btb@icculus.org>
1038 * libmve/mveplay.c: os x needs nanosleep prototype.
1040 2003-02-18 Bradley Bell <btb@icculus.org>
1042 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1043 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1044 to disable/enable audio
1045 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1046 * main/: movie.h, titles.c: make sure movie's palette is set before
1047 writing briefing text. Fixes bug #359
1048 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1050 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1051 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1053 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1055 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1056 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1057 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1059 * include/libmve.h: blah
1061 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1063 * main/render.c: 2nd attempt to fix solaris qsort bug
1065 2003-02-18 Bradley Bell <btb@icculus.org>
1067 * configure.ac, include/pstypes.h: put alignment detection in
1070 2003-02-17 Bradley Bell <btb@icculus.org>
1072 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1073 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1074 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1075 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1076 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1077 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1078 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1079 moved mve stuff to separate subdir
1080 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1081 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1082 mve code. Fixes (at least) bugs #41, #348, and #350.
1084 2003-02-14 Bradley Bell <btb@icculus.org>
1086 * main/Makefile.am: no more Makefile.mveplay. again
1087 * main/mveplay.c: typo
1089 2003-02-13 Bradley Bell <btb@icculus.org>
1091 * utilities/mvlextract.c: uint -> unsigned int
1092 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1093 standalone mveplayer, win32 support
1094 * main/movie.c: random bugfixes, win32 support
1095 * arch/sdl/Makefile.am: formatting
1096 * configure.ac: disable networking on mac/win for now
1097 * main/newmenu.c: comments
1099 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1101 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1102 redundant swap functions.
1104 2003-02-13 Bradley Bell <btb@icculus.org>
1106 * ChangeLog: update changelog
1108 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1110 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1111 polymodel alignment issues.
1113 2003-02-13 Bradley Bell <btb@icculus.org>
1115 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1116 fix various little bugs
1117 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1118 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1119 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1121 * README.utils: new file
1122 * main/: mve_main.c, mveplay.c: more movie fixes
1123 * README: updated README
1124 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1126 2003-02-12 Bradley Bell <btb@icculus.org>
1128 * utilities/mvlextract.c: bigendian mvl support
1129 * main/mveplay.c: formatting, stuff
1130 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1131 truecolor mve support, standalone mveplayer
1132 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1133 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1134 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1135 standalone mveplayer
1137 2003-01-22 Bradley Bell <btb@icculus.org>
1139 * include/: interp.h, interp.h: restore prototype for
1140 swap_polygon_model_data
1142 2003-01-21 Bradley Bell <btb@icculus.org>
1144 * main/piggy.c: use memcpy to avoid alignment problem
1145 * compilerdefs.txt: updated some defs, added sunos/sparc
1147 2003-01-15 Bradley Bell <btb@icculus.org>
1149 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1150 * main/gamemine.c: attempting to support d1 shareware
1151 * compilerdefs.txt: update defs
1153 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1155 * main/mveplay.c: fix several bugs, comments, formatting.
1157 2003-01-15 Bradley Bell <btb@icculus.org>
1159 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1160 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1161 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1162 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1164 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1165 formatting, comments
1167 2003-01-11 Bradley Bell <btb@icculus.org>
1169 * main/: mission.c, mission.h: attempt to support d1 for mac
1171 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1172 * main/object.h: foo
1174 2003-01-09 Bradley Bell <btb@icculus.org>
1176 * main/movie.c: use ifdef around gr_toggle_fullscreen
1178 2003-01-07 Bradley Bell <btb@icculus.org>
1180 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1181 main/mission.h: don't need .msn file for descent.hog anymore
1184 2003-01-06 Bradley Bell <btb@icculus.org>
1186 * main/mission.h, main/mission.c: comments
1187 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1190 2003-01-03 Bradley Bell <btb@icculus.org>
1192 * utilities/: txb2txt.c, txt2txb.c: remove old files
1193 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1194 * main/polyobj.c: attempt to make read_model_file
1196 * main/menu.c: move vertigo text
1198 2003-01-02 Bradley Bell <btb@icculus.org>
1200 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1201 main/polyobj.h: cleanup alignment changes
1202 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1203 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1204 main/object.h: fix alignment issues on sparc
1205 * cvshowto.txt: update cvs info
1207 * 2d/rle.c: make rle_swap handle RLE_BIG
1209 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1211 * main/render.c: workaround solaris qsort bug
1213 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1215 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1216 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1217 * arch/linux/Makefile.am: enabled linux joystick, kali
1218 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1219 arch/sdl/event.c: enabled linux joystick
1221 2002-12-31 Bradley Bell <btb@icculus.org>
1223 * main/gamemine.c: simplified warning msg
1224 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1225 * main/render.h: fix compiler warning
1227 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1229 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1231 2002-12-24 Bradley Bell <btb@icculus.org>
1233 * main/mission.c: fixes an infinite loop which was caused by d2x
1234 thinking d2demo was a descent 1 mission
1236 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1238 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1240 2002-12-24 Bradley Bell <btb@icculus.org>
1242 * main/render.c: comments
1244 2002-10-30 Bradley Bell <btb@icculus.org>
1246 * main/inferno.c: add help for -hogdir option
1247 * main/inferno.c: added -hogdir option
1249 2002-10-28 Bradley Bell <btb@icculus.org>
1251 * main/: inferno.c, menu.c: enabled Vertigo displays
1252 * include/3d.h: typo
1254 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1256 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1257 main/netmisc.c, main/network.c: simplify and eliminate redundant
1260 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1262 * maths/fixc.c: fix infinite loop in quad_sqrt.
1263 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1264 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1266 2002-10-12 Bradley Bell <btb@icculus.org>
1268 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1270 2002-10-11 Bradley Bell <btb@icculus.org>
1272 * main/hud.c: make hud_message work correctly
1273 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1275 * main/network.c: formatting, small fixes
1277 2002-10-10 Bradley Bell <btb@icculus.org>
1279 * main/netmisc.h: no swap_object for little-endian
1280 * main/: netmisc.h, network.c: use macros to simplify network
1282 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1284 * main/inferno.c: enable loading screen for mac shareware with
1286 * main/netmisc.c: whitespace
1287 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1289 * main/hud.c: whitespace
1290 * configure.ac: remove shareware build, add macdata build
1291 * main/songs.c: whitespace
1292 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1293 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1295 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1298 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1300 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1301 comments, formatting, etc.
1302 * iff/iff.c: fix bigendian iff loading.
1304 2002-10-03 Bradley Bell <btb@icculus.org>
1306 * utilities/txb2tex.c: typo
1307 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1308 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1310 * arch/sdl/mouse.c: whitespace
1312 2002-09-19 Bradley Bell <btb@icculus.org>
1314 * main/kconfig.c: fix a oops, add old logs
1315 * main/kconfig.c: support for >3 mouse buttons
1317 2002-09-18 Bradley Bell <btb@icculus.org>
1319 * include/gr.h: fix palette swap define
1321 2002-09-14 Bradley Bell <btb@icculus.org>
1323 * main/titles.c: load hires briefing screen if lores doesn't exist
1324 (i.e. vertigo) and MenuHires=0
1326 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1328 * main/: multi.h, network.h: pack some structures for ipx
1331 2002-09-14 Bradley Bell <btb@icculus.org>
1333 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1334 and load_endlevel_data() to expect newline-terminated strings, fix
1335 load_game_data to read null-terminated string for
1338 2002-09-07 Bradley Bell <btb@icculus.org>
1340 * main/newmenu.c: added error message
1341 * main/menu.h: enable -nohires with mac shareware
1342 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1343 * 2d/font.c: enable 0/255 palette swap for fonts
1344 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1346 * 2d/2dsline.c: fix ogl blooper
1348 2002-09-05 Bradley Bell <btb@icculus.org>
1350 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1352 * include/strutil.h: need string.h for strcasecmp
1353 * include/rle.h: okay, maybe it needs to be this way
1354 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1355 * 2d/scalec.c: more stuff from d2src
1356 * 2d/rle.c: more stuff from d2src, formatting
1357 * 2d/font.c: useless cruft
1358 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1359 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1362 2002-09-04 Bradley Bell <btb@icculus.org>
1364 * include/grdef.h: fix compiler warnings
1365 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1366 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1368 * main/game.c: we want the mac ibitblt for everything but dos and
1370 * main/texmerge.c: these routines are in tmerge.c
1371 * main/credits.c: enable credits for mac and oem data
1372 * main/bm.c: use either exit.ham or exit.pofs
1373 * include/ibitblt.h: enable some more code from d2src
1374 * include/gr.h: enable mac ubitblt_double
1375 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1376 * include/grdef.h: moved some inline asm from linear.h
1377 * 2d/ibitblt.c: brought in line with original d2 version
1378 * 2d/bitblt.c: reverted to original d2 version of this file, then
1379 added d1x enhancements
1380 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1381 * 2d/linear.h: moved these back to their original locations
1383 * main/mveplay.c: close some memory holes, speed up palette loading
1384 * main/movie.c: added fullscreen toggle while playing movies
1385 * main/inferno.c: comment out -superhires help text (always on)
1386 * include/timer.h: added approx_fsec_to_usec macro
1387 * arch/sdl/joy.c: fix compiler warning
1389 2002-09-01 Bradley Bell <btb@icculus.org>
1391 * main/network.c: oops
1392 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1393 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1394 timer_get_fixed_seconds
1397 2002-08-31 Bradley Bell <btb@icculus.org>
1399 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1401 * main/multi.h: network endian stuff
1402 * 2d/font.c, include/gr.h: fast file i/o for font headers
1403 * arch/win32/arch_ip.cpp: unused file
1404 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1405 bigendian networking fixes
1406 * main/menu.c: make net menu more accurate, also make superhires
1408 * include/pstypes.h: better to have __pack__ all the time, I think.
1409 needed for networking, e.g.
1410 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1412 * arch/win32/Makefile.am: unused file
1415 2002-08-30 Bradley Bell <btb@icculus.org>
1417 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1418 * main/: newmenu.h, titles.c: formatting
1419 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1420 main/multi.h: networking works, finally
1421 * TODO: added TODO file
1422 * arch/linux/arch_ip.cpp: unused fine
1423 * README: network sorta working
1424 * main/: Makefile.am, multi.c, network.c, network.h: more
1426 * main/menu.c: load builtin mission correctly
1427 * main/inferno.c: documentation
1428 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1430 * main/Makefile.mveplay: don't need no more
1432 2002-08-29 Bradley Bell <btb@icculus.org>
1434 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1435 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1436 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1438 * include/ipx_drv.h: more network fixing
1439 * arch/linux/include/ipx_drv.h: more network fixing
1440 * include/ipx.h: formatting
1441 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1442 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1443 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1444 main/inferno.c: fixed networking fuck-up?
1445 * Makefile.am: moved mingw info to README
1446 * README, mingw32.txt: moved mingw info to README
1448 2002-08-27 Bradley Bell <btb@icculus.org>
1450 * utilities/mvlextract.c: allow specifying file to extract
1451 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1453 * utilities/hogextract.c: allow specifying file to extract
1454 * main/mission.c: Have to get mission_num _after_ promoting...
1455 * main/: gameseq.c, titles.c: beginning d1 briefing support
1456 * descent.msn: beginning d1 briefing support
1457 * main/: titles.c, titles.h: d1-style mission briefings
1458 * main/piggy.h: whitespace
1459 * main/movie.c: beginning robot movie support, fall back on lo/hi
1460 res if hi/lo not available
1461 * main/mission.c: added Builtin_mission_num for builtin mission,
1462 D1Hogdir, d1-style mission briefings
1463 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1465 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1466 (for d1 missions that need d1 data)
1467 * 2d/ibitblt.c: whitespace
1469 2002-08-26 Bradley Bell <btb@icculus.org>
1471 * utilities/mvlcreate.c: oops
1472 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1474 * utilities/hogextract.c: added [v]iew option
1475 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1476 * main/titles.c: fix writable string, disable DumbAdjust thing
1477 * main/polyobj.h: whitespace
1478 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1480 * main/movie.c: read movies from AltHogDir, other fixes
1481 * main/: mission.c, mission.h: fix bug w/mission filename
1482 * main/gameseq.c: comments
1483 * main/digi.h: whitespace n stuff
1484 * include/mve_audio.h: added audio flag macros
1485 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1489 2002-08-23 Bradley Bell <btb@icculus.org>
1491 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1493 * Makefile.am: remove d2demo.mn2
1494 * cfile/cfile.c, include/cfile.h: add cfile_size function
1495 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1496 eliminate need for .mn2 files for oem and demo
1498 2002-08-22 Bradley Bell <btb@icculus.org>
1500 * main/bm.c: fix for vertigo
1501 * main/menu.h: make OEM menu pcx available
1502 * 2d/rle.c: merge with original d2 file
1503 * Makefile.am, configure.ac: let mission files get installed by
1506 2002-08-17 Bradley Bell <btb@icculus.org>
1508 * configure.ac: make FAST_FILE_IO the default on little-endian
1510 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1511 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1514 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1516 * main/: game.c, menu.c, mission.c: promote builtin missions.
1518 2002-08-15 Bradley Bell <btb@icculus.org>
1520 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1521 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1522 * utilities/.cvsignore: added cvsignore
1523 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1525 * main/piggy.c: mac data file loading
1526 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1527 transparency and swap 0/255 correctly for mac data files
1529 2002-08-13 Bradley Bell <btb@icculus.org>
1531 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1532 to utilities to avoid conflict with c++ std lib <utility>
1533 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1534 txt2txb.c: moved utility to utilities to avoid conflict with c++
1536 * Makefile.am, configure.ac: add utilities
1538 2002-08-09 Bradley Bell <btb@icculus.org>
1540 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1543 2002-08-08 Bradley Bell <btb@icculus.org>
1545 * main/inferno.c: comments
1546 * main/: newmenu.c, songs.c: mac demo datafile support
1547 * installation.txt: update
1548 * main/gamesave.c: use lowercase for consistency
1549 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1550 models for other than d2demo
1552 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1554 * main/gamemine.c: formatting, better d1 texture conversion
1555 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1556 main/mission.h: recognize .msn mission files.
1558 2002-08-07 Bradley Bell <btb@icculus.org>
1560 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1561 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1562 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1563 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1564 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1565 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1568 2002-08-06 Bradley Bell <btb@icculus.org>
1570 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1571 * main/Makefile.am: formatting
1572 * 2d/font.c: make gr_remap_font just reload the whole thing
1573 * configure.ac: formatting
1574 * Makefile.am: added d2demo.mn2
1575 * d2demo.mn2: mission file for shareware
1576 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1577 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1578 * main/sounds.h: shareware stuff, whitespace
1579 * main/: polyobj.c, polyobj.h: more fast i/o macros
1580 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1582 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1583 endlevel stuff to non-shareware, allow movies/endlevel for
1585 * main/cntrlcen.c: typo
1586 * main/bm.h: use global Piggy_hamfile_version
1587 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1588 macros, use global Piggy_hamfile_version
1589 * main/Makefile.am: terrain and movie stuff always used now
1590 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1592 * main/: gamemine.c, gamesave.c: load DMB levels
1593 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1594 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1596 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1598 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1600 2002-08-04 Bradley Bell <btb@icculus.org>
1602 * main/inferno.c: shareware stuff, formatting
1603 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1604 * arch/sdl/gr.c: don't need to set mode in gr_init
1606 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1608 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1610 * Makefile.am, descent.mn2: added mission file for descent 1
1612 2002-08-02 Bradley Bell <btb@icculus.org>
1614 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1615 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1616 main/piggy.h, misc/error.c: junk
1617 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1618 render.h, scores.c, scores.h, terrain.c: shareware stuff
1619 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1620 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1621 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1622 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1623 main/weapon.c, main/weapon.h: fast i/o macros
1625 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1627 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1628 main/gamemine.h, main/gamesave.c: load d1 levels
1630 2002-07-30 Bradley Bell <btb@icculus.org>
1632 * configure.ac: oops
1633 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1635 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1636 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1637 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1638 main/piggy.c, main/titles.c: support shareware datafiles!
1639 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1640 piggy.c: SHAREWARE fixes
1642 2002-07-29 Bradley Bell <btb@icculus.org>
1644 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1645 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1646 misc/fileutil.c: Portability - OS X support
1648 2002-07-27 Bradley Bell <btb@icculus.org>
1650 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1651 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1652 segment.h: portability
1653 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1654 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1655 main/wall.h: portabilization
1656 * 2d/font.c, include/gr.h: portability
1658 2002-07-26 Bradley Bell <btb@icculus.org>
1660 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1661 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1662 * main/player.c: foo
1663 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1664 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1665 misc/fileutil.h: portable file i/o utils
1666 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1667 writable string anymore... / formatting
1668 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1669 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1670 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1671 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1672 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1673 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1674 portable-izing file loading routines
1676 2002-07-24 Bradley Bell <btb@icculus.org>
1678 * main/mveplay.c: correctly play files with 16bit uncompressed
1679 audio, mem checking, etc
1680 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1683 2002-07-23 Bradley Bell <btb@icculus.org>
1685 * misc/Makefile.am: unused file
1686 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1687 main/sounds.h: remove experimental nmovie stuff
1688 * main/movie.c: add some debugging output
1690 2002-07-22 Bradley Bell <btb@icculus.org>
1692 * main/: console.c, state.c: simplified header
1693 * main/movie.c: enable mveplay audio
1694 * main/old/movie.c: moved to main/
1695 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1696 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1697 main/mvelib.c, main/mveplay.c: initial movie support
1698 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1699 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1700 include/ogl_init.h, include/pstypes.h, main/console.c,
1701 main/state.c, mem/mem.c: OS X stuff
1702 * configure.ac: OS X and movie stuff
1704 2002-07-19 Bradley Bell <btb@icculus.org>
1706 * compilerdefs.txt: OSX defs
1708 2002-07-18 Bradley Bell <btb@icculus.org>
1710 * main/inferno.c: use simpler rcs tags
1711 * autogen.sh: keep Changelog in cvs (and use --accum)
1712 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1713 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1714 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1715 main/songs.c: changed cdrom->rbaudio
1716 * include/rbaudio.h: moved to /include
1718 2002-07-17 Bradley Bell <btb@icculus.org>
1720 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1721 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1722 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1723 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1724 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1725 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1726 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1727 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1728 3d/setup.c: use simpler rcs tags
1733 2002-07-17 Bradley Bell <btb@icculus.org>
1735 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1736 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1737 * debian/rules: don't need readme's
1738 * debian/rules: move d1x license to COPYING, license clarifications
1739 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1740 license to COPYING, license clarifications
1741 * debian/rules: fix debian docs
1742 * debian/rules: fix debian manpages
1743 * debian/d2x-sdl.menu: fix debian menu
1744 * debian/rules: link to undocumented man page for debs
1745 * Makefile.am, configure.ac, debian/control, debian/copyright,
1746 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1747 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1748 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1751 2002-07-16 Bradley Bell <btb@icculus.org>
1753 * debian/: rules, changelog.in: deb stuff
1754 * configure.ac: cleaner nasm detection
1755 * debian/: changelog.in, control, rules: deb stuff
1756 * README, installation.txt: typos, stuff
1757 * configure.ac: better #defines
1758 * configure.ac: whitespace
1759 * configure.ac: better documentation
1760 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1761 SDL_JOYSTICK not needed
1762 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1763 * configure.ac: need higher SDL for joystick
1764 * debian/: control, rules: deb stuff
1765 * arch/sdl/joy.c: old junk
1766 * Makefile.am, configure.ac: automake updates
1767 * main/: inferno.c, text.c: don't use althogdir on non-unix
1768 * configure.ac: more autoconf updates
1769 * misc/strutil.c: better strrev
1770 * main/inferno.c: need limits.h on mingw also
1771 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1774 2002-04-19 Bradley Bell <btb@icculus.org>
1776 * main/network.c: let hoard.ham be a cfile
1777 * main/text.c: better error message when hog not found
1780 2002-03-23 Bradley Bell <btb@icculus.org>
1782 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1783 arch/sdl/Makefile.am: Use SDL joystick automatically
1784 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1786 2002-03-05 Bradley Bell <btb@icculus.org>
1788 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1791 2002-02-23 Bradley Bell <btb@icculus.org>
1793 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1794 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1795 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1796 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1797 main/editor/Makefile.am: moved includes to include
1798 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1799 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1800 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1801 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1803 * main/game.c: disabled cockpit for OGL, formatting
1804 * 2d/ibitblt.c: formatting
1806 2002-02-16 Bradley Bell <btb@icculus.org>
1808 * include/oldsdl.h: check for older macros
1809 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1810 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1811 allow older sdl versions
1813 2002-02-15 Bradley Bell <btb@icculus.org>
1815 * main/: automap.c, automap.h, inferno.c: automap resolution now
1817 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1818 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1819 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1820 win32/include/key_arch.h: never mind - that would be pointless
1821 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1822 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1823 win32/include/key_arch.h: copied files from d1x
1824 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1825 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1826 * main/multipow.c: need conf.h
1827 * arch/win32/Makefile.am: new file
1828 * include/pstypes.h: added u_int16_t (needed in base_ip)
1829 * arch/win32/arch_ip.cpp: copied from d1x
1831 2002-02-14 Bradley Bell <btb@icculus.org>
1833 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1834 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1835 main/netlist.c: Added hotkeys to toggle fullscreen mode
1836 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1837 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1838 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1839 reorder.h: Lotsa networking stuff from d1x
1841 2002-02-13 Bradley Bell <btb@icculus.org>
1843 * include/gr.h, main/game.c: Fullscreen toggle stuff
1844 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1846 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1847 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1850 2002-02-11 Bradley Bell <btb@icculus.org>
1852 * main/bm.c: use portable loader if bigendian
1853 * include/pstypes.h: don't define bool for c++
1854 * include/cfile.h: extern AltHogDir stuff
1855 * include/byteswap.h: use WORDS_BIGENDIAN
1856 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1857 * main/vers_id.h: added D2X_IVER
1858 * misc/args.c: don't use d1x.ini
1859 * Makefile.am: rpm stuff
1860 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1863 2002-02-09 Bradley Bell <btb@icculus.org>
1865 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1867 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1869 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1872 2002-02-06 Bradley Bell <btb@icculus.org>
1874 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1875 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1876 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1877 * debian/: changelog.in, control, copyright, d2x-gl.files,
1878 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1882 2002-02-02 Bradley Bell <btb@icculus.org>
1884 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1885 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1886 Enabled RELEASE option
1888 2002-01-31 Bradley Bell <btb@icculus.org>
1890 * Makefile.am, configure.ac: specify prerequisite versions of
1891 autoconf and automake
1893 2002-01-29 Bradley Bell <btb@icculus.org>
1895 * main/mission.c: RCS header added
1896 * main/inferno.c: update copyright date
1897 * main/mission.c: allow missions to be in AltHogDir
1898 * configure.ac: Display results of configure
1899 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1902 2002-01-28 Bradley Bell <btb@icculus.org>
1904 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1905 Data files now go in DATADIR/games/d2x, user files now go in
1908 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1910 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1911 files now go in ~/.d2x
1913 2002-01-24 Bradley Bell <btb@icculus.org>
1915 * configure.ac: fix nasm not found error message
1917 2002-01-18 Bradley Bell <btb@icculus.org>
1919 * configure.in: getting rid of old configure.in
1920 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1921 main/movie.c: Movie playing kludgey stuff
1922 * misc/args.c: formatting
1923 * main/inferno.c: allow -h for help
1924 * include/error.h: don't die on int3, unless -debug given
1925 * mingw32.txt: more stuff
1927 2001-12-29 Bradley Bell <btb@icculus.org>
1929 * Makefile.am: Got rid of thinking.txt
1930 * main/inferno.c: document -nomovies option
1932 2001-12-28 Bradley Bell <btb@icculus.org>
1934 * main/titles.c: formatting, put some code into place for rendering
1935 of robots during briefings
1937 2001-12-27 Bradley Bell <btb@icculus.org>
1941 2001-12-23 Craig Hadady <chadady@iglou.com>
1943 * 2d/rle.c: fixed bug in dummy array.
1945 2001-12-03 Bradley Bell <btb@icculus.org>
1947 * arch/sdl/init.c: fix formatting
1948 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1949 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1950 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1951 and sdl joystick stuff
1953 2001-11-30 Bradley Bell <btb@icculus.org>
1955 * thinking.txt: not needed
1957 2001-11-27 Bradley Bell <btb@icculus.org>
1959 * cygconf, mingw32.txt: use sdl from source on cygwin
1960 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1961 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1962 SDL_CFLAGS to CFLAGS
1964 2001-11-27 Bradley Bell <btb@icculus.org>
1968 2001-11-14 Bradley Bell <btb@icculus.org>
1970 * texmap/scanline.c: use optimization flags as texmap default
1971 * NEWS: mouse wheel, etc
1972 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1973 wheel to emulate 3rd axis
1974 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1975 * include/error.h: kludge to ungrab mouse when we hit an int3
1976 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1977 __ENV_MSDOS__ to __MSDOS__
1978 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1980 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1982 * arch/sdl/digi.c: implemented digi_set_volume
1983 * include/grdef.h, main/config.c, misc/d_io.c: change
1984 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1985 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1986 main/piggy.c: use MAKE_SIG
1987 * installation.txt: update
1988 * configure.ac: new file
1989 * arch/sdl/joydefs.c: #include pstypes.h
1990 * arch/sdl/init.c: SDL joystick stuff
1991 * acconfig.h: adjust MINGW defines
1992 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1993 controls menu now works
1995 2001-11-13 Bradley Bell <btb@icculus.org>
1997 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1999 * Makefile.am: New file
2000 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2002 * compilerdefs.txt: New file
2003 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2005 2001-11-12 Bradley Bell <btb@icculus.org>
2007 * main/playsave.c: load player files regardless of byte order of
2010 2001-11-11 Bradley Bell <btb@icculus.org>
2012 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2014 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2015 * NEWS: GL savegame thumbnails
2016 * acconfig.h, configure.in: make option for NMOVIES, default to off
2018 2001-11-09 Bradley Bell <btb@icculus.org>
2020 * main/state.c: Enabled savegame thumbnails under OpenGL
2021 * unused/pa_null/pa_enabl.h: remove duplicate header
2022 * misc/args.c: use d2x.ini for option file
2023 * mem/mem.c: Move mem_realloc inside the ifdef
2024 * main/menu.c: fix 640x400 menu text
2025 * main/inferno.c: added documentation
2026 * main/endlevel.c: fix warnings
2027 * arch/ogl/gr.c: Get rid of gl spew
2028 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2029 * acconfig.h: Define __SDL__ for mingw
2031 2001-11-08 Bradley Bell <btb@icculus.org>
2033 * 2d/font.c: free OGL font data when rereading
2034 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2035 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2036 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2037 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2038 main/weapon.h: Enabled shareware build, endlevel flythrough
2040 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2041 of use for shareware build
2042 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2044 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2046 2001-11-05 Bradley Bell <btb@icculus.org>
2048 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2050 * include/3d.h: Add comment
2052 2001-11-04 Bradley Bell <btb@icculus.org>
2054 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2056 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2058 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2059 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2060 main/hudmsg.h: Enable d1x-style hud_message
2061 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2062 * 2d/font.c: re-init ogl fonts after remapping colors.
2064 2001-11-02 Bradley Bell <btb@icculus.org>
2066 * misc/Makefile.am: remove byteswap.h (duplicate header)
2067 * 2d/font.c: fixed gr_remap_font, minor stuff
2068 * configure.in: take out -O2 if doing debug build
2069 * main/bm.c: formatting
2070 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2071 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2072 macros, get rid of functions
2074 2001-11-01 Bradley Bell <btb@icculus.org>
2076 * misc/byteswap.h: removed duplicate header
2078 2001-10-31 Bradley Bell <btb@icculus.org>
2080 * NEWS, main/automap.c: automap works in opengl
2081 * NEWS, configure.in: Added news
2082 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2083 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2084 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2085 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2086 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2087 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2088 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2089 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2090 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2092 2001-10-27 Bradley Bell <btb@icculus.org>
2094 * main/inferno.c: added some documentation
2096 2001-10-25 Bradley Bell <btb@icculus.org>
2098 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2100 * Makefile.am, configure.in, arch/Makefile.am,
2101 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2102 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2103 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2104 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2105 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2106 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2107 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2108 it's ugly, but It'll be easier to sync with d1x.
2109 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2110 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2111 main/editor/Makefile.am: attempt at support for editor, makefile
2113 * misc/d_delay.c: formatting fix
2114 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2115 tmappent.S, tmapppro.S: adding support for runtime selection of
2117 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2118 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2119 including multi.h and network.h, fix backslashes, fix compiler
2121 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2122 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2123 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2124 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2125 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2126 including multi.h and network.h, fix backslashes
2127 * include/pstypes.h: added typedef for u_int64_t on mingw
2128 * include/3d.h: added prototype for g3_uninit_polygon_model
2129 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2131 2001-10-24 Bradley Bell <btb@icculus.org>
2133 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2134 arch subdirs, as in d1x.
2135 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2136 earlier style until i understand automake 1.5 better. remove input
2138 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2139 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2140 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2141 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2142 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2143 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2144 Moved input stuff to arch subdirs, as in d1x.
2145 * NEWS, configure.in: blah blah
2147 2001-10-23 Bradley Bell <btb@icculus.org>
2149 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2150 * texmap/tmapppro.S: no need for #include <conf.h> here
2151 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2153 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2154 file. RCS header added
2155 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2156 #ifdef'ing out the whole file. RCS header added
2157 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2158 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2159 fixes. Now works with automake 1.5 and autoconf 2.52.
2160 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2161 mingw (-grabmouse now works on win32).
2162 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2163 These don't belong in cvs
2167 2001-10-20 Bradley Bell <btb@icculus.org>
2169 * 2d/font.c: Don't free unused variables...
2170 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2172 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2173 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2174 main/Makefile.am: make dist more sensible
2175 * Makefile.am: Kludge for linking on mingw
2177 2001-10-19 Bradley Bell <btb@icculus.org>
2179 * Makefile.am, configure.in, arch/win32/Makefile.am,
2180 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2181 * include/ipx_drv.h: Check for __MINGW32__
2182 * include/i86.h: Imported from d1x
2183 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2184 * arch/dos/modex.asm: Fixed %include
2185 * main/console.c: RCS headers added
2186 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2188 * Makefile.am, main/Makefile.am: Moved final link to top-level
2189 directory instead of main/
2190 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2191 __ENV_LINUX__ to __linux__
2192 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2193 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2194 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2195 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2196 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2197 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2198 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2199 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2200 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2201 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2203 * configure.in: add --enable-xploader, support arch/linux subdir,
2205 * main/inferno.c: conditionalize conf.h
2207 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2209 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2210 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2211 misc/fileutil.h: Partial application of linux/alpha patch.
2213 2001-10-19 Bradley Bell <btb@icculus.org>
2215 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2216 networking in line with d1x, moved some arch/linux_* stuff to
2218 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2219 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2220 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2221 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2223 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2224 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2225 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2226 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2227 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2228 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2229 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2230 linux/include/ukali.h: Brought linux networking in line with d1x,
2231 moved some arch/linux_* stuff to arch/linux/*
2232 * include/ipx_drv.h: Imported from d1x
2233 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2234 * main/ipx_drv.c: Imported from d1x
2235 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2236 main/network.h, main/Makefile.am: Trying to get network working on
2238 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2239 main/Makefile.am: build fixes
2240 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2241 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2242 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2243 starting to get net working.
2244 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2245 conditionalized min,max macros
2247 2001-10-18 Bradley Bell <btb@icculus.org>
2249 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2250 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2251 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2252 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2254 * 2d/2dsline.c: RCS headers added/changed
2255 * configure.in: fix NASMFLAGS bug
2256 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2259 2001-10-17 Bradley Bell <btb@icculus.org>
2261 * NEWS: Fixed the invulnerable robots bug!
2262 * main/collide.c: Fixed the invulnerable robots bug!
2264 2001-10-14 Bradley Bell <btb@icculus.org>
2266 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2269 2001-10-13 Bradley Bell <btb@icculus.org>
2271 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2272 arch/Makefile.am, arch/dos/Makefile.am,
2273 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2274 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2275 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2276 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2277 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2278 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2279 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2280 arch/win32/include/Makefile.am, iff/Makefile.am,
2281 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2282 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2283 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2284 unused/bios/Makefile.am, unused/lib/Makefile.am,
2285 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2286 unused/ui/Makefile.am, unused/vga/Makefile.am,
2287 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2288 automake stuff from "inert" subdirs. And there was much rejoicing.
2289 * Makefile.am, NEWS, configure.in: Stuff
2290 * ChangeLog: removing auto-generated file
2291 * cygconf: Added instructions for mingw32 build
2292 * Makefile.am: renamed INSTALL to installation.txt
2293 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2294 * mingw32.txt: Added instructions for mingw32 build
2295 * configure.in: Enable assembly under mingw32
2297 2001-10-12 Bradley Bell <btb@icculus.org>
2299 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2300 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2301 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2302 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2303 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2304 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2305 to __DJGPP__, since it's built-in.
2307 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2309 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2310 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2314 2001-10-12 Bradley Bell <btb@icculus.org>
2316 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2317 * Makefile.am: make sure cygconf gets archived
2318 * configure.in: Increment version number in preparation for release
2319 * configure.in: Fix detection of opengl
2320 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2321 cygconf, arch/Makefile.am, arch/include/joy.h,
2322 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2323 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2324 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2325 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2326 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2327 Vastly improved compilability.
2329 2001-10-11 Bradley Bell <btb@icculus.org>
2331 * Makefile.am: Added macros/sdl.m4
2332 * autogen.sh: Added macros/sdl.m4
2334 2001-10-09 Bradley Bell <btb@icculus.org>
2336 * main/vers_id.h: Added DESCENT_VERSION constant
2337 * main/inferno.c: Added command-line help.
2338 * include/ogl_init.h: opengl improvments (following d1x changes)
2340 2001-10-07 Bradley Bell <btb@icculus.org>
2342 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2343 arch/ogl/Makefile.am: Remove duplicate headers.
2345 2001-08-02 Thimo Neubauer <thimo@debian.org>
2347 * mem/mem.c: totally crippled the memory manager because it does
2348 not make sense for non-DOS-systems and it would have been too
2349 complicated to get it 64bit clean
2351 2001-06-19 Bradley Bell <btb@icculus.org>
2353 * cvshowto.txt: updated anonymous password
2355 2001-02-08 Bradley Bell <btb@icculus.org>
2357 * COPYING, license.txt: Added d1x license
2359 2001-02-01 Bradley Bell <btb@icculus.org>
2361 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2363 2001-01-31 Bradley Bell <btb@icculus.org>
2365 * configure.in, arch/include/mouse.h, include/pstypes.h,
2366 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2367 * main/polyobj.c: fix typo
2368 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2369 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2370 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2371 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2372 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2373 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2374 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2375 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2376 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2377 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2378 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2379 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2380 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2381 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2382 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2383 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2384 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2385 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2386 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2387 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2388 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2389 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2390 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2391 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2392 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2393 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2395 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2396 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2397 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2398 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2400 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2402 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2403 cross-compiling, and cygwin fixes
2405 2001-01-30 Bradley Bell <btb@icculus.org>
2407 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2408 include/pstypes.h, include/strutil.h, main/Makefile.am,
2409 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2410 needs --without-assembler and --without-network to compile
2412 2001-01-29 Bradley Bell <btb@icculus.org>
2414 * configure.in, main/Makefile.am: Fixes to build system
2415 * main/kconfig.c: fix for non-linux joysticks
2416 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2417 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2418 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2419 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2420 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2421 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2422 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2424 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2425 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2426 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2427 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2428 sdl_timer.c: Fixed build system, minor fixes
2429 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2430 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2432 2001-01-28 Bradley Bell <btb@icculus.org>
2434 * conf.h.in, configure.in, arch/Makefile.am,
2435 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2436 arch/include/key.h, main/Makefile.am: More header unification...
2437 * main/newdemo.c: Added <ctype.h>
2438 * arch/include/: event.h, joy.h: unified input headers.
2439 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2440 OpenGL now uses SDL-GL instead of gii
2441 * arch/include/: key.h, mouse.h: Unified arch headers
2443 2001-01-25 Bradley Bell <btb@icculus.org>
2445 * autogen.sh: use "set -e" so execution stops if something goes
2448 2001-01-24 Bradley Bell <btb@icculus.org>
2451 * Makefile.am: Add ChangeLog to dist
2452 * ChangeLog: Putting this here so automake doesn't complain
2456 2001-01-24 Bradley Bell <btb@icculus.org>
2458 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2459 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2460 for building ChangeLog from RCS entries
2461 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2462 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2463 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2464 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2465 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2466 arch/Makefile.am, arch/dos/Makefile.am,
2467 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2468 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2469 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2470 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2471 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2472 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2473 unused/Makefile.am, unused/bios/Makefile.am,
2474 unused/lib/Makefile.am, unused/novga/Makefile.am,
2475 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2476 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2477 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2478 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2479 make dist, VPATH builds, ...
2480 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2481 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2482 arch/dos/Makefile.in, arch/linux/Makefile.in,
2483 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2484 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2485 misc/Makefile.in, texmap/Makefile.in: cruft removal
2486 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2488 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2489 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2490 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2491 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2493 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2494 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2495 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2496 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2497 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2498 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2499 main/songs.c, misc/args.c: changed args_find to FindArg
2501 2001-01-22 Bradley Bell <btb@icculus.org>
2503 * configure, main/Makefile.am, main/Makefile.in: configuration
2505 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2506 fix compiler warnings w/opengl
2507 * include/console.h: ggi support
2508 * arch/linux_init.c: svgalib support
2509 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2510 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2511 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2512 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2513 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2514 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2515 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2516 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2517 warnings and enable NDEBUG
2518 * arch/svgalib_init.c: svgalib support
2520 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2522 * main/kconfig.c: joystick support
2524 2001-01-21 Bradley Bell <btb@icculus.org>
2526 * cvshowto.txt: new file, taken from d1x webpage
2527 * AUTHORS, README: Taking over as maintainer of d2x
2528 * ChangeLog: Grab mouse with SDL/X11
2529 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2531 2001-01-20 Bradley Bell <btb@icculus.org>
2533 * configure, configure.in: Turned -Werror back off by default
2534 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2535 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2536 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2537 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2538 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2539 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2540 main/laser.c, main/multi.c, main/network.c, main/network.h,
2541 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2542 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2543 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2544 warnings, for non-OpenGL on linux, anyway...
2546 2001-01-19 Bradley Bell <btb@icculus.org>
2548 * copying: remove duplicate file
2549 * Import of d2x-0.0.9-pre1
2550 * Import of d2x-0.0.8