1 2006-12-01 Chris Taylor <chris@icculus.org>
3 * main/weapon.c: only autoselect a secondary weapon if the player
4 didn't have any of that type before (fix bug #2671)
6 2006-11-30 Chris Taylor <chris@icculus.org>
8 * arch/ogl/ogl.c: avoid loading OpenGL textures before they have
9 been paged in, bug found by loading Abalyon 5
11 2006-11-26 Chris Taylor <chris@icculus.org>
13 * main/game.c, main/gamerend.c: small brace tidy up to allow
14 a source code editor to list all the functions
16 * arch/ogl/gr.c: fix screenshot corruption, use PhysicsFS to check
17 for existing screenshots
19 2006-07-29 Chris Taylor <chris@icculus.org>
21 * main/inferno.c, main/titles.c, main/titles.h:
22 move titles, loading screen and order form showing to titles.c
24 * include/physfsx.h, main/inferno.c: move PhysicsFS
25 initialisation, search path setup and argument reading to physfsx.h
27 * main/gauges.c: always show bomb count if player has them,
28 bombs may be the selected secondary weapon but the right view can
29 be a camera view (http://dxx-rebirth.de/smf/index.php?topic=58.0)
31 2006-07-27 Chris Taylor <chris@icculus.org>
33 * main/inferno.c, main/multi.c, main/multi.h:
34 move hoard data saving from main to save_hoard_data
36 2006-07-24 Chris Taylor <chris@icculus.org>
38 * main/state.c: make the thumbnail properly when doing fast save
41 2006-07-12 Chris Taylor <chris@icculus.org>
43 * d2x.xcode/project.pbxproj: add references to headers in main
44 for SCM and batch find
46 2006-07-09 Chris Taylor <chris@icculus.org>
48 * main/laser.c, main/object.c: fix crash when a robot's guided
51 * arch/carbon/descent.r: don't allow MPW build to run in OS X
52 (it won't work and doesn't need to)
54 * main/gauges.c: only free the gauge canvases when they exist
56 2006-06-05 Chris Taylor <chris@icculus.org>
58 * main/slew.h: fix error when building editor with RELEASE
60 2006-06-03 Chris Taylor <chris@icculus.org>
62 * main/game.c, main/gauges.c: the gauges work in 320xXXX (sdl)
63 again. It needs to create gauge canvases in the game when they're
64 sub-canvases, which they were made into on 2005-08-13
66 2006-03-05 Chris Taylor <chris@icculus.org>
68 * main/inferno.c: create write directory if it doesn't exist
71 * main/gamesave.c, main/object.c, main/render.c,
72 main/editor/kfuncs.c, main/editor/med.c: allow the editor to be
75 2006-02-26 Chris Taylor <chris@icculus.org>
77 * include/strutil.h, main/bm.c, main/gamepal.c, main/gamesave.c,
78 main/movie.c, main/piggy.c, misc/strutil.c:
79 move change_filename_ext to strutil.c, rename to (and remove old)
80 change_filename_extension, add an assert and make it use strrchr
82 * main/gamerend.c: show the death sequence for d2x-gl
85 * main/gamesave.c: with the editor built, don't make .txm files
86 when a level is loaded (only make them when saving levels)
88 2006-02-25 Chris Taylor <chris@icculus.org>
90 * main/menu.c: complete removal of 7th option in Options menu,
91 hopefully fixing bug #2514
93 * main/gameseg.c: when breaking a light, allow segment light to
94 change by more than F1_0
96 2006-02-24 Chris Taylor <chris@icculus.org>
98 * main/gauges.c: make sure the correct font is used (whoops)
100 * main/newmenu.c: restore the old canvas after showing a menu,
101 avoiding potential problems
103 2005-11-29 Chris Taylor <chris@icculus.org>
105 * main/titles.c: for Descent 1 briefings, look for briefings no
106 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
108 2005-11-07 Chris Taylor <chris@icculus.org>
110 * arch/ogl/ogl.c: make super transparent textures have alpha
112 2005-08-13 Chris Taylor <chris@icculus.org>
114 * main/gauges.c: draw all gauges properly when using the cockpit
115 in d2x-gl, including the energy bars when empty
117 2005-08-07 Chris Taylor <chris@icculus.org>
119 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
120 get the cockpit to show with d2x-gl (actually committed!)
122 2005-08-06 Chris Taylor <chris@icculus.org>
124 * main/automap.c: must_free_canvas isn't used when
125 AUTOMAP_DIRECT_RENDER is defined (whoops)
127 * main/inferno.c: print the command line help properly
129 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
130 get the cockpit to show with d2x-gl
132 2005-08-02 Chris Taylor <chris@icculus.org>
134 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
135 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
137 include/3d.h, include/palette.h,
138 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
139 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
140 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
141 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
142 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
143 main/state.c, main/titles.c:
144 remove DirectDraw use and Windows mouse stuff made redundant by SDL
145 (lots of WINDOWS code).
146 Makes cockpit draw properly in SDL
148 2005-07-30 Chris Taylor <chris@icculus.org>
150 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
151 2d/palette.c, 2d/pcx.c, 2d/rle.c,
153 main/automap.c, main/config.c, main/credits.c, main/escort.c,
154 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
155 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
156 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
157 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
158 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
159 remove all the redundant Polygon Acceleration stuff
162 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
163 main/polyobj.c: remove old _3DFX code
165 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
166 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
167 main/gauges.c, main/hud.c: remove pixel double code
169 2005-07-29 Chris Taylor <chris@icculus.org>
171 * 2d/font.c: show some missing wide 1's (bug #2269)
173 * main/game.c: only shoot when fire button down (fix bug #2271)
175 2005-07-28 Chris Taylor <chris@icculus.org>
177 * main/gauges.c: show gauges in SDL (help fix bug #2267)
179 2005-07-27 Chris Taylor <chris@icculus.org>
181 * d2x.xcode/project.pbxproj: build the editor by default
183 2005-07-25 Chris Taylor <chris@icculus.org>
185 * main/bmread.c: cast some fprintf arguments to int, to fix
188 * main/editor/medrobot.c: no checking if obj->id > -1
191 * main/editor/ksegsize.c, main/editor/segment.c,
192 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
193 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
195 2005-07-24 Chris Taylor <chris@icculus.org>
197 * main/bmread.c: call file static var 'time' 'play_time' instead,
198 because of conflict with function 'time' in /usr/include/time.h
201 2005-07-22 Chris Taylor <chris@icculus.org>
203 * main/editor/group.c: remove duplicate tmap_xlate_table
205 2005-07-21 Chris Taylor <chris@icculus.org>
207 * d2x.xcode/project.pbxproj: make file paths relative to project,
208 add some files (so it builds), warnings are not errors
209 (ubyte *, sbyte * mismatches found when using gcc 4.0)
211 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
212 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
213 main/newdemo.c: fix pointer mismatches, warnings are errors again
215 2005-07-03 Chris Taylor <chris@icculus.org>
217 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
219 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
220 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
221 draw an "O" in the current radio button
223 2005-07-01 Chris Taylor <chris@icculus.org>
225 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
226 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
228 2005-06-23 Chris Taylor <chris@icculus.org>
230 * installation.txt: describe new directory system
231 and mention recursive mission searching
233 2005-06-22 Chris Taylor <chris@icculus.org>
235 * main/editor/kgame.c: load .rl2 files instead of .lvl files
236 (some editor info could be stored in .rdl / .rl2 files)
238 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
239 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
240 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
241 main/wall.c, main/wall.h: add level component saving functions,
242 which use PhysicsFS and are endian friendly
244 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
245 add function for converting descent 2 texture numbers back to
246 descent 1 texture numbers
248 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
249 levels. Entirely endian friendly and allows saving of .rdl and .rl2
252 2005-06-14 Chris Taylor <chris@icculus.org>
254 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
256 2005-06-13 Chris Taylor <chris@icculus.org>
258 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
259 number 198 to maintain bijectivity, when descent.pig is available
260 (used to return 167, which is also returned for Descent 1 texture
263 * include/physfsx.h: added PHYSFSX_writeVector,
264 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
266 2005-04-05 Bradley Bell <btb@icculus.org>
268 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
269 bugs in joystick initialization
271 2005-04-04 Bradley Bell <btb@icculus.org>
273 * main/kconfig.c: cosmetic fixes to joystick config screen
275 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
276 arch/linux/joystick.c, arch/linux/include/joystick.h,
277 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
278 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
279 MAX_BUTTONS to JOY_MAX_BUTTONS
281 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
282 of joystick buttons/axes
284 * arch/win32/midi.c: don't play midi if -nosound
286 * arch/win32/mingw_init.c: remove redundant joy_init()
288 2005-04-01 Chris Taylor <chris@icculus.org>
290 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
291 main/editor/med.c: "Go to Main Menu" now works in editor
293 * main/editor/segment.c: set Highest_vertex_index and
294 Highest_segment_index to 0 when creating a new mine (avoids
295 problems with saving when another level was previously loaded)
297 2005-03-31 Chris Taylor <chris@icculus.org>
299 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
300 main/editor/eglobal.c, main/editor/eobject.c,
301 main/editor/medrobot.c, main/editor/objpage.c,
302 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
303 OL_ constants; use "object" instead of "robot" in some places;
304 draw and place reactors with correct modelnum
306 * main/editor/texpage.c: no using TmapList, initialise texture
307 category globals, no CurrentTmap (just use CurrentTexture)
309 2005-03-29 Bradley Bell <btb@icculus.org>
311 * mem/mem.c: remove obsolete malloc.h
313 2005-03-20 Bradley Bell <btb@icculus.org>
315 * Makefile.am: add some stuff to dist
317 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
320 * console/CON_console.c: Fixed console cursor positioning.
322 * main/text.c: revert to Error if text file not found.
324 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
326 * ui/.cvsignore: New file
328 2005-03-17 Bradley Bell <btb@icculus.org>
330 * arch/win32/midi.c: Add RCS ID tag
332 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
333 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
336 2005-03-16 Bradley Bell <btb@icculus.org>
338 * main/bm.c, main/bm.h: use hardcoded value instead of
339 sizeof(tmap_info), since size depends on whether editor is built
342 * ui/mouse.c: gcc doesn't like multi-line // comments
344 * main/dumpmine.c: get rid of compiler warnings
346 2005-03-15 Bradley Bell <btb@icculus.org>
348 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
349 Fixes laser and plasma lighting bug, hopefully doesn't break
352 * main/state.c: Fix crash if Num_walls=0
354 2005-03-12 Bradley Bell <btb@icculus.org>
356 * Makefile.am, configure.ac: enable editor in unix-style builds
358 2005-03-12 Chris Taylor <chris@icculus.org>
360 * main/gamesave.c: could check reactor model num, don't check
361 reactor object shields (not used anyway, it's stored/calculated
364 2005-03-06 Chris Taylor <chris@icculus.org>
366 * main/piggy.c: load the descent 1 color palette when NDEBUG is
369 * main/editor/seguvs.c: check the uvs after they're assigned
371 2005-02-27 Chris Taylor <chris@icculus.org>
373 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
374 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
375 gr_update in event loops
377 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
378 file.c, involves modifying the listbox so it can use
379 an array of string pointers
381 2005-02-26 Chris Taylor <chris@icculus.org>
383 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
386 * ui/window.c: only disable the keyboard for MS DOS
388 * main/editor/eswitch.c: add remove_trigger_num
391 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
392 still works if there's no BITMAPS.TBL in a PhysicsFS search path
394 * main/inferno.c: determine properly if 800x600 resolution is
395 available (for editor)
397 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
398 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
399 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
400 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
402 * ui/keypad.c: fix the reading of keypad (.pad) files
404 * ui/menubar.c: use cfile to read the menubar file MED.MNU
406 2005-02-25 Chris Taylor <chris@icculus.org>
408 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
409 allowing Mac OS 9 and X to both use conf.h but one can build for
410 OpenGL while the other doesn't.
412 * main/editor/mine.c: use the Descent 2 definitions for maximum
413 segments and vertices
415 2005-02-25 Bradley Bell <btb@icculus.org>
417 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
418 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
419 d2src system for persistent sounds. Untested, of course.
421 * ChangeLog-old: clean up old changelog a little
423 * ChangeLog-old: converted old changelog to "cvs log" format, so
424 it can be manipulated with cvs2cl and other tools.
426 2005-02-24 Tim Massey <tmassey@obscorp.com>
428 * main/inferno.c: allow -notitles to work in shareware [and
429 non-RELEASE] version too. (d1x r1.35)
431 2005-02-24 Peter Hawkins <peterh@isa.net.au>
433 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
435 2005-02-24 Matthew Mueller <donut@dakotacom.net>
437 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
438 don't do it automatically (eg, ati's fglrx linux driver) (d1x
441 2005-02-24 Bradley Bell <btb@icculus.org>
443 * main/movie.c: change movie Warnings to con_printf, simplify
446 2005-02-24 Chris Taylor <chris@icculus.org>
448 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
449 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
450 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
451 PHYSFSX_openWriteBuffered, where appropriate
453 * main/gauges.c: draw behind the shield number properly with OpenGL
455 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
456 is selected as a secondary weapon
458 * main/titles.c: check properly whether there's a briefing
460 * main/mission.c: recursively search directories in "missions"
463 2005-02-11 Bradley Bell <btb@icculus.org>
465 * debian/control: build-dep on libphysfs-dev
467 * arch/ogl/gr.c: use GLint for arb_max_textures
469 * arch/ogl/Makefile.am: added internal.h to dist
471 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
473 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
475 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
476 dynamically find and load the OpenGL library
478 * main/editor/macro.c: use physfs instead of non-existing cflib.h
480 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
482 * main/editor/medwall.c: include cntrlcen.h
484 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
486 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
488 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
489 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
491 * ui/number.c: s/inputbox/Inputbox/
493 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
495 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
497 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
498 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
499 main/gamesave.c: s/128/PATH_MAX
501 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
503 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
505 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
506 mouse_set_limits and mouse_set_pos (we don't want to limit user)
508 * ui/menubar.c: specify int type for state2_alt_down
510 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
512 * main/piggy.c: call bm_read_all even if EDITOR is defined
514 * main/gamesave.c: if LVL can't be found, try filename that was passed
516 * main/mission.c: ensure mission name is properly terminated
518 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
520 * 2d/font.c: fix bug #2167: some characters would not display because
521 of signed/unsigned errors
523 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
525 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
526 gauge when appropriate
528 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
529 all functions in kfuncs.c to return int instead of void
531 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
532 disable old hostage system in editor (d2 is simpler in this regard)
534 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
536 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
538 * main/editor/centers.c: change curseg2p to Curseg2p
540 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
542 * main/editor/macro.c: remove unused variable "length"
544 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
546 * main/editor/medmisc.c: Pass both arguments to render_frame
548 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
549 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
550 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
551 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
552 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
553 instead of d1-style mem.h and types.h
555 * main/editor/texpage.c: do texture replacement for any mission
557 * main/editor/medwall.c: add prototype for create_removable_wall
559 * main/editor/medrobot.c: don't try to set the removed follow_path
561 2005-01-23 Jason Owen <shannara256@yahoo.com>
563 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
564 may crash printf if the list of extensions is huge
566 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
568 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
569 only on last level of built-in mission.
571 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
574 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
575 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
576 buffers (speeding it up), and use cfopen instead of
577 PHYSFS_openRead/PHYSFS_openWrite where appropriate
579 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
580 sure nocfile.h and cfile.h are never both included
582 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
584 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
585 fix bug #1676 (filling up of OLG texture list)
587 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
589 * main/state.c: fix problems with copying/deleting save files
591 * main/automap.c: make automap fonts transparent.
593 2005-01-07 Bradley Bell <btb@icculus.org>
595 * main/menu.c: In Load Level, if there is no current mission,
598 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
600 * main/gameseq.c: Free polymodel data before reloading ham file.
602 * arch/ogl/gr.c: Implement fading in ogl_urect()
604 * main/gauges.c: Draw ship before shields in HUD.
606 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
608 * main/editor/centers.c: Use both ints with the robot producer
611 2004-12-23 Bradley Bell <btb@icculus.org>
613 * main/editor/centers.c, main/editor/editor.h,
614 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
615 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
616 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
619 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
621 * main/bmread.c: don't duplicate the period in the filename
623 * main/dumpmine.c: Add function prototypes to remove warnings
625 * main/dumpmine.c, ui/window.c: Specify that two functions return
628 * main/editor/autosave.c, main/editor/curves.c,
629 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
630 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
633 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
635 * main/editor/eobject.c, main/editor/kgame.c,
636 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
637 extra two parameters to get_seg_masks.
639 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
640 structs for mine saving functions
642 * main/inferno.c: Use PhysicsFS for making the hoard ham.
644 * main/bmread.c: add missing includes
646 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
648 * main/dumpmine.c: Fix type mismatches
650 2004-12-19 Bradley Bell <btb@icculus.org>
652 * ui/Makefile.am: fix ui Makefile.am
654 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
655 removeext, use it in ds_load instead of splitpath
657 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
659 * include/u_mem.h: prototype for strdup with MPW
661 * main/laser.c: abort weapon fire if unable to create object
663 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
664 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
665 unused/ui/icon.c: replace byte with sbyte
667 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
668 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
669 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
670 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
671 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
672 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
673 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
674 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
675 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
676 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
677 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
678 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
679 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
680 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
681 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
684 * ui/Makefile.am: added Makefile.am for ui
686 * main/editor/Makefile.am, main/editor/autosave.c,
687 main/editor/centers.c, main/editor/centers.h,
688 main/editor/curves.c, main/editor/eglobal.c,
689 main/editor/ehostage.c, main/editor/ehostage.h,
690 main/editor/elight.c, main/editor/eobject.c,
691 main/editor/eobject.h, main/editor/eswitch.c,
692 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
693 main/editor/group.c, main/editor/info.c, main/editor/info.h,
694 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
695 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
696 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
697 main/editor/ksegsel.c, main/editor/ksegsize.c,
698 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
699 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
700 main/editor/medlisp.h, main/editor/medmisc.c,
701 main/editor/medmisc.h, main/editor/medrobot.c,
702 main/editor/medrobot.h, main/editor/medsel.c,
703 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
704 main/editor/objpage.c, main/editor/objpage.h,
705 main/editor/seguvs.c, main/editor/texpage.c,
706 main/editor/texture.c: imported missing editor files from d1x
708 * main/Makefile.am: build dumpmine.c for editor
710 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
711 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
712 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
713 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
714 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
716 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
717 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
718 main/editor/eglobal.c, main/editor/ehostage.c,
719 main/editor/ehostage.h, main/editor/elight.c,
720 main/editor/eobject.c, main/editor/eobject.h,
721 main/editor/eswitch.c, main/editor/eswitch.h,
722 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
723 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
724 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
725 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
726 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
727 main/editor/ksegsel.c, main/editor/ksegsize.c,
728 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
729 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
730 main/editor/meddraw.h, main/editor/medlisp.h,
731 main/editor/medmisc.c, main/editor/medmisc.h,
732 main/editor/medrobot.c, main/editor/medrobot.h,
733 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
734 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
735 main/editor/objpage.h, main/editor/segment.c,
736 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
737 main/editor/texpage.h, main/editor/texture.c: Move old logs to
740 * main/editor/autosave.c main/editor/centers.c
741 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
742 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
743 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
744 main/editor/fixseg.c main/editor/func.c main/editor/group.c
745 main/editor/info.c main/editor/info.h main/editor/kbuild.c
746 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
747 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
748 main/editor/ksegmove.c main/editor/ksegsel.c
749 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
750 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
751 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
752 main/editor/medmisc.h main/editor/medrobot.c
753 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
754 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
755 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
756 main/editor/texpage.h main/editor/texture.c ui/barbox.c
757 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
758 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
759 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
760 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
761 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
762 conf.h in new editor files
764 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
766 * main/state.c: open autosave file for writing, not reading
768 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
769 main/state.c, main/state.h: added fast save
771 * main/gameseq.c, main/inferno.c: force gr_update() so screens
772 always show in OpenGL
774 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
776 * misc/strutil.c: Implement strdup for MPW
778 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
781 * misc/strutil.c: fix MPW compiler errors
783 * main/mission.c, main/mission.h: allocate mission filenames
786 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
788 * 2d/font.c: Initialise the dataptr member correctly.
790 * include/mono.h: Print only mildly interesting messages to
791 stderr.txt. (revert earlier carbon changes)
793 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
795 * include/physfsx.h: getRealPath uses the write directory if it
796 can't get the real directory
798 * D2X.make: remove misc/d_io.c
800 2004-12-03 Bradley Bell <btb@icculus.org>
802 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
803 pathname, ensure correct translation of path separators
805 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
807 * misc/strutil.c: fix stricmp and strnicmp
809 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
812 2004-12-02 Bradley Bell <btb@icculus.org>
814 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
815 I couldn't figure out why the previous code kept segfaulting under
818 * main/kconfig.c: disable call to reset_cockpit() which was
819 causing the "letterbox" bug
821 * main/inferno.c: don't die if title screens not found
823 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
825 * configure.ac: require PhysicsFS header and library
827 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
829 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
831 * D2X.make: fix build on Carbon by adding digiobj.c
833 * main/mission.c: set builtin_hogsize for non-built-in missions
835 * main/mission.c: pass individual mission around instead of whole list
837 * main/mission.c: remove mission list from global memory
839 2004-12-02 Bradley Bell <btb@icculus.org>
841 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
842 path separator gets added to hogdir
844 2004-12-01 Bradley Bell <btb@icculus.org>
846 * README, configure.ac, VisualC/d2x/d2x.dsp,
847 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
848 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
849 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
850 uses dynamic opengl loading
852 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
854 * arch/ogl/gr.c: make write_bmp use PhysicsFS
856 * include/args.h, misc/args.c: new AppendArgs function. This
857 separates the copying of the arguments passed to main() from the
858 reading of the arguments file
860 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
861 the flexible cfgets, Fix compiling issues in MPW.
863 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
864 reading into an int, so it's removed completely. PHYSFSX_getc was
865 removed, because it's only use in misc/strio.c was removed. Put
866 in PHYSFSX_getRealPath, which recognises platform-specific
867 separators and doesn't use snprintf (MPW doesn't have it). MPW
870 * main/inferno.c: Remove use of open_movie_file. Read the
871 arguments file from the base directory, if there is one. Set up
872 D2X's write directory, including replacing any tilde at the start
873 of the path (if there is one) with the string returned by
874 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
875 default is still ~/.d2x. Check if the write directory has to be
876 created. Read the arguments file in this write directory if there
877 is one. If there's still no write directory, set it to the base
878 directory. Won't set it to the current directory if this fails,
879 because of the issue of which character to use for which platform.
881 * main/playsave.c: Use PHYSFS_readSLE32 instead of
882 PHYSFS_readULE32 due to compiling issues in MPW. Use
883 cfile_read_short instead of PHYSFS_readULE16 because of both
884 compiling and endian issues. cfile_read_byte instead of
885 PHYSFSX_readU8. Write a dummy structure instead of seeking when
886 NETWORK isn't defined
888 * D2X.make: Don't compile cfile.c on Mac OS 9.
890 * README: add PhysicsFS to the required 'tools' in README, and
891 instructions for building in MPW.
893 * include/cfile.h: Make cfopen into an inline, where a read buffer
894 is set up. This speeds up loading significantly.
896 2004-12-01 Bradley Bell <btb@icculus.org>
898 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
899 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
902 * main/newmenu.c: fix player file deletion
904 * include/physfsx.h: fix statfs includes for OS X
906 * main/inferno.c, main/network.c: misc physfs conversions
908 * arch/linux/Makefile.am, arch/linux/findfile.c,
909 arch/win32/Makefile.am, arch/win32/findfile.c,
910 include/findfile.h, main/kludge.c, main/mission.c,
911 main/newmenu.c, main/piggy.c: get rid of findfile stuff
913 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
916 * main/state.c: improve savegame load/save
918 * main/movie.c: make -nomovies friendlier
920 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
922 * include/d_io.h, include/physfsx.h, main/inferno.c,
923 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
926 * main/scores.c: use physfs for scores file
928 * main/playsave.c: improve player loading
930 * main/movie.c: improve movie loading
932 * main/mission.c: improve mission loading
934 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
935 main/state.c: use physfs for savegames
937 * README: minor update
939 * main/newdemo.c: use physfs for demos
941 * include/physfsx.h: added PHYSFSX_rename function
943 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
944 physfs/rwops, add libmve callbacks
946 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
947 added physfsrwops stuff
949 * include/cfile.h: added cfile_close wrapper
951 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
954 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
957 * main/config.c: use physfs to read config file
959 * include/physfsx.h: added gets and puts functions
961 * include/cfile.h: correct seek return value
963 * main/config.c, main/playsave.c: use physfs to write
966 * include/physfsx.h: added my physfs extensions
968 * main/inferno.c: physfs initialization stuff
970 * configure.ac: add check for physfs lib
972 * include/cfile.h: made cfile into a wrapper for physfs
974 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
975 disabled althogdir stuff (shouldn't be needed w/physfs)
977 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
978 configure.ac: drop cfile stuff
980 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
982 * D2X.make: Don't use D2XFolder, because the userdir can now be
983 specified in Mac OS 9. Putting it in the source code folder is
984 more convenient. Turn debugging on. Don't compile old files,
985 compile new ones. Add the PhysicsFS library.
987 * iff/iff.c: Get rid of MIN redefinition.
989 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
990 MPW doesn't like switches of long longs
992 2004-11-30 Bradley Bell <btb@icculus.org>
994 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
995 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
996 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
997 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
998 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
999 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
1000 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
1002 2004-11-28 Bradley Bell <btb@icculus.org>
1004 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
1006 * arch/sdl/digi.c: use d2src system for persistent sounds
1008 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
1011 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
1012 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
1013 ripped object stuff out of digi.c, now using digiobj.c. get rid of
1014 a bunch of kludges, sound should be more true to original game now
1016 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
1019 2004-11-27 Bradley Bell <btb@icculus.org>
1021 * main/text.c, main/text.h, main/titles.c: added function to
1022 properly decode multi-line strings
1024 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
1025 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
1028 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
1030 * main/inferno.c: enable logo screens for shareware/oem
1032 2004-11-26 Bradley Bell <btb@icculus.org>
1034 * main/mission.c, main/titles.c: fix d1 briefing glitches
1036 * main/game.c: free up cpu by not calling timer_delay so many
1037 times (fixes Bug 2034)
1039 * main/gameseq.c: enable briefing screens for mac shareware
1041 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
1042 doesn't care if it draws offscreen, I guess)
1044 * main/credits.c: reduce flickering in credits w/opengl
1046 2004-11-25 Bradley Bell <btb@icculus.org>
1048 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
1049 garbage on windows for some reason.
1051 * 2d/font.c: fixed opengl menu font bug, caused by doing
1052 arithmetic on signed chars.
1054 2004-11-23 Bradley Bell <btb@icculus.org>
1056 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
1058 2004-11-22 Bradley Bell <btb@icculus.org>
1060 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
1061 arch/linux/joystick.c, arch/linux/include/joystick.h,
1062 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
1063 arch use global variable joy_num_axes
1065 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
1067 * main/gamemine.c, main/piggy.c: compile again on older C compilers
1069 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
1071 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
1072 Vertigo) missions, load add-on ham file at every load, not only the 1st
1074 * main/bm.ch: fix bug where loading a hxm would affect other levels too
1076 * main/fireball.c: don't Int3() every time explosions don't look best
1078 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
1080 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
1082 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1084 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
1086 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
1088 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
1090 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
1091 shareware version of descent.hog. This is not yet bug-free
1093 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
1095 * main/network.c: fix crash introduced with previous change
1097 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1099 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1100 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1101 make mission structre memory allocated
1103 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1105 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1106 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1107 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1108 delete file compbit.h, move functionality to text.c, modify all
1109 previous users of compbit.h to use existing function in text.h
1111 * main/inferno.c: remove warning created by the fix for the cfgets
1114 * main/bmread.c: add comment
1116 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1118 * cfile/cfile.c: declare variable on top of block
1120 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1121 main/multi.h, main/network.c: move mission list handling functionality
1122 to mission.c, remove unnecessary load_mission calls in menu.c
1124 * main/game.c: remove unnecessary build_mission_list call
1126 * main/mission.c, main/mission.h: correct comments about anarchy-only
1128 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1129 remove explicit uses of mission list
1131 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1133 * libmve/mveplay.c: make it compile on Cygwin
1135 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1137 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1139 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1141 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1143 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1145 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1146 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1147 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1148 information about the current mission, for easier code refactorisation.
1150 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1152 * main/gamemine.c, main/piggy.c: fix bug 1675:
1153 use better d2 textures if d1 hog is present but not loadable
1155 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1157 * cfile/cfile.c: simplify, reduce number of global vars
1159 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1161 * main/gameseg.c: fix bugfix of 2004-05-15
1163 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1165 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1167 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1168 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1169 cfgets now always copies the terminating character to the dest buffer.
1170 This fixes a bug that occured when reading cmd line args from d2x.ini
1172 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1174 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1175 move more old change logs into ChangeLog-old
1177 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1178 and Martin Schaffner <maschaffner@gmx.ch>
1180 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1181 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1182 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1183 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1184 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1185 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1186 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1187 arch/include/joy.h, arch/win32/include/key.h
1188 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1189 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1190 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1191 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1192 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1193 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1194 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1195 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1196 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1197 main/config.c, main/config.h, main/controls.c, main/controls.h
1198 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1199 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1200 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1201 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1202 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1203 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1204 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1205 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1206 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1207 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1208 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1209 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1210 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1211 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1212 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1213 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1214 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1215 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1216 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1217 main/powerup.h, main/render.c, main/render.h, main/robot.c
1218 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1219 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1220 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1221 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1222 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1223 main/text.h, main/textures.h, main/titles.c, main/titles.h
1224 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1225 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1226 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1227 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1228 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1229 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1231 move old per-file change logs into new file ChangeLog-old
1233 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1235 * arch/ogl/ogl.c: enable -gl_mipmap switch
1237 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1239 * arch/carbon/descent.r: swap min and max size to correct places
1241 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1243 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1245 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1247 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1249 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1251 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1252 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1254 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1255 link) on MPW on Mac OS 9 (carbon)
1257 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1259 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1261 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1263 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1265 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1267 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1269 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1271 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1272 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1273 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1274 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1275 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1277 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1278 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1279 new files for supporting compilation with MPW for carbon (Mac OS 9)
1281 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1283 * main/playsave.c: do not seek while writing, carbon does not like it
1285 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1287 * cfile/cfile.c: use portable ffilelength in cfile_size
1289 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1290 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1291 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1292 unsigned and signed char, MPW does not like these
1294 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1296 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1299 2004-06-01 Bradley Bell <btb@icculus.org>
1301 * libmve/mve_main.c: cast malloc function pointer
1303 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1304 target to XCode project
1306 2004-05-31 Bradley Bell <btb@icculus.org>
1308 * include/pstypes.h: fix accidental solaris breakage
1310 * main/object.c: fix crash caused by death-cam code
1312 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1313 XCode project simplifications, network enabled
1315 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1316 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1318 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1321 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1322 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1323 d2x.xcode/project.pbxproj: added XCode project files
1325 2004-05-22 Bradley Bell <btb@icculus.org>
1327 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1330 * rpm/d2x.spec.in: Changed descriptions
1332 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1334 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1337 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1339 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1340 the win32 code (d1x r1.8, key_arch.c r1.2)
1342 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1343 use 32bpp screen mode by default, add option to use 16bpp (d1x
1346 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1347 replacement texture paletted->rgb conversion alpha problem (d1x
1350 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1351 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1352 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1355 * arch/ogl/gr.c, include/loadgl.h: fix win32
1356 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1358 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1359 include/ogl_init.h, main/render.c: opengl hardware
1360 super-transparency support using GL_NV_register_combiners (d1x
1361 r1.38, r1.41, r1.6, r1.26, r1.7)
1363 2004-05-22 Bradley Bell <btb@icculus.org>
1365 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1368 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1370 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1371 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1372 fix fonts not having transparent flag set (wouldn't get paletted)
1373 (d1x r1.15, r1.37, r1.40, r1.25)
1375 * arch/ogl/ogl.c: don't try to use paletted textures with
1376 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1378 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1379 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1382 * 2d/font.c: memset ogl font bitmap data since the copy function
1383 leaves some (unused) parts uninitialized, which aggravates
1384 valgrind (d1x r1.14)
1386 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1387 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1390 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1391 screenshots if the entire thing wasn't written in one call to
1394 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1395 info not being updated on win32 (d1x r1.11)
1397 * arch/win32/digi.c: remove some redundancy by not needing to do
1398 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1399 clean up some indenting of DS_release_slot calls. And make
1400 DS_release_slot return 1 when a sound is already not playing, in
1401 addition to when a sound was killed. (d1x r1.10)
1403 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1404 linux version (d1x r1.5)
1406 * main/kconfig.c: make next axis config key skip currently
1407 allocated axes (d1x r1.11)
1409 2004-05-22 David Cleaver <wraithx@morpheus.net>
1411 * main/kconfig.c: joy configuration next axis key from WraithX
1414 2004-05-22 Bradley Bell <btb@icculus.org>
1416 * main/game.c, main/inferno.c: typo
1418 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1420 * main/game.c, main/game.h, main/inferno.c: make rear view
1421 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1424 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1426 * main/inferno.c: change -udp documentation to d2x behaviour
1428 2004-05-21 Bradley Bell <btb@icculus.org>
1430 * include/gr.h: added missing define for menu fullscreen toggle
1432 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1434 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1435 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1437 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1439 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1440 arch/linux/include/joystick.h: patch from Steven Mueller for using
1441 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1443 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1445 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1446 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1447 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1449 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1451 2004-05-21 Bradley Bell <btb@icculus.org>
1453 * main/inferno.c: added -udp documentation from d1x
1455 2004-05-20 Bradley Bell <btb@icculus.org>
1457 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1459 2004-05-20 David Cleaver <wraithx@morpheus.net>
1461 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1462 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1463 game.c r1.21, r1.6, r1.4, r1.3)
1465 2004-05-20 Bradley Bell <btb@icculus.org>
1467 * main/inferno.c: document -ihaveabrokenmouse
1469 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1471 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1473 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1475 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1476 mouse driver problems (d1x r1.2, r1.2)
1478 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1480 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1481 join list score crash (d1x r1.8)
1483 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1485 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1486 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1489 2004-05-20 Bradley Bell <btb@icculus.org>
1491 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1493 * main/inferno.c: integrated some niceautomap stuff from d1x
1495 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1497 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1498 in some weird axis (d1x r1.3)
1500 * arch/win32/init.c: set win32 icon to icon from resource file
1503 * arch/win32/key.c: win32: fixed space key not working in messages
1506 2004-05-20 Bradley Bell <btb@icculus.org>
1508 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1511 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1513 * main/inferno.c: document -gl_refresh (d1x r1.20)
1515 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1516 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1519 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1520 change the arg type for (d1x r1.5)
1522 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1524 * arch/win32/digi.c: altsounds (d1x r1.6)
1526 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1528 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1529 of redundancy (d1x r1.5)
1531 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1532 fix crashing (d1x r1.4)
1534 * arch/win32/digi.c: win32's digi_start_sound was not calling
1535 DS_release_slot after setting .playing=0, resulting in a
1536 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1538 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1539 apparently it was somehow causing some joysticks (Sidewinder
1540 Precision 2) to only turn when the stick was moving, but not when
1541 at turned but held stationary. And it was completely unused
1542 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1545 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1546 previous key combos (d1x r1.29)
1548 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1549 g, and b values (d1x r1.15)
1551 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1552 sometimes (didn't handle negative palette steps) (d1x r1.34)
1554 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1555 shatter effects, robot explosions and weapons, and some more
1556 always present stuff. Also clean up ogl_cache_weapon_textures
1557 calling. (d1x r1.37)
1559 2004-05-20 Bradley Bell <btb@icculus.org>
1561 * main/kludge.c, main/game.c: move gr_renderstats and
1562 gr_badtexture back to game.c
1564 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1566 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1567 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1569 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1571 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1572 loaded after texture caching stage (d1x r1.34)
1574 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1575 for renderstats (d1x r1.33)
1577 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1579 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1580 main/inferno.c: add anisotropic texture filtering suport (d1x
1581 r1.33, r1.32, r1.23, r1.32)
1583 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1586 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1587 include/ogl_init.h: utilize hardware multitexturing support if
1588 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1589 r1.32, r1.30, r1.4, 1.22)
1591 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1594 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1596 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1597 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1598 effects in OGL using SetGammaRamp, much faster than the hack that
1599 was being used. currently SDL only (though not too hard to add to
1600 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1602 * main/menu.c: allow arbitrary (custom) resolution entry in
1603 change_res menu (d1x r1.14)
1605 2004-05-19 Bradley Bell <btb@icculus.org>
1607 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1608 d1x-style res change menu (mostly works)
1610 * misc/args.c: use strnicmp instead of strncasecmp
1612 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1614 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1615 command-line option (d1x r1.27)
1617 * main/inferno.c: restore inferno.c initialization of
1618 screen_compatible and use_double_buffer to 'normal' values, broken
1619 long long ago in one of the high res menu patches (d1x r1.30)
1621 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1622 resolutions to be specified on command line (d1x r1.2, r1.29,
1623 r1.4) -- doesn't work yet
1625 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1627 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1630 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1631 volume song stop/starting (d1x r1.7)
1633 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1635 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1638 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1639 ogl_ulinec (d1x r1.29)
1641 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1643 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1644 bottom are inclusive not exclusive (d1x r1.28)
1646 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1647 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1649 * arch/sdl/digi.c: fix typo
1651 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1653 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1654 creation code from arch_init_start into arch_init to fix weirdness
1655 with --help (d1x r1.5, r1.6)
1657 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1658 sync issues and lack of midi reset (d1x r1.5)
1660 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1663 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1664 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1666 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1669 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1671 2004-05-18 Bradley Bell <btb@icculus.org>
1673 * include/vecmat.h: comments/formatting
1675 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1677 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1678 include/test.lnk: remove unnecessary files
1680 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1681 This enables compilation with gcc 3.1
1683 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1685 * main/switch.c: took care of switches triggering single-sided
1686 walls (don't try to access the nonexistent adjacent wall via NULL
1687 pointers or negative array indices)
1689 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1691 * main/wall.c: fix invalid memory access for d1 levels which
1692 don't have a corresponding wall behind.
1694 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1696 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1697 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1698 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1699 interface header to new header file internal.h
1701 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1703 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1704 bitmask for each joystick axis that has sent input data,
1705 and will not crash Windows anymore during joystick setup because
1706 of for() loop over axis being executed once too often.
1708 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1709 gr_remap_mono_font() and call it after loading saved level.
1711 * main/laser.c: limit homing missile turn rate
1713 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1714 centers (work like fuel centers but provide shield)
1716 * main/gameseg.c: fix endless loop in some levels with a
1717 certain (complicated) structure
1719 2004-05-13 Bradley Bell <btb@icculus.org>
1721 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1722 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1723 updated project files for SDL 1.2.7
1725 * Makefile.am: add VisualC, VisualCE dirs to tarball
1727 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1729 * arch/sdl/digi.c: formatting
1731 2004-05-12 Bradley Bell <btb@icculus.org>
1733 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1736 * 2d/palette.c, include/palette.h: added function to create blend
1739 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1741 2004-05-11 Bradley Bell <btb@icculus.org>
1743 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1745 2004-05-10 Bradley Bell <btb@icculus.org>
1747 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1748 g3_draw_transp_poly had the fade level backwards, decided to just
1749 fix g3_draw_poly so it behaves correctly, transparency or not,
1750 reverted changes to render_face
1752 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1754 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1755 rendering transparent (e.g. cloaked) walls
1757 * main/render.c: render_face now calls g3_draw_transp_poly() for
1758 cloaked walls in OpenGL
1760 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1762 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1763 that from other apps, had "static" distortions.
1765 2004-04-22 Bradley Bell <btb@icculus.org>
1767 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1769 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1770 aligned version of PUT_INTEL_* macros
1772 2004-04-15 Bradley Bell <btb@icculus.org>
1774 * main/inferno.c: comment out unused checksum variable
1776 2004-04-14 Bradley Bell <btb@icculus.org>
1778 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1780 2004-04-14 Terran Melconian <terran@consistent.org>
1782 * main/gameseg.c: use portable rand function (fixes #1118)
1784 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1786 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1788 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1790 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1791 get rid of warnings (now compiles with -Werror on SunOS)
1793 * main/piggy.c: fix (really) wierd SunOS bug
1795 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1796 caused by not allocating enough mem for rle bitmaps
1798 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1800 * include/pstypes.h: sun OS typedef fixes
1802 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1804 * main/piggy.c: fix bug 1067
1806 * main/piggy.c: fix bugfix for 1067
1808 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1809 with descent.pig of mac registered)
1811 2003-12-18 Bradley Bell <btb@icculus.org>
1813 * main/kconfig.c: fixes for linux-native joystick
1815 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1818 * arch/include/joy.h: comments/formatting
1820 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1822 * compilerdefs.txt: added FreeBSD defs
1824 2003-12-08 Bradley Bell <btb@icculus.org>
1826 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1829 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1831 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1832 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1834 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1836 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1837 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1838 get rid of silly ulongs
1840 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1841 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1842 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1843 change relevant __linux__ macros to __ELF__
1845 2003-11-27 Bradley Bell <btb@icculus.org>
1847 * include/ogl_init.h: added proto for ogl_check_mode
1849 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1850 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1853 2003-11-26 Bradley Bell <btb@icculus.org>
1855 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1856 3.3 compiler warnings
1858 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1861 * include/pstypes.h: OS X fixes
1863 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1864 main/newmenu.h: linux fixes
1866 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1867 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1868 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1869 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1870 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1873 * arch/sdl/gr.c: fix sdl gr_update
1875 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1876 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1877 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1878 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1879 include/error.h, include/pstypes.h, include/strutil.h,
1880 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1881 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1882 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1883 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1884 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1887 2003-11-25 Bradley Bell <btb@icculus.org>
1889 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1890 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1891 libmve/VisualC/mveplayer.dsp: updated project files
1893 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1894 working w/Visual C++
1896 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1897 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1898 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1899 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1902 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1903 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1906 2003-11-24 Bradley Bell <btb@icculus.org>
1908 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1909 libmve/mveplay.c: stuff to play mve's in WinCE
1911 * arch/win32/findfile.c: unused functions...
1915 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1916 enabled mouse control of menus
1918 * main/mission.h: oops, didn't mean to change this.
1920 2003-11-21 Bradley Bell <btb@icculus.org>
1922 * VisualCE/d2x/d2x.vcp: updated project file
1924 2003-11-20 Bradley Bell <btb@icculus.org>
1926 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1927 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1928 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1931 2003-11-17 Bradley Bell <btb@icculus.org>
1933 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1934 main/menu.c: added option to disable kalinix under unix
1936 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1938 2003-11-14 Bradley Bell <btb@icculus.org>
1940 * main/automap.c: fix automap background image
1942 * main/automap.c, main/automap.h: delete cruft
1944 * main/automap.c: fix level number position
1946 * main/automap.c: simplify g3_draw_line hack
1948 * main/menu.c: stop pointless vid mode changes
1950 2003-11-07 Bradley Bell <btb@icculus.org>
1952 * NEWS, installation.txt: s'more documentation
1954 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1956 * configure.ac: fix .exe extension problems
1958 2003-11-07 Bradley Bell <btb@icculus.org>
1960 * arch/ogl/ogl.c: disable texture format verification for OS X -
1963 2003-11-06 Bradley Bell <btb@icculus.org>
1965 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1966 use more traditional Alt+Enter for toggling fullscreen
1968 * 2d/ibitblt.c, main/mission.h: comments/formatting
1970 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1972 2003-11-06 Bradley Bell <btb@icculus.org>
1974 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1975 resolution change, use kludge to avoid repetitive res changes
1977 2003-11-04 Bradley Bell <btb@icculus.org>
1979 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1980 structures and i/o routines back to piggy.c
1982 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1984 * installation.txt: tell to install d1 .pig for better textures
1986 2003-11-04 Bradley Bell <btb@icculus.org>
1988 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1989 oem d1 v1.0 and registered d2 v1.0, comments
1991 2003-11-03 Bradley Bell <btb@icculus.org>
1993 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1994 all d1 shareware - even though files are different!
1996 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1999 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
2002 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
2005 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
2007 * main/movie.c: when no movies are found, divide by six the
2008 number of warning lines sent to stdout
2010 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
2012 * include/byteswap.h: fix stupid copy/paste error
2014 2003-10-24 Bradley Bell <btb@icculus.org>
2016 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
2017 gr_linear_rep_movsd_2x instead of almost identical
2018 gr_linear_movsd_double. Better since we have assembly versions.
2020 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
2022 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
2025 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
2027 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
2028 error with --disable-network, move reset_network_objects()
2029 from gameseq.c to multi.c
2031 2003-10-14 Bradley Bell <btb@icculus.org>
2033 * AUTHORS, NEWS: stuff
2035 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
2037 2003-10-12 Bradley Bell <btb@icculus.org>
2039 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
2040 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
2043 2003-10-12 Aaron Plattner <plattner@caltech.edu>
2045 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2046 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
2047 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
2048 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
2049 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2050 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
2051 arch/win32/ipx_win.c, arch/win32/winnet.c,
2052 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
2053 main/multi.h, main/network.c: add IPv4 multicasting support
2055 2003-10-11 Bradley Bell <btb@icculus.org>
2057 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
2059 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
2060 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
2061 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
2062 main/weapon.h: lots of shareware and oem fixes
2064 2003-10-10 Bradley Bell <btb@icculus.org>
2066 * arch/win32/winnet.c: fixed stupid win32 network bug
2068 2003-10-10 Bradley Bell <btb@icculus.org>
2070 * main/piggy.c: increased D1_MAX_TMAP_NUM
2072 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
2074 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
2075 which are animated in d2, refactorizes d1 texture reading
2077 2003-10-10 Bradley Bell <btb@icculus.org>
2079 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
2080 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
2081 main/collide.h, main/compbit.h, main/config.h, main/console.c,
2082 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
2083 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
2084 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
2085 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
2086 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
2087 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
2088 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
2089 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
2090 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
2091 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
2092 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
2093 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
2094 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
2095 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
2096 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
2097 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2098 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2099 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2100 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2101 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2102 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2103 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2104 main/wall.h: comments/formatting
2106 2003-10-09 Bradley Bell <btb@icculus.org>
2108 * main/text.c: fix text when using old datafiles
2110 * main/laser.h: comments/whitespace
2112 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2113 mines w/shareware data
2115 * include/DT_drawtext.h: deleted unused file
2117 2003-10-08 Bradley Bell <btb@icculus.org>
2119 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2121 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2123 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2124 main/menu.c: Disabled 'd2x keys' weapon selection
2126 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2128 * main/object.h, main/multi.h: get rid of most warnings issued by
2129 cpp-precomp of gcc from Mac OS X dev tools
2131 2003-10-05 Bradley Bell <btb@icculus.org>
2133 * NEWS, configure.ac: increment version number
2135 * cfile/cfile.c: better handling of CRLF text files (when that is
2138 * utilities/hogcreate.c, utilities/hogextract.c,
2139 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2140 reading/writing files
2142 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2143 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2146 2003-10-04 Bradley Bell <btb@icculus.org>
2148 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2150 * main/netmisc.c: change byte to sbyte, comments/whitespace
2152 2003-10-03 Bradley Bell <btb@icculus.org>
2154 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2156 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2159 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2160 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2161 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2162 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2163 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2164 main/object.c, main/object.h, main/paging.c, main/player.h,
2165 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2166 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2167 main/weapon.c, main/weapon.h: change byte to sbyte,
2170 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2171 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2172 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2173 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2175 * configure.ac: better checking for timeval
2177 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2179 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2180 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2181 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2182 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2183 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2184 main/multibot.c, main/network.c: Make network architecture
2185 choosable from game menu, add support for UDP/IP on Mac OS X and
2188 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2190 * include/byteswap.h: added macros for coping with alignment
2193 2003-10-02 Bradley Bell <btb@icculus.org>
2195 * main/multi.h: added padding to little-endian version of
2198 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2200 * main/netmisc.c: delete duplicate function
2202 2003-10-01 Bradley Bell <btb@icculus.org>
2204 * main/bm.c: make sure d1_texture_indices gets freed between
2207 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2209 * main/piggy.h: fix size of d1 shareware descent.pig
2211 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2213 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2214 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2215 replacements for non-animated textures
2217 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2219 * main/controls.c: use fixed 20fps wiggle
2221 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2223 * Makefile.am, debian/changelog.in, debian/control,
2224 debian/d2x-common.dirs, debian/d2x-common.install,
2225 debian/d2x-common.manpages, debian/d2x-gl.files,
2226 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2227 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2228 utilities/Makefile.am, utilities/hogcreate.1,
2229 utilities/hogextract.1, utilities/mvlcreate.1,
2230 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2231 add man pages, distribute utility programs in new d2x-common deb
2233 * rpm/d2x.spec.in: updated rpm spec file
2235 2003-08-02 Bradley Bell <btb@icculus.org>
2237 * cfile/cfile.c: update raw_position in cfputc and cfputs
2239 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2241 * main/piggy.c: make error message more friendly
2243 * main/piggy.c: simplify copying of bitmap flags
2245 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2248 * cfile/cfile.c: revert to always using custom fgets
2250 * main/endlevel.c, main/mission.c: handle missing exit sequence
2251 components gracefully
2253 * main/playsave.c: comments
2255 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2257 * cfile/cfile.c: update raw_position in cfwrite
2259 * main/network.c: comments/formatting
2261 2003-06-22 Bradley Bell <btb@icculus.org>
2263 * cfile/cfile.c: use standard fgets for non-archive files
2265 * main/movie.c: use con_printf for missing movie warning
2267 2003-06-18 Bradley Bell <btb@icculus.org>
2269 * main/movie.c: fixed cfile conversion of movielib code
2271 * main/console.c, main/hud.c: strip out colors, etc when printing
2274 * include/u_mem.h: fix NDEBUG calloc macro
2276 2003-06-15 Bradley Bell <btb@icculus.org>
2278 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2281 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2282 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2283 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2284 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2285 main/scores.c, main/state.c, main/text.c, misc/args.c,
2286 misc/strio.c: convert file i/o to cfile
2288 2003-06-14 Bradley Bell <btb@icculus.org>
2290 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2291 writing and other modes besides "rb" (mostly taken from
2294 2003-06-09 Bradley Bell <btb@icculus.org>
2296 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2299 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2300 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2303 2003-06-07 Taylor Richards <taylor@icculus.org>
2305 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2307 2003-06-07 Bradley Bell <btb@icculus.org>
2309 * main/console.c: fix non-console build
2311 * main/gamesave.c: comments
2313 * main/bm.c: remove redundant break
2315 2003-06-06 Bradley Bell <btb@icculus.org>
2317 * main/gauges.c, main/kconfig.c: comments/formatting
2319 * console/.cvsignore: added .cvsignore
2321 * main/console.c: can't write to console after it's closed
2323 2003-06-05 Bradley Bell <btb@icculus.org>
2325 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2326 console/internal.c, console/internal.h, include/CON_console.h,
2327 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2328 finish console conversion away from SDL
2330 2003-06-04 Bradley Bell <btb@icculus.org>
2332 * console/CON_console.c, include/CON.console.h, include/console.h,
2333 main/console.c, main/game.c: console conversion to native gr,
2336 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2337 put prototype for gr_bm_bitblt in gr.h
2339 2003-06-03 Bradley Bell <btb@icculus.org>
2341 * console/CON_console.c, console/DT_drawtext.c,
2342 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2343 main/console.c: use native fonts for console
2345 * main/playsave.c: use shorts for short data
2347 2003-06-02 Bradley Bell <btb@icculus.org>
2349 * configure.ac, main/console.c: set console background, fix
2352 2003-06-01 Bradley Bell <btb@icculus.org>
2354 * Makefile.am, arch/sdl/event.c, configure.ac,
2355 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2356 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2357 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2358 main/gamerend.c: added console code (from SDL_console)
2360 2003-05-30 Bradley Bell <btb@icculus.org>
2362 * README: minor update
2364 2003-05-28 Bradley Bell <btb@icculus.org>
2366 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2371 2003-06-06 Bradley Bell <btb@icculus.org>
2373 * main/kconfig.c: fix crash in control menus
2375 * main/gauges.c: force cockpit redraw in opengl
2377 * main/gamerend.c: move ogl swap, so cockpit and console get
2380 2003-06-01 Bradley Bell <btb@icculus.org>
2382 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2386 2003-05-12 Bradley Bell <btb@icculus.org>
2388 * configure.ac: increment version number
2390 * main/bm.c: use con_printf for exit model warnings
2392 * configure.ac: must check for timespec after setting -mno-cygwin
2394 * main/inferno.c: added -nohogdir and -userdir options
2396 * NEWS, main/titles.c: use briefings with no extension
2400 2003-04-30 Bradley Bell <btb@icculus.org>
2402 * configure.ac: have to include time.h when checking for nanosleep
2404 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2407 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2408 increment version number
2410 * main/Makefile.am: make dist fix
2414 2003-04-29 Bradley Bell <btb@icculus.org>
2416 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2419 2003-04-24 Bradley Bell <btb@icculus.org>
2421 * configure.ac: increment version number
2423 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2426 2003-04-24 Ingo van Lil <inguin@gmx.de>
2428 * main/render.c: fix misspellings of NDEBUG
2432 2003-04-14 Bradley Bell <btb@icculus.org>
2434 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2436 2003-04-11 Bradley Bell <btb@icculus.org>
2438 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2443 2003-04-11 Bradley Bell <btb@icculus.org>
2445 * libmve/mveplay.c: use _sleep instead of sleep on win32
2447 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2448 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2449 include/cfile.h, include/error.h, libmve/Makefile.am,
2450 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2451 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2452 utilities/Makefile.am: comments/formatting/dist problems
2454 * configure.ac: use different defines for os x
2456 2003-04-07 Bradley Bell <btb@icculus.org>
2458 * include/error.h, misc/error.c: put some old stuff back in,
2459 eliminate duplicate error messages
2461 * main/text.c: don't die on text not found
2464 * main/inferno.c: print some useful info if hog not found, allow
2465 -help to work if no text available
2467 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2469 * arch/linux/Makefile.am: revert to previous version, so linux
2472 2003-04-03 Bradley Bell <btb@icculus.org>
2474 * main/endlevel.c: fixed exit model scheme yet again
2476 2003-04-02 Bradley Bell <btb@icculus.org>
2478 * misc/error.c: call Int3 on Assert
2480 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2483 * main/wall.c: don't die when trying to toggle nonexistent
2484 segment... vertigo level 10 is buggy!
2486 * main/gamemine.c: comments/formatting
2488 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2490 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2491 main/inferno.c: Allow use of 22K sound samples
2493 2003-03-29 Bradley Bell <btb@icculus.org>
2495 * arch/ogl/gr.c: default to bitmapped reticle
2497 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2498 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2501 * arch/sdl/joy.c: fixed text seen for hats in control config
2504 2003-03-28 Bradley Bell <btb@icculus.org>
2506 * main/bm.c: heh, model nums in vertigo are hardcoded,
2507 N_D2_POLYGON_MODELS can't change
2509 * configure.ac, include/d1x.xpm, include/descent.xpm,
2510 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2513 2003-03-27 Bradley Bell <btb@icculus.org>
2515 * main/text.h: fixed text references for hat directions
2517 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2519 2003-03-26 Bradley Bell <btb@icculus.org>
2521 * main/playsave.c: make d2x keys backward compatible
2523 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2525 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2528 2003-03-26 Bradley Bell <btb@icculus.org>
2530 * main/piggy.c: fix crash when d1 data not present
2532 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2533 read/write from plr file
2535 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2536 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2537 added escort.h header
2539 2003-03-25 Bradley Bell <btb@icculus.org>
2541 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2542 D1_PIGFILE ("descent.pig") macro
2544 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2545 models from d1 pig file
2547 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2548 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2549 really) from d1 pig file
2551 2003-03-23 Bradley Bell <btb@icculus.org>
2553 * main/bm.c: stop extra robots from overwriting exit models
2555 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2556 texture list doesn't get full
2558 * main/bm.c: fix mem leak when reading extra robots
2560 2003-03-21 Bradley Bell <btb@icculus.org>
2562 * main/menu.c: Added option to set movie resolution (mostly works)
2564 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2566 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2567 replacement functions to piggy.c
2569 * main/gameseq.c: attempt to support mac d1 descent.pig
2571 * main/bm.c: fix mem leak
2573 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2574 files, both d1 and d2 oem briefing where showed
2576 * main/inferno.c, main/movie.c: Change the default movie
2577 resolution to "high", implement the option -lowresmovies
2579 2003-03-20 Bradley Bell <btb@icculus.org>
2581 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2583 * main/piggy.c: comments
2585 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2587 * main/gameseq.c: delete duplicate function
2589 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2591 2003-03-19 Bradley Bell <btb@icculus.org>
2593 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2594 (cddb discid) support
2596 * arch/sdl/digi.c, main/kludge.c: implemented
2597 digi_link_sound_to_object3 for looping sounds, other looping stuff
2599 * arch/sdl/gr.c: removing dependencies on stuff in main/
2601 * arch/linux/Makefile.am, arch/linux/init.c,
2602 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2603 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2604 other header cleanups
2606 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2608 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2610 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2611 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2612 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2613 load d1 textures for d1 levels
2615 2003-03-19 Bradley Bell <btb@icculus.org>
2617 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2618 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2619 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2620 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2623 * README: added some OS X info
2625 2003-03-17 Bradley Bell <btb@icculus.org>
2627 * main/newdemo.c: simplify DEMO_FILENAME macro
2629 * main/console.c, main/game.c: enable experimental console support
2631 * main/gamerend.c: fixed location of fps meter in multi
2633 2003-03-16 Bradley Bell <btb@icculus.org>
2635 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2636 also look in shared data dir for demos
2638 * main/newdemo.c, main/newdemo.h: comments/formatting
2640 2003-03-15 Christopher Thielen <chris@luethy.net>
2642 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2643 thinking d2 cd is always present
2645 2003-03-15 Bradley Bell <btb@icculus.org>
2647 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2650 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2653 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2654 gr_init. don't really know why this works, though
2656 2003-03-14 Bradley Bell <btb@icculus.org>
2658 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2660 * unused/bios/rbaudio.h: removed duplicate file
2662 2003-03-14 Christopher Thielen <chris@luethy.net>
2664 * arch/sdl/rbaudio.c: stop cd audio when exiting
2666 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2668 * main/gamecntl.c: add comments to the "only matt knows" cheats
2670 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2672 * main/gamemine.c: formatting, better texture conversion for d1
2675 2003-03-14 Bradley Bell <btb@icculus.org>
2677 * main/piggy.c: must swap all mac version pigfiles
2679 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2680 main/multi.c: formatting, minor cleanups
2682 * 2d/rle.c: need to swap line_size on bigendian machines
2684 * main/mission.c, main/mission.h: detect mac full version hogfile
2686 2003-03-13 Bradley Bell <btb@icculus.org>
2688 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2689 added joy/mouse sensitivity slider, increased range to 16, and
2692 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2695 * arch/linux/Makefile.am: removed extra backslash
2697 * TODO, installation.txt: updated some documentation
2699 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2700 menu, with maxfps option
2702 2003-03-12 Bradley Bell <btb@icculus.org>
2704 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2706 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2707 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2708 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2709 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2710 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2711 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2712 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2713 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2714 arch/linux/include/music.h, arch/linux/include/serial.h,
2715 arch/linux/include/ukali.h: formatting
2717 2003-03-11 Chris Arena <ccarena@cox.net>
2719 * main/menu.c: fixed brightness slider
2721 2003-03-01 Bradley Bell <btb@icculus.org>
2723 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2724 robots and animated bitmaps work, but colors are messed up
2726 2003-02-28 Bradley Bell <btb@icculus.org>
2728 * main/player.h: whitespace
2730 * main/automap.c, main/cntrlcen.c, main/collide.c,
2731 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2732 descent.hog is present, d1 becomes mission 0)
2734 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2735 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2736 arch/win32/winnet.c: MinGW compiles with network enabled again,
2737 but still doesn't work
2741 2003-02-28 Bradley Bell <btb@icculus.org>
2743 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2744 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2745 many opengl glitches
2747 2003-02-27 Bradley Bell <btb@icculus.org>
2749 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2750 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2751 main/network.c, main/network.h: noted that hoard.ham is only needed
2752 for multiplayer HOARD games, and should not be equated with
2753 "vertigo". put HoardEquipped() back in network.c.
2755 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2756 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2757 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2758 use timer_delay instead of d_delay
2760 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2762 * main/render.c: added replacement qsort for solaris
2764 2003-02-26 Bradley Bell <btb@icculus.org>
2766 * main/gamemine.c: texture conversion for d1 shareware
2768 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2770 * main/gamemine.c: better texture conversion for d1 levels
2772 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2774 * main/kconfig.c: fix joystick support under MinGW
2776 2003-02-26 Bradley Bell <btb@icculus.org>
2778 * main/playsave.c: fix swapping glitch
2780 * configure.ac, readme.txt: clean stuff up, getting ready for
2783 * main/titles.c: begin support for rendering spinning robots in
2786 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2789 * main/gamemine.c: load d1 shareware levels!
2791 2003-02-25 Bradley Bell <btb@icculus.org>
2795 * autogen.sh: add warning about old auto* versions, use
2798 2003-02-24 Bradley Bell <btb@icculus.org>
2800 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2801 briefings mostly working
2803 * main/movie.c, main/titles.c: fixed some more briefing glitches
2805 2003-02-23 Bradley Bell <btb@icculus.org>
2807 * main/movie.c: fixed crash when using shareware data files
2810 * arch/sdl/digi.c: fix crash on non-existent sounds
2811 (i.e. shareware data)
2813 2003-02-22 Bradley Bell <btb@icculus.org>
2815 * main/titles.c: fixed fullscreen toggle in briefings
2817 2003-02-21 Bradley Bell <btb@icculus.org>
2819 * configure.ac: check for mingw when enabling nasm
2821 * main/playsave.c: enable loading player files of either byte
2824 2003-02-20 Bradley Bell <btb@icculus.org>
2826 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2828 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2829 #343, not "rest of solution to bug #344"
2831 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2834 * main/kludge.c: partial solution to bug #344
2836 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2838 * compilerdefs.txt: added linux/mips info
2840 * ChangeLog: clean up changelog
2842 2003-02-19 Bradley Bell <btb@icculus.org>
2844 * libmve/mveplay.c: os x needs nanosleep prototype.
2846 2003-02-18 Bradley Bell <btb@icculus.org>
2848 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2850 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2851 to disable/enable audio
2853 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2855 * main/: movie.h, titles.c: make sure movie's palette is set before
2856 writing briefing text. Fixes bug #359
2858 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2861 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2862 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2865 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2868 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2869 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2870 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2873 * include/libmve.h: blah
2875 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2877 * main/render.c: 2nd attempt to fix solaris qsort bug
2879 2003-02-18 Bradley Bell <btb@icculus.org>
2881 * configure.ac, include/pstypes.h: put alignment detection in
2884 2003-02-17 Bradley Bell <btb@icculus.org>
2886 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2887 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2888 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2889 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2890 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2891 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2892 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2893 moved mve stuff to separate subdir
2895 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2896 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2897 mve code. Fixes (at least) bugs #41, #348, and #350.
2899 2003-02-14 Bradley Bell <btb@icculus.org>
2901 * main/Makefile.am: no more Makefile.mveplay. again
2903 * main/mveplay.c: typo
2905 2003-02-13 Bradley Bell <btb@icculus.org>
2907 * utilities/mvlextract.c: uint -> unsigned int
2909 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2910 standalone mveplayer, win32 support
2912 * main/movie.c: random bugfixes, win32 support
2914 * arch/sdl/Makefile.am: formatting
2916 * configure.ac: disable networking on mac/win for now
2918 * main/newmenu.c: comments
2920 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2922 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2923 redundant swap functions.
2925 2003-02-13 Bradley Bell <btb@icculus.org>
2927 * ChangeLog: update changelog
2929 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2931 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2932 polymodel alignment issues.
2934 2003-02-13 Bradley Bell <btb@icculus.org>
2936 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2937 fix various little bugs
2939 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2940 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2942 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2945 * README.utils: new file
2947 * main/: mve_main.c, mveplay.c: more movie fixes
2949 * README: updated README
2951 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2953 2003-02-12 Bradley Bell <btb@icculus.org>
2955 * utilities/mvlextract.c: bigendian mvl support
2957 * main/mveplay.c: formatting, stuff
2959 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2960 truecolor mve support, standalone mveplayer
2962 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2963 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2964 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2965 standalone mveplayer
2967 2003-01-22 Bradley Bell <btb@icculus.org>
2969 * include/: interp.h, interp.h: restore prototype for
2970 swap_polygon_model_data
2972 2003-01-21 Bradley Bell <btb@icculus.org>
2974 * main/piggy.c: use memcpy to avoid alignment problem
2976 * compilerdefs.txt: updated some defs, added sunos/sparc
2978 2003-01-15 Bradley Bell <btb@icculus.org>
2980 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2982 * main/gamemine.c: attempting to support d1 shareware
2984 * compilerdefs.txt: update defs
2986 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2988 * main/mveplay.c: fix several bugs, comments, formatting.
2990 2003-01-15 Bradley Bell <btb@icculus.org>
2992 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2993 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2994 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2995 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2998 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2999 formatting, comments
3001 2003-01-11 Bradley Bell <btb@icculus.org>
3003 * main/: mission.c, mission.h: attempt to support d1 for mac
3006 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
3008 * main/object.h: foo
3010 2003-01-09 Bradley Bell <btb@icculus.org>
3012 * main/movie.c: use ifdef around gr_toggle_fullscreen
3014 2003-01-07 Bradley Bell <btb@icculus.org>
3016 * Makefile.am, descent.msn, installation.txt, main/mission.c,
3017 main/mission.h: don't need .msn file for descent.hog anymore
3021 2003-01-06 Bradley Bell <btb@icculus.org>
3023 * main/mission.h, main/mission.c: comments
3025 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
3028 2003-01-03 Bradley Bell <btb@icculus.org>
3030 * utilities/: txb2txt.c, txt2txb.c: remove old files
3032 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
3034 * main/polyobj.c: attempt to make read_model_file
3037 * main/menu.c: move vertigo text
3039 2003-01-02 Bradley Bell <btb@icculus.org>
3041 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
3042 main/polyobj.h: cleanup alignment changes
3044 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
3045 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
3046 main/object.h: fix alignment issues on sparc
3048 * cvshowto.txt: update cvs info
3052 * 2d/rle.c: make rle_swap handle RLE_BIG
3054 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
3056 * main/render.c: workaround solaris qsort bug
3058 2003-01-01 Steffen Pohle <stpohle@gmx.net>
3060 * arch/linux/linuxnet.c, arch/linux/ukali.c,
3061 arch/linux/include/ukali.h, main/inferno.c: enabled kali
3063 * arch/linux/Makefile.am: enabled linux joystick, kali
3065 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
3066 arch/sdl/event.c: enabled linux joystick
3068 2002-12-31 Bradley Bell <btb@icculus.org>
3070 * main/gamemine.c: simplified warning msg
3072 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
3074 * main/render.h: fix compiler warning
3076 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
3078 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
3080 2002-12-24 Bradley Bell <btb@icculus.org>
3082 * main/mission.c: fixes an infinite loop which was caused by d2x
3083 thinking d2demo was a descent 1 mission
3085 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
3087 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
3089 2002-12-24 Bradley Bell <btb@icculus.org>
3091 * main/render.c: comments
3093 2002-10-30 Bradley Bell <btb@icculus.org>
3095 * main/inferno.c: add help for -hogdir option
3097 * main/inferno.c: added -hogdir option
3099 2002-10-28 Bradley Bell <btb@icculus.org>
3101 * main/: inferno.c, menu.c: enabled Vertigo displays
3103 * include/3d.h: typo
3105 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3107 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3108 main/netmisc.c, main/network.c: simplify and eliminate redundant
3111 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3113 * maths/fixc.c: fix infinite loop in quad_sqrt.
3115 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3116 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3118 2002-10-12 Bradley Bell <btb@icculus.org>
3120 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3122 2002-10-11 Bradley Bell <btb@icculus.org>
3124 * main/hud.c: make hud_message work correctly
3126 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3129 * main/network.c: formatting, small fixes
3131 2002-10-10 Bradley Bell <btb@icculus.org>
3133 * main/netmisc.h: no swap_object for little-endian
3135 * main/: netmisc.h, network.c: use macros to simplify network
3138 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3141 * main/inferno.c: enable loading screen for mac shareware with
3144 * main/netmisc.c: whitespace
3146 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3149 * main/hud.c: whitespace
3151 * configure.ac: remove shareware build, add macdata build
3153 * main/songs.c: whitespace
3155 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3156 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3159 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3162 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3164 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3165 comments, formatting, etc.
3167 * iff/iff.c: fix bigendian iff loading.
3169 2002-10-03 Bradley Bell <btb@icculus.org>
3171 * utilities/txb2tex.c: typo
3173 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3174 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3177 * arch/sdl/mouse.c: whitespace
3179 2002-09-19 Bradley Bell <btb@icculus.org>
3181 * main/kconfig.c: fix a oops, add old logs
3183 * main/kconfig.c: support for >3 mouse buttons
3185 2002-09-18 Bradley Bell <btb@icculus.org>
3187 * include/gr.h: fix palette swap define
3189 2002-09-14 Bradley Bell <btb@icculus.org>
3191 * main/titles.c: load hires briefing screen if lores doesn't exist
3192 (i.e. vertigo) and MenuHires=0
3194 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3196 * main/: multi.h, network.h: pack some structures for ipx
3199 2002-09-14 Bradley Bell <btb@icculus.org>
3201 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3202 and load_endlevel_data() to expect newline-terminated strings, fix
3203 load_game_data to read null-terminated string for
3206 2002-09-07 Bradley Bell <btb@icculus.org>
3208 * main/newmenu.c: added error message
3210 * main/menu.h: enable -nohires with mac shareware
3212 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3214 * 2d/font.c: enable 0/255 palette swap for fonts
3216 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3219 * 2d/2dsline.c: fix ogl blooper
3221 2002-09-05 Bradley Bell <btb@icculus.org>
3223 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3226 * include/strutil.h: need string.h for strcasecmp
3228 * include/rle.h: okay, maybe it needs to be this way
3230 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3232 * 2d/scalec.c: more stuff from d2src
3234 * 2d/rle.c: more stuff from d2src, formatting
3236 * 2d/font.c: useless cruft
3238 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3240 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3243 2002-09-04 Bradley Bell <btb@icculus.org>
3245 * include/grdef.h: fix compiler warnings
3247 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3249 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3252 * main/game.c: we want the mac ibitblt for everything but dos and
3255 * main/texmerge.c: these routines are in tmerge.c
3257 * main/credits.c: enable credits for mac and oem data
3259 * main/bm.c: use either exit.ham or exit.pofs
3261 * include/ibitblt.h: enable some more code from d2src
3263 * include/gr.h: enable mac ubitblt_double
3265 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3267 * include/grdef.h: moved some inline asm from linear.h
3269 * 2d/ibitblt.c: brought in line with original d2 version
3271 * 2d/bitblt.c: reverted to original d2 version of this file, then
3272 added d1x enhancements
3274 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3276 * 2d/linear.h: moved these back to their original locations
3279 * main/mveplay.c: close some memory holes, speed up palette loading
3281 * main/movie.c: added fullscreen toggle while playing movies
3283 * main/inferno.c: comment out -superhires help text (always on)
3285 * include/timer.h: added approx_fsec_to_usec macro
3287 * arch/sdl/joy.c: fix compiler warning
3289 2002-09-01 Bradley Bell <btb@icculus.org>
3291 * main/network.c: oops
3293 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3295 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3296 timer_get_fixed_seconds
3300 2002-08-31 Bradley Bell <btb@icculus.org>
3302 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3305 * main/multi.h: network endian stuff
3307 * 2d/font.c, include/gr.h: fast file i/o for font headers
3309 * arch/win32/arch_ip.cpp: unused file
3311 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3312 bigendian networking fixes
3314 * main/menu.c: make net menu more accurate, also make superhires
3317 * include/pstypes.h: better to have __pack__ all the time, I think.
3318 needed for networking, e.g.
3320 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3323 * arch/win32/Makefile.am: unused file
3327 2002-08-30 Bradley Bell <btb@icculus.org>
3329 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3331 * main/: newmenu.h, titles.c: formatting
3333 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3334 main/multi.h: networking works, finally
3336 * TODO: added TODO file
3338 * arch/linux/arch_ip.cpp: unused fine
3340 * README: network sorta working
3342 * main/: Makefile.am, multi.c, network.c, network.h: more
3345 * main/menu.c: load builtin mission correctly
3347 * main/inferno.c: documentation
3349 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3352 * main/Makefile.mveplay: don't need no more
3354 2002-08-29 Bradley Bell <btb@icculus.org>
3356 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3357 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3358 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3361 * include/ipx_drv.h: more network fixing
3363 * arch/linux/include/ipx_drv.h: more network fixing
3365 * include/ipx.h: formatting
3367 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3369 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3370 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3371 main/inferno.c: fixed networking fuck-up?
3373 * Makefile.am: moved mingw info to README
3375 * README, mingw32.txt: moved mingw info to README
3377 2002-08-27 Bradley Bell <btb@icculus.org>
3379 * utilities/mvlextract.c: allow specifying file to extract
3381 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3384 * utilities/hogextract.c: allow specifying file to extract
3386 * main/mission.c: Have to get mission_num _after_ promoting...
3388 * main/: gameseq.c, titles.c: beginning d1 briefing support
3390 * descent.msn: beginning d1 briefing support
3392 * main/: titles.c, titles.h: d1-style mission briefings
3394 * main/piggy.h: whitespace
3396 * main/movie.c: beginning robot movie support, fall back on lo/hi
3397 res if hi/lo not available
3399 * main/mission.c: added Builtin_mission_num for builtin mission,
3400 D1Hogdir, d1-style mission briefings
3402 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3405 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3406 (for d1 missions that need d1 data)
3408 * 2d/ibitblt.c: whitespace
3410 2002-08-26 Bradley Bell <btb@icculus.org>
3412 * utilities/mvlcreate.c: oops
3414 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3417 * utilities/hogextract.c: added [v]iew option
3419 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3421 * main/titles.c: fix writable string, disable DumbAdjust thing
3423 * main/polyobj.h: whitespace
3425 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3428 * main/movie.c: read movies from AltHogDir, other fixes
3430 * main/: mission.c, mission.h: fix bug w/mission filename
3432 * main/gameseq.c: comments
3434 * main/digi.h: whitespace n stuff
3436 * include/mve_audio.h: added audio flag macros
3438 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3443 2002-08-23 Bradley Bell <btb@icculus.org>
3445 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3448 * Makefile.am: remove d2demo.mn2
3450 * cfile/cfile.c, include/cfile.h: add cfile_size function
3452 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3453 eliminate need for .mn2 files for oem and demo
3455 2002-08-22 Bradley Bell <btb@icculus.org>
3457 * main/bm.c: fix for vertigo
3459 * main/menu.h: make OEM menu pcx available
3461 * 2d/rle.c: merge with original d2 file
3463 * Makefile.am, configure.ac: let mission files get installed by
3466 2002-08-17 Bradley Bell <btb@icculus.org>
3468 * configure.ac: make FAST_FILE_IO the default on little-endian
3471 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3473 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3476 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3478 * main/: game.c, menu.c, mission.c: promote builtin missions.
3480 2002-08-15 Bradley Bell <btb@icculus.org>
3482 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3483 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3485 * utilities/.cvsignore: added cvsignore
3487 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3490 * main/piggy.c: mac data file loading
3492 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3493 transparency and swap 0/255 correctly for mac data files
3495 2002-08-13 Bradley Bell <btb@icculus.org>
3497 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3498 to utilities to avoid conflict with c++ std lib <utility>
3500 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3501 txt2txb.c: moved utility to utilities to avoid conflict with c++
3504 * Makefile.am, configure.ac: add utilities
3506 2002-08-09 Bradley Bell <btb@icculus.org>
3508 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3511 2002-08-08 Bradley Bell <btb@icculus.org>
3513 * main/inferno.c: comments
3515 * main/: newmenu.c, songs.c: mac demo datafile support
3517 * installation.txt: update
3519 * main/gamesave.c: use lowercase for consistency
3521 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3522 models for other than d2demo
3524 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3526 * main/gamemine.c: formatting, better d1 texture conversion
3528 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3529 main/mission.h: recognize .msn mission files.
3531 2002-08-07 Bradley Bell <btb@icculus.org>
3533 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3534 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3535 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3536 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3537 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3538 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3541 2002-08-06 Bradley Bell <btb@icculus.org>
3543 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3545 * main/Makefile.am: formatting
3547 * 2d/font.c: make gr_remap_font just reload the whole thing
3549 * configure.ac: formatting
3551 * Makefile.am: added d2demo.mn2
3553 * d2demo.mn2: mission file for shareware
3555 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3556 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3558 * main/sounds.h: shareware stuff, whitespace
3560 * main/: polyobj.c, polyobj.h: more fast i/o macros
3562 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3565 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3566 endlevel stuff to non-shareware, allow movies/endlevel for
3569 * main/cntrlcen.c: typo
3571 * main/bm.h: use global Piggy_hamfile_version
3573 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3574 macros, use global Piggy_hamfile_version
3576 * main/Makefile.am: terrain and movie stuff always used now
3578 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3581 * main/: gamemine.c, gamesave.c: load DMB levels
3583 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3584 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3586 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3588 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3590 2002-08-04 Bradley Bell <btb@icculus.org>
3592 * main/inferno.c: shareware stuff, formatting
3594 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3596 * arch/sdl/gr.c: don't need to set mode in gr_init
3598 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3600 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3603 * Makefile.am, descent.mn2: added mission file for descent 1
3605 2002-08-02 Bradley Bell <btb@icculus.org>
3607 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3608 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3609 main/piggy.h, misc/error.c: junk
3611 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3612 render.h, scores.c, scores.h, terrain.c: shareware stuff
3614 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3615 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3616 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3617 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3618 main/weapon.c, main/weapon.h: fast i/o macros
3620 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3622 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3623 main/gamemine.h, main/gamesave.c: load d1 levels
3625 2002-07-30 Bradley Bell <btb@icculus.org>
3627 * configure.ac: oops
3629 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3632 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3633 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3634 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3635 main/piggy.c, main/titles.c: support shareware datafiles!
3637 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3638 piggy.c: SHAREWARE fixes
3640 2002-07-29 Bradley Bell <btb@icculus.org>
3642 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3643 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3644 misc/fileutil.c: Portability - OS X support
3646 2002-07-27 Bradley Bell <btb@icculus.org>
3648 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3649 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3650 segment.h: portability
3652 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3653 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3654 main/wall.h: portabilization
3656 * 2d/font.c, include/gr.h: portability
3658 2002-07-26 Bradley Bell <btb@icculus.org>
3660 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3662 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3664 * main/player.c: foo
3666 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3668 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3669 misc/fileutil.h: portable file i/o utils
3671 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3672 writable string anymore... / formatting
3674 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3675 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3676 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3677 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3678 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3679 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3680 portable-izing file loading routines
3682 2002-07-24 Bradley Bell <btb@icculus.org>
3684 * main/mveplay.c: correctly play files with 16bit uncompressed
3685 audio, mem checking, etc
3687 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3690 2002-07-23 Bradley Bell <btb@icculus.org>
3692 * misc/Makefile.am: unused file
3694 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3695 main/sounds.h: remove experimental nmovie stuff
3697 * main/movie.c: add some debugging output
3699 2002-07-22 Bradley Bell <btb@icculus.org>
3701 * main/: console.c, state.c: simplified header
3703 * main/movie.c: enable mveplay audio
3705 * main/old/movie.c: moved to main/
3707 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3708 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3709 main/mvelib.c, main/mveplay.c: initial movie support
3711 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3712 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3713 include/ogl_init.h, include/pstypes.h, main/console.c,
3714 main/state.c, mem/mem.c: OS X stuff
3716 * configure.ac: OS X and movie stuff
3718 2002-07-19 Bradley Bell <btb@icculus.org>
3720 * compilerdefs.txt: OSX defs
3722 2002-07-18 Bradley Bell <btb@icculus.org>
3724 * main/inferno.c: use simpler rcs tags
3726 * autogen.sh: keep Changelog in cvs (and use --accum)
3728 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3729 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3730 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3731 main/songs.c: changed cdrom->rbaudio
3733 * include/rbaudio.h: moved to /include
3735 2002-07-17 Bradley Bell <btb@icculus.org>
3737 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3738 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3739 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3740 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3741 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3742 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3743 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3744 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3745 3d/setup.c: use simpler rcs tags
3750 2002-07-17 Bradley Bell <btb@icculus.org>
3752 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3754 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3756 * debian/rules: don't need readme's
3758 * debian/rules: move d1x license to COPYING, license clarifications
3760 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3761 license to COPYING, license clarifications
3763 * debian/rules: fix debian docs
3765 * debian/rules: fix debian manpages
3767 * debian/d2x-sdl.menu: fix debian menu
3769 * debian/rules: link to undocumented man page for debs
3771 * Makefile.am, configure.ac, debian/control, debian/copyright,
3772 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3773 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3774 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3777 2002-07-16 Bradley Bell <btb@icculus.org>
3779 * debian/: rules, changelog.in: deb stuff
3781 * configure.ac: cleaner nasm detection
3783 * debian/: changelog.in, control, rules: deb stuff
3785 * README, installation.txt: typos, stuff
3787 * configure.ac: better #defines
3789 * configure.ac: whitespace
3791 * configure.ac: better documentation
3793 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3794 SDL_JOYSTICK not needed
3796 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3798 * configure.ac: need higher SDL for joystick
3800 * debian/: control, rules: deb stuff
3802 * arch/sdl/joy.c: old junk
3804 * Makefile.am, configure.ac: automake updates
3806 * main/: inferno.c, text.c: don't use althogdir on non-unix
3808 * configure.ac: more autoconf updates
3810 * misc/strutil.c: better strrev
3812 * main/inferno.c: need limits.h on mingw also
3814 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3817 2002-04-19 Bradley Bell <btb@icculus.org>
3819 * main/network.c: let hoard.ham be a cfile
3821 * main/text.c: better error message when hog not found
3825 2002-03-23 Bradley Bell <btb@icculus.org>
3827 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3828 arch/sdl/Makefile.am: Use SDL joystick automatically
3830 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3832 2002-03-05 Bradley Bell <btb@icculus.org>
3834 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3837 2002-02-23 Bradley Bell <btb@icculus.org>
3839 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3841 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3842 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3843 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3844 main/editor/Makefile.am: moved includes to include
3846 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3848 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3849 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3850 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3853 * main/game.c: disabled cockpit for OGL, formatting
3855 * 2d/ibitblt.c: formatting
3857 2002-02-16 Bradley Bell <btb@icculus.org>
3859 * include/oldsdl.h: check for older macros
3861 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3862 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3863 allow older sdl versions
3865 2002-02-15 Bradley Bell <btb@icculus.org>
3867 * main/: automap.c, automap.h, inferno.c: automap resolution now
3870 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3872 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3873 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3874 win32/include/key_arch.h: never mind - that would be pointless
3876 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3877 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3878 win32/include/key_arch.h: copied files from d1x
3880 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3881 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3883 * main/multipow.c: need conf.h
3885 * arch/win32/Makefile.am: new file
3887 * include/pstypes.h: added u_int16_t (needed in base_ip)
3889 * arch/win32/arch_ip.cpp: copied from d1x
3891 2002-02-14 Bradley Bell <btb@icculus.org>
3893 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3895 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3896 main/netlist.c: Added hotkeys to toggle fullscreen mode
3898 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3899 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3901 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3902 reorder.h: Lotsa networking stuff from d1x
3904 2002-02-13 Bradley Bell <btb@icculus.org>
3906 * include/gr.h, main/game.c: Fullscreen toggle stuff
3908 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3911 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3912 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3915 2002-02-11 Bradley Bell <btb@icculus.org>
3917 * main/bm.c: use portable loader if bigendian
3919 * include/pstypes.h: don't define bool for c++
3921 * include/cfile.h: extern AltHogDir stuff
3923 * include/byteswap.h: use WORDS_BIGENDIAN
3925 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3927 * main/vers_id.h: added D2X_IVER
3929 * misc/args.c: don't use d1x.ini
3931 * Makefile.am: rpm stuff
3933 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3936 2002-02-09 Bradley Bell <btb@icculus.org>
3938 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3940 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3942 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3945 2002-02-06 Bradley Bell <btb@icculus.org>
3947 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3948 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3949 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3951 * debian/: changelog.in, control, copyright, d2x-gl.files,
3952 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3956 2002-02-02 Bradley Bell <btb@icculus.org>
3958 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3960 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3961 Enabled RELEASE option
3963 2002-01-31 Bradley Bell <btb@icculus.org>
3965 * Makefile.am, configure.ac: specify prerequisite versions of
3966 autoconf and automake
3968 2002-01-29 Bradley Bell <btb@icculus.org>
3970 * main/mission.c: RCS header added
3972 * main/inferno.c: update copyright date
3974 * main/mission.c: allow missions to be in AltHogDir
3976 * configure.ac: Display results of configure
3978 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3981 2002-01-28 Bradley Bell <btb@icculus.org>
3983 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3984 Data files now go in DATADIR/games/d2x, user files now go in
3987 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3989 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3990 files now go in ~/.d2x
3992 2002-01-24 Bradley Bell <btb@icculus.org>
3994 * configure.ac: fix nasm not found error message
3996 2002-01-18 Bradley Bell <btb@icculus.org>
3998 * configure.in: getting rid of old configure.in
4000 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
4001 main/movie.c: Movie playing kludgey stuff
4003 * misc/args.c: formatting
4005 * main/inferno.c: allow -h for help
4007 * include/error.h: don't die on int3, unless -debug given
4009 * mingw32.txt: more stuff
4011 2001-12-29 Bradley Bell <btb@icculus.org>
4013 * Makefile.am: Got rid of thinking.txt
4015 * main/inferno.c: document -nomovies option
4017 2001-12-28 Bradley Bell <btb@icculus.org>
4019 * main/titles.c: formatting, put some code into place for rendering
4020 of robots during briefings
4022 2001-12-27 Bradley Bell <btb@icculus.org>
4026 2001-12-23 Craig Hadady <chadady@iglou.com>
4028 * 2d/rle.c: fixed bug in dummy array.
4030 2001-12-03 Bradley Bell <btb@icculus.org>
4032 * arch/sdl/init.c: fix formatting
4034 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
4035 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
4036 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
4037 and sdl joystick stuff
4039 2001-11-30 Bradley Bell <btb@icculus.org>
4041 * thinking.txt: not needed
4043 2001-11-27 Bradley Bell <btb@icculus.org>
4045 * cygconf, mingw32.txt: use sdl from source on cygwin
4047 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
4048 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
4049 SDL_CFLAGS to CFLAGS
4051 2001-11-27 Bradley Bell <btb@icculus.org>
4055 2001-11-14 Bradley Bell <btb@icculus.org>
4057 * texmap/scanline.c: use optimization flags as texmap default
4059 * NEWS: mouse wheel, etc
4061 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
4062 wheel to emulate 3rd axis
4064 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
4066 * include/error.h: kludge to ungrab mouse when we hit an int3
4068 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
4069 __ENV_MSDOS__ to __MSDOS__
4071 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
4074 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
4077 * arch/sdl/digi.c: implemented digi_set_volume
4079 * include/grdef.h, main/config.c, misc/d_io.c: change
4080 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
4082 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
4083 main/piggy.c: use MAKE_SIG
4085 * installation.txt: update
4087 * configure.ac: new file
4089 * arch/sdl/joydefs.c: #include pstypes.h
4091 * arch/sdl/init.c: SDL joystick stuff
4093 * acconfig.h: adjust MINGW defines
4095 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
4096 controls menu now works
4098 2001-11-13 Bradley Bell <btb@icculus.org>
4100 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4103 * Makefile.am: New file
4105 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4108 * compilerdefs.txt: New file
4110 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4112 2001-11-12 Bradley Bell <btb@icculus.org>
4114 * main/playsave.c: load player files regardless of byte order of
4117 2001-11-11 Bradley Bell <btb@icculus.org>
4119 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4122 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4124 * NEWS: GL savegame thumbnails
4126 * acconfig.h, configure.in: make option for NMOVIES, default to off
4128 2001-11-09 Bradley Bell <btb@icculus.org>
4130 * main/state.c: Enabled savegame thumbnails under OpenGL
4132 * unused/pa_null/pa_enabl.h: remove duplicate header
4134 * misc/args.c: use d2x.ini for option file
4136 * mem/mem.c: Move mem_realloc inside the ifdef
4138 * main/menu.c: fix 640x400 menu text
4140 * main/inferno.c: added documentation
4142 * main/endlevel.c: fix warnings
4144 * arch/ogl/gr.c: Get rid of gl spew
4146 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4148 * acconfig.h: Define __SDL__ for mingw
4150 2001-11-08 Bradley Bell <btb@icculus.org>
4152 * 2d/font.c: free OGL font data when rereading
4154 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4155 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4156 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4157 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4158 main/weapon.h: Enabled shareware build, endlevel flythrough
4161 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4162 of use for shareware build
4164 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4167 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4169 2001-11-05 Bradley Bell <btb@icculus.org>
4171 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4174 * include/3d.h: Add comment
4176 2001-11-04 Bradley Bell <btb@icculus.org>
4178 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4181 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4184 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4186 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4187 main/hudmsg.h: Enable d1x-style hud_message
4189 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4191 * 2d/font.c: re-init ogl fonts after remapping colors.
4193 2001-11-02 Bradley Bell <btb@icculus.org>
4195 * misc/Makefile.am: remove byteswap.h (duplicate header)
4197 * 2d/font.c: fixed gr_remap_font, minor stuff
4199 * configure.in: take out -O2 if doing debug build
4201 * main/bm.c: formatting
4203 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4205 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4206 macros, get rid of functions
4208 2001-11-01 Bradley Bell <btb@icculus.org>
4210 * misc/byteswap.h: removed duplicate header
4212 2001-10-31 Bradley Bell <btb@icculus.org>
4214 * NEWS, main/automap.c: automap works in opengl
4216 * NEWS, configure.in: Added news
4218 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4220 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4222 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4223 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4224 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4226 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4228 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4230 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4231 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4233 2001-10-27 Bradley Bell <btb@icculus.org>
4235 * main/inferno.c: added some documentation
4237 2001-10-25 Bradley Bell <btb@icculus.org>
4239 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4242 * Makefile.am, configure.in, arch/Makefile.am,
4243 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4244 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4245 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4246 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4247 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4248 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4249 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4250 it's ugly, but It'll be easier to sync with d1x.
4252 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4253 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4254 main/editor/Makefile.am: attempt at support for editor, makefile
4257 * misc/d_delay.c: formatting fix
4259 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4260 tmappent.S, tmapppro.S: adding support for runtime selection of
4263 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4264 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4265 including multi.h and network.h, fix backslashes, fix compiler
4268 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4269 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4270 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4271 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4272 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4273 including multi.h and network.h, fix backslashes
4275 * include/pstypes.h: added typedef for u_int64_t on mingw
4277 * include/3d.h: added prototype for g3_uninit_polygon_model
4279 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4281 2001-10-24 Bradley Bell <btb@icculus.org>
4283 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4284 arch subdirs, as in d1x.
4286 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4287 earlier style until i understand automake 1.5 better. remove input
4290 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4291 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4292 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4293 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4294 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4295 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4296 Moved input stuff to arch subdirs, as in d1x.
4298 * NEWS, configure.in: blah blah
4300 2001-10-23 Bradley Bell <btb@icculus.org>
4302 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4304 * texmap/tmapppro.S: no need for #include <conf.h> here
4306 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4309 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4310 file. RCS header added
4312 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4313 #ifdef'ing out the whole file. RCS header added
4315 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4316 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4317 fixes. Now works with automake 1.5 and autoconf 2.52.
4318 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4319 mingw (-grabmouse now works on win32).
4321 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4322 These don't belong in cvs
4326 2001-10-20 Bradley Bell <btb@icculus.org>
4328 * 2d/font.c: Don't free unused variables...
4330 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4333 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4334 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4335 main/Makefile.am: make dist more sensible
4337 * Makefile.am: Kludge for linking on mingw
4339 2001-10-19 Bradley Bell <btb@icculus.org>
4341 * Makefile.am, configure.in, arch/win32/Makefile.am,
4342 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4344 * include/ipx_drv.h: Check for __MINGW32__
4346 * include/i86.h: Imported from d1x
4348 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4350 * arch/dos/modex.asm: Fixed %include
4352 * main/console.c: RCS headers added
4354 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4357 * Makefile.am, main/Makefile.am: Moved final link to top-level
4358 directory instead of main/
4360 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4361 __ENV_LINUX__ to __linux__
4363 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4364 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4365 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4366 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4367 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4368 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4369 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4370 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4371 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4372 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4375 * configure.in: add --enable-xploader, support arch/linux subdir,
4378 * main/inferno.c: conditionalize conf.h
4380 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4382 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4383 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4384 misc/fileutil.h: Partial application of linux/alpha patch.
4386 2001-10-19 Bradley Bell <btb@icculus.org>
4388 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4389 networking in line with d1x, moved some arch/linux_* stuff to
4392 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4393 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4394 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4395 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4398 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4399 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4400 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4401 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4402 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4403 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4404 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4405 linux/include/ukali.h: Brought linux networking in line with d1x,
4406 moved some arch/linux_* stuff to arch/linux/*
4408 * include/ipx_drv.h: Imported from d1x
4410 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4412 * main/ipx_drv.c: Imported from d1x
4414 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4415 main/network.h, main/Makefile.am: Trying to get network working on
4418 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4419 main/Makefile.am: build fixes
4421 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4422 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4423 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4424 starting to get net working.
4426 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4427 conditionalized min,max macros
4429 2001-10-18 Bradley Bell <btb@icculus.org>
4431 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4432 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4433 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4434 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4437 * 2d/2dsline.c: RCS headers added/changed
4439 * configure.in: fix NASMFLAGS bug
4441 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4444 2001-10-17 Bradley Bell <btb@icculus.org>
4446 * NEWS: Fixed the invulnerable robots bug!
4448 * main/collide.c: Fixed the invulnerable robots bug!
4450 2001-10-14 Bradley Bell <btb@icculus.org>
4452 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4455 2001-10-13 Bradley Bell <btb@icculus.org>
4457 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4458 arch/Makefile.am, arch/dos/Makefile.am,
4459 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4460 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4461 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4462 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4463 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4464 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4465 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4466 arch/win32/include/Makefile.am, iff/Makefile.am,
4467 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4468 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4469 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4470 unused/bios/Makefile.am, unused/lib/Makefile.am,
4471 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4472 unused/ui/Makefile.am, unused/vga/Makefile.am,
4473 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4474 automake stuff from "inert" subdirs. And there was much rejoicing.
4476 * Makefile.am, NEWS, configure.in: Stuff
4478 * ChangeLog: removing auto-generated file
4480 * cygconf: Added instructions for mingw32 build
4482 * Makefile.am: renamed INSTALL to installation.txt
4484 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4486 * mingw32.txt: Added instructions for mingw32 build
4488 * configure.in: Enable assembly under mingw32
4490 2001-10-12 Bradley Bell <btb@icculus.org>
4492 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4494 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4495 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4496 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4497 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4498 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4499 to __DJGPP__, since it's built-in.
4501 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4503 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4504 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4508 2001-10-12 Bradley Bell <btb@icculus.org>
4510 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4512 * Makefile.am: make sure cygconf gets archived
4514 * configure.in: Increment version number in preparation for release
4516 * configure.in: Fix detection of opengl
4518 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4519 cygconf, arch/Makefile.am, arch/include/joy.h,
4520 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4521 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4522 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4523 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4524 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4525 Vastly improved compilability.
4527 2001-10-11 Bradley Bell <btb@icculus.org>
4529 * Makefile.am: Added macros/sdl.m4
4531 * autogen.sh: Added macros/sdl.m4
4533 2001-10-09 Bradley Bell <btb@icculus.org>
4535 * main/vers_id.h: Added DESCENT_VERSION constant
4537 * main/inferno.c: Added command-line help.
4539 * include/ogl_init.h: opengl improvments (following d1x changes)
4541 2001-10-07 Bradley Bell <btb@icculus.org>
4543 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4544 arch/ogl/Makefile.am: Remove duplicate headers.
4546 2001-08-02 Thimo Neubauer <thimo@debian.org>
4548 * mem/mem.c: totally crippled the memory manager because it does
4549 not make sense for non-DOS-systems and it would have been too
4550 complicated to get it 64bit clean
4552 2001-06-19 Bradley Bell <btb@icculus.org>
4554 * cvshowto.txt: updated anonymous password
4556 2001-02-08 Bradley Bell <btb@icculus.org>
4558 * COPYING, license.txt: Added d1x license
4560 2001-02-01 Bradley Bell <btb@icculus.org>
4562 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4564 2001-01-31 Bradley Bell <btb@icculus.org>
4566 * configure.in, arch/include/mouse.h, include/pstypes.h,
4567 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4569 * main/polyobj.c: fix typo
4571 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4572 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4573 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4574 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4575 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4576 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4577 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4578 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4579 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4580 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4581 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4582 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4583 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4584 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4585 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4586 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4587 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4588 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4589 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4590 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4591 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4592 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4593 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4594 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4595 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4596 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4599 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4600 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4601 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4602 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4605 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4608 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4609 cross-compiling, and cygwin fixes
4611 2001-01-30 Bradley Bell <btb@icculus.org>
4613 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4614 include/pstypes.h, include/strutil.h, main/Makefile.am,
4615 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4616 needs --without-assembler and --without-network to compile
4618 2001-01-29 Bradley Bell <btb@icculus.org>
4620 * configure.in, main/Makefile.am: Fixes to build system
4622 * main/kconfig.c: fix for non-linux joysticks
4624 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4625 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4626 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4627 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4628 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4629 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4630 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4631 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4632 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4633 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4635 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4636 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4637 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4638 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4639 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4640 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4643 * arch/dos/include/joy.h, arch/dos/include/key.h,
4644 arch/dos/include/mouse.h: Unified input headers.
4646 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4648 2001-01-28 Bradley Bell <btb@icculus.org>
4650 * conf.h.in, configure.in, arch/Makefile.am,
4651 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4652 arch/include/key.h, main/Makefile.am: More header unification...
4654 * main/newdemo.c: Added <ctype.h>
4656 * arch/include/event.h, arch/include/joy.h: unified input headers.
4658 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4659 OpenGL now uses SDL-GL instead of gii
4661 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4663 2001-01-25 Bradley Bell <btb@icculus.org>
4665 * autogen.sh: use "set -e" so execution stops if something goes
4668 2001-01-24 Bradley Bell <btb@icculus.org>
4672 * Makefile.am: Add ChangeLog to dist
4676 2001-01-24 Bradley Bell <btb@icculus.org>
4678 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4680 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4681 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4684 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4685 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4686 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4687 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4688 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4689 arch/Makefile.am, arch/dos/Makefile.am,
4690 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4691 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4692 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4693 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4694 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4695 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4696 unused/Makefile.am, unused/bios/Makefile.am,
4697 unused/lib/Makefile.am, unused/novga/Makefile.am,
4698 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4699 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4700 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4701 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4702 make dist, VPATH builds, ...
4704 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4705 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4706 arch/dos/Makefile.in, arch/linux/Makefile.in,
4707 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4708 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4709 misc/Makefile.in, texmap/Makefile.in: cruft removal
4711 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4714 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4716 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4718 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4721 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4722 added -grabmouse option
4724 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4725 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4726 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4727 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4728 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4729 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4730 main/songs.c, misc/args.c: changed args_find to FindArg
4732 2001-01-22 Bradley Bell <btb@icculus.org>
4734 * configure, main/Makefile.am, main/Makefile.in: configuration
4737 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4738 fix compiler warnings w/opengl
4740 * include/console.h: ggi support
4742 * arch/linux_init.c: svgalib support
4744 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4745 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4746 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4747 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4748 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4749 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4752 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4754 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4755 main/render.c: fix warnings and enable NDEBUG *
4756 arch/svgalib_init.c: svgalib support
4758 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4760 * main/kconfig.c: joystick support
4762 2001-01-21 Bradley Bell <btb@icculus.org>
4764 * cvshowto.txt: new file, taken from d1x webpage
4766 * AUTHORS, README: Taking over as maintainer of d2x
4768 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4770 2001-01-20 Bradley Bell <btb@icculus.org>
4772 * configure, configure.in: Turned -Werror back off by default
4774 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4775 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4776 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4777 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4778 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4779 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4780 main/laser.c, main/multi.c, main/network.c, main/network.h,
4781 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4782 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4783 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4784 warnings, for non-OpenGL on linux, anyway...
4786 2001-01-19 Bradley Bell <btb@icculus.org>
4788 * copying: remove duplicate file
4790 * Import of d2x-0.0.9-pre1
4792 * Import of d2x-0.0.8