1 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/state.c: open autosave file for writing, not reading
5 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
7 * 2d/font.c: Initialise the dataptr member correctly.
9 * include/mono.h: Print only mildly interesting messages to
10 stderr.txt. (revert earlier carbon changes)
12 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
14 * include/physfsx.h: getRealPath uses the write directory if it
15 can't get the real directory
17 * D2X.make: remove misc/d_io.c
19 2004-12-03 Bradley Bell <btb@icculus.org>
21 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
22 pathname, ensure correct translation of path separators
24 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
26 * misc/strutil.c: fix stricmp and strnicmp
28 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
31 2004-12-02 Bradley Bell <btb@icculus.org>
33 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
34 I couldn't figure out why the previous code kept segfaulting under
37 * main/kconfig.c: disable call to reset_cockpit() which was
38 causing the "letterbox" bug
40 * main/inferno.c: don't die if title screens not found
42 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
44 * configure.ac: require PhysicsFS header and library
46 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
48 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
50 * D2X.make: fix build on Carbon by adding digiobj.c
52 * main/mission.c: set builtin_hogsize for non-built-in missions
54 * main/mission.c: pass individual mission around instead of whole list
56 * main/mission.c: remove mission list from global memory
58 2004-12-02 Bradley Bell <btb@icculus.org>
60 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
61 path separator gets added to hogdir
63 2004-12-01 Bradley Bell <btb@icculus.org>
65 * README, configure.ac, VisualC/d2x/d2x.dsp,
66 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
67 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
68 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
69 uses dynamic opengl loading
71 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
73 * arch/ogl/gr.c: make write_bmp use PhysicsFS
75 * include/args.h, misc/args.c: new AppendArgs function. This
76 separates the copying of the arguments passed to main() from the
77 reading of the arguments file
79 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
80 the flexible cfgets, Fix compiling issues in MPW.
82 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
83 reading into an int, so it's removed completely. PHYSFSX_getc was
84 removed, because it's only use in misc/strio.c was removed. Put
85 in PHYSFSX_getRealPath, which recognises platform-specific
86 separators and doesn't use snprintf (MPW doesn't have it). MPW
89 * main/inferno.c: Remove use of open_movie_file. Read the
90 arguments file from the base directory, if there is one. Set up
91 D2X's write directory, including replacing any tilde at the start
92 of the path (if there is one) with the string returned by
93 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
94 default is still ~/.d2x. Check if the write directory has to be
95 created. Read the arguments file in this write directory if there
96 is one. If there's still no write directory, set it to the base
97 directory. Won't set it to the current directory if this fails,
98 because of the issue of which character to use for which platform.
100 * main/playsave.c: Use PHYSFS_readSLE32 instead of
101 PHYSFS_readULE32 due to compiling issues in MPW. Use
102 cfile_read_short instead of PHYSFS_readULE16 because of both
103 compiling and endian issues. cfile_read_byte instead of
104 PHYSFSX_readU8. Write a dummy structure instead of seeking when
105 NETWORK isn't defined
107 * D2X.make: Don't compile cfile.c on Mac OS 9.
109 * README: add PhysicsFS to the required 'tools' in README, and
110 instructions for building in MPW.
112 * include/cfile.h: Make cfopen into an inline, where a read buffer
113 is set up. This speeds up loading significantly.
115 2004-12-01 Bradley Bell <btb@icculus.org>
117 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
118 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
121 * main/newmenu.c: fix player file deletion
123 * include/physfsx.h: fix statfs includes for OS X
125 * main/inferno.c, main/network.c: misc physfs conversions
127 * arch/linux/Makefile.am, arch/linux/findfile.c,
128 arch/win32/Makefile.am, arch/win32/findfile.c,
129 include/findfile.h, main/kludge.c, main/mission.c,
130 main/newmenu.c, main/piggy.c: get rid of findfile stuff
132 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
135 * main/state.c: improve savegame load/save
137 * main/movie.c: make -nomovies friendlier
139 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
141 * include/d_io.h, include/physfsx.h, main/inferno.c,
142 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
145 * main/scores.c: use physfs for scores file
147 * main/playsave.c: improve player loading
149 * main/movie.c: improve movie loading
151 * main/mission.c: improve mission loading
153 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
154 main/state.c: use physfs for savegames
156 * README: minor update
158 * main/newdemo.c: use physfs for demos
160 * include/physfsx.h: added PHYSFSX_rename function
162 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
163 physfs/rwops, add libmve callbacks
165 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
166 added physfsrwops stuff
168 * include/cfile.h: added cfile_close wrapper
170 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
173 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
176 * main/config.c: use physfs to read config file
178 * include/physfsx.h: added gets and puts functions
180 * include/cfile.h: correct seek return value
182 * main/config.c, main/playsave.c: use physfs to write
185 * include/physfsx.h: added my physfs extensions
187 * main/inferno.c: physfs initialization stuff
189 * configure.ac: add check for physfs lib
191 * include/cfile.h: made cfile into a wrapper for physfs
193 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
194 disabled althogdir stuff (shouldn't be needed w/physfs)
196 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
197 configure.ac: drop cfile stuff
199 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
201 * D2X.make: Don't use D2XFolder, because the userdir can now be
202 specified in Mac OS 9. Putting it in the source code folder is
203 more convenient. Turn debugging on. Don't compile old files,
204 compile new ones. Add the PhysicsFS library.
206 * iff/iff.c: Get rid of MIN redefinition.
208 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
209 MPW doesn't like switches of long longs
211 2004-11-30 Bradley Bell <btb@icculus.org>
213 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
214 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
215 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
216 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
217 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
218 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
219 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
221 2004-11-28 Bradley Bell <btb@icculus.org>
223 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
225 * arch/sdl/digi.c: use d2src system for persistent sounds
227 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
230 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
231 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
232 ripped object stuff out of digi.c, now using digiobj.c. get rid of
233 a bunch of kludges, sound should be more true to original game now
235 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
238 2004-11-27 Bradley Bell <btb@icculus.org>
240 * main/text.c, main/text.h, main/titles.c: added function to
241 properly decode multi-line strings
243 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
244 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
247 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
249 * main/inferno.c: enable logo screens for shareware/oem
251 2004-11-26 Bradley Bell <btb@icculus.org>
253 * main/mission.c, main/titles.c: fix d1 briefing glitches
255 * main/game.c: free up cpu by not calling timer_delay so many
256 times (fixes Bug 2034)
258 * main/gameseq.c: enable briefing screens for mac shareware
260 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
261 doesn't care if it draws offscreen, I guess)
263 * main/credits.c: reduce flickering in credits w/opengl
265 2004-11-25 Bradley Bell <btb@icculus.org>
267 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
268 garbage on windows for some reason.
270 * 2d/font.c: fixed opengl menu font bug, caused by doing
271 arithmetic on signed chars.
273 2004-11-23 Bradley Bell <btb@icculus.org>
275 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
277 2004-11-22 Bradley Bell <btb@icculus.org>
279 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
280 arch/linux/joystick.c, arch/linux/include/joystick.h,
281 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
282 arch use global variable joy_num_axes
284 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
286 * main/gamemine.c, main/piggy.c: compile again on older C compilers
288 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
290 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
291 Vertigo) missions, load add-on ham file at every load, not only the 1st
293 * main/bm.ch: fix bug where loading a hxm would affect other levels too
295 * main/fireball.c: don't Int3() every time explosions don't look best
297 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
299 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
301 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
303 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
305 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
307 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
309 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
310 shareware version of descent.hog. This is not yet bug-free
312 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
314 * main/network.c: fix crash introduced with previous change
316 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
318 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
319 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
320 make mission structre memory allocated
322 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
324 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
325 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
326 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
327 delete file compbit.h, move functionality to text.c, modify all
328 previous users of compbit.h to use existing function in text.h
330 * main/inferno.c: remove warning created by the fix for the cfgets
333 * main/bmread.c: add comment
335 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
337 * cfile/cfile.c: declare variable on top of block
339 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
340 main/multi.h, main/network.c: move mission list handling functionality
341 to mission.c, remove unnecessary load_mission calls in menu.c
343 * main/game.c: remove unnecessary build_mission_list call
345 * main/mission.c, main/mission.h: correct comments about anarchy-only
347 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
348 remove explicit uses of mission list
350 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
352 * libmve/mveplay.c: make it compile on Cygwin
354 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
356 * main/config.c: fix bug uncovered by having fgets cut off ending \n
358 * main/text.c: fix crash on Mac OS X, probably fix bug 738
360 * include/mono.h: add mprintf support for carbon (Mac OS 9)
362 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
364 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
365 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
366 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
367 information about the current mission, for easier code refactorisation.
369 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
371 * main/gamemine.c, main/piggy.c: fix bug 1675:
372 use better d2 textures if d1 hog is present but not loadable
374 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
376 * cfile/cfile.c: simplify, reduce number of global vars
378 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
380 * main/gameseg.c: fix bugfix of 2004-05-15
382 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
384 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
386 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
387 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
388 cfgets now always copies the terminating character to the dest buffer.
389 This fixes a bug that occured when reading cmd line args from d2x.ini
391 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
393 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
394 move more old change logs into ChangeLog-old
396 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
397 and Martin Schaffner <maschaffner@gmx.ch>
399 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
400 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
401 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
402 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
403 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
404 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
405 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
406 arch/include/joy.h, arch/win32/include/key.h
407 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
408 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
409 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
410 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
411 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
412 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
413 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
414 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
415 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
416 main/config.c, main/config.h, main/controls.c, main/controls.h
417 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
418 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
419 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
420 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
421 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
422 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
423 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
424 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
425 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
426 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
427 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
428 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
429 main/mission.c, main/mission.h, main/modem.h, main/morph.c
430 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
431 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
432 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
433 main/paging.c, main/paging.h, main/physics.c, main/physics.h
434 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
435 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
436 main/powerup.h, main/render.c, main/render.h, main/robot.c
437 main/robot.h, main/scores.c, main/scores.h, main/screens.h
438 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
439 main/songs.c, main/songs.h, main/sounds.h, main/state.c
440 main/state.h, main/switch.c, main/switch.h, main/terrain.c
441 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
442 main/text.h, main/textures.h, main/titles.c, main/titles.h
443 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
444 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
445 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
446 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
447 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
448 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
450 move old per-file change logs into new file ChangeLog-old
452 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
454 * arch/ogl/ogl.c: enable -gl_mipmap switch
456 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
458 * arch/carbon/descent.r: swap min and max size to correct places
460 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
462 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
464 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
466 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
468 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
470 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
471 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
473 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
474 link) on MPW on Mac OS 9 (carbon)
476 * include/mono.h: disable mprintf on carbon to avoid significant bloat
478 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
480 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
482 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
484 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
486 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
488 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
490 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
491 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
492 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
493 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
494 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
496 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
497 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
498 new files for supporting compilation with MPW for carbon (Mac OS 9)
500 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
502 * main/playsave.c: do not seek while writing, carbon does not like it
504 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
506 * cfile/cfile.c: use portable ffilelength in cfile_size
508 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
509 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
510 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
511 unsigned and signed char, MPW does not like these
513 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
515 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
518 2004-06-01 Bradley Bell <btb@icculus.org>
520 * libmve/mve_main.c: cast malloc function pointer
522 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
523 target to XCode project
525 2004-05-31 Bradley Bell <btb@icculus.org>
527 * include/pstypes.h: fix accidental solaris breakage
529 * main/object.c: fix crash caused by death-cam code
531 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
532 XCode project simplifications, network enabled
534 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
535 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
537 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
540 * English.lproj/InfoPlist.strings, d2x-Info.plist,
541 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
542 d2x.xcode/project.pbxproj: added XCode project files
544 2004-05-22 Bradley Bell <btb@icculus.org>
546 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
549 * rpm/d2x.spec.in: Changed descriptions
551 2004-05-22 Matthew Mueller <donut@dakotacom.net>
553 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
556 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
558 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
559 the win32 code (d1x r1.8, key_arch.c r1.2)
561 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
562 use 32bpp screen mode by default, add option to use 16bpp (d1x
565 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
566 replacement texture paletted->rgb conversion alpha problem (d1x
569 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
570 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
571 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
574 * arch/ogl/gr.c, include/loadgl.h: fix win32
575 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
577 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
578 include/ogl_init.h, main/render.c: opengl hardware
579 super-transparency support using GL_NV_register_combiners (d1x
580 r1.38, r1.41, r1.6, r1.26, r1.7)
582 2004-05-22 Bradley Bell <btb@icculus.org>
584 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
587 2004-05-22 Matthew Mueller <donut@dakotacom.net>
589 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
590 include/ogl_init.h: use GL_RGB for non-transparent textures, and
591 fix fonts not having transparent flag set (wouldn't get paletted)
592 (d1x r1.15, r1.37, r1.40, r1.25)
594 * arch/ogl/ogl.c: don't try to use paletted textures with
595 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
597 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
598 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
601 * 2d/font.c: memset ogl font bitmap data since the copy function
602 leaves some (unused) parts uninitialized, which aggravates
605 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
606 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
609 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
610 screenshots if the entire thing wasn't written in one call to
613 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
614 info not being updated on win32 (d1x r1.11)
616 * arch/win32/digi.c: remove some redundancy by not needing to do
617 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
618 clean up some indenting of DS_release_slot calls. And make
619 DS_release_slot return 1 when a sound is already not playing, in
620 addition to when a sound was killed. (d1x r1.10)
622 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
623 linux version (d1x r1.5)
625 * main/kconfig.c: make next axis config key skip currently
626 allocated axes (d1x r1.11)
628 2004-05-22 David Cleaver <wraithx@morpheus.net>
630 * main/kconfig.c: joy configuration next axis key from WraithX
633 2004-05-22 Bradley Bell <btb@icculus.org>
635 * main/game.c, main/inferno.c: typo
637 2004-05-21 Matthew Mueller <donut@dakotacom.net>
639 * main/game.c, main/game.h, main/inferno.c: make rear view
640 leave_time variable with -rearviewleavetime argument (d1x r1.25,
643 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
645 * main/inferno.c: change -udp documentation to d2x behaviour
647 2004-05-21 Bradley Bell <btb@icculus.org>
649 * include/gr.h: added missing define for menu fullscreen toggle
651 2004-05-21 Matthew Mueller <donut@dakotacom.net>
653 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
654 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
656 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
658 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
659 arch/linux/include/joystick.h: patch from Steven Mueller for using
660 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
662 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
664 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
665 main/physics.c, main/render.c, main/wall.c: file-line for segfault
666 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
668 * arch/win32/digi.c: digisound fixes (d1x r1.7)
670 2004-05-21 Bradley Bell <btb@icculus.org>
672 * main/inferno.c: added -udp documentation from d1x
674 2004-05-20 Bradley Bell <btb@icculus.org>
676 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
678 2004-05-20 David Cleaver <wraithx@morpheus.net>
680 * main/controls.c, main/gamecntl.c, main/kconfig.c,
681 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
682 game.c r1.21, r1.6, r1.4, r1.3)
684 2004-05-20 Bradley Bell <btb@icculus.org>
686 * main/inferno.c: document -ihaveabrokenmouse
688 2004-05-20 Matthew Mueller <donut@dakotacom.net>
690 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
692 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
694 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
695 mouse driver problems (d1x r1.2, r1.2)
697 2004-05-20 Matthew Mueller <donut@dakotacom.net>
699 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
700 join list score crash (d1x r1.8)
702 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
704 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
705 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
708 2004-05-20 Bradley Bell <btb@icculus.org>
710 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
712 * main/inferno.c: integrated some niceautomap stuff from d1x
714 2004-05-20 Matthew Mueller <donut@dakotacom.net>
716 * arch/win32/joyhh.c: fixed the config bug where it'd always put
717 in some weird axis (d1x r1.3)
719 * arch/win32/init.c: set win32 icon to icon from resource file
722 * arch/win32/key.c: win32: fixed space key not working in messages
725 2004-05-20 Bradley Bell <btb@icculus.org>
727 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
730 2004-05-20 Matthew Mueller <donut@dakotacom.net>
732 * main/inferno.c: document -gl_refresh (d1x r1.20)
734 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
735 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
738 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
739 change the arg type for (d1x r1.5)
741 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
743 * arch/win32/digi.c: altsounds (d1x r1.6)
745 2004-05-20 Matthew Mueller <donut@dakotacom.net>
747 * arch/win32/digi.c: fixed a major memory leak and removed a bit
748 of redundancy (d1x r1.5)
750 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
751 fix crashing (d1x r1.4)
753 * arch/win32/digi.c: win32's digi_start_sound was not calling
754 DS_release_slot after setting .playing=0, resulting in a
755 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
757 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
758 apparently it was somehow causing some joysticks (Sidewinder
759 Precision 2) to only turn when the stick was moving, but not when
760 at turned but held stationary. And it was completely unused
761 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
764 * main/game.c: add alt+enter to toggle fullscreen (in addition to
765 previous key combos (d1x r1.29)
767 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
768 g, and b values (d1x r1.15)
770 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
771 sometimes (didn't handle negative palette steps) (d1x r1.34)
773 * arch/ogl/ogl.c: add caching of weapon inner models, screen
774 shatter effects, robot explosions and weapons, and some more
775 always present stuff. Also clean up ogl_cache_weapon_textures
778 2004-05-20 Bradley Bell <btb@icculus.org>
780 * main/kludge.c, main/game.c: move gr_renderstats and
781 gr_badtexture back to game.c
783 2004-05-20 Matthew Mueller <donut@dakotacom.net>
785 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
786 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
788 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
790 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
791 loaded after texture caching stage (d1x r1.34)
793 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
794 for renderstats (d1x r1.33)
796 2004-05-19 Matthew Mueller <donut@dakotacom.net>
798 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
799 main/inferno.c: add anisotropic texture filtering suport (d1x
800 r1.33, r1.32, r1.23, r1.32)
802 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
805 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
806 include/ogl_init.h: utilize hardware multitexturing support if
807 possible (requires GL_NV_texture_env_combine4 extension) (d1x
808 r1.32, r1.30, r1.4, 1.22)
810 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
813 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
815 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
816 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
817 effects in OGL using SetGammaRamp, much faster than the hack that
818 was being used. currently SDL only (though not too hard to add to
819 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
821 * main/menu.c: allow arbitrary (custom) resolution entry in
822 change_res menu (d1x r1.14)
824 2004-05-19 Bradley Bell <btb@icculus.org>
826 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
827 d1x-style res change menu (mostly works)
829 * misc/args.c: use strnicmp instead of strncasecmp
831 2004-05-19 Matthew Mueller <donut@dakotacom.net>
833 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
834 command-line option (d1x r1.27)
836 * main/inferno.c: restore inferno.c initialization of
837 screen_compatible and use_double_buffer to 'normal' values, broken
838 long long ago in one of the high res menu patches (d1x r1.30)
840 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
841 resolutions to be specified on command line (d1x r1.2, r1.29,
842 r1.4) -- doesn't work yet
844 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
846 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
849 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
850 volume song stop/starting (d1x r1.7)
852 2004-05-18 Matthew Mueller <donut@dakotacom.net>
854 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
857 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
858 ogl_ulinec (d1x r1.29)
860 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
862 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
863 bottom are inclusive not exclusive (d1x r1.28)
865 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
866 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
868 * arch/sdl/digi.c: fix typo
870 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
872 * arch/win32/init.c, arch/win32/win32.c: move win32 window
873 creation code from arch_init_start into arch_init to fix weirdness
874 with --help (d1x r1.5, r1.6)
876 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
877 sync issues and lack of midi reset (d1x r1.5)
879 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
882 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
883 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
885 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
888 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
890 2004-05-18 Bradley Bell <btb@icculus.org>
892 * include/vecmat.h: comments/formatting
894 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
896 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
897 include/test.lnk: remove unnecessary files
899 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
900 This enables compilation with gcc 3.1
902 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
904 * main/switch.c: took care of switches triggering single-sided
905 walls (don't try to access the nonexistent adjacent wall via NULL
906 pointers or negative array indices)
908 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
910 * main/wall.c: fix invalid memory access for d1 levels which
911 don't have a corresponding wall behind.
913 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
915 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
916 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
917 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
918 interface header to new header file internal.h
920 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
922 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
923 bitmask for each joystick axis that has sent input data,
924 and will not crash Windows anymore during joystick setup because
925 of for() loop over axis being executed once too often.
927 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
928 gr_remap_mono_font() and call it after loading saved level.
930 * main/laser.c: limit homing missile turn rate
932 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
933 centers (work like fuel centers but provide shield)
935 * main/gameseg.c: fix endless loop in some levels with a
936 certain (complicated) structure
938 2004-05-13 Bradley Bell <btb@icculus.org>
940 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
941 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
942 updated project files for SDL 1.2.7
944 * Makefile.am: add VisualC, VisualCE dirs to tarball
946 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
948 * arch/sdl/digi.c: formatting
950 2004-05-12 Bradley Bell <btb@icculus.org>
952 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
955 * 2d/palette.c, include/palette.h: added function to create blend
958 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
960 2004-05-11 Bradley Bell <btb@icculus.org>
962 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
964 2004-05-10 Bradley Bell <btb@icculus.org>
966 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
967 g3_draw_transp_poly had the fade level backwards, decided to just
968 fix g3_draw_poly so it behaves correctly, transparency or not,
969 reverted changes to render_face
971 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
973 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
974 rendering transparent (e.g. cloaked) walls
976 * main/render.c: render_face now calls g3_draw_transp_poly() for
977 cloaked walls in OpenGL
979 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
981 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
982 that from other apps, had "static" distortions.
984 2004-04-22 Bradley Bell <btb@icculus.org>
986 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
988 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
989 aligned version of PUT_INTEL_* macros
991 2004-04-15 Bradley Bell <btb@icculus.org>
993 * main/inferno.c: comment out unused checksum variable
995 2004-04-14 Bradley Bell <btb@icculus.org>
997 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
999 2004-04-14 Terran Melconian <terran@consistent.org>
1001 * main/gameseg.c: use portable rand function (fixes #1118)
1003 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1005 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1007 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1009 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1010 get rid of warnings (now compiles with -Werror on SunOS)
1012 * main/piggy.c: fix (really) wierd SunOS bug
1014 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1015 caused by not allocating enough mem for rle bitmaps
1017 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1019 * include/pstypes.h: sun OS typedef fixes
1021 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1023 * main/piggy.c: fix bug 1067
1025 * main/piggy.c: fix bugfix for 1067
1027 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1028 with descent.pig of mac registered)
1030 2003-12-18 Bradley Bell <btb@icculus.org>
1032 * main/kconfig.c: fixes for linux-native joystick
1034 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1037 * arch/include/joy.h: comments/formatting
1039 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1041 * compilerdefs.txt: added FreeBSD defs
1043 2003-12-08 Bradley Bell <btb@icculus.org>
1045 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1048 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1050 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1051 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1053 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1055 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1056 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1057 get rid of silly ulongs
1059 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1060 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1061 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1062 change relevant __linux__ macros to __ELF__
1064 2003-11-27 Bradley Bell <btb@icculus.org>
1066 * include/ogl_init.h: added proto for ogl_check_mode
1068 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1069 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1072 2003-11-26 Bradley Bell <btb@icculus.org>
1074 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1075 3.3 compiler warnings
1077 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1080 * include/pstypes.h: OS X fixes
1082 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1083 main/newmenu.h: linux fixes
1085 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1086 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1087 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1088 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1089 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1092 * arch/sdl/gr.c: fix sdl gr_update
1094 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1095 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1096 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1097 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1098 include/error.h, include/pstypes.h, include/strutil.h,
1099 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1100 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1101 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1102 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1103 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1106 2003-11-25 Bradley Bell <btb@icculus.org>
1108 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1109 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1110 libmve/VisualC/mveplayer.dsp: updated project files
1112 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1113 working w/Visual C++
1115 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1116 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1117 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1118 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1121 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1122 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1125 2003-11-24 Bradley Bell <btb@icculus.org>
1127 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1128 libmve/mveplay.c: stuff to play mve's in WinCE
1130 * arch/win32/findfile.c: unused functions...
1134 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1135 enabled mouse control of menus
1137 * main/mission.h: oops, didn't mean to change this.
1139 2003-11-21 Bradley Bell <btb@icculus.org>
1141 * VisualCE/d2x/d2x.vcp: updated project file
1143 2003-11-20 Bradley Bell <btb@icculus.org>
1145 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1146 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1147 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1150 2003-11-17 Bradley Bell <btb@icculus.org>
1152 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1153 main/menu.c: added option to disable kalinix under unix
1155 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1157 2003-11-14 Bradley Bell <btb@icculus.org>
1159 * main/automap.c: fix automap background image
1161 * main/automap.c, main/automap.h: delete cruft
1163 * main/automap.c: fix level number position
1165 * main/automap.c: simplify g3_draw_line hack
1167 * main/menu.c: stop pointless vid mode changes
1169 2003-11-07 Bradley Bell <btb@icculus.org>
1171 * NEWS, installation.txt: s'more documentation
1173 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1175 * configure.ac: fix .exe extension problems
1177 2003-11-07 Bradley Bell <btb@icculus.org>
1179 * arch/ogl/ogl.c: disable texture format verification for OS X -
1182 2003-11-06 Bradley Bell <btb@icculus.org>
1184 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1185 use more traditional Alt+Enter for toggling fullscreen
1187 * 2d/ibitblt.c, main/mission.h: comments/formatting
1189 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1191 2003-11-06 Bradley Bell <btb@icculus.org>
1193 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1194 resolution change, use kludge to avoid repetitive res changes
1196 2003-11-04 Bradley Bell <btb@icculus.org>
1198 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1199 structures and i/o routines back to piggy.c
1201 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1203 * installation.txt: tell to install d1 .pig for better textures
1205 2003-11-04 Bradley Bell <btb@icculus.org>
1207 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1208 oem d1 v1.0 and registered d2 v1.0, comments
1210 2003-11-03 Bradley Bell <btb@icculus.org>
1212 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1213 all d1 shareware - even though files are different!
1215 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1218 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1221 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1224 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1226 * main/movie.c: when no movies are found, divide by six the
1227 number of warning lines sent to stdout
1229 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1231 * include/byteswap.h: fix stupid copy/paste error
1233 2003-10-24 Bradley Bell <btb@icculus.org>
1235 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1236 gr_linear_rep_movsd_2x instead of almost identical
1237 gr_linear_movsd_double. Better since we have assembly versions.
1239 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1241 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1244 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1246 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1247 error with --disable-network, move reset_network_objects()
1248 from gameseq.c to multi.c
1250 2003-10-14 Bradley Bell <btb@icculus.org>
1252 * AUTHORS, NEWS: stuff
1254 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1256 2003-10-12 Bradley Bell <btb@icculus.org>
1258 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1259 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1262 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1264 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1265 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1266 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1267 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1268 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1269 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1270 arch/win32/ipx_win.c, arch/win32/winnet.c,
1271 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1272 main/multi.h, main/network.c: add IPv4 multicasting support
1274 2003-10-11 Bradley Bell <btb@icculus.org>
1276 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1278 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1279 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1280 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1281 main/weapon.h: lots of shareware and oem fixes
1283 2003-10-10 Bradley Bell <btb@icculus.org>
1285 * arch/win32/winnet.c: fixed stupid win32 network bug
1287 2003-10-10 Bradley Bell <btb@icculus.org>
1289 * main/piggy.c: increased D1_MAX_TMAP_NUM
1291 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1293 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1294 which are animated in d2, refactorizes d1 texture reading
1296 2003-10-10 Bradley Bell <btb@icculus.org>
1298 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1299 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1300 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1301 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1302 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1303 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1304 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1305 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1306 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1307 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1308 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1309 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1310 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1311 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1312 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1313 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1314 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1315 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1316 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1317 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1318 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1319 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1320 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1321 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1322 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1323 main/wall.h: comments/formatting
1325 2003-10-09 Bradley Bell <btb@icculus.org>
1327 * main/text.c: fix text when using old datafiles
1329 * main/laser.h: comments/whitespace
1331 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1332 mines w/shareware data
1334 * include/DT_drawtext.h: deleted unused file
1336 2003-10-08 Bradley Bell <btb@icculus.org>
1338 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1340 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1342 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1343 main/menu.c: Disabled 'd2x keys' weapon selection
1345 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1347 * main/object.h, main/multi.h: get rid of most warnings issued by
1348 cpp-precomp of gcc from Mac OS X dev tools
1350 2003-10-05 Bradley Bell <btb@icculus.org>
1352 * NEWS, configure.ac: increment version number
1354 * cfile/cfile.c: better handling of CRLF text files (when that is
1357 * utilities/hogcreate.c, utilities/hogextract.c,
1358 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1359 reading/writing files
1361 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1362 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1365 2003-10-04 Bradley Bell <btb@icculus.org>
1367 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1369 * main/netmisc.c: change byte to sbyte, comments/whitespace
1371 2003-10-03 Bradley Bell <btb@icculus.org>
1373 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1375 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1378 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1379 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1380 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1381 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1382 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1383 main/object.c, main/object.h, main/paging.c, main/player.h,
1384 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1385 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1386 main/weapon.c, main/weapon.h: change byte to sbyte,
1389 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1390 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1391 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1392 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1394 * configure.ac: better checking for timeval
1396 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1398 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1399 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1400 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1401 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1402 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1403 main/multibot.c, main/network.c: Make network architecture
1404 choosable from game menu, add support for UDP/IP on Mac OS X and
1407 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1409 * include/byteswap.h: added macros for coping with alignment
1412 2003-10-02 Bradley Bell <btb@icculus.org>
1414 * main/multi.h: added padding to little-endian version of
1417 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1419 * main/netmisc.c: delete duplicate function
1421 2003-10-01 Bradley Bell <btb@icculus.org>
1423 * main/bm.c: make sure d1_texture_indices gets freed between
1426 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1428 * main/piggy.h: fix size of d1 shareware descent.pig
1430 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1432 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1433 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1434 replacements for non-animated textures
1436 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1438 * main/controls.c: use fixed 20fps wiggle
1440 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1442 * Makefile.am, debian/changelog.in, debian/control,
1443 debian/d2x-common.dirs, debian/d2x-common.install,
1444 debian/d2x-common.manpages, debian/d2x-gl.files,
1445 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1446 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1447 utilities/Makefile.am, utilities/hogcreate.1,
1448 utilities/hogextract.1, utilities/mvlcreate.1,
1449 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1450 add man pages, distribute utility programs in new d2x-common deb
1452 * rpm/d2x.spec.in: updated rpm spec file
1454 2003-08-02 Bradley Bell <btb@icculus.org>
1456 * cfile/cfile.c: update raw_position in cfputc and cfputs
1458 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1460 * main/piggy.c: make error message more friendly
1462 * main/piggy.c: simplify copying of bitmap flags
1464 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1467 * cfile/cfile.c: revert to always using custom fgets
1469 * main/endlevel.c, main/mission.c: handle missing exit sequence
1470 components gracefully
1472 * main/playsave.c: comments
1474 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1476 * cfile/cfile.c: update raw_position in cfwrite
1478 * main/network.c: comments/formatting
1480 2003-06-22 Bradley Bell <btb@icculus.org>
1482 * cfile/cfile.c: use standard fgets for non-archive files
1484 * main/movie.c: use con_printf for missing movie warning
1486 2003-06-18 Bradley Bell <btb@icculus.org>
1488 * main/movie.c: fixed cfile conversion of movielib code
1490 * main/console.c, main/hud.c: strip out colors, etc when printing
1493 * include/u_mem.h: fix NDEBUG calloc macro
1495 2003-06-15 Bradley Bell <btb@icculus.org>
1497 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1500 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1501 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1502 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1503 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1504 main/scores.c, main/state.c, main/text.c, misc/args.c,
1505 misc/strio.c: convert file i/o to cfile
1507 2003-06-14 Bradley Bell <btb@icculus.org>
1509 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1510 writing and other modes besides "rb" (mostly taken from
1513 2003-06-09 Bradley Bell <btb@icculus.org>
1515 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1518 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1519 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1522 2003-06-07 Taylor Richards <taylor@icculus.org>
1524 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1526 2003-06-07 Bradley Bell <btb@icculus.org>
1528 * main/console.c: fix non-console build
1530 * main/gamesave.c: comments
1532 * main/bm.c: remove redundant break
1534 2003-06-06 Bradley Bell <btb@icculus.org>
1536 * main/gauges.c, main/kconfig.c: comments/formatting
1538 * console/.cvsignore: added .cvsignore
1540 * main/console.c: can't write to console after it's closed
1542 2003-06-05 Bradley Bell <btb@icculus.org>
1544 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1545 console/internal.c, console/internal.h, include/CON_console.h,
1546 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1547 finish console conversion away from SDL
1549 2003-06-04 Bradley Bell <btb@icculus.org>
1551 * console/CON_console.c, include/CON.console.h, include/console.h,
1552 main/console.c, main/game.c: console conversion to native gr,
1555 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1556 put prototype for gr_bm_bitblt in gr.h
1558 2003-06-03 Bradley Bell <btb@icculus.org>
1560 * console/CON_console.c, console/DT_drawtext.c,
1561 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1562 main/console.c: use native fonts for console
1564 * main/playsave.c: use shorts for short data
1566 2003-06-02 Bradley Bell <btb@icculus.org>
1568 * configure.ac, main/console.c: set console background, fix
1571 2003-06-01 Bradley Bell <btb@icculus.org>
1573 * Makefile.am, arch/sdl/event.c, configure.ac,
1574 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1575 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1576 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1577 main/gamerend.c: added console code (from SDL_console)
1579 2003-05-30 Bradley Bell <btb@icculus.org>
1581 * README: minor update
1583 2003-05-28 Bradley Bell <btb@icculus.org>
1585 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1590 2003-06-06 Bradley Bell <btb@icculus.org>
1592 * main/kconfig.c: fix crash in control menus
1594 * main/gauges.c: force cockpit redraw in opengl
1596 * main/gamerend.c: move ogl swap, so cockpit and console get
1599 2003-06-01 Bradley Bell <btb@icculus.org>
1601 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1605 2003-05-12 Bradley Bell <btb@icculus.org>
1607 * configure.ac: increment version number
1609 * main/bm.c: use con_printf for exit model warnings
1611 * configure.ac: must check for timespec after setting -mno-cygwin
1613 * main/inferno.c: added -nohogdir and -userdir options
1615 * NEWS, main/titles.c: use briefings with no extension
1619 2003-04-30 Bradley Bell <btb@icculus.org>
1621 * configure.ac: have to include time.h when checking for nanosleep
1623 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1626 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1627 increment version number
1629 * main/Makefile.am: make dist fix
1633 2003-04-29 Bradley Bell <btb@icculus.org>
1635 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1638 2003-04-24 Bradley Bell <btb@icculus.org>
1640 * configure.ac: increment version number
1642 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1645 2003-04-24 Ingo van Lil <inguin@gmx.de>
1647 * main/render.c: fix misspellings of NDEBUG
1651 2003-04-14 Bradley Bell <btb@icculus.org>
1653 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1655 2003-04-11 Bradley Bell <btb@icculus.org>
1657 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1662 2003-04-11 Bradley Bell <btb@icculus.org>
1664 * libmve/mveplay.c: use _sleep instead of sleep on win32
1666 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1667 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1668 include/cfile.h, include/error.h, libmve/Makefile.am,
1669 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1670 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1671 utilities/Makefile.am: comments/formatting/dist problems
1673 * configure.ac: use different defines for os x
1675 2003-04-07 Bradley Bell <btb@icculus.org>
1677 * include/error.h, misc/error.c: put some old stuff back in,
1678 eliminate duplicate error messages
1680 * main/text.c: don't die on text not found
1683 * main/inferno.c: print some useful info if hog not found, allow
1684 -help to work if no text available
1686 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1688 * arch/linux/Makefile.am: revert to previous version, so linux
1691 2003-04-03 Bradley Bell <btb@icculus.org>
1693 * main/endlevel.c: fixed exit model scheme yet again
1695 2003-04-02 Bradley Bell <btb@icculus.org>
1697 * misc/error.c: call Int3 on Assert
1699 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1702 * main/wall.c: don't die when trying to toggle nonexistent
1703 segment... vertigo level 10 is buggy!
1705 * main/gamemine.c: comments/formatting
1707 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1709 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1710 main/inferno.c: Allow use of 22K sound samples
1712 2003-03-29 Bradley Bell <btb@icculus.org>
1714 * arch/ogl/gr.c: default to bitmapped reticle
1716 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1717 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1720 * arch/sdl/joy.c: fixed text seen for hats in control config
1723 2003-03-28 Bradley Bell <btb@icculus.org>
1725 * main/bm.c: heh, model nums in vertigo are hardcoded,
1726 N_D2_POLYGON_MODELS can't change
1728 * configure.ac, include/d1x.xpm, include/descent.xpm,
1729 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1732 2003-03-27 Bradley Bell <btb@icculus.org>
1734 * main/text.h: fixed text references for hat directions
1736 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1738 2003-03-26 Bradley Bell <btb@icculus.org>
1740 * main/playsave.c: make d2x keys backward compatible
1742 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1744 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1747 2003-03-26 Bradley Bell <btb@icculus.org>
1749 * main/piggy.c: fix crash when d1 data not present
1751 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1752 read/write from plr file
1754 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1755 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1756 added escort.h header
1758 2003-03-25 Bradley Bell <btb@icculus.org>
1760 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1761 D1_PIGFILE ("descent.pig") macro
1763 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1764 models from d1 pig file
1766 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1767 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1768 really) from d1 pig file
1770 2003-03-23 Bradley Bell <btb@icculus.org>
1772 * main/bm.c: stop extra robots from overwriting exit models
1774 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1775 texture list doesn't get full
1777 * main/bm.c: fix mem leak when reading extra robots
1779 2003-03-21 Bradley Bell <btb@icculus.org>
1781 * main/menu.c: Added option to set movie resolution (mostly works)
1783 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1785 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1786 replacement functions to piggy.c
1788 * main/gameseq.c: attempt to support mac d1 descent.pig
1790 * main/bm.c: fix mem leak
1792 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1793 files, both d1 and d2 oem briefing where showed
1795 * main/inferno.c, main/movie.c: Change the default movie
1796 resolution to "high", implement the option -lowresmovies
1798 2003-03-20 Bradley Bell <btb@icculus.org>
1800 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1802 * main/piggy.c: comments
1804 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1806 * main/gameseq.c: delete duplicate function
1808 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1810 2003-03-19 Bradley Bell <btb@icculus.org>
1812 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1813 (cddb discid) support
1815 * arch/sdl/digi.c, main/kludge.c: implemented
1816 digi_link_sound_to_object3 for looping sounds, other looping stuff
1818 * arch/sdl/gr.c: removing dependencies on stuff in main/
1820 * arch/linux/Makefile.am, arch/linux/init.c,
1821 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1822 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1823 other header cleanups
1825 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1827 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1829 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1830 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1831 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1832 load d1 textures for d1 levels
1834 2003-03-19 Bradley Bell <btb@icculus.org>
1836 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1837 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1838 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1839 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1842 * README: added some OS X info
1844 2003-03-17 Bradley Bell <btb@icculus.org>
1846 * main/newdemo.c: simplify DEMO_FILENAME macro
1848 * main/console.c, main/game.c: enable experimental console support
1850 * main/gamerend.c: fixed location of fps meter in multi
1852 2003-03-16 Bradley Bell <btb@icculus.org>
1854 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1855 also look in shared data dir for demos
1857 * main/newdemo.c, main/newdemo.h: comments/formatting
1859 2003-03-15 Christopher Thielen <chris@luethy.net>
1861 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1862 thinking d2 cd is always present
1864 2003-03-15 Bradley Bell <btb@icculus.org>
1866 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1869 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1872 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1873 gr_init. don't really know why this works, though
1875 2003-03-14 Bradley Bell <btb@icculus.org>
1877 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1879 * unused/bios/rbaudio.h: removed duplicate file
1881 2003-03-14 Christopher Thielen <chris@luethy.net>
1883 * arch/sdl/rbaudio.c: stop cd audio when exiting
1885 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1887 * main/gamecntl.c: add comments to the "only matt knows" cheats
1889 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1891 * main/gamemine.c: formatting, better texture conversion for d1
1894 2003-03-14 Bradley Bell <btb@icculus.org>
1896 * main/piggy.c: must swap all mac version pigfiles
1898 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1899 main/multi.c: formatting, minor cleanups
1901 * 2d/rle.c: need to swap line_size on bigendian machines
1903 * main/mission.c, main/mission.h: detect mac full version hogfile
1905 2003-03-13 Bradley Bell <btb@icculus.org>
1907 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1908 added joy/mouse sensitivity slider, increased range to 16, and
1911 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1914 * arch/linux/Makefile.am: removed extra backslash
1916 * TODO, installation.txt: updated some documentation
1918 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1919 menu, with maxfps option
1921 2003-03-12 Bradley Bell <btb@icculus.org>
1923 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1925 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1926 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1927 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1928 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1929 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1930 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1931 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1932 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1933 arch/linux/include/music.h, arch/linux/include/serial.h,
1934 arch/linux/include/ukali.h: formatting
1936 2003-03-11 Chris Arena <ccarena@cox.net>
1938 * main/menu.c: fixed brightness slider
1940 2003-03-01 Bradley Bell <btb@icculus.org>
1942 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1943 robots and animated bitmaps work, but colors are messed up
1945 2003-02-28 Bradley Bell <btb@icculus.org>
1947 * main/player.h: whitespace
1949 * main/automap.c, main/cntrlcen.c, main/collide.c,
1950 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1951 descent.hog is present, d1 becomes mission 0)
1953 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1954 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1955 arch/win32/winnet.c: MinGW compiles with network enabled again,
1956 but still doesn't work
1960 2003-02-28 Bradley Bell <btb@icculus.org>
1962 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1963 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1964 many opengl glitches
1966 2003-02-27 Bradley Bell <btb@icculus.org>
1968 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1969 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1970 main/network.c, main/network.h: noted that hoard.ham is only needed
1971 for multiplayer HOARD games, and should not be equated with
1972 "vertigo". put HoardEquipped() back in network.c.
1974 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1975 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1976 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1977 use timer_delay instead of d_delay
1979 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1981 * main/render.c: added replacement qsort for solaris
1983 2003-02-26 Bradley Bell <btb@icculus.org>
1985 * main/gamemine.c: texture conversion for d1 shareware
1987 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1989 * main/gamemine.c: better texture conversion for d1 levels
1991 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1993 * main/kconfig.c: fix joystick support under MinGW
1995 2003-02-26 Bradley Bell <btb@icculus.org>
1997 * main/playsave.c: fix swapping glitch
1999 * configure.ac, readme.txt: clean stuff up, getting ready for
2002 * main/titles.c: begin support for rendering spinning robots in
2005 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2008 * main/gamemine.c: load d1 shareware levels!
2010 2003-02-25 Bradley Bell <btb@icculus.org>
2014 * autogen.sh: add warning about old auto* versions, use
2017 2003-02-24 Bradley Bell <btb@icculus.org>
2019 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2020 briefings mostly working
2022 * main/movie.c, main/titles.c: fixed some more briefing glitches
2024 2003-02-23 Bradley Bell <btb@icculus.org>
2026 * main/movie.c: fixed crash when using shareware data files
2029 * arch/sdl/digi.c: fix crash on non-existent sounds
2030 (i.e. shareware data)
2032 2003-02-22 Bradley Bell <btb@icculus.org>
2034 * main/titles.c: fixed fullscreen toggle in briefings
2036 2003-02-21 Bradley Bell <btb@icculus.org>
2038 * configure.ac: check for mingw when enabling nasm
2040 * main/playsave.c: enable loading player files of either byte
2043 2003-02-20 Bradley Bell <btb@icculus.org>
2045 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2047 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2048 #343, not "rest of solution to bug #344"
2050 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2053 * main/kludge.c: partial solution to bug #344
2055 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2057 * compilerdefs.txt: added linux/mips info
2059 * ChangeLog: clean up changelog
2061 2003-02-19 Bradley Bell <btb@icculus.org>
2063 * libmve/mveplay.c: os x needs nanosleep prototype.
2065 2003-02-18 Bradley Bell <btb@icculus.org>
2067 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2069 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2070 to disable/enable audio
2072 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2074 * main/: movie.h, titles.c: make sure movie's palette is set before
2075 writing briefing text. Fixes bug #359
2077 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2080 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2081 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2084 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2087 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2088 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2089 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2092 * include/libmve.h: blah
2094 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2096 * main/render.c: 2nd attempt to fix solaris qsort bug
2098 2003-02-18 Bradley Bell <btb@icculus.org>
2100 * configure.ac, include/pstypes.h: put alignment detection in
2103 2003-02-17 Bradley Bell <btb@icculus.org>
2105 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2106 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2107 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2108 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2109 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2110 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2111 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2112 moved mve stuff to separate subdir
2114 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2115 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2116 mve code. Fixes (at least) bugs #41, #348, and #350.
2118 2003-02-14 Bradley Bell <btb@icculus.org>
2120 * main/Makefile.am: no more Makefile.mveplay. again
2122 * main/mveplay.c: typo
2124 2003-02-13 Bradley Bell <btb@icculus.org>
2126 * utilities/mvlextract.c: uint -> unsigned int
2128 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2129 standalone mveplayer, win32 support
2131 * main/movie.c: random bugfixes, win32 support
2133 * arch/sdl/Makefile.am: formatting
2135 * configure.ac: disable networking on mac/win for now
2137 * main/newmenu.c: comments
2139 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2141 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2142 redundant swap functions.
2144 2003-02-13 Bradley Bell <btb@icculus.org>
2146 * ChangeLog: update changelog
2148 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2150 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2151 polymodel alignment issues.
2153 2003-02-13 Bradley Bell <btb@icculus.org>
2155 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2156 fix various little bugs
2158 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2159 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2161 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2164 * README.utils: new file
2166 * main/: mve_main.c, mveplay.c: more movie fixes
2168 * README: updated README
2170 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2172 2003-02-12 Bradley Bell <btb@icculus.org>
2174 * utilities/mvlextract.c: bigendian mvl support
2176 * main/mveplay.c: formatting, stuff
2178 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2179 truecolor mve support, standalone mveplayer
2181 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2182 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2183 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2184 standalone mveplayer
2186 2003-01-22 Bradley Bell <btb@icculus.org>
2188 * include/: interp.h, interp.h: restore prototype for
2189 swap_polygon_model_data
2191 2003-01-21 Bradley Bell <btb@icculus.org>
2193 * main/piggy.c: use memcpy to avoid alignment problem
2195 * compilerdefs.txt: updated some defs, added sunos/sparc
2197 2003-01-15 Bradley Bell <btb@icculus.org>
2199 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2201 * main/gamemine.c: attempting to support d1 shareware
2203 * compilerdefs.txt: update defs
2205 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2207 * main/mveplay.c: fix several bugs, comments, formatting.
2209 2003-01-15 Bradley Bell <btb@icculus.org>
2211 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2212 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2213 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2214 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2217 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2218 formatting, comments
2220 2003-01-11 Bradley Bell <btb@icculus.org>
2222 * main/: mission.c, mission.h: attempt to support d1 for mac
2225 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2227 * main/object.h: foo
2229 2003-01-09 Bradley Bell <btb@icculus.org>
2231 * main/movie.c: use ifdef around gr_toggle_fullscreen
2233 2003-01-07 Bradley Bell <btb@icculus.org>
2235 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2236 main/mission.h: don't need .msn file for descent.hog anymore
2240 2003-01-06 Bradley Bell <btb@icculus.org>
2242 * main/mission.h, main/mission.c: comments
2244 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2247 2003-01-03 Bradley Bell <btb@icculus.org>
2249 * utilities/: txb2txt.c, txt2txb.c: remove old files
2251 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2253 * main/polyobj.c: attempt to make read_model_file
2256 * main/menu.c: move vertigo text
2258 2003-01-02 Bradley Bell <btb@icculus.org>
2260 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2261 main/polyobj.h: cleanup alignment changes
2263 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2264 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2265 main/object.h: fix alignment issues on sparc
2267 * cvshowto.txt: update cvs info
2271 * 2d/rle.c: make rle_swap handle RLE_BIG
2273 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2275 * main/render.c: workaround solaris qsort bug
2277 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2279 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2280 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2282 * arch/linux/Makefile.am: enabled linux joystick, kali
2284 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2285 arch/sdl/event.c: enabled linux joystick
2287 2002-12-31 Bradley Bell <btb@icculus.org>
2289 * main/gamemine.c: simplified warning msg
2291 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2293 * main/render.h: fix compiler warning
2295 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2297 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2299 2002-12-24 Bradley Bell <btb@icculus.org>
2301 * main/mission.c: fixes an infinite loop which was caused by d2x
2302 thinking d2demo was a descent 1 mission
2304 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2306 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2308 2002-12-24 Bradley Bell <btb@icculus.org>
2310 * main/render.c: comments
2312 2002-10-30 Bradley Bell <btb@icculus.org>
2314 * main/inferno.c: add help for -hogdir option
2316 * main/inferno.c: added -hogdir option
2318 2002-10-28 Bradley Bell <btb@icculus.org>
2320 * main/: inferno.c, menu.c: enabled Vertigo displays
2322 * include/3d.h: typo
2324 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2326 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2327 main/netmisc.c, main/network.c: simplify and eliminate redundant
2330 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2332 * maths/fixc.c: fix infinite loop in quad_sqrt.
2334 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2335 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2337 2002-10-12 Bradley Bell <btb@icculus.org>
2339 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2341 2002-10-11 Bradley Bell <btb@icculus.org>
2343 * main/hud.c: make hud_message work correctly
2345 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2348 * main/network.c: formatting, small fixes
2350 2002-10-10 Bradley Bell <btb@icculus.org>
2352 * main/netmisc.h: no swap_object for little-endian
2354 * main/: netmisc.h, network.c: use macros to simplify network
2357 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2360 * main/inferno.c: enable loading screen for mac shareware with
2363 * main/netmisc.c: whitespace
2365 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2368 * main/hud.c: whitespace
2370 * configure.ac: remove shareware build, add macdata build
2372 * main/songs.c: whitespace
2374 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2375 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2378 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2381 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2383 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2384 comments, formatting, etc.
2386 * iff/iff.c: fix bigendian iff loading.
2388 2002-10-03 Bradley Bell <btb@icculus.org>
2390 * utilities/txb2tex.c: typo
2392 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2393 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2396 * arch/sdl/mouse.c: whitespace
2398 2002-09-19 Bradley Bell <btb@icculus.org>
2400 * main/kconfig.c: fix a oops, add old logs
2402 * main/kconfig.c: support for >3 mouse buttons
2404 2002-09-18 Bradley Bell <btb@icculus.org>
2406 * include/gr.h: fix palette swap define
2408 2002-09-14 Bradley Bell <btb@icculus.org>
2410 * main/titles.c: load hires briefing screen if lores doesn't exist
2411 (i.e. vertigo) and MenuHires=0
2413 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2415 * main/: multi.h, network.h: pack some structures for ipx
2418 2002-09-14 Bradley Bell <btb@icculus.org>
2420 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2421 and load_endlevel_data() to expect newline-terminated strings, fix
2422 load_game_data to read null-terminated string for
2425 2002-09-07 Bradley Bell <btb@icculus.org>
2427 * main/newmenu.c: added error message
2429 * main/menu.h: enable -nohires with mac shareware
2431 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2433 * 2d/font.c: enable 0/255 palette swap for fonts
2435 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2438 * 2d/2dsline.c: fix ogl blooper
2440 2002-09-05 Bradley Bell <btb@icculus.org>
2442 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2445 * include/strutil.h: need string.h for strcasecmp
2447 * include/rle.h: okay, maybe it needs to be this way
2449 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2451 * 2d/scalec.c: more stuff from d2src
2453 * 2d/rle.c: more stuff from d2src, formatting
2455 * 2d/font.c: useless cruft
2457 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2459 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2462 2002-09-04 Bradley Bell <btb@icculus.org>
2464 * include/grdef.h: fix compiler warnings
2466 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2468 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2471 * main/game.c: we want the mac ibitblt for everything but dos and
2474 * main/texmerge.c: these routines are in tmerge.c
2476 * main/credits.c: enable credits for mac and oem data
2478 * main/bm.c: use either exit.ham or exit.pofs
2480 * include/ibitblt.h: enable some more code from d2src
2482 * include/gr.h: enable mac ubitblt_double
2484 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2486 * include/grdef.h: moved some inline asm from linear.h
2488 * 2d/ibitblt.c: brought in line with original d2 version
2490 * 2d/bitblt.c: reverted to original d2 version of this file, then
2491 added d1x enhancements
2493 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2495 * 2d/linear.h: moved these back to their original locations
2498 * main/mveplay.c: close some memory holes, speed up palette loading
2500 * main/movie.c: added fullscreen toggle while playing movies
2502 * main/inferno.c: comment out -superhires help text (always on)
2504 * include/timer.h: added approx_fsec_to_usec macro
2506 * arch/sdl/joy.c: fix compiler warning
2508 2002-09-01 Bradley Bell <btb@icculus.org>
2510 * main/network.c: oops
2512 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2514 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2515 timer_get_fixed_seconds
2519 2002-08-31 Bradley Bell <btb@icculus.org>
2521 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2524 * main/multi.h: network endian stuff
2526 * 2d/font.c, include/gr.h: fast file i/o for font headers
2528 * arch/win32/arch_ip.cpp: unused file
2530 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2531 bigendian networking fixes
2533 * main/menu.c: make net menu more accurate, also make superhires
2536 * include/pstypes.h: better to have __pack__ all the time, I think.
2537 needed for networking, e.g.
2539 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2542 * arch/win32/Makefile.am: unused file
2546 2002-08-30 Bradley Bell <btb@icculus.org>
2548 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2550 * main/: newmenu.h, titles.c: formatting
2552 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2553 main/multi.h: networking works, finally
2555 * TODO: added TODO file
2557 * arch/linux/arch_ip.cpp: unused fine
2559 * README: network sorta working
2561 * main/: Makefile.am, multi.c, network.c, network.h: more
2564 * main/menu.c: load builtin mission correctly
2566 * main/inferno.c: documentation
2568 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2571 * main/Makefile.mveplay: don't need no more
2573 2002-08-29 Bradley Bell <btb@icculus.org>
2575 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2576 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2577 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2580 * include/ipx_drv.h: more network fixing
2582 * arch/linux/include/ipx_drv.h: more network fixing
2584 * include/ipx.h: formatting
2586 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2588 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2589 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2590 main/inferno.c: fixed networking fuck-up?
2592 * Makefile.am: moved mingw info to README
2594 * README, mingw32.txt: moved mingw info to README
2596 2002-08-27 Bradley Bell <btb@icculus.org>
2598 * utilities/mvlextract.c: allow specifying file to extract
2600 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2603 * utilities/hogextract.c: allow specifying file to extract
2605 * main/mission.c: Have to get mission_num _after_ promoting...
2607 * main/: gameseq.c, titles.c: beginning d1 briefing support
2609 * descent.msn: beginning d1 briefing support
2611 * main/: titles.c, titles.h: d1-style mission briefings
2613 * main/piggy.h: whitespace
2615 * main/movie.c: beginning robot movie support, fall back on lo/hi
2616 res if hi/lo not available
2618 * main/mission.c: added Builtin_mission_num for builtin mission,
2619 D1Hogdir, d1-style mission briefings
2621 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2624 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2625 (for d1 missions that need d1 data)
2627 * 2d/ibitblt.c: whitespace
2629 2002-08-26 Bradley Bell <btb@icculus.org>
2631 * utilities/mvlcreate.c: oops
2633 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2636 * utilities/hogextract.c: added [v]iew option
2638 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2640 * main/titles.c: fix writable string, disable DumbAdjust thing
2642 * main/polyobj.h: whitespace
2644 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2647 * main/movie.c: read movies from AltHogDir, other fixes
2649 * main/: mission.c, mission.h: fix bug w/mission filename
2651 * main/gameseq.c: comments
2653 * main/digi.h: whitespace n stuff
2655 * include/mve_audio.h: added audio flag macros
2657 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2662 2002-08-23 Bradley Bell <btb@icculus.org>
2664 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2667 * Makefile.am: remove d2demo.mn2
2669 * cfile/cfile.c, include/cfile.h: add cfile_size function
2671 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2672 eliminate need for .mn2 files for oem and demo
2674 2002-08-22 Bradley Bell <btb@icculus.org>
2676 * main/bm.c: fix for vertigo
2678 * main/menu.h: make OEM menu pcx available
2680 * 2d/rle.c: merge with original d2 file
2682 * Makefile.am, configure.ac: let mission files get installed by
2685 2002-08-17 Bradley Bell <btb@icculus.org>
2687 * configure.ac: make FAST_FILE_IO the default on little-endian
2690 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2692 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2695 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2697 * main/: game.c, menu.c, mission.c: promote builtin missions.
2699 2002-08-15 Bradley Bell <btb@icculus.org>
2701 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2702 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2704 * utilities/.cvsignore: added cvsignore
2706 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2709 * main/piggy.c: mac data file loading
2711 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2712 transparency and swap 0/255 correctly for mac data files
2714 2002-08-13 Bradley Bell <btb@icculus.org>
2716 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2717 to utilities to avoid conflict with c++ std lib <utility>
2719 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2720 txt2txb.c: moved utility to utilities to avoid conflict with c++
2723 * Makefile.am, configure.ac: add utilities
2725 2002-08-09 Bradley Bell <btb@icculus.org>
2727 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2730 2002-08-08 Bradley Bell <btb@icculus.org>
2732 * main/inferno.c: comments
2734 * main/: newmenu.c, songs.c: mac demo datafile support
2736 * installation.txt: update
2738 * main/gamesave.c: use lowercase for consistency
2740 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2741 models for other than d2demo
2743 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2745 * main/gamemine.c: formatting, better d1 texture conversion
2747 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2748 main/mission.h: recognize .msn mission files.
2750 2002-08-07 Bradley Bell <btb@icculus.org>
2752 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2753 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2754 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2755 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2756 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2757 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2760 2002-08-06 Bradley Bell <btb@icculus.org>
2762 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2764 * main/Makefile.am: formatting
2766 * 2d/font.c: make gr_remap_font just reload the whole thing
2768 * configure.ac: formatting
2770 * Makefile.am: added d2demo.mn2
2772 * d2demo.mn2: mission file for shareware
2774 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2775 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2777 * main/sounds.h: shareware stuff, whitespace
2779 * main/: polyobj.c, polyobj.h: more fast i/o macros
2781 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2784 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2785 endlevel stuff to non-shareware, allow movies/endlevel for
2788 * main/cntrlcen.c: typo
2790 * main/bm.h: use global Piggy_hamfile_version
2792 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2793 macros, use global Piggy_hamfile_version
2795 * main/Makefile.am: terrain and movie stuff always used now
2797 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2800 * main/: gamemine.c, gamesave.c: load DMB levels
2802 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2803 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2805 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2807 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2809 2002-08-04 Bradley Bell <btb@icculus.org>
2811 * main/inferno.c: shareware stuff, formatting
2813 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2815 * arch/sdl/gr.c: don't need to set mode in gr_init
2817 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2819 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2822 * Makefile.am, descent.mn2: added mission file for descent 1
2824 2002-08-02 Bradley Bell <btb@icculus.org>
2826 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2827 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2828 main/piggy.h, misc/error.c: junk
2830 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2831 render.h, scores.c, scores.h, terrain.c: shareware stuff
2833 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2834 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2835 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2836 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2837 main/weapon.c, main/weapon.h: fast i/o macros
2839 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2841 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2842 main/gamemine.h, main/gamesave.c: load d1 levels
2844 2002-07-30 Bradley Bell <btb@icculus.org>
2846 * configure.ac: oops
2848 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2851 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2852 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2853 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2854 main/piggy.c, main/titles.c: support shareware datafiles!
2856 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2857 piggy.c: SHAREWARE fixes
2859 2002-07-29 Bradley Bell <btb@icculus.org>
2861 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2862 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2863 misc/fileutil.c: Portability - OS X support
2865 2002-07-27 Bradley Bell <btb@icculus.org>
2867 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2868 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2869 segment.h: portability
2871 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2872 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2873 main/wall.h: portabilization
2875 * 2d/font.c, include/gr.h: portability
2877 2002-07-26 Bradley Bell <btb@icculus.org>
2879 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2881 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2883 * main/player.c: foo
2885 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2887 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2888 misc/fileutil.h: portable file i/o utils
2890 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2891 writable string anymore... / formatting
2893 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2894 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2895 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2896 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2897 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2898 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2899 portable-izing file loading routines
2901 2002-07-24 Bradley Bell <btb@icculus.org>
2903 * main/mveplay.c: correctly play files with 16bit uncompressed
2904 audio, mem checking, etc
2906 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2909 2002-07-23 Bradley Bell <btb@icculus.org>
2911 * misc/Makefile.am: unused file
2913 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2914 main/sounds.h: remove experimental nmovie stuff
2916 * main/movie.c: add some debugging output
2918 2002-07-22 Bradley Bell <btb@icculus.org>
2920 * main/: console.c, state.c: simplified header
2922 * main/movie.c: enable mveplay audio
2924 * main/old/movie.c: moved to main/
2926 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2927 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2928 main/mvelib.c, main/mveplay.c: initial movie support
2930 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2931 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2932 include/ogl_init.h, include/pstypes.h, main/console.c,
2933 main/state.c, mem/mem.c: OS X stuff
2935 * configure.ac: OS X and movie stuff
2937 2002-07-19 Bradley Bell <btb@icculus.org>
2939 * compilerdefs.txt: OSX defs
2941 2002-07-18 Bradley Bell <btb@icculus.org>
2943 * main/inferno.c: use simpler rcs tags
2945 * autogen.sh: keep Changelog in cvs (and use --accum)
2947 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2948 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2949 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2950 main/songs.c: changed cdrom->rbaudio
2952 * include/rbaudio.h: moved to /include
2954 2002-07-17 Bradley Bell <btb@icculus.org>
2956 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2957 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2958 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2959 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2960 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2961 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2962 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2963 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2964 3d/setup.c: use simpler rcs tags
2969 2002-07-17 Bradley Bell <btb@icculus.org>
2971 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2973 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2975 * debian/rules: don't need readme's
2977 * debian/rules: move d1x license to COPYING, license clarifications
2979 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2980 license to COPYING, license clarifications
2982 * debian/rules: fix debian docs
2984 * debian/rules: fix debian manpages
2986 * debian/d2x-sdl.menu: fix debian menu
2988 * debian/rules: link to undocumented man page for debs
2990 * Makefile.am, configure.ac, debian/control, debian/copyright,
2991 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2992 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2993 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2996 2002-07-16 Bradley Bell <btb@icculus.org>
2998 * debian/: rules, changelog.in: deb stuff
3000 * configure.ac: cleaner nasm detection
3002 * debian/: changelog.in, control, rules: deb stuff
3004 * README, installation.txt: typos, stuff
3006 * configure.ac: better #defines
3008 * configure.ac: whitespace
3010 * configure.ac: better documentation
3012 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3013 SDL_JOYSTICK not needed
3015 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3017 * configure.ac: need higher SDL for joystick
3019 * debian/: control, rules: deb stuff
3021 * arch/sdl/joy.c: old junk
3023 * Makefile.am, configure.ac: automake updates
3025 * main/: inferno.c, text.c: don't use althogdir on non-unix
3027 * configure.ac: more autoconf updates
3029 * misc/strutil.c: better strrev
3031 * main/inferno.c: need limits.h on mingw also
3033 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3036 2002-04-19 Bradley Bell <btb@icculus.org>
3038 * main/network.c: let hoard.ham be a cfile
3040 * main/text.c: better error message when hog not found
3044 2002-03-23 Bradley Bell <btb@icculus.org>
3046 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3047 arch/sdl/Makefile.am: Use SDL joystick automatically
3049 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3051 2002-03-05 Bradley Bell <btb@icculus.org>
3053 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3056 2002-02-23 Bradley Bell <btb@icculus.org>
3058 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3060 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3061 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3062 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3063 main/editor/Makefile.am: moved includes to include
3065 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3067 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3068 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3069 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3072 * main/game.c: disabled cockpit for OGL, formatting
3074 * 2d/ibitblt.c: formatting
3076 2002-02-16 Bradley Bell <btb@icculus.org>
3078 * include/oldsdl.h: check for older macros
3080 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3081 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3082 allow older sdl versions
3084 2002-02-15 Bradley Bell <btb@icculus.org>
3086 * main/: automap.c, automap.h, inferno.c: automap resolution now
3089 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3091 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3092 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3093 win32/include/key_arch.h: never mind - that would be pointless
3095 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3096 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3097 win32/include/key_arch.h: copied files from d1x
3099 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3100 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3102 * main/multipow.c: need conf.h
3104 * arch/win32/Makefile.am: new file
3106 * include/pstypes.h: added u_int16_t (needed in base_ip)
3108 * arch/win32/arch_ip.cpp: copied from d1x
3110 2002-02-14 Bradley Bell <btb@icculus.org>
3112 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3114 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3115 main/netlist.c: Added hotkeys to toggle fullscreen mode
3117 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3118 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3120 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3121 reorder.h: Lotsa networking stuff from d1x
3123 2002-02-13 Bradley Bell <btb@icculus.org>
3125 * include/gr.h, main/game.c: Fullscreen toggle stuff
3127 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3130 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3131 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3134 2002-02-11 Bradley Bell <btb@icculus.org>
3136 * main/bm.c: use portable loader if bigendian
3138 * include/pstypes.h: don't define bool for c++
3140 * include/cfile.h: extern AltHogDir stuff
3142 * include/byteswap.h: use WORDS_BIGENDIAN
3144 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3146 * main/vers_id.h: added D2X_IVER
3148 * misc/args.c: don't use d1x.ini
3150 * Makefile.am: rpm stuff
3152 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3155 2002-02-09 Bradley Bell <btb@icculus.org>
3157 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3159 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3161 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3164 2002-02-06 Bradley Bell <btb@icculus.org>
3166 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3167 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3168 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3170 * debian/: changelog.in, control, copyright, d2x-gl.files,
3171 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3175 2002-02-02 Bradley Bell <btb@icculus.org>
3177 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3179 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3180 Enabled RELEASE option
3182 2002-01-31 Bradley Bell <btb@icculus.org>
3184 * Makefile.am, configure.ac: specify prerequisite versions of
3185 autoconf and automake
3187 2002-01-29 Bradley Bell <btb@icculus.org>
3189 * main/mission.c: RCS header added
3191 * main/inferno.c: update copyright date
3193 * main/mission.c: allow missions to be in AltHogDir
3195 * configure.ac: Display results of configure
3197 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3200 2002-01-28 Bradley Bell <btb@icculus.org>
3202 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3203 Data files now go in DATADIR/games/d2x, user files now go in
3206 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3208 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3209 files now go in ~/.d2x
3211 2002-01-24 Bradley Bell <btb@icculus.org>
3213 * configure.ac: fix nasm not found error message
3215 2002-01-18 Bradley Bell <btb@icculus.org>
3217 * configure.in: getting rid of old configure.in
3219 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3220 main/movie.c: Movie playing kludgey stuff
3222 * misc/args.c: formatting
3224 * main/inferno.c: allow -h for help
3226 * include/error.h: don't die on int3, unless -debug given
3228 * mingw32.txt: more stuff
3230 2001-12-29 Bradley Bell <btb@icculus.org>
3232 * Makefile.am: Got rid of thinking.txt
3234 * main/inferno.c: document -nomovies option
3236 2001-12-28 Bradley Bell <btb@icculus.org>
3238 * main/titles.c: formatting, put some code into place for rendering
3239 of robots during briefings
3241 2001-12-27 Bradley Bell <btb@icculus.org>
3245 2001-12-23 Craig Hadady <chadady@iglou.com>
3247 * 2d/rle.c: fixed bug in dummy array.
3249 2001-12-03 Bradley Bell <btb@icculus.org>
3251 * arch/sdl/init.c: fix formatting
3253 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3254 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3255 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3256 and sdl joystick stuff
3258 2001-11-30 Bradley Bell <btb@icculus.org>
3260 * thinking.txt: not needed
3262 2001-11-27 Bradley Bell <btb@icculus.org>
3264 * cygconf, mingw32.txt: use sdl from source on cygwin
3266 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3267 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3268 SDL_CFLAGS to CFLAGS
3270 2001-11-27 Bradley Bell <btb@icculus.org>
3274 2001-11-14 Bradley Bell <btb@icculus.org>
3276 * texmap/scanline.c: use optimization flags as texmap default
3278 * NEWS: mouse wheel, etc
3280 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3281 wheel to emulate 3rd axis
3283 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3285 * include/error.h: kludge to ungrab mouse when we hit an int3
3287 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3288 __ENV_MSDOS__ to __MSDOS__
3290 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3293 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3296 * arch/sdl/digi.c: implemented digi_set_volume
3298 * include/grdef.h, main/config.c, misc/d_io.c: change
3299 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3301 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3302 main/piggy.c: use MAKE_SIG
3304 * installation.txt: update
3306 * configure.ac: new file
3308 * arch/sdl/joydefs.c: #include pstypes.h
3310 * arch/sdl/init.c: SDL joystick stuff
3312 * acconfig.h: adjust MINGW defines
3314 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3315 controls menu now works
3317 2001-11-13 Bradley Bell <btb@icculus.org>
3319 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3322 * Makefile.am: New file
3324 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3327 * compilerdefs.txt: New file
3329 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3331 2001-11-12 Bradley Bell <btb@icculus.org>
3333 * main/playsave.c: load player files regardless of byte order of
3336 2001-11-11 Bradley Bell <btb@icculus.org>
3338 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3341 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3343 * NEWS: GL savegame thumbnails
3345 * acconfig.h, configure.in: make option for NMOVIES, default to off
3347 2001-11-09 Bradley Bell <btb@icculus.org>
3349 * main/state.c: Enabled savegame thumbnails under OpenGL
3351 * unused/pa_null/pa_enabl.h: remove duplicate header
3353 * misc/args.c: use d2x.ini for option file
3355 * mem/mem.c: Move mem_realloc inside the ifdef
3357 * main/menu.c: fix 640x400 menu text
3359 * main/inferno.c: added documentation
3361 * main/endlevel.c: fix warnings
3363 * arch/ogl/gr.c: Get rid of gl spew
3365 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3367 * acconfig.h: Define __SDL__ for mingw
3369 2001-11-08 Bradley Bell <btb@icculus.org>
3371 * 2d/font.c: free OGL font data when rereading
3373 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3374 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3375 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3376 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3377 main/weapon.h: Enabled shareware build, endlevel flythrough
3380 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3381 of use for shareware build
3383 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3386 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3388 2001-11-05 Bradley Bell <btb@icculus.org>
3390 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3393 * include/3d.h: Add comment
3395 2001-11-04 Bradley Bell <btb@icculus.org>
3397 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3400 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3403 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3405 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3406 main/hudmsg.h: Enable d1x-style hud_message
3408 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3410 * 2d/font.c: re-init ogl fonts after remapping colors.
3412 2001-11-02 Bradley Bell <btb@icculus.org>
3414 * misc/Makefile.am: remove byteswap.h (duplicate header)
3416 * 2d/font.c: fixed gr_remap_font, minor stuff
3418 * configure.in: take out -O2 if doing debug build
3420 * main/bm.c: formatting
3422 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3424 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3425 macros, get rid of functions
3427 2001-11-01 Bradley Bell <btb@icculus.org>
3429 * misc/byteswap.h: removed duplicate header
3431 2001-10-31 Bradley Bell <btb@icculus.org>
3433 * NEWS, main/automap.c: automap works in opengl
3435 * NEWS, configure.in: Added news
3437 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3439 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3441 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3442 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3443 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3445 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3447 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3449 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3450 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3452 2001-10-27 Bradley Bell <btb@icculus.org>
3454 * main/inferno.c: added some documentation
3456 2001-10-25 Bradley Bell <btb@icculus.org>
3458 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3461 * Makefile.am, configure.in, arch/Makefile.am,
3462 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3463 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3464 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3465 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3466 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3467 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3468 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3469 it's ugly, but It'll be easier to sync with d1x.
3471 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3472 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3473 main/editor/Makefile.am: attempt at support for editor, makefile
3476 * misc/d_delay.c: formatting fix
3478 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3479 tmappent.S, tmapppro.S: adding support for runtime selection of
3482 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3483 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3484 including multi.h and network.h, fix backslashes, fix compiler
3487 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3488 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3489 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3490 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3491 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3492 including multi.h and network.h, fix backslashes
3494 * include/pstypes.h: added typedef for u_int64_t on mingw
3496 * include/3d.h: added prototype for g3_uninit_polygon_model
3498 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3500 2001-10-24 Bradley Bell <btb@icculus.org>
3502 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3503 arch subdirs, as in d1x.
3505 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3506 earlier style until i understand automake 1.5 better. remove input
3509 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3510 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3511 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3512 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3513 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3514 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3515 Moved input stuff to arch subdirs, as in d1x.
3517 * NEWS, configure.in: blah blah
3519 2001-10-23 Bradley Bell <btb@icculus.org>
3521 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3523 * texmap/tmapppro.S: no need for #include <conf.h> here
3525 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3528 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3529 file. RCS header added
3531 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3532 #ifdef'ing out the whole file. RCS header added
3534 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3535 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3536 fixes. Now works with automake 1.5 and autoconf 2.52.
3537 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3538 mingw (-grabmouse now works on win32).
3540 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3541 These don't belong in cvs
3545 2001-10-20 Bradley Bell <btb@icculus.org>
3547 * 2d/font.c: Don't free unused variables...
3549 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3552 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3553 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3554 main/Makefile.am: make dist more sensible
3556 * Makefile.am: Kludge for linking on mingw
3558 2001-10-19 Bradley Bell <btb@icculus.org>
3560 * Makefile.am, configure.in, arch/win32/Makefile.am,
3561 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3563 * include/ipx_drv.h: Check for __MINGW32__
3565 * include/i86.h: Imported from d1x
3567 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3569 * arch/dos/modex.asm: Fixed %include
3571 * main/console.c: RCS headers added
3573 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3576 * Makefile.am, main/Makefile.am: Moved final link to top-level
3577 directory instead of main/
3579 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3580 __ENV_LINUX__ to __linux__
3582 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3583 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3584 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3585 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3586 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3587 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3588 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3589 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3590 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3591 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3594 * configure.in: add --enable-xploader, support arch/linux subdir,
3597 * main/inferno.c: conditionalize conf.h
3599 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3601 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3602 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3603 misc/fileutil.h: Partial application of linux/alpha patch.
3605 2001-10-19 Bradley Bell <btb@icculus.org>
3607 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3608 networking in line with d1x, moved some arch/linux_* stuff to
3611 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3612 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3613 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3614 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3617 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3618 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3619 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3620 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3621 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3622 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3623 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3624 linux/include/ukali.h: Brought linux networking in line with d1x,
3625 moved some arch/linux_* stuff to arch/linux/*
3627 * include/ipx_drv.h: Imported from d1x
3629 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3631 * main/ipx_drv.c: Imported from d1x
3633 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3634 main/network.h, main/Makefile.am: Trying to get network working on
3637 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3638 main/Makefile.am: build fixes
3640 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3641 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3642 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3643 starting to get net working.
3645 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3646 conditionalized min,max macros
3648 2001-10-18 Bradley Bell <btb@icculus.org>
3650 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3651 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3652 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3653 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3656 * 2d/2dsline.c: RCS headers added/changed
3658 * configure.in: fix NASMFLAGS bug
3660 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3663 2001-10-17 Bradley Bell <btb@icculus.org>
3665 * NEWS: Fixed the invulnerable robots bug!
3667 * main/collide.c: Fixed the invulnerable robots bug!
3669 2001-10-14 Bradley Bell <btb@icculus.org>
3671 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3674 2001-10-13 Bradley Bell <btb@icculus.org>
3676 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3677 arch/Makefile.am, arch/dos/Makefile.am,
3678 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3679 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3680 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3681 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3682 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3683 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3684 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3685 arch/win32/include/Makefile.am, iff/Makefile.am,
3686 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3687 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3688 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3689 unused/bios/Makefile.am, unused/lib/Makefile.am,
3690 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3691 unused/ui/Makefile.am, unused/vga/Makefile.am,
3692 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3693 automake stuff from "inert" subdirs. And there was much rejoicing.
3695 * Makefile.am, NEWS, configure.in: Stuff
3697 * ChangeLog: removing auto-generated file
3699 * cygconf: Added instructions for mingw32 build
3701 * Makefile.am: renamed INSTALL to installation.txt
3703 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3705 * mingw32.txt: Added instructions for mingw32 build
3707 * configure.in: Enable assembly under mingw32
3709 2001-10-12 Bradley Bell <btb@icculus.org>
3711 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3713 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3714 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3715 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3716 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3717 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3718 to __DJGPP__, since it's built-in.
3720 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3722 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3723 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3727 2001-10-12 Bradley Bell <btb@icculus.org>
3729 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3731 * Makefile.am: make sure cygconf gets archived
3733 * configure.in: Increment version number in preparation for release
3735 * configure.in: Fix detection of opengl
3737 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3738 cygconf, arch/Makefile.am, arch/include/joy.h,
3739 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3740 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3741 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3742 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3743 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3744 Vastly improved compilability.
3746 2001-10-11 Bradley Bell <btb@icculus.org>
3748 * Makefile.am: Added macros/sdl.m4
3750 * autogen.sh: Added macros/sdl.m4
3752 2001-10-09 Bradley Bell <btb@icculus.org>
3754 * main/vers_id.h: Added DESCENT_VERSION constant
3756 * main/inferno.c: Added command-line help.
3758 * include/ogl_init.h: opengl improvments (following d1x changes)
3760 2001-10-07 Bradley Bell <btb@icculus.org>
3762 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3763 arch/ogl/Makefile.am: Remove duplicate headers.
3765 2001-08-02 Thimo Neubauer <thimo@debian.org>
3767 * mem/mem.c: totally crippled the memory manager because it does
3768 not make sense for non-DOS-systems and it would have been too
3769 complicated to get it 64bit clean
3771 2001-06-19 Bradley Bell <btb@icculus.org>
3773 * cvshowto.txt: updated anonymous password
3775 2001-02-08 Bradley Bell <btb@icculus.org>
3777 * COPYING, license.txt: Added d1x license
3779 2001-02-01 Bradley Bell <btb@icculus.org>
3781 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3783 2001-01-31 Bradley Bell <btb@icculus.org>
3785 * configure.in, arch/include/mouse.h, include/pstypes.h,
3786 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3788 * main/polyobj.c: fix typo
3790 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3791 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3792 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3793 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3794 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3795 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3796 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3797 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3798 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3799 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3800 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3801 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3802 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3803 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3804 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3805 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3806 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3807 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3808 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3809 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3810 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3811 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3812 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3813 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3814 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3815 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3818 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3819 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3820 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3821 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3824 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3827 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3828 cross-compiling, and cygwin fixes
3830 2001-01-30 Bradley Bell <btb@icculus.org>
3832 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3833 include/pstypes.h, include/strutil.h, main/Makefile.am,
3834 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3835 needs --without-assembler and --without-network to compile
3837 2001-01-29 Bradley Bell <btb@icculus.org>
3839 * configure.in, main/Makefile.am: Fixes to build system
3841 * main/kconfig.c: fix for non-linux joysticks
3843 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3844 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3845 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3846 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3847 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3848 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3849 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3850 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3851 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3852 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3854 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3855 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3856 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3857 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3858 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3859 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3862 * arch/dos/include/joy.h, arch/dos/include/key.h,
3863 arch/dos/include/mouse.h: Unified input headers.
3865 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3867 2001-01-28 Bradley Bell <btb@icculus.org>
3869 * conf.h.in, configure.in, arch/Makefile.am,
3870 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3871 arch/include/key.h, main/Makefile.am: More header unification...
3873 * main/newdemo.c: Added <ctype.h>
3875 * arch/include/event.h, arch/include/joy.h: unified input headers.
3877 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3878 OpenGL now uses SDL-GL instead of gii
3880 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3882 2001-01-25 Bradley Bell <btb@icculus.org>
3884 * autogen.sh: use "set -e" so execution stops if something goes
3887 2001-01-24 Bradley Bell <btb@icculus.org>
3891 * Makefile.am: Add ChangeLog to dist
3895 2001-01-24 Bradley Bell <btb@icculus.org>
3897 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3899 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3900 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3903 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3904 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3905 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3906 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3907 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3908 arch/Makefile.am, arch/dos/Makefile.am,
3909 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3910 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3911 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3912 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3913 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3914 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3915 unused/Makefile.am, unused/bios/Makefile.am,
3916 unused/lib/Makefile.am, unused/novga/Makefile.am,
3917 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3918 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3919 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3920 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3921 make dist, VPATH builds, ...
3923 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3924 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3925 arch/dos/Makefile.in, arch/linux/Makefile.in,
3926 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3927 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3928 misc/Makefile.in, texmap/Makefile.in: cruft removal
3930 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3933 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3935 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3937 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3940 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3941 added -grabmouse option
3943 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3944 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3945 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3946 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3947 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3948 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3949 main/songs.c, misc/args.c: changed args_find to FindArg
3951 2001-01-22 Bradley Bell <btb@icculus.org>
3953 * configure, main/Makefile.am, main/Makefile.in: configuration
3956 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3957 fix compiler warnings w/opengl
3959 * include/console.h: ggi support
3961 * arch/linux_init.c: svgalib support
3963 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3964 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3965 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3966 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3967 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3968 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3971 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3973 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3974 main/render.c: fix warnings and enable NDEBUG *
3975 arch/svgalib_init.c: svgalib support
3977 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3979 * main/kconfig.c: joystick support
3981 2001-01-21 Bradley Bell <btb@icculus.org>
3983 * cvshowto.txt: new file, taken from d1x webpage
3985 * AUTHORS, README: Taking over as maintainer of d2x
3987 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3989 2001-01-20 Bradley Bell <btb@icculus.org>
3991 * configure, configure.in: Turned -Werror back off by default
3993 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3994 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3995 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3996 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3997 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3998 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3999 main/laser.c, main/multi.c, main/network.c, main/network.h,
4000 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4001 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4002 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4003 warnings, for non-OpenGL on linux, anyway...
4005 2001-01-19 Bradley Bell <btb@icculus.org>
4007 * copying: remove duplicate file
4009 * Import of d2x-0.0.9-pre1
4011 * Import of d2x-0.0.8