1 2004-07-01 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
4 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
5 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
6 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
7 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target.
9 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
10 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
11 New files for supporting compilation with MPW for carbon (Mac OS 9).
13 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
15 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
17 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
20 2004-06-01 Bradley Bell <btb@icculus.org>
22 * libmve/mve_main.c: cast malloc function pointer
24 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
25 target to XCode project
27 2004-05-31 Bradley Bell <btb@icculus.org>
29 * include/pstypes.h: fix accidental solaris breakage
31 * main/object.c: fix crash caused by death-cam code
33 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
34 XCode project simplifications, network enabled
36 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
37 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
39 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
42 * English.lproj/InfoPlist.strings, d2x-Info.plist,
43 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
44 d2x.xcode/project.pbxproj: added XCode project files
46 2004-05-22 Bradley Bell <btb@icculus.org>
48 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
51 * rpm/d2x.spec.in: Changed descriptions
53 2004-05-22 Matthew Mueller <donut@dakotacom.net>
55 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
58 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
60 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
61 the win32 code (d1x r1.8, key_arch.c r1.2)
63 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
64 use 32bpp screen mode by default, add option to use 16bpp (d1x
67 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
68 replacement texture paletted->rgb conversion alpha problem (d1x
71 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
72 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
73 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
76 * arch/ogl/gr.c, include/loadgl.h: fix win32
77 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
79 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
80 include/ogl_init.h, main/render.c: opengl hardware
81 super-transparency support using GL_NV_register_combiners (d1x
82 r1.38, r1.41, r1.6, r1.26, r1.7)
84 2004-05-22 Bradley Bell <btb@icculus.org>
86 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
89 2004-05-22 Matthew Mueller <donut@dakotacom.net>
91 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
92 include/ogl_init.h: use GL_RGB for non-transparent textures, and
93 fix fonts not having transparent flag set (wouldn't get paletted)
94 (d1x r1.15, r1.37, r1.40, r1.25)
96 * arch/ogl/ogl.c: don't try to use paletted textures with
97 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
99 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
100 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
103 * 2d/font.c: memset ogl font bitmap data since the copy function
104 leaves some (unused) parts uninitialized, which aggravates
107 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
108 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
111 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
112 screenshots if the entire thing wasn't written in one call to
115 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
116 info not being updated on win32 (d1x r1.11)
118 * arch/win32/digi.c: remove some redundancy by not needing to do
119 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
120 clean up some indenting of DS_release_slot calls. And make
121 DS_release_slot return 1 when a sound is already not playing, in
122 addition to when a sound was killed. (d1x r1.10)
124 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
125 linux version (d1x r1.5)
127 * main/kconfig.c: make next axis config key skip currently
128 allocated axes (d1x r1.11)
130 2004-05-22 David Cleaver <wraithx@morpheus.net>
132 * main/kconfig.c: joy configuration next axis key from WraithX
135 2004-05-22 Bradley Bell <btb@icculus.org>
137 * main/game.c, main/inferno.c: typo
139 2004-05-21 Matthew Mueller <donut@dakotacom.net>
141 * main/game.c, main/game.h, main/inferno.c: make rear view
142 leave_time variable with -rearviewleavetime argument (d1x r1.25,
145 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
147 * main/inferno.c: change -udp documentation to d2x behaviour
149 2004-05-21 Bradley Bell <btb@icculus.org>
151 * include/gr.h: added missing define for menu fullscreen toggle
153 2004-05-21 Matthew Mueller <donut@dakotacom.net>
155 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
156 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
158 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
160 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
161 arch/linux/include/joystick.h: patch from Steven Mueller for using
162 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
164 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
166 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
167 main/physics.c, main/render.c, main/wall.c: file-line for segfault
168 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
170 * arch/win32/digi.c: digisound fixes (d1x r1.7)
172 2004-05-21 Bradley Bell <btb@icculus.org>
174 * main/inferno.c: added -udp documentation from d1x
176 2004-05-20 Bradley Bell <btb@icculus.org>
178 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
180 2004-05-20 David Cleaver <wraithx@morpheus.net>
182 * main/controls.c, main/gamecntl.c, main/kconfig.c,
183 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
184 game.c r1.21, r1.6, r1.4, r1.3)
186 2004-05-20 Bradley Bell <btb@icculus.org>
188 * main/inferno.c: document -ihaveabrokenmouse
190 2004-05-20 Matthew Mueller <donut@dakotacom.net>
192 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
194 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
196 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
197 mouse driver problems (d1x r1.2, r1.2)
199 2004-05-20 Matthew Mueller <donut@dakotacom.net>
201 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
202 join list score crash (d1x r1.8)
204 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
206 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
207 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
210 2004-05-20 Bradley Bell <btb@icculus.org>
212 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
214 * main/inferno.c: integrated some niceautomap stuff from d1x
216 2004-05-20 Matthew Mueller <donut@dakotacom.net>
218 * arch/win32/joyhh.c: fixed the config bug where it'd always put
219 in some weird axis (d1x r1.3)
221 * arch/win32/init.c: set win32 icon to icon from resource file
224 * arch/win32/key.c: win32: fixed space key not working in messages
227 2004-05-20 Bradley Bell <btb@icculus.org>
229 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
232 2004-05-20 Matthew Mueller <donut@dakotacom.net>
234 * main/inferno.c: document -gl_refresh (d1x r1.20)
236 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
237 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
240 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
241 change the arg type for (d1x r1.5)
243 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
245 * arch/win32/digi.c: altsounds (d1x r1.6)
247 2004-05-20 Matthew Mueller <donut@dakotacom.net>
249 * arch/win32/digi.c: fixed a major memory leak and removed a bit
250 of redundancy (d1x r1.5)
252 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
253 fix crashing (d1x r1.4)
255 * arch/win32/digi.c: win32's digi_start_sound was not calling
256 DS_release_slot after setting .playing=0, resulting in a
257 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
259 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
260 apparently it was somehow causing some joysticks (Sidewinder
261 Precision 2) to only turn when the stick was moving, but not when
262 at turned but held stationary. And it was completely unused
263 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
266 * main/game.c: add alt+enter to toggle fullscreen (in addition to
267 previous key combos (d1x r1.29)
269 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
270 g, and b values (d1x r1.15)
272 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
273 sometimes (didn't handle negative palette steps) (d1x r1.34)
275 * arch/ogl/ogl.c: add caching of weapon inner models, screen
276 shatter effects, robot explosions and weapons, and some more
277 always present stuff. Also clean up ogl_cache_weapon_textures
280 2004-05-20 Bradley Bell <btb@icculus.org>
282 * main/kludge.c, main/game.c: move gr_renderstats and
283 gr_badtexture back to game.c
285 2004-05-20 Matthew Mueller <donut@dakotacom.net>
287 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
288 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
290 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
292 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
293 loaded after texture caching stage (d1x r1.34)
295 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
296 for renderstats (d1x r1.33)
298 2004-05-19 Matthew Mueller <donut@dakotacom.net>
300 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
301 main/inferno.c: add anisotropic texture filtering suport (d1x
302 r1.33, r1.32, r1.23, r1.32)
304 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
307 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
308 include/ogl_init.h: utilize hardware multitexturing support if
309 possible (requires GL_NV_texture_env_combine4 extension) (d1x
310 r1.32, r1.30, r1.4, 1.22)
312 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
315 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
317 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
318 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
319 effects in OGL using SetGammaRamp, much faster than the hack that
320 was being used. currently SDL only (though not too hard to add to
321 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
323 * main/menu.c: allow arbitrary (custom) resolution entry in
324 change_res menu (d1x r1.14)
326 2004-05-19 Bradley Bell <btb@icculus.org>
328 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
329 d1x-style res change menu (mostly works)
331 * misc/args.c: use strnicmp instead of strncasecmp
333 2004-05-19 Matthew Mueller <donut@dakotacom.net>
335 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
336 command-line option (d1x r1.27)
338 * main/inferno.c: restore inferno.c initialization of
339 screen_compatible and use_double_buffer to 'normal' values, broken
340 long long ago in one of the high res menu patches (d1x r1.30)
342 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
343 resolutions to be specified on command line (d1x r1.2, r1.29,
344 r1.4) -- doesn't work yet
346 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
348 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
351 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
352 volume song stop/starting (d1x r1.7)
354 2004-05-18 Matthew Mueller <donut@dakotacom.net>
356 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
359 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
360 ogl_ulinec (d1x r1.29)
362 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
364 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
365 bottom are inclusive not exclusive (d1x r1.28)
367 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
368 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
370 * arch/sdl/digi.c: fix typo
372 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
374 * arch/win32/init.c, arch/win32/win32.c: move win32 window
375 creation code from arch_init_start into arch_init to fix weirdness
376 with --help (d1x r1.5, r1.6)
378 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
379 sync issues and lack of midi reset (d1x r1.5)
381 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
384 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
385 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
387 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
390 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
392 2004-05-18 Bradley Bell <btb@icculus.org>
394 * include/vecmat.h: comments/formatting
396 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
398 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
399 include/test.lnk: remove unnecessary files
401 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
402 This enables compilation with gcc 3.1
404 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
406 * main/switch.c: took care of switches triggering single-sided
407 walls (don't try to access the nonexistent adjacent wall via NULL
408 pointers or negative array indices)
410 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
412 * main/wall.c: fix invalid memory access for d1 levels which
413 don't have a corresponding wall behind.
415 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
417 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
418 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
419 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
420 interface header to new header file internal.h
422 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
424 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
425 bitmask for each joystick axis that has sent input data,
426 and will not crash Windows anymore during joystick setup because
427 of for() loop over axis being executed once too often.
429 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
430 gr_remap_mono_font() and call it after loading saved level.
432 * main/laser.c: limit homing missile turn rate
434 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
435 centers (work like fuel centers but provide shield)
437 * main/gameseg.c: fix endless loop in some levels with a
438 certain (complicated) structure
440 2004-05-13 Bradley Bell <btb@icculus.org>
442 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
443 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
444 updated project files for SDL 1.2.7
446 * Makefile.am: add VisualC, VisualCE dirs to tarball
448 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
450 * arch/sdl/digi.c: formatting
452 2004-05-12 Bradley Bell <btb@icculus.org>
454 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
457 * 2d/palette.c, include/palette.h: added function to create blend
460 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
462 2004-05-11 Bradley Bell <btb@icculus.org>
464 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
466 2004-05-10 Bradley Bell <btb@icculus.org>
468 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
469 g3_draw_transp_poly had the fade level backwards, decided to just
470 fix g3_draw_poly so it behaves correctly, transparency or not,
471 reverted changes to render_face
473 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
475 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
476 rendering transparent (e.g. cloaked) walls
478 * main/render.c: render_face now calls g3_draw_transp_poly() for
479 cloaked walls in OpenGL
481 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
483 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
484 that from other apps, had "static" distortions.
486 2004-04-22 Bradley Bell <btb@icculus.org>
488 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
490 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
491 aligned version of PUT_INTEL_* macros
493 2004-04-15 Bradley Bell <btb@icculus.org>
495 * main/inferno.c: comment out unused checksum variable
497 2004-04-14 Bradley Bell <btb@icculus.org>
499 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
501 2004-04-14 Terran Melconian <terran@consistent.org>
503 * main/gameseg.c: use portable rand function (fixes #1118)
505 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
507 * main/songs.c: uncomment calls to RBAStop (fixes #473)
509 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
511 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
512 get rid of warnings (now compiles with -Werror on SunOS)
514 * main/piggy.c: fix (really) wierd SunOS bug
516 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
517 caused by not allocating enough mem for rle bitmaps
519 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
521 * include/pstypes.h: sun OS typedef fixes
523 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
525 * main/piggy.c: fix bug 1067
527 * main/piggy.c: fix bugfix for 1067
529 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
530 with descent.pig of mac registered)
532 2003-12-18 Bradley Bell <btb@icculus.org>
534 * main/kconfig.c: fixes for linux-native joystick
536 * main/kconfig.c: bunch of fixes (esp. for non linux-native
539 * arch/include/joy.h: comments/formatting
541 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
543 * compilerdefs.txt: added FreeBSD defs
545 2003-12-08 Bradley Bell <btb@icculus.org>
547 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
550 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
552 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
553 arch/linux/ipx_udp.c: fix FreeBSD compile errors
555 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
557 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
558 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
559 get rid of silly ulongs
561 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
562 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
563 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
564 change relevant __linux__ macros to __ELF__
566 2003-11-27 Bradley Bell <btb@icculus.org>
568 * include/ogl_init.h: added proto for ogl_check_mode
570 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
571 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
574 2003-11-26 Bradley Bell <btb@icculus.org>
576 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
577 3.3 compiler warnings
579 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
582 * include/pstypes.h: OS X fixes
584 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
585 main/newmenu.h: linux fixes
587 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
588 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
589 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
590 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
591 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
594 * arch/sdl/gr.c: fix sdl gr_update
596 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
597 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
598 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
599 cfile/cfile.c, console/CON_console.c, include/d_io.h,
600 include/error.h, include/pstypes.h, include/strutil.h,
601 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
602 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
603 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
604 main/playsave.c, main/songs.c, main/state.c, main/text.c,
605 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
608 2003-11-25 Bradley Bell <btb@icculus.org>
610 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
611 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
612 libmve/VisualC/mveplayer.dsp: updated project files
614 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
617 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
618 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
619 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
620 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
623 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
624 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
627 2003-11-24 Bradley Bell <btb@icculus.org>
629 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
630 libmve/mveplay.c: stuff to play mve's in WinCE
632 * arch/win32/findfile.c: unused functions...
636 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
637 enabled mouse control of menus
639 * main/mission.h: oops, didn't mean to change this.
641 2003-11-21 Bradley Bell <btb@icculus.org>
643 * VisualCE/d2x/d2x.vcp: updated project file
645 2003-11-20 Bradley Bell <btb@icculus.org>
647 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
648 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
649 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
652 2003-11-17 Bradley Bell <btb@icculus.org>
654 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
655 main/menu.c: added option to disable kalinix under unix
657 * main/game.c, main/newmenu.c: always set menu mode for GL popups
659 2003-11-14 Bradley Bell <btb@icculus.org>
661 * main/automap.c: fix automap background image
663 * main/automap.c, main/automap.h: delete cruft
665 * main/automap.c: fix level number position
667 * main/automap.c: simplify g3_draw_line hack
669 * main/menu.c: stop pointless vid mode changes
671 2003-11-07 Bradley Bell <btb@icculus.org>
673 * NEWS, installation.txt: s'more documentation
675 2003-11-07 Steffen Pohle <stpohle@gmx.net>
677 * configure.ac: fix .exe extension problems
679 2003-11-07 Bradley Bell <btb@icculus.org>
681 * arch/ogl/ogl.c: disable texture format verification for OS X -
684 2003-11-06 Bradley Bell <btb@icculus.org>
686 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
687 use more traditional Alt+Enter for toggling fullscreen
689 * 2d/ibitblt.c, main/mission.h: comments/formatting
691 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
693 2003-11-06 Bradley Bell <btb@icculus.org>
695 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
696 resolution change, use kludge to avoid repetitive res changes
698 2003-11-04 Bradley Bell <btb@icculus.org>
700 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
701 structures and i/o routines back to piggy.c
703 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
705 * installation.txt: tell to install d1 .pig for better textures
707 2003-11-04 Bradley Bell <btb@icculus.org>
709 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
710 oem d1 v1.0 and registered d2 v1.0, comments
712 2003-11-03 Bradley Bell <btb@icculus.org>
714 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
715 all d1 shareware - even though files are different!
717 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
720 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
723 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
726 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
728 * main/movie.c: when no movies are found, divide by six the
729 number of warning lines sent to stdout
731 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
733 * include/byteswap.h: fix stupid copy/paste error
735 2003-10-24 Bradley Bell <btb@icculus.org>
737 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
738 gr_linear_rep_movsd_2x instead of almost identical
739 gr_linear_movsd_double. Better since we have assembly versions.
741 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
743 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
746 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
748 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
749 error with --disable-network, move reset_network_objects()
750 from gameseq.c to multi.c
752 2003-10-14 Bradley Bell <btb@icculus.org>
754 * AUTHORS, NEWS: stuff
756 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
758 2003-10-12 Bradley Bell <btb@icculus.org>
760 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
761 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
764 2003-10-12 Aaron Plattner <plattner@caltech.edu>
766 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
767 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
768 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
769 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
770 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
771 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
772 arch/win32/ipx_win.c, arch/win32/winnet.c,
773 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
774 main/multi.h, main/network.c: add IPv4 multicasting support
776 2003-10-11 Bradley Bell <btb@icculus.org>
778 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
780 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
781 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
782 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
783 main/weapon.h: lots of shareware and oem fixes
785 2003-10-10 Bradley Bell <btb@icculus.org>
787 * arch/win32/winnet.c: fixed stupid win32 network bug
789 2003-10-10 Bradley Bell <btb@icculus.org>
791 * main/piggy.c: increased D1_MAX_TMAP_NUM
793 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
795 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
796 which are animated in d2, refactorizes d1 texture reading
798 2003-10-10 Bradley Bell <btb@icculus.org>
800 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
801 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
802 main/collide.h, main/compbit.h, main/config.h, main/console.c,
803 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
804 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
805 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
806 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
807 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
808 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
809 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
810 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
811 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
812 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
813 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
814 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
815 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
816 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
817 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
818 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
819 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
820 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
821 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
822 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
823 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
824 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
825 main/wall.h: comments/formatting
827 2003-10-09 Bradley Bell <btb@icculus.org>
829 * main/text.c: fix text when using old datafiles
831 * main/laser.h: comments/whitespace
833 * main/laser.c, main/weapon.c: fixed smart missiles and smart
834 mines w/shareware data
836 * include/DT_drawtext.h: deleted unused file
838 2003-10-08 Bradley Bell <btb@icculus.org>
840 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
842 * arch/win32/ipx_udp.c: use closesocket() instead of close()
844 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
845 main/menu.c: Disabled 'd2x keys' weapon selection
847 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
849 * main/object.h, main/multi.h: get rid of most warnings issued by
850 cpp-precomp of gcc from Mac OS X dev tools
852 2003-10-05 Bradley Bell <btb@icculus.org>
854 * NEWS, configure.ac: increment version number
856 * cfile/cfile.c: better handling of CRLF text files (when that is
859 * utilities/hogcreate.c, utilities/hogextract.c,
860 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
861 reading/writing files
863 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
864 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
867 2003-10-04 Bradley Bell <btb@icculus.org>
869 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
871 * main/netmisc.c: change byte to sbyte, comments/whitespace
873 2003-10-03 Bradley Bell <btb@icculus.org>
875 * cfile/cfile.c, main/config.c: fix win32 eof bug.
877 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
880 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
881 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
882 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
883 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
884 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
885 main/object.c, main/object.h, main/paging.c, main/player.h,
886 main/robot.h, main/segment.h, main/state.c, main/switch.c,
887 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
888 main/weapon.c, main/weapon.h: change byte to sbyte,
891 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
892 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
893 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
894 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
896 * configure.ac: better checking for timeval
898 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
900 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
901 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
902 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
903 arch/win32/winnet.c, configure.ac, include/byteswap.h,
904 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
905 main/multibot.c, main/network.c: Make network architecture
906 choosable from game menu, add support for UDP/IP on Mac OS X and
909 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
911 * include/byteswap.h: added macros for coping with alignment
914 2003-10-02 Bradley Bell <btb@icculus.org>
916 * main/multi.h: added padding to little-endian version of
919 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
921 * main/netmisc.c: delete duplicate function
923 2003-10-01 Bradley Bell <btb@icculus.org>
925 * main/bm.c: make sure d1_texture_indices gets freed between
928 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
930 * main/piggy.h: fix size of d1 shareware descent.pig
932 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
934 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
935 main/gameseq.c, main/piggy.c: fix loading of d1 texture
936 replacements for non-animated textures
938 2003-08-02 Matthew Mueller <donut@dakotacom.net>
940 * main/controls.c: use fixed 20fps wiggle
942 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
944 * Makefile.am, debian/changelog.in, debian/control,
945 debian/d2x-common.dirs, debian/d2x-common.install,
946 debian/d2x-common.manpages, debian/d2x-gl.files,
947 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
948 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
949 utilities/Makefile.am, utilities/hogcreate.1,
950 utilities/hogextract.1, utilities/mvlcreate.1,
951 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
952 add man pages, distribute utility programs in new d2x-common deb
954 * rpm/d2x.spec.in: updated rpm spec file
956 2003-08-02 Bradley Bell <btb@icculus.org>
958 * cfile/cfile.c: update raw_position in cfputc and cfputs
960 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
962 * main/piggy.c: make error message more friendly
964 * main/piggy.c: simplify copying of bitmap flags
966 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
969 * cfile/cfile.c: revert to always using custom fgets
971 * main/endlevel.c, main/mission.c: handle missing exit sequence
972 components gracefully
974 * main/playsave.c: comments
976 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
978 * cfile/cfile.c: update raw_position in cfwrite
980 * main/network.c: comments/formatting
982 2003-06-22 Bradley Bell <btb@icculus.org>
984 * cfile/cfile.c: use standard fgets for non-archive files
986 * main/movie.c: use con_printf for missing movie warning
988 2003-06-18 Bradley Bell <btb@icculus.org>
990 * main/movie.c: fixed cfile conversion of movielib code
992 * main/console.c, main/hud.c: strip out colors, etc when printing
995 * include/u_mem.h: fix NDEBUG calloc macro
997 2003-06-15 Bradley Bell <btb@icculus.org>
999 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1002 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1003 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1004 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1005 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1006 main/scores.c, main/state.c, main/text.c, misc/args.c,
1007 misc/strio.c: convert file i/o to cfile
1009 2003-06-14 Bradley Bell <btb@icculus.org>
1011 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1012 writing and other modes besides "rb" (mostly taken from
1015 2003-06-09 Bradley Bell <btb@icculus.org>
1017 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1020 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1021 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1024 2003-06-07 Taylor Richards <taylor@icculus.org>
1026 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1028 2003-06-07 Bradley Bell <btb@icculus.org>
1030 * main/console.c: fix non-console build
1032 * main/gamesave.c: comments
1034 * main/bm.c: remove redundant break
1036 2003-06-06 Bradley Bell <btb@icculus.org>
1038 * main/gauges.c, main/kconfig.c: comments/formatting
1040 * console/.cvsignore: added .cvsignore
1042 * main/console.c: can't write to console after it's closed
1044 2003-06-05 Bradley Bell <btb@icculus.org>
1046 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1047 console/internal.c, console/internal.h, include/CON_console.h,
1048 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1049 finish console conversion away from SDL
1051 2003-06-04 Bradley Bell <btb@icculus.org>
1053 * console/CON_console.c, include/CON.console.h, include/console.h,
1054 main/console.c, main/game.c: console conversion to native gr,
1057 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1058 put prototype for gr_bm_bitblt in gr.h
1060 2003-06-03 Bradley Bell <btb@icculus.org>
1062 * console/CON_console.c, console/DT_drawtext.c,
1063 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1064 main/console.c: use native fonts for console
1066 * main/playsave.c: use shorts for short data
1068 2003-06-02 Bradley Bell <btb@icculus.org>
1070 * configure.ac, main/console.c: set console background, fix
1073 2003-06-01 Bradley Bell <btb@icculus.org>
1075 * Makefile.am, arch/sdl/event.c, configure.ac,
1076 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1077 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1078 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1079 main/gamerend.c: added console code (from SDL_console)
1081 2003-05-30 Bradley Bell <btb@icculus.org>
1083 * README: minor update
1085 2003-05-28 Bradley Bell <btb@icculus.org>
1087 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1092 2003-06-06 Bradley Bell <btb@icculus.org>
1094 * main/kconfig.c: fix crash in control menus
1096 * main/gauges.c: force cockpit redraw in opengl
1098 * main/gamerend.c: move ogl swap, so cockpit and console get
1101 2003-06-01 Bradley Bell <btb@icculus.org>
1103 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1107 2003-05-12 Bradley Bell <btb@icculus.org>
1109 * configure.ac: increment version number
1111 * main/bm.c: use con_printf for exit model warnings
1113 * configure.ac: must check for timespec after setting -mno-cygwin
1115 * main/inferno.c: added -nohogdir and -userdir options
1117 * NEWS, main/titles.c: use briefings with no extension
1121 2003-04-30 Bradley Bell <btb@icculus.org>
1123 * configure.ac: have to include time.h when checking for nanosleep
1125 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1128 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1129 increment version number
1131 * main/Makefile.am: make dist fix
1135 2003-04-29 Bradley Bell <btb@icculus.org>
1137 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1140 2003-04-24 Bradley Bell <btb@icculus.org>
1142 * configure.ac: increment version number
1144 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1147 2003-04-24 Ingo van Lil <inguin@gmx.de>
1149 * main/render.c: fix misspellings of NDEBUG
1153 2003-04-14 Bradley Bell <btb@icculus.org>
1155 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1157 2003-04-11 Bradley Bell <btb@icculus.org>
1159 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1164 2003-04-11 Bradley Bell <btb@icculus.org>
1166 * libmve/mveplay.c: use _sleep instead of sleep on win32
1168 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1169 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1170 include/cfile.h, include/error.h, libmve/Makefile.am,
1171 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1172 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1173 utilities/Makefile.am: comments/formatting/dist problems
1175 * configure.ac: use different defines for os x
1177 2003-04-07 Bradley Bell <btb@icculus.org>
1179 * include/error.h, misc/error.c: put some old stuff back in,
1180 eliminate duplicate error messages
1182 * main/text.c: don't die on text not found
1185 * main/inferno.c: print some useful info if hog not found, allow
1186 -help to work if no text available
1188 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1190 * arch/linux/Makefile.am: revert to previous version, so linux
1193 2003-04-03 Bradley Bell <btb@icculus.org>
1195 * main/endlevel.c: fixed exit model scheme yet again
1197 2003-04-02 Bradley Bell <btb@icculus.org>
1199 * misc/error.c: call Int3 on Assert
1201 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1204 * main/wall.c: don't die when trying to toggle nonexistent
1205 segment... vertigo level 10 is buggy!
1207 * main/gamemine.c: comments/formatting
1209 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1211 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1212 main/inferno.c: Allow use of 22K sound samples
1214 2003-03-29 Bradley Bell <btb@icculus.org>
1216 * arch/ogl/gr.c: default to bitmapped reticle
1218 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1219 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1222 * arch/sdl/joy.c: fixed text seen for hats in control config
1225 2003-03-28 Bradley Bell <btb@icculus.org>
1227 * main/bm.c: heh, model nums in vertigo are hardcoded,
1228 N_D2_POLYGON_MODELS can't change
1230 * configure.ac, include/d1x.xpm, include/descent.xpm,
1231 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1234 2003-03-27 Bradley Bell <btb@icculus.org>
1236 * main/text.h: fixed text references for hat directions
1238 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1240 2003-03-26 Bradley Bell <btb@icculus.org>
1242 * main/playsave.c: make d2x keys backward compatible
1244 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1246 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1249 2003-03-26 Bradley Bell <btb@icculus.org>
1251 * main/piggy.c: fix crash when d1 data not present
1253 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1254 read/write from plr file
1256 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1257 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1258 added escort.h header
1260 2003-03-25 Bradley Bell <btb@icculus.org>
1262 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1263 D1_PIGFILE ("descent.pig") macro
1265 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1266 models from d1 pig file
1268 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1269 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1270 really) from d1 pig file
1272 2003-03-23 Bradley Bell <btb@icculus.org>
1274 * main/bm.c: stop extra robots from overwriting exit models
1276 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1277 texture list doesn't get full
1279 * main/bm.c: fix mem leak when reading extra robots
1281 2003-03-21 Bradley Bell <btb@icculus.org>
1283 * main/menu.c: Added option to set movie resolution (mostly works)
1285 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1287 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1288 replacement functions to piggy.c
1290 * main/gameseq.c: attempt to support mac d1 descent.pig
1292 * main/bm.c: fix mem leak
1294 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1295 files, both d1 and d2 oem briefing where showed
1297 * main/inferno.c, main/movie.c: Change the default movie
1298 resolution to "high", implement the option -lowresmovies
1300 2003-03-20 Bradley Bell <btb@icculus.org>
1302 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1304 * main/piggy.c: comments
1306 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1308 * main/gameseq.c: delete duplicate function
1310 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1312 2003-03-19 Bradley Bell <btb@icculus.org>
1314 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1315 (cddb discid) support
1317 * arch/sdl/digi.c, main/kludge.c: implemented
1318 digi_link_sound_to_object3 for looping sounds, other looping stuff
1320 * arch/sdl/gr.c: removing dependencies on stuff in main/
1322 * arch/linux/Makefile.am, arch/linux/init.c,
1323 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1324 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1325 other header cleanups
1327 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1329 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1331 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1332 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1333 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1334 load d1 textures for d1 levels
1336 2003-03-19 Bradley Bell <btb@icculus.org>
1338 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1339 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1340 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1341 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1344 * README: added some OS X info
1346 2003-03-17 Bradley Bell <btb@icculus.org>
1348 * main/newdemo.c: simplify DEMO_FILENAME macro
1350 * main/console.c, main/game.c: enable experimental console support
1352 * main/gamerend.c: fixed location of fps meter in multi
1354 2003-03-16 Bradley Bell <btb@icculus.org>
1356 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1357 also look in shared data dir for demos
1359 * main/newdemo.c, main/newdemo.h: comments/formatting
1361 2003-03-15 Christopher Thielen <chris@luethy.net>
1363 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1364 thinking d2 cd is always present
1366 2003-03-15 Bradley Bell <btb@icculus.org>
1368 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1371 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1374 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1375 gr_init. don't really know why this works, though
1377 2003-03-14 Bradley Bell <btb@icculus.org>
1379 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1381 * unused/bios/rbaudio.h: removed duplicate file
1383 2003-03-14 Christopher Thielen <chris@luethy.net>
1385 * arch/sdl/rbaudio.c: stop cd audio when exiting
1387 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1389 * main/gamecntl.c: add comments to the "only matt knows" cheats
1391 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1393 * main/gamemine.c: formatting, better texture conversion for d1
1396 2003-03-14 Bradley Bell <btb@icculus.org>
1398 * main/piggy.c: must swap all mac version pigfiles
1400 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1401 main/multi.c: formatting, minor cleanups
1403 * 2d/rle.c: need to swap line_size on bigendian machines
1405 * main/mission.c, main/mission.h: detect mac full version hogfile
1407 2003-03-13 Bradley Bell <btb@icculus.org>
1409 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1410 added joy/mouse sensitivity slider, increased range to 16, and
1413 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1416 * arch/linux/Makefile.am: removed extra backslash
1418 * TODO, installation.txt: updated some documentation
1420 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1421 menu, with maxfps option
1423 2003-03-12 Bradley Bell <btb@icculus.org>
1425 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1427 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1428 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1429 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1430 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1431 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1432 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1433 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1434 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1435 arch/linux/include/music.h, arch/linux/include/serial.h,
1436 arch/linux/include/ukali.h: formatting
1438 2003-03-11 Chris Arena <ccarena@cox.net>
1440 * main/menu.c: fixed brightness slider
1442 2003-03-01 Bradley Bell <btb@icculus.org>
1444 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1445 robots and animated bitmaps work, but colors are messed up
1447 2003-02-28 Bradley Bell <btb@icculus.org>
1449 * main/player.h: whitespace
1451 * main/automap.c, main/cntrlcen.c, main/collide.c,
1452 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1453 descent.hog is present, d1 becomes mission 0)
1455 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1456 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1457 arch/win32/winnet.c: MinGW compiles with network enabled again,
1458 but still doesn't work
1462 2003-02-28 Bradley Bell <btb@icculus.org>
1464 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1465 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1466 many opengl glitches
1468 2003-02-27 Bradley Bell <btb@icculus.org>
1470 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1471 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1472 main/network.c, main/network.h: noted that hoard.ham is only needed
1473 for multiplayer HOARD games, and should not be equated with
1474 "vertigo". put HoardEquipped() back in network.c.
1476 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1477 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1478 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1479 use timer_delay instead of d_delay
1481 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1483 * main/render.c: added replacement qsort for solaris
1485 2003-02-26 Bradley Bell <btb@icculus.org>
1487 * main/gamemine.c: texture conversion for d1 shareware
1489 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1491 * main/gamemine.c: better texture conversion for d1 levels
1493 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1495 * main/kconfig.c: fix joystick support under MinGW
1497 2003-02-26 Bradley Bell <btb@icculus.org>
1499 * main/playsave.c: fix swapping glitch
1501 * configure.ac, readme.txt: clean stuff up, getting ready for
1504 * main/titles.c: begin support for rendering spinning robots in
1507 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1510 * main/gamemine.c: load d1 shareware levels!
1512 2003-02-25 Bradley Bell <btb@icculus.org>
1516 * autogen.sh: add warning about old auto* versions, use
1519 2003-02-24 Bradley Bell <btb@icculus.org>
1521 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1522 briefings mostly working
1524 * main/movie.c, main/titles.c: fixed some more briefing glitches
1526 2003-02-23 Bradley Bell <btb@icculus.org>
1528 * main/movie.c: fixed crash when using shareware data files
1531 * arch/sdl/digi.c: fix crash on non-existent sounds
1532 (i.e. shareware data)
1534 2003-02-22 Bradley Bell <btb@icculus.org>
1536 * main/titles.c: fixed fullscreen toggle in briefings
1538 2003-02-21 Bradley Bell <btb@icculus.org>
1540 * configure.ac: check for mingw when enabling nasm
1542 * main/playsave.c: enable loading player files of either byte
1545 2003-02-20 Bradley Bell <btb@icculus.org>
1547 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1549 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1550 #343, not "rest of solution to bug #344"
1552 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1555 * main/kludge.c: partial solution to bug #344
1557 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1559 * compilerdefs.txt: added linux/mips info
1561 * ChangeLog: clean up changelog
1563 2003-02-19 Bradley Bell <btb@icculus.org>
1565 * libmve/mveplay.c: os x needs nanosleep prototype.
1567 2003-02-18 Bradley Bell <btb@icculus.org>
1569 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1571 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1572 to disable/enable audio
1574 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1576 * main/: movie.h, titles.c: make sure movie's palette is set before
1577 writing briefing text. Fixes bug #359
1579 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1582 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1583 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1586 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1589 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1590 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1591 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1594 * include/libmve.h: blah
1596 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1598 * main/render.c: 2nd attempt to fix solaris qsort bug
1600 2003-02-18 Bradley Bell <btb@icculus.org>
1602 * configure.ac, include/pstypes.h: put alignment detection in
1605 2003-02-17 Bradley Bell <btb@icculus.org>
1607 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1608 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1609 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1610 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1611 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1612 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1613 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1614 moved mve stuff to separate subdir
1616 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1617 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1618 mve code. Fixes (at least) bugs #41, #348, and #350.
1620 2003-02-14 Bradley Bell <btb@icculus.org>
1622 * main/Makefile.am: no more Makefile.mveplay. again
1624 * main/mveplay.c: typo
1626 2003-02-13 Bradley Bell <btb@icculus.org>
1628 * utilities/mvlextract.c: uint -> unsigned int
1630 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1631 standalone mveplayer, win32 support
1633 * main/movie.c: random bugfixes, win32 support
1635 * arch/sdl/Makefile.am: formatting
1637 * configure.ac: disable networking on mac/win for now
1639 * main/newmenu.c: comments
1641 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1643 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1644 redundant swap functions.
1646 2003-02-13 Bradley Bell <btb@icculus.org>
1648 * ChangeLog: update changelog
1650 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1652 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1653 polymodel alignment issues.
1655 2003-02-13 Bradley Bell <btb@icculus.org>
1657 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1658 fix various little bugs
1660 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1661 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1663 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1666 * README.utils: new file
1668 * main/: mve_main.c, mveplay.c: more movie fixes
1670 * README: updated README
1672 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1674 2003-02-12 Bradley Bell <btb@icculus.org>
1676 * utilities/mvlextract.c: bigendian mvl support
1678 * main/mveplay.c: formatting, stuff
1680 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1681 truecolor mve support, standalone mveplayer
1683 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1684 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1685 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1686 standalone mveplayer
1688 2003-01-22 Bradley Bell <btb@icculus.org>
1690 * include/: interp.h, interp.h: restore prototype for
1691 swap_polygon_model_data
1693 2003-01-21 Bradley Bell <btb@icculus.org>
1695 * main/piggy.c: use memcpy to avoid alignment problem
1697 * compilerdefs.txt: updated some defs, added sunos/sparc
1699 2003-01-15 Bradley Bell <btb@icculus.org>
1701 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1703 * main/gamemine.c: attempting to support d1 shareware
1705 * compilerdefs.txt: update defs
1707 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1709 * main/mveplay.c: fix several bugs, comments, formatting.
1711 2003-01-15 Bradley Bell <btb@icculus.org>
1713 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1714 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1715 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1716 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1719 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1720 formatting, comments
1722 2003-01-11 Bradley Bell <btb@icculus.org>
1724 * main/: mission.c, mission.h: attempt to support d1 for mac
1727 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1729 * main/object.h: foo
1731 2003-01-09 Bradley Bell <btb@icculus.org>
1733 * main/movie.c: use ifdef around gr_toggle_fullscreen
1735 2003-01-07 Bradley Bell <btb@icculus.org>
1737 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1738 main/mission.h: don't need .msn file for descent.hog anymore
1742 2003-01-06 Bradley Bell <btb@icculus.org>
1744 * main/mission.h, main/mission.c: comments
1746 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1749 2003-01-03 Bradley Bell <btb@icculus.org>
1751 * utilities/: txb2txt.c, txt2txb.c: remove old files
1753 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1755 * main/polyobj.c: attempt to make read_model_file
1758 * main/menu.c: move vertigo text
1760 2003-01-02 Bradley Bell <btb@icculus.org>
1762 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1763 main/polyobj.h: cleanup alignment changes
1765 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1766 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1767 main/object.h: fix alignment issues on sparc
1769 * cvshowto.txt: update cvs info
1773 * 2d/rle.c: make rle_swap handle RLE_BIG
1775 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1777 * main/render.c: workaround solaris qsort bug
1779 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1781 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1782 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1784 * arch/linux/Makefile.am: enabled linux joystick, kali
1786 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1787 arch/sdl/event.c: enabled linux joystick
1789 2002-12-31 Bradley Bell <btb@icculus.org>
1791 * main/gamemine.c: simplified warning msg
1793 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1795 * main/render.h: fix compiler warning
1797 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1799 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1801 2002-12-24 Bradley Bell <btb@icculus.org>
1803 * main/mission.c: fixes an infinite loop which was caused by d2x
1804 thinking d2demo was a descent 1 mission
1806 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1808 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1810 2002-12-24 Bradley Bell <btb@icculus.org>
1812 * main/render.c: comments
1814 2002-10-30 Bradley Bell <btb@icculus.org>
1816 * main/inferno.c: add help for -hogdir option
1818 * main/inferno.c: added -hogdir option
1820 2002-10-28 Bradley Bell <btb@icculus.org>
1822 * main/: inferno.c, menu.c: enabled Vertigo displays
1824 * include/3d.h: typo
1826 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1828 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1829 main/netmisc.c, main/network.c: simplify and eliminate redundant
1832 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1834 * maths/fixc.c: fix infinite loop in quad_sqrt.
1836 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1837 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1839 2002-10-12 Bradley Bell <btb@icculus.org>
1841 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1843 2002-10-11 Bradley Bell <btb@icculus.org>
1845 * main/hud.c: make hud_message work correctly
1847 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1850 * main/network.c: formatting, small fixes
1852 2002-10-10 Bradley Bell <btb@icculus.org>
1854 * main/netmisc.h: no swap_object for little-endian
1856 * main/: netmisc.h, network.c: use macros to simplify network
1859 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1862 * main/inferno.c: enable loading screen for mac shareware with
1865 * main/netmisc.c: whitespace
1867 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1870 * main/hud.c: whitespace
1872 * configure.ac: remove shareware build, add macdata build
1874 * main/songs.c: whitespace
1876 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1877 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1880 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1883 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1885 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1886 comments, formatting, etc.
1888 * iff/iff.c: fix bigendian iff loading.
1890 2002-10-03 Bradley Bell <btb@icculus.org>
1892 * utilities/txb2tex.c: typo
1894 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1895 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1898 * arch/sdl/mouse.c: whitespace
1900 2002-09-19 Bradley Bell <btb@icculus.org>
1902 * main/kconfig.c: fix a oops, add old logs
1904 * main/kconfig.c: support for >3 mouse buttons
1906 2002-09-18 Bradley Bell <btb@icculus.org>
1908 * include/gr.h: fix palette swap define
1910 2002-09-14 Bradley Bell <btb@icculus.org>
1912 * main/titles.c: load hires briefing screen if lores doesn't exist
1913 (i.e. vertigo) and MenuHires=0
1915 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1917 * main/: multi.h, network.h: pack some structures for ipx
1920 2002-09-14 Bradley Bell <btb@icculus.org>
1922 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1923 and load_endlevel_data() to expect newline-terminated strings, fix
1924 load_game_data to read null-terminated string for
1927 2002-09-07 Bradley Bell <btb@icculus.org>
1929 * main/newmenu.c: added error message
1931 * main/menu.h: enable -nohires with mac shareware
1933 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1935 * 2d/font.c: enable 0/255 palette swap for fonts
1937 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1940 * 2d/2dsline.c: fix ogl blooper
1942 2002-09-05 Bradley Bell <btb@icculus.org>
1944 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1947 * include/strutil.h: need string.h for strcasecmp
1949 * include/rle.h: okay, maybe it needs to be this way
1951 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1953 * 2d/scalec.c: more stuff from d2src
1955 * 2d/rle.c: more stuff from d2src, formatting
1957 * 2d/font.c: useless cruft
1959 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1961 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1964 2002-09-04 Bradley Bell <btb@icculus.org>
1966 * include/grdef.h: fix compiler warnings
1968 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1970 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1973 * main/game.c: we want the mac ibitblt for everything but dos and
1976 * main/texmerge.c: these routines are in tmerge.c
1978 * main/credits.c: enable credits for mac and oem data
1980 * main/bm.c: use either exit.ham or exit.pofs
1982 * include/ibitblt.h: enable some more code from d2src
1984 * include/gr.h: enable mac ubitblt_double
1986 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1988 * include/grdef.h: moved some inline asm from linear.h
1990 * 2d/ibitblt.c: brought in line with original d2 version
1992 * 2d/bitblt.c: reverted to original d2 version of this file, then
1993 added d1x enhancements
1995 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1997 * 2d/linear.h: moved these back to their original locations
2000 * main/mveplay.c: close some memory holes, speed up palette loading
2002 * main/movie.c: added fullscreen toggle while playing movies
2004 * main/inferno.c: comment out -superhires help text (always on)
2006 * include/timer.h: added approx_fsec_to_usec macro
2008 * arch/sdl/joy.c: fix compiler warning
2010 2002-09-01 Bradley Bell <btb@icculus.org>
2012 * main/network.c: oops
2014 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2016 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2017 timer_get_fixed_seconds
2021 2002-08-31 Bradley Bell <btb@icculus.org>
2023 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2026 * main/multi.h: network endian stuff
2028 * 2d/font.c, include/gr.h: fast file i/o for font headers
2030 * arch/win32/arch_ip.cpp: unused file
2032 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2033 bigendian networking fixes
2035 * main/menu.c: make net menu more accurate, also make superhires
2038 * include/pstypes.h: better to have __pack__ all the time, I think.
2039 needed for networking, e.g.
2041 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2044 * arch/win32/Makefile.am: unused file
2048 2002-08-30 Bradley Bell <btb@icculus.org>
2050 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2052 * main/: newmenu.h, titles.c: formatting
2054 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2055 main/multi.h: networking works, finally
2057 * TODO: added TODO file
2059 * arch/linux/arch_ip.cpp: unused fine
2061 * README: network sorta working
2063 * main/: Makefile.am, multi.c, network.c, network.h: more
2066 * main/menu.c: load builtin mission correctly
2068 * main/inferno.c: documentation
2070 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2073 * main/Makefile.mveplay: don't need no more
2075 2002-08-29 Bradley Bell <btb@icculus.org>
2077 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2078 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2079 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2082 * include/ipx_drv.h: more network fixing
2084 * arch/linux/include/ipx_drv.h: more network fixing
2086 * include/ipx.h: formatting
2088 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2090 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2091 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2092 main/inferno.c: fixed networking fuck-up?
2094 * Makefile.am: moved mingw info to README
2096 * README, mingw32.txt: moved mingw info to README
2098 2002-08-27 Bradley Bell <btb@icculus.org>
2100 * utilities/mvlextract.c: allow specifying file to extract
2102 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2105 * utilities/hogextract.c: allow specifying file to extract
2107 * main/mission.c: Have to get mission_num _after_ promoting...
2109 * main/: gameseq.c, titles.c: beginning d1 briefing support
2111 * descent.msn: beginning d1 briefing support
2113 * main/: titles.c, titles.h: d1-style mission briefings
2115 * main/piggy.h: whitespace
2117 * main/movie.c: beginning robot movie support, fall back on lo/hi
2118 res if hi/lo not available
2120 * main/mission.c: added Builtin_mission_num for builtin mission,
2121 D1Hogdir, d1-style mission briefings
2123 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2126 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2127 (for d1 missions that need d1 data)
2129 * 2d/ibitblt.c: whitespace
2131 2002-08-26 Bradley Bell <btb@icculus.org>
2133 * utilities/mvlcreate.c: oops
2135 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2138 * utilities/hogextract.c: added [v]iew option
2140 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2142 * main/titles.c: fix writable string, disable DumbAdjust thing
2144 * main/polyobj.h: whitespace
2146 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2149 * main/movie.c: read movies from AltHogDir, other fixes
2151 * main/: mission.c, mission.h: fix bug w/mission filename
2153 * main/gameseq.c: comments
2155 * main/digi.h: whitespace n stuff
2157 * include/mve_audio.h: added audio flag macros
2159 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2164 2002-08-23 Bradley Bell <btb@icculus.org>
2166 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2169 * Makefile.am: remove d2demo.mn2
2171 * cfile/cfile.c, include/cfile.h: add cfile_size function
2173 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2174 eliminate need for .mn2 files for oem and demo
2176 2002-08-22 Bradley Bell <btb@icculus.org>
2178 * main/bm.c: fix for vertigo
2180 * main/menu.h: make OEM menu pcx available
2182 * 2d/rle.c: merge with original d2 file
2184 * Makefile.am, configure.ac: let mission files get installed by
2187 2002-08-17 Bradley Bell <btb@icculus.org>
2189 * configure.ac: make FAST_FILE_IO the default on little-endian
2192 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2194 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2197 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2199 * main/: game.c, menu.c, mission.c: promote builtin missions.
2201 2002-08-15 Bradley Bell <btb@icculus.org>
2203 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2204 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2206 * utilities/.cvsignore: added cvsignore
2208 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2211 * main/piggy.c: mac data file loading
2213 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2214 transparency and swap 0/255 correctly for mac data files
2216 2002-08-13 Bradley Bell <btb@icculus.org>
2218 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2219 to utilities to avoid conflict with c++ std lib <utility>
2221 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2222 txt2txb.c: moved utility to utilities to avoid conflict with c++
2225 * Makefile.am, configure.ac: add utilities
2227 2002-08-09 Bradley Bell <btb@icculus.org>
2229 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2232 2002-08-08 Bradley Bell <btb@icculus.org>
2234 * main/inferno.c: comments
2236 * main/: newmenu.c, songs.c: mac demo datafile support
2238 * installation.txt: update
2240 * main/gamesave.c: use lowercase for consistency
2242 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2243 models for other than d2demo
2245 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2247 * main/gamemine.c: formatting, better d1 texture conversion
2249 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2250 main/mission.h: recognize .msn mission files.
2252 2002-08-07 Bradley Bell <btb@icculus.org>
2254 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2255 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2256 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2257 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2258 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2259 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2262 2002-08-06 Bradley Bell <btb@icculus.org>
2264 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2266 * main/Makefile.am: formatting
2268 * 2d/font.c: make gr_remap_font just reload the whole thing
2270 * configure.ac: formatting
2272 * Makefile.am: added d2demo.mn2
2274 * d2demo.mn2: mission file for shareware
2276 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2277 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2279 * main/sounds.h: shareware stuff, whitespace
2281 * main/: polyobj.c, polyobj.h: more fast i/o macros
2283 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2286 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2287 endlevel stuff to non-shareware, allow movies/endlevel for
2290 * main/cntrlcen.c: typo
2292 * main/bm.h: use global Piggy_hamfile_version
2294 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2295 macros, use global Piggy_hamfile_version
2297 * main/Makefile.am: terrain and movie stuff always used now
2299 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2302 * main/: gamemine.c, gamesave.c: load DMB levels
2304 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2305 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2307 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2309 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2311 2002-08-04 Bradley Bell <btb@icculus.org>
2313 * main/inferno.c: shareware stuff, formatting
2315 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2317 * arch/sdl/gr.c: don't need to set mode in gr_init
2319 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2321 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2324 * Makefile.am, descent.mn2: added mission file for descent 1
2326 2002-08-02 Bradley Bell <btb@icculus.org>
2328 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2329 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2330 main/piggy.h, misc/error.c: junk
2332 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2333 render.h, scores.c, scores.h, terrain.c: shareware stuff
2335 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2336 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2337 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2338 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2339 main/weapon.c, main/weapon.h: fast i/o macros
2341 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2343 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2344 main/gamemine.h, main/gamesave.c: load d1 levels
2346 2002-07-30 Bradley Bell <btb@icculus.org>
2348 * configure.ac: oops
2350 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2353 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2354 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2355 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2356 main/piggy.c, main/titles.c: support shareware datafiles!
2358 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2359 piggy.c: SHAREWARE fixes
2361 2002-07-29 Bradley Bell <btb@icculus.org>
2363 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2364 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2365 misc/fileutil.c: Portability - OS X support
2367 2002-07-27 Bradley Bell <btb@icculus.org>
2369 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2370 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2371 segment.h: portability
2373 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2374 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2375 main/wall.h: portabilization
2377 * 2d/font.c, include/gr.h: portability
2379 2002-07-26 Bradley Bell <btb@icculus.org>
2381 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2383 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2385 * main/player.c: foo
2387 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2389 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2390 misc/fileutil.h: portable file i/o utils
2392 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2393 writable string anymore... / formatting
2395 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2396 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2397 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2398 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2399 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2400 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2401 portable-izing file loading routines
2403 2002-07-24 Bradley Bell <btb@icculus.org>
2405 * main/mveplay.c: correctly play files with 16bit uncompressed
2406 audio, mem checking, etc
2408 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2411 2002-07-23 Bradley Bell <btb@icculus.org>
2413 * misc/Makefile.am: unused file
2415 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2416 main/sounds.h: remove experimental nmovie stuff
2418 * main/movie.c: add some debugging output
2420 2002-07-22 Bradley Bell <btb@icculus.org>
2422 * main/: console.c, state.c: simplified header
2424 * main/movie.c: enable mveplay audio
2426 * main/old/movie.c: moved to main/
2428 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2429 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2430 main/mvelib.c, main/mveplay.c: initial movie support
2432 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2433 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2434 include/ogl_init.h, include/pstypes.h, main/console.c,
2435 main/state.c, mem/mem.c: OS X stuff
2437 * configure.ac: OS X and movie stuff
2439 2002-07-19 Bradley Bell <btb@icculus.org>
2441 * compilerdefs.txt: OSX defs
2443 2002-07-18 Bradley Bell <btb@icculus.org>
2445 * main/inferno.c: use simpler rcs tags
2447 * autogen.sh: keep Changelog in cvs (and use --accum)
2449 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2450 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2451 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2452 main/songs.c: changed cdrom->rbaudio
2454 * include/rbaudio.h: moved to /include
2456 2002-07-17 Bradley Bell <btb@icculus.org>
2458 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2459 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2460 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2461 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2462 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2463 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2464 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2465 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2466 3d/setup.c: use simpler rcs tags
2471 2002-07-17 Bradley Bell <btb@icculus.org>
2473 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2475 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2477 * debian/rules: don't need readme's
2479 * debian/rules: move d1x license to COPYING, license clarifications
2481 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2482 license to COPYING, license clarifications
2484 * debian/rules: fix debian docs
2486 * debian/rules: fix debian manpages
2488 * debian/d2x-sdl.menu: fix debian menu
2490 * debian/rules: link to undocumented man page for debs
2492 * Makefile.am, configure.ac, debian/control, debian/copyright,
2493 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2494 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2495 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2498 2002-07-16 Bradley Bell <btb@icculus.org>
2500 * debian/: rules, changelog.in: deb stuff
2502 * configure.ac: cleaner nasm detection
2504 * debian/: changelog.in, control, rules: deb stuff
2506 * README, installation.txt: typos, stuff
2508 * configure.ac: better #defines
2510 * configure.ac: whitespace
2512 * configure.ac: better documentation
2514 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2515 SDL_JOYSTICK not needed
2517 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2519 * configure.ac: need higher SDL for joystick
2521 * debian/: control, rules: deb stuff
2523 * arch/sdl/joy.c: old junk
2525 * Makefile.am, configure.ac: automake updates
2527 * main/: inferno.c, text.c: don't use althogdir on non-unix
2529 * configure.ac: more autoconf updates
2531 * misc/strutil.c: better strrev
2533 * main/inferno.c: need limits.h on mingw also
2535 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2538 2002-04-19 Bradley Bell <btb@icculus.org>
2540 * main/network.c: let hoard.ham be a cfile
2542 * main/text.c: better error message when hog not found
2546 2002-03-23 Bradley Bell <btb@icculus.org>
2548 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2549 arch/sdl/Makefile.am: Use SDL joystick automatically
2551 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2553 2002-03-05 Bradley Bell <btb@icculus.org>
2555 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2558 2002-02-23 Bradley Bell <btb@icculus.org>
2560 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2562 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2563 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2564 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2565 main/editor/Makefile.am: moved includes to include
2567 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2569 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2570 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2571 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2574 * main/game.c: disabled cockpit for OGL, formatting
2576 * 2d/ibitblt.c: formatting
2578 2002-02-16 Bradley Bell <btb@icculus.org>
2580 * include/oldsdl.h: check for older macros
2582 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2583 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2584 allow older sdl versions
2586 2002-02-15 Bradley Bell <btb@icculus.org>
2588 * main/: automap.c, automap.h, inferno.c: automap resolution now
2591 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2593 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2594 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2595 win32/include/key_arch.h: never mind - that would be pointless
2597 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2598 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2599 win32/include/key_arch.h: copied files from d1x
2601 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2602 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2604 * main/multipow.c: need conf.h
2606 * arch/win32/Makefile.am: new file
2608 * include/pstypes.h: added u_int16_t (needed in base_ip)
2610 * arch/win32/arch_ip.cpp: copied from d1x
2612 2002-02-14 Bradley Bell <btb@icculus.org>
2614 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2616 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2617 main/netlist.c: Added hotkeys to toggle fullscreen mode
2619 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2620 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2622 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2623 reorder.h: Lotsa networking stuff from d1x
2625 2002-02-13 Bradley Bell <btb@icculus.org>
2627 * include/gr.h, main/game.c: Fullscreen toggle stuff
2629 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2632 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2633 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2636 2002-02-11 Bradley Bell <btb@icculus.org>
2638 * main/bm.c: use portable loader if bigendian
2640 * include/pstypes.h: don't define bool for c++
2642 * include/cfile.h: extern AltHogDir stuff
2644 * include/byteswap.h: use WORDS_BIGENDIAN
2646 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2648 * main/vers_id.h: added D2X_IVER
2650 * misc/args.c: don't use d1x.ini
2652 * Makefile.am: rpm stuff
2654 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2657 2002-02-09 Bradley Bell <btb@icculus.org>
2659 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2661 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2663 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2666 2002-02-06 Bradley Bell <btb@icculus.org>
2668 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2669 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2670 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2672 * debian/: changelog.in, control, copyright, d2x-gl.files,
2673 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2677 2002-02-02 Bradley Bell <btb@icculus.org>
2679 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2681 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2682 Enabled RELEASE option
2684 2002-01-31 Bradley Bell <btb@icculus.org>
2686 * Makefile.am, configure.ac: specify prerequisite versions of
2687 autoconf and automake
2689 2002-01-29 Bradley Bell <btb@icculus.org>
2691 * main/mission.c: RCS header added
2693 * main/inferno.c: update copyright date
2695 * main/mission.c: allow missions to be in AltHogDir
2697 * configure.ac: Display results of configure
2699 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2702 2002-01-28 Bradley Bell <btb@icculus.org>
2704 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2705 Data files now go in DATADIR/games/d2x, user files now go in
2708 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2710 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2711 files now go in ~/.d2x
2713 2002-01-24 Bradley Bell <btb@icculus.org>
2715 * configure.ac: fix nasm not found error message
2717 2002-01-18 Bradley Bell <btb@icculus.org>
2719 * configure.in: getting rid of old configure.in
2721 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2722 main/movie.c: Movie playing kludgey stuff
2724 * misc/args.c: formatting
2726 * main/inferno.c: allow -h for help
2728 * include/error.h: don't die on int3, unless -debug given
2730 * mingw32.txt: more stuff
2732 2001-12-29 Bradley Bell <btb@icculus.org>
2734 * Makefile.am: Got rid of thinking.txt
2736 * main/inferno.c: document -nomovies option
2738 2001-12-28 Bradley Bell <btb@icculus.org>
2740 * main/titles.c: formatting, put some code into place for rendering
2741 of robots during briefings
2743 2001-12-27 Bradley Bell <btb@icculus.org>
2747 2001-12-23 Craig Hadady <chadady@iglou.com>
2749 * 2d/rle.c: fixed bug in dummy array.
2751 2001-12-03 Bradley Bell <btb@icculus.org>
2753 * arch/sdl/init.c: fix formatting
2755 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2756 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2757 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2758 and sdl joystick stuff
2760 2001-11-30 Bradley Bell <btb@icculus.org>
2762 * thinking.txt: not needed
2764 2001-11-27 Bradley Bell <btb@icculus.org>
2766 * cygconf, mingw32.txt: use sdl from source on cygwin
2768 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2769 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2770 SDL_CFLAGS to CFLAGS
2772 2001-11-27 Bradley Bell <btb@icculus.org>
2776 2001-11-14 Bradley Bell <btb@icculus.org>
2778 * texmap/scanline.c: use optimization flags as texmap default
2780 * NEWS: mouse wheel, etc
2782 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2783 wheel to emulate 3rd axis
2785 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2787 * include/error.h: kludge to ungrab mouse when we hit an int3
2789 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2790 __ENV_MSDOS__ to __MSDOS__
2792 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2795 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2798 * arch/sdl/digi.c: implemented digi_set_volume
2800 * include/grdef.h, main/config.c, misc/d_io.c: change
2801 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2803 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2804 main/piggy.c: use MAKE_SIG
2806 * installation.txt: update
2808 * configure.ac: new file
2810 * arch/sdl/joydefs.c: #include pstypes.h
2812 * arch/sdl/init.c: SDL joystick stuff
2814 * acconfig.h: adjust MINGW defines
2816 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2817 controls menu now works
2819 2001-11-13 Bradley Bell <btb@icculus.org>
2821 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2824 * Makefile.am: New file
2826 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2829 * compilerdefs.txt: New file
2831 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2833 2001-11-12 Bradley Bell <btb@icculus.org>
2835 * main/playsave.c: load player files regardless of byte order of
2838 2001-11-11 Bradley Bell <btb@icculus.org>
2840 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2843 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2845 * NEWS: GL savegame thumbnails
2847 * acconfig.h, configure.in: make option for NMOVIES, default to off
2849 2001-11-09 Bradley Bell <btb@icculus.org>
2851 * main/state.c: Enabled savegame thumbnails under OpenGL
2853 * unused/pa_null/pa_enabl.h: remove duplicate header
2855 * misc/args.c: use d2x.ini for option file
2857 * mem/mem.c: Move mem_realloc inside the ifdef
2859 * main/menu.c: fix 640x400 menu text
2861 * main/inferno.c: added documentation
2863 * main/endlevel.c: fix warnings
2865 * arch/ogl/gr.c: Get rid of gl spew
2867 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2869 * acconfig.h: Define __SDL__ for mingw
2871 2001-11-08 Bradley Bell <btb@icculus.org>
2873 * 2d/font.c: free OGL font data when rereading
2875 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2876 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2877 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2878 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2879 main/weapon.h: Enabled shareware build, endlevel flythrough
2882 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2883 of use for shareware build
2885 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2888 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2890 2001-11-05 Bradley Bell <btb@icculus.org>
2892 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2895 * include/3d.h: Add comment
2897 2001-11-04 Bradley Bell <btb@icculus.org>
2899 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2902 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2905 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2907 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2908 main/hudmsg.h: Enable d1x-style hud_message
2910 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2912 * 2d/font.c: re-init ogl fonts after remapping colors.
2914 2001-11-02 Bradley Bell <btb@icculus.org>
2916 * misc/Makefile.am: remove byteswap.h (duplicate header)
2918 * 2d/font.c: fixed gr_remap_font, minor stuff
2920 * configure.in: take out -O2 if doing debug build
2922 * main/bm.c: formatting
2924 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2926 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2927 macros, get rid of functions
2929 2001-11-01 Bradley Bell <btb@icculus.org>
2931 * misc/byteswap.h: removed duplicate header
2933 2001-10-31 Bradley Bell <btb@icculus.org>
2935 * NEWS, main/automap.c: automap works in opengl
2937 * NEWS, configure.in: Added news
2939 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2941 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2943 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2944 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2945 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2947 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2949 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2951 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2952 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2954 2001-10-27 Bradley Bell <btb@icculus.org>
2956 * main/inferno.c: added some documentation
2958 2001-10-25 Bradley Bell <btb@icculus.org>
2960 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2963 * Makefile.am, configure.in, arch/Makefile.am,
2964 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2965 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2966 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2967 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2968 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2969 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2970 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2971 it's ugly, but It'll be easier to sync with d1x.
2973 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2974 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2975 main/editor/Makefile.am: attempt at support for editor, makefile
2978 * misc/d_delay.c: formatting fix
2980 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2981 tmappent.S, tmapppro.S: adding support for runtime selection of
2984 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2985 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2986 including multi.h and network.h, fix backslashes, fix compiler
2989 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2990 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2991 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2992 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2993 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2994 including multi.h and network.h, fix backslashes
2996 * include/pstypes.h: added typedef for u_int64_t on mingw
2998 * include/3d.h: added prototype for g3_uninit_polygon_model
3000 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3002 2001-10-24 Bradley Bell <btb@icculus.org>
3004 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3005 arch subdirs, as in d1x.
3007 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3008 earlier style until i understand automake 1.5 better. remove input
3011 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3012 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3013 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3014 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3015 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3016 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3017 Moved input stuff to arch subdirs, as in d1x.
3019 * NEWS, configure.in: blah blah
3021 2001-10-23 Bradley Bell <btb@icculus.org>
3023 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3025 * texmap/tmapppro.S: no need for #include <conf.h> here
3027 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3030 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3031 file. RCS header added
3033 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3034 #ifdef'ing out the whole file. RCS header added
3036 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3037 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3038 fixes. Now works with automake 1.5 and autoconf 2.52.
3039 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3040 mingw (-grabmouse now works on win32).
3042 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3043 These don't belong in cvs
3047 2001-10-20 Bradley Bell <btb@icculus.org>
3049 * 2d/font.c: Don't free unused variables...
3051 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3054 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3055 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3056 main/Makefile.am: make dist more sensible
3058 * Makefile.am: Kludge for linking on mingw
3060 2001-10-19 Bradley Bell <btb@icculus.org>
3062 * Makefile.am, configure.in, arch/win32/Makefile.am,
3063 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3065 * include/ipx_drv.h: Check for __MINGW32__
3067 * include/i86.h: Imported from d1x
3069 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3071 * arch/dos/modex.asm: Fixed %include
3073 * main/console.c: RCS headers added
3075 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3078 * Makefile.am, main/Makefile.am: Moved final link to top-level
3079 directory instead of main/
3081 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3082 __ENV_LINUX__ to __linux__
3084 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3085 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3086 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3087 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3088 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3089 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3090 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3091 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3092 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3093 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3096 * configure.in: add --enable-xploader, support arch/linux subdir,
3099 * main/inferno.c: conditionalize conf.h
3101 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3103 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3104 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3105 misc/fileutil.h: Partial application of linux/alpha patch.
3107 2001-10-19 Bradley Bell <btb@icculus.org>
3109 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3110 networking in line with d1x, moved some arch/linux_* stuff to
3113 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3114 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3115 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3116 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3119 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3120 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3121 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3122 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3123 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3124 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3125 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3126 linux/include/ukali.h: Brought linux networking in line with d1x,
3127 moved some arch/linux_* stuff to arch/linux/*
3129 * include/ipx_drv.h: Imported from d1x
3131 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3133 * main/ipx_drv.c: Imported from d1x
3135 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3136 main/network.h, main/Makefile.am: Trying to get network working on
3139 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3140 main/Makefile.am: build fixes
3142 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3143 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3144 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3145 starting to get net working.
3147 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3148 conditionalized min,max macros
3150 2001-10-18 Bradley Bell <btb@icculus.org>
3152 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3153 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3154 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3155 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3158 * 2d/2dsline.c: RCS headers added/changed
3160 * configure.in: fix NASMFLAGS bug
3162 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3165 2001-10-17 Bradley Bell <btb@icculus.org>
3167 * NEWS: Fixed the invulnerable robots bug!
3169 * main/collide.c: Fixed the invulnerable robots bug!
3171 2001-10-14 Bradley Bell <btb@icculus.org>
3173 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3176 2001-10-13 Bradley Bell <btb@icculus.org>
3178 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3179 arch/Makefile.am, arch/dos/Makefile.am,
3180 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3181 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3182 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3183 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3184 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3185 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3186 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3187 arch/win32/include/Makefile.am, iff/Makefile.am,
3188 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3189 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3190 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3191 unused/bios/Makefile.am, unused/lib/Makefile.am,
3192 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3193 unused/ui/Makefile.am, unused/vga/Makefile.am,
3194 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3195 automake stuff from "inert" subdirs. And there was much rejoicing.
3197 * Makefile.am, NEWS, configure.in: Stuff
3199 * ChangeLog: removing auto-generated file
3201 * cygconf: Added instructions for mingw32 build
3203 * Makefile.am: renamed INSTALL to installation.txt
3205 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3207 * mingw32.txt: Added instructions for mingw32 build
3209 * configure.in: Enable assembly under mingw32
3211 2001-10-12 Bradley Bell <btb@icculus.org>
3213 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3215 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3216 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3217 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3218 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3219 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3220 to __DJGPP__, since it's built-in.
3222 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3224 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3225 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3229 2001-10-12 Bradley Bell <btb@icculus.org>
3231 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3233 * Makefile.am: make sure cygconf gets archived
3235 * configure.in: Increment version number in preparation for release
3237 * configure.in: Fix detection of opengl
3239 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3240 cygconf, arch/Makefile.am, arch/include/joy.h,
3241 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3242 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3243 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3244 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3245 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3246 Vastly improved compilability.
3248 2001-10-11 Bradley Bell <btb@icculus.org>
3250 * Makefile.am: Added macros/sdl.m4
3252 * autogen.sh: Added macros/sdl.m4
3254 2001-10-09 Bradley Bell <btb@icculus.org>
3256 * main/vers_id.h: Added DESCENT_VERSION constant
3258 * main/inferno.c: Added command-line help.
3260 * include/ogl_init.h: opengl improvments (following d1x changes)
3262 2001-10-07 Bradley Bell <btb@icculus.org>
3264 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3265 arch/ogl/Makefile.am: Remove duplicate headers.
3267 2001-08-02 Thimo Neubauer <thimo@debian.org>
3269 * mem/mem.c: totally crippled the memory manager because it does
3270 not make sense for non-DOS-systems and it would have been too
3271 complicated to get it 64bit clean
3273 2001-06-19 Bradley Bell <btb@icculus.org>
3275 * cvshowto.txt: updated anonymous password
3277 2001-02-08 Bradley Bell <btb@icculus.org>
3279 * COPYING, license.txt: Added d1x license
3281 2001-02-01 Bradley Bell <btb@icculus.org>
3283 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3285 2001-01-31 Bradley Bell <btb@icculus.org>
3287 * configure.in, arch/include/mouse.h, include/pstypes.h,
3288 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3290 * main/polyobj.c: fix typo
3292 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3293 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3294 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3295 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3296 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3297 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3298 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3299 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3300 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3301 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3302 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3303 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3304 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3305 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3306 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3307 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3308 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3309 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3310 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3311 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3312 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3313 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3314 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3315 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3316 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3317 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3320 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3321 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3322 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3323 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3326 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3329 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3330 cross-compiling, and cygwin fixes
3332 2001-01-30 Bradley Bell <btb@icculus.org>
3334 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3335 include/pstypes.h, include/strutil.h, main/Makefile.am,
3336 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3337 needs --without-assembler and --without-network to compile
3339 2001-01-29 Bradley Bell <btb@icculus.org>
3341 * configure.in, main/Makefile.am: Fixes to build system
3343 * main/kconfig.c: fix for non-linux joysticks
3345 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3346 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3347 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3348 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3349 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3350 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3351 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3352 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3353 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3354 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3356 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3357 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3358 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3359 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3360 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3361 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3364 * arch/dos/include/joy.h, arch/dos/include/key.h,
3365 arch/dos/include/mouse.h: Unified input headers.
3367 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3369 2001-01-28 Bradley Bell <btb@icculus.org>
3371 * conf.h.in, configure.in, arch/Makefile.am,
3372 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3373 arch/include/key.h, main/Makefile.am: More header unification...
3375 * main/newdemo.c: Added <ctype.h>
3377 * arch/include/event.h, arch/include/joy.h: unified input headers.
3379 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3380 OpenGL now uses SDL-GL instead of gii
3382 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3384 2001-01-25 Bradley Bell <btb@icculus.org>
3386 * autogen.sh: use "set -e" so execution stops if something goes
3389 2001-01-24 Bradley Bell <btb@icculus.org>
3393 * Makefile.am: Add ChangeLog to dist
3397 2001-01-24 Bradley Bell <btb@icculus.org>
3399 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3401 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3402 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3405 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3406 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3407 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3408 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3409 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3410 arch/Makefile.am, arch/dos/Makefile.am,
3411 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3412 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3413 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3414 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3415 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3416 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3417 unused/Makefile.am, unused/bios/Makefile.am,
3418 unused/lib/Makefile.am, unused/novga/Makefile.am,
3419 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3420 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3421 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3422 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3423 make dist, VPATH builds, ...
3425 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3426 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3427 arch/dos/Makefile.in, arch/linux/Makefile.in,
3428 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3429 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3430 misc/Makefile.in, texmap/Makefile.in: cruft removal
3432 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3435 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3437 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3439 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3442 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3443 added -grabmouse option
3445 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3446 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3447 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3448 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3449 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3450 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3451 main/songs.c, misc/args.c: changed args_find to FindArg
3453 2001-01-22 Bradley Bell <btb@icculus.org>
3455 * configure, main/Makefile.am, main/Makefile.in: configuration
3458 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3459 fix compiler warnings w/opengl
3461 * include/console.h: ggi support
3463 * arch/linux_init.c: svgalib support
3465 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3466 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3467 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3468 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3469 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3470 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3473 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3475 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3476 main/render.c: fix warnings and enable NDEBUG *
3477 arch/svgalib_init.c: svgalib support
3479 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3481 * main/kconfig.c: joystick support
3483 2001-01-21 Bradley Bell <btb@icculus.org>
3485 * cvshowto.txt: new file, taken from d1x webpage
3487 * AUTHORS, README: Taking over as maintainer of d2x
3489 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3491 2001-01-20 Bradley Bell <btb@icculus.org>
3493 * configure, configure.in: Turned -Werror back off by default
3495 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3496 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3497 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3498 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3499 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3500 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3501 main/laser.c, main/multi.c, main/network.c, main/network.h,
3502 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3503 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3504 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3505 warnings, for non-OpenGL on linux, anyway...
3507 2001-01-19 Bradley Bell <btb@icculus.org>
3509 * copying: remove duplicate file
3511 * Import of d2x-0.0.9-pre1
3513 * Import of d2x-0.0.8