1 2004-07-01 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
4 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
5 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
6 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
7 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
9 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
10 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
11 new files for supporting compilation with MPW for carbon (Mac OS 9)
13 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
15 * main/playsave.c: do not seek while writing, carbon does not like it
17 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
19 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
22 2004-06-01 Bradley Bell <btb@icculus.org>
24 * libmve/mve_main.c: cast malloc function pointer
26 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
27 target to XCode project
29 2004-05-31 Bradley Bell <btb@icculus.org>
31 * include/pstypes.h: fix accidental solaris breakage
33 * main/object.c: fix crash caused by death-cam code
35 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
36 XCode project simplifications, network enabled
38 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
39 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
41 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
44 * English.lproj/InfoPlist.strings, d2x-Info.plist,
45 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
46 d2x.xcode/project.pbxproj: added XCode project files
48 2004-05-22 Bradley Bell <btb@icculus.org>
50 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
53 * rpm/d2x.spec.in: Changed descriptions
55 2004-05-22 Matthew Mueller <donut@dakotacom.net>
57 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
60 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
62 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
63 the win32 code (d1x r1.8, key_arch.c r1.2)
65 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
66 use 32bpp screen mode by default, add option to use 16bpp (d1x
69 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
70 replacement texture paletted->rgb conversion alpha problem (d1x
73 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
74 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
75 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
78 * arch/ogl/gr.c, include/loadgl.h: fix win32
79 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
81 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
82 include/ogl_init.h, main/render.c: opengl hardware
83 super-transparency support using GL_NV_register_combiners (d1x
84 r1.38, r1.41, r1.6, r1.26, r1.7)
86 2004-05-22 Bradley Bell <btb@icculus.org>
88 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
91 2004-05-22 Matthew Mueller <donut@dakotacom.net>
93 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
94 include/ogl_init.h: use GL_RGB for non-transparent textures, and
95 fix fonts not having transparent flag set (wouldn't get paletted)
96 (d1x r1.15, r1.37, r1.40, r1.25)
98 * arch/ogl/ogl.c: don't try to use paletted textures with
99 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
101 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
102 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
105 * 2d/font.c: memset ogl font bitmap data since the copy function
106 leaves some (unused) parts uninitialized, which aggravates
109 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
110 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
113 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
114 screenshots if the entire thing wasn't written in one call to
117 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
118 info not being updated on win32 (d1x r1.11)
120 * arch/win32/digi.c: remove some redundancy by not needing to do
121 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
122 clean up some indenting of DS_release_slot calls. And make
123 DS_release_slot return 1 when a sound is already not playing, in
124 addition to when a sound was killed. (d1x r1.10)
126 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
127 linux version (d1x r1.5)
129 * main/kconfig.c: make next axis config key skip currently
130 allocated axes (d1x r1.11)
132 2004-05-22 David Cleaver <wraithx@morpheus.net>
134 * main/kconfig.c: joy configuration next axis key from WraithX
137 2004-05-22 Bradley Bell <btb@icculus.org>
139 * main/game.c, main/inferno.c: typo
141 2004-05-21 Matthew Mueller <donut@dakotacom.net>
143 * main/game.c, main/game.h, main/inferno.c: make rear view
144 leave_time variable with -rearviewleavetime argument (d1x r1.25,
147 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
149 * main/inferno.c: change -udp documentation to d2x behaviour
151 2004-05-21 Bradley Bell <btb@icculus.org>
153 * include/gr.h: added missing define for menu fullscreen toggle
155 2004-05-21 Matthew Mueller <donut@dakotacom.net>
157 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
158 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
160 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
162 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
163 arch/linux/include/joystick.h: patch from Steven Mueller for using
164 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
166 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
168 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
169 main/physics.c, main/render.c, main/wall.c: file-line for segfault
170 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
172 * arch/win32/digi.c: digisound fixes (d1x r1.7)
174 2004-05-21 Bradley Bell <btb@icculus.org>
176 * main/inferno.c: added -udp documentation from d1x
178 2004-05-20 Bradley Bell <btb@icculus.org>
180 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
182 2004-05-20 David Cleaver <wraithx@morpheus.net>
184 * main/controls.c, main/gamecntl.c, main/kconfig.c,
185 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
186 game.c r1.21, r1.6, r1.4, r1.3)
188 2004-05-20 Bradley Bell <btb@icculus.org>
190 * main/inferno.c: document -ihaveabrokenmouse
192 2004-05-20 Matthew Mueller <donut@dakotacom.net>
194 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
196 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
198 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
199 mouse driver problems (d1x r1.2, r1.2)
201 2004-05-20 Matthew Mueller <donut@dakotacom.net>
203 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
204 join list score crash (d1x r1.8)
206 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
208 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
209 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
212 2004-05-20 Bradley Bell <btb@icculus.org>
214 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
216 * main/inferno.c: integrated some niceautomap stuff from d1x
218 2004-05-20 Matthew Mueller <donut@dakotacom.net>
220 * arch/win32/joyhh.c: fixed the config bug where it'd always put
221 in some weird axis (d1x r1.3)
223 * arch/win32/init.c: set win32 icon to icon from resource file
226 * arch/win32/key.c: win32: fixed space key not working in messages
229 2004-05-20 Bradley Bell <btb@icculus.org>
231 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
234 2004-05-20 Matthew Mueller <donut@dakotacom.net>
236 * main/inferno.c: document -gl_refresh (d1x r1.20)
238 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
239 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
242 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
243 change the arg type for (d1x r1.5)
245 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
247 * arch/win32/digi.c: altsounds (d1x r1.6)
249 2004-05-20 Matthew Mueller <donut@dakotacom.net>
251 * arch/win32/digi.c: fixed a major memory leak and removed a bit
252 of redundancy (d1x r1.5)
254 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
255 fix crashing (d1x r1.4)
257 * arch/win32/digi.c: win32's digi_start_sound was not calling
258 DS_release_slot after setting .playing=0, resulting in a
259 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
261 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
262 apparently it was somehow causing some joysticks (Sidewinder
263 Precision 2) to only turn when the stick was moving, but not when
264 at turned but held stationary. And it was completely unused
265 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
268 * main/game.c: add alt+enter to toggle fullscreen (in addition to
269 previous key combos (d1x r1.29)
271 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
272 g, and b values (d1x r1.15)
274 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
275 sometimes (didn't handle negative palette steps) (d1x r1.34)
277 * arch/ogl/ogl.c: add caching of weapon inner models, screen
278 shatter effects, robot explosions and weapons, and some more
279 always present stuff. Also clean up ogl_cache_weapon_textures
282 2004-05-20 Bradley Bell <btb@icculus.org>
284 * main/kludge.c, main/game.c: move gr_renderstats and
285 gr_badtexture back to game.c
287 2004-05-20 Matthew Mueller <donut@dakotacom.net>
289 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
290 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
292 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
294 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
295 loaded after texture caching stage (d1x r1.34)
297 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
298 for renderstats (d1x r1.33)
300 2004-05-19 Matthew Mueller <donut@dakotacom.net>
302 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
303 main/inferno.c: add anisotropic texture filtering suport (d1x
304 r1.33, r1.32, r1.23, r1.32)
306 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
309 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
310 include/ogl_init.h: utilize hardware multitexturing support if
311 possible (requires GL_NV_texture_env_combine4 extension) (d1x
312 r1.32, r1.30, r1.4, 1.22)
314 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
317 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
319 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
320 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
321 effects in OGL using SetGammaRamp, much faster than the hack that
322 was being used. currently SDL only (though not too hard to add to
323 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
325 * main/menu.c: allow arbitrary (custom) resolution entry in
326 change_res menu (d1x r1.14)
328 2004-05-19 Bradley Bell <btb@icculus.org>
330 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
331 d1x-style res change menu (mostly works)
333 * misc/args.c: use strnicmp instead of strncasecmp
335 2004-05-19 Matthew Mueller <donut@dakotacom.net>
337 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
338 command-line option (d1x r1.27)
340 * main/inferno.c: restore inferno.c initialization of
341 screen_compatible and use_double_buffer to 'normal' values, broken
342 long long ago in one of the high res menu patches (d1x r1.30)
344 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
345 resolutions to be specified on command line (d1x r1.2, r1.29,
346 r1.4) -- doesn't work yet
348 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
350 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
353 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
354 volume song stop/starting (d1x r1.7)
356 2004-05-18 Matthew Mueller <donut@dakotacom.net>
358 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
361 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
362 ogl_ulinec (d1x r1.29)
364 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
366 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
367 bottom are inclusive not exclusive (d1x r1.28)
369 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
370 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
372 * arch/sdl/digi.c: fix typo
374 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
376 * arch/win32/init.c, arch/win32/win32.c: move win32 window
377 creation code from arch_init_start into arch_init to fix weirdness
378 with --help (d1x r1.5, r1.6)
380 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
381 sync issues and lack of midi reset (d1x r1.5)
383 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
386 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
387 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
389 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
392 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
394 2004-05-18 Bradley Bell <btb@icculus.org>
396 * include/vecmat.h: comments/formatting
398 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
400 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
401 include/test.lnk: remove unnecessary files
403 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
404 This enables compilation with gcc 3.1
406 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
408 * main/switch.c: took care of switches triggering single-sided
409 walls (don't try to access the nonexistent adjacent wall via NULL
410 pointers or negative array indices)
412 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
414 * main/wall.c: fix invalid memory access for d1 levels which
415 don't have a corresponding wall behind.
417 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
419 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
420 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
421 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
422 interface header to new header file internal.h
424 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
426 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
427 bitmask for each joystick axis that has sent input data,
428 and will not crash Windows anymore during joystick setup because
429 of for() loop over axis being executed once too often.
431 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
432 gr_remap_mono_font() and call it after loading saved level.
434 * main/laser.c: limit homing missile turn rate
436 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
437 centers (work like fuel centers but provide shield)
439 * main/gameseg.c: fix endless loop in some levels with a
440 certain (complicated) structure
442 2004-05-13 Bradley Bell <btb@icculus.org>
444 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
445 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
446 updated project files for SDL 1.2.7
448 * Makefile.am: add VisualC, VisualCE dirs to tarball
450 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
452 * arch/sdl/digi.c: formatting
454 2004-05-12 Bradley Bell <btb@icculus.org>
456 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
459 * 2d/palette.c, include/palette.h: added function to create blend
462 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
464 2004-05-11 Bradley Bell <btb@icculus.org>
466 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
468 2004-05-10 Bradley Bell <btb@icculus.org>
470 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
471 g3_draw_transp_poly had the fade level backwards, decided to just
472 fix g3_draw_poly so it behaves correctly, transparency or not,
473 reverted changes to render_face
475 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
477 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
478 rendering transparent (e.g. cloaked) walls
480 * main/render.c: render_face now calls g3_draw_transp_poly() for
481 cloaked walls in OpenGL
483 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
485 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
486 that from other apps, had "static" distortions.
488 2004-04-22 Bradley Bell <btb@icculus.org>
490 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
492 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
493 aligned version of PUT_INTEL_* macros
495 2004-04-15 Bradley Bell <btb@icculus.org>
497 * main/inferno.c: comment out unused checksum variable
499 2004-04-14 Bradley Bell <btb@icculus.org>
501 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
503 2004-04-14 Terran Melconian <terran@consistent.org>
505 * main/gameseg.c: use portable rand function (fixes #1118)
507 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
509 * main/songs.c: uncomment calls to RBAStop (fixes #473)
511 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
513 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
514 get rid of warnings (now compiles with -Werror on SunOS)
516 * main/piggy.c: fix (really) wierd SunOS bug
518 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
519 caused by not allocating enough mem for rle bitmaps
521 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
523 * include/pstypes.h: sun OS typedef fixes
525 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
527 * main/piggy.c: fix bug 1067
529 * main/piggy.c: fix bugfix for 1067
531 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
532 with descent.pig of mac registered)
534 2003-12-18 Bradley Bell <btb@icculus.org>
536 * main/kconfig.c: fixes for linux-native joystick
538 * main/kconfig.c: bunch of fixes (esp. for non linux-native
541 * arch/include/joy.h: comments/formatting
543 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
545 * compilerdefs.txt: added FreeBSD defs
547 2003-12-08 Bradley Bell <btb@icculus.org>
549 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
552 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
554 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
555 arch/linux/ipx_udp.c: fix FreeBSD compile errors
557 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
559 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
560 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
561 get rid of silly ulongs
563 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
564 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
565 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
566 change relevant __linux__ macros to __ELF__
568 2003-11-27 Bradley Bell <btb@icculus.org>
570 * include/ogl_init.h: added proto for ogl_check_mode
572 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
573 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
576 2003-11-26 Bradley Bell <btb@icculus.org>
578 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
579 3.3 compiler warnings
581 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
584 * include/pstypes.h: OS X fixes
586 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
587 main/newmenu.h: linux fixes
589 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
590 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
591 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
592 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
593 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
596 * arch/sdl/gr.c: fix sdl gr_update
598 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
599 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
600 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
601 cfile/cfile.c, console/CON_console.c, include/d_io.h,
602 include/error.h, include/pstypes.h, include/strutil.h,
603 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
604 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
605 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
606 main/playsave.c, main/songs.c, main/state.c, main/text.c,
607 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
610 2003-11-25 Bradley Bell <btb@icculus.org>
612 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
613 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
614 libmve/VisualC/mveplayer.dsp: updated project files
616 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
619 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
620 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
621 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
622 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
625 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
626 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
629 2003-11-24 Bradley Bell <btb@icculus.org>
631 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
632 libmve/mveplay.c: stuff to play mve's in WinCE
634 * arch/win32/findfile.c: unused functions...
638 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
639 enabled mouse control of menus
641 * main/mission.h: oops, didn't mean to change this.
643 2003-11-21 Bradley Bell <btb@icculus.org>
645 * VisualCE/d2x/d2x.vcp: updated project file
647 2003-11-20 Bradley Bell <btb@icculus.org>
649 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
650 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
651 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
654 2003-11-17 Bradley Bell <btb@icculus.org>
656 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
657 main/menu.c: added option to disable kalinix under unix
659 * main/game.c, main/newmenu.c: always set menu mode for GL popups
661 2003-11-14 Bradley Bell <btb@icculus.org>
663 * main/automap.c: fix automap background image
665 * main/automap.c, main/automap.h: delete cruft
667 * main/automap.c: fix level number position
669 * main/automap.c: simplify g3_draw_line hack
671 * main/menu.c: stop pointless vid mode changes
673 2003-11-07 Bradley Bell <btb@icculus.org>
675 * NEWS, installation.txt: s'more documentation
677 2003-11-07 Steffen Pohle <stpohle@gmx.net>
679 * configure.ac: fix .exe extension problems
681 2003-11-07 Bradley Bell <btb@icculus.org>
683 * arch/ogl/ogl.c: disable texture format verification for OS X -
686 2003-11-06 Bradley Bell <btb@icculus.org>
688 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
689 use more traditional Alt+Enter for toggling fullscreen
691 * 2d/ibitblt.c, main/mission.h: comments/formatting
693 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
695 2003-11-06 Bradley Bell <btb@icculus.org>
697 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
698 resolution change, use kludge to avoid repetitive res changes
700 2003-11-04 Bradley Bell <btb@icculus.org>
702 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
703 structures and i/o routines back to piggy.c
705 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
707 * installation.txt: tell to install d1 .pig for better textures
709 2003-11-04 Bradley Bell <btb@icculus.org>
711 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
712 oem d1 v1.0 and registered d2 v1.0, comments
714 2003-11-03 Bradley Bell <btb@icculus.org>
716 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
717 all d1 shareware - even though files are different!
719 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
722 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
725 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
728 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
730 * main/movie.c: when no movies are found, divide by six the
731 number of warning lines sent to stdout
733 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
735 * include/byteswap.h: fix stupid copy/paste error
737 2003-10-24 Bradley Bell <btb@icculus.org>
739 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
740 gr_linear_rep_movsd_2x instead of almost identical
741 gr_linear_movsd_double. Better since we have assembly versions.
743 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
745 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
748 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
750 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
751 error with --disable-network, move reset_network_objects()
752 from gameseq.c to multi.c
754 2003-10-14 Bradley Bell <btb@icculus.org>
756 * AUTHORS, NEWS: stuff
758 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
760 2003-10-12 Bradley Bell <btb@icculus.org>
762 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
763 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
766 2003-10-12 Aaron Plattner <plattner@caltech.edu>
768 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
769 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
770 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
771 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
772 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
773 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
774 arch/win32/ipx_win.c, arch/win32/winnet.c,
775 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
776 main/multi.h, main/network.c: add IPv4 multicasting support
778 2003-10-11 Bradley Bell <btb@icculus.org>
780 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
782 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
783 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
784 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
785 main/weapon.h: lots of shareware and oem fixes
787 2003-10-10 Bradley Bell <btb@icculus.org>
789 * arch/win32/winnet.c: fixed stupid win32 network bug
791 2003-10-10 Bradley Bell <btb@icculus.org>
793 * main/piggy.c: increased D1_MAX_TMAP_NUM
795 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
797 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
798 which are animated in d2, refactorizes d1 texture reading
800 2003-10-10 Bradley Bell <btb@icculus.org>
802 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
803 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
804 main/collide.h, main/compbit.h, main/config.h, main/console.c,
805 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
806 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
807 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
808 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
809 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
810 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
811 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
812 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
813 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
814 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
815 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
816 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
817 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
818 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
819 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
820 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
821 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
822 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
823 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
824 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
825 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
826 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
827 main/wall.h: comments/formatting
829 2003-10-09 Bradley Bell <btb@icculus.org>
831 * main/text.c: fix text when using old datafiles
833 * main/laser.h: comments/whitespace
835 * main/laser.c, main/weapon.c: fixed smart missiles and smart
836 mines w/shareware data
838 * include/DT_drawtext.h: deleted unused file
840 2003-10-08 Bradley Bell <btb@icculus.org>
842 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
844 * arch/win32/ipx_udp.c: use closesocket() instead of close()
846 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
847 main/menu.c: Disabled 'd2x keys' weapon selection
849 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
851 * main/object.h, main/multi.h: get rid of most warnings issued by
852 cpp-precomp of gcc from Mac OS X dev tools
854 2003-10-05 Bradley Bell <btb@icculus.org>
856 * NEWS, configure.ac: increment version number
858 * cfile/cfile.c: better handling of CRLF text files (when that is
861 * utilities/hogcreate.c, utilities/hogextract.c,
862 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
863 reading/writing files
865 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
866 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
869 2003-10-04 Bradley Bell <btb@icculus.org>
871 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
873 * main/netmisc.c: change byte to sbyte, comments/whitespace
875 2003-10-03 Bradley Bell <btb@icculus.org>
877 * cfile/cfile.c, main/config.c: fix win32 eof bug.
879 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
882 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
883 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
884 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
885 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
886 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
887 main/object.c, main/object.h, main/paging.c, main/player.h,
888 main/robot.h, main/segment.h, main/state.c, main/switch.c,
889 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
890 main/weapon.c, main/weapon.h: change byte to sbyte,
893 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
894 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
895 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
896 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
898 * configure.ac: better checking for timeval
900 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
902 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
903 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
904 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
905 arch/win32/winnet.c, configure.ac, include/byteswap.h,
906 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
907 main/multibot.c, main/network.c: Make network architecture
908 choosable from game menu, add support for UDP/IP on Mac OS X and
911 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
913 * include/byteswap.h: added macros for coping with alignment
916 2003-10-02 Bradley Bell <btb@icculus.org>
918 * main/multi.h: added padding to little-endian version of
921 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
923 * main/netmisc.c: delete duplicate function
925 2003-10-01 Bradley Bell <btb@icculus.org>
927 * main/bm.c: make sure d1_texture_indices gets freed between
930 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
932 * main/piggy.h: fix size of d1 shareware descent.pig
934 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
936 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
937 main/gameseq.c, main/piggy.c: fix loading of d1 texture
938 replacements for non-animated textures
940 2003-08-02 Matthew Mueller <donut@dakotacom.net>
942 * main/controls.c: use fixed 20fps wiggle
944 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
946 * Makefile.am, debian/changelog.in, debian/control,
947 debian/d2x-common.dirs, debian/d2x-common.install,
948 debian/d2x-common.manpages, debian/d2x-gl.files,
949 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
950 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
951 utilities/Makefile.am, utilities/hogcreate.1,
952 utilities/hogextract.1, utilities/mvlcreate.1,
953 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
954 add man pages, distribute utility programs in new d2x-common deb
956 * rpm/d2x.spec.in: updated rpm spec file
958 2003-08-02 Bradley Bell <btb@icculus.org>
960 * cfile/cfile.c: update raw_position in cfputc and cfputs
962 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
964 * main/piggy.c: make error message more friendly
966 * main/piggy.c: simplify copying of bitmap flags
968 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
971 * cfile/cfile.c: revert to always using custom fgets
973 * main/endlevel.c, main/mission.c: handle missing exit sequence
974 components gracefully
976 * main/playsave.c: comments
978 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
980 * cfile/cfile.c: update raw_position in cfwrite
982 * main/network.c: comments/formatting
984 2003-06-22 Bradley Bell <btb@icculus.org>
986 * cfile/cfile.c: use standard fgets for non-archive files
988 * main/movie.c: use con_printf for missing movie warning
990 2003-06-18 Bradley Bell <btb@icculus.org>
992 * main/movie.c: fixed cfile conversion of movielib code
994 * main/console.c, main/hud.c: strip out colors, etc when printing
997 * include/u_mem.h: fix NDEBUG calloc macro
999 2003-06-15 Bradley Bell <btb@icculus.org>
1001 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1004 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1005 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1006 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1007 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1008 main/scores.c, main/state.c, main/text.c, misc/args.c,
1009 misc/strio.c: convert file i/o to cfile
1011 2003-06-14 Bradley Bell <btb@icculus.org>
1013 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1014 writing and other modes besides "rb" (mostly taken from
1017 2003-06-09 Bradley Bell <btb@icculus.org>
1019 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1022 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1023 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1026 2003-06-07 Taylor Richards <taylor@icculus.org>
1028 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1030 2003-06-07 Bradley Bell <btb@icculus.org>
1032 * main/console.c: fix non-console build
1034 * main/gamesave.c: comments
1036 * main/bm.c: remove redundant break
1038 2003-06-06 Bradley Bell <btb@icculus.org>
1040 * main/gauges.c, main/kconfig.c: comments/formatting
1042 * console/.cvsignore: added .cvsignore
1044 * main/console.c: can't write to console after it's closed
1046 2003-06-05 Bradley Bell <btb@icculus.org>
1048 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1049 console/internal.c, console/internal.h, include/CON_console.h,
1050 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1051 finish console conversion away from SDL
1053 2003-06-04 Bradley Bell <btb@icculus.org>
1055 * console/CON_console.c, include/CON.console.h, include/console.h,
1056 main/console.c, main/game.c: console conversion to native gr,
1059 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1060 put prototype for gr_bm_bitblt in gr.h
1062 2003-06-03 Bradley Bell <btb@icculus.org>
1064 * console/CON_console.c, console/DT_drawtext.c,
1065 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1066 main/console.c: use native fonts for console
1068 * main/playsave.c: use shorts for short data
1070 2003-06-02 Bradley Bell <btb@icculus.org>
1072 * configure.ac, main/console.c: set console background, fix
1075 2003-06-01 Bradley Bell <btb@icculus.org>
1077 * Makefile.am, arch/sdl/event.c, configure.ac,
1078 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1079 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1080 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1081 main/gamerend.c: added console code (from SDL_console)
1083 2003-05-30 Bradley Bell <btb@icculus.org>
1085 * README: minor update
1087 2003-05-28 Bradley Bell <btb@icculus.org>
1089 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1094 2003-06-06 Bradley Bell <btb@icculus.org>
1096 * main/kconfig.c: fix crash in control menus
1098 * main/gauges.c: force cockpit redraw in opengl
1100 * main/gamerend.c: move ogl swap, so cockpit and console get
1103 2003-06-01 Bradley Bell <btb@icculus.org>
1105 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1109 2003-05-12 Bradley Bell <btb@icculus.org>
1111 * configure.ac: increment version number
1113 * main/bm.c: use con_printf for exit model warnings
1115 * configure.ac: must check for timespec after setting -mno-cygwin
1117 * main/inferno.c: added -nohogdir and -userdir options
1119 * NEWS, main/titles.c: use briefings with no extension
1123 2003-04-30 Bradley Bell <btb@icculus.org>
1125 * configure.ac: have to include time.h when checking for nanosleep
1127 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1130 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1131 increment version number
1133 * main/Makefile.am: make dist fix
1137 2003-04-29 Bradley Bell <btb@icculus.org>
1139 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1142 2003-04-24 Bradley Bell <btb@icculus.org>
1144 * configure.ac: increment version number
1146 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1149 2003-04-24 Ingo van Lil <inguin@gmx.de>
1151 * main/render.c: fix misspellings of NDEBUG
1155 2003-04-14 Bradley Bell <btb@icculus.org>
1157 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1159 2003-04-11 Bradley Bell <btb@icculus.org>
1161 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1166 2003-04-11 Bradley Bell <btb@icculus.org>
1168 * libmve/mveplay.c: use _sleep instead of sleep on win32
1170 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1171 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1172 include/cfile.h, include/error.h, libmve/Makefile.am,
1173 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1174 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1175 utilities/Makefile.am: comments/formatting/dist problems
1177 * configure.ac: use different defines for os x
1179 2003-04-07 Bradley Bell <btb@icculus.org>
1181 * include/error.h, misc/error.c: put some old stuff back in,
1182 eliminate duplicate error messages
1184 * main/text.c: don't die on text not found
1187 * main/inferno.c: print some useful info if hog not found, allow
1188 -help to work if no text available
1190 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1192 * arch/linux/Makefile.am: revert to previous version, so linux
1195 2003-04-03 Bradley Bell <btb@icculus.org>
1197 * main/endlevel.c: fixed exit model scheme yet again
1199 2003-04-02 Bradley Bell <btb@icculus.org>
1201 * misc/error.c: call Int3 on Assert
1203 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1206 * main/wall.c: don't die when trying to toggle nonexistent
1207 segment... vertigo level 10 is buggy!
1209 * main/gamemine.c: comments/formatting
1211 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1213 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1214 main/inferno.c: Allow use of 22K sound samples
1216 2003-03-29 Bradley Bell <btb@icculus.org>
1218 * arch/ogl/gr.c: default to bitmapped reticle
1220 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1221 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1224 * arch/sdl/joy.c: fixed text seen for hats in control config
1227 2003-03-28 Bradley Bell <btb@icculus.org>
1229 * main/bm.c: heh, model nums in vertigo are hardcoded,
1230 N_D2_POLYGON_MODELS can't change
1232 * configure.ac, include/d1x.xpm, include/descent.xpm,
1233 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1236 2003-03-27 Bradley Bell <btb@icculus.org>
1238 * main/text.h: fixed text references for hat directions
1240 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1242 2003-03-26 Bradley Bell <btb@icculus.org>
1244 * main/playsave.c: make d2x keys backward compatible
1246 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1248 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1251 2003-03-26 Bradley Bell <btb@icculus.org>
1253 * main/piggy.c: fix crash when d1 data not present
1255 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1256 read/write from plr file
1258 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1259 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1260 added escort.h header
1262 2003-03-25 Bradley Bell <btb@icculus.org>
1264 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1265 D1_PIGFILE ("descent.pig") macro
1267 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1268 models from d1 pig file
1270 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1271 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1272 really) from d1 pig file
1274 2003-03-23 Bradley Bell <btb@icculus.org>
1276 * main/bm.c: stop extra robots from overwriting exit models
1278 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1279 texture list doesn't get full
1281 * main/bm.c: fix mem leak when reading extra robots
1283 2003-03-21 Bradley Bell <btb@icculus.org>
1285 * main/menu.c: Added option to set movie resolution (mostly works)
1287 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1289 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1290 replacement functions to piggy.c
1292 * main/gameseq.c: attempt to support mac d1 descent.pig
1294 * main/bm.c: fix mem leak
1296 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1297 files, both d1 and d2 oem briefing where showed
1299 * main/inferno.c, main/movie.c: Change the default movie
1300 resolution to "high", implement the option -lowresmovies
1302 2003-03-20 Bradley Bell <btb@icculus.org>
1304 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1306 * main/piggy.c: comments
1308 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1310 * main/gameseq.c: delete duplicate function
1312 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1314 2003-03-19 Bradley Bell <btb@icculus.org>
1316 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1317 (cddb discid) support
1319 * arch/sdl/digi.c, main/kludge.c: implemented
1320 digi_link_sound_to_object3 for looping sounds, other looping stuff
1322 * arch/sdl/gr.c: removing dependencies on stuff in main/
1324 * arch/linux/Makefile.am, arch/linux/init.c,
1325 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1326 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1327 other header cleanups
1329 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1331 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1333 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1334 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1335 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1336 load d1 textures for d1 levels
1338 2003-03-19 Bradley Bell <btb@icculus.org>
1340 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1341 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1342 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1343 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1346 * README: added some OS X info
1348 2003-03-17 Bradley Bell <btb@icculus.org>
1350 * main/newdemo.c: simplify DEMO_FILENAME macro
1352 * main/console.c, main/game.c: enable experimental console support
1354 * main/gamerend.c: fixed location of fps meter in multi
1356 2003-03-16 Bradley Bell <btb@icculus.org>
1358 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1359 also look in shared data dir for demos
1361 * main/newdemo.c, main/newdemo.h: comments/formatting
1363 2003-03-15 Christopher Thielen <chris@luethy.net>
1365 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1366 thinking d2 cd is always present
1368 2003-03-15 Bradley Bell <btb@icculus.org>
1370 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1373 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1376 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1377 gr_init. don't really know why this works, though
1379 2003-03-14 Bradley Bell <btb@icculus.org>
1381 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1383 * unused/bios/rbaudio.h: removed duplicate file
1385 2003-03-14 Christopher Thielen <chris@luethy.net>
1387 * arch/sdl/rbaudio.c: stop cd audio when exiting
1389 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1391 * main/gamecntl.c: add comments to the "only matt knows" cheats
1393 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1395 * main/gamemine.c: formatting, better texture conversion for d1
1398 2003-03-14 Bradley Bell <btb@icculus.org>
1400 * main/piggy.c: must swap all mac version pigfiles
1402 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1403 main/multi.c: formatting, minor cleanups
1405 * 2d/rle.c: need to swap line_size on bigendian machines
1407 * main/mission.c, main/mission.h: detect mac full version hogfile
1409 2003-03-13 Bradley Bell <btb@icculus.org>
1411 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1412 added joy/mouse sensitivity slider, increased range to 16, and
1415 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1418 * arch/linux/Makefile.am: removed extra backslash
1420 * TODO, installation.txt: updated some documentation
1422 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1423 menu, with maxfps option
1425 2003-03-12 Bradley Bell <btb@icculus.org>
1427 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1429 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1430 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1431 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1432 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1433 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1434 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1435 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1436 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1437 arch/linux/include/music.h, arch/linux/include/serial.h,
1438 arch/linux/include/ukali.h: formatting
1440 2003-03-11 Chris Arena <ccarena@cox.net>
1442 * main/menu.c: fixed brightness slider
1444 2003-03-01 Bradley Bell <btb@icculus.org>
1446 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1447 robots and animated bitmaps work, but colors are messed up
1449 2003-02-28 Bradley Bell <btb@icculus.org>
1451 * main/player.h: whitespace
1453 * main/automap.c, main/cntrlcen.c, main/collide.c,
1454 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1455 descent.hog is present, d1 becomes mission 0)
1457 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1458 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1459 arch/win32/winnet.c: MinGW compiles with network enabled again,
1460 but still doesn't work
1464 2003-02-28 Bradley Bell <btb@icculus.org>
1466 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1467 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1468 many opengl glitches
1470 2003-02-27 Bradley Bell <btb@icculus.org>
1472 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1473 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1474 main/network.c, main/network.h: noted that hoard.ham is only needed
1475 for multiplayer HOARD games, and should not be equated with
1476 "vertigo". put HoardEquipped() back in network.c.
1478 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1479 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1480 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1481 use timer_delay instead of d_delay
1483 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1485 * main/render.c: added replacement qsort for solaris
1487 2003-02-26 Bradley Bell <btb@icculus.org>
1489 * main/gamemine.c: texture conversion for d1 shareware
1491 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1493 * main/gamemine.c: better texture conversion for d1 levels
1495 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1497 * main/kconfig.c: fix joystick support under MinGW
1499 2003-02-26 Bradley Bell <btb@icculus.org>
1501 * main/playsave.c: fix swapping glitch
1503 * configure.ac, readme.txt: clean stuff up, getting ready for
1506 * main/titles.c: begin support for rendering spinning robots in
1509 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1512 * main/gamemine.c: load d1 shareware levels!
1514 2003-02-25 Bradley Bell <btb@icculus.org>
1518 * autogen.sh: add warning about old auto* versions, use
1521 2003-02-24 Bradley Bell <btb@icculus.org>
1523 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1524 briefings mostly working
1526 * main/movie.c, main/titles.c: fixed some more briefing glitches
1528 2003-02-23 Bradley Bell <btb@icculus.org>
1530 * main/movie.c: fixed crash when using shareware data files
1533 * arch/sdl/digi.c: fix crash on non-existent sounds
1534 (i.e. shareware data)
1536 2003-02-22 Bradley Bell <btb@icculus.org>
1538 * main/titles.c: fixed fullscreen toggle in briefings
1540 2003-02-21 Bradley Bell <btb@icculus.org>
1542 * configure.ac: check for mingw when enabling nasm
1544 * main/playsave.c: enable loading player files of either byte
1547 2003-02-20 Bradley Bell <btb@icculus.org>
1549 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1551 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1552 #343, not "rest of solution to bug #344"
1554 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1557 * main/kludge.c: partial solution to bug #344
1559 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1561 * compilerdefs.txt: added linux/mips info
1563 * ChangeLog: clean up changelog
1565 2003-02-19 Bradley Bell <btb@icculus.org>
1567 * libmve/mveplay.c: os x needs nanosleep prototype.
1569 2003-02-18 Bradley Bell <btb@icculus.org>
1571 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1573 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1574 to disable/enable audio
1576 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1578 * main/: movie.h, titles.c: make sure movie's palette is set before
1579 writing briefing text. Fixes bug #359
1581 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1584 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1585 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1588 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1591 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1592 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1593 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1596 * include/libmve.h: blah
1598 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1600 * main/render.c: 2nd attempt to fix solaris qsort bug
1602 2003-02-18 Bradley Bell <btb@icculus.org>
1604 * configure.ac, include/pstypes.h: put alignment detection in
1607 2003-02-17 Bradley Bell <btb@icculus.org>
1609 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1610 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1611 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1612 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1613 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1614 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1615 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1616 moved mve stuff to separate subdir
1618 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1619 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1620 mve code. Fixes (at least) bugs #41, #348, and #350.
1622 2003-02-14 Bradley Bell <btb@icculus.org>
1624 * main/Makefile.am: no more Makefile.mveplay. again
1626 * main/mveplay.c: typo
1628 2003-02-13 Bradley Bell <btb@icculus.org>
1630 * utilities/mvlextract.c: uint -> unsigned int
1632 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1633 standalone mveplayer, win32 support
1635 * main/movie.c: random bugfixes, win32 support
1637 * arch/sdl/Makefile.am: formatting
1639 * configure.ac: disable networking on mac/win for now
1641 * main/newmenu.c: comments
1643 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1645 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1646 redundant swap functions.
1648 2003-02-13 Bradley Bell <btb@icculus.org>
1650 * ChangeLog: update changelog
1652 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1654 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1655 polymodel alignment issues.
1657 2003-02-13 Bradley Bell <btb@icculus.org>
1659 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1660 fix various little bugs
1662 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1663 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1665 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1668 * README.utils: new file
1670 * main/: mve_main.c, mveplay.c: more movie fixes
1672 * README: updated README
1674 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1676 2003-02-12 Bradley Bell <btb@icculus.org>
1678 * utilities/mvlextract.c: bigendian mvl support
1680 * main/mveplay.c: formatting, stuff
1682 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1683 truecolor mve support, standalone mveplayer
1685 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1686 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1687 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1688 standalone mveplayer
1690 2003-01-22 Bradley Bell <btb@icculus.org>
1692 * include/: interp.h, interp.h: restore prototype for
1693 swap_polygon_model_data
1695 2003-01-21 Bradley Bell <btb@icculus.org>
1697 * main/piggy.c: use memcpy to avoid alignment problem
1699 * compilerdefs.txt: updated some defs, added sunos/sparc
1701 2003-01-15 Bradley Bell <btb@icculus.org>
1703 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1705 * main/gamemine.c: attempting to support d1 shareware
1707 * compilerdefs.txt: update defs
1709 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1711 * main/mveplay.c: fix several bugs, comments, formatting.
1713 2003-01-15 Bradley Bell <btb@icculus.org>
1715 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1716 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1717 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1718 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1721 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1722 formatting, comments
1724 2003-01-11 Bradley Bell <btb@icculus.org>
1726 * main/: mission.c, mission.h: attempt to support d1 for mac
1729 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1731 * main/object.h: foo
1733 2003-01-09 Bradley Bell <btb@icculus.org>
1735 * main/movie.c: use ifdef around gr_toggle_fullscreen
1737 2003-01-07 Bradley Bell <btb@icculus.org>
1739 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1740 main/mission.h: don't need .msn file for descent.hog anymore
1744 2003-01-06 Bradley Bell <btb@icculus.org>
1746 * main/mission.h, main/mission.c: comments
1748 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1751 2003-01-03 Bradley Bell <btb@icculus.org>
1753 * utilities/: txb2txt.c, txt2txb.c: remove old files
1755 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1757 * main/polyobj.c: attempt to make read_model_file
1760 * main/menu.c: move vertigo text
1762 2003-01-02 Bradley Bell <btb@icculus.org>
1764 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1765 main/polyobj.h: cleanup alignment changes
1767 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1768 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1769 main/object.h: fix alignment issues on sparc
1771 * cvshowto.txt: update cvs info
1775 * 2d/rle.c: make rle_swap handle RLE_BIG
1777 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1779 * main/render.c: workaround solaris qsort bug
1781 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1783 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1784 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1786 * arch/linux/Makefile.am: enabled linux joystick, kali
1788 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1789 arch/sdl/event.c: enabled linux joystick
1791 2002-12-31 Bradley Bell <btb@icculus.org>
1793 * main/gamemine.c: simplified warning msg
1795 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1797 * main/render.h: fix compiler warning
1799 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1801 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1803 2002-12-24 Bradley Bell <btb@icculus.org>
1805 * main/mission.c: fixes an infinite loop which was caused by d2x
1806 thinking d2demo was a descent 1 mission
1808 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1810 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1812 2002-12-24 Bradley Bell <btb@icculus.org>
1814 * main/render.c: comments
1816 2002-10-30 Bradley Bell <btb@icculus.org>
1818 * main/inferno.c: add help for -hogdir option
1820 * main/inferno.c: added -hogdir option
1822 2002-10-28 Bradley Bell <btb@icculus.org>
1824 * main/: inferno.c, menu.c: enabled Vertigo displays
1826 * include/3d.h: typo
1828 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1830 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1831 main/netmisc.c, main/network.c: simplify and eliminate redundant
1834 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1836 * maths/fixc.c: fix infinite loop in quad_sqrt.
1838 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1839 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1841 2002-10-12 Bradley Bell <btb@icculus.org>
1843 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1845 2002-10-11 Bradley Bell <btb@icculus.org>
1847 * main/hud.c: make hud_message work correctly
1849 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1852 * main/network.c: formatting, small fixes
1854 2002-10-10 Bradley Bell <btb@icculus.org>
1856 * main/netmisc.h: no swap_object for little-endian
1858 * main/: netmisc.h, network.c: use macros to simplify network
1861 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1864 * main/inferno.c: enable loading screen for mac shareware with
1867 * main/netmisc.c: whitespace
1869 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1872 * main/hud.c: whitespace
1874 * configure.ac: remove shareware build, add macdata build
1876 * main/songs.c: whitespace
1878 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1879 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1882 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1885 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1887 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1888 comments, formatting, etc.
1890 * iff/iff.c: fix bigendian iff loading.
1892 2002-10-03 Bradley Bell <btb@icculus.org>
1894 * utilities/txb2tex.c: typo
1896 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1897 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1900 * arch/sdl/mouse.c: whitespace
1902 2002-09-19 Bradley Bell <btb@icculus.org>
1904 * main/kconfig.c: fix a oops, add old logs
1906 * main/kconfig.c: support for >3 mouse buttons
1908 2002-09-18 Bradley Bell <btb@icculus.org>
1910 * include/gr.h: fix palette swap define
1912 2002-09-14 Bradley Bell <btb@icculus.org>
1914 * main/titles.c: load hires briefing screen if lores doesn't exist
1915 (i.e. vertigo) and MenuHires=0
1917 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1919 * main/: multi.h, network.h: pack some structures for ipx
1922 2002-09-14 Bradley Bell <btb@icculus.org>
1924 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1925 and load_endlevel_data() to expect newline-terminated strings, fix
1926 load_game_data to read null-terminated string for
1929 2002-09-07 Bradley Bell <btb@icculus.org>
1931 * main/newmenu.c: added error message
1933 * main/menu.h: enable -nohires with mac shareware
1935 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1937 * 2d/font.c: enable 0/255 palette swap for fonts
1939 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1942 * 2d/2dsline.c: fix ogl blooper
1944 2002-09-05 Bradley Bell <btb@icculus.org>
1946 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1949 * include/strutil.h: need string.h for strcasecmp
1951 * include/rle.h: okay, maybe it needs to be this way
1953 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1955 * 2d/scalec.c: more stuff from d2src
1957 * 2d/rle.c: more stuff from d2src, formatting
1959 * 2d/font.c: useless cruft
1961 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1963 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1966 2002-09-04 Bradley Bell <btb@icculus.org>
1968 * include/grdef.h: fix compiler warnings
1970 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1972 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1975 * main/game.c: we want the mac ibitblt for everything but dos and
1978 * main/texmerge.c: these routines are in tmerge.c
1980 * main/credits.c: enable credits for mac and oem data
1982 * main/bm.c: use either exit.ham or exit.pofs
1984 * include/ibitblt.h: enable some more code from d2src
1986 * include/gr.h: enable mac ubitblt_double
1988 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1990 * include/grdef.h: moved some inline asm from linear.h
1992 * 2d/ibitblt.c: brought in line with original d2 version
1994 * 2d/bitblt.c: reverted to original d2 version of this file, then
1995 added d1x enhancements
1997 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1999 * 2d/linear.h: moved these back to their original locations
2002 * main/mveplay.c: close some memory holes, speed up palette loading
2004 * main/movie.c: added fullscreen toggle while playing movies
2006 * main/inferno.c: comment out -superhires help text (always on)
2008 * include/timer.h: added approx_fsec_to_usec macro
2010 * arch/sdl/joy.c: fix compiler warning
2012 2002-09-01 Bradley Bell <btb@icculus.org>
2014 * main/network.c: oops
2016 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2018 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2019 timer_get_fixed_seconds
2023 2002-08-31 Bradley Bell <btb@icculus.org>
2025 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2028 * main/multi.h: network endian stuff
2030 * 2d/font.c, include/gr.h: fast file i/o for font headers
2032 * arch/win32/arch_ip.cpp: unused file
2034 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2035 bigendian networking fixes
2037 * main/menu.c: make net menu more accurate, also make superhires
2040 * include/pstypes.h: better to have __pack__ all the time, I think.
2041 needed for networking, e.g.
2043 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2046 * arch/win32/Makefile.am: unused file
2050 2002-08-30 Bradley Bell <btb@icculus.org>
2052 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2054 * main/: newmenu.h, titles.c: formatting
2056 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2057 main/multi.h: networking works, finally
2059 * TODO: added TODO file
2061 * arch/linux/arch_ip.cpp: unused fine
2063 * README: network sorta working
2065 * main/: Makefile.am, multi.c, network.c, network.h: more
2068 * main/menu.c: load builtin mission correctly
2070 * main/inferno.c: documentation
2072 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2075 * main/Makefile.mveplay: don't need no more
2077 2002-08-29 Bradley Bell <btb@icculus.org>
2079 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2080 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2081 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2084 * include/ipx_drv.h: more network fixing
2086 * arch/linux/include/ipx_drv.h: more network fixing
2088 * include/ipx.h: formatting
2090 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2092 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2093 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2094 main/inferno.c: fixed networking fuck-up?
2096 * Makefile.am: moved mingw info to README
2098 * README, mingw32.txt: moved mingw info to README
2100 2002-08-27 Bradley Bell <btb@icculus.org>
2102 * utilities/mvlextract.c: allow specifying file to extract
2104 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2107 * utilities/hogextract.c: allow specifying file to extract
2109 * main/mission.c: Have to get mission_num _after_ promoting...
2111 * main/: gameseq.c, titles.c: beginning d1 briefing support
2113 * descent.msn: beginning d1 briefing support
2115 * main/: titles.c, titles.h: d1-style mission briefings
2117 * main/piggy.h: whitespace
2119 * main/movie.c: beginning robot movie support, fall back on lo/hi
2120 res if hi/lo not available
2122 * main/mission.c: added Builtin_mission_num for builtin mission,
2123 D1Hogdir, d1-style mission briefings
2125 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2128 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2129 (for d1 missions that need d1 data)
2131 * 2d/ibitblt.c: whitespace
2133 2002-08-26 Bradley Bell <btb@icculus.org>
2135 * utilities/mvlcreate.c: oops
2137 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2140 * utilities/hogextract.c: added [v]iew option
2142 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2144 * main/titles.c: fix writable string, disable DumbAdjust thing
2146 * main/polyobj.h: whitespace
2148 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2151 * main/movie.c: read movies from AltHogDir, other fixes
2153 * main/: mission.c, mission.h: fix bug w/mission filename
2155 * main/gameseq.c: comments
2157 * main/digi.h: whitespace n stuff
2159 * include/mve_audio.h: added audio flag macros
2161 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2166 2002-08-23 Bradley Bell <btb@icculus.org>
2168 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2171 * Makefile.am: remove d2demo.mn2
2173 * cfile/cfile.c, include/cfile.h: add cfile_size function
2175 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2176 eliminate need for .mn2 files for oem and demo
2178 2002-08-22 Bradley Bell <btb@icculus.org>
2180 * main/bm.c: fix for vertigo
2182 * main/menu.h: make OEM menu pcx available
2184 * 2d/rle.c: merge with original d2 file
2186 * Makefile.am, configure.ac: let mission files get installed by
2189 2002-08-17 Bradley Bell <btb@icculus.org>
2191 * configure.ac: make FAST_FILE_IO the default on little-endian
2194 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2196 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2199 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2201 * main/: game.c, menu.c, mission.c: promote builtin missions.
2203 2002-08-15 Bradley Bell <btb@icculus.org>
2205 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2206 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2208 * utilities/.cvsignore: added cvsignore
2210 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2213 * main/piggy.c: mac data file loading
2215 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2216 transparency and swap 0/255 correctly for mac data files
2218 2002-08-13 Bradley Bell <btb@icculus.org>
2220 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2221 to utilities to avoid conflict with c++ std lib <utility>
2223 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2224 txt2txb.c: moved utility to utilities to avoid conflict with c++
2227 * Makefile.am, configure.ac: add utilities
2229 2002-08-09 Bradley Bell <btb@icculus.org>
2231 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2234 2002-08-08 Bradley Bell <btb@icculus.org>
2236 * main/inferno.c: comments
2238 * main/: newmenu.c, songs.c: mac demo datafile support
2240 * installation.txt: update
2242 * main/gamesave.c: use lowercase for consistency
2244 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2245 models for other than d2demo
2247 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2249 * main/gamemine.c: formatting, better d1 texture conversion
2251 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2252 main/mission.h: recognize .msn mission files.
2254 2002-08-07 Bradley Bell <btb@icculus.org>
2256 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2257 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2258 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2259 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2260 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2261 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2264 2002-08-06 Bradley Bell <btb@icculus.org>
2266 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2268 * main/Makefile.am: formatting
2270 * 2d/font.c: make gr_remap_font just reload the whole thing
2272 * configure.ac: formatting
2274 * Makefile.am: added d2demo.mn2
2276 * d2demo.mn2: mission file for shareware
2278 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2279 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2281 * main/sounds.h: shareware stuff, whitespace
2283 * main/: polyobj.c, polyobj.h: more fast i/o macros
2285 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2288 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2289 endlevel stuff to non-shareware, allow movies/endlevel for
2292 * main/cntrlcen.c: typo
2294 * main/bm.h: use global Piggy_hamfile_version
2296 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2297 macros, use global Piggy_hamfile_version
2299 * main/Makefile.am: terrain and movie stuff always used now
2301 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2304 * main/: gamemine.c, gamesave.c: load DMB levels
2306 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2307 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2309 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2311 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2313 2002-08-04 Bradley Bell <btb@icculus.org>
2315 * main/inferno.c: shareware stuff, formatting
2317 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2319 * arch/sdl/gr.c: don't need to set mode in gr_init
2321 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2323 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2326 * Makefile.am, descent.mn2: added mission file for descent 1
2328 2002-08-02 Bradley Bell <btb@icculus.org>
2330 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2331 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2332 main/piggy.h, misc/error.c: junk
2334 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2335 render.h, scores.c, scores.h, terrain.c: shareware stuff
2337 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2338 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2339 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2340 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2341 main/weapon.c, main/weapon.h: fast i/o macros
2343 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2345 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2346 main/gamemine.h, main/gamesave.c: load d1 levels
2348 2002-07-30 Bradley Bell <btb@icculus.org>
2350 * configure.ac: oops
2352 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2355 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2356 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2357 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2358 main/piggy.c, main/titles.c: support shareware datafiles!
2360 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2361 piggy.c: SHAREWARE fixes
2363 2002-07-29 Bradley Bell <btb@icculus.org>
2365 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2366 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2367 misc/fileutil.c: Portability - OS X support
2369 2002-07-27 Bradley Bell <btb@icculus.org>
2371 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2372 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2373 segment.h: portability
2375 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2376 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2377 main/wall.h: portabilization
2379 * 2d/font.c, include/gr.h: portability
2381 2002-07-26 Bradley Bell <btb@icculus.org>
2383 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2385 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2387 * main/player.c: foo
2389 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2391 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2392 misc/fileutil.h: portable file i/o utils
2394 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2395 writable string anymore... / formatting
2397 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2398 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2399 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2400 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2401 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2402 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2403 portable-izing file loading routines
2405 2002-07-24 Bradley Bell <btb@icculus.org>
2407 * main/mveplay.c: correctly play files with 16bit uncompressed
2408 audio, mem checking, etc
2410 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2413 2002-07-23 Bradley Bell <btb@icculus.org>
2415 * misc/Makefile.am: unused file
2417 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2418 main/sounds.h: remove experimental nmovie stuff
2420 * main/movie.c: add some debugging output
2422 2002-07-22 Bradley Bell <btb@icculus.org>
2424 * main/: console.c, state.c: simplified header
2426 * main/movie.c: enable mveplay audio
2428 * main/old/movie.c: moved to main/
2430 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2431 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2432 main/mvelib.c, main/mveplay.c: initial movie support
2434 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2435 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2436 include/ogl_init.h, include/pstypes.h, main/console.c,
2437 main/state.c, mem/mem.c: OS X stuff
2439 * configure.ac: OS X and movie stuff
2441 2002-07-19 Bradley Bell <btb@icculus.org>
2443 * compilerdefs.txt: OSX defs
2445 2002-07-18 Bradley Bell <btb@icculus.org>
2447 * main/inferno.c: use simpler rcs tags
2449 * autogen.sh: keep Changelog in cvs (and use --accum)
2451 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2452 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2453 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2454 main/songs.c: changed cdrom->rbaudio
2456 * include/rbaudio.h: moved to /include
2458 2002-07-17 Bradley Bell <btb@icculus.org>
2460 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2461 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2462 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2463 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2464 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2465 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2466 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2467 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2468 3d/setup.c: use simpler rcs tags
2473 2002-07-17 Bradley Bell <btb@icculus.org>
2475 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2477 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2479 * debian/rules: don't need readme's
2481 * debian/rules: move d1x license to COPYING, license clarifications
2483 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2484 license to COPYING, license clarifications
2486 * debian/rules: fix debian docs
2488 * debian/rules: fix debian manpages
2490 * debian/d2x-sdl.menu: fix debian menu
2492 * debian/rules: link to undocumented man page for debs
2494 * Makefile.am, configure.ac, debian/control, debian/copyright,
2495 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2496 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2497 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2500 2002-07-16 Bradley Bell <btb@icculus.org>
2502 * debian/: rules, changelog.in: deb stuff
2504 * configure.ac: cleaner nasm detection
2506 * debian/: changelog.in, control, rules: deb stuff
2508 * README, installation.txt: typos, stuff
2510 * configure.ac: better #defines
2512 * configure.ac: whitespace
2514 * configure.ac: better documentation
2516 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2517 SDL_JOYSTICK not needed
2519 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2521 * configure.ac: need higher SDL for joystick
2523 * debian/: control, rules: deb stuff
2525 * arch/sdl/joy.c: old junk
2527 * Makefile.am, configure.ac: automake updates
2529 * main/: inferno.c, text.c: don't use althogdir on non-unix
2531 * configure.ac: more autoconf updates
2533 * misc/strutil.c: better strrev
2535 * main/inferno.c: need limits.h on mingw also
2537 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2540 2002-04-19 Bradley Bell <btb@icculus.org>
2542 * main/network.c: let hoard.ham be a cfile
2544 * main/text.c: better error message when hog not found
2548 2002-03-23 Bradley Bell <btb@icculus.org>
2550 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2551 arch/sdl/Makefile.am: Use SDL joystick automatically
2553 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2555 2002-03-05 Bradley Bell <btb@icculus.org>
2557 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2560 2002-02-23 Bradley Bell <btb@icculus.org>
2562 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2564 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2565 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2566 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2567 main/editor/Makefile.am: moved includes to include
2569 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2571 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2572 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2573 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2576 * main/game.c: disabled cockpit for OGL, formatting
2578 * 2d/ibitblt.c: formatting
2580 2002-02-16 Bradley Bell <btb@icculus.org>
2582 * include/oldsdl.h: check for older macros
2584 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2585 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2586 allow older sdl versions
2588 2002-02-15 Bradley Bell <btb@icculus.org>
2590 * main/: automap.c, automap.h, inferno.c: automap resolution now
2593 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2595 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2596 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2597 win32/include/key_arch.h: never mind - that would be pointless
2599 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2600 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2601 win32/include/key_arch.h: copied files from d1x
2603 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2604 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2606 * main/multipow.c: need conf.h
2608 * arch/win32/Makefile.am: new file
2610 * include/pstypes.h: added u_int16_t (needed in base_ip)
2612 * arch/win32/arch_ip.cpp: copied from d1x
2614 2002-02-14 Bradley Bell <btb@icculus.org>
2616 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2618 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2619 main/netlist.c: Added hotkeys to toggle fullscreen mode
2621 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2622 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2624 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2625 reorder.h: Lotsa networking stuff from d1x
2627 2002-02-13 Bradley Bell <btb@icculus.org>
2629 * include/gr.h, main/game.c: Fullscreen toggle stuff
2631 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2634 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2635 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2638 2002-02-11 Bradley Bell <btb@icculus.org>
2640 * main/bm.c: use portable loader if bigendian
2642 * include/pstypes.h: don't define bool for c++
2644 * include/cfile.h: extern AltHogDir stuff
2646 * include/byteswap.h: use WORDS_BIGENDIAN
2648 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2650 * main/vers_id.h: added D2X_IVER
2652 * misc/args.c: don't use d1x.ini
2654 * Makefile.am: rpm stuff
2656 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2659 2002-02-09 Bradley Bell <btb@icculus.org>
2661 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2663 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2665 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2668 2002-02-06 Bradley Bell <btb@icculus.org>
2670 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2671 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2672 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2674 * debian/: changelog.in, control, copyright, d2x-gl.files,
2675 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2679 2002-02-02 Bradley Bell <btb@icculus.org>
2681 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2683 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2684 Enabled RELEASE option
2686 2002-01-31 Bradley Bell <btb@icculus.org>
2688 * Makefile.am, configure.ac: specify prerequisite versions of
2689 autoconf and automake
2691 2002-01-29 Bradley Bell <btb@icculus.org>
2693 * main/mission.c: RCS header added
2695 * main/inferno.c: update copyright date
2697 * main/mission.c: allow missions to be in AltHogDir
2699 * configure.ac: Display results of configure
2701 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2704 2002-01-28 Bradley Bell <btb@icculus.org>
2706 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2707 Data files now go in DATADIR/games/d2x, user files now go in
2710 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2712 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2713 files now go in ~/.d2x
2715 2002-01-24 Bradley Bell <btb@icculus.org>
2717 * configure.ac: fix nasm not found error message
2719 2002-01-18 Bradley Bell <btb@icculus.org>
2721 * configure.in: getting rid of old configure.in
2723 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2724 main/movie.c: Movie playing kludgey stuff
2726 * misc/args.c: formatting
2728 * main/inferno.c: allow -h for help
2730 * include/error.h: don't die on int3, unless -debug given
2732 * mingw32.txt: more stuff
2734 2001-12-29 Bradley Bell <btb@icculus.org>
2736 * Makefile.am: Got rid of thinking.txt
2738 * main/inferno.c: document -nomovies option
2740 2001-12-28 Bradley Bell <btb@icculus.org>
2742 * main/titles.c: formatting, put some code into place for rendering
2743 of robots during briefings
2745 2001-12-27 Bradley Bell <btb@icculus.org>
2749 2001-12-23 Craig Hadady <chadady@iglou.com>
2751 * 2d/rle.c: fixed bug in dummy array.
2753 2001-12-03 Bradley Bell <btb@icculus.org>
2755 * arch/sdl/init.c: fix formatting
2757 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2758 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2759 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2760 and sdl joystick stuff
2762 2001-11-30 Bradley Bell <btb@icculus.org>
2764 * thinking.txt: not needed
2766 2001-11-27 Bradley Bell <btb@icculus.org>
2768 * cygconf, mingw32.txt: use sdl from source on cygwin
2770 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2771 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2772 SDL_CFLAGS to CFLAGS
2774 2001-11-27 Bradley Bell <btb@icculus.org>
2778 2001-11-14 Bradley Bell <btb@icculus.org>
2780 * texmap/scanline.c: use optimization flags as texmap default
2782 * NEWS: mouse wheel, etc
2784 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2785 wheel to emulate 3rd axis
2787 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2789 * include/error.h: kludge to ungrab mouse when we hit an int3
2791 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2792 __ENV_MSDOS__ to __MSDOS__
2794 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2797 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2800 * arch/sdl/digi.c: implemented digi_set_volume
2802 * include/grdef.h, main/config.c, misc/d_io.c: change
2803 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2805 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2806 main/piggy.c: use MAKE_SIG
2808 * installation.txt: update
2810 * configure.ac: new file
2812 * arch/sdl/joydefs.c: #include pstypes.h
2814 * arch/sdl/init.c: SDL joystick stuff
2816 * acconfig.h: adjust MINGW defines
2818 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2819 controls menu now works
2821 2001-11-13 Bradley Bell <btb@icculus.org>
2823 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2826 * Makefile.am: New file
2828 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2831 * compilerdefs.txt: New file
2833 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2835 2001-11-12 Bradley Bell <btb@icculus.org>
2837 * main/playsave.c: load player files regardless of byte order of
2840 2001-11-11 Bradley Bell <btb@icculus.org>
2842 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2845 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2847 * NEWS: GL savegame thumbnails
2849 * acconfig.h, configure.in: make option for NMOVIES, default to off
2851 2001-11-09 Bradley Bell <btb@icculus.org>
2853 * main/state.c: Enabled savegame thumbnails under OpenGL
2855 * unused/pa_null/pa_enabl.h: remove duplicate header
2857 * misc/args.c: use d2x.ini for option file
2859 * mem/mem.c: Move mem_realloc inside the ifdef
2861 * main/menu.c: fix 640x400 menu text
2863 * main/inferno.c: added documentation
2865 * main/endlevel.c: fix warnings
2867 * arch/ogl/gr.c: Get rid of gl spew
2869 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2871 * acconfig.h: Define __SDL__ for mingw
2873 2001-11-08 Bradley Bell <btb@icculus.org>
2875 * 2d/font.c: free OGL font data when rereading
2877 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2878 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2879 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2880 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2881 main/weapon.h: Enabled shareware build, endlevel flythrough
2884 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2885 of use for shareware build
2887 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2890 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2892 2001-11-05 Bradley Bell <btb@icculus.org>
2894 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2897 * include/3d.h: Add comment
2899 2001-11-04 Bradley Bell <btb@icculus.org>
2901 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2904 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2907 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2909 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2910 main/hudmsg.h: Enable d1x-style hud_message
2912 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2914 * 2d/font.c: re-init ogl fonts after remapping colors.
2916 2001-11-02 Bradley Bell <btb@icculus.org>
2918 * misc/Makefile.am: remove byteswap.h (duplicate header)
2920 * 2d/font.c: fixed gr_remap_font, minor stuff
2922 * configure.in: take out -O2 if doing debug build
2924 * main/bm.c: formatting
2926 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2928 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2929 macros, get rid of functions
2931 2001-11-01 Bradley Bell <btb@icculus.org>
2933 * misc/byteswap.h: removed duplicate header
2935 2001-10-31 Bradley Bell <btb@icculus.org>
2937 * NEWS, main/automap.c: automap works in opengl
2939 * NEWS, configure.in: Added news
2941 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2943 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2945 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2946 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2947 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2949 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2951 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2953 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2954 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2956 2001-10-27 Bradley Bell <btb@icculus.org>
2958 * main/inferno.c: added some documentation
2960 2001-10-25 Bradley Bell <btb@icculus.org>
2962 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2965 * Makefile.am, configure.in, arch/Makefile.am,
2966 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2967 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2968 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2969 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2970 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2971 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2972 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2973 it's ugly, but It'll be easier to sync with d1x.
2975 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2976 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2977 main/editor/Makefile.am: attempt at support for editor, makefile
2980 * misc/d_delay.c: formatting fix
2982 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2983 tmappent.S, tmapppro.S: adding support for runtime selection of
2986 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2987 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2988 including multi.h and network.h, fix backslashes, fix compiler
2991 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2992 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2993 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2994 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2995 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2996 including multi.h and network.h, fix backslashes
2998 * include/pstypes.h: added typedef for u_int64_t on mingw
3000 * include/3d.h: added prototype for g3_uninit_polygon_model
3002 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3004 2001-10-24 Bradley Bell <btb@icculus.org>
3006 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3007 arch subdirs, as in d1x.
3009 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3010 earlier style until i understand automake 1.5 better. remove input
3013 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3014 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3015 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3016 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3017 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3018 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3019 Moved input stuff to arch subdirs, as in d1x.
3021 * NEWS, configure.in: blah blah
3023 2001-10-23 Bradley Bell <btb@icculus.org>
3025 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3027 * texmap/tmapppro.S: no need for #include <conf.h> here
3029 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3032 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3033 file. RCS header added
3035 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3036 #ifdef'ing out the whole file. RCS header added
3038 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3039 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3040 fixes. Now works with automake 1.5 and autoconf 2.52.
3041 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3042 mingw (-grabmouse now works on win32).
3044 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3045 These don't belong in cvs
3049 2001-10-20 Bradley Bell <btb@icculus.org>
3051 * 2d/font.c: Don't free unused variables...
3053 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3056 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3057 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3058 main/Makefile.am: make dist more sensible
3060 * Makefile.am: Kludge for linking on mingw
3062 2001-10-19 Bradley Bell <btb@icculus.org>
3064 * Makefile.am, configure.in, arch/win32/Makefile.am,
3065 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3067 * include/ipx_drv.h: Check for __MINGW32__
3069 * include/i86.h: Imported from d1x
3071 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3073 * arch/dos/modex.asm: Fixed %include
3075 * main/console.c: RCS headers added
3077 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3080 * Makefile.am, main/Makefile.am: Moved final link to top-level
3081 directory instead of main/
3083 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3084 __ENV_LINUX__ to __linux__
3086 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3087 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3088 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3089 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3090 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3091 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3092 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3093 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3094 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3095 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3098 * configure.in: add --enable-xploader, support arch/linux subdir,
3101 * main/inferno.c: conditionalize conf.h
3103 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3105 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3106 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3107 misc/fileutil.h: Partial application of linux/alpha patch.
3109 2001-10-19 Bradley Bell <btb@icculus.org>
3111 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3112 networking in line with d1x, moved some arch/linux_* stuff to
3115 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3116 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3117 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3118 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3121 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3122 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3123 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3124 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3125 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3126 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3127 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3128 linux/include/ukali.h: Brought linux networking in line with d1x,
3129 moved some arch/linux_* stuff to arch/linux/*
3131 * include/ipx_drv.h: Imported from d1x
3133 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3135 * main/ipx_drv.c: Imported from d1x
3137 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3138 main/network.h, main/Makefile.am: Trying to get network working on
3141 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3142 main/Makefile.am: build fixes
3144 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3145 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3146 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3147 starting to get net working.
3149 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3150 conditionalized min,max macros
3152 2001-10-18 Bradley Bell <btb@icculus.org>
3154 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3155 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3156 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3157 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3160 * 2d/2dsline.c: RCS headers added/changed
3162 * configure.in: fix NASMFLAGS bug
3164 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3167 2001-10-17 Bradley Bell <btb@icculus.org>
3169 * NEWS: Fixed the invulnerable robots bug!
3171 * main/collide.c: Fixed the invulnerable robots bug!
3173 2001-10-14 Bradley Bell <btb@icculus.org>
3175 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3178 2001-10-13 Bradley Bell <btb@icculus.org>
3180 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3181 arch/Makefile.am, arch/dos/Makefile.am,
3182 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3183 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3184 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3185 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3186 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3187 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3188 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3189 arch/win32/include/Makefile.am, iff/Makefile.am,
3190 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3191 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3192 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3193 unused/bios/Makefile.am, unused/lib/Makefile.am,
3194 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3195 unused/ui/Makefile.am, unused/vga/Makefile.am,
3196 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3197 automake stuff from "inert" subdirs. And there was much rejoicing.
3199 * Makefile.am, NEWS, configure.in: Stuff
3201 * ChangeLog: removing auto-generated file
3203 * cygconf: Added instructions for mingw32 build
3205 * Makefile.am: renamed INSTALL to installation.txt
3207 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3209 * mingw32.txt: Added instructions for mingw32 build
3211 * configure.in: Enable assembly under mingw32
3213 2001-10-12 Bradley Bell <btb@icculus.org>
3215 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3217 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3218 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3219 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3220 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3221 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3222 to __DJGPP__, since it's built-in.
3224 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3226 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3227 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3231 2001-10-12 Bradley Bell <btb@icculus.org>
3233 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3235 * Makefile.am: make sure cygconf gets archived
3237 * configure.in: Increment version number in preparation for release
3239 * configure.in: Fix detection of opengl
3241 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3242 cygconf, arch/Makefile.am, arch/include/joy.h,
3243 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3244 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3245 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3246 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3247 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3248 Vastly improved compilability.
3250 2001-10-11 Bradley Bell <btb@icculus.org>
3252 * Makefile.am: Added macros/sdl.m4
3254 * autogen.sh: Added macros/sdl.m4
3256 2001-10-09 Bradley Bell <btb@icculus.org>
3258 * main/vers_id.h: Added DESCENT_VERSION constant
3260 * main/inferno.c: Added command-line help.
3262 * include/ogl_init.h: opengl improvments (following d1x changes)
3264 2001-10-07 Bradley Bell <btb@icculus.org>
3266 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3267 arch/ogl/Makefile.am: Remove duplicate headers.
3269 2001-08-02 Thimo Neubauer <thimo@debian.org>
3271 * mem/mem.c: totally crippled the memory manager because it does
3272 not make sense for non-DOS-systems and it would have been too
3273 complicated to get it 64bit clean
3275 2001-06-19 Bradley Bell <btb@icculus.org>
3277 * cvshowto.txt: updated anonymous password
3279 2001-02-08 Bradley Bell <btb@icculus.org>
3281 * COPYING, license.txt: Added d1x license
3283 2001-02-01 Bradley Bell <btb@icculus.org>
3285 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3287 2001-01-31 Bradley Bell <btb@icculus.org>
3289 * configure.in, arch/include/mouse.h, include/pstypes.h,
3290 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3292 * main/polyobj.c: fix typo
3294 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3295 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3296 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3297 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3298 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3299 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3300 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3301 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3302 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3303 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3304 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3305 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3306 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3307 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3308 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3309 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3310 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3311 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3312 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3313 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3314 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3315 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3316 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3317 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3318 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3319 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3322 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3323 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3324 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3325 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3328 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3331 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3332 cross-compiling, and cygwin fixes
3334 2001-01-30 Bradley Bell <btb@icculus.org>
3336 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3337 include/pstypes.h, include/strutil.h, main/Makefile.am,
3338 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3339 needs --without-assembler and --without-network to compile
3341 2001-01-29 Bradley Bell <btb@icculus.org>
3343 * configure.in, main/Makefile.am: Fixes to build system
3345 * main/kconfig.c: fix for non-linux joysticks
3347 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3348 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3349 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3350 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3351 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3352 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3353 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3354 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3355 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3356 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3358 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3359 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3360 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3361 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3362 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3363 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3366 * arch/dos/include/joy.h, arch/dos/include/key.h,
3367 arch/dos/include/mouse.h: Unified input headers.
3369 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3371 2001-01-28 Bradley Bell <btb@icculus.org>
3373 * conf.h.in, configure.in, arch/Makefile.am,
3374 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3375 arch/include/key.h, main/Makefile.am: More header unification...
3377 * main/newdemo.c: Added <ctype.h>
3379 * arch/include/event.h, arch/include/joy.h: unified input headers.
3381 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3382 OpenGL now uses SDL-GL instead of gii
3384 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3386 2001-01-25 Bradley Bell <btb@icculus.org>
3388 * autogen.sh: use "set -e" so execution stops if something goes
3391 2001-01-24 Bradley Bell <btb@icculus.org>
3395 * Makefile.am: Add ChangeLog to dist
3399 2001-01-24 Bradley Bell <btb@icculus.org>
3401 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3403 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3404 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3407 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3408 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3409 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3410 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3411 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3412 arch/Makefile.am, arch/dos/Makefile.am,
3413 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3414 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3415 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3416 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3417 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3418 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3419 unused/Makefile.am, unused/bios/Makefile.am,
3420 unused/lib/Makefile.am, unused/novga/Makefile.am,
3421 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3422 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3423 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3424 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3425 make dist, VPATH builds, ...
3427 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3428 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3429 arch/dos/Makefile.in, arch/linux/Makefile.in,
3430 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3431 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3432 misc/Makefile.in, texmap/Makefile.in: cruft removal
3434 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3437 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3439 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3441 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3444 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3445 added -grabmouse option
3447 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3448 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3449 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3450 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3451 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3452 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3453 main/songs.c, misc/args.c: changed args_find to FindArg
3455 2001-01-22 Bradley Bell <btb@icculus.org>
3457 * configure, main/Makefile.am, main/Makefile.in: configuration
3460 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3461 fix compiler warnings w/opengl
3463 * include/console.h: ggi support
3465 * arch/linux_init.c: svgalib support
3467 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3468 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3469 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3470 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3471 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3472 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3475 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3477 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3478 main/render.c: fix warnings and enable NDEBUG *
3479 arch/svgalib_init.c: svgalib support
3481 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3483 * main/kconfig.c: joystick support
3485 2001-01-21 Bradley Bell <btb@icculus.org>
3487 * cvshowto.txt: new file, taken from d1x webpage
3489 * AUTHORS, README: Taking over as maintainer of d2x
3491 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3493 2001-01-20 Bradley Bell <btb@icculus.org>
3495 * configure, configure.in: Turned -Werror back off by default
3497 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3498 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3499 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3500 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3501 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3502 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3503 main/laser.c, main/multi.c, main/network.c, main/network.h,
3504 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3505 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3506 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3507 warnings, for non-OpenGL on linux, anyway...
3509 2001-01-19 Bradley Bell <btb@icculus.org>
3511 * copying: remove duplicate file
3513 * Import of d2x-0.0.9-pre1
3515 * Import of d2x-0.0.8