1 2003-03-19 Bradley Bell <btb@icculus.org>
3 * arch/sdl/gr.c: removing dependencies on stuff in main/
5 * arch/linux/Makefile.am, arch/linux/init.c,
6 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
7 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
10 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
12 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
14 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
15 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
16 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
17 load d1 textures for d1 levels
19 2003-03-19 Bradley Bell <btb@icculus.org>
21 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
22 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
23 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
24 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
27 * README: added some OS X info
29 2003-03-17 Bradley Bell <btb@icculus.org>
31 * main/newdemo.c: simplify DEMO_FILENAME macro
33 * main/console.c, main/game.c: enable experimental console support
35 * main/gamerend.c: fixed location of fps meter in multi
37 2003-03-16 Bradley Bell <btb@icculus.org>
39 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
40 also look in shared data dir for demos
42 * main/newdemo.c, main/newdemo.h: comments/formatting
44 2003-03-15 Christopher Thielen <chris@luethy.net>
46 * main/kludge.c: set CDROM_dir back to "." - tricks game into
47 thinking d2 cd is always present
49 2003-03-15 Bradley Bell <btb@icculus.org>
51 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
54 * arch/sdl/rbaudio.c: formatting, enabled volume control under
57 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
58 gr_init. don't really know why this works, though
60 2003-03-14 Bradley Bell <btb@icculus.org>
62 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
64 * unused/bios/rbaudio.h: removed duplicate file
66 2003-03-14 Christopher Thielen <chris@luethy.net>
68 * arch/sdl/rbaudio.c: stop cd audio when exiting
70 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
72 * main/gamecntl.c: add comments to the "only matt knows" cheats
74 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
76 * main/gamemine.c: formatting, better texture conversion for d1
79 2003-03-14 Bradley Bell <btb@icculus.org>
81 * main/piggy.c: must swap all mac version pigfiles
83 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
84 main/multi.c: formatting, minor cleanups
86 * 2d/rle.c: need to swap line_size on bigendian machines
88 * main/mission.c, main/mission.h: detect mac full version hogfile
90 2003-03-13 Bradley Bell <btb@icculus.org>
92 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
93 added joy/mouse sensitivity slider, increased range to 16, and
96 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
99 * arch/linux/Makefile.am: removed extra backslash
101 * TODO, installation.txt: updated some documentation
103 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
104 menu, with maxfps option
106 2003-03-12 Bradley Bell <btb@icculus.org>
108 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
110 * arch/linux/alsadigi.c, arch/linux/findfile.c,
111 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
112 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
113 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
114 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
115 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
116 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
117 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
118 arch/linux/include/music.h, arch/linux/include/serial.h,
119 arch/linux/include/ukali.h: formatting
121 2003-03-11 Chris Arena <ccarena@cox.net>
123 * main/menu.c: fixed brightness slider
125 2003-03-01 Bradley Bell <btb@icculus.org>
127 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
128 robots and animated bitmaps work, but colors are messed up
130 2003-02-28 Bradley Bell <btb@icculus.org>
132 * main/player.h: whitespace
134 * main/automap.c, main/cntrlcen.c, main/collide.c,
135 main/gamerend.c: use Builtin_mission_num instead of 0 (if
136 descent.hog is present, d1 becomes mission 0)
138 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
139 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
140 arch/win32/winnet.c: MinGW compiles with network enabled again,
141 but still doesn't work
145 2003-02-28 Bradley Bell <btb@icculus.org>
147 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
148 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
151 2003-02-27 Bradley Bell <btb@icculus.org>
153 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
154 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
155 main/network.c, main/network.h: noted that hoard.ham is only needed
156 for multiplayer HOARD games, and should not be equated with
157 "vertigo". put HoardEquipped() back in network.c.
159 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
160 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
161 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
162 use timer_delay instead of d_delay
164 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
166 * main/render.c: added replacement qsort for solaris
168 2003-02-26 Bradley Bell <btb@icculus.org>
170 * main/gamemine.c: texture conversion for d1 shareware
172 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
174 * main/gamemine.c: better texture conversion for d1 levels
176 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
178 * main/kconfig.c: fix joystick support under MinGW
180 2003-02-26 Bradley Bell <btb@icculus.org>
182 * main/playsave.c: fix swapping glitch
184 * configure.ac, readme.txt: clean stuff up, getting ready for
187 * main/titles.c: begin support for rendering spinning robots in
190 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
193 * main/gamemine.c: load d1 shareware levels!
195 2003-02-25 Bradley Bell <btb@icculus.org>
199 * autogen.sh: add warning about old auto* versions, use
202 2003-02-24 Bradley Bell <btb@icculus.org>
204 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
205 briefings mostly working
206 * main/movie.c, main/titles.c: fixed some more briefing glitches
208 2003-02-23 Bradley Bell <btb@icculus.org>
210 * main/movie.c: fixed crash when using shareware data files
212 * arch/sdl/digi.c: fix crash on non-existent sounds
213 (i.e. shareware data)
215 2003-02-22 Bradley Bell <btb@icculus.org>
217 * main/titles.c: fixed fullscreen toggle in briefings
219 2003-02-21 Bradley Bell <btb@icculus.org>
221 * configure.ac: check for mingw when enabling nasm
222 * main/playsave.c: enable loading player files of either byte
225 2003-02-20 Bradley Bell <btb@icculus.org>
227 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
228 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
229 #343, not "rest of solution to bug #344"
230 * arch/sdl/timer.c, include/timer.h: revert to more accurate
232 * main/kludge.c: partial solution to bug #344
233 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
234 * compilerdefs.txt: added linux/mips info
235 * ChangeLog: clean up changelog
237 2003-02-19 Bradley Bell <btb@icculus.org>
239 * libmve/mveplay.c: os x needs nanosleep prototype.
241 2003-02-18 Bradley Bell <btb@icculus.org>
243 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
244 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
245 to disable/enable audio
246 * libmve/: mve_main.c, mveplay.c: bigendian fixes
247 * main/: movie.h, titles.c: make sure movie's palette is set before
248 writing briefing text. Fixes bug #359
249 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
251 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
252 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
254 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
256 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
257 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
258 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
260 * include/libmve.h: blah
262 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
264 * main/render.c: 2nd attempt to fix solaris qsort bug
266 2003-02-18 Bradley Bell <btb@icculus.org>
268 * configure.ac, include/pstypes.h: put alignment detection in
271 2003-02-17 Bradley Bell <btb@icculus.org>
273 * Makefile.am, README.utils, configure.ac, include/libmve.h,
274 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
275 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
276 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
277 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
278 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
279 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
280 moved mve stuff to separate subdir
281 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
282 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
283 mve code. Fixes (at least) bugs #41, #348, and #350.
285 2003-02-14 Bradley Bell <btb@icculus.org>
287 * main/Makefile.am: no more Makefile.mveplay. again
288 * main/mveplay.c: typo
290 2003-02-13 Bradley Bell <btb@icculus.org>
292 * utilities/mvlextract.c: uint -> unsigned int
293 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
294 standalone mveplayer, win32 support
295 * main/movie.c: random bugfixes, win32 support
296 * arch/sdl/Makefile.am: formatting
297 * configure.ac: disable networking on mac/win for now
298 * main/newmenu.c: comments
300 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
302 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
303 redundant swap functions.
305 2003-02-13 Bradley Bell <btb@icculus.org>
307 * ChangeLog: update changelog
309 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
311 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
312 polymodel alignment issues.
314 2003-02-13 Bradley Bell <btb@icculus.org>
316 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
317 fix various little bugs
318 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
319 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
320 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
322 * README.utils: new file
323 * main/: mve_main.c, mveplay.c: more movie fixes
324 * README: updated README
325 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
327 2003-02-12 Bradley Bell <btb@icculus.org>
329 * utilities/mvlextract.c: bigendian mvl support
330 * main/mveplay.c: formatting, stuff
331 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
332 truecolor mve support, standalone mveplayer
333 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
334 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
335 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
338 2003-01-22 Bradley Bell <btb@icculus.org>
340 * include/: interp.h, interp.h: restore prototype for
341 swap_polygon_model_data
343 2003-01-21 Bradley Bell <btb@icculus.org>
345 * main/piggy.c: use memcpy to avoid alignment problem
346 * compilerdefs.txt: updated some defs, added sunos/sparc
348 2003-01-15 Bradley Bell <btb@icculus.org>
350 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
351 * main/gamemine.c: attempting to support d1 shareware
352 * compilerdefs.txt: update defs
354 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
356 * main/mveplay.c: fix several bugs, comments, formatting.
358 2003-01-15 Bradley Bell <btb@icculus.org>
360 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
361 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
362 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
363 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
365 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
368 2003-01-11 Bradley Bell <btb@icculus.org>
370 * main/: mission.c, mission.h: attempt to support d1 for mac
372 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
375 2003-01-09 Bradley Bell <btb@icculus.org>
377 * main/movie.c: use ifdef around gr_toggle_fullscreen
379 2003-01-07 Bradley Bell <btb@icculus.org>
381 * Makefile.am, descent.msn, installation.txt, main/mission.c,
382 main/mission.h: don't need .msn file for descent.hog anymore
385 2003-01-06 Bradley Bell <btb@icculus.org>
387 * main/mission.h, main/mission.c: comments
388 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
391 2003-01-03 Bradley Bell <btb@icculus.org>
393 * utilities/: txb2txt.c, txt2txb.c: remove old files
394 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
395 * main/polyobj.c: attempt to make read_model_file
397 * main/menu.c: move vertigo text
399 2003-01-02 Bradley Bell <btb@icculus.org>
401 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
402 main/polyobj.h: cleanup alignment changes
403 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
404 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
405 main/object.h: fix alignment issues on sparc
406 * cvshowto.txt: update cvs info
408 * 2d/rle.c: make rle_swap handle RLE_BIG
410 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
412 * main/render.c: workaround solaris qsort bug
414 2003-01-01 Steffen Pohle <stpohle@gmx.net>
416 * arch/linux/linuxnet.c, arch/linux/ukali.c,
417 arch/linux/include/ukali.h, main/inferno.c: enabled kali
418 * arch/linux/Makefile.am: enabled linux joystick, kali
419 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
420 arch/sdl/event.c: enabled linux joystick
422 2002-12-31 Bradley Bell <btb@icculus.org>
424 * main/gamemine.c: simplified warning msg
425 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
426 * main/render.h: fix compiler warning
428 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
430 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
432 2002-12-24 Bradley Bell <btb@icculus.org>
434 * main/mission.c: fixes an infinite loop which was caused by d2x
435 thinking d2demo was a descent 1 mission
437 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
439 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
441 2002-12-24 Bradley Bell <btb@icculus.org>
443 * main/render.c: comments
445 2002-10-30 Bradley Bell <btb@icculus.org>
447 * main/inferno.c: add help for -hogdir option
448 * main/inferno.c: added -hogdir option
450 2002-10-28 Bradley Bell <btb@icculus.org>
452 * main/: inferno.c, menu.c: enabled Vertigo displays
455 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
457 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
458 main/netmisc.c, main/network.c: simplify and eliminate redundant
461 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
463 * maths/fixc.c: fix infinite loop in quad_sqrt.
464 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
465 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
467 2002-10-12 Bradley Bell <btb@icculus.org>
469 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
471 2002-10-11 Bradley Bell <btb@icculus.org>
473 * main/hud.c: make hud_message work correctly
474 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
476 * main/network.c: formatting, small fixes
478 2002-10-10 Bradley Bell <btb@icculus.org>
480 * main/netmisc.h: no swap_object for little-endian
481 * main/: netmisc.h, network.c: use macros to simplify network
483 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
485 * main/inferno.c: enable loading screen for mac shareware with
487 * main/netmisc.c: whitespace
488 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
490 * main/hud.c: whitespace
491 * configure.ac: remove shareware build, add macdata build
492 * main/songs.c: whitespace
493 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
494 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
496 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
499 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
501 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
502 comments, formatting, etc.
503 * iff/iff.c: fix bigendian iff loading.
505 2002-10-03 Bradley Bell <btb@icculus.org>
507 * utilities/txb2tex.c: typo
508 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
509 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
511 * arch/sdl/mouse.c: whitespace
513 2002-09-19 Bradley Bell <btb@icculus.org>
515 * main/kconfig.c: fix a oops, add old logs
516 * main/kconfig.c: support for >3 mouse buttons
518 2002-09-18 Bradley Bell <btb@icculus.org>
520 * include/gr.h: fix palette swap define
522 2002-09-14 Bradley Bell <btb@icculus.org>
524 * main/titles.c: load hires briefing screen if lores doesn't exist
525 (i.e. vertigo) and MenuHires=0
527 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
529 * main/: multi.h, network.h: pack some structures for ipx
532 2002-09-14 Bradley Bell <btb@icculus.org>
534 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
535 and load_endlevel_data() to expect newline-terminated strings, fix
536 load_game_data to read null-terminated string for
539 2002-09-07 Bradley Bell <btb@icculus.org>
541 * main/newmenu.c: added error message
542 * main/menu.h: enable -nohires with mac shareware
543 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
544 * 2d/font.c: enable 0/255 palette swap for fonts
545 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
547 * 2d/2dsline.c: fix ogl blooper
549 2002-09-05 Bradley Bell <btb@icculus.org>
551 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
553 * include/strutil.h: need string.h for strcasecmp
554 * include/rle.h: okay, maybe it needs to be this way
555 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
556 * 2d/scalec.c: more stuff from d2src
557 * 2d/rle.c: more stuff from d2src, formatting
558 * 2d/font.c: useless cruft
559 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
560 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
563 2002-09-04 Bradley Bell <btb@icculus.org>
565 * include/grdef.h: fix compiler warnings
566 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
567 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
569 * main/game.c: we want the mac ibitblt for everything but dos and
571 * main/texmerge.c: these routines are in tmerge.c
572 * main/credits.c: enable credits for mac and oem data
573 * main/bm.c: use either exit.ham or exit.pofs
574 * include/ibitblt.h: enable some more code from d2src
575 * include/gr.h: enable mac ubitblt_double
576 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
577 * include/grdef.h: moved some inline asm from linear.h
578 * 2d/ibitblt.c: brought in line with original d2 version
579 * 2d/bitblt.c: reverted to original d2 version of this file, then
580 added d1x enhancements
581 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
582 * 2d/linear.h: moved these back to their original locations
584 * main/mveplay.c: close some memory holes, speed up palette loading
585 * main/movie.c: added fullscreen toggle while playing movies
586 * main/inferno.c: comment out -superhires help text (always on)
587 * include/timer.h: added approx_fsec_to_usec macro
588 * arch/sdl/joy.c: fix compiler warning
590 2002-09-01 Bradley Bell <btb@icculus.org>
592 * main/network.c: oops
593 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
594 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
595 timer_get_fixed_seconds
598 2002-08-31 Bradley Bell <btb@icculus.org>
600 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
602 * main/multi.h: network endian stuff
603 * 2d/font.c, include/gr.h: fast file i/o for font headers
604 * arch/win32/arch_ip.cpp: unused file
605 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
606 bigendian networking fixes
607 * main/menu.c: make net menu more accurate, also make superhires
609 * include/pstypes.h: better to have __pack__ all the time, I think.
610 needed for networking, e.g.
611 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
613 * arch/win32/Makefile.am: unused file
616 2002-08-30 Bradley Bell <btb@icculus.org>
618 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
619 * main/: newmenu.h, titles.c: formatting
620 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
621 main/multi.h: networking works, finally
622 * TODO: added TODO file
623 * arch/linux/arch_ip.cpp: unused fine
624 * README: network sorta working
625 * main/: Makefile.am, multi.c, network.c, network.h: more
627 * main/menu.c: load builtin mission correctly
628 * main/inferno.c: documentation
629 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
631 * main/Makefile.mveplay: don't need no more
633 2002-08-29 Bradley Bell <btb@icculus.org>
635 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
636 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
637 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
639 * include/ipx_drv.h: more network fixing
640 * arch/linux/include/ipx_drv.h: more network fixing
641 * include/ipx.h: formatting
642 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
643 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
644 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
645 main/inferno.c: fixed networking fuck-up?
646 * Makefile.am: moved mingw info to README
647 * README, mingw32.txt: moved mingw info to README
649 2002-08-27 Bradley Bell <btb@icculus.org>
651 * utilities/mvlextract.c: allow specifying file to extract
652 * utilities/: tex2txb.c, txb2tex.c: use default extension to
654 * utilities/hogextract.c: allow specifying file to extract
655 * main/mission.c: Have to get mission_num _after_ promoting...
656 * main/: gameseq.c, titles.c: beginning d1 briefing support
657 * descent.msn: beginning d1 briefing support
658 * main/: titles.c, titles.h: d1-style mission briefings
659 * main/piggy.h: whitespace
660 * main/movie.c: beginning robot movie support, fall back on lo/hi
661 res if hi/lo not available
662 * main/mission.c: added Builtin_mission_num for builtin mission,
663 D1Hogdir, d1-style mission briefings
664 * main/: gameseq.c, mission.h: added Builtin_mission_num for
666 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
667 (for d1 missions that need d1 data)
668 * 2d/ibitblt.c: whitespace
670 2002-08-26 Bradley Bell <btb@icculus.org>
672 * utilities/mvlcreate.c: oops
673 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
675 * utilities/hogextract.c: added [v]iew option
676 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
677 * main/titles.c: fix writable string, disable DumbAdjust thing
678 * main/polyobj.h: whitespace
679 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
681 * main/movie.c: read movies from AltHogDir, other fixes
682 * main/: mission.c, mission.h: fix bug w/mission filename
683 * main/gameseq.c: comments
684 * main/digi.h: whitespace n stuff
685 * include/mve_audio.h: added audio flag macros
686 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
690 2002-08-23 Bradley Bell <btb@icculus.org>
692 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
694 * Makefile.am: remove d2demo.mn2
695 * cfile/cfile.c, include/cfile.h: add cfile_size function
696 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
697 eliminate need for .mn2 files for oem and demo
699 2002-08-22 Bradley Bell <btb@icculus.org>
701 * main/bm.c: fix for vertigo
702 * main/menu.h: make OEM menu pcx available
703 * 2d/rle.c: merge with original d2 file
704 * Makefile.am, configure.ac: let mission files get installed by
707 2002-08-17 Bradley Bell <btb@icculus.org>
709 * configure.ac: make FAST_FILE_IO the default on little-endian
711 * NEWS, README, compilerdefs.txt, readme.txt: documentation
712 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
715 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
717 * main/: game.c, menu.c, mission.c: promote builtin missions.
719 2002-08-15 Bradley Bell <btb@icculus.org>
721 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
722 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
723 * utilities/.cvsignore: added cvsignore
724 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
726 * main/piggy.c: mac data file loading
727 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
728 transparency and swap 0/255 correctly for mac data files
730 2002-08-13 Bradley Bell <btb@icculus.org>
732 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
733 to utilities to avoid conflict with c++ std lib <utility>
734 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
735 txt2txb.c: moved utility to utilities to avoid conflict with c++
737 * Makefile.am, configure.ac: add utilities
739 2002-08-09 Bradley Bell <btb@icculus.org>
741 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
744 2002-08-08 Bradley Bell <btb@icculus.org>
746 * main/inferno.c: comments
747 * main/: newmenu.c, songs.c: mac demo datafile support
748 * installation.txt: update
749 * main/gamesave.c: use lowercase for consistency
750 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
751 models for other than d2demo
753 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
755 * main/gamemine.c: formatting, better d1 texture conversion
756 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
757 main/mission.h: recognize .msn mission files.
759 2002-08-07 Bradley Bell <btb@icculus.org>
761 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
762 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
763 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
764 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
765 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
766 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
769 2002-08-06 Bradley Bell <btb@icculus.org>
771 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
772 * main/Makefile.am: formatting
773 * 2d/font.c: make gr_remap_font just reload the whole thing
774 * configure.ac: formatting
775 * Makefile.am: added d2demo.mn2
776 * d2demo.mn2: mission file for shareware
777 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
778 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
779 * main/sounds.h: shareware stuff, whitespace
780 * main/: polyobj.c, polyobj.h: more fast i/o macros
781 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
783 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
784 endlevel stuff to non-shareware, allow movies/endlevel for
786 * main/cntrlcen.c: typo
787 * main/bm.h: use global Piggy_hamfile_version
788 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
789 macros, use global Piggy_hamfile_version
790 * main/Makefile.am: terrain and movie stuff always used now
791 * 2d/pcx.c, include/pcx.h: make pcx header available to other
793 * main/: gamemine.c, gamesave.c: load DMB levels
794 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
795 segment.c, segment.h, switch.c, switch.h: fast i/o macros
797 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
799 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
801 2002-08-04 Bradley Bell <btb@icculus.org>
803 * main/inferno.c: shareware stuff, formatting
804 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
805 * arch/sdl/gr.c: don't need to set mode in gr_init
807 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
809 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
811 * Makefile.am, descent.mn2: added mission file for descent 1
813 2002-08-02 Bradley Bell <btb@icculus.org>
815 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
816 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
817 main/piggy.h, misc/error.c: junk
818 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
819 render.h, scores.c, scores.h, terrain.c: shareware stuff
820 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
821 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
822 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
823 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
824 main/weapon.c, main/weapon.h: fast i/o macros
826 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
828 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
829 main/gamemine.h, main/gamesave.c: load d1 levels
831 2002-07-30 Bradley Bell <btb@icculus.org>
834 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
836 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
837 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
838 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
839 main/piggy.c, main/titles.c: support shareware datafiles!
840 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
841 piggy.c: SHAREWARE fixes
843 2002-07-29 Bradley Bell <btb@icculus.org>
845 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
846 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
847 misc/fileutil.c: Portability - OS X support
849 2002-07-27 Bradley Bell <btb@icculus.org>
851 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
852 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
853 segment.h: portability
854 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
855 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
856 main/wall.h: portabilization
857 * 2d/font.c, include/gr.h: portability
859 2002-07-26 Bradley Bell <btb@icculus.org>
861 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
862 * arch/linux/findfile.c, include/pstypes.h: os x fixes
864 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
865 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
866 misc/fileutil.h: portable file i/o utils
867 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
868 writable string anymore... / formatting
869 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
870 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
871 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
872 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
873 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
874 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
875 portable-izing file loading routines
877 2002-07-24 Bradley Bell <btb@icculus.org>
879 * main/mveplay.c: correctly play files with 16bit uncompressed
880 audio, mem checking, etc
881 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
884 2002-07-23 Bradley Bell <btb@icculus.org>
886 * misc/Makefile.am: unused file
887 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
888 main/sounds.h: remove experimental nmovie stuff
889 * main/movie.c: add some debugging output
891 2002-07-22 Bradley Bell <btb@icculus.org>
893 * main/: console.c, state.c: simplified header
894 * main/movie.c: enable mveplay audio
895 * main/old/movie.c: moved to main/
896 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
897 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
898 main/mvelib.c, main/mveplay.c: initial movie support
899 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
900 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
901 include/ogl_init.h, include/pstypes.h, main/console.c,
902 main/state.c, mem/mem.c: OS X stuff
903 * configure.ac: OS X and movie stuff
905 2002-07-19 Bradley Bell <btb@icculus.org>
907 * compilerdefs.txt: OSX defs
909 2002-07-18 Bradley Bell <btb@icculus.org>
911 * main/inferno.c: use simpler rcs tags
912 * autogen.sh: keep Changelog in cvs (and use --accum)
913 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
914 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
915 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
916 main/songs.c: changed cdrom->rbaudio
917 * include/rbaudio.h: moved to /include
919 2002-07-17 Bradley Bell <btb@icculus.org>
921 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
922 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
923 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
924 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
925 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
926 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
927 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
928 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
929 3d/setup.c: use simpler rcs tags
934 2002-07-17 Bradley Bell <btb@icculus.org>
936 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
937 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
938 * debian/rules: don't need readme's
939 * debian/rules: move d1x license to COPYING, license clarifications
940 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
941 license to COPYING, license clarifications
942 * debian/rules: fix debian docs
943 * debian/rules: fix debian manpages
944 * debian/d2x-sdl.menu: fix debian menu
945 * debian/rules: link to undocumented man page for debs
946 * Makefile.am, configure.ac, debian/control, debian/copyright,
947 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
948 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
949 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
952 2002-07-16 Bradley Bell <btb@icculus.org>
954 * debian/: rules, changelog.in: deb stuff
955 * configure.ac: cleaner nasm detection
956 * debian/: changelog.in, control, rules: deb stuff
957 * README, installation.txt: typos, stuff
958 * configure.ac: better #defines
959 * configure.ac: whitespace
960 * configure.ac: better documentation
961 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
962 SDL_JOYSTICK not needed
963 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
964 * configure.ac: need higher SDL for joystick
965 * debian/: control, rules: deb stuff
966 * arch/sdl/joy.c: old junk
967 * Makefile.am, configure.ac: automake updates
968 * main/: inferno.c, text.c: don't use althogdir on non-unix
969 * configure.ac: more autoconf updates
970 * misc/strutil.c: better strrev
971 * main/inferno.c: need limits.h on mingw also
972 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
975 2002-04-19 Bradley Bell <btb@icculus.org>
977 * main/network.c: let hoard.ham be a cfile
978 * main/text.c: better error message when hog not found
981 2002-03-23 Bradley Bell <btb@icculus.org>
983 * acconfig.h, configure.ac, arch/linux/Makefile.am,
984 arch/sdl/Makefile.am: Use SDL joystick automatically
985 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
987 2002-03-05 Bradley Bell <btb@icculus.org>
989 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
992 2002-02-23 Bradley Bell <btb@icculus.org>
994 * texmap/ntmap.c: fix bug preventing higher res sdl modes
995 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
996 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
997 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
998 main/editor/Makefile.am: moved includes to include
999 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1000 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1001 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1002 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1004 * main/game.c: disabled cockpit for OGL, formatting
1005 * 2d/ibitblt.c: formatting
1007 2002-02-16 Bradley Bell <btb@icculus.org>
1009 * include/oldsdl.h: check for older macros
1010 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1011 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1012 allow older sdl versions
1014 2002-02-15 Bradley Bell <btb@icculus.org>
1016 * main/: automap.c, automap.h, inferno.c: automap resolution now
1018 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1019 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1020 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1021 win32/include/key_arch.h: never mind - that would be pointless
1022 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1023 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1024 win32/include/key_arch.h: copied files from d1x
1025 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1026 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1027 * main/multipow.c: need conf.h
1028 * arch/win32/Makefile.am: new file
1029 * include/pstypes.h: added u_int16_t (needed in base_ip)
1030 * arch/win32/arch_ip.cpp: copied from d1x
1032 2002-02-14 Bradley Bell <btb@icculus.org>
1034 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1035 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1036 main/netlist.c: Added hotkeys to toggle fullscreen mode
1037 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1038 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1039 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1040 reorder.h: Lotsa networking stuff from d1x
1042 2002-02-13 Bradley Bell <btb@icculus.org>
1044 * include/gr.h, main/game.c: Fullscreen toggle stuff
1045 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1047 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1048 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1051 2002-02-11 Bradley Bell <btb@icculus.org>
1053 * main/bm.c: use portable loader if bigendian
1054 * include/pstypes.h: don't define bool for c++
1055 * include/cfile.h: extern AltHogDir stuff
1056 * include/byteswap.h: use WORDS_BIGENDIAN
1057 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1058 * main/vers_id.h: added D2X_IVER
1059 * misc/args.c: don't use d1x.ini
1060 * Makefile.am: rpm stuff
1061 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1064 2002-02-09 Bradley Bell <btb@icculus.org>
1066 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1068 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1070 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1073 2002-02-06 Bradley Bell <btb@icculus.org>
1075 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1076 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1077 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1078 * debian/: changelog.in, control, copyright, d2x-gl.files,
1079 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1083 2002-02-02 Bradley Bell <btb@icculus.org>
1085 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1086 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1087 Enabled RELEASE option
1089 2002-01-31 Bradley Bell <btb@icculus.org>
1091 * Makefile.am, configure.ac: specify prerequisite versions of
1092 autoconf and automake
1094 2002-01-29 Bradley Bell <btb@icculus.org>
1096 * main/mission.c: RCS header added
1097 * main/inferno.c: update copyright date
1098 * main/mission.c: allow missions to be in AltHogDir
1099 * configure.ac: Display results of configure
1100 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1103 2002-01-28 Bradley Bell <btb@icculus.org>
1105 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1106 Data files now go in DATADIR/games/d2x, user files now go in
1109 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1111 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1112 files now go in ~/.d2x
1114 2002-01-24 Bradley Bell <btb@icculus.org>
1116 * configure.ac: fix nasm not found error message
1118 2002-01-18 Bradley Bell <btb@icculus.org>
1120 * configure.in: getting rid of old configure.in
1121 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1122 main/movie.c: Movie playing kludgey stuff
1123 * misc/args.c: formatting
1124 * main/inferno.c: allow -h for help
1125 * include/error.h: don't die on int3, unless -debug given
1126 * mingw32.txt: more stuff
1128 2001-12-29 Bradley Bell <btb@icculus.org>
1130 * Makefile.am: Got rid of thinking.txt
1131 * main/inferno.c: document -nomovies option
1133 2001-12-28 Bradley Bell <btb@icculus.org>
1135 * main/titles.c: formatting, put some code into place for rendering
1136 of robots during briefings
1138 2001-12-27 Bradley Bell <btb@icculus.org>
1142 2001-12-23 Craig Hadady <chadady@iglou.com>
1144 * 2d/rle.c: fixed bug in dummy array.
1146 2001-12-03 Bradley Bell <btb@icculus.org>
1148 * arch/sdl/init.c: fix formatting
1149 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1150 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1151 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1152 and sdl joystick stuff
1154 2001-11-30 Bradley Bell <btb@icculus.org>
1156 * thinking.txt: not needed
1158 2001-11-27 Bradley Bell <btb@icculus.org>
1160 * cygconf, mingw32.txt: use sdl from source on cygwin
1161 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1162 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1163 SDL_CFLAGS to CFLAGS
1165 2001-11-27 Bradley Bell <btb@icculus.org>
1169 2001-11-14 Bradley Bell <btb@icculus.org>
1171 * texmap/scanline.c: use optimization flags as texmap default
1172 * NEWS: mouse wheel, etc
1173 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1174 wheel to emulate 3rd axis
1175 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1176 * include/error.h: kludge to ungrab mouse when we hit an int3
1177 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1178 __ENV_MSDOS__ to __MSDOS__
1179 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1181 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1183 * arch/sdl/digi.c: implemented digi_set_volume
1184 * include/grdef.h, main/config.c, misc/d_io.c: change
1185 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1186 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1187 main/piggy.c: use MAKE_SIG
1188 * installation.txt: update
1189 * configure.ac: new file
1190 * arch/sdl/joydefs.c: #include pstypes.h
1191 * arch/sdl/init.c: SDL joystick stuff
1192 * acconfig.h: adjust MINGW defines
1193 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1194 controls menu now works
1196 2001-11-13 Bradley Bell <btb@icculus.org>
1198 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1200 * Makefile.am: New file
1201 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1203 * compilerdefs.txt: New file
1204 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1206 2001-11-12 Bradley Bell <btb@icculus.org>
1208 * main/playsave.c: load player files regardless of byte order of
1211 2001-11-11 Bradley Bell <btb@icculus.org>
1213 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1215 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1216 * NEWS: GL savegame thumbnails
1217 * acconfig.h, configure.in: make option for NMOVIES, default to off
1219 2001-11-09 Bradley Bell <btb@icculus.org>
1221 * main/state.c: Enabled savegame thumbnails under OpenGL
1222 * unused/pa_null/pa_enabl.h: remove duplicate header
1223 * misc/args.c: use d2x.ini for option file
1224 * mem/mem.c: Move mem_realloc inside the ifdef
1225 * main/menu.c: fix 640x400 menu text
1226 * main/inferno.c: added documentation
1227 * main/endlevel.c: fix warnings
1228 * arch/ogl/gr.c: Get rid of gl spew
1229 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1230 * acconfig.h: Define __SDL__ for mingw
1232 2001-11-08 Bradley Bell <btb@icculus.org>
1234 * 2d/font.c: free OGL font data when rereading
1235 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1236 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1237 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1238 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1239 main/weapon.h: Enabled shareware build, endlevel flythrough
1241 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1242 of use for shareware build
1243 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1245 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1247 2001-11-05 Bradley Bell <btb@icculus.org>
1249 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1251 * include/3d.h: Add comment
1253 2001-11-04 Bradley Bell <btb@icculus.org>
1255 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1257 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1259 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1260 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1261 main/hudmsg.h: Enable d1x-style hud_message
1262 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1263 * 2d/font.c: re-init ogl fonts after remapping colors.
1265 2001-11-02 Bradley Bell <btb@icculus.org>
1267 * misc/Makefile.am: remove byteswap.h (duplicate header)
1268 * 2d/font.c: fixed gr_remap_font, minor stuff
1269 * configure.in: take out -O2 if doing debug build
1270 * main/bm.c: formatting
1271 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1272 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1273 macros, get rid of functions
1275 2001-11-01 Bradley Bell <btb@icculus.org>
1277 * misc/byteswap.h: removed duplicate header
1279 2001-10-31 Bradley Bell <btb@icculus.org>
1281 * NEWS, main/automap.c: automap works in opengl
1282 * NEWS, configure.in: Added news
1283 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1284 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1285 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1286 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1287 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1288 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1289 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1290 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1291 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1293 2001-10-27 Bradley Bell <btb@icculus.org>
1295 * main/inferno.c: added some documentation
1297 2001-10-25 Bradley Bell <btb@icculus.org>
1299 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1301 * Makefile.am, configure.in, arch/Makefile.am,
1302 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1303 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1304 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1305 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1306 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1307 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1308 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1309 it's ugly, but It'll be easier to sync with d1x.
1310 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1311 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1312 main/editor/Makefile.am: attempt at support for editor, makefile
1314 * misc/d_delay.c: formatting fix
1315 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1316 tmappent.S, tmapppro.S: adding support for runtime selection of
1318 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1319 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1320 including multi.h and network.h, fix backslashes, fix compiler
1322 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1323 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1324 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1325 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1326 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1327 including multi.h and network.h, fix backslashes
1328 * include/pstypes.h: added typedef for u_int64_t on mingw
1329 * include/3d.h: added prototype for g3_uninit_polygon_model
1330 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1332 2001-10-24 Bradley Bell <btb@icculus.org>
1334 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1335 arch subdirs, as in d1x.
1336 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1337 earlier style until i understand automake 1.5 better. remove input
1339 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1340 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1341 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1342 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1343 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1344 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1345 Moved input stuff to arch subdirs, as in d1x.
1346 * NEWS, configure.in: blah blah
1348 2001-10-23 Bradley Bell <btb@icculus.org>
1350 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1351 * texmap/tmapppro.S: no need for #include <conf.h> here
1352 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1354 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1355 file. RCS header added
1356 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1357 #ifdef'ing out the whole file. RCS header added
1358 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1359 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1360 fixes. Now works with automake 1.5 and autoconf 2.52.
1361 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1362 mingw (-grabmouse now works on win32).
1363 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1364 These don't belong in cvs
1368 2001-10-20 Bradley Bell <btb@icculus.org>
1370 * 2d/font.c: Don't free unused variables...
1371 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1373 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1374 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1375 main/Makefile.am: make dist more sensible
1376 * Makefile.am: Kludge for linking on mingw
1378 2001-10-19 Bradley Bell <btb@icculus.org>
1380 * Makefile.am, configure.in, arch/win32/Makefile.am,
1381 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1382 * include/ipx_drv.h: Check for __MINGW32__
1383 * include/i86.h: Imported from d1x
1384 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1385 * arch/dos/modex.asm: Fixed %include
1386 * main/console.c: RCS headers added
1387 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1389 * Makefile.am, main/Makefile.am: Moved final link to top-level
1390 directory instead of main/
1391 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1392 __ENV_LINUX__ to __linux__
1393 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1394 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1395 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1396 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1397 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1398 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1399 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1400 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1401 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1402 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1404 * configure.in: add --enable-xploader, support arch/linux subdir,
1406 * main/inferno.c: conditionalize conf.h
1408 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1410 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1411 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1412 misc/fileutil.h: Partial application of linux/alpha patch.
1414 2001-10-19 Bradley Bell <btb@icculus.org>
1416 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1417 networking in line with d1x, moved some arch/linux_* stuff to
1419 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1420 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1421 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1422 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1424 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1425 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1426 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1427 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1428 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1429 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1430 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1431 linux/include/ukali.h: Brought linux networking in line with d1x,
1432 moved some arch/linux_* stuff to arch/linux/*
1433 * include/ipx_drv.h: Imported from d1x
1434 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1435 * main/ipx_drv.c: Imported from d1x
1436 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1437 main/network.h, main/Makefile.am: Trying to get network working on
1439 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1440 main/Makefile.am: build fixes
1441 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1442 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1443 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1444 starting to get net working.
1445 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1446 conditionalized min,max macros
1448 2001-10-18 Bradley Bell <btb@icculus.org>
1450 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1451 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1452 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1453 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1455 * 2d/2dsline.c: RCS headers added/changed
1456 * configure.in: fix NASMFLAGS bug
1457 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1460 2001-10-17 Bradley Bell <btb@icculus.org>
1462 * NEWS: Fixed the invulnerable robots bug!
1463 * main/collide.c: Fixed the invulnerable robots bug!
1465 2001-10-14 Bradley Bell <btb@icculus.org>
1467 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1470 2001-10-13 Bradley Bell <btb@icculus.org>
1472 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1473 arch/Makefile.am, arch/dos/Makefile.am,
1474 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1475 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1476 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1477 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1478 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1479 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1480 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1481 arch/win32/include/Makefile.am, iff/Makefile.am,
1482 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1483 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1484 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1485 unused/bios/Makefile.am, unused/lib/Makefile.am,
1486 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1487 unused/ui/Makefile.am, unused/vga/Makefile.am,
1488 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1489 automake stuff from "inert" subdirs. And there was much rejoicing.
1490 * Makefile.am, NEWS, configure.in: Stuff
1491 * ChangeLog: removing auto-generated file
1492 * cygconf: Added instructions for mingw32 build
1493 * Makefile.am: renamed INSTALL to installation.txt
1494 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1495 * mingw32.txt: Added instructions for mingw32 build
1496 * configure.in: Enable assembly under mingw32
1498 2001-10-12 Bradley Bell <btb@icculus.org>
1500 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1501 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1502 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1503 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1504 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1505 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1506 to __DJGPP__, since it's built-in.
1508 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1510 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1511 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1515 2001-10-12 Bradley Bell <btb@icculus.org>
1517 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1518 * Makefile.am: make sure cygconf gets archived
1519 * configure.in: Increment version number in preparation for release
1520 * configure.in: Fix detection of opengl
1521 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1522 cygconf, arch/Makefile.am, arch/include/joy.h,
1523 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1524 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1525 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1526 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1527 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1528 Vastly improved compilability.
1530 2001-10-11 Bradley Bell <btb@icculus.org>
1532 * Makefile.am: Added macros/sdl.m4
1533 * autogen.sh: Added macros/sdl.m4
1535 2001-10-09 Bradley Bell <btb@icculus.org>
1537 * main/vers_id.h: Added DESCENT_VERSION constant
1538 * main/inferno.c: Added command-line help.
1539 * include/ogl_init.h: opengl improvments (following d1x changes)
1541 2001-10-07 Bradley Bell <btb@icculus.org>
1543 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1544 arch/ogl/Makefile.am: Remove duplicate headers.
1546 2001-08-02 Thimo Neubauer <thimo@debian.org>
1548 * mem/mem.c: totally crippled the memory manager because it does
1549 not make sense for non-DOS-systems and it would have been too
1550 complicated to get it 64bit clean
1552 2001-06-19 Bradley Bell <btb@icculus.org>
1554 * cvshowto.txt: updated anonymous password
1556 2001-02-08 Bradley Bell <btb@icculus.org>
1558 * COPYING, license.txt: Added d1x license
1560 2001-02-01 Bradley Bell <btb@icculus.org>
1562 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1564 2001-01-31 Bradley Bell <btb@icculus.org>
1566 * configure.in, arch/include/mouse.h, include/pstypes.h,
1567 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1568 * main/polyobj.c: fix typo
1569 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1570 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1571 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1572 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1573 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1574 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1575 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1576 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1577 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1578 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1579 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1580 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1581 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1582 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1583 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1584 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1585 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1586 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1587 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1588 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1589 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1590 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1591 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1592 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1593 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1594 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1596 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1597 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1598 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1599 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1601 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1603 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1604 cross-compiling, and cygwin fixes
1606 2001-01-30 Bradley Bell <btb@icculus.org>
1608 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1609 include/pstypes.h, include/strutil.h, main/Makefile.am,
1610 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1611 needs --without-assembler and --without-network to compile
1613 2001-01-29 Bradley Bell <btb@icculus.org>
1615 * configure.in, main/Makefile.am: Fixes to build system
1616 * main/kconfig.c: fix for non-linux joysticks
1617 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1618 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1619 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1620 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1621 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1622 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1623 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1625 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1626 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1627 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1628 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1629 sdl_timer.c: Fixed build system, minor fixes
1630 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1631 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1633 2001-01-28 Bradley Bell <btb@icculus.org>
1635 * conf.h.in, configure.in, arch/Makefile.am,
1636 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1637 arch/include/key.h, main/Makefile.am: More header unification...
1638 * main/newdemo.c: Added <ctype.h>
1639 * arch/include/: event.h, joy.h: unified input headers.
1640 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1641 OpenGL now uses SDL-GL instead of gii
1642 * arch/include/: key.h, mouse.h: Unified arch headers
1644 2001-01-25 Bradley Bell <btb@icculus.org>
1646 * autogen.sh: use "set -e" so execution stops if something goes
1649 2001-01-24 Bradley Bell <btb@icculus.org>
1652 * Makefile.am: Add ChangeLog to dist
1653 * ChangeLog: Putting this here so automake doesn't complain
1657 2001-01-24 Bradley Bell <btb@icculus.org>
1659 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1660 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1661 for building ChangeLog from RCS entries
1662 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1663 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1664 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1665 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1666 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1667 arch/Makefile.am, arch/dos/Makefile.am,
1668 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1669 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1670 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1671 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1672 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1673 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1674 unused/Makefile.am, unused/bios/Makefile.am,
1675 unused/lib/Makefile.am, unused/novga/Makefile.am,
1676 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1677 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1678 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1679 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1680 make dist, VPATH builds, ...
1681 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1682 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1683 arch/dos/Makefile.in, arch/linux/Makefile.in,
1684 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1685 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1686 misc/Makefile.in, texmap/Makefile.in: cruft removal
1687 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1689 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1690 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1691 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1692 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1694 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1695 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1696 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1697 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1698 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1699 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1700 main/songs.c, misc/args.c: changed args_find to FindArg
1702 2001-01-22 Bradley Bell <btb@icculus.org>
1704 * configure, main/Makefile.am, main/Makefile.in: configuration
1706 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1707 fix compiler warnings w/opengl
1708 * include/console.h: ggi support
1709 * arch/linux_init.c: svgalib support
1710 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1711 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1712 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1713 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1714 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1715 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1716 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1717 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1718 warnings and enable NDEBUG
1719 * arch/svgalib_init.c: svgalib support
1721 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1723 * main/kconfig.c: joystick support
1725 2001-01-21 Bradley Bell <btb@icculus.org>
1727 * cvshowto.txt: new file, taken from d1x webpage
1728 * AUTHORS, README: Taking over as maintainer of d2x
1729 * ChangeLog: Grab mouse with SDL/X11
1730 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1732 2001-01-20 Bradley Bell <btb@icculus.org>
1734 * configure, configure.in: Turned -Werror back off by default
1735 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1736 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1737 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1738 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1739 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1740 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1741 main/laser.c, main/multi.c, main/network.c, main/network.h,
1742 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1743 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1744 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1745 warnings, for non-OpenGL on linux, anyway...
1747 2001-01-19 Bradley Bell <btb@icculus.org>
1749 * copying: remove duplicate file
1750 * Import of d2x-0.0.9-pre1
1751 * Import of d2x-0.0.8