1 2003-10-02 Bradley Bell <btb@icculus.org>
3 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
5 * main/netmisc.c: delete duplicate function
7 2003-10-01 Bradley Bell <btb@icculus.org>
9 * main/bm.c: make sure d1_texture_indices gets freed between
12 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
14 * main/piggy.h: fix size of d1 shareware descent.pig
16 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
18 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
19 main/gameseq.c, main/piggy.c: fix loading of d1 texture
20 replacements for non-animated textures
22 2003-08-02 Matthew Mueller <donut@dakotacom.net>
24 * main/controls.c: use fixed 20fps wiggle
26 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
28 * Makefile.am, debian/changelog.in, debian/control,
29 debian/d2x-common.dirs, debian/d2x-common.install,
30 debian/d2x-common.manpages, debian/d2x-gl.files,
31 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
32 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
33 utilities/Makefile.am, utilities/hogcreate.1,
34 utilities/hogextract.1, utilities/mvlcreate.1,
35 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
36 add man pages, distribute utility programs in new d2x-common deb
38 * rpm/d2x.spec.in: updated rpm spec file
40 2003-08-02 Bradley Bell <btb@icculus.org>
42 * cfile/cfile.c: update raw_position in cfputc and cfputs
44 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
46 * main/piggy.c: make error message more friendly
48 * main/piggy.c: simplify copying of bitmap flags
50 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
53 * cfile/cfile.c: revert to always using custom fgets
55 * main/endlevel.c, main/mission.c: handle missing exit sequence
58 * main/playsave.c: comments
60 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
62 * cfile/cfile.c: update raw_position in cfwrite
64 * main/network.c: comments/formatting
66 2003-06-22 Bradley Bell <btb@icculus.org>
68 * cfile/cfile.c: use standard fgets for non-archive files
70 * main/movie.c: use con_printf for missing movie warning
72 2003-06-18 Bradley Bell <btb@icculus.org>
74 * main/movie.c: fixed cfile conversion of movielib code
76 * main/console.c, main/hud.c: strip out colors, etc when printing
79 * include/u_mem.h: fix NDEBUG calloc macro
81 2003-06-15 Bradley Bell <btb@icculus.org>
83 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
86 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
87 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
88 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
89 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
90 main/scores.c, main/state.c, main/text.c, misc/args.c,
91 misc/strio.c: convert file i/o to cfile
93 2003-06-14 Bradley Bell <btb@icculus.org>
95 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
96 writing and other modes besides "rb" (mostly taken from
99 2003-06-09 Bradley Bell <btb@icculus.org>
101 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
104 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
105 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
108 2003-06-07 Taylor Richards <taylor@icculus.org>
110 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
112 2003-06-07 Bradley Bell <btb@icculus.org>
114 * main/console.c: fix non-console build
116 * main/gamesave.c: comments
118 * main/bm.c: remove redundant break
120 2003-06-06 Bradley Bell <btb@icculus.org>
122 * main/gauges.c, main/kconfig.c: comments/formatting
124 * console/.cvsignore: added .cvsignore
126 * main/console.c: can't write to console after it's closed
128 2003-06-05 Bradley Bell <btb@icculus.org>
130 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
131 console/internal.c, console/internal.h, include/CON_console.h,
132 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
133 finish console conversion away from SDL
135 2003-06-04 Bradley Bell <btb@icculus.org>
137 * console/CON_console.c, include/CON.console.h, include/console.h,
138 main/console.c, main/game.c: console conversion to native gr,
141 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
142 put prototype for gr_bm_bitblt in gr.h
144 2003-06-03 Bradley Bell <btb@icculus.org>
146 * console/CON_console.c, console/DT_drawtext.c,
147 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
148 main/console.c: use native fonts for console
150 * main/playsave.c: use shorts for short data
152 2003-06-02 Bradley Bell <btb@icculus.org>
154 * configure.ac, main/console.c: set console background, fix
157 2003-06-01 Bradley Bell <btb@icculus.org>
159 * Makefile.am, arch/sdl/event.c, configure.ac,
160 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
161 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
162 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
163 main/gamerend.c: added console code (from SDL_console)
165 2003-05-30 Bradley Bell <btb@icculus.org>
167 * README: minor update
169 2003-05-28 Bradley Bell <btb@icculus.org>
171 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
176 2003-06-06 Bradley Bell <btb@icculus.org>
178 * main/kconfig.c: fix crash in control menus
180 * main/gauges.c: force cockpit redraw in opengl
182 * main/gamerend.c: move ogl swap, so cockpit and console get
185 2003-06-01 Bradley Bell <btb@icculus.org>
187 * configure.ac, libmve/mveplay.c: define struct timeval if needed
191 2003-05-12 Bradley Bell <btb@icculus.org>
193 * configure.ac: increment version number
195 * main/bm.c: use con_printf for exit model warnings
197 * configure.ac: must check for timespec after setting -mno-cygwin
199 * main/inferno.c: added -nohogdir and -userdir options
201 * NEWS, main/titles.c: use briefings with no extension
205 2003-04-30 Bradley Bell <btb@icculus.org>
207 * configure.ac: have to include time.h when checking for nanosleep
209 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
212 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
213 increment version number
215 * main/Makefile.am: make dist fix
219 2003-04-29 Bradley Bell <btb@icculus.org>
221 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
224 2003-04-24 Bradley Bell <btb@icculus.org>
226 * configure.ac: increment version number
228 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
231 2003-04-24 Ingo van Lil <inguin@gmx.de>
233 * main/render.c: fix misspellings of NDEBUG
237 2003-04-14 Bradley Bell <btb@icculus.org>
239 * cfile/cfile.c: prefer files from d2 hog over d1 hog
241 2003-04-11 Bradley Bell <btb@icculus.org>
243 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
248 2003-04-11 Bradley Bell <btb@icculus.org>
250 * libmve/mveplay.c: use _sleep instead of sleep on win32
252 * Makefile.am, README, README.utils, arch/sdl/digi.c,
253 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
254 include/cfile.h, include/error.h, libmve/Makefile.am,
255 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
256 main/endlevel.h, main/playsave.c, misc/fileutil.c:
257 utilities/Makefile.am: comments/formatting/dist problems
259 * configure.ac: use different defines for os x
261 2003-04-07 Bradley Bell <btb@icculus.org>
263 * include/error.h, misc/error.c: put some old stuff back in,
264 eliminate duplicate error messages
266 * main/text.c: don't die on text not found
269 * main/inferno.c: print some useful info if hog not found, allow
270 -help to work if no text available
272 2003-04-07 Steffen Pohle <stpohle@gmx.net>
274 * arch/linux/Makefile.am: revert to previous version, so linux
277 2003-04-03 Bradley Bell <btb@icculus.org>
279 * main/endlevel.c: fixed exit model scheme yet again
281 2003-04-02 Bradley Bell <btb@icculus.org>
283 * misc/error.c: call Int3 on Assert
285 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
288 * main/wall.c: don't die when trying to toggle nonexistent
289 segment... vertigo level 10 is buggy!
291 * main/gamemine.c: comments/formatting
293 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
295 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
296 main/inferno.c: Allow use of 22K sound samples
298 2003-03-29 Bradley Bell <btb@icculus.org>
300 * arch/ogl/gr.c: default to bitmapped reticle
302 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
303 main/polyobj.c: rewrote endlevel stuff to reread exit model info
306 * arch/sdl/joy.c: fixed text seen for hats in control config
309 2003-03-28 Bradley Bell <btb@icculus.org>
311 * main/bm.c: heh, model nums in vertigo are hardcoded,
312 N_D2_POLYGON_MODELS can't change
314 * configure.ac, include/d1x.xpm, include/descent.xpm,
315 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
318 2003-03-27 Bradley Bell <btb@icculus.org>
320 * main/text.h: fixed text references for hat directions
322 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
324 2003-03-26 Bradley Bell <btb@icculus.org>
326 * main/playsave.c: make d2x keys backward compatible
328 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
330 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
333 2003-03-26 Bradley Bell <btb@icculus.org>
335 * main/piggy.c: fix crash when d1 data not present
337 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
338 read/write from plr file
340 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
341 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
342 added escort.h header
344 2003-03-25 Bradley Bell <btb@icculus.org>
346 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
347 D1_PIGFILE ("descent.pig") macro
349 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
350 models from d1 pig file
352 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
353 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
354 really) from d1 pig file
356 2003-03-23 Bradley Bell <btb@icculus.org>
358 * main/bm.c: stop extra robots from overwriting exit models
360 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
361 texture list doesn't get full
363 * main/bm.c: fix mem leak when reading extra robots
365 2003-03-21 Bradley Bell <btb@icculus.org>
367 * main/menu.c: Added option to set movie resolution (mostly works)
369 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
371 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
372 replacement functions to piggy.c
374 * main/gameseq.c: attempt to support mac d1 descent.pig
376 * main/bm.c: fix mem leak
378 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
379 files, both d1 and d2 oem briefing where showed
381 * main/inferno.c, main/movie.c: Change the default movie
382 resolution to "high", implement the option -lowresmovies
384 2003-03-20 Bradley Bell <btb@icculus.org>
386 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
388 * main/piggy.c: comments
390 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
392 * main/gameseq.c: delete duplicate function
394 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
396 2003-03-19 Bradley Bell <btb@icculus.org>
398 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
399 (cddb discid) support
401 * arch/sdl/digi.c, main/kludge.c: implemented
402 digi_link_sound_to_object3 for looping sounds, other looping stuff
404 * arch/sdl/gr.c: removing dependencies on stuff in main/
406 * arch/linux/Makefile.am, arch/linux/init.c,
407 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
408 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
409 other header cleanups
411 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
413 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
415 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
416 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
417 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
418 load d1 textures for d1 levels
420 2003-03-19 Bradley Bell <btb@icculus.org>
422 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
423 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
424 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
425 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
428 * README: added some OS X info
430 2003-03-17 Bradley Bell <btb@icculus.org>
432 * main/newdemo.c: simplify DEMO_FILENAME macro
434 * main/console.c, main/game.c: enable experimental console support
436 * main/gamerend.c: fixed location of fps meter in multi
438 2003-03-16 Bradley Bell <btb@icculus.org>
440 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
441 also look in shared data dir for demos
443 * main/newdemo.c, main/newdemo.h: comments/formatting
445 2003-03-15 Christopher Thielen <chris@luethy.net>
447 * main/kludge.c: set CDROM_dir back to "." - tricks game into
448 thinking d2 cd is always present
450 2003-03-15 Bradley Bell <btb@icculus.org>
452 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
455 * arch/sdl/rbaudio.c: formatting, enabled volume control under
458 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
459 gr_init. don't really know why this works, though
461 2003-03-14 Bradley Bell <btb@icculus.org>
463 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
465 * unused/bios/rbaudio.h: removed duplicate file
467 2003-03-14 Christopher Thielen <chris@luethy.net>
469 * arch/sdl/rbaudio.c: stop cd audio when exiting
471 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
473 * main/gamecntl.c: add comments to the "only matt knows" cheats
475 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
477 * main/gamemine.c: formatting, better texture conversion for d1
480 2003-03-14 Bradley Bell <btb@icculus.org>
482 * main/piggy.c: must swap all mac version pigfiles
484 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
485 main/multi.c: formatting, minor cleanups
487 * 2d/rle.c: need to swap line_size on bigendian machines
489 * main/mission.c, main/mission.h: detect mac full version hogfile
491 2003-03-13 Bradley Bell <btb@icculus.org>
493 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
494 added joy/mouse sensitivity slider, increased range to 16, and
497 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
500 * arch/linux/Makefile.am: removed extra backslash
502 * TODO, installation.txt: updated some documentation
504 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
505 menu, with maxfps option
507 2003-03-12 Bradley Bell <btb@icculus.org>
509 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
511 * arch/linux/alsadigi.c, arch/linux/findfile.c,
512 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
513 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
514 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
515 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
516 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
517 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
518 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
519 arch/linux/include/music.h, arch/linux/include/serial.h,
520 arch/linux/include/ukali.h: formatting
522 2003-03-11 Chris Arena <ccarena@cox.net>
524 * main/menu.c: fixed brightness slider
526 2003-03-01 Bradley Bell <btb@icculus.org>
528 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
529 robots and animated bitmaps work, but colors are messed up
531 2003-02-28 Bradley Bell <btb@icculus.org>
533 * main/player.h: whitespace
535 * main/automap.c, main/cntrlcen.c, main/collide.c,
536 main/gamerend.c: use Builtin_mission_num instead of 0 (if
537 descent.hog is present, d1 becomes mission 0)
539 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
540 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
541 arch/win32/winnet.c: MinGW compiles with network enabled again,
542 but still doesn't work
546 2003-02-28 Bradley Bell <btb@icculus.org>
548 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
549 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
552 2003-02-27 Bradley Bell <btb@icculus.org>
554 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
555 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
556 main/network.c, main/network.h: noted that hoard.ham is only needed
557 for multiplayer HOARD games, and should not be equated with
558 "vertigo". put HoardEquipped() back in network.c.
560 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
561 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
562 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
563 use timer_delay instead of d_delay
565 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
567 * main/render.c: added replacement qsort for solaris
569 2003-02-26 Bradley Bell <btb@icculus.org>
571 * main/gamemine.c: texture conversion for d1 shareware
573 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
575 * main/gamemine.c: better texture conversion for d1 levels
577 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
579 * main/kconfig.c: fix joystick support under MinGW
581 2003-02-26 Bradley Bell <btb@icculus.org>
583 * main/playsave.c: fix swapping glitch
585 * configure.ac, readme.txt: clean stuff up, getting ready for
588 * main/titles.c: begin support for rendering spinning robots in
591 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
594 * main/gamemine.c: load d1 shareware levels!
596 2003-02-25 Bradley Bell <btb@icculus.org>
600 * autogen.sh: add warning about old auto* versions, use
603 2003-02-24 Bradley Bell <btb@icculus.org>
605 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
606 briefings mostly working
607 * main/movie.c, main/titles.c: fixed some more briefing glitches
609 2003-02-23 Bradley Bell <btb@icculus.org>
611 * main/movie.c: fixed crash when using shareware data files
613 * arch/sdl/digi.c: fix crash on non-existent sounds
614 (i.e. shareware data)
616 2003-02-22 Bradley Bell <btb@icculus.org>
618 * main/titles.c: fixed fullscreen toggle in briefings
620 2003-02-21 Bradley Bell <btb@icculus.org>
622 * configure.ac: check for mingw when enabling nasm
623 * main/playsave.c: enable loading player files of either byte
626 2003-02-20 Bradley Bell <btb@icculus.org>
628 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
629 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
630 #343, not "rest of solution to bug #344"
631 * arch/sdl/timer.c, include/timer.h: revert to more accurate
633 * main/kludge.c: partial solution to bug #344
634 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
635 * compilerdefs.txt: added linux/mips info
636 * ChangeLog: clean up changelog
638 2003-02-19 Bradley Bell <btb@icculus.org>
640 * libmve/mveplay.c: os x needs nanosleep prototype.
642 2003-02-18 Bradley Bell <btb@icculus.org>
644 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
645 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
646 to disable/enable audio
647 * libmve/: mve_main.c, mveplay.c: bigendian fixes
648 * main/: movie.h, titles.c: make sure movie's palette is set before
649 writing briefing text. Fixes bug #359
650 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
652 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
653 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
655 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
657 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
658 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
659 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
661 * include/libmve.h: blah
663 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
665 * main/render.c: 2nd attempt to fix solaris qsort bug
667 2003-02-18 Bradley Bell <btb@icculus.org>
669 * configure.ac, include/pstypes.h: put alignment detection in
672 2003-02-17 Bradley Bell <btb@icculus.org>
674 * Makefile.am, README.utils, configure.ac, include/libmve.h,
675 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
676 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
677 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
678 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
679 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
680 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
681 moved mve stuff to separate subdir
682 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
683 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
684 mve code. Fixes (at least) bugs #41, #348, and #350.
686 2003-02-14 Bradley Bell <btb@icculus.org>
688 * main/Makefile.am: no more Makefile.mveplay. again
689 * main/mveplay.c: typo
691 2003-02-13 Bradley Bell <btb@icculus.org>
693 * utilities/mvlextract.c: uint -> unsigned int
694 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
695 standalone mveplayer, win32 support
696 * main/movie.c: random bugfixes, win32 support
697 * arch/sdl/Makefile.am: formatting
698 * configure.ac: disable networking on mac/win for now
699 * main/newmenu.c: comments
701 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
703 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
704 redundant swap functions.
706 2003-02-13 Bradley Bell <btb@icculus.org>
708 * ChangeLog: update changelog
710 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
712 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
713 polymodel alignment issues.
715 2003-02-13 Bradley Bell <btb@icculus.org>
717 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
718 fix various little bugs
719 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
720 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
721 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
723 * README.utils: new file
724 * main/: mve_main.c, mveplay.c: more movie fixes
725 * README: updated README
726 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
728 2003-02-12 Bradley Bell <btb@icculus.org>
730 * utilities/mvlextract.c: bigendian mvl support
731 * main/mveplay.c: formatting, stuff
732 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
733 truecolor mve support, standalone mveplayer
734 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
735 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
736 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
739 2003-01-22 Bradley Bell <btb@icculus.org>
741 * include/: interp.h, interp.h: restore prototype for
742 swap_polygon_model_data
744 2003-01-21 Bradley Bell <btb@icculus.org>
746 * main/piggy.c: use memcpy to avoid alignment problem
747 * compilerdefs.txt: updated some defs, added sunos/sparc
749 2003-01-15 Bradley Bell <btb@icculus.org>
751 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
752 * main/gamemine.c: attempting to support d1 shareware
753 * compilerdefs.txt: update defs
755 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
757 * main/mveplay.c: fix several bugs, comments, formatting.
759 2003-01-15 Bradley Bell <btb@icculus.org>
761 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
762 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
763 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
764 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
766 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
769 2003-01-11 Bradley Bell <btb@icculus.org>
771 * main/: mission.c, mission.h: attempt to support d1 for mac
773 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
776 2003-01-09 Bradley Bell <btb@icculus.org>
778 * main/movie.c: use ifdef around gr_toggle_fullscreen
780 2003-01-07 Bradley Bell <btb@icculus.org>
782 * Makefile.am, descent.msn, installation.txt, main/mission.c,
783 main/mission.h: don't need .msn file for descent.hog anymore
786 2003-01-06 Bradley Bell <btb@icculus.org>
788 * main/mission.h, main/mission.c: comments
789 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
792 2003-01-03 Bradley Bell <btb@icculus.org>
794 * utilities/: txb2txt.c, txt2txb.c: remove old files
795 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
796 * main/polyobj.c: attempt to make read_model_file
798 * main/menu.c: move vertigo text
800 2003-01-02 Bradley Bell <btb@icculus.org>
802 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
803 main/polyobj.h: cleanup alignment changes
804 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
805 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
806 main/object.h: fix alignment issues on sparc
807 * cvshowto.txt: update cvs info
809 * 2d/rle.c: make rle_swap handle RLE_BIG
811 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
813 * main/render.c: workaround solaris qsort bug
815 2003-01-01 Steffen Pohle <stpohle@gmx.net>
817 * arch/linux/linuxnet.c, arch/linux/ukali.c,
818 arch/linux/include/ukali.h, main/inferno.c: enabled kali
819 * arch/linux/Makefile.am: enabled linux joystick, kali
820 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
821 arch/sdl/event.c: enabled linux joystick
823 2002-12-31 Bradley Bell <btb@icculus.org>
825 * main/gamemine.c: simplified warning msg
826 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
827 * main/render.h: fix compiler warning
829 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
831 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
833 2002-12-24 Bradley Bell <btb@icculus.org>
835 * main/mission.c: fixes an infinite loop which was caused by d2x
836 thinking d2demo was a descent 1 mission
838 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
840 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
842 2002-12-24 Bradley Bell <btb@icculus.org>
844 * main/render.c: comments
846 2002-10-30 Bradley Bell <btb@icculus.org>
848 * main/inferno.c: add help for -hogdir option
849 * main/inferno.c: added -hogdir option
851 2002-10-28 Bradley Bell <btb@icculus.org>
853 * main/: inferno.c, menu.c: enabled Vertigo displays
856 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
858 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
859 main/netmisc.c, main/network.c: simplify and eliminate redundant
862 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
864 * maths/fixc.c: fix infinite loop in quad_sqrt.
865 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
866 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
868 2002-10-12 Bradley Bell <btb@icculus.org>
870 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
872 2002-10-11 Bradley Bell <btb@icculus.org>
874 * main/hud.c: make hud_message work correctly
875 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
877 * main/network.c: formatting, small fixes
879 2002-10-10 Bradley Bell <btb@icculus.org>
881 * main/netmisc.h: no swap_object for little-endian
882 * main/: netmisc.h, network.c: use macros to simplify network
884 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
886 * main/inferno.c: enable loading screen for mac shareware with
888 * main/netmisc.c: whitespace
889 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
891 * main/hud.c: whitespace
892 * configure.ac: remove shareware build, add macdata build
893 * main/songs.c: whitespace
894 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
895 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
897 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
900 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
902 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
903 comments, formatting, etc.
904 * iff/iff.c: fix bigendian iff loading.
906 2002-10-03 Bradley Bell <btb@icculus.org>
908 * utilities/txb2tex.c: typo
909 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
910 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
912 * arch/sdl/mouse.c: whitespace
914 2002-09-19 Bradley Bell <btb@icculus.org>
916 * main/kconfig.c: fix a oops, add old logs
917 * main/kconfig.c: support for >3 mouse buttons
919 2002-09-18 Bradley Bell <btb@icculus.org>
921 * include/gr.h: fix palette swap define
923 2002-09-14 Bradley Bell <btb@icculus.org>
925 * main/titles.c: load hires briefing screen if lores doesn't exist
926 (i.e. vertigo) and MenuHires=0
928 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
930 * main/: multi.h, network.h: pack some structures for ipx
933 2002-09-14 Bradley Bell <btb@icculus.org>
935 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
936 and load_endlevel_data() to expect newline-terminated strings, fix
937 load_game_data to read null-terminated string for
940 2002-09-07 Bradley Bell <btb@icculus.org>
942 * main/newmenu.c: added error message
943 * main/menu.h: enable -nohires with mac shareware
944 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
945 * 2d/font.c: enable 0/255 palette swap for fonts
946 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
948 * 2d/2dsline.c: fix ogl blooper
950 2002-09-05 Bradley Bell <btb@icculus.org>
952 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
954 * include/strutil.h: need string.h for strcasecmp
955 * include/rle.h: okay, maybe it needs to be this way
956 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
957 * 2d/scalec.c: more stuff from d2src
958 * 2d/rle.c: more stuff from d2src, formatting
959 * 2d/font.c: useless cruft
960 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
961 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
964 2002-09-04 Bradley Bell <btb@icculus.org>
966 * include/grdef.h: fix compiler warnings
967 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
968 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
970 * main/game.c: we want the mac ibitblt for everything but dos and
972 * main/texmerge.c: these routines are in tmerge.c
973 * main/credits.c: enable credits for mac and oem data
974 * main/bm.c: use either exit.ham or exit.pofs
975 * include/ibitblt.h: enable some more code from d2src
976 * include/gr.h: enable mac ubitblt_double
977 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
978 * include/grdef.h: moved some inline asm from linear.h
979 * 2d/ibitblt.c: brought in line with original d2 version
980 * 2d/bitblt.c: reverted to original d2 version of this file, then
981 added d1x enhancements
982 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
983 * 2d/linear.h: moved these back to their original locations
985 * main/mveplay.c: close some memory holes, speed up palette loading
986 * main/movie.c: added fullscreen toggle while playing movies
987 * main/inferno.c: comment out -superhires help text (always on)
988 * include/timer.h: added approx_fsec_to_usec macro
989 * arch/sdl/joy.c: fix compiler warning
991 2002-09-01 Bradley Bell <btb@icculus.org>
993 * main/network.c: oops
994 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
995 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
996 timer_get_fixed_seconds
999 2002-08-31 Bradley Bell <btb@icculus.org>
1001 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1003 * main/multi.h: network endian stuff
1004 * 2d/font.c, include/gr.h: fast file i/o for font headers
1005 * arch/win32/arch_ip.cpp: unused file
1006 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1007 bigendian networking fixes
1008 * main/menu.c: make net menu more accurate, also make superhires
1010 * include/pstypes.h: better to have __pack__ all the time, I think.
1011 needed for networking, e.g.
1012 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1014 * arch/win32/Makefile.am: unused file
1017 2002-08-30 Bradley Bell <btb@icculus.org>
1019 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1020 * main/: newmenu.h, titles.c: formatting
1021 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1022 main/multi.h: networking works, finally
1023 * TODO: added TODO file
1024 * arch/linux/arch_ip.cpp: unused fine
1025 * README: network sorta working
1026 * main/: Makefile.am, multi.c, network.c, network.h: more
1028 * main/menu.c: load builtin mission correctly
1029 * main/inferno.c: documentation
1030 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1032 * main/Makefile.mveplay: don't need no more
1034 2002-08-29 Bradley Bell <btb@icculus.org>
1036 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1037 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1038 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1040 * include/ipx_drv.h: more network fixing
1041 * arch/linux/include/ipx_drv.h: more network fixing
1042 * include/ipx.h: formatting
1043 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1044 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1045 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1046 main/inferno.c: fixed networking fuck-up?
1047 * Makefile.am: moved mingw info to README
1048 * README, mingw32.txt: moved mingw info to README
1050 2002-08-27 Bradley Bell <btb@icculus.org>
1052 * utilities/mvlextract.c: allow specifying file to extract
1053 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1055 * utilities/hogextract.c: allow specifying file to extract
1056 * main/mission.c: Have to get mission_num _after_ promoting...
1057 * main/: gameseq.c, titles.c: beginning d1 briefing support
1058 * descent.msn: beginning d1 briefing support
1059 * main/: titles.c, titles.h: d1-style mission briefings
1060 * main/piggy.h: whitespace
1061 * main/movie.c: beginning robot movie support, fall back on lo/hi
1062 res if hi/lo not available
1063 * main/mission.c: added Builtin_mission_num for builtin mission,
1064 D1Hogdir, d1-style mission briefings
1065 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1067 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1068 (for d1 missions that need d1 data)
1069 * 2d/ibitblt.c: whitespace
1071 2002-08-26 Bradley Bell <btb@icculus.org>
1073 * utilities/mvlcreate.c: oops
1074 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1076 * utilities/hogextract.c: added [v]iew option
1077 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1078 * main/titles.c: fix writable string, disable DumbAdjust thing
1079 * main/polyobj.h: whitespace
1080 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1082 * main/movie.c: read movies from AltHogDir, other fixes
1083 * main/: mission.c, mission.h: fix bug w/mission filename
1084 * main/gameseq.c: comments
1085 * main/digi.h: whitespace n stuff
1086 * include/mve_audio.h: added audio flag macros
1087 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1091 2002-08-23 Bradley Bell <btb@icculus.org>
1093 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1095 * Makefile.am: remove d2demo.mn2
1096 * cfile/cfile.c, include/cfile.h: add cfile_size function
1097 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1098 eliminate need for .mn2 files for oem and demo
1100 2002-08-22 Bradley Bell <btb@icculus.org>
1102 * main/bm.c: fix for vertigo
1103 * main/menu.h: make OEM menu pcx available
1104 * 2d/rle.c: merge with original d2 file
1105 * Makefile.am, configure.ac: let mission files get installed by
1108 2002-08-17 Bradley Bell <btb@icculus.org>
1110 * configure.ac: make FAST_FILE_IO the default on little-endian
1112 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1113 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1116 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1118 * main/: game.c, menu.c, mission.c: promote builtin missions.
1120 2002-08-15 Bradley Bell <btb@icculus.org>
1122 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1123 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1124 * utilities/.cvsignore: added cvsignore
1125 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1127 * main/piggy.c: mac data file loading
1128 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1129 transparency and swap 0/255 correctly for mac data files
1131 2002-08-13 Bradley Bell <btb@icculus.org>
1133 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1134 to utilities to avoid conflict with c++ std lib <utility>
1135 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1136 txt2txb.c: moved utility to utilities to avoid conflict with c++
1138 * Makefile.am, configure.ac: add utilities
1140 2002-08-09 Bradley Bell <btb@icculus.org>
1142 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1145 2002-08-08 Bradley Bell <btb@icculus.org>
1147 * main/inferno.c: comments
1148 * main/: newmenu.c, songs.c: mac demo datafile support
1149 * installation.txt: update
1150 * main/gamesave.c: use lowercase for consistency
1151 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1152 models for other than d2demo
1154 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1156 * main/gamemine.c: formatting, better d1 texture conversion
1157 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1158 main/mission.h: recognize .msn mission files.
1160 2002-08-07 Bradley Bell <btb@icculus.org>
1162 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1163 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1164 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1165 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1166 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1167 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1170 2002-08-06 Bradley Bell <btb@icculus.org>
1172 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1173 * main/Makefile.am: formatting
1174 * 2d/font.c: make gr_remap_font just reload the whole thing
1175 * configure.ac: formatting
1176 * Makefile.am: added d2demo.mn2
1177 * d2demo.mn2: mission file for shareware
1178 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1179 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1180 * main/sounds.h: shareware stuff, whitespace
1181 * main/: polyobj.c, polyobj.h: more fast i/o macros
1182 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1184 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1185 endlevel stuff to non-shareware, allow movies/endlevel for
1187 * main/cntrlcen.c: typo
1188 * main/bm.h: use global Piggy_hamfile_version
1189 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1190 macros, use global Piggy_hamfile_version
1191 * main/Makefile.am: terrain and movie stuff always used now
1192 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1194 * main/: gamemine.c, gamesave.c: load DMB levels
1195 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1196 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1198 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1200 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1202 2002-08-04 Bradley Bell <btb@icculus.org>
1204 * main/inferno.c: shareware stuff, formatting
1205 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1206 * arch/sdl/gr.c: don't need to set mode in gr_init
1208 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1210 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1212 * Makefile.am, descent.mn2: added mission file for descent 1
1214 2002-08-02 Bradley Bell <btb@icculus.org>
1216 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1217 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1218 main/piggy.h, misc/error.c: junk
1219 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1220 render.h, scores.c, scores.h, terrain.c: shareware stuff
1221 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1222 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1223 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1224 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1225 main/weapon.c, main/weapon.h: fast i/o macros
1227 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1229 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1230 main/gamemine.h, main/gamesave.c: load d1 levels
1232 2002-07-30 Bradley Bell <btb@icculus.org>
1234 * configure.ac: oops
1235 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1237 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1238 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1239 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1240 main/piggy.c, main/titles.c: support shareware datafiles!
1241 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1242 piggy.c: SHAREWARE fixes
1244 2002-07-29 Bradley Bell <btb@icculus.org>
1246 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1247 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1248 misc/fileutil.c: Portability - OS X support
1250 2002-07-27 Bradley Bell <btb@icculus.org>
1252 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1253 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1254 segment.h: portability
1255 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1256 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1257 main/wall.h: portabilization
1258 * 2d/font.c, include/gr.h: portability
1260 2002-07-26 Bradley Bell <btb@icculus.org>
1262 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1263 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1264 * main/player.c: foo
1265 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1266 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1267 misc/fileutil.h: portable file i/o utils
1268 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1269 writable string anymore... / formatting
1270 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1271 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1272 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1273 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1274 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1275 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1276 portable-izing file loading routines
1278 2002-07-24 Bradley Bell <btb@icculus.org>
1280 * main/mveplay.c: correctly play files with 16bit uncompressed
1281 audio, mem checking, etc
1282 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1285 2002-07-23 Bradley Bell <btb@icculus.org>
1287 * misc/Makefile.am: unused file
1288 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1289 main/sounds.h: remove experimental nmovie stuff
1290 * main/movie.c: add some debugging output
1292 2002-07-22 Bradley Bell <btb@icculus.org>
1294 * main/: console.c, state.c: simplified header
1295 * main/movie.c: enable mveplay audio
1296 * main/old/movie.c: moved to main/
1297 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1298 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1299 main/mvelib.c, main/mveplay.c: initial movie support
1300 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1301 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1302 include/ogl_init.h, include/pstypes.h, main/console.c,
1303 main/state.c, mem/mem.c: OS X stuff
1304 * configure.ac: OS X and movie stuff
1306 2002-07-19 Bradley Bell <btb@icculus.org>
1308 * compilerdefs.txt: OSX defs
1310 2002-07-18 Bradley Bell <btb@icculus.org>
1312 * main/inferno.c: use simpler rcs tags
1313 * autogen.sh: keep Changelog in cvs (and use --accum)
1314 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1315 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1316 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1317 main/songs.c: changed cdrom->rbaudio
1318 * include/rbaudio.h: moved to /include
1320 2002-07-17 Bradley Bell <btb@icculus.org>
1322 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1323 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1324 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1325 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1326 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1327 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1328 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1329 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1330 3d/setup.c: use simpler rcs tags
1335 2002-07-17 Bradley Bell <btb@icculus.org>
1337 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1338 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1339 * debian/rules: don't need readme's
1340 * debian/rules: move d1x license to COPYING, license clarifications
1341 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1342 license to COPYING, license clarifications
1343 * debian/rules: fix debian docs
1344 * debian/rules: fix debian manpages
1345 * debian/d2x-sdl.menu: fix debian menu
1346 * debian/rules: link to undocumented man page for debs
1347 * Makefile.am, configure.ac, debian/control, debian/copyright,
1348 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1349 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1350 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1353 2002-07-16 Bradley Bell <btb@icculus.org>
1355 * debian/: rules, changelog.in: deb stuff
1356 * configure.ac: cleaner nasm detection
1357 * debian/: changelog.in, control, rules: deb stuff
1358 * README, installation.txt: typos, stuff
1359 * configure.ac: better #defines
1360 * configure.ac: whitespace
1361 * configure.ac: better documentation
1362 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1363 SDL_JOYSTICK not needed
1364 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1365 * configure.ac: need higher SDL for joystick
1366 * debian/: control, rules: deb stuff
1367 * arch/sdl/joy.c: old junk
1368 * Makefile.am, configure.ac: automake updates
1369 * main/: inferno.c, text.c: don't use althogdir on non-unix
1370 * configure.ac: more autoconf updates
1371 * misc/strutil.c: better strrev
1372 * main/inferno.c: need limits.h on mingw also
1373 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1376 2002-04-19 Bradley Bell <btb@icculus.org>
1378 * main/network.c: let hoard.ham be a cfile
1379 * main/text.c: better error message when hog not found
1382 2002-03-23 Bradley Bell <btb@icculus.org>
1384 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1385 arch/sdl/Makefile.am: Use SDL joystick automatically
1386 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1388 2002-03-05 Bradley Bell <btb@icculus.org>
1390 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1393 2002-02-23 Bradley Bell <btb@icculus.org>
1395 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1396 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1397 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1398 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1399 main/editor/Makefile.am: moved includes to include
1400 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1401 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1402 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1403 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1405 * main/game.c: disabled cockpit for OGL, formatting
1406 * 2d/ibitblt.c: formatting
1408 2002-02-16 Bradley Bell <btb@icculus.org>
1410 * include/oldsdl.h: check for older macros
1411 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1412 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1413 allow older sdl versions
1415 2002-02-15 Bradley Bell <btb@icculus.org>
1417 * main/: automap.c, automap.h, inferno.c: automap resolution now
1419 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1420 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1421 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1422 win32/include/key_arch.h: never mind - that would be pointless
1423 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1424 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1425 win32/include/key_arch.h: copied files from d1x
1426 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1427 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1428 * main/multipow.c: need conf.h
1429 * arch/win32/Makefile.am: new file
1430 * include/pstypes.h: added u_int16_t (needed in base_ip)
1431 * arch/win32/arch_ip.cpp: copied from d1x
1433 2002-02-14 Bradley Bell <btb@icculus.org>
1435 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1436 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1437 main/netlist.c: Added hotkeys to toggle fullscreen mode
1438 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1439 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1440 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1441 reorder.h: Lotsa networking stuff from d1x
1443 2002-02-13 Bradley Bell <btb@icculus.org>
1445 * include/gr.h, main/game.c: Fullscreen toggle stuff
1446 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1448 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1449 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1452 2002-02-11 Bradley Bell <btb@icculus.org>
1454 * main/bm.c: use portable loader if bigendian
1455 * include/pstypes.h: don't define bool for c++
1456 * include/cfile.h: extern AltHogDir stuff
1457 * include/byteswap.h: use WORDS_BIGENDIAN
1458 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1459 * main/vers_id.h: added D2X_IVER
1460 * misc/args.c: don't use d1x.ini
1461 * Makefile.am: rpm stuff
1462 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1465 2002-02-09 Bradley Bell <btb@icculus.org>
1467 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1469 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1471 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1474 2002-02-06 Bradley Bell <btb@icculus.org>
1476 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1477 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1478 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1479 * debian/: changelog.in, control, copyright, d2x-gl.files,
1480 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1484 2002-02-02 Bradley Bell <btb@icculus.org>
1486 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1487 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1488 Enabled RELEASE option
1490 2002-01-31 Bradley Bell <btb@icculus.org>
1492 * Makefile.am, configure.ac: specify prerequisite versions of
1493 autoconf and automake
1495 2002-01-29 Bradley Bell <btb@icculus.org>
1497 * main/mission.c: RCS header added
1498 * main/inferno.c: update copyright date
1499 * main/mission.c: allow missions to be in AltHogDir
1500 * configure.ac: Display results of configure
1501 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1504 2002-01-28 Bradley Bell <btb@icculus.org>
1506 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1507 Data files now go in DATADIR/games/d2x, user files now go in
1510 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1512 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1513 files now go in ~/.d2x
1515 2002-01-24 Bradley Bell <btb@icculus.org>
1517 * configure.ac: fix nasm not found error message
1519 2002-01-18 Bradley Bell <btb@icculus.org>
1521 * configure.in: getting rid of old configure.in
1522 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1523 main/movie.c: Movie playing kludgey stuff
1524 * misc/args.c: formatting
1525 * main/inferno.c: allow -h for help
1526 * include/error.h: don't die on int3, unless -debug given
1527 * mingw32.txt: more stuff
1529 2001-12-29 Bradley Bell <btb@icculus.org>
1531 * Makefile.am: Got rid of thinking.txt
1532 * main/inferno.c: document -nomovies option
1534 2001-12-28 Bradley Bell <btb@icculus.org>
1536 * main/titles.c: formatting, put some code into place for rendering
1537 of robots during briefings
1539 2001-12-27 Bradley Bell <btb@icculus.org>
1543 2001-12-23 Craig Hadady <chadady@iglou.com>
1545 * 2d/rle.c: fixed bug in dummy array.
1547 2001-12-03 Bradley Bell <btb@icculus.org>
1549 * arch/sdl/init.c: fix formatting
1550 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1551 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1552 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1553 and sdl joystick stuff
1555 2001-11-30 Bradley Bell <btb@icculus.org>
1557 * thinking.txt: not needed
1559 2001-11-27 Bradley Bell <btb@icculus.org>
1561 * cygconf, mingw32.txt: use sdl from source on cygwin
1562 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1563 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1564 SDL_CFLAGS to CFLAGS
1566 2001-11-27 Bradley Bell <btb@icculus.org>
1570 2001-11-14 Bradley Bell <btb@icculus.org>
1572 * texmap/scanline.c: use optimization flags as texmap default
1573 * NEWS: mouse wheel, etc
1574 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1575 wheel to emulate 3rd axis
1576 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1577 * include/error.h: kludge to ungrab mouse when we hit an int3
1578 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1579 __ENV_MSDOS__ to __MSDOS__
1580 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1582 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1584 * arch/sdl/digi.c: implemented digi_set_volume
1585 * include/grdef.h, main/config.c, misc/d_io.c: change
1586 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1587 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1588 main/piggy.c: use MAKE_SIG
1589 * installation.txt: update
1590 * configure.ac: new file
1591 * arch/sdl/joydefs.c: #include pstypes.h
1592 * arch/sdl/init.c: SDL joystick stuff
1593 * acconfig.h: adjust MINGW defines
1594 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1595 controls menu now works
1597 2001-11-13 Bradley Bell <btb@icculus.org>
1599 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1601 * Makefile.am: New file
1602 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1604 * compilerdefs.txt: New file
1605 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1607 2001-11-12 Bradley Bell <btb@icculus.org>
1609 * main/playsave.c: load player files regardless of byte order of
1612 2001-11-11 Bradley Bell <btb@icculus.org>
1614 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1616 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1617 * NEWS: GL savegame thumbnails
1618 * acconfig.h, configure.in: make option for NMOVIES, default to off
1620 2001-11-09 Bradley Bell <btb@icculus.org>
1622 * main/state.c: Enabled savegame thumbnails under OpenGL
1623 * unused/pa_null/pa_enabl.h: remove duplicate header
1624 * misc/args.c: use d2x.ini for option file
1625 * mem/mem.c: Move mem_realloc inside the ifdef
1626 * main/menu.c: fix 640x400 menu text
1627 * main/inferno.c: added documentation
1628 * main/endlevel.c: fix warnings
1629 * arch/ogl/gr.c: Get rid of gl spew
1630 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1631 * acconfig.h: Define __SDL__ for mingw
1633 2001-11-08 Bradley Bell <btb@icculus.org>
1635 * 2d/font.c: free OGL font data when rereading
1636 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1637 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1638 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1639 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1640 main/weapon.h: Enabled shareware build, endlevel flythrough
1642 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1643 of use for shareware build
1644 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1646 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1648 2001-11-05 Bradley Bell <btb@icculus.org>
1650 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1652 * include/3d.h: Add comment
1654 2001-11-04 Bradley Bell <btb@icculus.org>
1656 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1658 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1660 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1661 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1662 main/hudmsg.h: Enable d1x-style hud_message
1663 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1664 * 2d/font.c: re-init ogl fonts after remapping colors.
1666 2001-11-02 Bradley Bell <btb@icculus.org>
1668 * misc/Makefile.am: remove byteswap.h (duplicate header)
1669 * 2d/font.c: fixed gr_remap_font, minor stuff
1670 * configure.in: take out -O2 if doing debug build
1671 * main/bm.c: formatting
1672 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1673 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1674 macros, get rid of functions
1676 2001-11-01 Bradley Bell <btb@icculus.org>
1678 * misc/byteswap.h: removed duplicate header
1680 2001-10-31 Bradley Bell <btb@icculus.org>
1682 * NEWS, main/automap.c: automap works in opengl
1683 * NEWS, configure.in: Added news
1684 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1685 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1686 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1687 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1688 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1689 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1690 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1691 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1692 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1694 2001-10-27 Bradley Bell <btb@icculus.org>
1696 * main/inferno.c: added some documentation
1698 2001-10-25 Bradley Bell <btb@icculus.org>
1700 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1702 * Makefile.am, configure.in, arch/Makefile.am,
1703 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1704 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1705 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1706 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1707 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1708 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1709 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1710 it's ugly, but It'll be easier to sync with d1x.
1711 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1712 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1713 main/editor/Makefile.am: attempt at support for editor, makefile
1715 * misc/d_delay.c: formatting fix
1716 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1717 tmappent.S, tmapppro.S: adding support for runtime selection of
1719 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1720 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1721 including multi.h and network.h, fix backslashes, fix compiler
1723 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1724 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1725 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1726 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1727 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1728 including multi.h and network.h, fix backslashes
1729 * include/pstypes.h: added typedef for u_int64_t on mingw
1730 * include/3d.h: added prototype for g3_uninit_polygon_model
1731 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1733 2001-10-24 Bradley Bell <btb@icculus.org>
1735 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1736 arch subdirs, as in d1x.
1737 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1738 earlier style until i understand automake 1.5 better. remove input
1740 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1741 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1742 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1743 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1744 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1745 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1746 Moved input stuff to arch subdirs, as in d1x.
1747 * NEWS, configure.in: blah blah
1749 2001-10-23 Bradley Bell <btb@icculus.org>
1751 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1752 * texmap/tmapppro.S: no need for #include <conf.h> here
1753 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1755 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1756 file. RCS header added
1757 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1758 #ifdef'ing out the whole file. RCS header added
1759 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1760 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1761 fixes. Now works with automake 1.5 and autoconf 2.52.
1762 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1763 mingw (-grabmouse now works on win32).
1764 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1765 These don't belong in cvs
1769 2001-10-20 Bradley Bell <btb@icculus.org>
1771 * 2d/font.c: Don't free unused variables...
1772 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1774 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1775 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1776 main/Makefile.am: make dist more sensible
1777 * Makefile.am: Kludge for linking on mingw
1779 2001-10-19 Bradley Bell <btb@icculus.org>
1781 * Makefile.am, configure.in, arch/win32/Makefile.am,
1782 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1783 * include/ipx_drv.h: Check for __MINGW32__
1784 * include/i86.h: Imported from d1x
1785 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1786 * arch/dos/modex.asm: Fixed %include
1787 * main/console.c: RCS headers added
1788 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1790 * Makefile.am, main/Makefile.am: Moved final link to top-level
1791 directory instead of main/
1792 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1793 __ENV_LINUX__ to __linux__
1794 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1795 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1796 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1797 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1798 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1799 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1800 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1801 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1802 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1803 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1805 * configure.in: add --enable-xploader, support arch/linux subdir,
1807 * main/inferno.c: conditionalize conf.h
1809 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1811 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1812 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1813 misc/fileutil.h: Partial application of linux/alpha patch.
1815 2001-10-19 Bradley Bell <btb@icculus.org>
1817 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1818 networking in line with d1x, moved some arch/linux_* stuff to
1820 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1821 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1822 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1823 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1825 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1826 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1827 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1828 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1829 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1830 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1831 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1832 linux/include/ukali.h: Brought linux networking in line with d1x,
1833 moved some arch/linux_* stuff to arch/linux/*
1834 * include/ipx_drv.h: Imported from d1x
1835 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1836 * main/ipx_drv.c: Imported from d1x
1837 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1838 main/network.h, main/Makefile.am: Trying to get network working on
1840 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1841 main/Makefile.am: build fixes
1842 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1843 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1844 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1845 starting to get net working.
1846 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1847 conditionalized min,max macros
1849 2001-10-18 Bradley Bell <btb@icculus.org>
1851 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1852 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1853 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1854 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1856 * 2d/2dsline.c: RCS headers added/changed
1857 * configure.in: fix NASMFLAGS bug
1858 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1861 2001-10-17 Bradley Bell <btb@icculus.org>
1863 * NEWS: Fixed the invulnerable robots bug!
1864 * main/collide.c: Fixed the invulnerable robots bug!
1866 2001-10-14 Bradley Bell <btb@icculus.org>
1868 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1871 2001-10-13 Bradley Bell <btb@icculus.org>
1873 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1874 arch/Makefile.am, arch/dos/Makefile.am,
1875 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1876 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1877 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1878 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1879 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1880 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1881 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1882 arch/win32/include/Makefile.am, iff/Makefile.am,
1883 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1884 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1885 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1886 unused/bios/Makefile.am, unused/lib/Makefile.am,
1887 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1888 unused/ui/Makefile.am, unused/vga/Makefile.am,
1889 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1890 automake stuff from "inert" subdirs. And there was much rejoicing.
1891 * Makefile.am, NEWS, configure.in: Stuff
1892 * ChangeLog: removing auto-generated file
1893 * cygconf: Added instructions for mingw32 build
1894 * Makefile.am: renamed INSTALL to installation.txt
1895 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1896 * mingw32.txt: Added instructions for mingw32 build
1897 * configure.in: Enable assembly under mingw32
1899 2001-10-12 Bradley Bell <btb@icculus.org>
1901 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1902 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1903 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1904 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1905 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1906 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1907 to __DJGPP__, since it's built-in.
1909 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1911 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1912 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1916 2001-10-12 Bradley Bell <btb@icculus.org>
1918 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1919 * Makefile.am: make sure cygconf gets archived
1920 * configure.in: Increment version number in preparation for release
1921 * configure.in: Fix detection of opengl
1922 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1923 cygconf, arch/Makefile.am, arch/include/joy.h,
1924 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1925 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1926 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1927 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1928 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1929 Vastly improved compilability.
1931 2001-10-11 Bradley Bell <btb@icculus.org>
1933 * Makefile.am: Added macros/sdl.m4
1934 * autogen.sh: Added macros/sdl.m4
1936 2001-10-09 Bradley Bell <btb@icculus.org>
1938 * main/vers_id.h: Added DESCENT_VERSION constant
1939 * main/inferno.c: Added command-line help.
1940 * include/ogl_init.h: opengl improvments (following d1x changes)
1942 2001-10-07 Bradley Bell <btb@icculus.org>
1944 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1945 arch/ogl/Makefile.am: Remove duplicate headers.
1947 2001-08-02 Thimo Neubauer <thimo@debian.org>
1949 * mem/mem.c: totally crippled the memory manager because it does
1950 not make sense for non-DOS-systems and it would have been too
1951 complicated to get it 64bit clean
1953 2001-06-19 Bradley Bell <btb@icculus.org>
1955 * cvshowto.txt: updated anonymous password
1957 2001-02-08 Bradley Bell <btb@icculus.org>
1959 * COPYING, license.txt: Added d1x license
1961 2001-02-01 Bradley Bell <btb@icculus.org>
1963 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1965 2001-01-31 Bradley Bell <btb@icculus.org>
1967 * configure.in, arch/include/mouse.h, include/pstypes.h,
1968 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1969 * main/polyobj.c: fix typo
1970 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1971 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1972 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1973 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1974 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1975 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1976 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1977 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1978 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1979 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1980 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1981 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1982 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1983 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1984 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1985 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1986 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1987 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1988 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1989 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1990 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1991 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1992 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1993 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1994 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1995 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1997 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1998 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1999 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2000 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2002 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2004 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2005 cross-compiling, and cygwin fixes
2007 2001-01-30 Bradley Bell <btb@icculus.org>
2009 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2010 include/pstypes.h, include/strutil.h, main/Makefile.am,
2011 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2012 needs --without-assembler and --without-network to compile
2014 2001-01-29 Bradley Bell <btb@icculus.org>
2016 * configure.in, main/Makefile.am: Fixes to build system
2017 * main/kconfig.c: fix for non-linux joysticks
2018 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2019 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2020 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2021 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2022 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2023 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2024 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2026 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2027 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2028 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2029 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2030 sdl_timer.c: Fixed build system, minor fixes
2031 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2032 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2034 2001-01-28 Bradley Bell <btb@icculus.org>
2036 * conf.h.in, configure.in, arch/Makefile.am,
2037 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2038 arch/include/key.h, main/Makefile.am: More header unification...
2039 * main/newdemo.c: Added <ctype.h>
2040 * arch/include/: event.h, joy.h: unified input headers.
2041 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2042 OpenGL now uses SDL-GL instead of gii
2043 * arch/include/: key.h, mouse.h: Unified arch headers
2045 2001-01-25 Bradley Bell <btb@icculus.org>
2047 * autogen.sh: use "set -e" so execution stops if something goes
2050 2001-01-24 Bradley Bell <btb@icculus.org>
2053 * Makefile.am: Add ChangeLog to dist
2054 * ChangeLog: Putting this here so automake doesn't complain
2058 2001-01-24 Bradley Bell <btb@icculus.org>
2060 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2061 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2062 for building ChangeLog from RCS entries
2063 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2064 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2065 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2066 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2067 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2068 arch/Makefile.am, arch/dos/Makefile.am,
2069 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2070 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2071 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2072 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2073 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2074 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2075 unused/Makefile.am, unused/bios/Makefile.am,
2076 unused/lib/Makefile.am, unused/novga/Makefile.am,
2077 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2078 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2079 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2080 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2081 make dist, VPATH builds, ...
2082 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2083 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2084 arch/dos/Makefile.in, arch/linux/Makefile.in,
2085 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2086 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2087 misc/Makefile.in, texmap/Makefile.in: cruft removal
2088 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2090 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2091 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2092 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2093 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2095 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2096 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2097 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2098 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2099 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2100 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2101 main/songs.c, misc/args.c: changed args_find to FindArg
2103 2001-01-22 Bradley Bell <btb@icculus.org>
2105 * configure, main/Makefile.am, main/Makefile.in: configuration
2107 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2108 fix compiler warnings w/opengl
2109 * include/console.h: ggi support
2110 * arch/linux_init.c: svgalib support
2111 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2112 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2113 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2114 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2115 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2116 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2117 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2118 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2119 warnings and enable NDEBUG
2120 * arch/svgalib_init.c: svgalib support
2122 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2124 * main/kconfig.c: joystick support
2126 2001-01-21 Bradley Bell <btb@icculus.org>
2128 * cvshowto.txt: new file, taken from d1x webpage
2129 * AUTHORS, README: Taking over as maintainer of d2x
2130 * ChangeLog: Grab mouse with SDL/X11
2131 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2133 2001-01-20 Bradley Bell <btb@icculus.org>
2135 * configure, configure.in: Turned -Werror back off by default
2136 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2137 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2138 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2139 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2140 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2141 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2142 main/laser.c, main/multi.c, main/network.c, main/network.h,
2143 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2144 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2145 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2146 warnings, for non-OpenGL on linux, anyway...
2148 2001-01-19 Bradley Bell <btb@icculus.org>
2150 * copying: remove duplicate file
2151 * Import of d2x-0.0.9-pre1
2152 * Import of d2x-0.0.8