1 2005-08-06 Chris Taylor <chris@icculus.org>
3 * main/automap.c: must_free_canvas isn't used when
4 AUTOMAP_DIRECT_RENDER is defined (whoops)
6 * main/inferno.c: print the command line help properly
8 2005-08-02 Chris Taylor <chris@icculus.org>
10 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
11 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
13 include/3d.h, include/palette.h,
14 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
15 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
16 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
17 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
18 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
19 main/state.c, main/titles.c:
20 remove DirectDraw use and Windows mouse stuff made redundant by SDL
21 (lots of WINDOWS code).
22 Makes cockpit draw properly in SDL
24 2005-07-30 Chris Taylor <chris@icculus.org>
26 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
27 2d/palette.c, 2d/pcx.c, 2d/rle.c,
29 main/automap.c, main/config.c, main/credits.c, main/escort.c,
30 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
31 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
32 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
33 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
34 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
35 remove all the redundant Polygon Acceleration stuff
38 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
39 main/polyobj.c: remove old _3DFX code
41 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
42 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
43 main/gauges.c, main/hud.c: remove pixel double code
45 2005-07-29 Chris Taylor <chris@icculus.org>
47 * 2d/font.c: show some missing wide 1's (bug #2269)
49 * main/game.c: only shoot when fire button down (fix bug #2271)
51 2005-07-28 Chris Taylor <chris@icculus.org>
53 * main/gauges.c: show gauges in SDL (help fix bug #2267)
55 2005-07-27 Chris Taylor <chris@icculus.org>
57 * d2x.xcode/project.pbxproj: build the editor by default
59 2005-07-25 Chris Taylor <chris@icculus.org>
61 * main/bmread.c: cast some fprintf arguments to int, to fix
64 * main/editor/medrobot.c: no checking if obj->id > -1
67 * main/editor/ksegsize.c, main/editor/segment.c,
68 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
69 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
71 2005-07-24 Chris Taylor <chris@icculus.org>
73 * main/bmread.c: call file static var 'time' 'play_time' instead,
74 because of conflict with function 'time' in /usr/include/time.h
77 2005-07-22 Chris Taylor <chris@icculus.org>
79 * main/editor/group.c: remove duplicate tmap_xlate_table
81 2005-07-21 Chris Taylor <chris@icculus.org>
83 * d2x.xcode/project.pbxproj: make file paths relative to project,
84 add some files (so it builds), warnings are not errors
85 (ubyte *, sbyte * mismatches found when using gcc 4.0)
87 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
88 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
89 main/newdemo.c: fix pointer mismatches, warnings are errors again
91 2005-07-03 Chris Taylor <chris@icculus.org>
93 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
95 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
96 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
97 draw an "O" in the current radio button
99 2005-07-01 Chris Taylor <chris@icculus.org>
101 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
102 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
104 2005-06-23 Chris Taylor <chris@icculus.org>
106 * installation.txt: describe new directory system
107 and mention recursive mission searching
109 2005-06-22 Chris Taylor <chris@icculus.org>
111 * main/editor/kgame.c: load .rl2 files instead of .lvl files
112 (some editor info could be stored in .rdl / .rl2 files)
114 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
115 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
116 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
117 main/wall.c, main/wall.h: add level component saving functions,
118 which use PhysicsFS and are endian friendly
120 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
121 add function for converting descent 2 texture numbers back to
122 descent 1 texture numbers
124 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
125 levels. Entirely endian friendly and allows saving of .rdl and .rl2
128 2005-06-14 Chris Taylor <chris@icculus.org>
130 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
132 2005-06-13 Chris Taylor <chris@icculus.org>
134 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
135 number 198 to maintain bijectivity, when descent.pig is available
136 (used to return 167, which is also returned for Descent 1 texture
139 * include/physfsx.h: added PHYSFSX_writeVector,
140 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
142 2005-04-05 Bradley Bell <btb@icculus.org>
144 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
145 bugs in joystick initialization
147 2005-04-04 Bradley Bell <btb@icculus.org>
149 * main/kconfig.c: cosmetic fixes to joystick config screen
151 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
152 arch/linux/joystick.c, arch/linux/include/joystick.h,
153 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
154 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
155 MAX_BUTTONS to JOY_MAX_BUTTONS
157 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
158 of joystick buttons/axes
160 * arch/win32/midi.c: don't play midi if -nosound
162 * arch/win32/mingw_init.c: remove redundant joy_init()
164 2005-04-01 Chris Taylor <chris@icculus.org>
166 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
167 main/editor/med.c: "Go to Main Menu" now works in editor
169 * main/editor/segment.c: set Highest_vertex_index and
170 Highest_segment_index to 0 when creating a new mine (avoids
171 problems with saving when another level was previously loaded)
173 2005-03-31 Chris Taylor <chris@icculus.org>
175 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
176 main/editor/eglobal.c, main/editor/eobject.c,
177 main/editor/medrobot.c, main/editor/objpage.c,
178 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
179 OL_ constants; use "object" instead of "robot" in some places;
180 draw and place reactors with correct modelnum
182 * main/editor/texpage.c: no using TmapList, initialise texture
183 category globals, no CurrentTmap (just use CurrentTexture)
185 2005-03-29 Bradley Bell <btb@icculus.org>
187 * mem/mem.c: remove obsolete malloc.h
189 2005-03-20 Bradley Bell <btb@icculus.org>
191 * Makefile.am: add some stuff to dist
193 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
196 * console/CON_console.c: Fixed console cursor positioning.
198 * main/text.c: revert to Error if text file not found.
200 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
202 * ui/.cvsignore: New file
204 2005-03-17 Bradley Bell <btb@icculus.org>
206 * arch/win32/midi.c: Add RCS ID tag
208 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
209 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
212 2005-03-16 Bradley Bell <btb@icculus.org>
214 * main/bm.c, main/bm.h: use hardcoded value instead of
215 sizeof(tmap_info), since size depends on whether editor is built
218 * ui/mouse.c: gcc doesn't like multi-line // comments
220 * main/dumpmine.c: get rid of compiler warnings
222 2005-03-15 Bradley Bell <btb@icculus.org>
224 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
225 Fixes laser and plasma lighting bug, hopefully doesn't break
228 * main/state.c: Fix crash if Num_walls=0
230 2005-03-12 Bradley Bell <btb@icculus.org>
232 * Makefile.am, configure.ac: enable editor in unix-style builds
234 2005-03-12 Chris Taylor <chris@icculus.org>
236 * main/gamesave.c: could check reactor model num, don't check
237 reactor object shields (not used anyway, it's stored/calculated
240 2005-03-06 Chris Taylor <chris@icculus.org>
242 * main/piggy.c: load the descent 1 color palette when NDEBUG is
245 * main/editor/seguvs.c: check the uvs after they're assigned
247 2005-02-27 Chris Taylor <chris@icculus.org>
249 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
250 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
251 gr_update in event loops
253 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
254 file.c, involves modifying the listbox so it can use
255 an array of string pointers
257 2005-02-26 Chris Taylor <chris@icculus.org>
259 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
262 * ui/window.c: only disable the keyboard for MS DOS
264 * main/editor/eswitch.c: add remove_trigger_num
267 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
268 still works if there's no BITMAPS.TBL in a PhysicsFS search path
270 * main/inferno.c: determine properly if 800x600 resolution is
271 available (for editor)
273 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
274 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
275 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
276 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
278 * ui/keypad.c: fix the reading of keypad (.pad) files
280 * ui/menubar.c: use cfile to read the menubar file MED.MNU
282 2005-02-25 Chris Taylor <chris@icculus.org>
284 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
285 allowing Mac OS 9 and X to both use conf.h but one can build for
286 OpenGL while the other doesn't.
288 * main/editor/mine.c: use the Descent 2 definitions for maximum
289 segments and vertices
291 2005-02-25 Bradley Bell <btb@icculus.org>
293 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
294 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
295 d2src system for persistent sounds. Untested, of course.
297 * ChangeLog-old: clean up old changelog a little
299 * ChangeLog-old: converted old changelog to "cvs log" format, so
300 it can be manipulated with cvs2cl and other tools.
302 2005-02-24 Tim Massey <tmassey@obscorp.com>
304 * main/inferno.c: allow -notitles to work in shareware [and
305 non-RELEASE] version too. (d1x r1.35)
307 2005-02-24 Peter Hawkins <peterh@isa.net.au>
309 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
311 2005-02-24 Matthew Mueller <donut@dakotacom.net>
313 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
314 don't do it automatically (eg, ati's fglrx linux driver) (d1x
317 2005-02-24 Bradley Bell <btb@icculus.org>
319 * main/movie.c: change movie Warnings to con_printf, simplify
322 2005-02-24 Chris Taylor <chris@icculus.org>
324 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
325 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
326 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
327 PHYSFSX_openWriteBuffered, where appropriate
329 * main/gauges.c: draw behind the shield number properly with OpenGL
331 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
332 is selected as a secondary weapon
334 * main/titles.c: check properly whether there's a briefing
336 * main/mission.c: recursively search directories in "missions"
339 2005-02-11 Bradley Bell <btb@icculus.org>
341 * debian/control: build-dep on libphysfs-dev
343 * arch/ogl/gr.c: use GLint for arb_max_textures
345 * arch/ogl/Makefile.am: added internal.h to dist
347 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
349 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
351 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
352 dynamically find and load the OpenGL library
354 * main/editor/macro.c: use physfs instead of non-existing cflib.h
356 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
358 * main/editor/medwall.c: include cntrlcen.h
360 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
362 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
364 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
365 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
367 * ui/number.c: s/inputbox/Inputbox/
369 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
371 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
373 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
374 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
375 main/gamesave.c: s/128/PATH_MAX
377 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
379 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
381 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
382 mouse_set_limits and mouse_set_pos (we don't want to limit user)
384 * ui/menubar.c: specify int type for state2_alt_down
386 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
388 * main/piggy.c: call bm_read_all even if EDITOR is defined
390 * main/gamesave.c: if LVL can't be found, try filename that was passed
392 * main/mission.c: ensure mission name is properly terminated
394 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
396 * 2d/font.c: fix bug #2167: some characters would not display because
397 of signed/unsigned errors
399 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
401 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
402 gauge when appropriate
404 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
405 all functions in kfuncs.c to return int instead of void
407 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
408 disable old hostage system in editor (d2 is simpler in this regard)
410 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
412 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
414 * main/editor/centers.c: change curseg2p to Curseg2p
416 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
418 * main/editor/macro.c: remove unused variable "length"
420 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
422 * main/editor/medmisc.c: Pass both arguments to render_frame
424 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
425 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
426 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
427 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
428 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
429 instead of d1-style mem.h and types.h
431 * main/editor/texpage.c: do texture replacement for any mission
433 * main/editor/medwall.c: add prototype for create_removable_wall
435 * main/editor/medrobot.c: don't try to set the removed follow_path
437 2005-01-23 Jason Owen <shannara256@yahoo.com>
439 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
440 may crash printf if the list of extensions is huge
442 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
444 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
445 only on last level of built-in mission.
447 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
450 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
451 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
452 buffers (speeding it up), and use cfopen instead of
453 PHYSFS_openRead/PHYSFS_openWrite where appropriate
455 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
456 sure nocfile.h and cfile.h are never both included
458 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
460 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
461 fix bug #1676 (filling up of OLG texture list)
463 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
465 * main/state.c: fix problems with copying/deleting save files
467 * main/automap.c: make automap fonts transparent.
469 2005-01-07 Bradley Bell <btb@icculus.org>
471 * main/menu.c: In Load Level, if there is no current mission,
474 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
476 * main/gameseq.c: Free polymodel data before reloading ham file.
478 * arch/ogl/gr.c: Implement fading in ogl_urect()
480 * main/gauges.c: Draw ship before shields in HUD.
482 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
484 * main/editor/centers.c: Use both ints with the robot producer
487 2004-12-23 Bradley Bell <btb@icculus.org>
489 * main/editor/centers.c, main/editor/editor.h,
490 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
491 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
492 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
495 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
497 * main/bmread.c: don't duplicate the period in the filename
499 * main/dumpmine.c: Add function prototypes to remove warnings
501 * main/dumpmine.c, ui/window.c: Specify that two functions return
504 * main/editor/autosave.c, main/editor/curves.c,
505 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
506 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
509 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
511 * main/editor/eobject.c, main/editor/kgame.c,
512 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
513 extra two parameters to get_seg_masks.
515 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
516 structs for mine saving functions
518 * main/inferno.c: Use PhysicsFS for making the hoard ham.
520 * main/bmread.c: add missing includes
522 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
524 * main/dumpmine.c: Fix type mismatches
526 2004-12-19 Bradley Bell <btb@icculus.org>
528 * ui/Makefile.am: fix ui Makefile.am
530 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
531 removeext, use it in ds_load instead of splitpath
533 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
535 * include/u_mem.h: prototype for strdup with MPW
537 * main/laser.c: abort weapon fire if unable to create object
539 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
540 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
541 unused/ui/icon.c: replace byte with sbyte
543 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
544 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
545 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
546 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
547 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
548 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
549 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
550 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
551 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
552 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
553 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
554 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
555 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
556 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
557 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
560 * ui/Makefile.am: added Makefile.am for ui
562 * main/editor/Makefile.am, main/editor/autosave.c,
563 main/editor/centers.c, main/editor/centers.h,
564 main/editor/curves.c, main/editor/eglobal.c,
565 main/editor/ehostage.c, main/editor/ehostage.h,
566 main/editor/elight.c, main/editor/eobject.c,
567 main/editor/eobject.h, main/editor/eswitch.c,
568 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
569 main/editor/group.c, main/editor/info.c, main/editor/info.h,
570 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
571 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
572 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
573 main/editor/ksegsel.c, main/editor/ksegsize.c,
574 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
575 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
576 main/editor/medlisp.h, main/editor/medmisc.c,
577 main/editor/medmisc.h, main/editor/medrobot.c,
578 main/editor/medrobot.h, main/editor/medsel.c,
579 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
580 main/editor/objpage.c, main/editor/objpage.h,
581 main/editor/seguvs.c, main/editor/texpage.c,
582 main/editor/texture.c: imported missing editor files from d1x
584 * main/Makefile.am: build dumpmine.c for editor
586 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
587 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
588 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
589 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
590 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
592 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
593 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
594 main/editor/eglobal.c, main/editor/ehostage.c,
595 main/editor/ehostage.h, main/editor/elight.c,
596 main/editor/eobject.c, main/editor/eobject.h,
597 main/editor/eswitch.c, main/editor/eswitch.h,
598 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
599 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
600 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
601 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
602 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
603 main/editor/ksegsel.c, main/editor/ksegsize.c,
604 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
605 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
606 main/editor/meddraw.h, main/editor/medlisp.h,
607 main/editor/medmisc.c, main/editor/medmisc.h,
608 main/editor/medrobot.c, main/editor/medrobot.h,
609 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
610 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
611 main/editor/objpage.h, main/editor/segment.c,
612 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
613 main/editor/texpage.h, main/editor/texture.c: Move old logs to
616 * main/editor/autosave.c main/editor/centers.c
617 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
618 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
619 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
620 main/editor/fixseg.c main/editor/func.c main/editor/group.c
621 main/editor/info.c main/editor/info.h main/editor/kbuild.c
622 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
623 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
624 main/editor/ksegmove.c main/editor/ksegsel.c
625 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
626 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
627 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
628 main/editor/medmisc.h main/editor/medrobot.c
629 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
630 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
631 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
632 main/editor/texpage.h main/editor/texture.c ui/barbox.c
633 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
634 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
635 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
636 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
637 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
638 conf.h in new editor files
640 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
642 * main/state.c: open autosave file for writing, not reading
644 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
645 main/state.c, main/state.h: added fast save
647 * main/gameseq.c, main/inferno.c: force gr_update() so screens
648 always show in OpenGL
650 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
652 * misc/strutil.c: Implement strdup for MPW
654 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
657 * misc/strutil.c: fix MPW compiler errors
659 * main/mission.c, main/mission.h: allocate mission filenames
662 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
664 * 2d/font.c: Initialise the dataptr member correctly.
666 * include/mono.h: Print only mildly interesting messages to
667 stderr.txt. (revert earlier carbon changes)
669 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
671 * include/physfsx.h: getRealPath uses the write directory if it
672 can't get the real directory
674 * D2X.make: remove misc/d_io.c
676 2004-12-03 Bradley Bell <btb@icculus.org>
678 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
679 pathname, ensure correct translation of path separators
681 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
683 * misc/strutil.c: fix stricmp and strnicmp
685 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
688 2004-12-02 Bradley Bell <btb@icculus.org>
690 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
691 I couldn't figure out why the previous code kept segfaulting under
694 * main/kconfig.c: disable call to reset_cockpit() which was
695 causing the "letterbox" bug
697 * main/inferno.c: don't die if title screens not found
699 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
701 * configure.ac: require PhysicsFS header and library
703 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
705 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
707 * D2X.make: fix build on Carbon by adding digiobj.c
709 * main/mission.c: set builtin_hogsize for non-built-in missions
711 * main/mission.c: pass individual mission around instead of whole list
713 * main/mission.c: remove mission list from global memory
715 2004-12-02 Bradley Bell <btb@icculus.org>
717 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
718 path separator gets added to hogdir
720 2004-12-01 Bradley Bell <btb@icculus.org>
722 * README, configure.ac, VisualC/d2x/d2x.dsp,
723 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
724 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
725 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
726 uses dynamic opengl loading
728 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
730 * arch/ogl/gr.c: make write_bmp use PhysicsFS
732 * include/args.h, misc/args.c: new AppendArgs function. This
733 separates the copying of the arguments passed to main() from the
734 reading of the arguments file
736 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
737 the flexible cfgets, Fix compiling issues in MPW.
739 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
740 reading into an int, so it's removed completely. PHYSFSX_getc was
741 removed, because it's only use in misc/strio.c was removed. Put
742 in PHYSFSX_getRealPath, which recognises platform-specific
743 separators and doesn't use snprintf (MPW doesn't have it). MPW
746 * main/inferno.c: Remove use of open_movie_file. Read the
747 arguments file from the base directory, if there is one. Set up
748 D2X's write directory, including replacing any tilde at the start
749 of the path (if there is one) with the string returned by
750 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
751 default is still ~/.d2x. Check if the write directory has to be
752 created. Read the arguments file in this write directory if there
753 is one. If there's still no write directory, set it to the base
754 directory. Won't set it to the current directory if this fails,
755 because of the issue of which character to use for which platform.
757 * main/playsave.c: Use PHYSFS_readSLE32 instead of
758 PHYSFS_readULE32 due to compiling issues in MPW. Use
759 cfile_read_short instead of PHYSFS_readULE16 because of both
760 compiling and endian issues. cfile_read_byte instead of
761 PHYSFSX_readU8. Write a dummy structure instead of seeking when
762 NETWORK isn't defined
764 * D2X.make: Don't compile cfile.c on Mac OS 9.
766 * README: add PhysicsFS to the required 'tools' in README, and
767 instructions for building in MPW.
769 * include/cfile.h: Make cfopen into an inline, where a read buffer
770 is set up. This speeds up loading significantly.
772 2004-12-01 Bradley Bell <btb@icculus.org>
774 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
775 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
778 * main/newmenu.c: fix player file deletion
780 * include/physfsx.h: fix statfs includes for OS X
782 * main/inferno.c, main/network.c: misc physfs conversions
784 * arch/linux/Makefile.am, arch/linux/findfile.c,
785 arch/win32/Makefile.am, arch/win32/findfile.c,
786 include/findfile.h, main/kludge.c, main/mission.c,
787 main/newmenu.c, main/piggy.c: get rid of findfile stuff
789 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
792 * main/state.c: improve savegame load/save
794 * main/movie.c: make -nomovies friendlier
796 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
798 * include/d_io.h, include/physfsx.h, main/inferno.c,
799 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
802 * main/scores.c: use physfs for scores file
804 * main/playsave.c: improve player loading
806 * main/movie.c: improve movie loading
808 * main/mission.c: improve mission loading
810 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
811 main/state.c: use physfs for savegames
813 * README: minor update
815 * main/newdemo.c: use physfs for demos
817 * include/physfsx.h: added PHYSFSX_rename function
819 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
820 physfs/rwops, add libmve callbacks
822 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
823 added physfsrwops stuff
825 * include/cfile.h: added cfile_close wrapper
827 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
830 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
833 * main/config.c: use physfs to read config file
835 * include/physfsx.h: added gets and puts functions
837 * include/cfile.h: correct seek return value
839 * main/config.c, main/playsave.c: use physfs to write
842 * include/physfsx.h: added my physfs extensions
844 * main/inferno.c: physfs initialization stuff
846 * configure.ac: add check for physfs lib
848 * include/cfile.h: made cfile into a wrapper for physfs
850 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
851 disabled althogdir stuff (shouldn't be needed w/physfs)
853 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
854 configure.ac: drop cfile stuff
856 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
858 * D2X.make: Don't use D2XFolder, because the userdir can now be
859 specified in Mac OS 9. Putting it in the source code folder is
860 more convenient. Turn debugging on. Don't compile old files,
861 compile new ones. Add the PhysicsFS library.
863 * iff/iff.c: Get rid of MIN redefinition.
865 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
866 MPW doesn't like switches of long longs
868 2004-11-30 Bradley Bell <btb@icculus.org>
870 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
871 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
872 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
873 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
874 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
875 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
876 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
878 2004-11-28 Bradley Bell <btb@icculus.org>
880 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
882 * arch/sdl/digi.c: use d2src system for persistent sounds
884 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
887 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
888 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
889 ripped object stuff out of digi.c, now using digiobj.c. get rid of
890 a bunch of kludges, sound should be more true to original game now
892 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
895 2004-11-27 Bradley Bell <btb@icculus.org>
897 * main/text.c, main/text.h, main/titles.c: added function to
898 properly decode multi-line strings
900 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
901 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
904 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
906 * main/inferno.c: enable logo screens for shareware/oem
908 2004-11-26 Bradley Bell <btb@icculus.org>
910 * main/mission.c, main/titles.c: fix d1 briefing glitches
912 * main/game.c: free up cpu by not calling timer_delay so many
913 times (fixes Bug 2034)
915 * main/gameseq.c: enable briefing screens for mac shareware
917 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
918 doesn't care if it draws offscreen, I guess)
920 * main/credits.c: reduce flickering in credits w/opengl
922 2004-11-25 Bradley Bell <btb@icculus.org>
924 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
925 garbage on windows for some reason.
927 * 2d/font.c: fixed opengl menu font bug, caused by doing
928 arithmetic on signed chars.
930 2004-11-23 Bradley Bell <btb@icculus.org>
932 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
934 2004-11-22 Bradley Bell <btb@icculus.org>
936 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
937 arch/linux/joystick.c, arch/linux/include/joystick.h,
938 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
939 arch use global variable joy_num_axes
941 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
943 * main/gamemine.c, main/piggy.c: compile again on older C compilers
945 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
947 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
948 Vertigo) missions, load add-on ham file at every load, not only the 1st
950 * main/bm.ch: fix bug where loading a hxm would affect other levels too
952 * main/fireball.c: don't Int3() every time explosions don't look best
954 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
956 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
958 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
960 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
962 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
964 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
966 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
967 shareware version of descent.hog. This is not yet bug-free
969 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
971 * main/network.c: fix crash introduced with previous change
973 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
975 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
976 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
977 make mission structre memory allocated
979 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
981 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
982 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
983 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
984 delete file compbit.h, move functionality to text.c, modify all
985 previous users of compbit.h to use existing function in text.h
987 * main/inferno.c: remove warning created by the fix for the cfgets
990 * main/bmread.c: add comment
992 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
994 * cfile/cfile.c: declare variable on top of block
996 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
997 main/multi.h, main/network.c: move mission list handling functionality
998 to mission.c, remove unnecessary load_mission calls in menu.c
1000 * main/game.c: remove unnecessary build_mission_list call
1002 * main/mission.c, main/mission.h: correct comments about anarchy-only
1004 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1005 remove explicit uses of mission list
1007 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1009 * libmve/mveplay.c: make it compile on Cygwin
1011 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1013 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1015 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1017 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1019 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1021 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1022 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1023 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1024 information about the current mission, for easier code refactorisation.
1026 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1028 * main/gamemine.c, main/piggy.c: fix bug 1675:
1029 use better d2 textures if d1 hog is present but not loadable
1031 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1033 * cfile/cfile.c: simplify, reduce number of global vars
1035 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1037 * main/gameseg.c: fix bugfix of 2004-05-15
1039 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1041 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1043 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1044 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1045 cfgets now always copies the terminating character to the dest buffer.
1046 This fixes a bug that occured when reading cmd line args from d2x.ini
1048 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1050 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1051 move more old change logs into ChangeLog-old
1053 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1054 and Martin Schaffner <maschaffner@gmx.ch>
1056 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1057 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1058 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1059 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1060 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1061 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1062 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1063 arch/include/joy.h, arch/win32/include/key.h
1064 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1065 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1066 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1067 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1068 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1069 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1070 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1071 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1072 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1073 main/config.c, main/config.h, main/controls.c, main/controls.h
1074 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1075 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1076 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1077 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1078 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1079 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1080 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1081 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1082 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1083 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1084 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1085 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1086 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1087 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1088 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1089 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1090 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1091 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1092 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1093 main/powerup.h, main/render.c, main/render.h, main/robot.c
1094 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1095 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1096 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1097 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1098 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1099 main/text.h, main/textures.h, main/titles.c, main/titles.h
1100 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1101 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1102 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1103 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1104 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1105 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1107 move old per-file change logs into new file ChangeLog-old
1109 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1111 * arch/ogl/ogl.c: enable -gl_mipmap switch
1113 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1115 * arch/carbon/descent.r: swap min and max size to correct places
1117 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1119 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1121 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1123 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1125 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1127 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1128 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1130 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1131 link) on MPW on Mac OS 9 (carbon)
1133 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1135 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1137 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1139 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1141 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1143 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1145 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1147 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1148 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1149 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1150 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1151 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1153 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1154 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1155 new files for supporting compilation with MPW for carbon (Mac OS 9)
1157 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1159 * main/playsave.c: do not seek while writing, carbon does not like it
1161 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1163 * cfile/cfile.c: use portable ffilelength in cfile_size
1165 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1166 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1167 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1168 unsigned and signed char, MPW does not like these
1170 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1172 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1175 2004-06-01 Bradley Bell <btb@icculus.org>
1177 * libmve/mve_main.c: cast malloc function pointer
1179 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1180 target to XCode project
1182 2004-05-31 Bradley Bell <btb@icculus.org>
1184 * include/pstypes.h: fix accidental solaris breakage
1186 * main/object.c: fix crash caused by death-cam code
1188 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1189 XCode project simplifications, network enabled
1191 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1192 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1194 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1197 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1198 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1199 d2x.xcode/project.pbxproj: added XCode project files
1201 2004-05-22 Bradley Bell <btb@icculus.org>
1203 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1206 * rpm/d2x.spec.in: Changed descriptions
1208 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1210 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1213 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1215 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1216 the win32 code (d1x r1.8, key_arch.c r1.2)
1218 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1219 use 32bpp screen mode by default, add option to use 16bpp (d1x
1222 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1223 replacement texture paletted->rgb conversion alpha problem (d1x
1226 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1227 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1228 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1231 * arch/ogl/gr.c, include/loadgl.h: fix win32
1232 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1234 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1235 include/ogl_init.h, main/render.c: opengl hardware
1236 super-transparency support using GL_NV_register_combiners (d1x
1237 r1.38, r1.41, r1.6, r1.26, r1.7)
1239 2004-05-22 Bradley Bell <btb@icculus.org>
1241 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1244 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1246 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1247 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1248 fix fonts not having transparent flag set (wouldn't get paletted)
1249 (d1x r1.15, r1.37, r1.40, r1.25)
1251 * arch/ogl/ogl.c: don't try to use paletted textures with
1252 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1254 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1255 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1258 * 2d/font.c: memset ogl font bitmap data since the copy function
1259 leaves some (unused) parts uninitialized, which aggravates
1260 valgrind (d1x r1.14)
1262 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1263 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1266 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1267 screenshots if the entire thing wasn't written in one call to
1270 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1271 info not being updated on win32 (d1x r1.11)
1273 * arch/win32/digi.c: remove some redundancy by not needing to do
1274 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1275 clean up some indenting of DS_release_slot calls. And make
1276 DS_release_slot return 1 when a sound is already not playing, in
1277 addition to when a sound was killed. (d1x r1.10)
1279 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1280 linux version (d1x r1.5)
1282 * main/kconfig.c: make next axis config key skip currently
1283 allocated axes (d1x r1.11)
1285 2004-05-22 David Cleaver <wraithx@morpheus.net>
1287 * main/kconfig.c: joy configuration next axis key from WraithX
1290 2004-05-22 Bradley Bell <btb@icculus.org>
1292 * main/game.c, main/inferno.c: typo
1294 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1296 * main/game.c, main/game.h, main/inferno.c: make rear view
1297 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1300 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1302 * main/inferno.c: change -udp documentation to d2x behaviour
1304 2004-05-21 Bradley Bell <btb@icculus.org>
1306 * include/gr.h: added missing define for menu fullscreen toggle
1308 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1310 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1311 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1313 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1315 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1316 arch/linux/include/joystick.h: patch from Steven Mueller for using
1317 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1319 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1321 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1322 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1323 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1325 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1327 2004-05-21 Bradley Bell <btb@icculus.org>
1329 * main/inferno.c: added -udp documentation from d1x
1331 2004-05-20 Bradley Bell <btb@icculus.org>
1333 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1335 2004-05-20 David Cleaver <wraithx@morpheus.net>
1337 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1338 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1339 game.c r1.21, r1.6, r1.4, r1.3)
1341 2004-05-20 Bradley Bell <btb@icculus.org>
1343 * main/inferno.c: document -ihaveabrokenmouse
1345 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1347 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1349 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1351 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1352 mouse driver problems (d1x r1.2, r1.2)
1354 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1356 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1357 join list score crash (d1x r1.8)
1359 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1361 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1362 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1365 2004-05-20 Bradley Bell <btb@icculus.org>
1367 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1369 * main/inferno.c: integrated some niceautomap stuff from d1x
1371 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1373 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1374 in some weird axis (d1x r1.3)
1376 * arch/win32/init.c: set win32 icon to icon from resource file
1379 * arch/win32/key.c: win32: fixed space key not working in messages
1382 2004-05-20 Bradley Bell <btb@icculus.org>
1384 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1387 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1389 * main/inferno.c: document -gl_refresh (d1x r1.20)
1391 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1392 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1395 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1396 change the arg type for (d1x r1.5)
1398 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1400 * arch/win32/digi.c: altsounds (d1x r1.6)
1402 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1404 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1405 of redundancy (d1x r1.5)
1407 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1408 fix crashing (d1x r1.4)
1410 * arch/win32/digi.c: win32's digi_start_sound was not calling
1411 DS_release_slot after setting .playing=0, resulting in a
1412 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1414 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1415 apparently it was somehow causing some joysticks (Sidewinder
1416 Precision 2) to only turn when the stick was moving, but not when
1417 at turned but held stationary. And it was completely unused
1418 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1421 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1422 previous key combos (d1x r1.29)
1424 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1425 g, and b values (d1x r1.15)
1427 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1428 sometimes (didn't handle negative palette steps) (d1x r1.34)
1430 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1431 shatter effects, robot explosions and weapons, and some more
1432 always present stuff. Also clean up ogl_cache_weapon_textures
1433 calling. (d1x r1.37)
1435 2004-05-20 Bradley Bell <btb@icculus.org>
1437 * main/kludge.c, main/game.c: move gr_renderstats and
1438 gr_badtexture back to game.c
1440 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1442 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1443 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1445 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1447 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1448 loaded after texture caching stage (d1x r1.34)
1450 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1451 for renderstats (d1x r1.33)
1453 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1455 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1456 main/inferno.c: add anisotropic texture filtering suport (d1x
1457 r1.33, r1.32, r1.23, r1.32)
1459 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1462 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1463 include/ogl_init.h: utilize hardware multitexturing support if
1464 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1465 r1.32, r1.30, r1.4, 1.22)
1467 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1470 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1472 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1473 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1474 effects in OGL using SetGammaRamp, much faster than the hack that
1475 was being used. currently SDL only (though not too hard to add to
1476 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1478 * main/menu.c: allow arbitrary (custom) resolution entry in
1479 change_res menu (d1x r1.14)
1481 2004-05-19 Bradley Bell <btb@icculus.org>
1483 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1484 d1x-style res change menu (mostly works)
1486 * misc/args.c: use strnicmp instead of strncasecmp
1488 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1490 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1491 command-line option (d1x r1.27)
1493 * main/inferno.c: restore inferno.c initialization of
1494 screen_compatible and use_double_buffer to 'normal' values, broken
1495 long long ago in one of the high res menu patches (d1x r1.30)
1497 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1498 resolutions to be specified on command line (d1x r1.2, r1.29,
1499 r1.4) -- doesn't work yet
1501 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1503 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1506 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1507 volume song stop/starting (d1x r1.7)
1509 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1511 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1514 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1515 ogl_ulinec (d1x r1.29)
1517 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1519 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1520 bottom are inclusive not exclusive (d1x r1.28)
1522 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1523 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1525 * arch/sdl/digi.c: fix typo
1527 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1529 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1530 creation code from arch_init_start into arch_init to fix weirdness
1531 with --help (d1x r1.5, r1.6)
1533 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1534 sync issues and lack of midi reset (d1x r1.5)
1536 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1539 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1540 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1542 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1545 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1547 2004-05-18 Bradley Bell <btb@icculus.org>
1549 * include/vecmat.h: comments/formatting
1551 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1553 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1554 include/test.lnk: remove unnecessary files
1556 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1557 This enables compilation with gcc 3.1
1559 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1561 * main/switch.c: took care of switches triggering single-sided
1562 walls (don't try to access the nonexistent adjacent wall via NULL
1563 pointers or negative array indices)
1565 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1567 * main/wall.c: fix invalid memory access for d1 levels which
1568 don't have a corresponding wall behind.
1570 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1572 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1573 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1574 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1575 interface header to new header file internal.h
1577 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1579 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1580 bitmask for each joystick axis that has sent input data,
1581 and will not crash Windows anymore during joystick setup because
1582 of for() loop over axis being executed once too often.
1584 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1585 gr_remap_mono_font() and call it after loading saved level.
1587 * main/laser.c: limit homing missile turn rate
1589 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1590 centers (work like fuel centers but provide shield)
1592 * main/gameseg.c: fix endless loop in some levels with a
1593 certain (complicated) structure
1595 2004-05-13 Bradley Bell <btb@icculus.org>
1597 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1598 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1599 updated project files for SDL 1.2.7
1601 * Makefile.am: add VisualC, VisualCE dirs to tarball
1603 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1605 * arch/sdl/digi.c: formatting
1607 2004-05-12 Bradley Bell <btb@icculus.org>
1609 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1612 * 2d/palette.c, include/palette.h: added function to create blend
1615 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1617 2004-05-11 Bradley Bell <btb@icculus.org>
1619 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1621 2004-05-10 Bradley Bell <btb@icculus.org>
1623 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1624 g3_draw_transp_poly had the fade level backwards, decided to just
1625 fix g3_draw_poly so it behaves correctly, transparency or not,
1626 reverted changes to render_face
1628 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1630 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1631 rendering transparent (e.g. cloaked) walls
1633 * main/render.c: render_face now calls g3_draw_transp_poly() for
1634 cloaked walls in OpenGL
1636 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1638 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1639 that from other apps, had "static" distortions.
1641 2004-04-22 Bradley Bell <btb@icculus.org>
1643 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1645 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1646 aligned version of PUT_INTEL_* macros
1648 2004-04-15 Bradley Bell <btb@icculus.org>
1650 * main/inferno.c: comment out unused checksum variable
1652 2004-04-14 Bradley Bell <btb@icculus.org>
1654 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1656 2004-04-14 Terran Melconian <terran@consistent.org>
1658 * main/gameseg.c: use portable rand function (fixes #1118)
1660 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1662 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1664 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1666 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1667 get rid of warnings (now compiles with -Werror on SunOS)
1669 * main/piggy.c: fix (really) wierd SunOS bug
1671 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1672 caused by not allocating enough mem for rle bitmaps
1674 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1676 * include/pstypes.h: sun OS typedef fixes
1678 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1680 * main/piggy.c: fix bug 1067
1682 * main/piggy.c: fix bugfix for 1067
1684 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1685 with descent.pig of mac registered)
1687 2003-12-18 Bradley Bell <btb@icculus.org>
1689 * main/kconfig.c: fixes for linux-native joystick
1691 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1694 * arch/include/joy.h: comments/formatting
1696 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1698 * compilerdefs.txt: added FreeBSD defs
1700 2003-12-08 Bradley Bell <btb@icculus.org>
1702 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1705 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1707 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1708 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1710 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1712 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1713 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1714 get rid of silly ulongs
1716 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1717 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1718 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1719 change relevant __linux__ macros to __ELF__
1721 2003-11-27 Bradley Bell <btb@icculus.org>
1723 * include/ogl_init.h: added proto for ogl_check_mode
1725 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1726 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1729 2003-11-26 Bradley Bell <btb@icculus.org>
1731 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1732 3.3 compiler warnings
1734 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1737 * include/pstypes.h: OS X fixes
1739 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1740 main/newmenu.h: linux fixes
1742 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1743 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1744 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1745 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1746 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1749 * arch/sdl/gr.c: fix sdl gr_update
1751 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1752 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1753 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1754 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1755 include/error.h, include/pstypes.h, include/strutil.h,
1756 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1757 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1758 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1759 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1760 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1763 2003-11-25 Bradley Bell <btb@icculus.org>
1765 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1766 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1767 libmve/VisualC/mveplayer.dsp: updated project files
1769 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1770 working w/Visual C++
1772 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1773 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1774 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1775 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1778 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1779 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1782 2003-11-24 Bradley Bell <btb@icculus.org>
1784 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1785 libmve/mveplay.c: stuff to play mve's in WinCE
1787 * arch/win32/findfile.c: unused functions...
1791 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1792 enabled mouse control of menus
1794 * main/mission.h: oops, didn't mean to change this.
1796 2003-11-21 Bradley Bell <btb@icculus.org>
1798 * VisualCE/d2x/d2x.vcp: updated project file
1800 2003-11-20 Bradley Bell <btb@icculus.org>
1802 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1803 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1804 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1807 2003-11-17 Bradley Bell <btb@icculus.org>
1809 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1810 main/menu.c: added option to disable kalinix under unix
1812 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1814 2003-11-14 Bradley Bell <btb@icculus.org>
1816 * main/automap.c: fix automap background image
1818 * main/automap.c, main/automap.h: delete cruft
1820 * main/automap.c: fix level number position
1822 * main/automap.c: simplify g3_draw_line hack
1824 * main/menu.c: stop pointless vid mode changes
1826 2003-11-07 Bradley Bell <btb@icculus.org>
1828 * NEWS, installation.txt: s'more documentation
1830 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1832 * configure.ac: fix .exe extension problems
1834 2003-11-07 Bradley Bell <btb@icculus.org>
1836 * arch/ogl/ogl.c: disable texture format verification for OS X -
1839 2003-11-06 Bradley Bell <btb@icculus.org>
1841 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1842 use more traditional Alt+Enter for toggling fullscreen
1844 * 2d/ibitblt.c, main/mission.h: comments/formatting
1846 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1848 2003-11-06 Bradley Bell <btb@icculus.org>
1850 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1851 resolution change, use kludge to avoid repetitive res changes
1853 2003-11-04 Bradley Bell <btb@icculus.org>
1855 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1856 structures and i/o routines back to piggy.c
1858 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1860 * installation.txt: tell to install d1 .pig for better textures
1862 2003-11-04 Bradley Bell <btb@icculus.org>
1864 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1865 oem d1 v1.0 and registered d2 v1.0, comments
1867 2003-11-03 Bradley Bell <btb@icculus.org>
1869 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1870 all d1 shareware - even though files are different!
1872 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1875 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1878 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1881 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1883 * main/movie.c: when no movies are found, divide by six the
1884 number of warning lines sent to stdout
1886 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1888 * include/byteswap.h: fix stupid copy/paste error
1890 2003-10-24 Bradley Bell <btb@icculus.org>
1892 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1893 gr_linear_rep_movsd_2x instead of almost identical
1894 gr_linear_movsd_double. Better since we have assembly versions.
1896 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1898 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1901 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1903 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1904 error with --disable-network, move reset_network_objects()
1905 from gameseq.c to multi.c
1907 2003-10-14 Bradley Bell <btb@icculus.org>
1909 * AUTHORS, NEWS: stuff
1911 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1913 2003-10-12 Bradley Bell <btb@icculus.org>
1915 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1916 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1919 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1921 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1922 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1923 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1924 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1925 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1926 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1927 arch/win32/ipx_win.c, arch/win32/winnet.c,
1928 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1929 main/multi.h, main/network.c: add IPv4 multicasting support
1931 2003-10-11 Bradley Bell <btb@icculus.org>
1933 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1935 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1936 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1937 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1938 main/weapon.h: lots of shareware and oem fixes
1940 2003-10-10 Bradley Bell <btb@icculus.org>
1942 * arch/win32/winnet.c: fixed stupid win32 network bug
1944 2003-10-10 Bradley Bell <btb@icculus.org>
1946 * main/piggy.c: increased D1_MAX_TMAP_NUM
1948 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1950 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1951 which are animated in d2, refactorizes d1 texture reading
1953 2003-10-10 Bradley Bell <btb@icculus.org>
1955 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1956 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1957 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1958 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1959 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1960 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1961 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1962 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1963 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1964 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1965 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1966 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1967 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1968 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1969 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1970 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1971 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1972 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1973 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1974 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1975 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1976 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1977 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1978 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1979 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1980 main/wall.h: comments/formatting
1982 2003-10-09 Bradley Bell <btb@icculus.org>
1984 * main/text.c: fix text when using old datafiles
1986 * main/laser.h: comments/whitespace
1988 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1989 mines w/shareware data
1991 * include/DT_drawtext.h: deleted unused file
1993 2003-10-08 Bradley Bell <btb@icculus.org>
1995 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1997 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1999 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2000 main/menu.c: Disabled 'd2x keys' weapon selection
2002 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2004 * main/object.h, main/multi.h: get rid of most warnings issued by
2005 cpp-precomp of gcc from Mac OS X dev tools
2007 2003-10-05 Bradley Bell <btb@icculus.org>
2009 * NEWS, configure.ac: increment version number
2011 * cfile/cfile.c: better handling of CRLF text files (when that is
2014 * utilities/hogcreate.c, utilities/hogextract.c,
2015 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2016 reading/writing files
2018 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2019 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2022 2003-10-04 Bradley Bell <btb@icculus.org>
2024 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2026 * main/netmisc.c: change byte to sbyte, comments/whitespace
2028 2003-10-03 Bradley Bell <btb@icculus.org>
2030 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2032 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2035 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2036 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2037 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2038 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2039 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2040 main/object.c, main/object.h, main/paging.c, main/player.h,
2041 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2042 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2043 main/weapon.c, main/weapon.h: change byte to sbyte,
2046 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2047 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2048 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2049 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2051 * configure.ac: better checking for timeval
2053 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2055 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2056 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2057 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2058 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2059 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2060 main/multibot.c, main/network.c: Make network architecture
2061 choosable from game menu, add support for UDP/IP on Mac OS X and
2064 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2066 * include/byteswap.h: added macros for coping with alignment
2069 2003-10-02 Bradley Bell <btb@icculus.org>
2071 * main/multi.h: added padding to little-endian version of
2074 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2076 * main/netmisc.c: delete duplicate function
2078 2003-10-01 Bradley Bell <btb@icculus.org>
2080 * main/bm.c: make sure d1_texture_indices gets freed between
2083 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2085 * main/piggy.h: fix size of d1 shareware descent.pig
2087 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2089 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2090 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2091 replacements for non-animated textures
2093 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2095 * main/controls.c: use fixed 20fps wiggle
2097 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2099 * Makefile.am, debian/changelog.in, debian/control,
2100 debian/d2x-common.dirs, debian/d2x-common.install,
2101 debian/d2x-common.manpages, debian/d2x-gl.files,
2102 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2103 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2104 utilities/Makefile.am, utilities/hogcreate.1,
2105 utilities/hogextract.1, utilities/mvlcreate.1,
2106 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2107 add man pages, distribute utility programs in new d2x-common deb
2109 * rpm/d2x.spec.in: updated rpm spec file
2111 2003-08-02 Bradley Bell <btb@icculus.org>
2113 * cfile/cfile.c: update raw_position in cfputc and cfputs
2115 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2117 * main/piggy.c: make error message more friendly
2119 * main/piggy.c: simplify copying of bitmap flags
2121 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2124 * cfile/cfile.c: revert to always using custom fgets
2126 * main/endlevel.c, main/mission.c: handle missing exit sequence
2127 components gracefully
2129 * main/playsave.c: comments
2131 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2133 * cfile/cfile.c: update raw_position in cfwrite
2135 * main/network.c: comments/formatting
2137 2003-06-22 Bradley Bell <btb@icculus.org>
2139 * cfile/cfile.c: use standard fgets for non-archive files
2141 * main/movie.c: use con_printf for missing movie warning
2143 2003-06-18 Bradley Bell <btb@icculus.org>
2145 * main/movie.c: fixed cfile conversion of movielib code
2147 * main/console.c, main/hud.c: strip out colors, etc when printing
2150 * include/u_mem.h: fix NDEBUG calloc macro
2152 2003-06-15 Bradley Bell <btb@icculus.org>
2154 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2157 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2158 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2159 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2160 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2161 main/scores.c, main/state.c, main/text.c, misc/args.c,
2162 misc/strio.c: convert file i/o to cfile
2164 2003-06-14 Bradley Bell <btb@icculus.org>
2166 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2167 writing and other modes besides "rb" (mostly taken from
2170 2003-06-09 Bradley Bell <btb@icculus.org>
2172 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2175 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2176 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2179 2003-06-07 Taylor Richards <taylor@icculus.org>
2181 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2183 2003-06-07 Bradley Bell <btb@icculus.org>
2185 * main/console.c: fix non-console build
2187 * main/gamesave.c: comments
2189 * main/bm.c: remove redundant break
2191 2003-06-06 Bradley Bell <btb@icculus.org>
2193 * main/gauges.c, main/kconfig.c: comments/formatting
2195 * console/.cvsignore: added .cvsignore
2197 * main/console.c: can't write to console after it's closed
2199 2003-06-05 Bradley Bell <btb@icculus.org>
2201 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2202 console/internal.c, console/internal.h, include/CON_console.h,
2203 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2204 finish console conversion away from SDL
2206 2003-06-04 Bradley Bell <btb@icculus.org>
2208 * console/CON_console.c, include/CON.console.h, include/console.h,
2209 main/console.c, main/game.c: console conversion to native gr,
2212 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2213 put prototype for gr_bm_bitblt in gr.h
2215 2003-06-03 Bradley Bell <btb@icculus.org>
2217 * console/CON_console.c, console/DT_drawtext.c,
2218 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2219 main/console.c: use native fonts for console
2221 * main/playsave.c: use shorts for short data
2223 2003-06-02 Bradley Bell <btb@icculus.org>
2225 * configure.ac, main/console.c: set console background, fix
2228 2003-06-01 Bradley Bell <btb@icculus.org>
2230 * Makefile.am, arch/sdl/event.c, configure.ac,
2231 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2232 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2233 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2234 main/gamerend.c: added console code (from SDL_console)
2236 2003-05-30 Bradley Bell <btb@icculus.org>
2238 * README: minor update
2240 2003-05-28 Bradley Bell <btb@icculus.org>
2242 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2247 2003-06-06 Bradley Bell <btb@icculus.org>
2249 * main/kconfig.c: fix crash in control menus
2251 * main/gauges.c: force cockpit redraw in opengl
2253 * main/gamerend.c: move ogl swap, so cockpit and console get
2256 2003-06-01 Bradley Bell <btb@icculus.org>
2258 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2262 2003-05-12 Bradley Bell <btb@icculus.org>
2264 * configure.ac: increment version number
2266 * main/bm.c: use con_printf for exit model warnings
2268 * configure.ac: must check for timespec after setting -mno-cygwin
2270 * main/inferno.c: added -nohogdir and -userdir options
2272 * NEWS, main/titles.c: use briefings with no extension
2276 2003-04-30 Bradley Bell <btb@icculus.org>
2278 * configure.ac: have to include time.h when checking for nanosleep
2280 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2283 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2284 increment version number
2286 * main/Makefile.am: make dist fix
2290 2003-04-29 Bradley Bell <btb@icculus.org>
2292 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2295 2003-04-24 Bradley Bell <btb@icculus.org>
2297 * configure.ac: increment version number
2299 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2302 2003-04-24 Ingo van Lil <inguin@gmx.de>
2304 * main/render.c: fix misspellings of NDEBUG
2308 2003-04-14 Bradley Bell <btb@icculus.org>
2310 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2312 2003-04-11 Bradley Bell <btb@icculus.org>
2314 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2319 2003-04-11 Bradley Bell <btb@icculus.org>
2321 * libmve/mveplay.c: use _sleep instead of sleep on win32
2323 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2324 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2325 include/cfile.h, include/error.h, libmve/Makefile.am,
2326 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2327 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2328 utilities/Makefile.am: comments/formatting/dist problems
2330 * configure.ac: use different defines for os x
2332 2003-04-07 Bradley Bell <btb@icculus.org>
2334 * include/error.h, misc/error.c: put some old stuff back in,
2335 eliminate duplicate error messages
2337 * main/text.c: don't die on text not found
2340 * main/inferno.c: print some useful info if hog not found, allow
2341 -help to work if no text available
2343 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2345 * arch/linux/Makefile.am: revert to previous version, so linux
2348 2003-04-03 Bradley Bell <btb@icculus.org>
2350 * main/endlevel.c: fixed exit model scheme yet again
2352 2003-04-02 Bradley Bell <btb@icculus.org>
2354 * misc/error.c: call Int3 on Assert
2356 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2359 * main/wall.c: don't die when trying to toggle nonexistent
2360 segment... vertigo level 10 is buggy!
2362 * main/gamemine.c: comments/formatting
2364 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2366 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2367 main/inferno.c: Allow use of 22K sound samples
2369 2003-03-29 Bradley Bell <btb@icculus.org>
2371 * arch/ogl/gr.c: default to bitmapped reticle
2373 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2374 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2377 * arch/sdl/joy.c: fixed text seen for hats in control config
2380 2003-03-28 Bradley Bell <btb@icculus.org>
2382 * main/bm.c: heh, model nums in vertigo are hardcoded,
2383 N_D2_POLYGON_MODELS can't change
2385 * configure.ac, include/d1x.xpm, include/descent.xpm,
2386 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2389 2003-03-27 Bradley Bell <btb@icculus.org>
2391 * main/text.h: fixed text references for hat directions
2393 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2395 2003-03-26 Bradley Bell <btb@icculus.org>
2397 * main/playsave.c: make d2x keys backward compatible
2399 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2401 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2404 2003-03-26 Bradley Bell <btb@icculus.org>
2406 * main/piggy.c: fix crash when d1 data not present
2408 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2409 read/write from plr file
2411 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2412 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2413 added escort.h header
2415 2003-03-25 Bradley Bell <btb@icculus.org>
2417 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2418 D1_PIGFILE ("descent.pig") macro
2420 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2421 models from d1 pig file
2423 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2424 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2425 really) from d1 pig file
2427 2003-03-23 Bradley Bell <btb@icculus.org>
2429 * main/bm.c: stop extra robots from overwriting exit models
2431 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2432 texture list doesn't get full
2434 * main/bm.c: fix mem leak when reading extra robots
2436 2003-03-21 Bradley Bell <btb@icculus.org>
2438 * main/menu.c: Added option to set movie resolution (mostly works)
2440 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2442 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2443 replacement functions to piggy.c
2445 * main/gameseq.c: attempt to support mac d1 descent.pig
2447 * main/bm.c: fix mem leak
2449 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2450 files, both d1 and d2 oem briefing where showed
2452 * main/inferno.c, main/movie.c: Change the default movie
2453 resolution to "high", implement the option -lowresmovies
2455 2003-03-20 Bradley Bell <btb@icculus.org>
2457 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2459 * main/piggy.c: comments
2461 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2463 * main/gameseq.c: delete duplicate function
2465 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2467 2003-03-19 Bradley Bell <btb@icculus.org>
2469 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2470 (cddb discid) support
2472 * arch/sdl/digi.c, main/kludge.c: implemented
2473 digi_link_sound_to_object3 for looping sounds, other looping stuff
2475 * arch/sdl/gr.c: removing dependencies on stuff in main/
2477 * arch/linux/Makefile.am, arch/linux/init.c,
2478 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2479 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2480 other header cleanups
2482 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2484 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2486 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2487 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2488 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2489 load d1 textures for d1 levels
2491 2003-03-19 Bradley Bell <btb@icculus.org>
2493 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2494 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2495 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2496 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2499 * README: added some OS X info
2501 2003-03-17 Bradley Bell <btb@icculus.org>
2503 * main/newdemo.c: simplify DEMO_FILENAME macro
2505 * main/console.c, main/game.c: enable experimental console support
2507 * main/gamerend.c: fixed location of fps meter in multi
2509 2003-03-16 Bradley Bell <btb@icculus.org>
2511 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2512 also look in shared data dir for demos
2514 * main/newdemo.c, main/newdemo.h: comments/formatting
2516 2003-03-15 Christopher Thielen <chris@luethy.net>
2518 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2519 thinking d2 cd is always present
2521 2003-03-15 Bradley Bell <btb@icculus.org>
2523 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2526 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2529 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2530 gr_init. don't really know why this works, though
2532 2003-03-14 Bradley Bell <btb@icculus.org>
2534 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2536 * unused/bios/rbaudio.h: removed duplicate file
2538 2003-03-14 Christopher Thielen <chris@luethy.net>
2540 * arch/sdl/rbaudio.c: stop cd audio when exiting
2542 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2544 * main/gamecntl.c: add comments to the "only matt knows" cheats
2546 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2548 * main/gamemine.c: formatting, better texture conversion for d1
2551 2003-03-14 Bradley Bell <btb@icculus.org>
2553 * main/piggy.c: must swap all mac version pigfiles
2555 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2556 main/multi.c: formatting, minor cleanups
2558 * 2d/rle.c: need to swap line_size on bigendian machines
2560 * main/mission.c, main/mission.h: detect mac full version hogfile
2562 2003-03-13 Bradley Bell <btb@icculus.org>
2564 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2565 added joy/mouse sensitivity slider, increased range to 16, and
2568 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2571 * arch/linux/Makefile.am: removed extra backslash
2573 * TODO, installation.txt: updated some documentation
2575 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2576 menu, with maxfps option
2578 2003-03-12 Bradley Bell <btb@icculus.org>
2580 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2582 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2583 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2584 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2585 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2586 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2587 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2588 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2589 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2590 arch/linux/include/music.h, arch/linux/include/serial.h,
2591 arch/linux/include/ukali.h: formatting
2593 2003-03-11 Chris Arena <ccarena@cox.net>
2595 * main/menu.c: fixed brightness slider
2597 2003-03-01 Bradley Bell <btb@icculus.org>
2599 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2600 robots and animated bitmaps work, but colors are messed up
2602 2003-02-28 Bradley Bell <btb@icculus.org>
2604 * main/player.h: whitespace
2606 * main/automap.c, main/cntrlcen.c, main/collide.c,
2607 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2608 descent.hog is present, d1 becomes mission 0)
2610 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2611 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2612 arch/win32/winnet.c: MinGW compiles with network enabled again,
2613 but still doesn't work
2617 2003-02-28 Bradley Bell <btb@icculus.org>
2619 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2620 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2621 many opengl glitches
2623 2003-02-27 Bradley Bell <btb@icculus.org>
2625 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2626 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2627 main/network.c, main/network.h: noted that hoard.ham is only needed
2628 for multiplayer HOARD games, and should not be equated with
2629 "vertigo". put HoardEquipped() back in network.c.
2631 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2632 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2633 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2634 use timer_delay instead of d_delay
2636 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2638 * main/render.c: added replacement qsort for solaris
2640 2003-02-26 Bradley Bell <btb@icculus.org>
2642 * main/gamemine.c: texture conversion for d1 shareware
2644 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2646 * main/gamemine.c: better texture conversion for d1 levels
2648 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2650 * main/kconfig.c: fix joystick support under MinGW
2652 2003-02-26 Bradley Bell <btb@icculus.org>
2654 * main/playsave.c: fix swapping glitch
2656 * configure.ac, readme.txt: clean stuff up, getting ready for
2659 * main/titles.c: begin support for rendering spinning robots in
2662 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2665 * main/gamemine.c: load d1 shareware levels!
2667 2003-02-25 Bradley Bell <btb@icculus.org>
2671 * autogen.sh: add warning about old auto* versions, use
2674 2003-02-24 Bradley Bell <btb@icculus.org>
2676 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2677 briefings mostly working
2679 * main/movie.c, main/titles.c: fixed some more briefing glitches
2681 2003-02-23 Bradley Bell <btb@icculus.org>
2683 * main/movie.c: fixed crash when using shareware data files
2686 * arch/sdl/digi.c: fix crash on non-existent sounds
2687 (i.e. shareware data)
2689 2003-02-22 Bradley Bell <btb@icculus.org>
2691 * main/titles.c: fixed fullscreen toggle in briefings
2693 2003-02-21 Bradley Bell <btb@icculus.org>
2695 * configure.ac: check for mingw when enabling nasm
2697 * main/playsave.c: enable loading player files of either byte
2700 2003-02-20 Bradley Bell <btb@icculus.org>
2702 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2704 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2705 #343, not "rest of solution to bug #344"
2707 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2710 * main/kludge.c: partial solution to bug #344
2712 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2714 * compilerdefs.txt: added linux/mips info
2716 * ChangeLog: clean up changelog
2718 2003-02-19 Bradley Bell <btb@icculus.org>
2720 * libmve/mveplay.c: os x needs nanosleep prototype.
2722 2003-02-18 Bradley Bell <btb@icculus.org>
2724 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2726 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2727 to disable/enable audio
2729 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2731 * main/: movie.h, titles.c: make sure movie's palette is set before
2732 writing briefing text. Fixes bug #359
2734 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2737 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2738 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2741 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2744 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2745 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2746 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2749 * include/libmve.h: blah
2751 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2753 * main/render.c: 2nd attempt to fix solaris qsort bug
2755 2003-02-18 Bradley Bell <btb@icculus.org>
2757 * configure.ac, include/pstypes.h: put alignment detection in
2760 2003-02-17 Bradley Bell <btb@icculus.org>
2762 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2763 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2764 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2765 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2766 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2767 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2768 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2769 moved mve stuff to separate subdir
2771 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2772 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2773 mve code. Fixes (at least) bugs #41, #348, and #350.
2775 2003-02-14 Bradley Bell <btb@icculus.org>
2777 * main/Makefile.am: no more Makefile.mveplay. again
2779 * main/mveplay.c: typo
2781 2003-02-13 Bradley Bell <btb@icculus.org>
2783 * utilities/mvlextract.c: uint -> unsigned int
2785 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2786 standalone mveplayer, win32 support
2788 * main/movie.c: random bugfixes, win32 support
2790 * arch/sdl/Makefile.am: formatting
2792 * configure.ac: disable networking on mac/win for now
2794 * main/newmenu.c: comments
2796 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2798 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2799 redundant swap functions.
2801 2003-02-13 Bradley Bell <btb@icculus.org>
2803 * ChangeLog: update changelog
2805 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2807 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2808 polymodel alignment issues.
2810 2003-02-13 Bradley Bell <btb@icculus.org>
2812 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2813 fix various little bugs
2815 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2816 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2818 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2821 * README.utils: new file
2823 * main/: mve_main.c, mveplay.c: more movie fixes
2825 * README: updated README
2827 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2829 2003-02-12 Bradley Bell <btb@icculus.org>
2831 * utilities/mvlextract.c: bigendian mvl support
2833 * main/mveplay.c: formatting, stuff
2835 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2836 truecolor mve support, standalone mveplayer
2838 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2839 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2840 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2841 standalone mveplayer
2843 2003-01-22 Bradley Bell <btb@icculus.org>
2845 * include/: interp.h, interp.h: restore prototype for
2846 swap_polygon_model_data
2848 2003-01-21 Bradley Bell <btb@icculus.org>
2850 * main/piggy.c: use memcpy to avoid alignment problem
2852 * compilerdefs.txt: updated some defs, added sunos/sparc
2854 2003-01-15 Bradley Bell <btb@icculus.org>
2856 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2858 * main/gamemine.c: attempting to support d1 shareware
2860 * compilerdefs.txt: update defs
2862 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2864 * main/mveplay.c: fix several bugs, comments, formatting.
2866 2003-01-15 Bradley Bell <btb@icculus.org>
2868 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2869 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2870 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2871 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2874 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2875 formatting, comments
2877 2003-01-11 Bradley Bell <btb@icculus.org>
2879 * main/: mission.c, mission.h: attempt to support d1 for mac
2882 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2884 * main/object.h: foo
2886 2003-01-09 Bradley Bell <btb@icculus.org>
2888 * main/movie.c: use ifdef around gr_toggle_fullscreen
2890 2003-01-07 Bradley Bell <btb@icculus.org>
2892 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2893 main/mission.h: don't need .msn file for descent.hog anymore
2897 2003-01-06 Bradley Bell <btb@icculus.org>
2899 * main/mission.h, main/mission.c: comments
2901 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2904 2003-01-03 Bradley Bell <btb@icculus.org>
2906 * utilities/: txb2txt.c, txt2txb.c: remove old files
2908 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2910 * main/polyobj.c: attempt to make read_model_file
2913 * main/menu.c: move vertigo text
2915 2003-01-02 Bradley Bell <btb@icculus.org>
2917 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2918 main/polyobj.h: cleanup alignment changes
2920 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2921 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2922 main/object.h: fix alignment issues on sparc
2924 * cvshowto.txt: update cvs info
2928 * 2d/rle.c: make rle_swap handle RLE_BIG
2930 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2932 * main/render.c: workaround solaris qsort bug
2934 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2936 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2937 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2939 * arch/linux/Makefile.am: enabled linux joystick, kali
2941 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2942 arch/sdl/event.c: enabled linux joystick
2944 2002-12-31 Bradley Bell <btb@icculus.org>
2946 * main/gamemine.c: simplified warning msg
2948 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2950 * main/render.h: fix compiler warning
2952 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2954 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2956 2002-12-24 Bradley Bell <btb@icculus.org>
2958 * main/mission.c: fixes an infinite loop which was caused by d2x
2959 thinking d2demo was a descent 1 mission
2961 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2963 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2965 2002-12-24 Bradley Bell <btb@icculus.org>
2967 * main/render.c: comments
2969 2002-10-30 Bradley Bell <btb@icculus.org>
2971 * main/inferno.c: add help for -hogdir option
2973 * main/inferno.c: added -hogdir option
2975 2002-10-28 Bradley Bell <btb@icculus.org>
2977 * main/: inferno.c, menu.c: enabled Vertigo displays
2979 * include/3d.h: typo
2981 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2983 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2984 main/netmisc.c, main/network.c: simplify and eliminate redundant
2987 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2989 * maths/fixc.c: fix infinite loop in quad_sqrt.
2991 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2992 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2994 2002-10-12 Bradley Bell <btb@icculus.org>
2996 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2998 2002-10-11 Bradley Bell <btb@icculus.org>
3000 * main/hud.c: make hud_message work correctly
3002 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3005 * main/network.c: formatting, small fixes
3007 2002-10-10 Bradley Bell <btb@icculus.org>
3009 * main/netmisc.h: no swap_object for little-endian
3011 * main/: netmisc.h, network.c: use macros to simplify network
3014 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3017 * main/inferno.c: enable loading screen for mac shareware with
3020 * main/netmisc.c: whitespace
3022 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3025 * main/hud.c: whitespace
3027 * configure.ac: remove shareware build, add macdata build
3029 * main/songs.c: whitespace
3031 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3032 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3035 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3038 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3040 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3041 comments, formatting, etc.
3043 * iff/iff.c: fix bigendian iff loading.
3045 2002-10-03 Bradley Bell <btb@icculus.org>
3047 * utilities/txb2tex.c: typo
3049 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3050 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3053 * arch/sdl/mouse.c: whitespace
3055 2002-09-19 Bradley Bell <btb@icculus.org>
3057 * main/kconfig.c: fix a oops, add old logs
3059 * main/kconfig.c: support for >3 mouse buttons
3061 2002-09-18 Bradley Bell <btb@icculus.org>
3063 * include/gr.h: fix palette swap define
3065 2002-09-14 Bradley Bell <btb@icculus.org>
3067 * main/titles.c: load hires briefing screen if lores doesn't exist
3068 (i.e. vertigo) and MenuHires=0
3070 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3072 * main/: multi.h, network.h: pack some structures for ipx
3075 2002-09-14 Bradley Bell <btb@icculus.org>
3077 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3078 and load_endlevel_data() to expect newline-terminated strings, fix
3079 load_game_data to read null-terminated string for
3082 2002-09-07 Bradley Bell <btb@icculus.org>
3084 * main/newmenu.c: added error message
3086 * main/menu.h: enable -nohires with mac shareware
3088 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3090 * 2d/font.c: enable 0/255 palette swap for fonts
3092 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3095 * 2d/2dsline.c: fix ogl blooper
3097 2002-09-05 Bradley Bell <btb@icculus.org>
3099 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3102 * include/strutil.h: need string.h for strcasecmp
3104 * include/rle.h: okay, maybe it needs to be this way
3106 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3108 * 2d/scalec.c: more stuff from d2src
3110 * 2d/rle.c: more stuff from d2src, formatting
3112 * 2d/font.c: useless cruft
3114 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3116 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3119 2002-09-04 Bradley Bell <btb@icculus.org>
3121 * include/grdef.h: fix compiler warnings
3123 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3125 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3128 * main/game.c: we want the mac ibitblt for everything but dos and
3131 * main/texmerge.c: these routines are in tmerge.c
3133 * main/credits.c: enable credits for mac and oem data
3135 * main/bm.c: use either exit.ham or exit.pofs
3137 * include/ibitblt.h: enable some more code from d2src
3139 * include/gr.h: enable mac ubitblt_double
3141 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3143 * include/grdef.h: moved some inline asm from linear.h
3145 * 2d/ibitblt.c: brought in line with original d2 version
3147 * 2d/bitblt.c: reverted to original d2 version of this file, then
3148 added d1x enhancements
3150 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3152 * 2d/linear.h: moved these back to their original locations
3155 * main/mveplay.c: close some memory holes, speed up palette loading
3157 * main/movie.c: added fullscreen toggle while playing movies
3159 * main/inferno.c: comment out -superhires help text (always on)
3161 * include/timer.h: added approx_fsec_to_usec macro
3163 * arch/sdl/joy.c: fix compiler warning
3165 2002-09-01 Bradley Bell <btb@icculus.org>
3167 * main/network.c: oops
3169 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3171 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3172 timer_get_fixed_seconds
3176 2002-08-31 Bradley Bell <btb@icculus.org>
3178 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3181 * main/multi.h: network endian stuff
3183 * 2d/font.c, include/gr.h: fast file i/o for font headers
3185 * arch/win32/arch_ip.cpp: unused file
3187 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3188 bigendian networking fixes
3190 * main/menu.c: make net menu more accurate, also make superhires
3193 * include/pstypes.h: better to have __pack__ all the time, I think.
3194 needed for networking, e.g.
3196 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3199 * arch/win32/Makefile.am: unused file
3203 2002-08-30 Bradley Bell <btb@icculus.org>
3205 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3207 * main/: newmenu.h, titles.c: formatting
3209 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3210 main/multi.h: networking works, finally
3212 * TODO: added TODO file
3214 * arch/linux/arch_ip.cpp: unused fine
3216 * README: network sorta working
3218 * main/: Makefile.am, multi.c, network.c, network.h: more
3221 * main/menu.c: load builtin mission correctly
3223 * main/inferno.c: documentation
3225 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3228 * main/Makefile.mveplay: don't need no more
3230 2002-08-29 Bradley Bell <btb@icculus.org>
3232 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3233 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3234 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3237 * include/ipx_drv.h: more network fixing
3239 * arch/linux/include/ipx_drv.h: more network fixing
3241 * include/ipx.h: formatting
3243 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3245 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3246 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3247 main/inferno.c: fixed networking fuck-up?
3249 * Makefile.am: moved mingw info to README
3251 * README, mingw32.txt: moved mingw info to README
3253 2002-08-27 Bradley Bell <btb@icculus.org>
3255 * utilities/mvlextract.c: allow specifying file to extract
3257 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3260 * utilities/hogextract.c: allow specifying file to extract
3262 * main/mission.c: Have to get mission_num _after_ promoting...
3264 * main/: gameseq.c, titles.c: beginning d1 briefing support
3266 * descent.msn: beginning d1 briefing support
3268 * main/: titles.c, titles.h: d1-style mission briefings
3270 * main/piggy.h: whitespace
3272 * main/movie.c: beginning robot movie support, fall back on lo/hi
3273 res if hi/lo not available
3275 * main/mission.c: added Builtin_mission_num for builtin mission,
3276 D1Hogdir, d1-style mission briefings
3278 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3281 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3282 (for d1 missions that need d1 data)
3284 * 2d/ibitblt.c: whitespace
3286 2002-08-26 Bradley Bell <btb@icculus.org>
3288 * utilities/mvlcreate.c: oops
3290 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3293 * utilities/hogextract.c: added [v]iew option
3295 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3297 * main/titles.c: fix writable string, disable DumbAdjust thing
3299 * main/polyobj.h: whitespace
3301 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3304 * main/movie.c: read movies from AltHogDir, other fixes
3306 * main/: mission.c, mission.h: fix bug w/mission filename
3308 * main/gameseq.c: comments
3310 * main/digi.h: whitespace n stuff
3312 * include/mve_audio.h: added audio flag macros
3314 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3319 2002-08-23 Bradley Bell <btb@icculus.org>
3321 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3324 * Makefile.am: remove d2demo.mn2
3326 * cfile/cfile.c, include/cfile.h: add cfile_size function
3328 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3329 eliminate need for .mn2 files for oem and demo
3331 2002-08-22 Bradley Bell <btb@icculus.org>
3333 * main/bm.c: fix for vertigo
3335 * main/menu.h: make OEM menu pcx available
3337 * 2d/rle.c: merge with original d2 file
3339 * Makefile.am, configure.ac: let mission files get installed by
3342 2002-08-17 Bradley Bell <btb@icculus.org>
3344 * configure.ac: make FAST_FILE_IO the default on little-endian
3347 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3349 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3352 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3354 * main/: game.c, menu.c, mission.c: promote builtin missions.
3356 2002-08-15 Bradley Bell <btb@icculus.org>
3358 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3359 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3361 * utilities/.cvsignore: added cvsignore
3363 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3366 * main/piggy.c: mac data file loading
3368 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3369 transparency and swap 0/255 correctly for mac data files
3371 2002-08-13 Bradley Bell <btb@icculus.org>
3373 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3374 to utilities to avoid conflict with c++ std lib <utility>
3376 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3377 txt2txb.c: moved utility to utilities to avoid conflict with c++
3380 * Makefile.am, configure.ac: add utilities
3382 2002-08-09 Bradley Bell <btb@icculus.org>
3384 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3387 2002-08-08 Bradley Bell <btb@icculus.org>
3389 * main/inferno.c: comments
3391 * main/: newmenu.c, songs.c: mac demo datafile support
3393 * installation.txt: update
3395 * main/gamesave.c: use lowercase for consistency
3397 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3398 models for other than d2demo
3400 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3402 * main/gamemine.c: formatting, better d1 texture conversion
3404 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3405 main/mission.h: recognize .msn mission files.
3407 2002-08-07 Bradley Bell <btb@icculus.org>
3409 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3410 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3411 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3412 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3413 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3414 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3417 2002-08-06 Bradley Bell <btb@icculus.org>
3419 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3421 * main/Makefile.am: formatting
3423 * 2d/font.c: make gr_remap_font just reload the whole thing
3425 * configure.ac: formatting
3427 * Makefile.am: added d2demo.mn2
3429 * d2demo.mn2: mission file for shareware
3431 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3432 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3434 * main/sounds.h: shareware stuff, whitespace
3436 * main/: polyobj.c, polyobj.h: more fast i/o macros
3438 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3441 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3442 endlevel stuff to non-shareware, allow movies/endlevel for
3445 * main/cntrlcen.c: typo
3447 * main/bm.h: use global Piggy_hamfile_version
3449 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3450 macros, use global Piggy_hamfile_version
3452 * main/Makefile.am: terrain and movie stuff always used now
3454 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3457 * main/: gamemine.c, gamesave.c: load DMB levels
3459 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3460 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3462 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3464 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3466 2002-08-04 Bradley Bell <btb@icculus.org>
3468 * main/inferno.c: shareware stuff, formatting
3470 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3472 * arch/sdl/gr.c: don't need to set mode in gr_init
3474 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3476 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3479 * Makefile.am, descent.mn2: added mission file for descent 1
3481 2002-08-02 Bradley Bell <btb@icculus.org>
3483 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3484 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3485 main/piggy.h, misc/error.c: junk
3487 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3488 render.h, scores.c, scores.h, terrain.c: shareware stuff
3490 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3491 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3492 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3493 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3494 main/weapon.c, main/weapon.h: fast i/o macros
3496 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3498 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3499 main/gamemine.h, main/gamesave.c: load d1 levels
3501 2002-07-30 Bradley Bell <btb@icculus.org>
3503 * configure.ac: oops
3505 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3508 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3509 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3510 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3511 main/piggy.c, main/titles.c: support shareware datafiles!
3513 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3514 piggy.c: SHAREWARE fixes
3516 2002-07-29 Bradley Bell <btb@icculus.org>
3518 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3519 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3520 misc/fileutil.c: Portability - OS X support
3522 2002-07-27 Bradley Bell <btb@icculus.org>
3524 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3525 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3526 segment.h: portability
3528 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3529 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3530 main/wall.h: portabilization
3532 * 2d/font.c, include/gr.h: portability
3534 2002-07-26 Bradley Bell <btb@icculus.org>
3536 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3538 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3540 * main/player.c: foo
3542 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3544 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3545 misc/fileutil.h: portable file i/o utils
3547 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3548 writable string anymore... / formatting
3550 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3551 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3552 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3553 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3554 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3555 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3556 portable-izing file loading routines
3558 2002-07-24 Bradley Bell <btb@icculus.org>
3560 * main/mveplay.c: correctly play files with 16bit uncompressed
3561 audio, mem checking, etc
3563 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3566 2002-07-23 Bradley Bell <btb@icculus.org>
3568 * misc/Makefile.am: unused file
3570 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3571 main/sounds.h: remove experimental nmovie stuff
3573 * main/movie.c: add some debugging output
3575 2002-07-22 Bradley Bell <btb@icculus.org>
3577 * main/: console.c, state.c: simplified header
3579 * main/movie.c: enable mveplay audio
3581 * main/old/movie.c: moved to main/
3583 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3584 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3585 main/mvelib.c, main/mveplay.c: initial movie support
3587 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3588 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3589 include/ogl_init.h, include/pstypes.h, main/console.c,
3590 main/state.c, mem/mem.c: OS X stuff
3592 * configure.ac: OS X and movie stuff
3594 2002-07-19 Bradley Bell <btb@icculus.org>
3596 * compilerdefs.txt: OSX defs
3598 2002-07-18 Bradley Bell <btb@icculus.org>
3600 * main/inferno.c: use simpler rcs tags
3602 * autogen.sh: keep Changelog in cvs (and use --accum)
3604 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3605 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3606 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3607 main/songs.c: changed cdrom->rbaudio
3609 * include/rbaudio.h: moved to /include
3611 2002-07-17 Bradley Bell <btb@icculus.org>
3613 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3614 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3615 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3616 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3617 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3618 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3619 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3620 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3621 3d/setup.c: use simpler rcs tags
3626 2002-07-17 Bradley Bell <btb@icculus.org>
3628 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3630 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3632 * debian/rules: don't need readme's
3634 * debian/rules: move d1x license to COPYING, license clarifications
3636 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3637 license to COPYING, license clarifications
3639 * debian/rules: fix debian docs
3641 * debian/rules: fix debian manpages
3643 * debian/d2x-sdl.menu: fix debian menu
3645 * debian/rules: link to undocumented man page for debs
3647 * Makefile.am, configure.ac, debian/control, debian/copyright,
3648 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3649 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3650 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3653 2002-07-16 Bradley Bell <btb@icculus.org>
3655 * debian/: rules, changelog.in: deb stuff
3657 * configure.ac: cleaner nasm detection
3659 * debian/: changelog.in, control, rules: deb stuff
3661 * README, installation.txt: typos, stuff
3663 * configure.ac: better #defines
3665 * configure.ac: whitespace
3667 * configure.ac: better documentation
3669 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3670 SDL_JOYSTICK not needed
3672 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3674 * configure.ac: need higher SDL for joystick
3676 * debian/: control, rules: deb stuff
3678 * arch/sdl/joy.c: old junk
3680 * Makefile.am, configure.ac: automake updates
3682 * main/: inferno.c, text.c: don't use althogdir on non-unix
3684 * configure.ac: more autoconf updates
3686 * misc/strutil.c: better strrev
3688 * main/inferno.c: need limits.h on mingw also
3690 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3693 2002-04-19 Bradley Bell <btb@icculus.org>
3695 * main/network.c: let hoard.ham be a cfile
3697 * main/text.c: better error message when hog not found
3701 2002-03-23 Bradley Bell <btb@icculus.org>
3703 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3704 arch/sdl/Makefile.am: Use SDL joystick automatically
3706 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3708 2002-03-05 Bradley Bell <btb@icculus.org>
3710 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3713 2002-02-23 Bradley Bell <btb@icculus.org>
3715 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3717 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3718 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3719 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3720 main/editor/Makefile.am: moved includes to include
3722 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3724 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3725 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3726 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3729 * main/game.c: disabled cockpit for OGL, formatting
3731 * 2d/ibitblt.c: formatting
3733 2002-02-16 Bradley Bell <btb@icculus.org>
3735 * include/oldsdl.h: check for older macros
3737 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3738 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3739 allow older sdl versions
3741 2002-02-15 Bradley Bell <btb@icculus.org>
3743 * main/: automap.c, automap.h, inferno.c: automap resolution now
3746 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3748 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3749 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3750 win32/include/key_arch.h: never mind - that would be pointless
3752 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3753 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3754 win32/include/key_arch.h: copied files from d1x
3756 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3757 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3759 * main/multipow.c: need conf.h
3761 * arch/win32/Makefile.am: new file
3763 * include/pstypes.h: added u_int16_t (needed in base_ip)
3765 * arch/win32/arch_ip.cpp: copied from d1x
3767 2002-02-14 Bradley Bell <btb@icculus.org>
3769 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3771 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3772 main/netlist.c: Added hotkeys to toggle fullscreen mode
3774 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3775 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3777 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3778 reorder.h: Lotsa networking stuff from d1x
3780 2002-02-13 Bradley Bell <btb@icculus.org>
3782 * include/gr.h, main/game.c: Fullscreen toggle stuff
3784 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3787 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3788 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3791 2002-02-11 Bradley Bell <btb@icculus.org>
3793 * main/bm.c: use portable loader if bigendian
3795 * include/pstypes.h: don't define bool for c++
3797 * include/cfile.h: extern AltHogDir stuff
3799 * include/byteswap.h: use WORDS_BIGENDIAN
3801 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3803 * main/vers_id.h: added D2X_IVER
3805 * misc/args.c: don't use d1x.ini
3807 * Makefile.am: rpm stuff
3809 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3812 2002-02-09 Bradley Bell <btb@icculus.org>
3814 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3816 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3818 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3821 2002-02-06 Bradley Bell <btb@icculus.org>
3823 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3824 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3825 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3827 * debian/: changelog.in, control, copyright, d2x-gl.files,
3828 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3832 2002-02-02 Bradley Bell <btb@icculus.org>
3834 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3836 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3837 Enabled RELEASE option
3839 2002-01-31 Bradley Bell <btb@icculus.org>
3841 * Makefile.am, configure.ac: specify prerequisite versions of
3842 autoconf and automake
3844 2002-01-29 Bradley Bell <btb@icculus.org>
3846 * main/mission.c: RCS header added
3848 * main/inferno.c: update copyright date
3850 * main/mission.c: allow missions to be in AltHogDir
3852 * configure.ac: Display results of configure
3854 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3857 2002-01-28 Bradley Bell <btb@icculus.org>
3859 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3860 Data files now go in DATADIR/games/d2x, user files now go in
3863 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3865 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3866 files now go in ~/.d2x
3868 2002-01-24 Bradley Bell <btb@icculus.org>
3870 * configure.ac: fix nasm not found error message
3872 2002-01-18 Bradley Bell <btb@icculus.org>
3874 * configure.in: getting rid of old configure.in
3876 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3877 main/movie.c: Movie playing kludgey stuff
3879 * misc/args.c: formatting
3881 * main/inferno.c: allow -h for help
3883 * include/error.h: don't die on int3, unless -debug given
3885 * mingw32.txt: more stuff
3887 2001-12-29 Bradley Bell <btb@icculus.org>
3889 * Makefile.am: Got rid of thinking.txt
3891 * main/inferno.c: document -nomovies option
3893 2001-12-28 Bradley Bell <btb@icculus.org>
3895 * main/titles.c: formatting, put some code into place for rendering
3896 of robots during briefings
3898 2001-12-27 Bradley Bell <btb@icculus.org>
3902 2001-12-23 Craig Hadady <chadady@iglou.com>
3904 * 2d/rle.c: fixed bug in dummy array.
3906 2001-12-03 Bradley Bell <btb@icculus.org>
3908 * arch/sdl/init.c: fix formatting
3910 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3911 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3912 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3913 and sdl joystick stuff
3915 2001-11-30 Bradley Bell <btb@icculus.org>
3917 * thinking.txt: not needed
3919 2001-11-27 Bradley Bell <btb@icculus.org>
3921 * cygconf, mingw32.txt: use sdl from source on cygwin
3923 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3924 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3925 SDL_CFLAGS to CFLAGS
3927 2001-11-27 Bradley Bell <btb@icculus.org>
3931 2001-11-14 Bradley Bell <btb@icculus.org>
3933 * texmap/scanline.c: use optimization flags as texmap default
3935 * NEWS: mouse wheel, etc
3937 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3938 wheel to emulate 3rd axis
3940 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3942 * include/error.h: kludge to ungrab mouse when we hit an int3
3944 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3945 __ENV_MSDOS__ to __MSDOS__
3947 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3950 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3953 * arch/sdl/digi.c: implemented digi_set_volume
3955 * include/grdef.h, main/config.c, misc/d_io.c: change
3956 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3958 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3959 main/piggy.c: use MAKE_SIG
3961 * installation.txt: update
3963 * configure.ac: new file
3965 * arch/sdl/joydefs.c: #include pstypes.h
3967 * arch/sdl/init.c: SDL joystick stuff
3969 * acconfig.h: adjust MINGW defines
3971 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3972 controls menu now works
3974 2001-11-13 Bradley Bell <btb@icculus.org>
3976 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3979 * Makefile.am: New file
3981 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3984 * compilerdefs.txt: New file
3986 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3988 2001-11-12 Bradley Bell <btb@icculus.org>
3990 * main/playsave.c: load player files regardless of byte order of
3993 2001-11-11 Bradley Bell <btb@icculus.org>
3995 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3998 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4000 * NEWS: GL savegame thumbnails
4002 * acconfig.h, configure.in: make option for NMOVIES, default to off
4004 2001-11-09 Bradley Bell <btb@icculus.org>
4006 * main/state.c: Enabled savegame thumbnails under OpenGL
4008 * unused/pa_null/pa_enabl.h: remove duplicate header
4010 * misc/args.c: use d2x.ini for option file
4012 * mem/mem.c: Move mem_realloc inside the ifdef
4014 * main/menu.c: fix 640x400 menu text
4016 * main/inferno.c: added documentation
4018 * main/endlevel.c: fix warnings
4020 * arch/ogl/gr.c: Get rid of gl spew
4022 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4024 * acconfig.h: Define __SDL__ for mingw
4026 2001-11-08 Bradley Bell <btb@icculus.org>
4028 * 2d/font.c: free OGL font data when rereading
4030 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4031 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4032 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4033 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4034 main/weapon.h: Enabled shareware build, endlevel flythrough
4037 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4038 of use for shareware build
4040 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4043 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4045 2001-11-05 Bradley Bell <btb@icculus.org>
4047 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4050 * include/3d.h: Add comment
4052 2001-11-04 Bradley Bell <btb@icculus.org>
4054 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4057 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4060 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4062 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4063 main/hudmsg.h: Enable d1x-style hud_message
4065 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4067 * 2d/font.c: re-init ogl fonts after remapping colors.
4069 2001-11-02 Bradley Bell <btb@icculus.org>
4071 * misc/Makefile.am: remove byteswap.h (duplicate header)
4073 * 2d/font.c: fixed gr_remap_font, minor stuff
4075 * configure.in: take out -O2 if doing debug build
4077 * main/bm.c: formatting
4079 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4081 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4082 macros, get rid of functions
4084 2001-11-01 Bradley Bell <btb@icculus.org>
4086 * misc/byteswap.h: removed duplicate header
4088 2001-10-31 Bradley Bell <btb@icculus.org>
4090 * NEWS, main/automap.c: automap works in opengl
4092 * NEWS, configure.in: Added news
4094 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4096 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4098 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4099 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4100 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4102 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4104 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4106 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4107 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4109 2001-10-27 Bradley Bell <btb@icculus.org>
4111 * main/inferno.c: added some documentation
4113 2001-10-25 Bradley Bell <btb@icculus.org>
4115 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4118 * Makefile.am, configure.in, arch/Makefile.am,
4119 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4120 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4121 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4122 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4123 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4124 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4125 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4126 it's ugly, but It'll be easier to sync with d1x.
4128 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4129 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4130 main/editor/Makefile.am: attempt at support for editor, makefile
4133 * misc/d_delay.c: formatting fix
4135 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4136 tmappent.S, tmapppro.S: adding support for runtime selection of
4139 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4140 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4141 including multi.h and network.h, fix backslashes, fix compiler
4144 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4145 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4146 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4147 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4148 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4149 including multi.h and network.h, fix backslashes
4151 * include/pstypes.h: added typedef for u_int64_t on mingw
4153 * include/3d.h: added prototype for g3_uninit_polygon_model
4155 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4157 2001-10-24 Bradley Bell <btb@icculus.org>
4159 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4160 arch subdirs, as in d1x.
4162 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4163 earlier style until i understand automake 1.5 better. remove input
4166 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4167 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4168 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4169 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4170 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4171 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4172 Moved input stuff to arch subdirs, as in d1x.
4174 * NEWS, configure.in: blah blah
4176 2001-10-23 Bradley Bell <btb@icculus.org>
4178 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4180 * texmap/tmapppro.S: no need for #include <conf.h> here
4182 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4185 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4186 file. RCS header added
4188 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4189 #ifdef'ing out the whole file. RCS header added
4191 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4192 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4193 fixes. Now works with automake 1.5 and autoconf 2.52.
4194 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4195 mingw (-grabmouse now works on win32).
4197 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4198 These don't belong in cvs
4202 2001-10-20 Bradley Bell <btb@icculus.org>
4204 * 2d/font.c: Don't free unused variables...
4206 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4209 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4210 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4211 main/Makefile.am: make dist more sensible
4213 * Makefile.am: Kludge for linking on mingw
4215 2001-10-19 Bradley Bell <btb@icculus.org>
4217 * Makefile.am, configure.in, arch/win32/Makefile.am,
4218 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4220 * include/ipx_drv.h: Check for __MINGW32__
4222 * include/i86.h: Imported from d1x
4224 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4226 * arch/dos/modex.asm: Fixed %include
4228 * main/console.c: RCS headers added
4230 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4233 * Makefile.am, main/Makefile.am: Moved final link to top-level
4234 directory instead of main/
4236 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4237 __ENV_LINUX__ to __linux__
4239 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4240 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4241 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4242 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4243 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4244 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4245 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4246 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4247 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4248 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4251 * configure.in: add --enable-xploader, support arch/linux subdir,
4254 * main/inferno.c: conditionalize conf.h
4256 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4258 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4259 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4260 misc/fileutil.h: Partial application of linux/alpha patch.
4262 2001-10-19 Bradley Bell <btb@icculus.org>
4264 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4265 networking in line with d1x, moved some arch/linux_* stuff to
4268 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4269 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4270 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4271 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4274 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4275 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4276 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4277 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4278 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4279 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4280 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4281 linux/include/ukali.h: Brought linux networking in line with d1x,
4282 moved some arch/linux_* stuff to arch/linux/*
4284 * include/ipx_drv.h: Imported from d1x
4286 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4288 * main/ipx_drv.c: Imported from d1x
4290 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4291 main/network.h, main/Makefile.am: Trying to get network working on
4294 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4295 main/Makefile.am: build fixes
4297 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4298 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4299 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4300 starting to get net working.
4302 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4303 conditionalized min,max macros
4305 2001-10-18 Bradley Bell <btb@icculus.org>
4307 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4308 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4309 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4310 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4313 * 2d/2dsline.c: RCS headers added/changed
4315 * configure.in: fix NASMFLAGS bug
4317 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4320 2001-10-17 Bradley Bell <btb@icculus.org>
4322 * NEWS: Fixed the invulnerable robots bug!
4324 * main/collide.c: Fixed the invulnerable robots bug!
4326 2001-10-14 Bradley Bell <btb@icculus.org>
4328 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4331 2001-10-13 Bradley Bell <btb@icculus.org>
4333 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4334 arch/Makefile.am, arch/dos/Makefile.am,
4335 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4336 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4337 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4338 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4339 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4340 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4341 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4342 arch/win32/include/Makefile.am, iff/Makefile.am,
4343 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4344 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4345 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4346 unused/bios/Makefile.am, unused/lib/Makefile.am,
4347 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4348 unused/ui/Makefile.am, unused/vga/Makefile.am,
4349 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4350 automake stuff from "inert" subdirs. And there was much rejoicing.
4352 * Makefile.am, NEWS, configure.in: Stuff
4354 * ChangeLog: removing auto-generated file
4356 * cygconf: Added instructions for mingw32 build
4358 * Makefile.am: renamed INSTALL to installation.txt
4360 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4362 * mingw32.txt: Added instructions for mingw32 build
4364 * configure.in: Enable assembly under mingw32
4366 2001-10-12 Bradley Bell <btb@icculus.org>
4368 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4370 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4371 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4372 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4373 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4374 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4375 to __DJGPP__, since it's built-in.
4377 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4379 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4380 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4384 2001-10-12 Bradley Bell <btb@icculus.org>
4386 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4388 * Makefile.am: make sure cygconf gets archived
4390 * configure.in: Increment version number in preparation for release
4392 * configure.in: Fix detection of opengl
4394 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4395 cygconf, arch/Makefile.am, arch/include/joy.h,
4396 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4397 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4398 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4399 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4400 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4401 Vastly improved compilability.
4403 2001-10-11 Bradley Bell <btb@icculus.org>
4405 * Makefile.am: Added macros/sdl.m4
4407 * autogen.sh: Added macros/sdl.m4
4409 2001-10-09 Bradley Bell <btb@icculus.org>
4411 * main/vers_id.h: Added DESCENT_VERSION constant
4413 * main/inferno.c: Added command-line help.
4415 * include/ogl_init.h: opengl improvments (following d1x changes)
4417 2001-10-07 Bradley Bell <btb@icculus.org>
4419 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4420 arch/ogl/Makefile.am: Remove duplicate headers.
4422 2001-08-02 Thimo Neubauer <thimo@debian.org>
4424 * mem/mem.c: totally crippled the memory manager because it does
4425 not make sense for non-DOS-systems and it would have been too
4426 complicated to get it 64bit clean
4428 2001-06-19 Bradley Bell <btb@icculus.org>
4430 * cvshowto.txt: updated anonymous password
4432 2001-02-08 Bradley Bell <btb@icculus.org>
4434 * COPYING, license.txt: Added d1x license
4436 2001-02-01 Bradley Bell <btb@icculus.org>
4438 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4440 2001-01-31 Bradley Bell <btb@icculus.org>
4442 * configure.in, arch/include/mouse.h, include/pstypes.h,
4443 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4445 * main/polyobj.c: fix typo
4447 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4448 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4449 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4450 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4451 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4452 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4453 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4454 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4455 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4456 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4457 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4458 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4459 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4460 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4461 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4462 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4463 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4464 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4465 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4466 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4467 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4468 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4469 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4470 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4471 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4472 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4475 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4476 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4477 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4478 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4481 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4484 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4485 cross-compiling, and cygwin fixes
4487 2001-01-30 Bradley Bell <btb@icculus.org>
4489 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4490 include/pstypes.h, include/strutil.h, main/Makefile.am,
4491 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4492 needs --without-assembler and --without-network to compile
4494 2001-01-29 Bradley Bell <btb@icculus.org>
4496 * configure.in, main/Makefile.am: Fixes to build system
4498 * main/kconfig.c: fix for non-linux joysticks
4500 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4501 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4502 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4503 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4504 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4505 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4506 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4507 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4508 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4509 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4511 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4512 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4513 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4514 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4515 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4516 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4519 * arch/dos/include/joy.h, arch/dos/include/key.h,
4520 arch/dos/include/mouse.h: Unified input headers.
4522 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4524 2001-01-28 Bradley Bell <btb@icculus.org>
4526 * conf.h.in, configure.in, arch/Makefile.am,
4527 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4528 arch/include/key.h, main/Makefile.am: More header unification...
4530 * main/newdemo.c: Added <ctype.h>
4532 * arch/include/event.h, arch/include/joy.h: unified input headers.
4534 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4535 OpenGL now uses SDL-GL instead of gii
4537 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4539 2001-01-25 Bradley Bell <btb@icculus.org>
4541 * autogen.sh: use "set -e" so execution stops if something goes
4544 2001-01-24 Bradley Bell <btb@icculus.org>
4548 * Makefile.am: Add ChangeLog to dist
4552 2001-01-24 Bradley Bell <btb@icculus.org>
4554 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4556 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4557 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4560 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4561 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4562 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4563 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4564 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4565 arch/Makefile.am, arch/dos/Makefile.am,
4566 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4567 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4568 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4569 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4570 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4571 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4572 unused/Makefile.am, unused/bios/Makefile.am,
4573 unused/lib/Makefile.am, unused/novga/Makefile.am,
4574 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4575 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4576 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4577 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4578 make dist, VPATH builds, ...
4580 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4581 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4582 arch/dos/Makefile.in, arch/linux/Makefile.in,
4583 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4584 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4585 misc/Makefile.in, texmap/Makefile.in: cruft removal
4587 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4590 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4592 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4594 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4597 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4598 added -grabmouse option
4600 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4601 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4602 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4603 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4604 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4605 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4606 main/songs.c, misc/args.c: changed args_find to FindArg
4608 2001-01-22 Bradley Bell <btb@icculus.org>
4610 * configure, main/Makefile.am, main/Makefile.in: configuration
4613 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4614 fix compiler warnings w/opengl
4616 * include/console.h: ggi support
4618 * arch/linux_init.c: svgalib support
4620 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4621 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4622 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4623 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4624 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4625 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4628 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4630 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4631 main/render.c: fix warnings and enable NDEBUG *
4632 arch/svgalib_init.c: svgalib support
4634 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4636 * main/kconfig.c: joystick support
4638 2001-01-21 Bradley Bell <btb@icculus.org>
4640 * cvshowto.txt: new file, taken from d1x webpage
4642 * AUTHORS, README: Taking over as maintainer of d2x
4644 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4646 2001-01-20 Bradley Bell <btb@icculus.org>
4648 * configure, configure.in: Turned -Werror back off by default
4650 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4651 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4652 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4653 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4654 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4655 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4656 main/laser.c, main/multi.c, main/network.c, main/network.h,
4657 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4658 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4659 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4660 warnings, for non-OpenGL on linux, anyway...
4662 2001-01-19 Bradley Bell <btb@icculus.org>
4664 * copying: remove duplicate file
4666 * Import of d2x-0.0.9-pre1
4668 * Import of d2x-0.0.8