1 2006-07-27 Chris Taylor <chris@icculus.org>
3 * main/inferno.c, main/multi.c, main/multi.h:
4 move hoard data saving from main to save_hoard_data
6 2006-07-24 Chris Taylor <chris@icculus.org>
8 * main/state.c: make the thumbnail properly when doing fast save
11 2006-07-12 Chris Taylor <chris@icculus.org>
13 * d2x.xcode/project.pbxproj: add references to headers in main
14 for SCM and batch find
16 2006-07-09 Chris Taylor <chris@icculus.org>
18 * main/laser.c, main/object.c: fix crash when a robot's guided
21 * arch/carbon/descent.r: don't allow MPW build to run in OS X
22 (it won't work and doesn't need to)
24 * main/gauges.c: only free the gauge canvases when they exist
26 2006-06-05 Chris Taylor <chris@icculus.org>
28 * main/slew.h: fix error when building editor with RELEASE
30 2006-06-03 Chris Taylor <chris@icculus.org>
32 * main/game.c, main/gauges.c: the gauges work in 320xXXX (sdl)
33 again. It needs to create gauge canvases in the game when they're
34 sub-canvases, which they were made into on 2005-08-13
36 2006-03-05 Chris Taylor <chris@icculus.org>
38 * main/inferno.c: create write directory if it doesn't exist
41 * main/gamesave.c, main/object.c, main/render.c,
42 main/editor/kfuncs.c, main/editor/med.c: allow the editor to be
45 2006-02-26 Chris Taylor <chris@icculus.org>
47 * include/strutil.h, main/bm.c, main/gamepal.c, main/gamesave.c,
48 main/movie.c, main/piggy.c, misc/strutil.c:
49 move change_filename_ext to strutil.c, rename to (and remove old)
50 change_filename_extension, add an assert and make it use strrchr
52 * main/gamerend.c: show the death sequence for d2x-gl
55 * main/gamesave.c: with the editor built, don't make .txm files
56 when a level is loaded (only make them when saving levels)
58 2006-02-25 Chris Taylor <chris@icculus.org>
60 * main/menu.c: complete removal of 7th option in Options menu,
61 hopefully fixing bug #2514
63 * main/gameseg.c: when breaking a light, allow segment light to
64 change by more than F1_0
66 2006-02-24 Chris Taylor <chris@icculus.org>
68 * main/gauges.c: make sure the correct font is used (whoops)
70 * main/newmenu.c: restore the old canvas after showing a menu,
71 avoiding potential problems
73 2005-11-29 Chris Taylor <chris@icculus.org>
75 * main/titles.c: for Descent 1 briefings, look for briefings no
76 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
78 2005-11-07 Chris Taylor <chris@icculus.org>
80 * arch/ogl/ogl.c: make super transparent textures have alpha
82 2005-08-13 Chris Taylor <chris@icculus.org>
84 * main/gauges.c: draw all gauges properly when using the cockpit
85 in d2x-gl, including the energy bars when empty
87 2005-08-07 Chris Taylor <chris@icculus.org>
89 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
90 get the cockpit to show with d2x-gl (actually committed!)
92 2005-08-06 Chris Taylor <chris@icculus.org>
94 * main/automap.c: must_free_canvas isn't used when
95 AUTOMAP_DIRECT_RENDER is defined (whoops)
97 * main/inferno.c: print the command line help properly
99 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
100 get the cockpit to show with d2x-gl
102 2005-08-02 Chris Taylor <chris@icculus.org>
104 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
105 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
107 include/3d.h, include/palette.h,
108 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
109 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
110 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
111 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
112 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
113 main/state.c, main/titles.c:
114 remove DirectDraw use and Windows mouse stuff made redundant by SDL
115 (lots of WINDOWS code).
116 Makes cockpit draw properly in SDL
118 2005-07-30 Chris Taylor <chris@icculus.org>
120 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
121 2d/palette.c, 2d/pcx.c, 2d/rle.c,
123 main/automap.c, main/config.c, main/credits.c, main/escort.c,
124 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
125 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
126 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
127 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
128 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
129 remove all the redundant Polygon Acceleration stuff
132 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
133 main/polyobj.c: remove old _3DFX code
135 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
136 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
137 main/gauges.c, main/hud.c: remove pixel double code
139 2005-07-29 Chris Taylor <chris@icculus.org>
141 * 2d/font.c: show some missing wide 1's (bug #2269)
143 * main/game.c: only shoot when fire button down (fix bug #2271)
145 2005-07-28 Chris Taylor <chris@icculus.org>
147 * main/gauges.c: show gauges in SDL (help fix bug #2267)
149 2005-07-27 Chris Taylor <chris@icculus.org>
151 * d2x.xcode/project.pbxproj: build the editor by default
153 2005-07-25 Chris Taylor <chris@icculus.org>
155 * main/bmread.c: cast some fprintf arguments to int, to fix
158 * main/editor/medrobot.c: no checking if obj->id > -1
161 * main/editor/ksegsize.c, main/editor/segment.c,
162 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
163 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
165 2005-07-24 Chris Taylor <chris@icculus.org>
167 * main/bmread.c: call file static var 'time' 'play_time' instead,
168 because of conflict with function 'time' in /usr/include/time.h
171 2005-07-22 Chris Taylor <chris@icculus.org>
173 * main/editor/group.c: remove duplicate tmap_xlate_table
175 2005-07-21 Chris Taylor <chris@icculus.org>
177 * d2x.xcode/project.pbxproj: make file paths relative to project,
178 add some files (so it builds), warnings are not errors
179 (ubyte *, sbyte * mismatches found when using gcc 4.0)
181 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
182 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
183 main/newdemo.c: fix pointer mismatches, warnings are errors again
185 2005-07-03 Chris Taylor <chris@icculus.org>
187 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
189 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
190 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
191 draw an "O" in the current radio button
193 2005-07-01 Chris Taylor <chris@icculus.org>
195 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
196 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
198 2005-06-23 Chris Taylor <chris@icculus.org>
200 * installation.txt: describe new directory system
201 and mention recursive mission searching
203 2005-06-22 Chris Taylor <chris@icculus.org>
205 * main/editor/kgame.c: load .rl2 files instead of .lvl files
206 (some editor info could be stored in .rdl / .rl2 files)
208 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
209 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
210 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
211 main/wall.c, main/wall.h: add level component saving functions,
212 which use PhysicsFS and are endian friendly
214 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
215 add function for converting descent 2 texture numbers back to
216 descent 1 texture numbers
218 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
219 levels. Entirely endian friendly and allows saving of .rdl and .rl2
222 2005-06-14 Chris Taylor <chris@icculus.org>
224 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
226 2005-06-13 Chris Taylor <chris@icculus.org>
228 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
229 number 198 to maintain bijectivity, when descent.pig is available
230 (used to return 167, which is also returned for Descent 1 texture
233 * include/physfsx.h: added PHYSFSX_writeVector,
234 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
236 2005-04-05 Bradley Bell <btb@icculus.org>
238 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
239 bugs in joystick initialization
241 2005-04-04 Bradley Bell <btb@icculus.org>
243 * main/kconfig.c: cosmetic fixes to joystick config screen
245 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
246 arch/linux/joystick.c, arch/linux/include/joystick.h,
247 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
248 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
249 MAX_BUTTONS to JOY_MAX_BUTTONS
251 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
252 of joystick buttons/axes
254 * arch/win32/midi.c: don't play midi if -nosound
256 * arch/win32/mingw_init.c: remove redundant joy_init()
258 2005-04-01 Chris Taylor <chris@icculus.org>
260 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
261 main/editor/med.c: "Go to Main Menu" now works in editor
263 * main/editor/segment.c: set Highest_vertex_index and
264 Highest_segment_index to 0 when creating a new mine (avoids
265 problems with saving when another level was previously loaded)
267 2005-03-31 Chris Taylor <chris@icculus.org>
269 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
270 main/editor/eglobal.c, main/editor/eobject.c,
271 main/editor/medrobot.c, main/editor/objpage.c,
272 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
273 OL_ constants; use "object" instead of "robot" in some places;
274 draw and place reactors with correct modelnum
276 * main/editor/texpage.c: no using TmapList, initialise texture
277 category globals, no CurrentTmap (just use CurrentTexture)
279 2005-03-29 Bradley Bell <btb@icculus.org>
281 * mem/mem.c: remove obsolete malloc.h
283 2005-03-20 Bradley Bell <btb@icculus.org>
285 * Makefile.am: add some stuff to dist
287 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
290 * console/CON_console.c: Fixed console cursor positioning.
292 * main/text.c: revert to Error if text file not found.
294 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
296 * ui/.cvsignore: New file
298 2005-03-17 Bradley Bell <btb@icculus.org>
300 * arch/win32/midi.c: Add RCS ID tag
302 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
303 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
306 2005-03-16 Bradley Bell <btb@icculus.org>
308 * main/bm.c, main/bm.h: use hardcoded value instead of
309 sizeof(tmap_info), since size depends on whether editor is built
312 * ui/mouse.c: gcc doesn't like multi-line // comments
314 * main/dumpmine.c: get rid of compiler warnings
316 2005-03-15 Bradley Bell <btb@icculus.org>
318 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
319 Fixes laser and plasma lighting bug, hopefully doesn't break
322 * main/state.c: Fix crash if Num_walls=0
324 2005-03-12 Bradley Bell <btb@icculus.org>
326 * Makefile.am, configure.ac: enable editor in unix-style builds
328 2005-03-12 Chris Taylor <chris@icculus.org>
330 * main/gamesave.c: could check reactor model num, don't check
331 reactor object shields (not used anyway, it's stored/calculated
334 2005-03-06 Chris Taylor <chris@icculus.org>
336 * main/piggy.c: load the descent 1 color palette when NDEBUG is
339 * main/editor/seguvs.c: check the uvs after they're assigned
341 2005-02-27 Chris Taylor <chris@icculus.org>
343 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
344 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
345 gr_update in event loops
347 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
348 file.c, involves modifying the listbox so it can use
349 an array of string pointers
351 2005-02-26 Chris Taylor <chris@icculus.org>
353 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
356 * ui/window.c: only disable the keyboard for MS DOS
358 * main/editor/eswitch.c: add remove_trigger_num
361 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
362 still works if there's no BITMAPS.TBL in a PhysicsFS search path
364 * main/inferno.c: determine properly if 800x600 resolution is
365 available (for editor)
367 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
368 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
369 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
370 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
372 * ui/keypad.c: fix the reading of keypad (.pad) files
374 * ui/menubar.c: use cfile to read the menubar file MED.MNU
376 2005-02-25 Chris Taylor <chris@icculus.org>
378 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
379 allowing Mac OS 9 and X to both use conf.h but one can build for
380 OpenGL while the other doesn't.
382 * main/editor/mine.c: use the Descent 2 definitions for maximum
383 segments and vertices
385 2005-02-25 Bradley Bell <btb@icculus.org>
387 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
388 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
389 d2src system for persistent sounds. Untested, of course.
391 * ChangeLog-old: clean up old changelog a little
393 * ChangeLog-old: converted old changelog to "cvs log" format, so
394 it can be manipulated with cvs2cl and other tools.
396 2005-02-24 Tim Massey <tmassey@obscorp.com>
398 * main/inferno.c: allow -notitles to work in shareware [and
399 non-RELEASE] version too. (d1x r1.35)
401 2005-02-24 Peter Hawkins <peterh@isa.net.au>
403 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
405 2005-02-24 Matthew Mueller <donut@dakotacom.net>
407 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
408 don't do it automatically (eg, ati's fglrx linux driver) (d1x
411 2005-02-24 Bradley Bell <btb@icculus.org>
413 * main/movie.c: change movie Warnings to con_printf, simplify
416 2005-02-24 Chris Taylor <chris@icculus.org>
418 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
419 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
420 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
421 PHYSFSX_openWriteBuffered, where appropriate
423 * main/gauges.c: draw behind the shield number properly with OpenGL
425 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
426 is selected as a secondary weapon
428 * main/titles.c: check properly whether there's a briefing
430 * main/mission.c: recursively search directories in "missions"
433 2005-02-11 Bradley Bell <btb@icculus.org>
435 * debian/control: build-dep on libphysfs-dev
437 * arch/ogl/gr.c: use GLint for arb_max_textures
439 * arch/ogl/Makefile.am: added internal.h to dist
441 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
443 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
445 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
446 dynamically find and load the OpenGL library
448 * main/editor/macro.c: use physfs instead of non-existing cflib.h
450 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
452 * main/editor/medwall.c: include cntrlcen.h
454 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
456 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
458 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
459 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
461 * ui/number.c: s/inputbox/Inputbox/
463 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
465 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
467 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
468 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
469 main/gamesave.c: s/128/PATH_MAX
471 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
473 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
475 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
476 mouse_set_limits and mouse_set_pos (we don't want to limit user)
478 * ui/menubar.c: specify int type for state2_alt_down
480 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
482 * main/piggy.c: call bm_read_all even if EDITOR is defined
484 * main/gamesave.c: if LVL can't be found, try filename that was passed
486 * main/mission.c: ensure mission name is properly terminated
488 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
490 * 2d/font.c: fix bug #2167: some characters would not display because
491 of signed/unsigned errors
493 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
495 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
496 gauge when appropriate
498 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
499 all functions in kfuncs.c to return int instead of void
501 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
502 disable old hostage system in editor (d2 is simpler in this regard)
504 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
506 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
508 * main/editor/centers.c: change curseg2p to Curseg2p
510 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
512 * main/editor/macro.c: remove unused variable "length"
514 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
516 * main/editor/medmisc.c: Pass both arguments to render_frame
518 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
519 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
520 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
521 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
522 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
523 instead of d1-style mem.h and types.h
525 * main/editor/texpage.c: do texture replacement for any mission
527 * main/editor/medwall.c: add prototype for create_removable_wall
529 * main/editor/medrobot.c: don't try to set the removed follow_path
531 2005-01-23 Jason Owen <shannara256@yahoo.com>
533 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
534 may crash printf if the list of extensions is huge
536 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
538 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
539 only on last level of built-in mission.
541 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
544 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
545 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
546 buffers (speeding it up), and use cfopen instead of
547 PHYSFS_openRead/PHYSFS_openWrite where appropriate
549 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
550 sure nocfile.h and cfile.h are never both included
552 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
554 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
555 fix bug #1676 (filling up of OLG texture list)
557 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
559 * main/state.c: fix problems with copying/deleting save files
561 * main/automap.c: make automap fonts transparent.
563 2005-01-07 Bradley Bell <btb@icculus.org>
565 * main/menu.c: In Load Level, if there is no current mission,
568 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
570 * main/gameseq.c: Free polymodel data before reloading ham file.
572 * arch/ogl/gr.c: Implement fading in ogl_urect()
574 * main/gauges.c: Draw ship before shields in HUD.
576 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
578 * main/editor/centers.c: Use both ints with the robot producer
581 2004-12-23 Bradley Bell <btb@icculus.org>
583 * main/editor/centers.c, main/editor/editor.h,
584 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
585 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
586 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
589 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
591 * main/bmread.c: don't duplicate the period in the filename
593 * main/dumpmine.c: Add function prototypes to remove warnings
595 * main/dumpmine.c, ui/window.c: Specify that two functions return
598 * main/editor/autosave.c, main/editor/curves.c,
599 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
600 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
603 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
605 * main/editor/eobject.c, main/editor/kgame.c,
606 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
607 extra two parameters to get_seg_masks.
609 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
610 structs for mine saving functions
612 * main/inferno.c: Use PhysicsFS for making the hoard ham.
614 * main/bmread.c: add missing includes
616 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
618 * main/dumpmine.c: Fix type mismatches
620 2004-12-19 Bradley Bell <btb@icculus.org>
622 * ui/Makefile.am: fix ui Makefile.am
624 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
625 removeext, use it in ds_load instead of splitpath
627 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
629 * include/u_mem.h: prototype for strdup with MPW
631 * main/laser.c: abort weapon fire if unable to create object
633 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
634 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
635 unused/ui/icon.c: replace byte with sbyte
637 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
638 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
639 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
640 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
641 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
642 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
643 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
644 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
645 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
646 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
647 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
648 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
649 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
650 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
651 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
654 * ui/Makefile.am: added Makefile.am for ui
656 * main/editor/Makefile.am, main/editor/autosave.c,
657 main/editor/centers.c, main/editor/centers.h,
658 main/editor/curves.c, main/editor/eglobal.c,
659 main/editor/ehostage.c, main/editor/ehostage.h,
660 main/editor/elight.c, main/editor/eobject.c,
661 main/editor/eobject.h, main/editor/eswitch.c,
662 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
663 main/editor/group.c, main/editor/info.c, main/editor/info.h,
664 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
665 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
666 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
667 main/editor/ksegsel.c, main/editor/ksegsize.c,
668 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
669 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
670 main/editor/medlisp.h, main/editor/medmisc.c,
671 main/editor/medmisc.h, main/editor/medrobot.c,
672 main/editor/medrobot.h, main/editor/medsel.c,
673 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
674 main/editor/objpage.c, main/editor/objpage.h,
675 main/editor/seguvs.c, main/editor/texpage.c,
676 main/editor/texture.c: imported missing editor files from d1x
678 * main/Makefile.am: build dumpmine.c for editor
680 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
681 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
682 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
683 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
684 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
686 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
687 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
688 main/editor/eglobal.c, main/editor/ehostage.c,
689 main/editor/ehostage.h, main/editor/elight.c,
690 main/editor/eobject.c, main/editor/eobject.h,
691 main/editor/eswitch.c, main/editor/eswitch.h,
692 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
693 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
694 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
695 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
696 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
697 main/editor/ksegsel.c, main/editor/ksegsize.c,
698 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
699 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
700 main/editor/meddraw.h, main/editor/medlisp.h,
701 main/editor/medmisc.c, main/editor/medmisc.h,
702 main/editor/medrobot.c, main/editor/medrobot.h,
703 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
704 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
705 main/editor/objpage.h, main/editor/segment.c,
706 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
707 main/editor/texpage.h, main/editor/texture.c: Move old logs to
710 * main/editor/autosave.c main/editor/centers.c
711 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
712 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
713 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
714 main/editor/fixseg.c main/editor/func.c main/editor/group.c
715 main/editor/info.c main/editor/info.h main/editor/kbuild.c
716 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
717 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
718 main/editor/ksegmove.c main/editor/ksegsel.c
719 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
720 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
721 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
722 main/editor/medmisc.h main/editor/medrobot.c
723 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
724 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
725 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
726 main/editor/texpage.h main/editor/texture.c ui/barbox.c
727 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
728 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
729 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
730 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
731 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
732 conf.h in new editor files
734 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
736 * main/state.c: open autosave file for writing, not reading
738 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
739 main/state.c, main/state.h: added fast save
741 * main/gameseq.c, main/inferno.c: force gr_update() so screens
742 always show in OpenGL
744 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
746 * misc/strutil.c: Implement strdup for MPW
748 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
751 * misc/strutil.c: fix MPW compiler errors
753 * main/mission.c, main/mission.h: allocate mission filenames
756 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
758 * 2d/font.c: Initialise the dataptr member correctly.
760 * include/mono.h: Print only mildly interesting messages to
761 stderr.txt. (revert earlier carbon changes)
763 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
765 * include/physfsx.h: getRealPath uses the write directory if it
766 can't get the real directory
768 * D2X.make: remove misc/d_io.c
770 2004-12-03 Bradley Bell <btb@icculus.org>
772 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
773 pathname, ensure correct translation of path separators
775 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
777 * misc/strutil.c: fix stricmp and strnicmp
779 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
782 2004-12-02 Bradley Bell <btb@icculus.org>
784 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
785 I couldn't figure out why the previous code kept segfaulting under
788 * main/kconfig.c: disable call to reset_cockpit() which was
789 causing the "letterbox" bug
791 * main/inferno.c: don't die if title screens not found
793 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
795 * configure.ac: require PhysicsFS header and library
797 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
799 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
801 * D2X.make: fix build on Carbon by adding digiobj.c
803 * main/mission.c: set builtin_hogsize for non-built-in missions
805 * main/mission.c: pass individual mission around instead of whole list
807 * main/mission.c: remove mission list from global memory
809 2004-12-02 Bradley Bell <btb@icculus.org>
811 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
812 path separator gets added to hogdir
814 2004-12-01 Bradley Bell <btb@icculus.org>
816 * README, configure.ac, VisualC/d2x/d2x.dsp,
817 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
818 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
819 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
820 uses dynamic opengl loading
822 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
824 * arch/ogl/gr.c: make write_bmp use PhysicsFS
826 * include/args.h, misc/args.c: new AppendArgs function. This
827 separates the copying of the arguments passed to main() from the
828 reading of the arguments file
830 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
831 the flexible cfgets, Fix compiling issues in MPW.
833 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
834 reading into an int, so it's removed completely. PHYSFSX_getc was
835 removed, because it's only use in misc/strio.c was removed. Put
836 in PHYSFSX_getRealPath, which recognises platform-specific
837 separators and doesn't use snprintf (MPW doesn't have it). MPW
840 * main/inferno.c: Remove use of open_movie_file. Read the
841 arguments file from the base directory, if there is one. Set up
842 D2X's write directory, including replacing any tilde at the start
843 of the path (if there is one) with the string returned by
844 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
845 default is still ~/.d2x. Check if the write directory has to be
846 created. Read the arguments file in this write directory if there
847 is one. If there's still no write directory, set it to the base
848 directory. Won't set it to the current directory if this fails,
849 because of the issue of which character to use for which platform.
851 * main/playsave.c: Use PHYSFS_readSLE32 instead of
852 PHYSFS_readULE32 due to compiling issues in MPW. Use
853 cfile_read_short instead of PHYSFS_readULE16 because of both
854 compiling and endian issues. cfile_read_byte instead of
855 PHYSFSX_readU8. Write a dummy structure instead of seeking when
856 NETWORK isn't defined
858 * D2X.make: Don't compile cfile.c on Mac OS 9.
860 * README: add PhysicsFS to the required 'tools' in README, and
861 instructions for building in MPW.
863 * include/cfile.h: Make cfopen into an inline, where a read buffer
864 is set up. This speeds up loading significantly.
866 2004-12-01 Bradley Bell <btb@icculus.org>
868 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
869 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
872 * main/newmenu.c: fix player file deletion
874 * include/physfsx.h: fix statfs includes for OS X
876 * main/inferno.c, main/network.c: misc physfs conversions
878 * arch/linux/Makefile.am, arch/linux/findfile.c,
879 arch/win32/Makefile.am, arch/win32/findfile.c,
880 include/findfile.h, main/kludge.c, main/mission.c,
881 main/newmenu.c, main/piggy.c: get rid of findfile stuff
883 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
886 * main/state.c: improve savegame load/save
888 * main/movie.c: make -nomovies friendlier
890 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
892 * include/d_io.h, include/physfsx.h, main/inferno.c,
893 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
896 * main/scores.c: use physfs for scores file
898 * main/playsave.c: improve player loading
900 * main/movie.c: improve movie loading
902 * main/mission.c: improve mission loading
904 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
905 main/state.c: use physfs for savegames
907 * README: minor update
909 * main/newdemo.c: use physfs for demos
911 * include/physfsx.h: added PHYSFSX_rename function
913 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
914 physfs/rwops, add libmve callbacks
916 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
917 added physfsrwops stuff
919 * include/cfile.h: added cfile_close wrapper
921 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
924 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
927 * main/config.c: use physfs to read config file
929 * include/physfsx.h: added gets and puts functions
931 * include/cfile.h: correct seek return value
933 * main/config.c, main/playsave.c: use physfs to write
936 * include/physfsx.h: added my physfs extensions
938 * main/inferno.c: physfs initialization stuff
940 * configure.ac: add check for physfs lib
942 * include/cfile.h: made cfile into a wrapper for physfs
944 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
945 disabled althogdir stuff (shouldn't be needed w/physfs)
947 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
948 configure.ac: drop cfile stuff
950 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
952 * D2X.make: Don't use D2XFolder, because the userdir can now be
953 specified in Mac OS 9. Putting it in the source code folder is
954 more convenient. Turn debugging on. Don't compile old files,
955 compile new ones. Add the PhysicsFS library.
957 * iff/iff.c: Get rid of MIN redefinition.
959 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
960 MPW doesn't like switches of long longs
962 2004-11-30 Bradley Bell <btb@icculus.org>
964 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
965 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
966 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
967 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
968 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
969 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
970 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
972 2004-11-28 Bradley Bell <btb@icculus.org>
974 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
976 * arch/sdl/digi.c: use d2src system for persistent sounds
978 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
981 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
982 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
983 ripped object stuff out of digi.c, now using digiobj.c. get rid of
984 a bunch of kludges, sound should be more true to original game now
986 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
989 2004-11-27 Bradley Bell <btb@icculus.org>
991 * main/text.c, main/text.h, main/titles.c: added function to
992 properly decode multi-line strings
994 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
995 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
998 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
1000 * main/inferno.c: enable logo screens for shareware/oem
1002 2004-11-26 Bradley Bell <btb@icculus.org>
1004 * main/mission.c, main/titles.c: fix d1 briefing glitches
1006 * main/game.c: free up cpu by not calling timer_delay so many
1007 times (fixes Bug 2034)
1009 * main/gameseq.c: enable briefing screens for mac shareware
1011 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
1012 doesn't care if it draws offscreen, I guess)
1014 * main/credits.c: reduce flickering in credits w/opengl
1016 2004-11-25 Bradley Bell <btb@icculus.org>
1018 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
1019 garbage on windows for some reason.
1021 * 2d/font.c: fixed opengl menu font bug, caused by doing
1022 arithmetic on signed chars.
1024 2004-11-23 Bradley Bell <btb@icculus.org>
1026 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
1028 2004-11-22 Bradley Bell <btb@icculus.org>
1030 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
1031 arch/linux/joystick.c, arch/linux/include/joystick.h,
1032 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
1033 arch use global variable joy_num_axes
1035 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
1037 * main/gamemine.c, main/piggy.c: compile again on older C compilers
1039 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
1041 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
1042 Vertigo) missions, load add-on ham file at every load, not only the 1st
1044 * main/bm.ch: fix bug where loading a hxm would affect other levels too
1046 * main/fireball.c: don't Int3() every time explosions don't look best
1048 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
1050 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
1052 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1054 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
1056 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
1058 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
1060 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
1061 shareware version of descent.hog. This is not yet bug-free
1063 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
1065 * main/network.c: fix crash introduced with previous change
1067 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1069 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1070 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1071 make mission structre memory allocated
1073 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1075 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1076 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1077 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1078 delete file compbit.h, move functionality to text.c, modify all
1079 previous users of compbit.h to use existing function in text.h
1081 * main/inferno.c: remove warning created by the fix for the cfgets
1084 * main/bmread.c: add comment
1086 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1088 * cfile/cfile.c: declare variable on top of block
1090 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1091 main/multi.h, main/network.c: move mission list handling functionality
1092 to mission.c, remove unnecessary load_mission calls in menu.c
1094 * main/game.c: remove unnecessary build_mission_list call
1096 * main/mission.c, main/mission.h: correct comments about anarchy-only
1098 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1099 remove explicit uses of mission list
1101 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1103 * libmve/mveplay.c: make it compile on Cygwin
1105 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1107 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1109 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1111 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1113 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1115 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1116 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1117 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1118 information about the current mission, for easier code refactorisation.
1120 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1122 * main/gamemine.c, main/piggy.c: fix bug 1675:
1123 use better d2 textures if d1 hog is present but not loadable
1125 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1127 * cfile/cfile.c: simplify, reduce number of global vars
1129 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1131 * main/gameseg.c: fix bugfix of 2004-05-15
1133 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1135 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1137 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1138 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1139 cfgets now always copies the terminating character to the dest buffer.
1140 This fixes a bug that occured when reading cmd line args from d2x.ini
1142 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1144 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1145 move more old change logs into ChangeLog-old
1147 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1148 and Martin Schaffner <maschaffner@gmx.ch>
1150 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1151 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1152 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1153 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1154 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1155 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1156 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1157 arch/include/joy.h, arch/win32/include/key.h
1158 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1159 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1160 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1161 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1162 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1163 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1164 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1165 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1166 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1167 main/config.c, main/config.h, main/controls.c, main/controls.h
1168 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1169 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1170 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1171 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1172 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1173 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1174 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1175 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1176 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1177 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1178 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1179 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1180 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1181 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1182 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1183 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1184 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1185 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1186 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1187 main/powerup.h, main/render.c, main/render.h, main/robot.c
1188 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1189 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1190 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1191 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1192 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1193 main/text.h, main/textures.h, main/titles.c, main/titles.h
1194 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1195 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1196 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1197 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1198 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1199 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1201 move old per-file change logs into new file ChangeLog-old
1203 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1205 * arch/ogl/ogl.c: enable -gl_mipmap switch
1207 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1209 * arch/carbon/descent.r: swap min and max size to correct places
1211 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1213 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1215 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1217 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1219 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1221 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1222 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1224 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1225 link) on MPW on Mac OS 9 (carbon)
1227 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1229 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1231 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1233 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1235 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1237 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1239 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1241 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1242 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1243 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1244 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1245 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1247 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1248 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1249 new files for supporting compilation with MPW for carbon (Mac OS 9)
1251 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1253 * main/playsave.c: do not seek while writing, carbon does not like it
1255 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1257 * cfile/cfile.c: use portable ffilelength in cfile_size
1259 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1260 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1261 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1262 unsigned and signed char, MPW does not like these
1264 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1266 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1269 2004-06-01 Bradley Bell <btb@icculus.org>
1271 * libmve/mve_main.c: cast malloc function pointer
1273 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1274 target to XCode project
1276 2004-05-31 Bradley Bell <btb@icculus.org>
1278 * include/pstypes.h: fix accidental solaris breakage
1280 * main/object.c: fix crash caused by death-cam code
1282 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1283 XCode project simplifications, network enabled
1285 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1286 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1288 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1291 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1292 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1293 d2x.xcode/project.pbxproj: added XCode project files
1295 2004-05-22 Bradley Bell <btb@icculus.org>
1297 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1300 * rpm/d2x.spec.in: Changed descriptions
1302 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1304 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1307 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1309 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1310 the win32 code (d1x r1.8, key_arch.c r1.2)
1312 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1313 use 32bpp screen mode by default, add option to use 16bpp (d1x
1316 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1317 replacement texture paletted->rgb conversion alpha problem (d1x
1320 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1321 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1322 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1325 * arch/ogl/gr.c, include/loadgl.h: fix win32
1326 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1328 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1329 include/ogl_init.h, main/render.c: opengl hardware
1330 super-transparency support using GL_NV_register_combiners (d1x
1331 r1.38, r1.41, r1.6, r1.26, r1.7)
1333 2004-05-22 Bradley Bell <btb@icculus.org>
1335 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1338 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1340 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1341 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1342 fix fonts not having transparent flag set (wouldn't get paletted)
1343 (d1x r1.15, r1.37, r1.40, r1.25)
1345 * arch/ogl/ogl.c: don't try to use paletted textures with
1346 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1348 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1349 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1352 * 2d/font.c: memset ogl font bitmap data since the copy function
1353 leaves some (unused) parts uninitialized, which aggravates
1354 valgrind (d1x r1.14)
1356 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1357 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1360 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1361 screenshots if the entire thing wasn't written in one call to
1364 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1365 info not being updated on win32 (d1x r1.11)
1367 * arch/win32/digi.c: remove some redundancy by not needing to do
1368 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1369 clean up some indenting of DS_release_slot calls. And make
1370 DS_release_slot return 1 when a sound is already not playing, in
1371 addition to when a sound was killed. (d1x r1.10)
1373 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1374 linux version (d1x r1.5)
1376 * main/kconfig.c: make next axis config key skip currently
1377 allocated axes (d1x r1.11)
1379 2004-05-22 David Cleaver <wraithx@morpheus.net>
1381 * main/kconfig.c: joy configuration next axis key from WraithX
1384 2004-05-22 Bradley Bell <btb@icculus.org>
1386 * main/game.c, main/inferno.c: typo
1388 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1390 * main/game.c, main/game.h, main/inferno.c: make rear view
1391 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1394 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1396 * main/inferno.c: change -udp documentation to d2x behaviour
1398 2004-05-21 Bradley Bell <btb@icculus.org>
1400 * include/gr.h: added missing define for menu fullscreen toggle
1402 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1404 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1405 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1407 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1409 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1410 arch/linux/include/joystick.h: patch from Steven Mueller for using
1411 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1413 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1415 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1416 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1417 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1419 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1421 2004-05-21 Bradley Bell <btb@icculus.org>
1423 * main/inferno.c: added -udp documentation from d1x
1425 2004-05-20 Bradley Bell <btb@icculus.org>
1427 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1429 2004-05-20 David Cleaver <wraithx@morpheus.net>
1431 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1432 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1433 game.c r1.21, r1.6, r1.4, r1.3)
1435 2004-05-20 Bradley Bell <btb@icculus.org>
1437 * main/inferno.c: document -ihaveabrokenmouse
1439 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1441 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1443 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1445 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1446 mouse driver problems (d1x r1.2, r1.2)
1448 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1450 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1451 join list score crash (d1x r1.8)
1453 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1455 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1456 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1459 2004-05-20 Bradley Bell <btb@icculus.org>
1461 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1463 * main/inferno.c: integrated some niceautomap stuff from d1x
1465 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1467 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1468 in some weird axis (d1x r1.3)
1470 * arch/win32/init.c: set win32 icon to icon from resource file
1473 * arch/win32/key.c: win32: fixed space key not working in messages
1476 2004-05-20 Bradley Bell <btb@icculus.org>
1478 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1481 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1483 * main/inferno.c: document -gl_refresh (d1x r1.20)
1485 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1486 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1489 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1490 change the arg type for (d1x r1.5)
1492 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1494 * arch/win32/digi.c: altsounds (d1x r1.6)
1496 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1498 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1499 of redundancy (d1x r1.5)
1501 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1502 fix crashing (d1x r1.4)
1504 * arch/win32/digi.c: win32's digi_start_sound was not calling
1505 DS_release_slot after setting .playing=0, resulting in a
1506 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1508 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1509 apparently it was somehow causing some joysticks (Sidewinder
1510 Precision 2) to only turn when the stick was moving, but not when
1511 at turned but held stationary. And it was completely unused
1512 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1515 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1516 previous key combos (d1x r1.29)
1518 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1519 g, and b values (d1x r1.15)
1521 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1522 sometimes (didn't handle negative palette steps) (d1x r1.34)
1524 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1525 shatter effects, robot explosions and weapons, and some more
1526 always present stuff. Also clean up ogl_cache_weapon_textures
1527 calling. (d1x r1.37)
1529 2004-05-20 Bradley Bell <btb@icculus.org>
1531 * main/kludge.c, main/game.c: move gr_renderstats and
1532 gr_badtexture back to game.c
1534 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1536 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1537 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1539 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1541 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1542 loaded after texture caching stage (d1x r1.34)
1544 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1545 for renderstats (d1x r1.33)
1547 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1549 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1550 main/inferno.c: add anisotropic texture filtering suport (d1x
1551 r1.33, r1.32, r1.23, r1.32)
1553 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1556 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1557 include/ogl_init.h: utilize hardware multitexturing support if
1558 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1559 r1.32, r1.30, r1.4, 1.22)
1561 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1564 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1566 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1567 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1568 effects in OGL using SetGammaRamp, much faster than the hack that
1569 was being used. currently SDL only (though not too hard to add to
1570 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1572 * main/menu.c: allow arbitrary (custom) resolution entry in
1573 change_res menu (d1x r1.14)
1575 2004-05-19 Bradley Bell <btb@icculus.org>
1577 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1578 d1x-style res change menu (mostly works)
1580 * misc/args.c: use strnicmp instead of strncasecmp
1582 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1584 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1585 command-line option (d1x r1.27)
1587 * main/inferno.c: restore inferno.c initialization of
1588 screen_compatible and use_double_buffer to 'normal' values, broken
1589 long long ago in one of the high res menu patches (d1x r1.30)
1591 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1592 resolutions to be specified on command line (d1x r1.2, r1.29,
1593 r1.4) -- doesn't work yet
1595 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1597 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1600 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1601 volume song stop/starting (d1x r1.7)
1603 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1605 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1608 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1609 ogl_ulinec (d1x r1.29)
1611 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1613 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1614 bottom are inclusive not exclusive (d1x r1.28)
1616 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1617 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1619 * arch/sdl/digi.c: fix typo
1621 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1623 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1624 creation code from arch_init_start into arch_init to fix weirdness
1625 with --help (d1x r1.5, r1.6)
1627 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1628 sync issues and lack of midi reset (d1x r1.5)
1630 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1633 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1634 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1636 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1639 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1641 2004-05-18 Bradley Bell <btb@icculus.org>
1643 * include/vecmat.h: comments/formatting
1645 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1647 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1648 include/test.lnk: remove unnecessary files
1650 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1651 This enables compilation with gcc 3.1
1653 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1655 * main/switch.c: took care of switches triggering single-sided
1656 walls (don't try to access the nonexistent adjacent wall via NULL
1657 pointers or negative array indices)
1659 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1661 * main/wall.c: fix invalid memory access for d1 levels which
1662 don't have a corresponding wall behind.
1664 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1666 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1667 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1668 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1669 interface header to new header file internal.h
1671 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1673 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1674 bitmask for each joystick axis that has sent input data,
1675 and will not crash Windows anymore during joystick setup because
1676 of for() loop over axis being executed once too often.
1678 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1679 gr_remap_mono_font() and call it after loading saved level.
1681 * main/laser.c: limit homing missile turn rate
1683 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1684 centers (work like fuel centers but provide shield)
1686 * main/gameseg.c: fix endless loop in some levels with a
1687 certain (complicated) structure
1689 2004-05-13 Bradley Bell <btb@icculus.org>
1691 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1692 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1693 updated project files for SDL 1.2.7
1695 * Makefile.am: add VisualC, VisualCE dirs to tarball
1697 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1699 * arch/sdl/digi.c: formatting
1701 2004-05-12 Bradley Bell <btb@icculus.org>
1703 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1706 * 2d/palette.c, include/palette.h: added function to create blend
1709 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1711 2004-05-11 Bradley Bell <btb@icculus.org>
1713 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1715 2004-05-10 Bradley Bell <btb@icculus.org>
1717 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1718 g3_draw_transp_poly had the fade level backwards, decided to just
1719 fix g3_draw_poly so it behaves correctly, transparency or not,
1720 reverted changes to render_face
1722 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1724 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1725 rendering transparent (e.g. cloaked) walls
1727 * main/render.c: render_face now calls g3_draw_transp_poly() for
1728 cloaked walls in OpenGL
1730 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1732 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1733 that from other apps, had "static" distortions.
1735 2004-04-22 Bradley Bell <btb@icculus.org>
1737 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1739 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1740 aligned version of PUT_INTEL_* macros
1742 2004-04-15 Bradley Bell <btb@icculus.org>
1744 * main/inferno.c: comment out unused checksum variable
1746 2004-04-14 Bradley Bell <btb@icculus.org>
1748 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1750 2004-04-14 Terran Melconian <terran@consistent.org>
1752 * main/gameseg.c: use portable rand function (fixes #1118)
1754 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1756 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1758 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1760 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1761 get rid of warnings (now compiles with -Werror on SunOS)
1763 * main/piggy.c: fix (really) wierd SunOS bug
1765 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1766 caused by not allocating enough mem for rle bitmaps
1768 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1770 * include/pstypes.h: sun OS typedef fixes
1772 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1774 * main/piggy.c: fix bug 1067
1776 * main/piggy.c: fix bugfix for 1067
1778 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1779 with descent.pig of mac registered)
1781 2003-12-18 Bradley Bell <btb@icculus.org>
1783 * main/kconfig.c: fixes for linux-native joystick
1785 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1788 * arch/include/joy.h: comments/formatting
1790 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1792 * compilerdefs.txt: added FreeBSD defs
1794 2003-12-08 Bradley Bell <btb@icculus.org>
1796 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1799 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1801 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1802 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1804 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1806 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1807 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1808 get rid of silly ulongs
1810 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1811 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1812 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1813 change relevant __linux__ macros to __ELF__
1815 2003-11-27 Bradley Bell <btb@icculus.org>
1817 * include/ogl_init.h: added proto for ogl_check_mode
1819 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1820 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1823 2003-11-26 Bradley Bell <btb@icculus.org>
1825 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1826 3.3 compiler warnings
1828 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1831 * include/pstypes.h: OS X fixes
1833 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1834 main/newmenu.h: linux fixes
1836 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1837 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1838 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1839 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1840 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1843 * arch/sdl/gr.c: fix sdl gr_update
1845 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1846 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1847 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1848 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1849 include/error.h, include/pstypes.h, include/strutil.h,
1850 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1851 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1852 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1853 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1854 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1857 2003-11-25 Bradley Bell <btb@icculus.org>
1859 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1860 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1861 libmve/VisualC/mveplayer.dsp: updated project files
1863 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1864 working w/Visual C++
1866 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1867 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1868 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1869 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1872 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1873 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1876 2003-11-24 Bradley Bell <btb@icculus.org>
1878 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1879 libmve/mveplay.c: stuff to play mve's in WinCE
1881 * arch/win32/findfile.c: unused functions...
1885 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1886 enabled mouse control of menus
1888 * main/mission.h: oops, didn't mean to change this.
1890 2003-11-21 Bradley Bell <btb@icculus.org>
1892 * VisualCE/d2x/d2x.vcp: updated project file
1894 2003-11-20 Bradley Bell <btb@icculus.org>
1896 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1897 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1898 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1901 2003-11-17 Bradley Bell <btb@icculus.org>
1903 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1904 main/menu.c: added option to disable kalinix under unix
1906 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1908 2003-11-14 Bradley Bell <btb@icculus.org>
1910 * main/automap.c: fix automap background image
1912 * main/automap.c, main/automap.h: delete cruft
1914 * main/automap.c: fix level number position
1916 * main/automap.c: simplify g3_draw_line hack
1918 * main/menu.c: stop pointless vid mode changes
1920 2003-11-07 Bradley Bell <btb@icculus.org>
1922 * NEWS, installation.txt: s'more documentation
1924 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1926 * configure.ac: fix .exe extension problems
1928 2003-11-07 Bradley Bell <btb@icculus.org>
1930 * arch/ogl/ogl.c: disable texture format verification for OS X -
1933 2003-11-06 Bradley Bell <btb@icculus.org>
1935 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1936 use more traditional Alt+Enter for toggling fullscreen
1938 * 2d/ibitblt.c, main/mission.h: comments/formatting
1940 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1942 2003-11-06 Bradley Bell <btb@icculus.org>
1944 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1945 resolution change, use kludge to avoid repetitive res changes
1947 2003-11-04 Bradley Bell <btb@icculus.org>
1949 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1950 structures and i/o routines back to piggy.c
1952 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1954 * installation.txt: tell to install d1 .pig for better textures
1956 2003-11-04 Bradley Bell <btb@icculus.org>
1958 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1959 oem d1 v1.0 and registered d2 v1.0, comments
1961 2003-11-03 Bradley Bell <btb@icculus.org>
1963 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1964 all d1 shareware - even though files are different!
1966 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1969 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1972 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1975 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1977 * main/movie.c: when no movies are found, divide by six the
1978 number of warning lines sent to stdout
1980 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1982 * include/byteswap.h: fix stupid copy/paste error
1984 2003-10-24 Bradley Bell <btb@icculus.org>
1986 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1987 gr_linear_rep_movsd_2x instead of almost identical
1988 gr_linear_movsd_double. Better since we have assembly versions.
1990 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1992 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1995 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1997 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1998 error with --disable-network, move reset_network_objects()
1999 from gameseq.c to multi.c
2001 2003-10-14 Bradley Bell <btb@icculus.org>
2003 * AUTHORS, NEWS: stuff
2005 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
2007 2003-10-12 Bradley Bell <btb@icculus.org>
2009 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
2010 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
2013 2003-10-12 Aaron Plattner <plattner@caltech.edu>
2015 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2016 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
2017 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
2018 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
2019 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2020 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
2021 arch/win32/ipx_win.c, arch/win32/winnet.c,
2022 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
2023 main/multi.h, main/network.c: add IPv4 multicasting support
2025 2003-10-11 Bradley Bell <btb@icculus.org>
2027 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
2029 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
2030 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
2031 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
2032 main/weapon.h: lots of shareware and oem fixes
2034 2003-10-10 Bradley Bell <btb@icculus.org>
2036 * arch/win32/winnet.c: fixed stupid win32 network bug
2038 2003-10-10 Bradley Bell <btb@icculus.org>
2040 * main/piggy.c: increased D1_MAX_TMAP_NUM
2042 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
2044 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
2045 which are animated in d2, refactorizes d1 texture reading
2047 2003-10-10 Bradley Bell <btb@icculus.org>
2049 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
2050 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
2051 main/collide.h, main/compbit.h, main/config.h, main/console.c,
2052 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
2053 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
2054 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
2055 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
2056 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
2057 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
2058 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
2059 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
2060 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
2061 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
2062 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
2063 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
2064 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
2065 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
2066 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
2067 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2068 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2069 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2070 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2071 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2072 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2073 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2074 main/wall.h: comments/formatting
2076 2003-10-09 Bradley Bell <btb@icculus.org>
2078 * main/text.c: fix text when using old datafiles
2080 * main/laser.h: comments/whitespace
2082 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2083 mines w/shareware data
2085 * include/DT_drawtext.h: deleted unused file
2087 2003-10-08 Bradley Bell <btb@icculus.org>
2089 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2091 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2093 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2094 main/menu.c: Disabled 'd2x keys' weapon selection
2096 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2098 * main/object.h, main/multi.h: get rid of most warnings issued by
2099 cpp-precomp of gcc from Mac OS X dev tools
2101 2003-10-05 Bradley Bell <btb@icculus.org>
2103 * NEWS, configure.ac: increment version number
2105 * cfile/cfile.c: better handling of CRLF text files (when that is
2108 * utilities/hogcreate.c, utilities/hogextract.c,
2109 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2110 reading/writing files
2112 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2113 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2116 2003-10-04 Bradley Bell <btb@icculus.org>
2118 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2120 * main/netmisc.c: change byte to sbyte, comments/whitespace
2122 2003-10-03 Bradley Bell <btb@icculus.org>
2124 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2126 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2129 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2130 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2131 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2132 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2133 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2134 main/object.c, main/object.h, main/paging.c, main/player.h,
2135 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2136 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2137 main/weapon.c, main/weapon.h: change byte to sbyte,
2140 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2141 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2142 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2143 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2145 * configure.ac: better checking for timeval
2147 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2149 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2150 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2151 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2152 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2153 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2154 main/multibot.c, main/network.c: Make network architecture
2155 choosable from game menu, add support for UDP/IP on Mac OS X and
2158 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2160 * include/byteswap.h: added macros for coping with alignment
2163 2003-10-02 Bradley Bell <btb@icculus.org>
2165 * main/multi.h: added padding to little-endian version of
2168 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2170 * main/netmisc.c: delete duplicate function
2172 2003-10-01 Bradley Bell <btb@icculus.org>
2174 * main/bm.c: make sure d1_texture_indices gets freed between
2177 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2179 * main/piggy.h: fix size of d1 shareware descent.pig
2181 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2183 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2184 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2185 replacements for non-animated textures
2187 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2189 * main/controls.c: use fixed 20fps wiggle
2191 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2193 * Makefile.am, debian/changelog.in, debian/control,
2194 debian/d2x-common.dirs, debian/d2x-common.install,
2195 debian/d2x-common.manpages, debian/d2x-gl.files,
2196 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2197 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2198 utilities/Makefile.am, utilities/hogcreate.1,
2199 utilities/hogextract.1, utilities/mvlcreate.1,
2200 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2201 add man pages, distribute utility programs in new d2x-common deb
2203 * rpm/d2x.spec.in: updated rpm spec file
2205 2003-08-02 Bradley Bell <btb@icculus.org>
2207 * cfile/cfile.c: update raw_position in cfputc and cfputs
2209 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2211 * main/piggy.c: make error message more friendly
2213 * main/piggy.c: simplify copying of bitmap flags
2215 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2218 * cfile/cfile.c: revert to always using custom fgets
2220 * main/endlevel.c, main/mission.c: handle missing exit sequence
2221 components gracefully
2223 * main/playsave.c: comments
2225 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2227 * cfile/cfile.c: update raw_position in cfwrite
2229 * main/network.c: comments/formatting
2231 2003-06-22 Bradley Bell <btb@icculus.org>
2233 * cfile/cfile.c: use standard fgets for non-archive files
2235 * main/movie.c: use con_printf for missing movie warning
2237 2003-06-18 Bradley Bell <btb@icculus.org>
2239 * main/movie.c: fixed cfile conversion of movielib code
2241 * main/console.c, main/hud.c: strip out colors, etc when printing
2244 * include/u_mem.h: fix NDEBUG calloc macro
2246 2003-06-15 Bradley Bell <btb@icculus.org>
2248 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2251 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2252 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2253 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2254 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2255 main/scores.c, main/state.c, main/text.c, misc/args.c,
2256 misc/strio.c: convert file i/o to cfile
2258 2003-06-14 Bradley Bell <btb@icculus.org>
2260 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2261 writing and other modes besides "rb" (mostly taken from
2264 2003-06-09 Bradley Bell <btb@icculus.org>
2266 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2269 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2270 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2273 2003-06-07 Taylor Richards <taylor@icculus.org>
2275 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2277 2003-06-07 Bradley Bell <btb@icculus.org>
2279 * main/console.c: fix non-console build
2281 * main/gamesave.c: comments
2283 * main/bm.c: remove redundant break
2285 2003-06-06 Bradley Bell <btb@icculus.org>
2287 * main/gauges.c, main/kconfig.c: comments/formatting
2289 * console/.cvsignore: added .cvsignore
2291 * main/console.c: can't write to console after it's closed
2293 2003-06-05 Bradley Bell <btb@icculus.org>
2295 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2296 console/internal.c, console/internal.h, include/CON_console.h,
2297 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2298 finish console conversion away from SDL
2300 2003-06-04 Bradley Bell <btb@icculus.org>
2302 * console/CON_console.c, include/CON.console.h, include/console.h,
2303 main/console.c, main/game.c: console conversion to native gr,
2306 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2307 put prototype for gr_bm_bitblt in gr.h
2309 2003-06-03 Bradley Bell <btb@icculus.org>
2311 * console/CON_console.c, console/DT_drawtext.c,
2312 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2313 main/console.c: use native fonts for console
2315 * main/playsave.c: use shorts for short data
2317 2003-06-02 Bradley Bell <btb@icculus.org>
2319 * configure.ac, main/console.c: set console background, fix
2322 2003-06-01 Bradley Bell <btb@icculus.org>
2324 * Makefile.am, arch/sdl/event.c, configure.ac,
2325 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2326 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2327 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2328 main/gamerend.c: added console code (from SDL_console)
2330 2003-05-30 Bradley Bell <btb@icculus.org>
2332 * README: minor update
2334 2003-05-28 Bradley Bell <btb@icculus.org>
2336 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2341 2003-06-06 Bradley Bell <btb@icculus.org>
2343 * main/kconfig.c: fix crash in control menus
2345 * main/gauges.c: force cockpit redraw in opengl
2347 * main/gamerend.c: move ogl swap, so cockpit and console get
2350 2003-06-01 Bradley Bell <btb@icculus.org>
2352 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2356 2003-05-12 Bradley Bell <btb@icculus.org>
2358 * configure.ac: increment version number
2360 * main/bm.c: use con_printf for exit model warnings
2362 * configure.ac: must check for timespec after setting -mno-cygwin
2364 * main/inferno.c: added -nohogdir and -userdir options
2366 * NEWS, main/titles.c: use briefings with no extension
2370 2003-04-30 Bradley Bell <btb@icculus.org>
2372 * configure.ac: have to include time.h when checking for nanosleep
2374 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2377 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2378 increment version number
2380 * main/Makefile.am: make dist fix
2384 2003-04-29 Bradley Bell <btb@icculus.org>
2386 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2389 2003-04-24 Bradley Bell <btb@icculus.org>
2391 * configure.ac: increment version number
2393 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2396 2003-04-24 Ingo van Lil <inguin@gmx.de>
2398 * main/render.c: fix misspellings of NDEBUG
2402 2003-04-14 Bradley Bell <btb@icculus.org>
2404 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2406 2003-04-11 Bradley Bell <btb@icculus.org>
2408 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2413 2003-04-11 Bradley Bell <btb@icculus.org>
2415 * libmve/mveplay.c: use _sleep instead of sleep on win32
2417 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2418 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2419 include/cfile.h, include/error.h, libmve/Makefile.am,
2420 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2421 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2422 utilities/Makefile.am: comments/formatting/dist problems
2424 * configure.ac: use different defines for os x
2426 2003-04-07 Bradley Bell <btb@icculus.org>
2428 * include/error.h, misc/error.c: put some old stuff back in,
2429 eliminate duplicate error messages
2431 * main/text.c: don't die on text not found
2434 * main/inferno.c: print some useful info if hog not found, allow
2435 -help to work if no text available
2437 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2439 * arch/linux/Makefile.am: revert to previous version, so linux
2442 2003-04-03 Bradley Bell <btb@icculus.org>
2444 * main/endlevel.c: fixed exit model scheme yet again
2446 2003-04-02 Bradley Bell <btb@icculus.org>
2448 * misc/error.c: call Int3 on Assert
2450 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2453 * main/wall.c: don't die when trying to toggle nonexistent
2454 segment... vertigo level 10 is buggy!
2456 * main/gamemine.c: comments/formatting
2458 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2460 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2461 main/inferno.c: Allow use of 22K sound samples
2463 2003-03-29 Bradley Bell <btb@icculus.org>
2465 * arch/ogl/gr.c: default to bitmapped reticle
2467 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2468 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2471 * arch/sdl/joy.c: fixed text seen for hats in control config
2474 2003-03-28 Bradley Bell <btb@icculus.org>
2476 * main/bm.c: heh, model nums in vertigo are hardcoded,
2477 N_D2_POLYGON_MODELS can't change
2479 * configure.ac, include/d1x.xpm, include/descent.xpm,
2480 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2483 2003-03-27 Bradley Bell <btb@icculus.org>
2485 * main/text.h: fixed text references for hat directions
2487 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2489 2003-03-26 Bradley Bell <btb@icculus.org>
2491 * main/playsave.c: make d2x keys backward compatible
2493 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2495 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2498 2003-03-26 Bradley Bell <btb@icculus.org>
2500 * main/piggy.c: fix crash when d1 data not present
2502 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2503 read/write from plr file
2505 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2506 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2507 added escort.h header
2509 2003-03-25 Bradley Bell <btb@icculus.org>
2511 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2512 D1_PIGFILE ("descent.pig") macro
2514 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2515 models from d1 pig file
2517 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2518 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2519 really) from d1 pig file
2521 2003-03-23 Bradley Bell <btb@icculus.org>
2523 * main/bm.c: stop extra robots from overwriting exit models
2525 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2526 texture list doesn't get full
2528 * main/bm.c: fix mem leak when reading extra robots
2530 2003-03-21 Bradley Bell <btb@icculus.org>
2532 * main/menu.c: Added option to set movie resolution (mostly works)
2534 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2536 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2537 replacement functions to piggy.c
2539 * main/gameseq.c: attempt to support mac d1 descent.pig
2541 * main/bm.c: fix mem leak
2543 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2544 files, both d1 and d2 oem briefing where showed
2546 * main/inferno.c, main/movie.c: Change the default movie
2547 resolution to "high", implement the option -lowresmovies
2549 2003-03-20 Bradley Bell <btb@icculus.org>
2551 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2553 * main/piggy.c: comments
2555 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2557 * main/gameseq.c: delete duplicate function
2559 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2561 2003-03-19 Bradley Bell <btb@icculus.org>
2563 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2564 (cddb discid) support
2566 * arch/sdl/digi.c, main/kludge.c: implemented
2567 digi_link_sound_to_object3 for looping sounds, other looping stuff
2569 * arch/sdl/gr.c: removing dependencies on stuff in main/
2571 * arch/linux/Makefile.am, arch/linux/init.c,
2572 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2573 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2574 other header cleanups
2576 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2578 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2580 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2581 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2582 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2583 load d1 textures for d1 levels
2585 2003-03-19 Bradley Bell <btb@icculus.org>
2587 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2588 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2589 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2590 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2593 * README: added some OS X info
2595 2003-03-17 Bradley Bell <btb@icculus.org>
2597 * main/newdemo.c: simplify DEMO_FILENAME macro
2599 * main/console.c, main/game.c: enable experimental console support
2601 * main/gamerend.c: fixed location of fps meter in multi
2603 2003-03-16 Bradley Bell <btb@icculus.org>
2605 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2606 also look in shared data dir for demos
2608 * main/newdemo.c, main/newdemo.h: comments/formatting
2610 2003-03-15 Christopher Thielen <chris@luethy.net>
2612 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2613 thinking d2 cd is always present
2615 2003-03-15 Bradley Bell <btb@icculus.org>
2617 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2620 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2623 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2624 gr_init. don't really know why this works, though
2626 2003-03-14 Bradley Bell <btb@icculus.org>
2628 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2630 * unused/bios/rbaudio.h: removed duplicate file
2632 2003-03-14 Christopher Thielen <chris@luethy.net>
2634 * arch/sdl/rbaudio.c: stop cd audio when exiting
2636 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2638 * main/gamecntl.c: add comments to the "only matt knows" cheats
2640 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2642 * main/gamemine.c: formatting, better texture conversion for d1
2645 2003-03-14 Bradley Bell <btb@icculus.org>
2647 * main/piggy.c: must swap all mac version pigfiles
2649 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2650 main/multi.c: formatting, minor cleanups
2652 * 2d/rle.c: need to swap line_size on bigendian machines
2654 * main/mission.c, main/mission.h: detect mac full version hogfile
2656 2003-03-13 Bradley Bell <btb@icculus.org>
2658 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2659 added joy/mouse sensitivity slider, increased range to 16, and
2662 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2665 * arch/linux/Makefile.am: removed extra backslash
2667 * TODO, installation.txt: updated some documentation
2669 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2670 menu, with maxfps option
2672 2003-03-12 Bradley Bell <btb@icculus.org>
2674 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2676 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2677 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2678 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2679 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2680 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2681 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2682 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2683 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2684 arch/linux/include/music.h, arch/linux/include/serial.h,
2685 arch/linux/include/ukali.h: formatting
2687 2003-03-11 Chris Arena <ccarena@cox.net>
2689 * main/menu.c: fixed brightness slider
2691 2003-03-01 Bradley Bell <btb@icculus.org>
2693 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2694 robots and animated bitmaps work, but colors are messed up
2696 2003-02-28 Bradley Bell <btb@icculus.org>
2698 * main/player.h: whitespace
2700 * main/automap.c, main/cntrlcen.c, main/collide.c,
2701 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2702 descent.hog is present, d1 becomes mission 0)
2704 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2705 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2706 arch/win32/winnet.c: MinGW compiles with network enabled again,
2707 but still doesn't work
2711 2003-02-28 Bradley Bell <btb@icculus.org>
2713 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2714 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2715 many opengl glitches
2717 2003-02-27 Bradley Bell <btb@icculus.org>
2719 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2720 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2721 main/network.c, main/network.h: noted that hoard.ham is only needed
2722 for multiplayer HOARD games, and should not be equated with
2723 "vertigo". put HoardEquipped() back in network.c.
2725 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2726 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2727 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2728 use timer_delay instead of d_delay
2730 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2732 * main/render.c: added replacement qsort for solaris
2734 2003-02-26 Bradley Bell <btb@icculus.org>
2736 * main/gamemine.c: texture conversion for d1 shareware
2738 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2740 * main/gamemine.c: better texture conversion for d1 levels
2742 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2744 * main/kconfig.c: fix joystick support under MinGW
2746 2003-02-26 Bradley Bell <btb@icculus.org>
2748 * main/playsave.c: fix swapping glitch
2750 * configure.ac, readme.txt: clean stuff up, getting ready for
2753 * main/titles.c: begin support for rendering spinning robots in
2756 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2759 * main/gamemine.c: load d1 shareware levels!
2761 2003-02-25 Bradley Bell <btb@icculus.org>
2765 * autogen.sh: add warning about old auto* versions, use
2768 2003-02-24 Bradley Bell <btb@icculus.org>
2770 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2771 briefings mostly working
2773 * main/movie.c, main/titles.c: fixed some more briefing glitches
2775 2003-02-23 Bradley Bell <btb@icculus.org>
2777 * main/movie.c: fixed crash when using shareware data files
2780 * arch/sdl/digi.c: fix crash on non-existent sounds
2781 (i.e. shareware data)
2783 2003-02-22 Bradley Bell <btb@icculus.org>
2785 * main/titles.c: fixed fullscreen toggle in briefings
2787 2003-02-21 Bradley Bell <btb@icculus.org>
2789 * configure.ac: check for mingw when enabling nasm
2791 * main/playsave.c: enable loading player files of either byte
2794 2003-02-20 Bradley Bell <btb@icculus.org>
2796 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2798 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2799 #343, not "rest of solution to bug #344"
2801 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2804 * main/kludge.c: partial solution to bug #344
2806 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2808 * compilerdefs.txt: added linux/mips info
2810 * ChangeLog: clean up changelog
2812 2003-02-19 Bradley Bell <btb@icculus.org>
2814 * libmve/mveplay.c: os x needs nanosleep prototype.
2816 2003-02-18 Bradley Bell <btb@icculus.org>
2818 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2820 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2821 to disable/enable audio
2823 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2825 * main/: movie.h, titles.c: make sure movie's palette is set before
2826 writing briefing text. Fixes bug #359
2828 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2831 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2832 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2835 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2838 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2839 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2840 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2843 * include/libmve.h: blah
2845 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2847 * main/render.c: 2nd attempt to fix solaris qsort bug
2849 2003-02-18 Bradley Bell <btb@icculus.org>
2851 * configure.ac, include/pstypes.h: put alignment detection in
2854 2003-02-17 Bradley Bell <btb@icculus.org>
2856 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2857 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2858 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2859 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2860 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2861 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2862 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2863 moved mve stuff to separate subdir
2865 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2866 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2867 mve code. Fixes (at least) bugs #41, #348, and #350.
2869 2003-02-14 Bradley Bell <btb@icculus.org>
2871 * main/Makefile.am: no more Makefile.mveplay. again
2873 * main/mveplay.c: typo
2875 2003-02-13 Bradley Bell <btb@icculus.org>
2877 * utilities/mvlextract.c: uint -> unsigned int
2879 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2880 standalone mveplayer, win32 support
2882 * main/movie.c: random bugfixes, win32 support
2884 * arch/sdl/Makefile.am: formatting
2886 * configure.ac: disable networking on mac/win for now
2888 * main/newmenu.c: comments
2890 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2892 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2893 redundant swap functions.
2895 2003-02-13 Bradley Bell <btb@icculus.org>
2897 * ChangeLog: update changelog
2899 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2901 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2902 polymodel alignment issues.
2904 2003-02-13 Bradley Bell <btb@icculus.org>
2906 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2907 fix various little bugs
2909 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2910 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2912 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2915 * README.utils: new file
2917 * main/: mve_main.c, mveplay.c: more movie fixes
2919 * README: updated README
2921 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2923 2003-02-12 Bradley Bell <btb@icculus.org>
2925 * utilities/mvlextract.c: bigendian mvl support
2927 * main/mveplay.c: formatting, stuff
2929 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2930 truecolor mve support, standalone mveplayer
2932 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2933 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2934 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2935 standalone mveplayer
2937 2003-01-22 Bradley Bell <btb@icculus.org>
2939 * include/: interp.h, interp.h: restore prototype for
2940 swap_polygon_model_data
2942 2003-01-21 Bradley Bell <btb@icculus.org>
2944 * main/piggy.c: use memcpy to avoid alignment problem
2946 * compilerdefs.txt: updated some defs, added sunos/sparc
2948 2003-01-15 Bradley Bell <btb@icculus.org>
2950 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2952 * main/gamemine.c: attempting to support d1 shareware
2954 * compilerdefs.txt: update defs
2956 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2958 * main/mveplay.c: fix several bugs, comments, formatting.
2960 2003-01-15 Bradley Bell <btb@icculus.org>
2962 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2963 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2964 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2965 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2968 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2969 formatting, comments
2971 2003-01-11 Bradley Bell <btb@icculus.org>
2973 * main/: mission.c, mission.h: attempt to support d1 for mac
2976 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2978 * main/object.h: foo
2980 2003-01-09 Bradley Bell <btb@icculus.org>
2982 * main/movie.c: use ifdef around gr_toggle_fullscreen
2984 2003-01-07 Bradley Bell <btb@icculus.org>
2986 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2987 main/mission.h: don't need .msn file for descent.hog anymore
2991 2003-01-06 Bradley Bell <btb@icculus.org>
2993 * main/mission.h, main/mission.c: comments
2995 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2998 2003-01-03 Bradley Bell <btb@icculus.org>
3000 * utilities/: txb2txt.c, txt2txb.c: remove old files
3002 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
3004 * main/polyobj.c: attempt to make read_model_file
3007 * main/menu.c: move vertigo text
3009 2003-01-02 Bradley Bell <btb@icculus.org>
3011 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
3012 main/polyobj.h: cleanup alignment changes
3014 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
3015 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
3016 main/object.h: fix alignment issues on sparc
3018 * cvshowto.txt: update cvs info
3022 * 2d/rle.c: make rle_swap handle RLE_BIG
3024 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
3026 * main/render.c: workaround solaris qsort bug
3028 2003-01-01 Steffen Pohle <stpohle@gmx.net>
3030 * arch/linux/linuxnet.c, arch/linux/ukali.c,
3031 arch/linux/include/ukali.h, main/inferno.c: enabled kali
3033 * arch/linux/Makefile.am: enabled linux joystick, kali
3035 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
3036 arch/sdl/event.c: enabled linux joystick
3038 2002-12-31 Bradley Bell <btb@icculus.org>
3040 * main/gamemine.c: simplified warning msg
3042 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
3044 * main/render.h: fix compiler warning
3046 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
3048 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
3050 2002-12-24 Bradley Bell <btb@icculus.org>
3052 * main/mission.c: fixes an infinite loop which was caused by d2x
3053 thinking d2demo was a descent 1 mission
3055 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
3057 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
3059 2002-12-24 Bradley Bell <btb@icculus.org>
3061 * main/render.c: comments
3063 2002-10-30 Bradley Bell <btb@icculus.org>
3065 * main/inferno.c: add help for -hogdir option
3067 * main/inferno.c: added -hogdir option
3069 2002-10-28 Bradley Bell <btb@icculus.org>
3071 * main/: inferno.c, menu.c: enabled Vertigo displays
3073 * include/3d.h: typo
3075 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3077 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3078 main/netmisc.c, main/network.c: simplify and eliminate redundant
3081 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3083 * maths/fixc.c: fix infinite loop in quad_sqrt.
3085 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3086 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3088 2002-10-12 Bradley Bell <btb@icculus.org>
3090 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3092 2002-10-11 Bradley Bell <btb@icculus.org>
3094 * main/hud.c: make hud_message work correctly
3096 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3099 * main/network.c: formatting, small fixes
3101 2002-10-10 Bradley Bell <btb@icculus.org>
3103 * main/netmisc.h: no swap_object for little-endian
3105 * main/: netmisc.h, network.c: use macros to simplify network
3108 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3111 * main/inferno.c: enable loading screen for mac shareware with
3114 * main/netmisc.c: whitespace
3116 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3119 * main/hud.c: whitespace
3121 * configure.ac: remove shareware build, add macdata build
3123 * main/songs.c: whitespace
3125 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3126 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3129 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3132 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3134 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3135 comments, formatting, etc.
3137 * iff/iff.c: fix bigendian iff loading.
3139 2002-10-03 Bradley Bell <btb@icculus.org>
3141 * utilities/txb2tex.c: typo
3143 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3144 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3147 * arch/sdl/mouse.c: whitespace
3149 2002-09-19 Bradley Bell <btb@icculus.org>
3151 * main/kconfig.c: fix a oops, add old logs
3153 * main/kconfig.c: support for >3 mouse buttons
3155 2002-09-18 Bradley Bell <btb@icculus.org>
3157 * include/gr.h: fix palette swap define
3159 2002-09-14 Bradley Bell <btb@icculus.org>
3161 * main/titles.c: load hires briefing screen if lores doesn't exist
3162 (i.e. vertigo) and MenuHires=0
3164 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3166 * main/: multi.h, network.h: pack some structures for ipx
3169 2002-09-14 Bradley Bell <btb@icculus.org>
3171 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3172 and load_endlevel_data() to expect newline-terminated strings, fix
3173 load_game_data to read null-terminated string for
3176 2002-09-07 Bradley Bell <btb@icculus.org>
3178 * main/newmenu.c: added error message
3180 * main/menu.h: enable -nohires with mac shareware
3182 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3184 * 2d/font.c: enable 0/255 palette swap for fonts
3186 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3189 * 2d/2dsline.c: fix ogl blooper
3191 2002-09-05 Bradley Bell <btb@icculus.org>
3193 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3196 * include/strutil.h: need string.h for strcasecmp
3198 * include/rle.h: okay, maybe it needs to be this way
3200 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3202 * 2d/scalec.c: more stuff from d2src
3204 * 2d/rle.c: more stuff from d2src, formatting
3206 * 2d/font.c: useless cruft
3208 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3210 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3213 2002-09-04 Bradley Bell <btb@icculus.org>
3215 * include/grdef.h: fix compiler warnings
3217 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3219 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3222 * main/game.c: we want the mac ibitblt for everything but dos and
3225 * main/texmerge.c: these routines are in tmerge.c
3227 * main/credits.c: enable credits for mac and oem data
3229 * main/bm.c: use either exit.ham or exit.pofs
3231 * include/ibitblt.h: enable some more code from d2src
3233 * include/gr.h: enable mac ubitblt_double
3235 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3237 * include/grdef.h: moved some inline asm from linear.h
3239 * 2d/ibitblt.c: brought in line with original d2 version
3241 * 2d/bitblt.c: reverted to original d2 version of this file, then
3242 added d1x enhancements
3244 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3246 * 2d/linear.h: moved these back to their original locations
3249 * main/mveplay.c: close some memory holes, speed up palette loading
3251 * main/movie.c: added fullscreen toggle while playing movies
3253 * main/inferno.c: comment out -superhires help text (always on)
3255 * include/timer.h: added approx_fsec_to_usec macro
3257 * arch/sdl/joy.c: fix compiler warning
3259 2002-09-01 Bradley Bell <btb@icculus.org>
3261 * main/network.c: oops
3263 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3265 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3266 timer_get_fixed_seconds
3270 2002-08-31 Bradley Bell <btb@icculus.org>
3272 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3275 * main/multi.h: network endian stuff
3277 * 2d/font.c, include/gr.h: fast file i/o for font headers
3279 * arch/win32/arch_ip.cpp: unused file
3281 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3282 bigendian networking fixes
3284 * main/menu.c: make net menu more accurate, also make superhires
3287 * include/pstypes.h: better to have __pack__ all the time, I think.
3288 needed for networking, e.g.
3290 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3293 * arch/win32/Makefile.am: unused file
3297 2002-08-30 Bradley Bell <btb@icculus.org>
3299 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3301 * main/: newmenu.h, titles.c: formatting
3303 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3304 main/multi.h: networking works, finally
3306 * TODO: added TODO file
3308 * arch/linux/arch_ip.cpp: unused fine
3310 * README: network sorta working
3312 * main/: Makefile.am, multi.c, network.c, network.h: more
3315 * main/menu.c: load builtin mission correctly
3317 * main/inferno.c: documentation
3319 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3322 * main/Makefile.mveplay: don't need no more
3324 2002-08-29 Bradley Bell <btb@icculus.org>
3326 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3327 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3328 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3331 * include/ipx_drv.h: more network fixing
3333 * arch/linux/include/ipx_drv.h: more network fixing
3335 * include/ipx.h: formatting
3337 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3339 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3340 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3341 main/inferno.c: fixed networking fuck-up?
3343 * Makefile.am: moved mingw info to README
3345 * README, mingw32.txt: moved mingw info to README
3347 2002-08-27 Bradley Bell <btb@icculus.org>
3349 * utilities/mvlextract.c: allow specifying file to extract
3351 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3354 * utilities/hogextract.c: allow specifying file to extract
3356 * main/mission.c: Have to get mission_num _after_ promoting...
3358 * main/: gameseq.c, titles.c: beginning d1 briefing support
3360 * descent.msn: beginning d1 briefing support
3362 * main/: titles.c, titles.h: d1-style mission briefings
3364 * main/piggy.h: whitespace
3366 * main/movie.c: beginning robot movie support, fall back on lo/hi
3367 res if hi/lo not available
3369 * main/mission.c: added Builtin_mission_num for builtin mission,
3370 D1Hogdir, d1-style mission briefings
3372 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3375 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3376 (for d1 missions that need d1 data)
3378 * 2d/ibitblt.c: whitespace
3380 2002-08-26 Bradley Bell <btb@icculus.org>
3382 * utilities/mvlcreate.c: oops
3384 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3387 * utilities/hogextract.c: added [v]iew option
3389 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3391 * main/titles.c: fix writable string, disable DumbAdjust thing
3393 * main/polyobj.h: whitespace
3395 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3398 * main/movie.c: read movies from AltHogDir, other fixes
3400 * main/: mission.c, mission.h: fix bug w/mission filename
3402 * main/gameseq.c: comments
3404 * main/digi.h: whitespace n stuff
3406 * include/mve_audio.h: added audio flag macros
3408 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3413 2002-08-23 Bradley Bell <btb@icculus.org>
3415 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3418 * Makefile.am: remove d2demo.mn2
3420 * cfile/cfile.c, include/cfile.h: add cfile_size function
3422 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3423 eliminate need for .mn2 files for oem and demo
3425 2002-08-22 Bradley Bell <btb@icculus.org>
3427 * main/bm.c: fix for vertigo
3429 * main/menu.h: make OEM menu pcx available
3431 * 2d/rle.c: merge with original d2 file
3433 * Makefile.am, configure.ac: let mission files get installed by
3436 2002-08-17 Bradley Bell <btb@icculus.org>
3438 * configure.ac: make FAST_FILE_IO the default on little-endian
3441 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3443 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3446 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3448 * main/: game.c, menu.c, mission.c: promote builtin missions.
3450 2002-08-15 Bradley Bell <btb@icculus.org>
3452 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3453 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3455 * utilities/.cvsignore: added cvsignore
3457 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3460 * main/piggy.c: mac data file loading
3462 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3463 transparency and swap 0/255 correctly for mac data files
3465 2002-08-13 Bradley Bell <btb@icculus.org>
3467 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3468 to utilities to avoid conflict with c++ std lib <utility>
3470 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3471 txt2txb.c: moved utility to utilities to avoid conflict with c++
3474 * Makefile.am, configure.ac: add utilities
3476 2002-08-09 Bradley Bell <btb@icculus.org>
3478 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3481 2002-08-08 Bradley Bell <btb@icculus.org>
3483 * main/inferno.c: comments
3485 * main/: newmenu.c, songs.c: mac demo datafile support
3487 * installation.txt: update
3489 * main/gamesave.c: use lowercase for consistency
3491 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3492 models for other than d2demo
3494 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3496 * main/gamemine.c: formatting, better d1 texture conversion
3498 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3499 main/mission.h: recognize .msn mission files.
3501 2002-08-07 Bradley Bell <btb@icculus.org>
3503 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3504 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3505 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3506 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3507 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3508 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3511 2002-08-06 Bradley Bell <btb@icculus.org>
3513 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3515 * main/Makefile.am: formatting
3517 * 2d/font.c: make gr_remap_font just reload the whole thing
3519 * configure.ac: formatting
3521 * Makefile.am: added d2demo.mn2
3523 * d2demo.mn2: mission file for shareware
3525 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3526 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3528 * main/sounds.h: shareware stuff, whitespace
3530 * main/: polyobj.c, polyobj.h: more fast i/o macros
3532 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3535 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3536 endlevel stuff to non-shareware, allow movies/endlevel for
3539 * main/cntrlcen.c: typo
3541 * main/bm.h: use global Piggy_hamfile_version
3543 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3544 macros, use global Piggy_hamfile_version
3546 * main/Makefile.am: terrain and movie stuff always used now
3548 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3551 * main/: gamemine.c, gamesave.c: load DMB levels
3553 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3554 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3556 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3558 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3560 2002-08-04 Bradley Bell <btb@icculus.org>
3562 * main/inferno.c: shareware stuff, formatting
3564 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3566 * arch/sdl/gr.c: don't need to set mode in gr_init
3568 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3570 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3573 * Makefile.am, descent.mn2: added mission file for descent 1
3575 2002-08-02 Bradley Bell <btb@icculus.org>
3577 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3578 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3579 main/piggy.h, misc/error.c: junk
3581 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3582 render.h, scores.c, scores.h, terrain.c: shareware stuff
3584 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3585 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3586 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3587 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3588 main/weapon.c, main/weapon.h: fast i/o macros
3590 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3592 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3593 main/gamemine.h, main/gamesave.c: load d1 levels
3595 2002-07-30 Bradley Bell <btb@icculus.org>
3597 * configure.ac: oops
3599 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3602 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3603 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3604 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3605 main/piggy.c, main/titles.c: support shareware datafiles!
3607 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3608 piggy.c: SHAREWARE fixes
3610 2002-07-29 Bradley Bell <btb@icculus.org>
3612 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3613 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3614 misc/fileutil.c: Portability - OS X support
3616 2002-07-27 Bradley Bell <btb@icculus.org>
3618 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3619 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3620 segment.h: portability
3622 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3623 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3624 main/wall.h: portabilization
3626 * 2d/font.c, include/gr.h: portability
3628 2002-07-26 Bradley Bell <btb@icculus.org>
3630 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3632 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3634 * main/player.c: foo
3636 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3638 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3639 misc/fileutil.h: portable file i/o utils
3641 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3642 writable string anymore... / formatting
3644 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3645 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3646 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3647 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3648 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3649 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3650 portable-izing file loading routines
3652 2002-07-24 Bradley Bell <btb@icculus.org>
3654 * main/mveplay.c: correctly play files with 16bit uncompressed
3655 audio, mem checking, etc
3657 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3660 2002-07-23 Bradley Bell <btb@icculus.org>
3662 * misc/Makefile.am: unused file
3664 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3665 main/sounds.h: remove experimental nmovie stuff
3667 * main/movie.c: add some debugging output
3669 2002-07-22 Bradley Bell <btb@icculus.org>
3671 * main/: console.c, state.c: simplified header
3673 * main/movie.c: enable mveplay audio
3675 * main/old/movie.c: moved to main/
3677 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3678 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3679 main/mvelib.c, main/mveplay.c: initial movie support
3681 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3682 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3683 include/ogl_init.h, include/pstypes.h, main/console.c,
3684 main/state.c, mem/mem.c: OS X stuff
3686 * configure.ac: OS X and movie stuff
3688 2002-07-19 Bradley Bell <btb@icculus.org>
3690 * compilerdefs.txt: OSX defs
3692 2002-07-18 Bradley Bell <btb@icculus.org>
3694 * main/inferno.c: use simpler rcs tags
3696 * autogen.sh: keep Changelog in cvs (and use --accum)
3698 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3699 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3700 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3701 main/songs.c: changed cdrom->rbaudio
3703 * include/rbaudio.h: moved to /include
3705 2002-07-17 Bradley Bell <btb@icculus.org>
3707 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3708 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3709 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3710 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3711 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3712 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3713 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3714 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3715 3d/setup.c: use simpler rcs tags
3720 2002-07-17 Bradley Bell <btb@icculus.org>
3722 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3724 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3726 * debian/rules: don't need readme's
3728 * debian/rules: move d1x license to COPYING, license clarifications
3730 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3731 license to COPYING, license clarifications
3733 * debian/rules: fix debian docs
3735 * debian/rules: fix debian manpages
3737 * debian/d2x-sdl.menu: fix debian menu
3739 * debian/rules: link to undocumented man page for debs
3741 * Makefile.am, configure.ac, debian/control, debian/copyright,
3742 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3743 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3744 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3747 2002-07-16 Bradley Bell <btb@icculus.org>
3749 * debian/: rules, changelog.in: deb stuff
3751 * configure.ac: cleaner nasm detection
3753 * debian/: changelog.in, control, rules: deb stuff
3755 * README, installation.txt: typos, stuff
3757 * configure.ac: better #defines
3759 * configure.ac: whitespace
3761 * configure.ac: better documentation
3763 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3764 SDL_JOYSTICK not needed
3766 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3768 * configure.ac: need higher SDL for joystick
3770 * debian/: control, rules: deb stuff
3772 * arch/sdl/joy.c: old junk
3774 * Makefile.am, configure.ac: automake updates
3776 * main/: inferno.c, text.c: don't use althogdir on non-unix
3778 * configure.ac: more autoconf updates
3780 * misc/strutil.c: better strrev
3782 * main/inferno.c: need limits.h on mingw also
3784 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3787 2002-04-19 Bradley Bell <btb@icculus.org>
3789 * main/network.c: let hoard.ham be a cfile
3791 * main/text.c: better error message when hog not found
3795 2002-03-23 Bradley Bell <btb@icculus.org>
3797 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3798 arch/sdl/Makefile.am: Use SDL joystick automatically
3800 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3802 2002-03-05 Bradley Bell <btb@icculus.org>
3804 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3807 2002-02-23 Bradley Bell <btb@icculus.org>
3809 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3811 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3812 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3813 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3814 main/editor/Makefile.am: moved includes to include
3816 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3818 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3819 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3820 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3823 * main/game.c: disabled cockpit for OGL, formatting
3825 * 2d/ibitblt.c: formatting
3827 2002-02-16 Bradley Bell <btb@icculus.org>
3829 * include/oldsdl.h: check for older macros
3831 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3832 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3833 allow older sdl versions
3835 2002-02-15 Bradley Bell <btb@icculus.org>
3837 * main/: automap.c, automap.h, inferno.c: automap resolution now
3840 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3842 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3843 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3844 win32/include/key_arch.h: never mind - that would be pointless
3846 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3847 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3848 win32/include/key_arch.h: copied files from d1x
3850 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3851 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3853 * main/multipow.c: need conf.h
3855 * arch/win32/Makefile.am: new file
3857 * include/pstypes.h: added u_int16_t (needed in base_ip)
3859 * arch/win32/arch_ip.cpp: copied from d1x
3861 2002-02-14 Bradley Bell <btb@icculus.org>
3863 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3865 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3866 main/netlist.c: Added hotkeys to toggle fullscreen mode
3868 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3869 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3871 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3872 reorder.h: Lotsa networking stuff from d1x
3874 2002-02-13 Bradley Bell <btb@icculus.org>
3876 * include/gr.h, main/game.c: Fullscreen toggle stuff
3878 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3881 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3882 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3885 2002-02-11 Bradley Bell <btb@icculus.org>
3887 * main/bm.c: use portable loader if bigendian
3889 * include/pstypes.h: don't define bool for c++
3891 * include/cfile.h: extern AltHogDir stuff
3893 * include/byteswap.h: use WORDS_BIGENDIAN
3895 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3897 * main/vers_id.h: added D2X_IVER
3899 * misc/args.c: don't use d1x.ini
3901 * Makefile.am: rpm stuff
3903 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3906 2002-02-09 Bradley Bell <btb@icculus.org>
3908 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3910 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3912 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3915 2002-02-06 Bradley Bell <btb@icculus.org>
3917 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3918 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3919 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3921 * debian/: changelog.in, control, copyright, d2x-gl.files,
3922 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3926 2002-02-02 Bradley Bell <btb@icculus.org>
3928 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3930 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3931 Enabled RELEASE option
3933 2002-01-31 Bradley Bell <btb@icculus.org>
3935 * Makefile.am, configure.ac: specify prerequisite versions of
3936 autoconf and automake
3938 2002-01-29 Bradley Bell <btb@icculus.org>
3940 * main/mission.c: RCS header added
3942 * main/inferno.c: update copyright date
3944 * main/mission.c: allow missions to be in AltHogDir
3946 * configure.ac: Display results of configure
3948 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3951 2002-01-28 Bradley Bell <btb@icculus.org>
3953 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3954 Data files now go in DATADIR/games/d2x, user files now go in
3957 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3959 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3960 files now go in ~/.d2x
3962 2002-01-24 Bradley Bell <btb@icculus.org>
3964 * configure.ac: fix nasm not found error message
3966 2002-01-18 Bradley Bell <btb@icculus.org>
3968 * configure.in: getting rid of old configure.in
3970 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3971 main/movie.c: Movie playing kludgey stuff
3973 * misc/args.c: formatting
3975 * main/inferno.c: allow -h for help
3977 * include/error.h: don't die on int3, unless -debug given
3979 * mingw32.txt: more stuff
3981 2001-12-29 Bradley Bell <btb@icculus.org>
3983 * Makefile.am: Got rid of thinking.txt
3985 * main/inferno.c: document -nomovies option
3987 2001-12-28 Bradley Bell <btb@icculus.org>
3989 * main/titles.c: formatting, put some code into place for rendering
3990 of robots during briefings
3992 2001-12-27 Bradley Bell <btb@icculus.org>
3996 2001-12-23 Craig Hadady <chadady@iglou.com>
3998 * 2d/rle.c: fixed bug in dummy array.
4000 2001-12-03 Bradley Bell <btb@icculus.org>
4002 * arch/sdl/init.c: fix formatting
4004 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
4005 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
4006 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
4007 and sdl joystick stuff
4009 2001-11-30 Bradley Bell <btb@icculus.org>
4011 * thinking.txt: not needed
4013 2001-11-27 Bradley Bell <btb@icculus.org>
4015 * cygconf, mingw32.txt: use sdl from source on cygwin
4017 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
4018 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
4019 SDL_CFLAGS to CFLAGS
4021 2001-11-27 Bradley Bell <btb@icculus.org>
4025 2001-11-14 Bradley Bell <btb@icculus.org>
4027 * texmap/scanline.c: use optimization flags as texmap default
4029 * NEWS: mouse wheel, etc
4031 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
4032 wheel to emulate 3rd axis
4034 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
4036 * include/error.h: kludge to ungrab mouse when we hit an int3
4038 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
4039 __ENV_MSDOS__ to __MSDOS__
4041 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
4044 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
4047 * arch/sdl/digi.c: implemented digi_set_volume
4049 * include/grdef.h, main/config.c, misc/d_io.c: change
4050 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
4052 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
4053 main/piggy.c: use MAKE_SIG
4055 * installation.txt: update
4057 * configure.ac: new file
4059 * arch/sdl/joydefs.c: #include pstypes.h
4061 * arch/sdl/init.c: SDL joystick stuff
4063 * acconfig.h: adjust MINGW defines
4065 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
4066 controls menu now works
4068 2001-11-13 Bradley Bell <btb@icculus.org>
4070 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4073 * Makefile.am: New file
4075 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4078 * compilerdefs.txt: New file
4080 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4082 2001-11-12 Bradley Bell <btb@icculus.org>
4084 * main/playsave.c: load player files regardless of byte order of
4087 2001-11-11 Bradley Bell <btb@icculus.org>
4089 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4092 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4094 * NEWS: GL savegame thumbnails
4096 * acconfig.h, configure.in: make option for NMOVIES, default to off
4098 2001-11-09 Bradley Bell <btb@icculus.org>
4100 * main/state.c: Enabled savegame thumbnails under OpenGL
4102 * unused/pa_null/pa_enabl.h: remove duplicate header
4104 * misc/args.c: use d2x.ini for option file
4106 * mem/mem.c: Move mem_realloc inside the ifdef
4108 * main/menu.c: fix 640x400 menu text
4110 * main/inferno.c: added documentation
4112 * main/endlevel.c: fix warnings
4114 * arch/ogl/gr.c: Get rid of gl spew
4116 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4118 * acconfig.h: Define __SDL__ for mingw
4120 2001-11-08 Bradley Bell <btb@icculus.org>
4122 * 2d/font.c: free OGL font data when rereading
4124 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4125 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4126 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4127 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4128 main/weapon.h: Enabled shareware build, endlevel flythrough
4131 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4132 of use for shareware build
4134 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4137 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4139 2001-11-05 Bradley Bell <btb@icculus.org>
4141 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4144 * include/3d.h: Add comment
4146 2001-11-04 Bradley Bell <btb@icculus.org>
4148 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4151 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4154 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4156 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4157 main/hudmsg.h: Enable d1x-style hud_message
4159 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4161 * 2d/font.c: re-init ogl fonts after remapping colors.
4163 2001-11-02 Bradley Bell <btb@icculus.org>
4165 * misc/Makefile.am: remove byteswap.h (duplicate header)
4167 * 2d/font.c: fixed gr_remap_font, minor stuff
4169 * configure.in: take out -O2 if doing debug build
4171 * main/bm.c: formatting
4173 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4175 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4176 macros, get rid of functions
4178 2001-11-01 Bradley Bell <btb@icculus.org>
4180 * misc/byteswap.h: removed duplicate header
4182 2001-10-31 Bradley Bell <btb@icculus.org>
4184 * NEWS, main/automap.c: automap works in opengl
4186 * NEWS, configure.in: Added news
4188 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4190 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4192 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4193 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4194 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4196 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4198 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4200 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4201 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4203 2001-10-27 Bradley Bell <btb@icculus.org>
4205 * main/inferno.c: added some documentation
4207 2001-10-25 Bradley Bell <btb@icculus.org>
4209 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4212 * Makefile.am, configure.in, arch/Makefile.am,
4213 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4214 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4215 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4216 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4217 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4218 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4219 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4220 it's ugly, but It'll be easier to sync with d1x.
4222 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4223 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4224 main/editor/Makefile.am: attempt at support for editor, makefile
4227 * misc/d_delay.c: formatting fix
4229 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4230 tmappent.S, tmapppro.S: adding support for runtime selection of
4233 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4234 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4235 including multi.h and network.h, fix backslashes, fix compiler
4238 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4239 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4240 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4241 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4242 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4243 including multi.h and network.h, fix backslashes
4245 * include/pstypes.h: added typedef for u_int64_t on mingw
4247 * include/3d.h: added prototype for g3_uninit_polygon_model
4249 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4251 2001-10-24 Bradley Bell <btb@icculus.org>
4253 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4254 arch subdirs, as in d1x.
4256 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4257 earlier style until i understand automake 1.5 better. remove input
4260 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4261 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4262 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4263 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4264 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4265 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4266 Moved input stuff to arch subdirs, as in d1x.
4268 * NEWS, configure.in: blah blah
4270 2001-10-23 Bradley Bell <btb@icculus.org>
4272 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4274 * texmap/tmapppro.S: no need for #include <conf.h> here
4276 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4279 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4280 file. RCS header added
4282 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4283 #ifdef'ing out the whole file. RCS header added
4285 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4286 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4287 fixes. Now works with automake 1.5 and autoconf 2.52.
4288 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4289 mingw (-grabmouse now works on win32).
4291 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4292 These don't belong in cvs
4296 2001-10-20 Bradley Bell <btb@icculus.org>
4298 * 2d/font.c: Don't free unused variables...
4300 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4303 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4304 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4305 main/Makefile.am: make dist more sensible
4307 * Makefile.am: Kludge for linking on mingw
4309 2001-10-19 Bradley Bell <btb@icculus.org>
4311 * Makefile.am, configure.in, arch/win32/Makefile.am,
4312 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4314 * include/ipx_drv.h: Check for __MINGW32__
4316 * include/i86.h: Imported from d1x
4318 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4320 * arch/dos/modex.asm: Fixed %include
4322 * main/console.c: RCS headers added
4324 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4327 * Makefile.am, main/Makefile.am: Moved final link to top-level
4328 directory instead of main/
4330 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4331 __ENV_LINUX__ to __linux__
4333 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4334 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4335 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4336 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4337 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4338 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4339 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4340 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4341 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4342 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4345 * configure.in: add --enable-xploader, support arch/linux subdir,
4348 * main/inferno.c: conditionalize conf.h
4350 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4352 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4353 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4354 misc/fileutil.h: Partial application of linux/alpha patch.
4356 2001-10-19 Bradley Bell <btb@icculus.org>
4358 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4359 networking in line with d1x, moved some arch/linux_* stuff to
4362 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4363 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4364 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4365 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4368 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4369 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4370 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4371 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4372 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4373 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4374 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4375 linux/include/ukali.h: Brought linux networking in line with d1x,
4376 moved some arch/linux_* stuff to arch/linux/*
4378 * include/ipx_drv.h: Imported from d1x
4380 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4382 * main/ipx_drv.c: Imported from d1x
4384 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4385 main/network.h, main/Makefile.am: Trying to get network working on
4388 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4389 main/Makefile.am: build fixes
4391 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4392 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4393 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4394 starting to get net working.
4396 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4397 conditionalized min,max macros
4399 2001-10-18 Bradley Bell <btb@icculus.org>
4401 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4402 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4403 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4404 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4407 * 2d/2dsline.c: RCS headers added/changed
4409 * configure.in: fix NASMFLAGS bug
4411 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4414 2001-10-17 Bradley Bell <btb@icculus.org>
4416 * NEWS: Fixed the invulnerable robots bug!
4418 * main/collide.c: Fixed the invulnerable robots bug!
4420 2001-10-14 Bradley Bell <btb@icculus.org>
4422 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4425 2001-10-13 Bradley Bell <btb@icculus.org>
4427 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4428 arch/Makefile.am, arch/dos/Makefile.am,
4429 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4430 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4431 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4432 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4433 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4434 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4435 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4436 arch/win32/include/Makefile.am, iff/Makefile.am,
4437 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4438 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4439 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4440 unused/bios/Makefile.am, unused/lib/Makefile.am,
4441 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4442 unused/ui/Makefile.am, unused/vga/Makefile.am,
4443 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4444 automake stuff from "inert" subdirs. And there was much rejoicing.
4446 * Makefile.am, NEWS, configure.in: Stuff
4448 * ChangeLog: removing auto-generated file
4450 * cygconf: Added instructions for mingw32 build
4452 * Makefile.am: renamed INSTALL to installation.txt
4454 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4456 * mingw32.txt: Added instructions for mingw32 build
4458 * configure.in: Enable assembly under mingw32
4460 2001-10-12 Bradley Bell <btb@icculus.org>
4462 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4464 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4465 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4466 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4467 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4468 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4469 to __DJGPP__, since it's built-in.
4471 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4473 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4474 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4478 2001-10-12 Bradley Bell <btb@icculus.org>
4480 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4482 * Makefile.am: make sure cygconf gets archived
4484 * configure.in: Increment version number in preparation for release
4486 * configure.in: Fix detection of opengl
4488 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4489 cygconf, arch/Makefile.am, arch/include/joy.h,
4490 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4491 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4492 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4493 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4494 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4495 Vastly improved compilability.
4497 2001-10-11 Bradley Bell <btb@icculus.org>
4499 * Makefile.am: Added macros/sdl.m4
4501 * autogen.sh: Added macros/sdl.m4
4503 2001-10-09 Bradley Bell <btb@icculus.org>
4505 * main/vers_id.h: Added DESCENT_VERSION constant
4507 * main/inferno.c: Added command-line help.
4509 * include/ogl_init.h: opengl improvments (following d1x changes)
4511 2001-10-07 Bradley Bell <btb@icculus.org>
4513 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4514 arch/ogl/Makefile.am: Remove duplicate headers.
4516 2001-08-02 Thimo Neubauer <thimo@debian.org>
4518 * mem/mem.c: totally crippled the memory manager because it does
4519 not make sense for non-DOS-systems and it would have been too
4520 complicated to get it 64bit clean
4522 2001-06-19 Bradley Bell <btb@icculus.org>
4524 * cvshowto.txt: updated anonymous password
4526 2001-02-08 Bradley Bell <btb@icculus.org>
4528 * COPYING, license.txt: Added d1x license
4530 2001-02-01 Bradley Bell <btb@icculus.org>
4532 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4534 2001-01-31 Bradley Bell <btb@icculus.org>
4536 * configure.in, arch/include/mouse.h, include/pstypes.h,
4537 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4539 * main/polyobj.c: fix typo
4541 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4542 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4543 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4544 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4545 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4546 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4547 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4548 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4549 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4550 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4551 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4552 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4553 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4554 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4555 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4556 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4557 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4558 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4559 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4560 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4561 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4562 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4563 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4564 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4565 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4566 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4569 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4570 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4571 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4572 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4575 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4578 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4579 cross-compiling, and cygwin fixes
4581 2001-01-30 Bradley Bell <btb@icculus.org>
4583 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4584 include/pstypes.h, include/strutil.h, main/Makefile.am,
4585 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4586 needs --without-assembler and --without-network to compile
4588 2001-01-29 Bradley Bell <btb@icculus.org>
4590 * configure.in, main/Makefile.am: Fixes to build system
4592 * main/kconfig.c: fix for non-linux joysticks
4594 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4595 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4596 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4597 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4598 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4599 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4600 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4601 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4602 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4603 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4605 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4606 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4607 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4608 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4609 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4610 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4613 * arch/dos/include/joy.h, arch/dos/include/key.h,
4614 arch/dos/include/mouse.h: Unified input headers.
4616 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4618 2001-01-28 Bradley Bell <btb@icculus.org>
4620 * conf.h.in, configure.in, arch/Makefile.am,
4621 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4622 arch/include/key.h, main/Makefile.am: More header unification...
4624 * main/newdemo.c: Added <ctype.h>
4626 * arch/include/event.h, arch/include/joy.h: unified input headers.
4628 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4629 OpenGL now uses SDL-GL instead of gii
4631 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4633 2001-01-25 Bradley Bell <btb@icculus.org>
4635 * autogen.sh: use "set -e" so execution stops if something goes
4638 2001-01-24 Bradley Bell <btb@icculus.org>
4642 * Makefile.am: Add ChangeLog to dist
4646 2001-01-24 Bradley Bell <btb@icculus.org>
4648 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4650 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4651 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4654 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4655 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4656 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4657 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4658 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4659 arch/Makefile.am, arch/dos/Makefile.am,
4660 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4661 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4662 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4663 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4664 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4665 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4666 unused/Makefile.am, unused/bios/Makefile.am,
4667 unused/lib/Makefile.am, unused/novga/Makefile.am,
4668 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4669 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4670 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4671 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4672 make dist, VPATH builds, ...
4674 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4675 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4676 arch/dos/Makefile.in, arch/linux/Makefile.in,
4677 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4678 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4679 misc/Makefile.in, texmap/Makefile.in: cruft removal
4681 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4684 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4686 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4688 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4691 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4692 added -grabmouse option
4694 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4695 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4696 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4697 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4698 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4699 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4700 main/songs.c, misc/args.c: changed args_find to FindArg
4702 2001-01-22 Bradley Bell <btb@icculus.org>
4704 * configure, main/Makefile.am, main/Makefile.in: configuration
4707 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4708 fix compiler warnings w/opengl
4710 * include/console.h: ggi support
4712 * arch/linux_init.c: svgalib support
4714 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4715 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4716 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4717 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4718 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4719 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4722 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4724 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4725 main/render.c: fix warnings and enable NDEBUG *
4726 arch/svgalib_init.c: svgalib support
4728 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4730 * main/kconfig.c: joystick support
4732 2001-01-21 Bradley Bell <btb@icculus.org>
4734 * cvshowto.txt: new file, taken from d1x webpage
4736 * AUTHORS, README: Taking over as maintainer of d2x
4738 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4740 2001-01-20 Bradley Bell <btb@icculus.org>
4742 * configure, configure.in: Turned -Werror back off by default
4744 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4745 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4746 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4747 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4748 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4749 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4750 main/laser.c, main/multi.c, main/network.c, main/network.h,
4751 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4752 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4753 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4754 warnings, for non-OpenGL on linux, anyway...
4756 2001-01-19 Bradley Bell <btb@icculus.org>
4758 * copying: remove duplicate file
4760 * Import of d2x-0.0.9-pre1
4762 * Import of d2x-0.0.8