1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
6 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
8 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
9 the win32 code (d1x r1.8, key_arch.c r1.2)
11 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
12 use 32bpp screen mode by default, add option to use 16bpp (d1x
15 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
16 replacement texture paletted->rgb conversion alpha problem (d1x
19 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
20 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
21 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
24 * arch/ogl/gr.c, include/loadgl.h: fix win32
25 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
27 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
28 include/ogl_init.h, main/render.c: opengl hardware
29 super-transparency support using GL_NV_register_combiners (d1x
30 r1.38, r1.41, r1.6, r1.26, r1.7)
32 2004-05-22 Bradley Bell <btb@icculus.org>
34 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
37 2004-05-22 Matthew Mueller <donut@dakotacom.net>
39 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
40 include/ogl_init.h: use GL_RGB for non-transparent textures, and
41 fix fonts not having transparent flag set (wouldn't get paletted)
42 (d1x r1.15, r1.37, r1.40, r1.25)
44 * arch/ogl/ogl.c: don't try to use paletted textures with
45 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
47 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
48 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
51 * 2d/font.c: memset ogl font bitmap data since the copy function
52 leaves some (unused) parts uninitialized, which aggravates
55 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
56 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
59 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
60 screenshots if the entire thing wasn't written in one call to
63 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
64 info not being updated on win32 (d1x r1.11)
66 * arch/win32/digi.c: remove some redundancy by not needing to do
67 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
68 clean up some indenting of DS_release_slot calls. And make
69 DS_release_slot return 1 when a sound is already not playing, in
70 addition to when a sound was killed. (d1x r1.10)
72 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
73 linux version (d1x r1.5)
75 * main/kconfig.c: make next axis config key skip currently
76 allocated axes (d1x r1.11)
78 2004-05-22 David Cleaver <wraithx@morpheus.net>
80 * main/kconfig.c: joy configuration next axis key from WraithX
83 2004-05-22 Bradley Bell <btb@icculus.org>
85 * main/game.c, main/inferno.c: typo
87 2004-05-21 Matthew Mueller <donut@dakotacom.net>
89 * main/game.c, main/game.h, main/inferno.c: make rear view
90 leave_time variable with -rearviewleavetime argument (d1x r1.25,
93 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
95 * main/inferno.c: change -udp documentation to d2x behaviour
97 2004-05-21 Bradley Bell <btb@icculus.org>
99 * include/gr.h: added missing define for menu fullscreen toggle
101 2004-05-21 Matthew Mueller <donut@dakotacom.net>
103 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
104 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
106 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
108 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
109 arch/linux/include/joystick.h: patch from Steven Mueller for using
110 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
112 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
114 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
115 main/physics.c, main/render.c, main/wall.c: file-line for segfault
116 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
118 * arch/win32/digi.c: digisound fixes (d1x r1.7)
120 2004-05-21 Bradley Bell <btb@icculus.org>
122 * main/inferno.c: added -udp documentation from d1x
124 2004-05-20 Bradley Bell <btb@icculus.org>
126 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
128 2004-05-20 David Cleaver <wraithx@morpheus.net>
130 * main/controls.c, main/gamecntl.c, main/kconfig.c,
131 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
132 game.c r1.21, r1.6, r1.4, r1.3)
134 2004-05-20 Bradley Bell <btb@icculus.org>
136 * main/inferno.c: document -ihaveabrokenmouse
138 2004-05-20 Matthew Mueller <donut@dakotacom.net>
140 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
142 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
144 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
145 mouse driver problems (d1x r1.2, r1.2)
147 2004-05-20 Matthew Mueller <donut@dakotacom.net>
149 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
150 join list score crash (d1x r1.8)
152 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
154 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
155 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
158 2004-05-20 Bradley Bell <btb@icculus.org>
160 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
162 * main/inferno.c: integrated some niceautomap stuff from d1x
164 2004-05-20 Matthew Mueller <donut@dakotacom.net>
166 * arch/win32/joyhh.c: fixed the config bug where it'd always put
167 in some weird axis (d1x r1.3)
169 * arch/win32/init.c: set win32 icon to icon from resource file
172 * arch/win32/key.c: win32: fixed space key not working in messages
175 2004-05-20 Bradley Bell <btb@icculus.org>
177 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
180 2004-05-20 Matthew Mueller <donut@dakotacom.net>
182 * main/inferno.c: document -gl_refresh (d1x r1.20)
184 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
185 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
188 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
189 change the arg type for (d1x r1.5)
191 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
193 * arch/win32/digi.c: altsounds (d1x r1.6)
195 2004-05-20 Matthew Mueller <donut@dakotacom.net>
197 * arch/win32/digi.c: fixed a major memory leak and removed a bit
198 of redundancy (d1x r1.5)
200 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
201 fix crashing (d1x r1.4)
203 * arch/win32/digi.c: win32's digi_start_sound was not calling
204 DS_release_slot after setting .playing=0, resulting in a
205 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
207 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
208 apparently it was somehow causing some joysticks (Sidewinder
209 Precision 2) to only turn when the stick was moving, but not when
210 at turned but held stationary. And it was completely unused
211 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
214 * main/game.c: add alt+enter to toggle fullscreen (in addition to
215 previous key combos (d1x r1.29)
217 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
218 g, and b values (d1x r1.15)
220 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
221 sometimes (didn't handle negative palette steps) (d1x r1.34)
223 * arch/ogl/ogl.c: add caching of weapon inner models, screen
224 shatter effects, robot explosions and weapons, and some more
225 always present stuff. Also clean up ogl_cache_weapon_textures
228 2004-05-20 Bradley Bell <btb@icculus.org>
230 * main/kludge.c, main/game.c: move gr_renderstats and
231 gr_badtexture back to game.c
233 2004-05-20 Matthew Mueller <donut@dakotacom.net>
235 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
236 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
238 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
240 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
241 loaded after texture caching stage (d1x r1.34)
243 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
244 for renderstats (d1x r1.33)
246 2004-05-19 Matthew Mueller <donut@dakotacom.net>
248 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
249 main/inferno.c: add anisotropic texture filtering suport (d1x
250 r1.33, r1.32, r1.23, r1.32)
252 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
255 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
256 include/ogl_init.h: utilize hardware multitexturing support if
257 possible (requires GL_NV_texture_env_combine4 extension) (d1x
258 r1.32, r1.30, r1.4, 1.22)
260 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
263 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
265 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
266 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
267 effects in OGL using SetGammaRamp, much faster than the hack that
268 was being used. currently SDL only (though not too hard to add to
269 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
271 * main/menu.c: allow arbitrary (custom) resolution entry in
272 change_res menu (d1x r1.14)
274 2004-05-19 Bradley Bell <btb@icculus.org>
276 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
277 d1x-style res change menu (mostly works)
279 * misc/args.c: use strnicmp instead of strncasecmp
281 2004-05-19 Matthew Mueller <donut@dakotacom.net>
283 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
284 command-line option (d1x r1.27)
286 * main/inferno.c: restore inferno.c initialization of
287 screen_compatible and use_double_buffer to 'normal' values, broken
288 long long ago in one of the high res menu patches (d1x r1.30)
290 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
291 resolutions to be specified on command line (d1x r1.2, r1.29,
292 r1.4) -- doesn't work yet
294 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
296 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
299 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
300 volume song stop/starting (d1x r1.7)
302 2004-05-18 Matthew Mueller <donut@dakotacom.net>
304 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
307 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
308 ogl_ulinec (d1x r1.29)
310 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
312 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
313 bottom are inclusive not exclusive (d1x r1.28)
315 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
316 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
318 * arch/sdl/digi.c: fix typo
320 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
322 * arch/win32/init.c, arch/win32/win32.c: move win32 window
323 creation code from arch_init_start into arch_init to fix weirdness
324 with --help (d1x r1.5, r1.6)
326 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
327 sync issues and lack of midi reset (d1x r1.5)
329 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
332 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
333 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
335 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
338 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
340 2004-05-18 Bradley Bell <btb@icculus.org>
342 * include/vecmat.h: comments/formatting
344 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
346 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
347 include/test.lnk: remove unnecessary files
349 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
350 This enables compilation with gcc 3.1
352 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
354 * main/switch.c: took care of switches triggering single-sided
355 walls (don't try to access the nonexistent adjacent wall via NULL
356 pointers or negative array indices)
358 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
360 * main/wall.c: fix invalid memory access for d1 levels which
361 don't have a corresponding wall behind.
363 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
365 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
366 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
367 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
368 interface header to new header file internal.h
370 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
372 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
373 bitmask for each joystick axis that has sent input data,
374 and will not crash Windows anymore during joystick setup because
375 of for() loop over axis being executed once too often.
377 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
378 gr_remap_mono_font() and call it after loading saved level.
380 * main/laser.c: limit homing missile turn rate
382 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
383 centers (work like fuel centers but provide shield)
385 * main/gameseg.c: fix endless loop in some levels with a
386 certain (complicated) structure
388 2004-05-13 Bradley Bell <btb@icculus.org>
390 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
391 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
392 updated project files for SDL 1.2.7
394 * Makefile.am: add VisualC, VisualCE dirs to tarball
396 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
398 * arch/sdl/digi.c: formatting
400 2004-05-12 Bradley Bell <btb@icculus.org>
402 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
405 * 2d/palette.c, include/palette.h: added function to create blend
408 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
410 2004-05-11 Bradley Bell <btb@icculus.org>
412 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
414 2004-05-10 Bradley Bell <btb@icculus.org>
416 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
417 g3_draw_transp_poly had the fade level backwards, decided to just
418 fix g3_draw_poly so it behaves correctly, transparency or not,
419 reverted changes to render_face
421 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
423 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
424 rendering transparent (e.g. cloaked) walls
426 * main/render.c: render_face now calls g3_draw_transp_poly() for
427 cloaked walls in OpenGL
429 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
431 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
432 that from other apps, had "static" distortions.
434 2004-04-22 Bradley Bell <btb@icculus.org>
436 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
438 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
439 aligned version of PUT_INTEL_* macros
441 2004-04-15 Bradley Bell <btb@icculus.org>
443 * main/inferno.c: comment out unused checksum variable
445 2004-04-14 Bradley Bell <btb@icculus.org>
447 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
449 2004-04-14 Terran Melconian <terran@consistent.org>
451 * main/gameseg.c: use portable rand function (fixes #1118)
453 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
455 * main/songs.c: uncomment calls to RBAStop (fixes #473)
457 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
459 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
460 get rid of warnings (now compiles with -Werror on SunOS)
462 * main/piggy.c: fix (really) wierd SunOS bug
464 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
465 caused by not allocating enough mem for rle bitmaps
467 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
469 * include/pstypes.h: sun OS typedef fixes
471 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
473 * main/piggy.c: fix bug 1067
475 * main/piggy.c: fix bugfix for 1067
477 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
478 with descent.pig of mac registered)
480 2003-12-18 Bradley Bell <btb@icculus.org>
482 * main/kconfig.c: fixes for linux-native joystick
484 * main/kconfig.c: bunch of fixes (esp. for non linux-native
487 * arch/include/joy.h: comments/formatting
489 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
491 * compilerdefs.txt: added FreeBSD defs
493 2003-12-08 Bradley Bell <btb@icculus.org>
495 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
498 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
500 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
501 arch/linux/ipx_udp.c: fix FreeBSD compile errors
503 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
505 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
506 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
507 get rid of silly ulongs
509 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
510 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
511 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
512 change relevant __linux__ macros to __ELF__
514 2003-11-27 Bradley Bell <btb@icculus.org>
516 * include/ogl_init.h: added proto for ogl_check_mode
518 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
519 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
522 2003-11-26 Bradley Bell <btb@icculus.org>
524 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
525 3.3 compiler warnings
527 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
530 * include/pstypes.h: OS X fixes
532 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
533 main/newmenu.h: linux fixes
535 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
536 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
537 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
538 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
539 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
542 * arch/sdl/gr.c: fix sdl gr_update
544 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
545 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
546 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
547 cfile/cfile.c, console/CON_console.c, include/d_io.h,
548 include/error.h, include/pstypes.h, include/strutil.h,
549 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
550 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
551 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
552 main/playsave.c, main/songs.c, main/state.c, main/text.c,
553 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
556 2003-11-25 Bradley Bell <btb@icculus.org>
558 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
559 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
560 libmve/VisualC/mveplayer.dsp: updated project files
562 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
565 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
566 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
567 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
568 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
571 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
572 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
575 2003-11-24 Bradley Bell <btb@icculus.org>
577 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
578 libmve/mveplay.c: stuff to play mve's in WinCE
580 * arch/win32/findfile.c: unused functions...
584 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
585 enabled mouse control of menus
587 * main/mission.h: oops, didn't mean to change this.
589 2003-11-21 Bradley Bell <btb@icculus.org>
591 * VisualCE/d2x/d2x.vcp: updated project file
593 2003-11-20 Bradley Bell <btb@icculus.org>
595 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
596 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
597 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
600 2003-11-17 Bradley Bell <btb@icculus.org>
602 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
603 main/menu.c: added option to disable kalinix under unix
605 * main/game.c, main/newmenu.c: always set menu mode for GL popups
607 2003-11-14 Bradley Bell <btb@icculus.org>
609 * main/automap.c: fix automap background image
611 * main/automap.c, main/automap.h: delete cruft
613 * main/automap.c: fix level number position
615 * main/automap.c: simplify g3_draw_line hack
617 * main/menu.c: stop pointless vid mode changes
619 2003-11-07 Bradley Bell <btb@icculus.org>
621 * NEWS, installation.txt: s'more documentation
623 2003-11-07 Steffen Pohle <stpohle@gmx.net>
625 * configure.ac: fix .exe extension problems
627 2003-11-07 Bradley Bell <btb@icculus.org>
629 * arch/ogl/ogl.c: disable texture format verification for OS X -
632 2003-11-06 Bradley Bell <btb@icculus.org>
634 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
635 use more traditional Alt+Enter for toggling fullscreen
637 * 2d/ibitblt.c, main/mission.h: comments/formatting
639 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
641 2003-11-06 Bradley Bell <btb@icculus.org>
643 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
644 resolution change, use kludge to avoid repetitive res changes
646 2003-11-04 Bradley Bell <btb@icculus.org>
648 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
649 structures and i/o routines back to piggy.c
651 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
653 * installation.txt: tell to install d1 .pig for better textures
655 2003-11-04 Bradley Bell <btb@icculus.org>
657 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
658 oem d1 v1.0 and registered d2 v1.0, comments
660 2003-11-03 Bradley Bell <btb@icculus.org>
662 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
663 all d1 shareware - even though files are different!
665 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
668 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
671 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
674 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
676 * main/movie.c: when no movies are found, divide by six the
677 number of warning lines sent to stdout
679 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
681 * include/byteswap.h: fix stupid copy/paste error
683 2003-10-24 Bradley Bell <btb@icculus.org>
685 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
686 gr_linear_rep_movsd_2x instead of almost identical
687 gr_linear_movsd_double. Better since we have assembly versions.
689 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
691 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
694 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
696 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
697 error with --disable-network, move reset_network_objects()
698 from gameseq.c to multi.c
700 2003-10-14 Bradley Bell <btb@icculus.org>
702 * AUTHORS, NEWS: stuff
704 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
706 2003-10-12 Bradley Bell <btb@icculus.org>
708 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
709 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
712 2003-10-12 Aaron Plattner <plattner@caltech.edu>
714 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
715 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
716 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
717 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
718 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
719 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
720 arch/win32/ipx_win.c, arch/win32/winnet.c,
721 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
722 main/multi.h, main/network.c: add IPv4 multicasting support
724 2003-10-11 Bradley Bell <btb@icculus.org>
726 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
728 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
729 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
730 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
731 main/weapon.h: lots of shareware and oem fixes
733 2003-10-10 Bradley Bell <btb@icculus.org>
735 * arch/win32/winnet.c: fixed stupid win32 network bug
737 2003-10-10 Bradley Bell <btb@icculus.org>
739 * main/piggy.c: increased D1_MAX_TMAP_NUM
741 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
743 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
744 which are animated in d2, refactorizes d1 texture reading
746 2003-10-10 Bradley Bell <btb@icculus.org>
748 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
749 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
750 main/collide.h, main/compbit.h, main/config.h, main/console.c,
751 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
752 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
753 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
754 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
755 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
756 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
757 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
758 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
759 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
760 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
761 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
762 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
763 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
764 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
765 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
766 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
767 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
768 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
769 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
770 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
771 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
772 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
773 main/wall.h: comments/formatting
775 2003-10-09 Bradley Bell <btb@icculus.org>
777 * main/text.c: fix text when using old datafiles
779 * main/laser.h: comments/whitespace
781 * main/laser.c, main/weapon.c: fixed smart missiles and smart
782 mines w/shareware data
784 * include/DT_drawtext.h: deleted unused file
786 2003-10-08 Bradley Bell <btb@icculus.org>
788 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
790 * arch/win32/ipx_udp.c: use closesocket() instead of close()
792 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
793 main/menu.c: Disabled 'd2x keys' weapon selection
795 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
797 * main/object.h, main/multi.h: get rid of most warnings issued by
798 cpp-precomp of gcc from Mac OS X dev tools
800 2003-10-05 Bradley Bell <btb@icculus.org>
802 * NEWS, configure.ac: increment version number
804 * cfile/cfile.c: better handling of CRLF text files (when that is
807 * utilities/hogcreate.c, utilities/hogextract.c,
808 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
809 reading/writing files
811 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
812 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
815 2003-10-04 Bradley Bell <btb@icculus.org>
817 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
819 * main/netmisc.c: change byte to sbyte, comments/whitespace
821 2003-10-03 Bradley Bell <btb@icculus.org>
823 * cfile/cfile.c, main/config.c: fix win32 eof bug.
825 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
828 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
829 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
830 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
831 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
832 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
833 main/object.c, main/object.h, main/paging.c, main/player.h,
834 main/robot.h, main/segment.h, main/state.c, main/switch.c,
835 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
836 main/weapon.c, main/weapon.h: change byte to sbyte,
839 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
840 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
841 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
842 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
844 * configure.ac: better checking for timeval
846 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
848 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
849 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
850 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
851 arch/win32/winnet.c, configure.ac, include/byteswap.h,
852 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
853 main/multibot.c, main/network.c: Make network architecture
854 choosable from game menu, add support for UDP/IP on Mac OS X and
857 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
859 * include/byteswap.h: added macros for coping with alignment
862 2003-10-02 Bradley Bell <btb@icculus.org>
864 * main/multi.h: added padding to little-endian version of
867 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
869 * main/netmisc.c: delete duplicate function
871 2003-10-01 Bradley Bell <btb@icculus.org>
873 * main/bm.c: make sure d1_texture_indices gets freed between
876 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
878 * main/piggy.h: fix size of d1 shareware descent.pig
880 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
882 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
883 main/gameseq.c, main/piggy.c: fix loading of d1 texture
884 replacements for non-animated textures
886 2003-08-02 Matthew Mueller <donut@dakotacom.net>
888 * main/controls.c: use fixed 20fps wiggle
890 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
892 * Makefile.am, debian/changelog.in, debian/control,
893 debian/d2x-common.dirs, debian/d2x-common.install,
894 debian/d2x-common.manpages, debian/d2x-gl.files,
895 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
896 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
897 utilities/Makefile.am, utilities/hogcreate.1,
898 utilities/hogextract.1, utilities/mvlcreate.1,
899 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
900 add man pages, distribute utility programs in new d2x-common deb
902 * rpm/d2x.spec.in: updated rpm spec file
904 2003-08-02 Bradley Bell <btb@icculus.org>
906 * cfile/cfile.c: update raw_position in cfputc and cfputs
908 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
910 * main/piggy.c: make error message more friendly
912 * main/piggy.c: simplify copying of bitmap flags
914 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
917 * cfile/cfile.c: revert to always using custom fgets
919 * main/endlevel.c, main/mission.c: handle missing exit sequence
920 components gracefully
922 * main/playsave.c: comments
924 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
926 * cfile/cfile.c: update raw_position in cfwrite
928 * main/network.c: comments/formatting
930 2003-06-22 Bradley Bell <btb@icculus.org>
932 * cfile/cfile.c: use standard fgets for non-archive files
934 * main/movie.c: use con_printf for missing movie warning
936 2003-06-18 Bradley Bell <btb@icculus.org>
938 * main/movie.c: fixed cfile conversion of movielib code
940 * main/console.c, main/hud.c: strip out colors, etc when printing
943 * include/u_mem.h: fix NDEBUG calloc macro
945 2003-06-15 Bradley Bell <btb@icculus.org>
947 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
950 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
951 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
952 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
953 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
954 main/scores.c, main/state.c, main/text.c, misc/args.c,
955 misc/strio.c: convert file i/o to cfile
957 2003-06-14 Bradley Bell <btb@icculus.org>
959 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
960 writing and other modes besides "rb" (mostly taken from
963 2003-06-09 Bradley Bell <btb@icculus.org>
965 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
968 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
969 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
972 2003-06-07 Taylor Richards <taylor@icculus.org>
974 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
976 2003-06-07 Bradley Bell <btb@icculus.org>
978 * main/console.c: fix non-console build
980 * main/gamesave.c: comments
982 * main/bm.c: remove redundant break
984 2003-06-06 Bradley Bell <btb@icculus.org>
986 * main/gauges.c, main/kconfig.c: comments/formatting
988 * console/.cvsignore: added .cvsignore
990 * main/console.c: can't write to console after it's closed
992 2003-06-05 Bradley Bell <btb@icculus.org>
994 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
995 console/internal.c, console/internal.h, include/CON_console.h,
996 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
997 finish console conversion away from SDL
999 2003-06-04 Bradley Bell <btb@icculus.org>
1001 * console/CON_console.c, include/CON.console.h, include/console.h,
1002 main/console.c, main/game.c: console conversion to native gr,
1005 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1006 put prototype for gr_bm_bitblt in gr.h
1008 2003-06-03 Bradley Bell <btb@icculus.org>
1010 * console/CON_console.c, console/DT_drawtext.c,
1011 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1012 main/console.c: use native fonts for console
1014 * main/playsave.c: use shorts for short data
1016 2003-06-02 Bradley Bell <btb@icculus.org>
1018 * configure.ac, main/console.c: set console background, fix
1021 2003-06-01 Bradley Bell <btb@icculus.org>
1023 * Makefile.am, arch/sdl/event.c, configure.ac,
1024 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1025 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1026 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1027 main/gamerend.c: added console code (from SDL_console)
1029 2003-05-30 Bradley Bell <btb@icculus.org>
1031 * README: minor update
1033 2003-05-28 Bradley Bell <btb@icculus.org>
1035 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1040 2003-06-06 Bradley Bell <btb@icculus.org>
1042 * main/kconfig.c: fix crash in control menus
1044 * main/gauges.c: force cockpit redraw in opengl
1046 * main/gamerend.c: move ogl swap, so cockpit and console get
1049 2003-06-01 Bradley Bell <btb@icculus.org>
1051 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1055 2003-05-12 Bradley Bell <btb@icculus.org>
1057 * configure.ac: increment version number
1059 * main/bm.c: use con_printf for exit model warnings
1061 * configure.ac: must check for timespec after setting -mno-cygwin
1063 * main/inferno.c: added -nohogdir and -userdir options
1065 * NEWS, main/titles.c: use briefings with no extension
1069 2003-04-30 Bradley Bell <btb@icculus.org>
1071 * configure.ac: have to include time.h when checking for nanosleep
1073 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1076 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1077 increment version number
1079 * main/Makefile.am: make dist fix
1083 2003-04-29 Bradley Bell <btb@icculus.org>
1085 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1088 2003-04-24 Bradley Bell <btb@icculus.org>
1090 * configure.ac: increment version number
1092 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1095 2003-04-24 Ingo van Lil <inguin@gmx.de>
1097 * main/render.c: fix misspellings of NDEBUG
1101 2003-04-14 Bradley Bell <btb@icculus.org>
1103 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1105 2003-04-11 Bradley Bell <btb@icculus.org>
1107 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1112 2003-04-11 Bradley Bell <btb@icculus.org>
1114 * libmve/mveplay.c: use _sleep instead of sleep on win32
1116 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1117 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1118 include/cfile.h, include/error.h, libmve/Makefile.am,
1119 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1120 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1121 utilities/Makefile.am: comments/formatting/dist problems
1123 * configure.ac: use different defines for os x
1125 2003-04-07 Bradley Bell <btb@icculus.org>
1127 * include/error.h, misc/error.c: put some old stuff back in,
1128 eliminate duplicate error messages
1130 * main/text.c: don't die on text not found
1133 * main/inferno.c: print some useful info if hog not found, allow
1134 -help to work if no text available
1136 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1138 * arch/linux/Makefile.am: revert to previous version, so linux
1141 2003-04-03 Bradley Bell <btb@icculus.org>
1143 * main/endlevel.c: fixed exit model scheme yet again
1145 2003-04-02 Bradley Bell <btb@icculus.org>
1147 * misc/error.c: call Int3 on Assert
1149 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1152 * main/wall.c: don't die when trying to toggle nonexistent
1153 segment... vertigo level 10 is buggy!
1155 * main/gamemine.c: comments/formatting
1157 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1159 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1160 main/inferno.c: Allow use of 22K sound samples
1162 2003-03-29 Bradley Bell <btb@icculus.org>
1164 * arch/ogl/gr.c: default to bitmapped reticle
1166 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1167 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1170 * arch/sdl/joy.c: fixed text seen for hats in control config
1173 2003-03-28 Bradley Bell <btb@icculus.org>
1175 * main/bm.c: heh, model nums in vertigo are hardcoded,
1176 N_D2_POLYGON_MODELS can't change
1178 * configure.ac, include/d1x.xpm, include/descent.xpm,
1179 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1182 2003-03-27 Bradley Bell <btb@icculus.org>
1184 * main/text.h: fixed text references for hat directions
1186 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1188 2003-03-26 Bradley Bell <btb@icculus.org>
1190 * main/playsave.c: make d2x keys backward compatible
1192 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1194 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1197 2003-03-26 Bradley Bell <btb@icculus.org>
1199 * main/piggy.c: fix crash when d1 data not present
1201 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1202 read/write from plr file
1204 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1205 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1206 added escort.h header
1208 2003-03-25 Bradley Bell <btb@icculus.org>
1210 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1211 D1_PIGFILE ("descent.pig") macro
1213 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1214 models from d1 pig file
1216 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1217 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1218 really) from d1 pig file
1220 2003-03-23 Bradley Bell <btb@icculus.org>
1222 * main/bm.c: stop extra robots from overwriting exit models
1224 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1225 texture list doesn't get full
1227 * main/bm.c: fix mem leak when reading extra robots
1229 2003-03-21 Bradley Bell <btb@icculus.org>
1231 * main/menu.c: Added option to set movie resolution (mostly works)
1233 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1235 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1236 replacement functions to piggy.c
1238 * main/gameseq.c: attempt to support mac d1 descent.pig
1240 * main/bm.c: fix mem leak
1242 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1243 files, both d1 and d2 oem briefing where showed
1245 * main/inferno.c, main/movie.c: Change the default movie
1246 resolution to "high", implement the option -lowresmovies
1248 2003-03-20 Bradley Bell <btb@icculus.org>
1250 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1252 * main/piggy.c: comments
1254 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1256 * main/gameseq.c: delete duplicate function
1258 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1260 2003-03-19 Bradley Bell <btb@icculus.org>
1262 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1263 (cddb discid) support
1265 * arch/sdl/digi.c, main/kludge.c: implemented
1266 digi_link_sound_to_object3 for looping sounds, other looping stuff
1268 * arch/sdl/gr.c: removing dependencies on stuff in main/
1270 * arch/linux/Makefile.am, arch/linux/init.c,
1271 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1272 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1273 other header cleanups
1275 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1277 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1279 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1280 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1281 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1282 load d1 textures for d1 levels
1284 2003-03-19 Bradley Bell <btb@icculus.org>
1286 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1287 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1288 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1289 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1292 * README: added some OS X info
1294 2003-03-17 Bradley Bell <btb@icculus.org>
1296 * main/newdemo.c: simplify DEMO_FILENAME macro
1298 * main/console.c, main/game.c: enable experimental console support
1300 * main/gamerend.c: fixed location of fps meter in multi
1302 2003-03-16 Bradley Bell <btb@icculus.org>
1304 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1305 also look in shared data dir for demos
1307 * main/newdemo.c, main/newdemo.h: comments/formatting
1309 2003-03-15 Christopher Thielen <chris@luethy.net>
1311 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1312 thinking d2 cd is always present
1314 2003-03-15 Bradley Bell <btb@icculus.org>
1316 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1319 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1322 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1323 gr_init. don't really know why this works, though
1325 2003-03-14 Bradley Bell <btb@icculus.org>
1327 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1329 * unused/bios/rbaudio.h: removed duplicate file
1331 2003-03-14 Christopher Thielen <chris@luethy.net>
1333 * arch/sdl/rbaudio.c: stop cd audio when exiting
1335 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1337 * main/gamecntl.c: add comments to the "only matt knows" cheats
1339 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1341 * main/gamemine.c: formatting, better texture conversion for d1
1344 2003-03-14 Bradley Bell <btb@icculus.org>
1346 * main/piggy.c: must swap all mac version pigfiles
1348 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1349 main/multi.c: formatting, minor cleanups
1351 * 2d/rle.c: need to swap line_size on bigendian machines
1353 * main/mission.c, main/mission.h: detect mac full version hogfile
1355 2003-03-13 Bradley Bell <btb@icculus.org>
1357 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1358 added joy/mouse sensitivity slider, increased range to 16, and
1361 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1364 * arch/linux/Makefile.am: removed extra backslash
1366 * TODO, installation.txt: updated some documentation
1368 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1369 menu, with maxfps option
1371 2003-03-12 Bradley Bell <btb@icculus.org>
1373 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1375 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1376 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1377 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1378 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1379 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1380 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1381 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1382 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1383 arch/linux/include/music.h, arch/linux/include/serial.h,
1384 arch/linux/include/ukali.h: formatting
1386 2003-03-11 Chris Arena <ccarena@cox.net>
1388 * main/menu.c: fixed brightness slider
1390 2003-03-01 Bradley Bell <btb@icculus.org>
1392 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1393 robots and animated bitmaps work, but colors are messed up
1395 2003-02-28 Bradley Bell <btb@icculus.org>
1397 * main/player.h: whitespace
1399 * main/automap.c, main/cntrlcen.c, main/collide.c,
1400 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1401 descent.hog is present, d1 becomes mission 0)
1403 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1404 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1405 arch/win32/winnet.c: MinGW compiles with network enabled again,
1406 but still doesn't work
1410 2003-02-28 Bradley Bell <btb@icculus.org>
1412 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1413 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1414 many opengl glitches
1416 2003-02-27 Bradley Bell <btb@icculus.org>
1418 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1419 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1420 main/network.c, main/network.h: noted that hoard.ham is only needed
1421 for multiplayer HOARD games, and should not be equated with
1422 "vertigo". put HoardEquipped() back in network.c.
1424 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1425 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1426 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1427 use timer_delay instead of d_delay
1429 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1431 * main/render.c: added replacement qsort for solaris
1433 2003-02-26 Bradley Bell <btb@icculus.org>
1435 * main/gamemine.c: texture conversion for d1 shareware
1437 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1439 * main/gamemine.c: better texture conversion for d1 levels
1441 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1443 * main/kconfig.c: fix joystick support under MinGW
1445 2003-02-26 Bradley Bell <btb@icculus.org>
1447 * main/playsave.c: fix swapping glitch
1449 * configure.ac, readme.txt: clean stuff up, getting ready for
1452 * main/titles.c: begin support for rendering spinning robots in
1455 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1458 * main/gamemine.c: load d1 shareware levels!
1460 2003-02-25 Bradley Bell <btb@icculus.org>
1464 * autogen.sh: add warning about old auto* versions, use
1467 2003-02-24 Bradley Bell <btb@icculus.org>
1469 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1470 briefings mostly working
1472 * main/movie.c, main/titles.c: fixed some more briefing glitches
1474 2003-02-23 Bradley Bell <btb@icculus.org>
1476 * main/movie.c: fixed crash when using shareware data files
1479 * arch/sdl/digi.c: fix crash on non-existent sounds
1480 (i.e. shareware data)
1482 2003-02-22 Bradley Bell <btb@icculus.org>
1484 * main/titles.c: fixed fullscreen toggle in briefings
1486 2003-02-21 Bradley Bell <btb@icculus.org>
1488 * configure.ac: check for mingw when enabling nasm
1490 * main/playsave.c: enable loading player files of either byte
1493 2003-02-20 Bradley Bell <btb@icculus.org>
1495 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1497 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1498 #343, not "rest of solution to bug #344"
1500 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1503 * main/kludge.c: partial solution to bug #344
1505 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1507 * compilerdefs.txt: added linux/mips info
1509 * ChangeLog: clean up changelog
1511 2003-02-19 Bradley Bell <btb@icculus.org>
1513 * libmve/mveplay.c: os x needs nanosleep prototype.
1515 2003-02-18 Bradley Bell <btb@icculus.org>
1517 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1519 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1520 to disable/enable audio
1522 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1524 * main/: movie.h, titles.c: make sure movie's palette is set before
1525 writing briefing text. Fixes bug #359
1527 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1530 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1531 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1534 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1537 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1538 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1539 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1542 * include/libmve.h: blah
1544 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1546 * main/render.c: 2nd attempt to fix solaris qsort bug
1548 2003-02-18 Bradley Bell <btb@icculus.org>
1550 * configure.ac, include/pstypes.h: put alignment detection in
1553 2003-02-17 Bradley Bell <btb@icculus.org>
1555 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1556 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1557 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1558 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1559 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1560 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1561 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1562 moved mve stuff to separate subdir
1564 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1565 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1566 mve code. Fixes (at least) bugs #41, #348, and #350.
1568 2003-02-14 Bradley Bell <btb@icculus.org>
1570 * main/Makefile.am: no more Makefile.mveplay. again
1572 * main/mveplay.c: typo
1574 2003-02-13 Bradley Bell <btb@icculus.org>
1576 * utilities/mvlextract.c: uint -> unsigned int
1578 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1579 standalone mveplayer, win32 support
1581 * main/movie.c: random bugfixes, win32 support
1583 * arch/sdl/Makefile.am: formatting
1585 * configure.ac: disable networking on mac/win for now
1587 * main/newmenu.c: comments
1589 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1591 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1592 redundant swap functions.
1594 2003-02-13 Bradley Bell <btb@icculus.org>
1596 * ChangeLog: update changelog
1598 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1600 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1601 polymodel alignment issues.
1603 2003-02-13 Bradley Bell <btb@icculus.org>
1605 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1606 fix various little bugs
1608 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1609 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1611 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1614 * README.utils: new file
1616 * main/: mve_main.c, mveplay.c: more movie fixes
1618 * README: updated README
1620 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1622 2003-02-12 Bradley Bell <btb@icculus.org>
1624 * utilities/mvlextract.c: bigendian mvl support
1626 * main/mveplay.c: formatting, stuff
1628 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1629 truecolor mve support, standalone mveplayer
1631 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1632 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1633 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1634 standalone mveplayer
1636 2003-01-22 Bradley Bell <btb@icculus.org>
1638 * include/: interp.h, interp.h: restore prototype for
1639 swap_polygon_model_data
1641 2003-01-21 Bradley Bell <btb@icculus.org>
1643 * main/piggy.c: use memcpy to avoid alignment problem
1645 * compilerdefs.txt: updated some defs, added sunos/sparc
1647 2003-01-15 Bradley Bell <btb@icculus.org>
1649 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1651 * main/gamemine.c: attempting to support d1 shareware
1653 * compilerdefs.txt: update defs
1655 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1657 * main/mveplay.c: fix several bugs, comments, formatting.
1659 2003-01-15 Bradley Bell <btb@icculus.org>
1661 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1662 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1663 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1664 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1667 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1668 formatting, comments
1670 2003-01-11 Bradley Bell <btb@icculus.org>
1672 * main/: mission.c, mission.h: attempt to support d1 for mac
1675 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1677 * main/object.h: foo
1679 2003-01-09 Bradley Bell <btb@icculus.org>
1681 * main/movie.c: use ifdef around gr_toggle_fullscreen
1683 2003-01-07 Bradley Bell <btb@icculus.org>
1685 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1686 main/mission.h: don't need .msn file for descent.hog anymore
1690 2003-01-06 Bradley Bell <btb@icculus.org>
1692 * main/mission.h, main/mission.c: comments
1694 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1697 2003-01-03 Bradley Bell <btb@icculus.org>
1699 * utilities/: txb2txt.c, txt2txb.c: remove old files
1701 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1703 * main/polyobj.c: attempt to make read_model_file
1706 * main/menu.c: move vertigo text
1708 2003-01-02 Bradley Bell <btb@icculus.org>
1710 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1711 main/polyobj.h: cleanup alignment changes
1713 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1714 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1715 main/object.h: fix alignment issues on sparc
1717 * cvshowto.txt: update cvs info
1721 * 2d/rle.c: make rle_swap handle RLE_BIG
1723 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1725 * main/render.c: workaround solaris qsort bug
1727 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1729 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1730 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1732 * arch/linux/Makefile.am: enabled linux joystick, kali
1734 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1735 arch/sdl/event.c: enabled linux joystick
1737 2002-12-31 Bradley Bell <btb@icculus.org>
1739 * main/gamemine.c: simplified warning msg
1741 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1743 * main/render.h: fix compiler warning
1745 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1747 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1749 2002-12-24 Bradley Bell <btb@icculus.org>
1751 * main/mission.c: fixes an infinite loop which was caused by d2x
1752 thinking d2demo was a descent 1 mission
1754 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1756 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1758 2002-12-24 Bradley Bell <btb@icculus.org>
1760 * main/render.c: comments
1762 2002-10-30 Bradley Bell <btb@icculus.org>
1764 * main/inferno.c: add help for -hogdir option
1766 * main/inferno.c: added -hogdir option
1768 2002-10-28 Bradley Bell <btb@icculus.org>
1770 * main/: inferno.c, menu.c: enabled Vertigo displays
1772 * include/3d.h: typo
1774 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1776 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1777 main/netmisc.c, main/network.c: simplify and eliminate redundant
1780 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1782 * maths/fixc.c: fix infinite loop in quad_sqrt.
1784 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1785 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1787 2002-10-12 Bradley Bell <btb@icculus.org>
1789 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1791 2002-10-11 Bradley Bell <btb@icculus.org>
1793 * main/hud.c: make hud_message work correctly
1795 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1798 * main/network.c: formatting, small fixes
1800 2002-10-10 Bradley Bell <btb@icculus.org>
1802 * main/netmisc.h: no swap_object for little-endian
1804 * main/: netmisc.h, network.c: use macros to simplify network
1807 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1810 * main/inferno.c: enable loading screen for mac shareware with
1813 * main/netmisc.c: whitespace
1815 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1818 * main/hud.c: whitespace
1820 * configure.ac: remove shareware build, add macdata build
1822 * main/songs.c: whitespace
1824 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1825 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1828 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1831 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1833 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1834 comments, formatting, etc.
1836 * iff/iff.c: fix bigendian iff loading.
1838 2002-10-03 Bradley Bell <btb@icculus.org>
1840 * utilities/txb2tex.c: typo
1842 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1843 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1846 * arch/sdl/mouse.c: whitespace
1848 2002-09-19 Bradley Bell <btb@icculus.org>
1850 * main/kconfig.c: fix a oops, add old logs
1852 * main/kconfig.c: support for >3 mouse buttons
1854 2002-09-18 Bradley Bell <btb@icculus.org>
1856 * include/gr.h: fix palette swap define
1858 2002-09-14 Bradley Bell <btb@icculus.org>
1860 * main/titles.c: load hires briefing screen if lores doesn't exist
1861 (i.e. vertigo) and MenuHires=0
1863 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1865 * main/: multi.h, network.h: pack some structures for ipx
1868 2002-09-14 Bradley Bell <btb@icculus.org>
1870 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1871 and load_endlevel_data() to expect newline-terminated strings, fix
1872 load_game_data to read null-terminated string for
1875 2002-09-07 Bradley Bell <btb@icculus.org>
1877 * main/newmenu.c: added error message
1879 * main/menu.h: enable -nohires with mac shareware
1881 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1883 * 2d/font.c: enable 0/255 palette swap for fonts
1885 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1888 * 2d/2dsline.c: fix ogl blooper
1890 2002-09-05 Bradley Bell <btb@icculus.org>
1892 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1895 * include/strutil.h: need string.h for strcasecmp
1897 * include/rle.h: okay, maybe it needs to be this way
1899 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1901 * 2d/scalec.c: more stuff from d2src
1903 * 2d/rle.c: more stuff from d2src, formatting
1905 * 2d/font.c: useless cruft
1907 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1909 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1912 2002-09-04 Bradley Bell <btb@icculus.org>
1914 * include/grdef.h: fix compiler warnings
1916 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1918 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1921 * main/game.c: we want the mac ibitblt for everything but dos and
1924 * main/texmerge.c: these routines are in tmerge.c
1926 * main/credits.c: enable credits for mac and oem data
1928 * main/bm.c: use either exit.ham or exit.pofs
1930 * include/ibitblt.h: enable some more code from d2src
1932 * include/gr.h: enable mac ubitblt_double
1934 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1936 * include/grdef.h: moved some inline asm from linear.h
1938 * 2d/ibitblt.c: brought in line with original d2 version
1940 * 2d/bitblt.c: reverted to original d2 version of this file, then
1941 added d1x enhancements
1943 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1945 * 2d/linear.h: moved these back to their original locations
1948 * main/mveplay.c: close some memory holes, speed up palette loading
1950 * main/movie.c: added fullscreen toggle while playing movies
1952 * main/inferno.c: comment out -superhires help text (always on)
1954 * include/timer.h: added approx_fsec_to_usec macro
1956 * arch/sdl/joy.c: fix compiler warning
1958 2002-09-01 Bradley Bell <btb@icculus.org>
1960 * main/network.c: oops
1962 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1964 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1965 timer_get_fixed_seconds
1969 2002-08-31 Bradley Bell <btb@icculus.org>
1971 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1974 * main/multi.h: network endian stuff
1976 * 2d/font.c, include/gr.h: fast file i/o for font headers
1978 * arch/win32/arch_ip.cpp: unused file
1980 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1981 bigendian networking fixes
1983 * main/menu.c: make net menu more accurate, also make superhires
1986 * include/pstypes.h: better to have __pack__ all the time, I think.
1987 needed for networking, e.g.
1989 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1992 * arch/win32/Makefile.am: unused file
1996 2002-08-30 Bradley Bell <btb@icculus.org>
1998 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2000 * main/: newmenu.h, titles.c: formatting
2002 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2003 main/multi.h: networking works, finally
2005 * TODO: added TODO file
2007 * arch/linux/arch_ip.cpp: unused fine
2009 * README: network sorta working
2011 * main/: Makefile.am, multi.c, network.c, network.h: more
2014 * main/menu.c: load builtin mission correctly
2016 * main/inferno.c: documentation
2018 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2021 * main/Makefile.mveplay: don't need no more
2023 2002-08-29 Bradley Bell <btb@icculus.org>
2025 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2026 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2027 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2030 * include/ipx_drv.h: more network fixing
2032 * arch/linux/include/ipx_drv.h: more network fixing
2034 * include/ipx.h: formatting
2036 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2038 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2039 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2040 main/inferno.c: fixed networking fuck-up?
2042 * Makefile.am: moved mingw info to README
2044 * README, mingw32.txt: moved mingw info to README
2046 2002-08-27 Bradley Bell <btb@icculus.org>
2048 * utilities/mvlextract.c: allow specifying file to extract
2050 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2053 * utilities/hogextract.c: allow specifying file to extract
2055 * main/mission.c: Have to get mission_num _after_ promoting...
2057 * main/: gameseq.c, titles.c: beginning d1 briefing support
2059 * descent.msn: beginning d1 briefing support
2061 * main/: titles.c, titles.h: d1-style mission briefings
2063 * main/piggy.h: whitespace
2065 * main/movie.c: beginning robot movie support, fall back on lo/hi
2066 res if hi/lo not available
2068 * main/mission.c: added Builtin_mission_num for builtin mission,
2069 D1Hogdir, d1-style mission briefings
2071 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2074 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2075 (for d1 missions that need d1 data)
2077 * 2d/ibitblt.c: whitespace
2079 2002-08-26 Bradley Bell <btb@icculus.org>
2081 * utilities/mvlcreate.c: oops
2083 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2086 * utilities/hogextract.c: added [v]iew option
2088 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2090 * main/titles.c: fix writable string, disable DumbAdjust thing
2092 * main/polyobj.h: whitespace
2094 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2097 * main/movie.c: read movies from AltHogDir, other fixes
2099 * main/: mission.c, mission.h: fix bug w/mission filename
2101 * main/gameseq.c: comments
2103 * main/digi.h: whitespace n stuff
2105 * include/mve_audio.h: added audio flag macros
2107 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2112 2002-08-23 Bradley Bell <btb@icculus.org>
2114 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2117 * Makefile.am: remove d2demo.mn2
2119 * cfile/cfile.c, include/cfile.h: add cfile_size function
2121 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2122 eliminate need for .mn2 files for oem and demo
2124 2002-08-22 Bradley Bell <btb@icculus.org>
2126 * main/bm.c: fix for vertigo
2128 * main/menu.h: make OEM menu pcx available
2130 * 2d/rle.c: merge with original d2 file
2132 * Makefile.am, configure.ac: let mission files get installed by
2135 2002-08-17 Bradley Bell <btb@icculus.org>
2137 * configure.ac: make FAST_FILE_IO the default on little-endian
2140 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2142 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2145 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2147 * main/: game.c, menu.c, mission.c: promote builtin missions.
2149 2002-08-15 Bradley Bell <btb@icculus.org>
2151 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2152 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2154 * utilities/.cvsignore: added cvsignore
2156 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2159 * main/piggy.c: mac data file loading
2161 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2162 transparency and swap 0/255 correctly for mac data files
2164 2002-08-13 Bradley Bell <btb@icculus.org>
2166 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2167 to utilities to avoid conflict with c++ std lib <utility>
2169 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2170 txt2txb.c: moved utility to utilities to avoid conflict with c++
2173 * Makefile.am, configure.ac: add utilities
2175 2002-08-09 Bradley Bell <btb@icculus.org>
2177 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2180 2002-08-08 Bradley Bell <btb@icculus.org>
2182 * main/inferno.c: comments
2184 * main/: newmenu.c, songs.c: mac demo datafile support
2186 * installation.txt: update
2188 * main/gamesave.c: use lowercase for consistency
2190 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2191 models for other than d2demo
2193 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2195 * main/gamemine.c: formatting, better d1 texture conversion
2197 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2198 main/mission.h: recognize .msn mission files.
2200 2002-08-07 Bradley Bell <btb@icculus.org>
2202 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2203 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2204 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2205 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2206 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2207 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2210 2002-08-06 Bradley Bell <btb@icculus.org>
2212 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2214 * main/Makefile.am: formatting
2216 * 2d/font.c: make gr_remap_font just reload the whole thing
2218 * configure.ac: formatting
2220 * Makefile.am: added d2demo.mn2
2222 * d2demo.mn2: mission file for shareware
2224 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2225 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2227 * main/sounds.h: shareware stuff, whitespace
2229 * main/: polyobj.c, polyobj.h: more fast i/o macros
2231 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2234 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2235 endlevel stuff to non-shareware, allow movies/endlevel for
2238 * main/cntrlcen.c: typo
2240 * main/bm.h: use global Piggy_hamfile_version
2242 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2243 macros, use global Piggy_hamfile_version
2245 * main/Makefile.am: terrain and movie stuff always used now
2247 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2250 * main/: gamemine.c, gamesave.c: load DMB levels
2252 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2253 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2255 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2257 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2259 2002-08-04 Bradley Bell <btb@icculus.org>
2261 * main/inferno.c: shareware stuff, formatting
2263 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2265 * arch/sdl/gr.c: don't need to set mode in gr_init
2267 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2269 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2272 * Makefile.am, descent.mn2: added mission file for descent 1
2274 2002-08-02 Bradley Bell <btb@icculus.org>
2276 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2277 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2278 main/piggy.h, misc/error.c: junk
2280 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2281 render.h, scores.c, scores.h, terrain.c: shareware stuff
2283 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2284 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2285 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2286 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2287 main/weapon.c, main/weapon.h: fast i/o macros
2289 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2291 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2292 main/gamemine.h, main/gamesave.c: load d1 levels
2294 2002-07-30 Bradley Bell <btb@icculus.org>
2296 * configure.ac: oops
2298 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2301 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2302 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2303 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2304 main/piggy.c, main/titles.c: support shareware datafiles!
2306 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2307 piggy.c: SHAREWARE fixes
2309 2002-07-29 Bradley Bell <btb@icculus.org>
2311 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2312 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2313 misc/fileutil.c: Portability - OS X support
2315 2002-07-27 Bradley Bell <btb@icculus.org>
2317 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2318 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2319 segment.h: portability
2321 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2322 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2323 main/wall.h: portabilization
2325 * 2d/font.c, include/gr.h: portability
2327 2002-07-26 Bradley Bell <btb@icculus.org>
2329 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2331 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2333 * main/player.c: foo
2335 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2337 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2338 misc/fileutil.h: portable file i/o utils
2340 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2341 writable string anymore... / formatting
2343 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2344 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2345 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2346 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2347 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2348 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2349 portable-izing file loading routines
2351 2002-07-24 Bradley Bell <btb@icculus.org>
2353 * main/mveplay.c: correctly play files with 16bit uncompressed
2354 audio, mem checking, etc
2356 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2359 2002-07-23 Bradley Bell <btb@icculus.org>
2361 * misc/Makefile.am: unused file
2363 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2364 main/sounds.h: remove experimental nmovie stuff
2366 * main/movie.c: add some debugging output
2368 2002-07-22 Bradley Bell <btb@icculus.org>
2370 * main/: console.c, state.c: simplified header
2372 * main/movie.c: enable mveplay audio
2374 * main/old/movie.c: moved to main/
2376 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2377 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2378 main/mvelib.c, main/mveplay.c: initial movie support
2380 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2381 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2382 include/ogl_init.h, include/pstypes.h, main/console.c,
2383 main/state.c, mem/mem.c: OS X stuff
2385 * configure.ac: OS X and movie stuff
2387 2002-07-19 Bradley Bell <btb@icculus.org>
2389 * compilerdefs.txt: OSX defs
2391 2002-07-18 Bradley Bell <btb@icculus.org>
2393 * main/inferno.c: use simpler rcs tags
2395 * autogen.sh: keep Changelog in cvs (and use --accum)
2397 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2398 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2399 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2400 main/songs.c: changed cdrom->rbaudio
2402 * include/rbaudio.h: moved to /include
2404 2002-07-17 Bradley Bell <btb@icculus.org>
2406 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2407 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2408 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2409 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2410 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2411 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2412 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2413 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2414 3d/setup.c: use simpler rcs tags
2419 2002-07-17 Bradley Bell <btb@icculus.org>
2421 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2423 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2425 * debian/rules: don't need readme's
2427 * debian/rules: move d1x license to COPYING, license clarifications
2429 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2430 license to COPYING, license clarifications
2432 * debian/rules: fix debian docs
2434 * debian/rules: fix debian manpages
2436 * debian/d2x-sdl.menu: fix debian menu
2438 * debian/rules: link to undocumented man page for debs
2440 * Makefile.am, configure.ac, debian/control, debian/copyright,
2441 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2442 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2443 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2446 2002-07-16 Bradley Bell <btb@icculus.org>
2448 * debian/: rules, changelog.in: deb stuff
2450 * configure.ac: cleaner nasm detection
2452 * debian/: changelog.in, control, rules: deb stuff
2454 * README, installation.txt: typos, stuff
2456 * configure.ac: better #defines
2458 * configure.ac: whitespace
2460 * configure.ac: better documentation
2462 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2463 SDL_JOYSTICK not needed
2465 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2467 * configure.ac: need higher SDL for joystick
2469 * debian/: control, rules: deb stuff
2471 * arch/sdl/joy.c: old junk
2473 * Makefile.am, configure.ac: automake updates
2475 * main/: inferno.c, text.c: don't use althogdir on non-unix
2477 * configure.ac: more autoconf updates
2479 * misc/strutil.c: better strrev
2481 * main/inferno.c: need limits.h on mingw also
2483 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2486 2002-04-19 Bradley Bell <btb@icculus.org>
2488 * main/network.c: let hoard.ham be a cfile
2490 * main/text.c: better error message when hog not found
2494 2002-03-23 Bradley Bell <btb@icculus.org>
2496 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2497 arch/sdl/Makefile.am: Use SDL joystick automatically
2499 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2501 2002-03-05 Bradley Bell <btb@icculus.org>
2503 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2506 2002-02-23 Bradley Bell <btb@icculus.org>
2508 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2510 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2511 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2512 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2513 main/editor/Makefile.am: moved includes to include
2515 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2517 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2518 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2519 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2522 * main/game.c: disabled cockpit for OGL, formatting
2524 * 2d/ibitblt.c: formatting
2526 2002-02-16 Bradley Bell <btb@icculus.org>
2528 * include/oldsdl.h: check for older macros
2530 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2531 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2532 allow older sdl versions
2534 2002-02-15 Bradley Bell <btb@icculus.org>
2536 * main/: automap.c, automap.h, inferno.c: automap resolution now
2539 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2541 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2542 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2543 win32/include/key_arch.h: never mind - that would be pointless
2545 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2546 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2547 win32/include/key_arch.h: copied files from d1x
2549 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2550 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2552 * main/multipow.c: need conf.h
2554 * arch/win32/Makefile.am: new file
2556 * include/pstypes.h: added u_int16_t (needed in base_ip)
2558 * arch/win32/arch_ip.cpp: copied from d1x
2560 2002-02-14 Bradley Bell <btb@icculus.org>
2562 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2564 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2565 main/netlist.c: Added hotkeys to toggle fullscreen mode
2567 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2568 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2570 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2571 reorder.h: Lotsa networking stuff from d1x
2573 2002-02-13 Bradley Bell <btb@icculus.org>
2575 * include/gr.h, main/game.c: Fullscreen toggle stuff
2577 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2580 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2581 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2584 2002-02-11 Bradley Bell <btb@icculus.org>
2586 * main/bm.c: use portable loader if bigendian
2588 * include/pstypes.h: don't define bool for c++
2590 * include/cfile.h: extern AltHogDir stuff
2592 * include/byteswap.h: use WORDS_BIGENDIAN
2594 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2596 * main/vers_id.h: added D2X_IVER
2598 * misc/args.c: don't use d1x.ini
2600 * Makefile.am: rpm stuff
2602 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2605 2002-02-09 Bradley Bell <btb@icculus.org>
2607 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2609 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2611 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2614 2002-02-06 Bradley Bell <btb@icculus.org>
2616 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2617 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2618 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2620 * debian/: changelog.in, control, copyright, d2x-gl.files,
2621 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2625 2002-02-02 Bradley Bell <btb@icculus.org>
2627 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2629 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2630 Enabled RELEASE option
2632 2002-01-31 Bradley Bell <btb@icculus.org>
2634 * Makefile.am, configure.ac: specify prerequisite versions of
2635 autoconf and automake
2637 2002-01-29 Bradley Bell <btb@icculus.org>
2639 * main/mission.c: RCS header added
2641 * main/inferno.c: update copyright date
2643 * main/mission.c: allow missions to be in AltHogDir
2645 * configure.ac: Display results of configure
2647 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2650 2002-01-28 Bradley Bell <btb@icculus.org>
2652 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2653 Data files now go in DATADIR/games/d2x, user files now go in
2656 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2658 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2659 files now go in ~/.d2x
2661 2002-01-24 Bradley Bell <btb@icculus.org>
2663 * configure.ac: fix nasm not found error message
2665 2002-01-18 Bradley Bell <btb@icculus.org>
2667 * configure.in: getting rid of old configure.in
2669 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2670 main/movie.c: Movie playing kludgey stuff
2672 * misc/args.c: formatting
2674 * main/inferno.c: allow -h for help
2676 * include/error.h: don't die on int3, unless -debug given
2678 * mingw32.txt: more stuff
2680 2001-12-29 Bradley Bell <btb@icculus.org>
2682 * Makefile.am: Got rid of thinking.txt
2684 * main/inferno.c: document -nomovies option
2686 2001-12-28 Bradley Bell <btb@icculus.org>
2688 * main/titles.c: formatting, put some code into place for rendering
2689 of robots during briefings
2691 2001-12-27 Bradley Bell <btb@icculus.org>
2695 2001-12-23 Craig Hadady <chadady@iglou.com>
2697 * 2d/rle.c: fixed bug in dummy array.
2699 2001-12-03 Bradley Bell <btb@icculus.org>
2701 * arch/sdl/init.c: fix formatting
2703 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2704 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2705 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2706 and sdl joystick stuff
2708 2001-11-30 Bradley Bell <btb@icculus.org>
2710 * thinking.txt: not needed
2712 2001-11-27 Bradley Bell <btb@icculus.org>
2714 * cygconf, mingw32.txt: use sdl from source on cygwin
2716 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2717 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2718 SDL_CFLAGS to CFLAGS
2720 2001-11-27 Bradley Bell <btb@icculus.org>
2724 2001-11-14 Bradley Bell <btb@icculus.org>
2726 * texmap/scanline.c: use optimization flags as texmap default
2728 * NEWS: mouse wheel, etc
2730 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2731 wheel to emulate 3rd axis
2733 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2735 * include/error.h: kludge to ungrab mouse when we hit an int3
2737 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2738 __ENV_MSDOS__ to __MSDOS__
2740 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2743 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2746 * arch/sdl/digi.c: implemented digi_set_volume
2748 * include/grdef.h, main/config.c, misc/d_io.c: change
2749 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2751 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2752 main/piggy.c: use MAKE_SIG
2754 * installation.txt: update
2756 * configure.ac: new file
2758 * arch/sdl/joydefs.c: #include pstypes.h
2760 * arch/sdl/init.c: SDL joystick stuff
2762 * acconfig.h: adjust MINGW defines
2764 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2765 controls menu now works
2767 2001-11-13 Bradley Bell <btb@icculus.org>
2769 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2772 * Makefile.am: New file
2774 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2777 * compilerdefs.txt: New file
2779 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2781 2001-11-12 Bradley Bell <btb@icculus.org>
2783 * main/playsave.c: load player files regardless of byte order of
2786 2001-11-11 Bradley Bell <btb@icculus.org>
2788 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2791 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2793 * NEWS: GL savegame thumbnails
2795 * acconfig.h, configure.in: make option for NMOVIES, default to off
2797 2001-11-09 Bradley Bell <btb@icculus.org>
2799 * main/state.c: Enabled savegame thumbnails under OpenGL
2801 * unused/pa_null/pa_enabl.h: remove duplicate header
2803 * misc/args.c: use d2x.ini for option file
2805 * mem/mem.c: Move mem_realloc inside the ifdef
2807 * main/menu.c: fix 640x400 menu text
2809 * main/inferno.c: added documentation
2811 * main/endlevel.c: fix warnings
2813 * arch/ogl/gr.c: Get rid of gl spew
2815 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2817 * acconfig.h: Define __SDL__ for mingw
2819 2001-11-08 Bradley Bell <btb@icculus.org>
2821 * 2d/font.c: free OGL font data when rereading
2823 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2824 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2825 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2826 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2827 main/weapon.h: Enabled shareware build, endlevel flythrough
2830 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2831 of use for shareware build
2833 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2836 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2838 2001-11-05 Bradley Bell <btb@icculus.org>
2840 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2843 * include/3d.h: Add comment
2845 2001-11-04 Bradley Bell <btb@icculus.org>
2847 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2850 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2853 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2855 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2856 main/hudmsg.h: Enable d1x-style hud_message
2858 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2860 * 2d/font.c: re-init ogl fonts after remapping colors.
2862 2001-11-02 Bradley Bell <btb@icculus.org>
2864 * misc/Makefile.am: remove byteswap.h (duplicate header)
2866 * 2d/font.c: fixed gr_remap_font, minor stuff
2868 * configure.in: take out -O2 if doing debug build
2870 * main/bm.c: formatting
2872 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2874 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2875 macros, get rid of functions
2877 2001-11-01 Bradley Bell <btb@icculus.org>
2879 * misc/byteswap.h: removed duplicate header
2881 2001-10-31 Bradley Bell <btb@icculus.org>
2883 * NEWS, main/automap.c: automap works in opengl
2885 * NEWS, configure.in: Added news
2887 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2889 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2891 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2892 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2893 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2895 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2897 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2899 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2900 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2902 2001-10-27 Bradley Bell <btb@icculus.org>
2904 * main/inferno.c: added some documentation
2906 2001-10-25 Bradley Bell <btb@icculus.org>
2908 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2911 * Makefile.am, configure.in, arch/Makefile.am,
2912 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2913 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2914 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2915 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2916 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2917 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2918 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2919 it's ugly, but It'll be easier to sync with d1x.
2921 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2922 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2923 main/editor/Makefile.am: attempt at support for editor, makefile
2926 * misc/d_delay.c: formatting fix
2928 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2929 tmappent.S, tmapppro.S: adding support for runtime selection of
2932 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2933 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2934 including multi.h and network.h, fix backslashes, fix compiler
2937 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2938 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2939 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2940 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2941 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2942 including multi.h and network.h, fix backslashes
2944 * include/pstypes.h: added typedef for u_int64_t on mingw
2946 * include/3d.h: added prototype for g3_uninit_polygon_model
2948 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2950 2001-10-24 Bradley Bell <btb@icculus.org>
2952 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2953 arch subdirs, as in d1x.
2955 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2956 earlier style until i understand automake 1.5 better. remove input
2959 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2960 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2961 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2962 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2963 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2964 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2965 Moved input stuff to arch subdirs, as in d1x.
2967 * NEWS, configure.in: blah blah
2969 2001-10-23 Bradley Bell <btb@icculus.org>
2971 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2973 * texmap/tmapppro.S: no need for #include <conf.h> here
2975 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2978 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2979 file. RCS header added
2981 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2982 #ifdef'ing out the whole file. RCS header added
2984 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2985 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2986 fixes. Now works with automake 1.5 and autoconf 2.52.
2987 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2988 mingw (-grabmouse now works on win32).
2990 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2991 These don't belong in cvs
2995 2001-10-20 Bradley Bell <btb@icculus.org>
2997 * 2d/font.c: Don't free unused variables...
2999 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3002 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3003 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3004 main/Makefile.am: make dist more sensible
3006 * Makefile.am: Kludge for linking on mingw
3008 2001-10-19 Bradley Bell <btb@icculus.org>
3010 * Makefile.am, configure.in, arch/win32/Makefile.am,
3011 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3013 * include/ipx_drv.h: Check for __MINGW32__
3015 * include/i86.h: Imported from d1x
3017 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3019 * arch/dos/modex.asm: Fixed %include
3021 * main/console.c: RCS headers added
3023 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3026 * Makefile.am, main/Makefile.am: Moved final link to top-level
3027 directory instead of main/
3029 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3030 __ENV_LINUX__ to __linux__
3032 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3033 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3034 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3035 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3036 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3037 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3038 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3039 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3040 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3041 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3044 * configure.in: add --enable-xploader, support arch/linux subdir,
3047 * main/inferno.c: conditionalize conf.h
3049 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3051 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3052 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3053 misc/fileutil.h: Partial application of linux/alpha patch.
3055 2001-10-19 Bradley Bell <btb@icculus.org>
3057 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3058 networking in line with d1x, moved some arch/linux_* stuff to
3061 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3062 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3063 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3064 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3067 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3068 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3069 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3070 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3071 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3072 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3073 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3074 linux/include/ukali.h: Brought linux networking in line with d1x,
3075 moved some arch/linux_* stuff to arch/linux/*
3077 * include/ipx_drv.h: Imported from d1x
3079 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3081 * main/ipx_drv.c: Imported from d1x
3083 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3084 main/network.h, main/Makefile.am: Trying to get network working on
3087 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3088 main/Makefile.am: build fixes
3090 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3091 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3092 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3093 starting to get net working.
3095 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3096 conditionalized min,max macros
3098 2001-10-18 Bradley Bell <btb@icculus.org>
3100 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3101 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3102 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3103 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3106 * 2d/2dsline.c: RCS headers added/changed
3108 * configure.in: fix NASMFLAGS bug
3110 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3113 2001-10-17 Bradley Bell <btb@icculus.org>
3115 * NEWS: Fixed the invulnerable robots bug!
3117 * main/collide.c: Fixed the invulnerable robots bug!
3119 2001-10-14 Bradley Bell <btb@icculus.org>
3121 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3124 2001-10-13 Bradley Bell <btb@icculus.org>
3126 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3127 arch/Makefile.am, arch/dos/Makefile.am,
3128 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3129 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3130 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3131 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3132 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3133 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3134 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3135 arch/win32/include/Makefile.am, iff/Makefile.am,
3136 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3137 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3138 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3139 unused/bios/Makefile.am, unused/lib/Makefile.am,
3140 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3141 unused/ui/Makefile.am, unused/vga/Makefile.am,
3142 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3143 automake stuff from "inert" subdirs. And there was much rejoicing.
3145 * Makefile.am, NEWS, configure.in: Stuff
3147 * ChangeLog: removing auto-generated file
3149 * cygconf: Added instructions for mingw32 build
3151 * Makefile.am: renamed INSTALL to installation.txt
3153 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3155 * mingw32.txt: Added instructions for mingw32 build
3157 * configure.in: Enable assembly under mingw32
3159 2001-10-12 Bradley Bell <btb@icculus.org>
3161 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3163 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3164 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3165 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3166 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3167 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3168 to __DJGPP__, since it's built-in.
3170 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3172 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3173 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3177 2001-10-12 Bradley Bell <btb@icculus.org>
3179 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3181 * Makefile.am: make sure cygconf gets archived
3183 * configure.in: Increment version number in preparation for release
3185 * configure.in: Fix detection of opengl
3187 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3188 cygconf, arch/Makefile.am, arch/include/joy.h,
3189 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3190 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3191 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3192 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3193 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3194 Vastly improved compilability.
3196 2001-10-11 Bradley Bell <btb@icculus.org>
3198 * Makefile.am: Added macros/sdl.m4
3200 * autogen.sh: Added macros/sdl.m4
3202 2001-10-09 Bradley Bell <btb@icculus.org>
3204 * main/vers_id.h: Added DESCENT_VERSION constant
3206 * main/inferno.c: Added command-line help.
3208 * include/ogl_init.h: opengl improvments (following d1x changes)
3210 2001-10-07 Bradley Bell <btb@icculus.org>
3212 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3213 arch/ogl/Makefile.am: Remove duplicate headers.
3215 2001-08-02 Thimo Neubauer <thimo@debian.org>
3217 * mem/mem.c: totally crippled the memory manager because it does
3218 not make sense for non-DOS-systems and it would have been too
3219 complicated to get it 64bit clean
3221 2001-06-19 Bradley Bell <btb@icculus.org>
3223 * cvshowto.txt: updated anonymous password
3225 2001-02-08 Bradley Bell <btb@icculus.org>
3227 * COPYING, license.txt: Added d1x license
3229 2001-02-01 Bradley Bell <btb@icculus.org>
3231 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3233 2001-01-31 Bradley Bell <btb@icculus.org>
3235 * configure.in, arch/include/mouse.h, include/pstypes.h,
3236 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3238 * main/polyobj.c: fix typo
3240 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3241 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3242 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3243 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3244 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3245 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3246 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3247 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3248 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3249 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3250 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3251 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3252 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3253 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3254 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3255 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3256 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3257 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3258 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3259 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3260 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3261 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3262 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3263 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3264 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3265 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3268 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3269 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3270 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3271 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3274 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3277 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3278 cross-compiling, and cygwin fixes
3280 2001-01-30 Bradley Bell <btb@icculus.org>
3282 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3283 include/pstypes.h, include/strutil.h, main/Makefile.am,
3284 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3285 needs --without-assembler and --without-network to compile
3287 2001-01-29 Bradley Bell <btb@icculus.org>
3289 * configure.in, main/Makefile.am: Fixes to build system
3291 * main/kconfig.c: fix for non-linux joysticks
3293 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3294 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3295 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3296 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3297 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3298 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3299 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3300 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3301 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3302 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3304 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3305 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3306 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3307 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3308 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3309 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3312 * arch/dos/include/joy.h, arch/dos/include/key.h,
3313 arch/dos/include/mouse.h: Unified input headers.
3315 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3317 2001-01-28 Bradley Bell <btb@icculus.org>
3319 * conf.h.in, configure.in, arch/Makefile.am,
3320 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3321 arch/include/key.h, main/Makefile.am: More header unification...
3323 * main/newdemo.c: Added <ctype.h>
3325 * arch/include/event.h, arch/include/joy.h: unified input headers.
3327 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3328 OpenGL now uses SDL-GL instead of gii
3330 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3332 2001-01-25 Bradley Bell <btb@icculus.org>
3334 * autogen.sh: use "set -e" so execution stops if something goes
3337 2001-01-24 Bradley Bell <btb@icculus.org>
3341 * Makefile.am: Add ChangeLog to dist
3345 2001-01-24 Bradley Bell <btb@icculus.org>
3347 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3349 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3350 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3353 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3354 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3355 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3356 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3357 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3358 arch/Makefile.am, arch/dos/Makefile.am,
3359 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3360 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3361 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3362 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3363 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3364 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3365 unused/Makefile.am, unused/bios/Makefile.am,
3366 unused/lib/Makefile.am, unused/novga/Makefile.am,
3367 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3368 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3369 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3370 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3371 make dist, VPATH builds, ...
3373 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3374 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3375 arch/dos/Makefile.in, arch/linux/Makefile.in,
3376 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3377 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3378 misc/Makefile.in, texmap/Makefile.in: cruft removal
3380 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3383 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3385 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3387 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3390 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3391 added -grabmouse option
3393 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3394 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3395 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3396 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3397 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3398 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3399 main/songs.c, misc/args.c: changed args_find to FindArg
3401 2001-01-22 Bradley Bell <btb@icculus.org>
3403 * configure, main/Makefile.am, main/Makefile.in: configuration
3406 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3407 fix compiler warnings w/opengl
3409 * include/console.h: ggi support
3411 * arch/linux_init.c: svgalib support
3413 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3414 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3415 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3416 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3417 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3418 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3421 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3423 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3424 main/render.c: fix warnings and enable NDEBUG *
3425 arch/svgalib_init.c: svgalib support
3427 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3429 * main/kconfig.c: joystick support
3431 2001-01-21 Bradley Bell <btb@icculus.org>
3433 * cvshowto.txt: new file, taken from d1x webpage
3435 * AUTHORS, README: Taking over as maintainer of d2x
3437 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3439 2001-01-20 Bradley Bell <btb@icculus.org>
3441 * configure, configure.in: Turned -Werror back off by default
3443 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3444 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3445 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3446 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3447 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3448 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3449 main/laser.c, main/multi.c, main/network.c, main/network.h,
3450 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3451 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3452 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3453 warnings, for non-OpenGL on linux, anyway...
3455 2001-01-19 Bradley Bell <btb@icculus.org>
3457 * copying: remove duplicate file
3459 * Import of d2x-0.0.9-pre1
3461 * Import of d2x-0.0.8