1 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
3 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
4 include/pstypes.h, main/game.c, main/game.h, main,
5 unused/bios/ipx.c: get rid of silly ulongs
7 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
8 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
9 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
10 change relevant __linux__ macros to __ELF__
12 2003-11-27 Bradley Bell <btb@icculus.org>
14 * include/ogl_init.h: added proto for ogl_check_mode
16 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
17 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
20 2003-11-26 Bradley Bell <btb@icculus.org>
22 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
25 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
28 * include/pstypes.h: OS X fixes
30 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
31 main/newmenu.h: linux fixes
33 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
34 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
35 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
36 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
37 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
40 * arch/sdl/gr.c: fix sdl gr_update
42 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
43 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
44 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
45 cfile/cfile.c, console/CON_console.c, include/d_io.h,
46 include/error.h, include/pstypes.h, include/strutil.h,
47 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
48 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
49 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
50 main/playsave.c, main/songs.c, main/state.c, main/text.c,
51 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
54 2003-11-25 Bradley Bell <btb@icculus.org>
56 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
57 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
58 libmve/VisualC/mveplayer.dsp: updated project files
60 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
63 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
64 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
65 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
66 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
69 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
70 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
73 2003-11-24 Bradley Bell <btb@icculus.org>
75 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
76 libmve/mveplay.c: stuff to play mve's in WinCE
78 * arch/win32/findfile.c: unused functions...
82 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
83 enabled mouse control of menus
85 * main/mission.h: oops, didn't mean to change this.
87 2003-11-21 Bradley Bell <btb@icculus.org>
89 * VisualCE/d2x/d2x.vcp: updated project file
91 2003-11-20 Bradley Bell <btb@icculus.org>
93 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
94 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
95 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
98 2003-11-17 Bradley Bell <btb@icculus.org>
100 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
101 main/menu.c: added option to disable kalinix under unix
103 * main/game.c, main/newmenu.c: always set menu mode for GL popups
105 2003-11-14 Bradley Bell <btb@icculus.org>
107 * main/automap.c: fix automap background image
109 * main/automap.c, main/automap.h: delete cruft
111 * main/automap.c: fix level number position
113 * main/automap.c: simplify g3_draw_line hack
115 * main/menu.c: stop pointless vid mode changes
117 2003-11-07 Bradley Bell <btb@icculus.org>
119 * NEWS, installation.txt: s'more documentation
121 2003-11-07 Steffen Pohle <stpohle@gmx.net>
123 * configure.ac: fix .exe extension problems
125 2003-11-07 Bradley Bell <btb@icculus.org>
127 * arch/ogl/ogl.c: disable texture format verification for OS X -
130 2003-11-06 Bradley Bell <btb@icculus.org>
132 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
133 use more traditional Alt+Enter for toggling fullscreen
135 * 2d/ibitblt.c, main/mission.h: comments/formatting
137 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
139 2003-11-06 Bradley Bell <btb@icculus.org>
141 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
142 resolution change, use kludge to avoid repetitive res changes
144 2003-11-04 Bradley Bell <btb@icculus.org>
146 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
147 structures and i/o routines back to piggy.c
149 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
151 * installation.txt: tell to install d1 .pig for better textures
153 2003-11-04 Bradley Bell <btb@icculus.org>
155 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
156 oem d1 v1.0 and registered d2 v1.0, comments
158 2003-11-03 Bradley Bell <btb@icculus.org>
160 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
161 all d1 shareware - even though files are different!
163 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
166 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
169 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
172 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
174 * main/movie.c: when no movies are found, divide by six the
175 number of warning lines sent to stdout
177 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
179 * include/byteswap.h: fix stupid copy/paste error
181 2003-10-24 Bradley Bell <btb@icculus.org>
183 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
184 gr_linear_rep_movsd_2x instead of almost identical
185 gr_linear_movsd_double. Better since we have assembly versions.
187 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
189 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
192 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
194 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
195 error with --disable-network, move reset_network_objects()
196 from gameseq.c to multi.c
198 2003-10-14 Bradley Bell <btb@icculus.org>
200 * AUTHORS, NEWS: stuff
202 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
204 2003-10-12 Bradley Bell <btb@icculus.org>
206 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
207 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
210 2003-10-12 Aaron Plattner <plattner@caltech.edu>
212 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
213 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
214 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
215 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
216 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
217 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
218 arch/win32/ipx_win.c, arch/win32/winnet.c,
219 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
220 main/multi.h, main/network.c: add IPv4 multicasting support
222 2003-10-11 Bradley Bell <btb@icculus.org>
224 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
226 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
227 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
228 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
229 main/weapon.h: lots of shareware and oem fixes
231 2003-10-10 Bradley Bell <btb@icculus.org>
233 * arch/win32/winnet.c: fixed stupid win32 network bug
235 2003-10-10 Bradley Bell <btb@icculus.org>
237 * main/piggy.c: increased D1_MAX_TMAP_NUM
239 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
241 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
242 which are animated in d2, refactorizes d1 texture reading
244 2003-10-10 Bradley Bell <btb@icculus.org>
246 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
247 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
248 main/collide.h, main/compbit.h, main/config.h, main/console.c,
249 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
250 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
251 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
252 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
253 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
254 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
255 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
256 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
257 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
258 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
259 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
260 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
261 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
262 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
263 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
264 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
265 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
266 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
267 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
268 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
269 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
270 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
271 main/wall.h: comments/formatting
273 2003-10-09 Bradley Bell <btb@icculus.org>
275 * main/text.c: fix text when using old datafiles
277 * main/laser.h: comments/whitespace
279 * main/laser.c, main/weapon.c: fixed smart missiles and smart
280 mines w/shareware data
282 * include/DT_drawtext.h: deleted unused file
284 2003-10-08 Bradley Bell <btb@icculus.org>
286 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
288 * arch/win32/ipx_udp.c: use closesocket() instead of close()
290 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
291 main/menu.c: Disabled 'd2x keys' weapon selection
293 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
295 * main/object.h, main/multi.h: get rid of most warnings issued by
296 cpp-precomp of gcc from Mac OS X dev tools
298 2003-10-05 Bradley Bell <btb@icculus.org>
300 * NEWS, configure.ac: increment version number
302 * cfile/cfile.c: better handling of CRLF text files (when that is
305 * utilities/hogcreate.c, utilities/hogextract.c,
306 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
307 reading/writing files
309 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
310 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
313 2003-10-04 Bradley Bell <btb@icculus.org>
315 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
317 * main/netmisc.c: change byte to sbyte, comments/whitespace
319 2003-10-03 Bradley Bell <btb@icculus.org>
321 * cfile/cfile.c, main/config.c: fix win32 eof bug.
323 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
326 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
327 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
328 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
329 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
330 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
331 main/object.c, main/object.h, main/paging.c, main/player.h,
332 main/robot.h, main/segment.h, main/state.c, main/switch.c,
333 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
334 main/weapon.c, main/weapon.h: change byte to sbyte,
337 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
338 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
339 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
340 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
342 * configure.ac: better checking for timeval
344 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
346 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
347 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
348 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
349 arch/win32/winnet.c, configure.ac, include/byteswap.h,
350 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
351 main/multibot.c, main/network.c: Make network architecture
352 choosable from game menu, add support for UDP/IP on Mac OS X and
355 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
357 * include/byteswap.h: added macros for coping with alignment
360 2003-10-02 Bradley Bell <btb@icculus.org>
362 * main/multi.h: added padding to little-endian version of
365 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
367 * main/netmisc.c: delete duplicate function
369 2003-10-01 Bradley Bell <btb@icculus.org>
371 * main/bm.c: make sure d1_texture_indices gets freed between
374 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
376 * main/piggy.h: fix size of d1 shareware descent.pig
378 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
380 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
381 main/gameseq.c, main/piggy.c: fix loading of d1 texture
382 replacements for non-animated textures
384 2003-08-02 Matthew Mueller <donut@dakotacom.net>
386 * main/controls.c: use fixed 20fps wiggle
388 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
390 * Makefile.am, debian/changelog.in, debian/control,
391 debian/d2x-common.dirs, debian/d2x-common.install,
392 debian/d2x-common.manpages, debian/d2x-gl.files,
393 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
394 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
395 utilities/Makefile.am, utilities/hogcreate.1,
396 utilities/hogextract.1, utilities/mvlcreate.1,
397 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
398 add man pages, distribute utility programs in new d2x-common deb
400 * rpm/d2x.spec.in: updated rpm spec file
402 2003-08-02 Bradley Bell <btb@icculus.org>
404 * cfile/cfile.c: update raw_position in cfputc and cfputs
406 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
408 * main/piggy.c: make error message more friendly
410 * main/piggy.c: simplify copying of bitmap flags
412 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
415 * cfile/cfile.c: revert to always using custom fgets
417 * main/endlevel.c, main/mission.c: handle missing exit sequence
418 components gracefully
420 * main/playsave.c: comments
422 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
424 * cfile/cfile.c: update raw_position in cfwrite
426 * main/network.c: comments/formatting
428 2003-06-22 Bradley Bell <btb@icculus.org>
430 * cfile/cfile.c: use standard fgets for non-archive files
432 * main/movie.c: use con_printf for missing movie warning
434 2003-06-18 Bradley Bell <btb@icculus.org>
436 * main/movie.c: fixed cfile conversion of movielib code
438 * main/console.c, main/hud.c: strip out colors, etc when printing
441 * include/u_mem.h: fix NDEBUG calloc macro
443 2003-06-15 Bradley Bell <btb@icculus.org>
445 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
448 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
449 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
450 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
451 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
452 main/scores.c, main/state.c, main/text.c, misc/args.c,
453 misc/strio.c: convert file i/o to cfile
455 2003-06-14 Bradley Bell <btb@icculus.org>
457 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
458 writing and other modes besides "rb" (mostly taken from
461 2003-06-09 Bradley Bell <btb@icculus.org>
463 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
466 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
467 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
470 2003-06-07 Taylor Richards <taylor@icculus.org>
472 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
474 2003-06-07 Bradley Bell <btb@icculus.org>
476 * main/console.c: fix non-console build
478 * main/gamesave.c: comments
480 * main/bm.c: remove redundant break
482 2003-06-06 Bradley Bell <btb@icculus.org>
484 * main/gauges.c, main/kconfig.c: comments/formatting
486 * console/.cvsignore: added .cvsignore
488 * main/console.c: can't write to console after it's closed
490 2003-06-05 Bradley Bell <btb@icculus.org>
492 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
493 console/internal.c, console/internal.h, include/CON_console.h,
494 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
495 finish console conversion away from SDL
497 2003-06-04 Bradley Bell <btb@icculus.org>
499 * console/CON_console.c, include/CON.console.h, include/console.h,
500 main/console.c, main/game.c: console conversion to native gr,
503 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
504 put prototype for gr_bm_bitblt in gr.h
506 2003-06-03 Bradley Bell <btb@icculus.org>
508 * console/CON_console.c, console/DT_drawtext.c,
509 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
510 main/console.c: use native fonts for console
512 * main/playsave.c: use shorts for short data
514 2003-06-02 Bradley Bell <btb@icculus.org>
516 * configure.ac, main/console.c: set console background, fix
519 2003-06-01 Bradley Bell <btb@icculus.org>
521 * Makefile.am, arch/sdl/event.c, configure.ac,
522 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
523 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
524 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
525 main/gamerend.c: added console code (from SDL_console)
527 2003-05-30 Bradley Bell <btb@icculus.org>
529 * README: minor update
531 2003-05-28 Bradley Bell <btb@icculus.org>
533 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
538 2003-06-06 Bradley Bell <btb@icculus.org>
540 * main/kconfig.c: fix crash in control menus
542 * main/gauges.c: force cockpit redraw in opengl
544 * main/gamerend.c: move ogl swap, so cockpit and console get
547 2003-06-01 Bradley Bell <btb@icculus.org>
549 * configure.ac, libmve/mveplay.c: define struct timeval if needed
553 2003-05-12 Bradley Bell <btb@icculus.org>
555 * configure.ac: increment version number
557 * main/bm.c: use con_printf for exit model warnings
559 * configure.ac: must check for timespec after setting -mno-cygwin
561 * main/inferno.c: added -nohogdir and -userdir options
563 * NEWS, main/titles.c: use briefings with no extension
567 2003-04-30 Bradley Bell <btb@icculus.org>
569 * configure.ac: have to include time.h when checking for nanosleep
571 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
574 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
575 increment version number
577 * main/Makefile.am: make dist fix
581 2003-04-29 Bradley Bell <btb@icculus.org>
583 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
586 2003-04-24 Bradley Bell <btb@icculus.org>
588 * configure.ac: increment version number
590 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
593 2003-04-24 Ingo van Lil <inguin@gmx.de>
595 * main/render.c: fix misspellings of NDEBUG
599 2003-04-14 Bradley Bell <btb@icculus.org>
601 * cfile/cfile.c: prefer files from d2 hog over d1 hog
603 2003-04-11 Bradley Bell <btb@icculus.org>
605 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
610 2003-04-11 Bradley Bell <btb@icculus.org>
612 * libmve/mveplay.c: use _sleep instead of sleep on win32
614 * Makefile.am, README, README.utils, arch/sdl/digi.c,
615 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
616 include/cfile.h, include/error.h, libmve/Makefile.am,
617 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
618 main/endlevel.h, main/playsave.c, misc/fileutil.c:
619 utilities/Makefile.am: comments/formatting/dist problems
621 * configure.ac: use different defines for os x
623 2003-04-07 Bradley Bell <btb@icculus.org>
625 * include/error.h, misc/error.c: put some old stuff back in,
626 eliminate duplicate error messages
628 * main/text.c: don't die on text not found
631 * main/inferno.c: print some useful info if hog not found, allow
632 -help to work if no text available
634 2003-04-07 Steffen Pohle <stpohle@gmx.net>
636 * arch/linux/Makefile.am: revert to previous version, so linux
639 2003-04-03 Bradley Bell <btb@icculus.org>
641 * main/endlevel.c: fixed exit model scheme yet again
643 2003-04-02 Bradley Bell <btb@icculus.org>
645 * misc/error.c: call Int3 on Assert
647 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
650 * main/wall.c: don't die when trying to toggle nonexistent
651 segment... vertigo level 10 is buggy!
653 * main/gamemine.c: comments/formatting
655 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
657 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
658 main/inferno.c: Allow use of 22K sound samples
660 2003-03-29 Bradley Bell <btb@icculus.org>
662 * arch/ogl/gr.c: default to bitmapped reticle
664 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
665 main/polyobj.c: rewrote endlevel stuff to reread exit model info
668 * arch/sdl/joy.c: fixed text seen for hats in control config
671 2003-03-28 Bradley Bell <btb@icculus.org>
673 * main/bm.c: heh, model nums in vertigo are hardcoded,
674 N_D2_POLYGON_MODELS can't change
676 * configure.ac, include/d1x.xpm, include/descent.xpm,
677 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
680 2003-03-27 Bradley Bell <btb@icculus.org>
682 * main/text.h: fixed text references for hat directions
684 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
686 2003-03-26 Bradley Bell <btb@icculus.org>
688 * main/playsave.c: make d2x keys backward compatible
690 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
692 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
695 2003-03-26 Bradley Bell <btb@icculus.org>
697 * main/piggy.c: fix crash when d1 data not present
699 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
700 read/write from plr file
702 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
703 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
704 added escort.h header
706 2003-03-25 Bradley Bell <btb@icculus.org>
708 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
709 D1_PIGFILE ("descent.pig") macro
711 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
712 models from d1 pig file
714 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
715 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
716 really) from d1 pig file
718 2003-03-23 Bradley Bell <btb@icculus.org>
720 * main/bm.c: stop extra robots from overwriting exit models
722 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
723 texture list doesn't get full
725 * main/bm.c: fix mem leak when reading extra robots
727 2003-03-21 Bradley Bell <btb@icculus.org>
729 * main/menu.c: Added option to set movie resolution (mostly works)
731 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
733 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
734 replacement functions to piggy.c
736 * main/gameseq.c: attempt to support mac d1 descent.pig
738 * main/bm.c: fix mem leak
740 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
741 files, both d1 and d2 oem briefing where showed
743 * main/inferno.c, main/movie.c: Change the default movie
744 resolution to "high", implement the option -lowresmovies
746 2003-03-20 Bradley Bell <btb@icculus.org>
748 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
750 * main/piggy.c: comments
752 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
754 * main/gameseq.c: delete duplicate function
756 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
758 2003-03-19 Bradley Bell <btb@icculus.org>
760 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
761 (cddb discid) support
763 * arch/sdl/digi.c, main/kludge.c: implemented
764 digi_link_sound_to_object3 for looping sounds, other looping stuff
766 * arch/sdl/gr.c: removing dependencies on stuff in main/
768 * arch/linux/Makefile.am, arch/linux/init.c,
769 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
770 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
771 other header cleanups
773 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
775 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
777 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
778 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
779 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
780 load d1 textures for d1 levels
782 2003-03-19 Bradley Bell <btb@icculus.org>
784 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
785 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
786 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
787 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
790 * README: added some OS X info
792 2003-03-17 Bradley Bell <btb@icculus.org>
794 * main/newdemo.c: simplify DEMO_FILENAME macro
796 * main/console.c, main/game.c: enable experimental console support
798 * main/gamerend.c: fixed location of fps meter in multi
800 2003-03-16 Bradley Bell <btb@icculus.org>
802 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
803 also look in shared data dir for demos
805 * main/newdemo.c, main/newdemo.h: comments/formatting
807 2003-03-15 Christopher Thielen <chris@luethy.net>
809 * main/kludge.c: set CDROM_dir back to "." - tricks game into
810 thinking d2 cd is always present
812 2003-03-15 Bradley Bell <btb@icculus.org>
814 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
817 * arch/sdl/rbaudio.c: formatting, enabled volume control under
820 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
821 gr_init. don't really know why this works, though
823 2003-03-14 Bradley Bell <btb@icculus.org>
825 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
827 * unused/bios/rbaudio.h: removed duplicate file
829 2003-03-14 Christopher Thielen <chris@luethy.net>
831 * arch/sdl/rbaudio.c: stop cd audio when exiting
833 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
835 * main/gamecntl.c: add comments to the "only matt knows" cheats
837 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
839 * main/gamemine.c: formatting, better texture conversion for d1
842 2003-03-14 Bradley Bell <btb@icculus.org>
844 * main/piggy.c: must swap all mac version pigfiles
846 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
847 main/multi.c: formatting, minor cleanups
849 * 2d/rle.c: need to swap line_size on bigendian machines
851 * main/mission.c, main/mission.h: detect mac full version hogfile
853 2003-03-13 Bradley Bell <btb@icculus.org>
855 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
856 added joy/mouse sensitivity slider, increased range to 16, and
859 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
862 * arch/linux/Makefile.am: removed extra backslash
864 * TODO, installation.txt: updated some documentation
866 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
867 menu, with maxfps option
869 2003-03-12 Bradley Bell <btb@icculus.org>
871 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
873 * arch/linux/alsadigi.c, arch/linux/findfile.c,
874 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
875 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
876 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
877 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
878 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
879 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
880 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
881 arch/linux/include/music.h, arch/linux/include/serial.h,
882 arch/linux/include/ukali.h: formatting
884 2003-03-11 Chris Arena <ccarena@cox.net>
886 * main/menu.c: fixed brightness slider
888 2003-03-01 Bradley Bell <btb@icculus.org>
890 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
891 robots and animated bitmaps work, but colors are messed up
893 2003-02-28 Bradley Bell <btb@icculus.org>
895 * main/player.h: whitespace
897 * main/automap.c, main/cntrlcen.c, main/collide.c,
898 main/gamerend.c: use Builtin_mission_num instead of 0 (if
899 descent.hog is present, d1 becomes mission 0)
901 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
902 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
903 arch/win32/winnet.c: MinGW compiles with network enabled again,
904 but still doesn't work
908 2003-02-28 Bradley Bell <btb@icculus.org>
910 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
911 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
914 2003-02-27 Bradley Bell <btb@icculus.org>
916 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
917 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
918 main/network.c, main/network.h: noted that hoard.ham is only needed
919 for multiplayer HOARD games, and should not be equated with
920 "vertigo". put HoardEquipped() back in network.c.
922 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
923 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
924 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
925 use timer_delay instead of d_delay
927 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
929 * main/render.c: added replacement qsort for solaris
931 2003-02-26 Bradley Bell <btb@icculus.org>
933 * main/gamemine.c: texture conversion for d1 shareware
935 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
937 * main/gamemine.c: better texture conversion for d1 levels
939 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
941 * main/kconfig.c: fix joystick support under MinGW
943 2003-02-26 Bradley Bell <btb@icculus.org>
945 * main/playsave.c: fix swapping glitch
947 * configure.ac, readme.txt: clean stuff up, getting ready for
950 * main/titles.c: begin support for rendering spinning robots in
953 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
956 * main/gamemine.c: load d1 shareware levels!
958 2003-02-25 Bradley Bell <btb@icculus.org>
962 * autogen.sh: add warning about old auto* versions, use
965 2003-02-24 Bradley Bell <btb@icculus.org>
967 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
968 briefings mostly working
969 * main/movie.c, main/titles.c: fixed some more briefing glitches
971 2003-02-23 Bradley Bell <btb@icculus.org>
973 * main/movie.c: fixed crash when using shareware data files
975 * arch/sdl/digi.c: fix crash on non-existent sounds
976 (i.e. shareware data)
978 2003-02-22 Bradley Bell <btb@icculus.org>
980 * main/titles.c: fixed fullscreen toggle in briefings
982 2003-02-21 Bradley Bell <btb@icculus.org>
984 * configure.ac: check for mingw when enabling nasm
985 * main/playsave.c: enable loading player files of either byte
988 2003-02-20 Bradley Bell <btb@icculus.org>
990 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
991 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
992 #343, not "rest of solution to bug #344"
993 * arch/sdl/timer.c, include/timer.h: revert to more accurate
995 * main/kludge.c: partial solution to bug #344
996 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
997 * compilerdefs.txt: added linux/mips info
998 * ChangeLog: clean up changelog
1000 2003-02-19 Bradley Bell <btb@icculus.org>
1002 * libmve/mveplay.c: os x needs nanosleep prototype.
1004 2003-02-18 Bradley Bell <btb@icculus.org>
1006 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1007 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1008 to disable/enable audio
1009 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1010 * main/: movie.h, titles.c: make sure movie's palette is set before
1011 writing briefing text. Fixes bug #359
1012 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1014 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1015 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1017 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1019 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1020 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1021 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1023 * include/libmve.h: blah
1025 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1027 * main/render.c: 2nd attempt to fix solaris qsort bug
1029 2003-02-18 Bradley Bell <btb@icculus.org>
1031 * configure.ac, include/pstypes.h: put alignment detection in
1034 2003-02-17 Bradley Bell <btb@icculus.org>
1036 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1037 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1038 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1039 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1040 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1041 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1042 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1043 moved mve stuff to separate subdir
1044 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1045 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1046 mve code. Fixes (at least) bugs #41, #348, and #350.
1048 2003-02-14 Bradley Bell <btb@icculus.org>
1050 * main/Makefile.am: no more Makefile.mveplay. again
1051 * main/mveplay.c: typo
1053 2003-02-13 Bradley Bell <btb@icculus.org>
1055 * utilities/mvlextract.c: uint -> unsigned int
1056 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1057 standalone mveplayer, win32 support
1058 * main/movie.c: random bugfixes, win32 support
1059 * arch/sdl/Makefile.am: formatting
1060 * configure.ac: disable networking on mac/win for now
1061 * main/newmenu.c: comments
1063 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1065 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1066 redundant swap functions.
1068 2003-02-13 Bradley Bell <btb@icculus.org>
1070 * ChangeLog: update changelog
1072 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1074 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1075 polymodel alignment issues.
1077 2003-02-13 Bradley Bell <btb@icculus.org>
1079 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1080 fix various little bugs
1081 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1082 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1083 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1085 * README.utils: new file
1086 * main/: mve_main.c, mveplay.c: more movie fixes
1087 * README: updated README
1088 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1090 2003-02-12 Bradley Bell <btb@icculus.org>
1092 * utilities/mvlextract.c: bigendian mvl support
1093 * main/mveplay.c: formatting, stuff
1094 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1095 truecolor mve support, standalone mveplayer
1096 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1097 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1098 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1099 standalone mveplayer
1101 2003-01-22 Bradley Bell <btb@icculus.org>
1103 * include/: interp.h, interp.h: restore prototype for
1104 swap_polygon_model_data
1106 2003-01-21 Bradley Bell <btb@icculus.org>
1108 * main/piggy.c: use memcpy to avoid alignment problem
1109 * compilerdefs.txt: updated some defs, added sunos/sparc
1111 2003-01-15 Bradley Bell <btb@icculus.org>
1113 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1114 * main/gamemine.c: attempting to support d1 shareware
1115 * compilerdefs.txt: update defs
1117 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1119 * main/mveplay.c: fix several bugs, comments, formatting.
1121 2003-01-15 Bradley Bell <btb@icculus.org>
1123 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1124 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1125 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1126 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1128 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1129 formatting, comments
1131 2003-01-11 Bradley Bell <btb@icculus.org>
1133 * main/: mission.c, mission.h: attempt to support d1 for mac
1135 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1136 * main/object.h: foo
1138 2003-01-09 Bradley Bell <btb@icculus.org>
1140 * main/movie.c: use ifdef around gr_toggle_fullscreen
1142 2003-01-07 Bradley Bell <btb@icculus.org>
1144 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1145 main/mission.h: don't need .msn file for descent.hog anymore
1148 2003-01-06 Bradley Bell <btb@icculus.org>
1150 * main/mission.h, main/mission.c: comments
1151 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1154 2003-01-03 Bradley Bell <btb@icculus.org>
1156 * utilities/: txb2txt.c, txt2txb.c: remove old files
1157 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1158 * main/polyobj.c: attempt to make read_model_file
1160 * main/menu.c: move vertigo text
1162 2003-01-02 Bradley Bell <btb@icculus.org>
1164 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1165 main/polyobj.h: cleanup alignment changes
1166 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1167 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1168 main/object.h: fix alignment issues on sparc
1169 * cvshowto.txt: update cvs info
1171 * 2d/rle.c: make rle_swap handle RLE_BIG
1173 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1175 * main/render.c: workaround solaris qsort bug
1177 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1179 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1180 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1181 * arch/linux/Makefile.am: enabled linux joystick, kali
1182 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1183 arch/sdl/event.c: enabled linux joystick
1185 2002-12-31 Bradley Bell <btb@icculus.org>
1187 * main/gamemine.c: simplified warning msg
1188 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1189 * main/render.h: fix compiler warning
1191 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1193 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1195 2002-12-24 Bradley Bell <btb@icculus.org>
1197 * main/mission.c: fixes an infinite loop which was caused by d2x
1198 thinking d2demo was a descent 1 mission
1200 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1202 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1204 2002-12-24 Bradley Bell <btb@icculus.org>
1206 * main/render.c: comments
1208 2002-10-30 Bradley Bell <btb@icculus.org>
1210 * main/inferno.c: add help for -hogdir option
1211 * main/inferno.c: added -hogdir option
1213 2002-10-28 Bradley Bell <btb@icculus.org>
1215 * main/: inferno.c, menu.c: enabled Vertigo displays
1216 * include/3d.h: typo
1218 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1220 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1221 main/netmisc.c, main/network.c: simplify and eliminate redundant
1224 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1226 * maths/fixc.c: fix infinite loop in quad_sqrt.
1227 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1228 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1230 2002-10-12 Bradley Bell <btb@icculus.org>
1232 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1234 2002-10-11 Bradley Bell <btb@icculus.org>
1236 * main/hud.c: make hud_message work correctly
1237 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1239 * main/network.c: formatting, small fixes
1241 2002-10-10 Bradley Bell <btb@icculus.org>
1243 * main/netmisc.h: no swap_object for little-endian
1244 * main/: netmisc.h, network.c: use macros to simplify network
1246 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1248 * main/inferno.c: enable loading screen for mac shareware with
1250 * main/netmisc.c: whitespace
1251 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1253 * main/hud.c: whitespace
1254 * configure.ac: remove shareware build, add macdata build
1255 * main/songs.c: whitespace
1256 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1257 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1259 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1262 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1264 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1265 comments, formatting, etc.
1266 * iff/iff.c: fix bigendian iff loading.
1268 2002-10-03 Bradley Bell <btb@icculus.org>
1270 * utilities/txb2tex.c: typo
1271 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1272 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1274 * arch/sdl/mouse.c: whitespace
1276 2002-09-19 Bradley Bell <btb@icculus.org>
1278 * main/kconfig.c: fix a oops, add old logs
1279 * main/kconfig.c: support for >3 mouse buttons
1281 2002-09-18 Bradley Bell <btb@icculus.org>
1283 * include/gr.h: fix palette swap define
1285 2002-09-14 Bradley Bell <btb@icculus.org>
1287 * main/titles.c: load hires briefing screen if lores doesn't exist
1288 (i.e. vertigo) and MenuHires=0
1290 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1292 * main/: multi.h, network.h: pack some structures for ipx
1295 2002-09-14 Bradley Bell <btb@icculus.org>
1297 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1298 and load_endlevel_data() to expect newline-terminated strings, fix
1299 load_game_data to read null-terminated string for
1302 2002-09-07 Bradley Bell <btb@icculus.org>
1304 * main/newmenu.c: added error message
1305 * main/menu.h: enable -nohires with mac shareware
1306 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1307 * 2d/font.c: enable 0/255 palette swap for fonts
1308 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1310 * 2d/2dsline.c: fix ogl blooper
1312 2002-09-05 Bradley Bell <btb@icculus.org>
1314 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1316 * include/strutil.h: need string.h for strcasecmp
1317 * include/rle.h: okay, maybe it needs to be this way
1318 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1319 * 2d/scalec.c: more stuff from d2src
1320 * 2d/rle.c: more stuff from d2src, formatting
1321 * 2d/font.c: useless cruft
1322 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1323 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1326 2002-09-04 Bradley Bell <btb@icculus.org>
1328 * include/grdef.h: fix compiler warnings
1329 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1330 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1332 * main/game.c: we want the mac ibitblt for everything but dos and
1334 * main/texmerge.c: these routines are in tmerge.c
1335 * main/credits.c: enable credits for mac and oem data
1336 * main/bm.c: use either exit.ham or exit.pofs
1337 * include/ibitblt.h: enable some more code from d2src
1338 * include/gr.h: enable mac ubitblt_double
1339 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1340 * include/grdef.h: moved some inline asm from linear.h
1341 * 2d/ibitblt.c: brought in line with original d2 version
1342 * 2d/bitblt.c: reverted to original d2 version of this file, then
1343 added d1x enhancements
1344 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1345 * 2d/linear.h: moved these back to their original locations
1347 * main/mveplay.c: close some memory holes, speed up palette loading
1348 * main/movie.c: added fullscreen toggle while playing movies
1349 * main/inferno.c: comment out -superhires help text (always on)
1350 * include/timer.h: added approx_fsec_to_usec macro
1351 * arch/sdl/joy.c: fix compiler warning
1353 2002-09-01 Bradley Bell <btb@icculus.org>
1355 * main/network.c: oops
1356 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1357 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1358 timer_get_fixed_seconds
1361 2002-08-31 Bradley Bell <btb@icculus.org>
1363 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1365 * main/multi.h: network endian stuff
1366 * 2d/font.c, include/gr.h: fast file i/o for font headers
1367 * arch/win32/arch_ip.cpp: unused file
1368 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1369 bigendian networking fixes
1370 * main/menu.c: make net menu more accurate, also make superhires
1372 * include/pstypes.h: better to have __pack__ all the time, I think.
1373 needed for networking, e.g.
1374 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1376 * arch/win32/Makefile.am: unused file
1379 2002-08-30 Bradley Bell <btb@icculus.org>
1381 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1382 * main/: newmenu.h, titles.c: formatting
1383 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1384 main/multi.h: networking works, finally
1385 * TODO: added TODO file
1386 * arch/linux/arch_ip.cpp: unused fine
1387 * README: network sorta working
1388 * main/: Makefile.am, multi.c, network.c, network.h: more
1390 * main/menu.c: load builtin mission correctly
1391 * main/inferno.c: documentation
1392 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1394 * main/Makefile.mveplay: don't need no more
1396 2002-08-29 Bradley Bell <btb@icculus.org>
1398 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1399 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1400 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1402 * include/ipx_drv.h: more network fixing
1403 * arch/linux/include/ipx_drv.h: more network fixing
1404 * include/ipx.h: formatting
1405 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1406 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1407 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1408 main/inferno.c: fixed networking fuck-up?
1409 * Makefile.am: moved mingw info to README
1410 * README, mingw32.txt: moved mingw info to README
1412 2002-08-27 Bradley Bell <btb@icculus.org>
1414 * utilities/mvlextract.c: allow specifying file to extract
1415 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1417 * utilities/hogextract.c: allow specifying file to extract
1418 * main/mission.c: Have to get mission_num _after_ promoting...
1419 * main/: gameseq.c, titles.c: beginning d1 briefing support
1420 * descent.msn: beginning d1 briefing support
1421 * main/: titles.c, titles.h: d1-style mission briefings
1422 * main/piggy.h: whitespace
1423 * main/movie.c: beginning robot movie support, fall back on lo/hi
1424 res if hi/lo not available
1425 * main/mission.c: added Builtin_mission_num for builtin mission,
1426 D1Hogdir, d1-style mission briefings
1427 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1429 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1430 (for d1 missions that need d1 data)
1431 * 2d/ibitblt.c: whitespace
1433 2002-08-26 Bradley Bell <btb@icculus.org>
1435 * utilities/mvlcreate.c: oops
1436 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1438 * utilities/hogextract.c: added [v]iew option
1439 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1440 * main/titles.c: fix writable string, disable DumbAdjust thing
1441 * main/polyobj.h: whitespace
1442 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1444 * main/movie.c: read movies from AltHogDir, other fixes
1445 * main/: mission.c, mission.h: fix bug w/mission filename
1446 * main/gameseq.c: comments
1447 * main/digi.h: whitespace n stuff
1448 * include/mve_audio.h: added audio flag macros
1449 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1453 2002-08-23 Bradley Bell <btb@icculus.org>
1455 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1457 * Makefile.am: remove d2demo.mn2
1458 * cfile/cfile.c, include/cfile.h: add cfile_size function
1459 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1460 eliminate need for .mn2 files for oem and demo
1462 2002-08-22 Bradley Bell <btb@icculus.org>
1464 * main/bm.c: fix for vertigo
1465 * main/menu.h: make OEM menu pcx available
1466 * 2d/rle.c: merge with original d2 file
1467 * Makefile.am, configure.ac: let mission files get installed by
1470 2002-08-17 Bradley Bell <btb@icculus.org>
1472 * configure.ac: make FAST_FILE_IO the default on little-endian
1474 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1475 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1478 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1480 * main/: game.c, menu.c, mission.c: promote builtin missions.
1482 2002-08-15 Bradley Bell <btb@icculus.org>
1484 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1485 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1486 * utilities/.cvsignore: added cvsignore
1487 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1489 * main/piggy.c: mac data file loading
1490 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1491 transparency and swap 0/255 correctly for mac data files
1493 2002-08-13 Bradley Bell <btb@icculus.org>
1495 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1496 to utilities to avoid conflict with c++ std lib <utility>
1497 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1498 txt2txb.c: moved utility to utilities to avoid conflict with c++
1500 * Makefile.am, configure.ac: add utilities
1502 2002-08-09 Bradley Bell <btb@icculus.org>
1504 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1507 2002-08-08 Bradley Bell <btb@icculus.org>
1509 * main/inferno.c: comments
1510 * main/: newmenu.c, songs.c: mac demo datafile support
1511 * installation.txt: update
1512 * main/gamesave.c: use lowercase for consistency
1513 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1514 models for other than d2demo
1516 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1518 * main/gamemine.c: formatting, better d1 texture conversion
1519 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1520 main/mission.h: recognize .msn mission files.
1522 2002-08-07 Bradley Bell <btb@icculus.org>
1524 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1525 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1526 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1527 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1528 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1529 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1532 2002-08-06 Bradley Bell <btb@icculus.org>
1534 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1535 * main/Makefile.am: formatting
1536 * 2d/font.c: make gr_remap_font just reload the whole thing
1537 * configure.ac: formatting
1538 * Makefile.am: added d2demo.mn2
1539 * d2demo.mn2: mission file for shareware
1540 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1541 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1542 * main/sounds.h: shareware stuff, whitespace
1543 * main/: polyobj.c, polyobj.h: more fast i/o macros
1544 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1546 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1547 endlevel stuff to non-shareware, allow movies/endlevel for
1549 * main/cntrlcen.c: typo
1550 * main/bm.h: use global Piggy_hamfile_version
1551 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1552 macros, use global Piggy_hamfile_version
1553 * main/Makefile.am: terrain and movie stuff always used now
1554 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1556 * main/: gamemine.c, gamesave.c: load DMB levels
1557 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1558 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1560 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1562 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1564 2002-08-04 Bradley Bell <btb@icculus.org>
1566 * main/inferno.c: shareware stuff, formatting
1567 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1568 * arch/sdl/gr.c: don't need to set mode in gr_init
1570 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1572 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1574 * Makefile.am, descent.mn2: added mission file for descent 1
1576 2002-08-02 Bradley Bell <btb@icculus.org>
1578 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1579 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1580 main/piggy.h, misc/error.c: junk
1581 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1582 render.h, scores.c, scores.h, terrain.c: shareware stuff
1583 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1584 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1585 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1586 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1587 main/weapon.c, main/weapon.h: fast i/o macros
1589 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1591 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1592 main/gamemine.h, main/gamesave.c: load d1 levels
1594 2002-07-30 Bradley Bell <btb@icculus.org>
1596 * configure.ac: oops
1597 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1599 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1600 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1601 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1602 main/piggy.c, main/titles.c: support shareware datafiles!
1603 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1604 piggy.c: SHAREWARE fixes
1606 2002-07-29 Bradley Bell <btb@icculus.org>
1608 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1609 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1610 misc/fileutil.c: Portability - OS X support
1612 2002-07-27 Bradley Bell <btb@icculus.org>
1614 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1615 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1616 segment.h: portability
1617 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1618 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1619 main/wall.h: portabilization
1620 * 2d/font.c, include/gr.h: portability
1622 2002-07-26 Bradley Bell <btb@icculus.org>
1624 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1625 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1626 * main/player.c: foo
1627 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1628 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1629 misc/fileutil.h: portable file i/o utils
1630 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1631 writable string anymore... / formatting
1632 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1633 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1634 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1635 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1636 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1637 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1638 portable-izing file loading routines
1640 2002-07-24 Bradley Bell <btb@icculus.org>
1642 * main/mveplay.c: correctly play files with 16bit uncompressed
1643 audio, mem checking, etc
1644 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1647 2002-07-23 Bradley Bell <btb@icculus.org>
1649 * misc/Makefile.am: unused file
1650 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1651 main/sounds.h: remove experimental nmovie stuff
1652 * main/movie.c: add some debugging output
1654 2002-07-22 Bradley Bell <btb@icculus.org>
1656 * main/: console.c, state.c: simplified header
1657 * main/movie.c: enable mveplay audio
1658 * main/old/movie.c: moved to main/
1659 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1660 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1661 main/mvelib.c, main/mveplay.c: initial movie support
1662 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1663 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1664 include/ogl_init.h, include/pstypes.h, main/console.c,
1665 main/state.c, mem/mem.c: OS X stuff
1666 * configure.ac: OS X and movie stuff
1668 2002-07-19 Bradley Bell <btb@icculus.org>
1670 * compilerdefs.txt: OSX defs
1672 2002-07-18 Bradley Bell <btb@icculus.org>
1674 * main/inferno.c: use simpler rcs tags
1675 * autogen.sh: keep Changelog in cvs (and use --accum)
1676 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1677 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1678 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1679 main/songs.c: changed cdrom->rbaudio
1680 * include/rbaudio.h: moved to /include
1682 2002-07-17 Bradley Bell <btb@icculus.org>
1684 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1685 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1686 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1687 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1688 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1689 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1690 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1691 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1692 3d/setup.c: use simpler rcs tags
1697 2002-07-17 Bradley Bell <btb@icculus.org>
1699 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1700 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1701 * debian/rules: don't need readme's
1702 * debian/rules: move d1x license to COPYING, license clarifications
1703 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1704 license to COPYING, license clarifications
1705 * debian/rules: fix debian docs
1706 * debian/rules: fix debian manpages
1707 * debian/d2x-sdl.menu: fix debian menu
1708 * debian/rules: link to undocumented man page for debs
1709 * Makefile.am, configure.ac, debian/control, debian/copyright,
1710 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1711 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1712 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1715 2002-07-16 Bradley Bell <btb@icculus.org>
1717 * debian/: rules, changelog.in: deb stuff
1718 * configure.ac: cleaner nasm detection
1719 * debian/: changelog.in, control, rules: deb stuff
1720 * README, installation.txt: typos, stuff
1721 * configure.ac: better #defines
1722 * configure.ac: whitespace
1723 * configure.ac: better documentation
1724 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1725 SDL_JOYSTICK not needed
1726 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1727 * configure.ac: need higher SDL for joystick
1728 * debian/: control, rules: deb stuff
1729 * arch/sdl/joy.c: old junk
1730 * Makefile.am, configure.ac: automake updates
1731 * main/: inferno.c, text.c: don't use althogdir on non-unix
1732 * configure.ac: more autoconf updates
1733 * misc/strutil.c: better strrev
1734 * main/inferno.c: need limits.h on mingw also
1735 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1738 2002-04-19 Bradley Bell <btb@icculus.org>
1740 * main/network.c: let hoard.ham be a cfile
1741 * main/text.c: better error message when hog not found
1744 2002-03-23 Bradley Bell <btb@icculus.org>
1746 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1747 arch/sdl/Makefile.am: Use SDL joystick automatically
1748 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1750 2002-03-05 Bradley Bell <btb@icculus.org>
1752 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1755 2002-02-23 Bradley Bell <btb@icculus.org>
1757 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1758 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1759 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1760 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1761 main/editor/Makefile.am: moved includes to include
1762 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1763 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1764 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1765 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1767 * main/game.c: disabled cockpit for OGL, formatting
1768 * 2d/ibitblt.c: formatting
1770 2002-02-16 Bradley Bell <btb@icculus.org>
1772 * include/oldsdl.h: check for older macros
1773 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1774 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1775 allow older sdl versions
1777 2002-02-15 Bradley Bell <btb@icculus.org>
1779 * main/: automap.c, automap.h, inferno.c: automap resolution now
1781 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1782 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1783 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1784 win32/include/key_arch.h: never mind - that would be pointless
1785 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1786 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1787 win32/include/key_arch.h: copied files from d1x
1788 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1789 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1790 * main/multipow.c: need conf.h
1791 * arch/win32/Makefile.am: new file
1792 * include/pstypes.h: added u_int16_t (needed in base_ip)
1793 * arch/win32/arch_ip.cpp: copied from d1x
1795 2002-02-14 Bradley Bell <btb@icculus.org>
1797 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1798 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1799 main/netlist.c: Added hotkeys to toggle fullscreen mode
1800 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1801 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1802 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1803 reorder.h: Lotsa networking stuff from d1x
1805 2002-02-13 Bradley Bell <btb@icculus.org>
1807 * include/gr.h, main/game.c: Fullscreen toggle stuff
1808 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1810 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1811 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1814 2002-02-11 Bradley Bell <btb@icculus.org>
1816 * main/bm.c: use portable loader if bigendian
1817 * include/pstypes.h: don't define bool for c++
1818 * include/cfile.h: extern AltHogDir stuff
1819 * include/byteswap.h: use WORDS_BIGENDIAN
1820 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1821 * main/vers_id.h: added D2X_IVER
1822 * misc/args.c: don't use d1x.ini
1823 * Makefile.am: rpm stuff
1824 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1827 2002-02-09 Bradley Bell <btb@icculus.org>
1829 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1831 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1833 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1836 2002-02-06 Bradley Bell <btb@icculus.org>
1838 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1839 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1840 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1841 * debian/: changelog.in, control, copyright, d2x-gl.files,
1842 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1846 2002-02-02 Bradley Bell <btb@icculus.org>
1848 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1849 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1850 Enabled RELEASE option
1852 2002-01-31 Bradley Bell <btb@icculus.org>
1854 * Makefile.am, configure.ac: specify prerequisite versions of
1855 autoconf and automake
1857 2002-01-29 Bradley Bell <btb@icculus.org>
1859 * main/mission.c: RCS header added
1860 * main/inferno.c: update copyright date
1861 * main/mission.c: allow missions to be in AltHogDir
1862 * configure.ac: Display results of configure
1863 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1866 2002-01-28 Bradley Bell <btb@icculus.org>
1868 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1869 Data files now go in DATADIR/games/d2x, user files now go in
1872 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1874 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1875 files now go in ~/.d2x
1877 2002-01-24 Bradley Bell <btb@icculus.org>
1879 * configure.ac: fix nasm not found error message
1881 2002-01-18 Bradley Bell <btb@icculus.org>
1883 * configure.in: getting rid of old configure.in
1884 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1885 main/movie.c: Movie playing kludgey stuff
1886 * misc/args.c: formatting
1887 * main/inferno.c: allow -h for help
1888 * include/error.h: don't die on int3, unless -debug given
1889 * mingw32.txt: more stuff
1891 2001-12-29 Bradley Bell <btb@icculus.org>
1893 * Makefile.am: Got rid of thinking.txt
1894 * main/inferno.c: document -nomovies option
1896 2001-12-28 Bradley Bell <btb@icculus.org>
1898 * main/titles.c: formatting, put some code into place for rendering
1899 of robots during briefings
1901 2001-12-27 Bradley Bell <btb@icculus.org>
1905 2001-12-23 Craig Hadady <chadady@iglou.com>
1907 * 2d/rle.c: fixed bug in dummy array.
1909 2001-12-03 Bradley Bell <btb@icculus.org>
1911 * arch/sdl/init.c: fix formatting
1912 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1913 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1914 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1915 and sdl joystick stuff
1917 2001-11-30 Bradley Bell <btb@icculus.org>
1919 * thinking.txt: not needed
1921 2001-11-27 Bradley Bell <btb@icculus.org>
1923 * cygconf, mingw32.txt: use sdl from source on cygwin
1924 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1925 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1926 SDL_CFLAGS to CFLAGS
1928 2001-11-27 Bradley Bell <btb@icculus.org>
1932 2001-11-14 Bradley Bell <btb@icculus.org>
1934 * texmap/scanline.c: use optimization flags as texmap default
1935 * NEWS: mouse wheel, etc
1936 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1937 wheel to emulate 3rd axis
1938 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1939 * include/error.h: kludge to ungrab mouse when we hit an int3
1940 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1941 __ENV_MSDOS__ to __MSDOS__
1942 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1944 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1946 * arch/sdl/digi.c: implemented digi_set_volume
1947 * include/grdef.h, main/config.c, misc/d_io.c: change
1948 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1949 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1950 main/piggy.c: use MAKE_SIG
1951 * installation.txt: update
1952 * configure.ac: new file
1953 * arch/sdl/joydefs.c: #include pstypes.h
1954 * arch/sdl/init.c: SDL joystick stuff
1955 * acconfig.h: adjust MINGW defines
1956 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1957 controls menu now works
1959 2001-11-13 Bradley Bell <btb@icculus.org>
1961 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1963 * Makefile.am: New file
1964 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1966 * compilerdefs.txt: New file
1967 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1969 2001-11-12 Bradley Bell <btb@icculus.org>
1971 * main/playsave.c: load player files regardless of byte order of
1974 2001-11-11 Bradley Bell <btb@icculus.org>
1976 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1978 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1979 * NEWS: GL savegame thumbnails
1980 * acconfig.h, configure.in: make option for NMOVIES, default to off
1982 2001-11-09 Bradley Bell <btb@icculus.org>
1984 * main/state.c: Enabled savegame thumbnails under OpenGL
1985 * unused/pa_null/pa_enabl.h: remove duplicate header
1986 * misc/args.c: use d2x.ini for option file
1987 * mem/mem.c: Move mem_realloc inside the ifdef
1988 * main/menu.c: fix 640x400 menu text
1989 * main/inferno.c: added documentation
1990 * main/endlevel.c: fix warnings
1991 * arch/ogl/gr.c: Get rid of gl spew
1992 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1993 * acconfig.h: Define __SDL__ for mingw
1995 2001-11-08 Bradley Bell <btb@icculus.org>
1997 * 2d/font.c: free OGL font data when rereading
1998 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1999 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2000 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2001 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2002 main/weapon.h: Enabled shareware build, endlevel flythrough
2004 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2005 of use for shareware build
2006 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2008 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2010 2001-11-05 Bradley Bell <btb@icculus.org>
2012 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2014 * include/3d.h: Add comment
2016 2001-11-04 Bradley Bell <btb@icculus.org>
2018 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2020 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2022 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2023 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2024 main/hudmsg.h: Enable d1x-style hud_message
2025 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2026 * 2d/font.c: re-init ogl fonts after remapping colors.
2028 2001-11-02 Bradley Bell <btb@icculus.org>
2030 * misc/Makefile.am: remove byteswap.h (duplicate header)
2031 * 2d/font.c: fixed gr_remap_font, minor stuff
2032 * configure.in: take out -O2 if doing debug build
2033 * main/bm.c: formatting
2034 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2035 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2036 macros, get rid of functions
2038 2001-11-01 Bradley Bell <btb@icculus.org>
2040 * misc/byteswap.h: removed duplicate header
2042 2001-10-31 Bradley Bell <btb@icculus.org>
2044 * NEWS, main/automap.c: automap works in opengl
2045 * NEWS, configure.in: Added news
2046 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2047 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2048 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2049 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2050 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2051 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2052 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2053 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2054 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2056 2001-10-27 Bradley Bell <btb@icculus.org>
2058 * main/inferno.c: added some documentation
2060 2001-10-25 Bradley Bell <btb@icculus.org>
2062 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2064 * Makefile.am, configure.in, arch/Makefile.am,
2065 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2066 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2067 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2068 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2069 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2070 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2071 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2072 it's ugly, but It'll be easier to sync with d1x.
2073 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2074 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2075 main/editor/Makefile.am: attempt at support for editor, makefile
2077 * misc/d_delay.c: formatting fix
2078 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2079 tmappent.S, tmapppro.S: adding support for runtime selection of
2081 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2082 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2083 including multi.h and network.h, fix backslashes, fix compiler
2085 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2086 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2087 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2088 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2089 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2090 including multi.h and network.h, fix backslashes
2091 * include/pstypes.h: added typedef for u_int64_t on mingw
2092 * include/3d.h: added prototype for g3_uninit_polygon_model
2093 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2095 2001-10-24 Bradley Bell <btb@icculus.org>
2097 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2098 arch subdirs, as in d1x.
2099 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2100 earlier style until i understand automake 1.5 better. remove input
2102 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2103 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2104 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2105 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2106 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2107 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2108 Moved input stuff to arch subdirs, as in d1x.
2109 * NEWS, configure.in: blah blah
2111 2001-10-23 Bradley Bell <btb@icculus.org>
2113 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2114 * texmap/tmapppro.S: no need for #include <conf.h> here
2115 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2117 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2118 file. RCS header added
2119 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2120 #ifdef'ing out the whole file. RCS header added
2121 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2122 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2123 fixes. Now works with automake 1.5 and autoconf 2.52.
2124 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2125 mingw (-grabmouse now works on win32).
2126 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2127 These don't belong in cvs
2131 2001-10-20 Bradley Bell <btb@icculus.org>
2133 * 2d/font.c: Don't free unused variables...
2134 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2136 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2137 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2138 main/Makefile.am: make dist more sensible
2139 * Makefile.am: Kludge for linking on mingw
2141 2001-10-19 Bradley Bell <btb@icculus.org>
2143 * Makefile.am, configure.in, arch/win32/Makefile.am,
2144 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2145 * include/ipx_drv.h: Check for __MINGW32__
2146 * include/i86.h: Imported from d1x
2147 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2148 * arch/dos/modex.asm: Fixed %include
2149 * main/console.c: RCS headers added
2150 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2152 * Makefile.am, main/Makefile.am: Moved final link to top-level
2153 directory instead of main/
2154 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2155 __ENV_LINUX__ to __linux__
2156 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2157 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2158 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2159 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2160 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2161 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2162 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2163 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2164 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2165 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2167 * configure.in: add --enable-xploader, support arch/linux subdir,
2169 * main/inferno.c: conditionalize conf.h
2171 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2173 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2174 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2175 misc/fileutil.h: Partial application of linux/alpha patch.
2177 2001-10-19 Bradley Bell <btb@icculus.org>
2179 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2180 networking in line with d1x, moved some arch/linux_* stuff to
2182 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2183 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2184 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2185 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2187 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2188 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2189 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2190 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2191 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2192 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2193 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2194 linux/include/ukali.h: Brought linux networking in line with d1x,
2195 moved some arch/linux_* stuff to arch/linux/*
2196 * include/ipx_drv.h: Imported from d1x
2197 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2198 * main/ipx_drv.c: Imported from d1x
2199 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2200 main/network.h, main/Makefile.am: Trying to get network working on
2202 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2203 main/Makefile.am: build fixes
2204 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2205 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2206 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2207 starting to get net working.
2208 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2209 conditionalized min,max macros
2211 2001-10-18 Bradley Bell <btb@icculus.org>
2213 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2214 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2215 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2216 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2218 * 2d/2dsline.c: RCS headers added/changed
2219 * configure.in: fix NASMFLAGS bug
2220 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2223 2001-10-17 Bradley Bell <btb@icculus.org>
2225 * NEWS: Fixed the invulnerable robots bug!
2226 * main/collide.c: Fixed the invulnerable robots bug!
2228 2001-10-14 Bradley Bell <btb@icculus.org>
2230 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2233 2001-10-13 Bradley Bell <btb@icculus.org>
2235 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2236 arch/Makefile.am, arch/dos/Makefile.am,
2237 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2238 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2239 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2240 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2241 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2242 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2243 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2244 arch/win32/include/Makefile.am, iff/Makefile.am,
2245 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2246 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2247 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2248 unused/bios/Makefile.am, unused/lib/Makefile.am,
2249 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2250 unused/ui/Makefile.am, unused/vga/Makefile.am,
2251 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2252 automake stuff from "inert" subdirs. And there was much rejoicing.
2253 * Makefile.am, NEWS, configure.in: Stuff
2254 * ChangeLog: removing auto-generated file
2255 * cygconf: Added instructions for mingw32 build
2256 * Makefile.am: renamed INSTALL to installation.txt
2257 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2258 * mingw32.txt: Added instructions for mingw32 build
2259 * configure.in: Enable assembly under mingw32
2261 2001-10-12 Bradley Bell <btb@icculus.org>
2263 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2264 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2265 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2266 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2267 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2268 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2269 to __DJGPP__, since it's built-in.
2271 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2273 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2274 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2278 2001-10-12 Bradley Bell <btb@icculus.org>
2280 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2281 * Makefile.am: make sure cygconf gets archived
2282 * configure.in: Increment version number in preparation for release
2283 * configure.in: Fix detection of opengl
2284 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2285 cygconf, arch/Makefile.am, arch/include/joy.h,
2286 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2287 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2288 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2289 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2290 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2291 Vastly improved compilability.
2293 2001-10-11 Bradley Bell <btb@icculus.org>
2295 * Makefile.am: Added macros/sdl.m4
2296 * autogen.sh: Added macros/sdl.m4
2298 2001-10-09 Bradley Bell <btb@icculus.org>
2300 * main/vers_id.h: Added DESCENT_VERSION constant
2301 * main/inferno.c: Added command-line help.
2302 * include/ogl_init.h: opengl improvments (following d1x changes)
2304 2001-10-07 Bradley Bell <btb@icculus.org>
2306 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2307 arch/ogl/Makefile.am: Remove duplicate headers.
2309 2001-08-02 Thimo Neubauer <thimo@debian.org>
2311 * mem/mem.c: totally crippled the memory manager because it does
2312 not make sense for non-DOS-systems and it would have been too
2313 complicated to get it 64bit clean
2315 2001-06-19 Bradley Bell <btb@icculus.org>
2317 * cvshowto.txt: updated anonymous password
2319 2001-02-08 Bradley Bell <btb@icculus.org>
2321 * COPYING, license.txt: Added d1x license
2323 2001-02-01 Bradley Bell <btb@icculus.org>
2325 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2327 2001-01-31 Bradley Bell <btb@icculus.org>
2329 * configure.in, arch/include/mouse.h, include/pstypes.h,
2330 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2331 * main/polyobj.c: fix typo
2332 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2333 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2334 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2335 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2336 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2337 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2338 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2339 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2340 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2341 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2342 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2343 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2344 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2345 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2346 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2347 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2348 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2349 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2350 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2351 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2352 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2353 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2354 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2355 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2356 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2357 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2359 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2360 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2361 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2362 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2364 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2366 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2367 cross-compiling, and cygwin fixes
2369 2001-01-30 Bradley Bell <btb@icculus.org>
2371 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2372 include/pstypes.h, include/strutil.h, main/Makefile.am,
2373 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2374 needs --without-assembler and --without-network to compile
2376 2001-01-29 Bradley Bell <btb@icculus.org>
2378 * configure.in, main/Makefile.am: Fixes to build system
2379 * main/kconfig.c: fix for non-linux joysticks
2380 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2381 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2382 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2383 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2384 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2385 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2386 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2388 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2389 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2390 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2391 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2392 sdl_timer.c: Fixed build system, minor fixes
2393 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2394 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2396 2001-01-28 Bradley Bell <btb@icculus.org>
2398 * conf.h.in, configure.in, arch/Makefile.am,
2399 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2400 arch/include/key.h, main/Makefile.am: More header unification...
2401 * main/newdemo.c: Added <ctype.h>
2402 * arch/include/: event.h, joy.h: unified input headers.
2403 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2404 OpenGL now uses SDL-GL instead of gii
2405 * arch/include/: key.h, mouse.h: Unified arch headers
2407 2001-01-25 Bradley Bell <btb@icculus.org>
2409 * autogen.sh: use "set -e" so execution stops if something goes
2412 2001-01-24 Bradley Bell <btb@icculus.org>
2415 * Makefile.am: Add ChangeLog to dist
2416 * ChangeLog: Putting this here so automake doesn't complain
2420 2001-01-24 Bradley Bell <btb@icculus.org>
2422 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2423 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2424 for building ChangeLog from RCS entries
2425 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2426 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2427 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2428 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2429 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2430 arch/Makefile.am, arch/dos/Makefile.am,
2431 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2432 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2433 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2434 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2435 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2436 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2437 unused/Makefile.am, unused/bios/Makefile.am,
2438 unused/lib/Makefile.am, unused/novga/Makefile.am,
2439 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2440 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2441 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2442 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2443 make dist, VPATH builds, ...
2444 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2445 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2446 arch/dos/Makefile.in, arch/linux/Makefile.in,
2447 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2448 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2449 misc/Makefile.in, texmap/Makefile.in: cruft removal
2450 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2452 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2453 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2454 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2455 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2457 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2458 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2459 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2460 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2461 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2462 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2463 main/songs.c, misc/args.c: changed args_find to FindArg
2465 2001-01-22 Bradley Bell <btb@icculus.org>
2467 * configure, main/Makefile.am, main/Makefile.in: configuration
2469 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2470 fix compiler warnings w/opengl
2471 * include/console.h: ggi support
2472 * arch/linux_init.c: svgalib support
2473 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2474 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2475 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2476 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2477 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2478 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2479 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2480 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2481 warnings and enable NDEBUG
2482 * arch/svgalib_init.c: svgalib support
2484 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2486 * main/kconfig.c: joystick support
2488 2001-01-21 Bradley Bell <btb@icculus.org>
2490 * cvshowto.txt: new file, taken from d1x webpage
2491 * AUTHORS, README: Taking over as maintainer of d2x
2492 * ChangeLog: Grab mouse with SDL/X11
2493 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2495 2001-01-20 Bradley Bell <btb@icculus.org>
2497 * configure, configure.in: Turned -Werror back off by default
2498 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2499 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2500 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2501 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2502 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2503 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2504 main/laser.c, main/multi.c, main/network.c, main/network.h,
2505 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2506 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2507 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2508 warnings, for non-OpenGL on linux, anyway...
2510 2001-01-19 Bradley Bell <btb@icculus.org>
2512 * copying: remove duplicate file
2513 * Import of d2x-0.0.9-pre1
2514 * Import of d2x-0.0.8