1 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
3 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
4 arch/linux/ipx_udp.c: fix FreeBSD compile errors
6 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
8 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
9 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
10 get rid of silly ulongs
12 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
13 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
14 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
15 change relevant __linux__ macros to __ELF__
17 2003-11-27 Bradley Bell <btb@icculus.org>
19 * include/ogl_init.h: added proto for ogl_check_mode
21 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
22 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
25 2003-11-26 Bradley Bell <btb@icculus.org>
27 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
30 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
33 * include/pstypes.h: OS X fixes
35 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
36 main/newmenu.h: linux fixes
38 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
39 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
40 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
41 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
42 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
45 * arch/sdl/gr.c: fix sdl gr_update
47 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
48 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
49 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
50 cfile/cfile.c, console/CON_console.c, include/d_io.h,
51 include/error.h, include/pstypes.h, include/strutil.h,
52 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
53 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
54 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
55 main/playsave.c, main/songs.c, main/state.c, main/text.c,
56 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
59 2003-11-25 Bradley Bell <btb@icculus.org>
61 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
62 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
63 libmve/VisualC/mveplayer.dsp: updated project files
65 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
68 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
69 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
70 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
71 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
74 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
75 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
78 2003-11-24 Bradley Bell <btb@icculus.org>
80 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
81 libmve/mveplay.c: stuff to play mve's in WinCE
83 * arch/win32/findfile.c: unused functions...
87 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
88 enabled mouse control of menus
90 * main/mission.h: oops, didn't mean to change this.
92 2003-11-21 Bradley Bell <btb@icculus.org>
94 * VisualCE/d2x/d2x.vcp: updated project file
96 2003-11-20 Bradley Bell <btb@icculus.org>
98 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
99 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
100 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
103 2003-11-17 Bradley Bell <btb@icculus.org>
105 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
106 main/menu.c: added option to disable kalinix under unix
108 * main/game.c, main/newmenu.c: always set menu mode for GL popups
110 2003-11-14 Bradley Bell <btb@icculus.org>
112 * main/automap.c: fix automap background image
114 * main/automap.c, main/automap.h: delete cruft
116 * main/automap.c: fix level number position
118 * main/automap.c: simplify g3_draw_line hack
120 * main/menu.c: stop pointless vid mode changes
122 2003-11-07 Bradley Bell <btb@icculus.org>
124 * NEWS, installation.txt: s'more documentation
126 2003-11-07 Steffen Pohle <stpohle@gmx.net>
128 * configure.ac: fix .exe extension problems
130 2003-11-07 Bradley Bell <btb@icculus.org>
132 * arch/ogl/ogl.c: disable texture format verification for OS X -
135 2003-11-06 Bradley Bell <btb@icculus.org>
137 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
138 use more traditional Alt+Enter for toggling fullscreen
140 * 2d/ibitblt.c, main/mission.h: comments/formatting
142 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
144 2003-11-06 Bradley Bell <btb@icculus.org>
146 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
147 resolution change, use kludge to avoid repetitive res changes
149 2003-11-04 Bradley Bell <btb@icculus.org>
151 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
152 structures and i/o routines back to piggy.c
154 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
156 * installation.txt: tell to install d1 .pig for better textures
158 2003-11-04 Bradley Bell <btb@icculus.org>
160 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
161 oem d1 v1.0 and registered d2 v1.0, comments
163 2003-11-03 Bradley Bell <btb@icculus.org>
165 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
166 all d1 shareware - even though files are different!
168 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
171 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
174 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
177 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
179 * main/movie.c: when no movies are found, divide by six the
180 number of warning lines sent to stdout
182 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
184 * include/byteswap.h: fix stupid copy/paste error
186 2003-10-24 Bradley Bell <btb@icculus.org>
188 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
189 gr_linear_rep_movsd_2x instead of almost identical
190 gr_linear_movsd_double. Better since we have assembly versions.
192 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
194 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
197 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
199 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
200 error with --disable-network, move reset_network_objects()
201 from gameseq.c to multi.c
203 2003-10-14 Bradley Bell <btb@icculus.org>
205 * AUTHORS, NEWS: stuff
207 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
209 2003-10-12 Bradley Bell <btb@icculus.org>
211 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
212 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
215 2003-10-12 Aaron Plattner <plattner@caltech.edu>
217 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
218 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
219 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
220 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
221 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
222 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
223 arch/win32/ipx_win.c, arch/win32/winnet.c,
224 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
225 main/multi.h, main/network.c: add IPv4 multicasting support
227 2003-10-11 Bradley Bell <btb@icculus.org>
229 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
231 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
232 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
233 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
234 main/weapon.h: lots of shareware and oem fixes
236 2003-10-10 Bradley Bell <btb@icculus.org>
238 * arch/win32/winnet.c: fixed stupid win32 network bug
240 2003-10-10 Bradley Bell <btb@icculus.org>
242 * main/piggy.c: increased D1_MAX_TMAP_NUM
244 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
246 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
247 which are animated in d2, refactorizes d1 texture reading
249 2003-10-10 Bradley Bell <btb@icculus.org>
251 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
252 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
253 main/collide.h, main/compbit.h, main/config.h, main/console.c,
254 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
255 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
256 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
257 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
258 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
259 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
260 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
261 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
262 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
263 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
264 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
265 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
266 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
267 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
268 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
269 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
270 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
271 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
272 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
273 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
274 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
275 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
276 main/wall.h: comments/formatting
278 2003-10-09 Bradley Bell <btb@icculus.org>
280 * main/text.c: fix text when using old datafiles
282 * main/laser.h: comments/whitespace
284 * main/laser.c, main/weapon.c: fixed smart missiles and smart
285 mines w/shareware data
287 * include/DT_drawtext.h: deleted unused file
289 2003-10-08 Bradley Bell <btb@icculus.org>
291 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
293 * arch/win32/ipx_udp.c: use closesocket() instead of close()
295 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
296 main/menu.c: Disabled 'd2x keys' weapon selection
298 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
300 * main/object.h, main/multi.h: get rid of most warnings issued by
301 cpp-precomp of gcc from Mac OS X dev tools
303 2003-10-05 Bradley Bell <btb@icculus.org>
305 * NEWS, configure.ac: increment version number
307 * cfile/cfile.c: better handling of CRLF text files (when that is
310 * utilities/hogcreate.c, utilities/hogextract.c,
311 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
312 reading/writing files
314 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
315 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
318 2003-10-04 Bradley Bell <btb@icculus.org>
320 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
322 * main/netmisc.c: change byte to sbyte, comments/whitespace
324 2003-10-03 Bradley Bell <btb@icculus.org>
326 * cfile/cfile.c, main/config.c: fix win32 eof bug.
328 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
331 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
332 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
333 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
334 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
335 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
336 main/object.c, main/object.h, main/paging.c, main/player.h,
337 main/robot.h, main/segment.h, main/state.c, main/switch.c,
338 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
339 main/weapon.c, main/weapon.h: change byte to sbyte,
342 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
343 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
344 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
345 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
347 * configure.ac: better checking for timeval
349 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
351 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
352 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
353 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
354 arch/win32/winnet.c, configure.ac, include/byteswap.h,
355 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
356 main/multibot.c, main/network.c: Make network architecture
357 choosable from game menu, add support for UDP/IP on Mac OS X and
360 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
362 * include/byteswap.h: added macros for coping with alignment
365 2003-10-02 Bradley Bell <btb@icculus.org>
367 * main/multi.h: added padding to little-endian version of
370 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
372 * main/netmisc.c: delete duplicate function
374 2003-10-01 Bradley Bell <btb@icculus.org>
376 * main/bm.c: make sure d1_texture_indices gets freed between
379 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
381 * main/piggy.h: fix size of d1 shareware descent.pig
383 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
385 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
386 main/gameseq.c, main/piggy.c: fix loading of d1 texture
387 replacements for non-animated textures
389 2003-08-02 Matthew Mueller <donut@dakotacom.net>
391 * main/controls.c: use fixed 20fps wiggle
393 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
395 * Makefile.am, debian/changelog.in, debian/control,
396 debian/d2x-common.dirs, debian/d2x-common.install,
397 debian/d2x-common.manpages, debian/d2x-gl.files,
398 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
399 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
400 utilities/Makefile.am, utilities/hogcreate.1,
401 utilities/hogextract.1, utilities/mvlcreate.1,
402 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
403 add man pages, distribute utility programs in new d2x-common deb
405 * rpm/d2x.spec.in: updated rpm spec file
407 2003-08-02 Bradley Bell <btb@icculus.org>
409 * cfile/cfile.c: update raw_position in cfputc and cfputs
411 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
413 * main/piggy.c: make error message more friendly
415 * main/piggy.c: simplify copying of bitmap flags
417 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
420 * cfile/cfile.c: revert to always using custom fgets
422 * main/endlevel.c, main/mission.c: handle missing exit sequence
423 components gracefully
425 * main/playsave.c: comments
427 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
429 * cfile/cfile.c: update raw_position in cfwrite
431 * main/network.c: comments/formatting
433 2003-06-22 Bradley Bell <btb@icculus.org>
435 * cfile/cfile.c: use standard fgets for non-archive files
437 * main/movie.c: use con_printf for missing movie warning
439 2003-06-18 Bradley Bell <btb@icculus.org>
441 * main/movie.c: fixed cfile conversion of movielib code
443 * main/console.c, main/hud.c: strip out colors, etc when printing
446 * include/u_mem.h: fix NDEBUG calloc macro
448 2003-06-15 Bradley Bell <btb@icculus.org>
450 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
453 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
454 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
455 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
456 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
457 main/scores.c, main/state.c, main/text.c, misc/args.c,
458 misc/strio.c: convert file i/o to cfile
460 2003-06-14 Bradley Bell <btb@icculus.org>
462 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
463 writing and other modes besides "rb" (mostly taken from
466 2003-06-09 Bradley Bell <btb@icculus.org>
468 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
471 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
472 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
475 2003-06-07 Taylor Richards <taylor@icculus.org>
477 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
479 2003-06-07 Bradley Bell <btb@icculus.org>
481 * main/console.c: fix non-console build
483 * main/gamesave.c: comments
485 * main/bm.c: remove redundant break
487 2003-06-06 Bradley Bell <btb@icculus.org>
489 * main/gauges.c, main/kconfig.c: comments/formatting
491 * console/.cvsignore: added .cvsignore
493 * main/console.c: can't write to console after it's closed
495 2003-06-05 Bradley Bell <btb@icculus.org>
497 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
498 console/internal.c, console/internal.h, include/CON_console.h,
499 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
500 finish console conversion away from SDL
502 2003-06-04 Bradley Bell <btb@icculus.org>
504 * console/CON_console.c, include/CON.console.h, include/console.h,
505 main/console.c, main/game.c: console conversion to native gr,
508 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
509 put prototype for gr_bm_bitblt in gr.h
511 2003-06-03 Bradley Bell <btb@icculus.org>
513 * console/CON_console.c, console/DT_drawtext.c,
514 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
515 main/console.c: use native fonts for console
517 * main/playsave.c: use shorts for short data
519 2003-06-02 Bradley Bell <btb@icculus.org>
521 * configure.ac, main/console.c: set console background, fix
524 2003-06-01 Bradley Bell <btb@icculus.org>
526 * Makefile.am, arch/sdl/event.c, configure.ac,
527 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
528 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
529 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
530 main/gamerend.c: added console code (from SDL_console)
532 2003-05-30 Bradley Bell <btb@icculus.org>
534 * README: minor update
536 2003-05-28 Bradley Bell <btb@icculus.org>
538 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
543 2003-06-06 Bradley Bell <btb@icculus.org>
545 * main/kconfig.c: fix crash in control menus
547 * main/gauges.c: force cockpit redraw in opengl
549 * main/gamerend.c: move ogl swap, so cockpit and console get
552 2003-06-01 Bradley Bell <btb@icculus.org>
554 * configure.ac, libmve/mveplay.c: define struct timeval if needed
558 2003-05-12 Bradley Bell <btb@icculus.org>
560 * configure.ac: increment version number
562 * main/bm.c: use con_printf for exit model warnings
564 * configure.ac: must check for timespec after setting -mno-cygwin
566 * main/inferno.c: added -nohogdir and -userdir options
568 * NEWS, main/titles.c: use briefings with no extension
572 2003-04-30 Bradley Bell <btb@icculus.org>
574 * configure.ac: have to include time.h when checking for nanosleep
576 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
579 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
580 increment version number
582 * main/Makefile.am: make dist fix
586 2003-04-29 Bradley Bell <btb@icculus.org>
588 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
591 2003-04-24 Bradley Bell <btb@icculus.org>
593 * configure.ac: increment version number
595 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
598 2003-04-24 Ingo van Lil <inguin@gmx.de>
600 * main/render.c: fix misspellings of NDEBUG
604 2003-04-14 Bradley Bell <btb@icculus.org>
606 * cfile/cfile.c: prefer files from d2 hog over d1 hog
608 2003-04-11 Bradley Bell <btb@icculus.org>
610 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
615 2003-04-11 Bradley Bell <btb@icculus.org>
617 * libmve/mveplay.c: use _sleep instead of sleep on win32
619 * Makefile.am, README, README.utils, arch/sdl/digi.c,
620 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
621 include/cfile.h, include/error.h, libmve/Makefile.am,
622 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
623 main/endlevel.h, main/playsave.c, misc/fileutil.c:
624 utilities/Makefile.am: comments/formatting/dist problems
626 * configure.ac: use different defines for os x
628 2003-04-07 Bradley Bell <btb@icculus.org>
630 * include/error.h, misc/error.c: put some old stuff back in,
631 eliminate duplicate error messages
633 * main/text.c: don't die on text not found
636 * main/inferno.c: print some useful info if hog not found, allow
637 -help to work if no text available
639 2003-04-07 Steffen Pohle <stpohle@gmx.net>
641 * arch/linux/Makefile.am: revert to previous version, so linux
644 2003-04-03 Bradley Bell <btb@icculus.org>
646 * main/endlevel.c: fixed exit model scheme yet again
648 2003-04-02 Bradley Bell <btb@icculus.org>
650 * misc/error.c: call Int3 on Assert
652 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
655 * main/wall.c: don't die when trying to toggle nonexistent
656 segment... vertigo level 10 is buggy!
658 * main/gamemine.c: comments/formatting
660 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
662 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
663 main/inferno.c: Allow use of 22K sound samples
665 2003-03-29 Bradley Bell <btb@icculus.org>
667 * arch/ogl/gr.c: default to bitmapped reticle
669 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
670 main/polyobj.c: rewrote endlevel stuff to reread exit model info
673 * arch/sdl/joy.c: fixed text seen for hats in control config
676 2003-03-28 Bradley Bell <btb@icculus.org>
678 * main/bm.c: heh, model nums in vertigo are hardcoded,
679 N_D2_POLYGON_MODELS can't change
681 * configure.ac, include/d1x.xpm, include/descent.xpm,
682 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
685 2003-03-27 Bradley Bell <btb@icculus.org>
687 * main/text.h: fixed text references for hat directions
689 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
691 2003-03-26 Bradley Bell <btb@icculus.org>
693 * main/playsave.c: make d2x keys backward compatible
695 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
697 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
700 2003-03-26 Bradley Bell <btb@icculus.org>
702 * main/piggy.c: fix crash when d1 data not present
704 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
705 read/write from plr file
707 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
708 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
709 added escort.h header
711 2003-03-25 Bradley Bell <btb@icculus.org>
713 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
714 D1_PIGFILE ("descent.pig") macro
716 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
717 models from d1 pig file
719 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
720 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
721 really) from d1 pig file
723 2003-03-23 Bradley Bell <btb@icculus.org>
725 * main/bm.c: stop extra robots from overwriting exit models
727 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
728 texture list doesn't get full
730 * main/bm.c: fix mem leak when reading extra robots
732 2003-03-21 Bradley Bell <btb@icculus.org>
734 * main/menu.c: Added option to set movie resolution (mostly works)
736 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
738 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
739 replacement functions to piggy.c
741 * main/gameseq.c: attempt to support mac d1 descent.pig
743 * main/bm.c: fix mem leak
745 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
746 files, both d1 and d2 oem briefing where showed
748 * main/inferno.c, main/movie.c: Change the default movie
749 resolution to "high", implement the option -lowresmovies
751 2003-03-20 Bradley Bell <btb@icculus.org>
753 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
755 * main/piggy.c: comments
757 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
759 * main/gameseq.c: delete duplicate function
761 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
763 2003-03-19 Bradley Bell <btb@icculus.org>
765 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
766 (cddb discid) support
768 * arch/sdl/digi.c, main/kludge.c: implemented
769 digi_link_sound_to_object3 for looping sounds, other looping stuff
771 * arch/sdl/gr.c: removing dependencies on stuff in main/
773 * arch/linux/Makefile.am, arch/linux/init.c,
774 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
775 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
776 other header cleanups
778 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
780 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
782 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
783 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
784 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
785 load d1 textures for d1 levels
787 2003-03-19 Bradley Bell <btb@icculus.org>
789 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
790 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
791 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
792 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
795 * README: added some OS X info
797 2003-03-17 Bradley Bell <btb@icculus.org>
799 * main/newdemo.c: simplify DEMO_FILENAME macro
801 * main/console.c, main/game.c: enable experimental console support
803 * main/gamerend.c: fixed location of fps meter in multi
805 2003-03-16 Bradley Bell <btb@icculus.org>
807 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
808 also look in shared data dir for demos
810 * main/newdemo.c, main/newdemo.h: comments/formatting
812 2003-03-15 Christopher Thielen <chris@luethy.net>
814 * main/kludge.c: set CDROM_dir back to "." - tricks game into
815 thinking d2 cd is always present
817 2003-03-15 Bradley Bell <btb@icculus.org>
819 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
822 * arch/sdl/rbaudio.c: formatting, enabled volume control under
825 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
826 gr_init. don't really know why this works, though
828 2003-03-14 Bradley Bell <btb@icculus.org>
830 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
832 * unused/bios/rbaudio.h: removed duplicate file
834 2003-03-14 Christopher Thielen <chris@luethy.net>
836 * arch/sdl/rbaudio.c: stop cd audio when exiting
838 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
840 * main/gamecntl.c: add comments to the "only matt knows" cheats
842 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
844 * main/gamemine.c: formatting, better texture conversion for d1
847 2003-03-14 Bradley Bell <btb@icculus.org>
849 * main/piggy.c: must swap all mac version pigfiles
851 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
852 main/multi.c: formatting, minor cleanups
854 * 2d/rle.c: need to swap line_size on bigendian machines
856 * main/mission.c, main/mission.h: detect mac full version hogfile
858 2003-03-13 Bradley Bell <btb@icculus.org>
860 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
861 added joy/mouse sensitivity slider, increased range to 16, and
864 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
867 * arch/linux/Makefile.am: removed extra backslash
869 * TODO, installation.txt: updated some documentation
871 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
872 menu, with maxfps option
874 2003-03-12 Bradley Bell <btb@icculus.org>
876 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
878 * arch/linux/alsadigi.c, arch/linux/findfile.c,
879 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
880 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
881 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
882 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
883 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
884 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
885 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
886 arch/linux/include/music.h, arch/linux/include/serial.h,
887 arch/linux/include/ukali.h: formatting
889 2003-03-11 Chris Arena <ccarena@cox.net>
891 * main/menu.c: fixed brightness slider
893 2003-03-01 Bradley Bell <btb@icculus.org>
895 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
896 robots and animated bitmaps work, but colors are messed up
898 2003-02-28 Bradley Bell <btb@icculus.org>
900 * main/player.h: whitespace
902 * main/automap.c, main/cntrlcen.c, main/collide.c,
903 main/gamerend.c: use Builtin_mission_num instead of 0 (if
904 descent.hog is present, d1 becomes mission 0)
906 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
907 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
908 arch/win32/winnet.c: MinGW compiles with network enabled again,
909 but still doesn't work
913 2003-02-28 Bradley Bell <btb@icculus.org>
915 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
916 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
919 2003-02-27 Bradley Bell <btb@icculus.org>
921 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
922 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
923 main/network.c, main/network.h: noted that hoard.ham is only needed
924 for multiplayer HOARD games, and should not be equated with
925 "vertigo". put HoardEquipped() back in network.c.
927 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
928 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
929 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
930 use timer_delay instead of d_delay
932 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
934 * main/render.c: added replacement qsort for solaris
936 2003-02-26 Bradley Bell <btb@icculus.org>
938 * main/gamemine.c: texture conversion for d1 shareware
940 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
942 * main/gamemine.c: better texture conversion for d1 levels
944 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
946 * main/kconfig.c: fix joystick support under MinGW
948 2003-02-26 Bradley Bell <btb@icculus.org>
950 * main/playsave.c: fix swapping glitch
952 * configure.ac, readme.txt: clean stuff up, getting ready for
955 * main/titles.c: begin support for rendering spinning robots in
958 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
961 * main/gamemine.c: load d1 shareware levels!
963 2003-02-25 Bradley Bell <btb@icculus.org>
967 * autogen.sh: add warning about old auto* versions, use
970 2003-02-24 Bradley Bell <btb@icculus.org>
972 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
973 briefings mostly working
974 * main/movie.c, main/titles.c: fixed some more briefing glitches
976 2003-02-23 Bradley Bell <btb@icculus.org>
978 * main/movie.c: fixed crash when using shareware data files
980 * arch/sdl/digi.c: fix crash on non-existent sounds
981 (i.e. shareware data)
983 2003-02-22 Bradley Bell <btb@icculus.org>
985 * main/titles.c: fixed fullscreen toggle in briefings
987 2003-02-21 Bradley Bell <btb@icculus.org>
989 * configure.ac: check for mingw when enabling nasm
990 * main/playsave.c: enable loading player files of either byte
993 2003-02-20 Bradley Bell <btb@icculus.org>
995 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
996 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
997 #343, not "rest of solution to bug #344"
998 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1000 * main/kludge.c: partial solution to bug #344
1001 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1002 * compilerdefs.txt: added linux/mips info
1003 * ChangeLog: clean up changelog
1005 2003-02-19 Bradley Bell <btb@icculus.org>
1007 * libmve/mveplay.c: os x needs nanosleep prototype.
1009 2003-02-18 Bradley Bell <btb@icculus.org>
1011 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1012 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1013 to disable/enable audio
1014 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1015 * main/: movie.h, titles.c: make sure movie's palette is set before
1016 writing briefing text. Fixes bug #359
1017 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1019 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1020 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1022 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1024 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1025 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1026 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1028 * include/libmve.h: blah
1030 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1032 * main/render.c: 2nd attempt to fix solaris qsort bug
1034 2003-02-18 Bradley Bell <btb@icculus.org>
1036 * configure.ac, include/pstypes.h: put alignment detection in
1039 2003-02-17 Bradley Bell <btb@icculus.org>
1041 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1042 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1043 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1044 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1045 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1046 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1047 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1048 moved mve stuff to separate subdir
1049 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1050 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1051 mve code. Fixes (at least) bugs #41, #348, and #350.
1053 2003-02-14 Bradley Bell <btb@icculus.org>
1055 * main/Makefile.am: no more Makefile.mveplay. again
1056 * main/mveplay.c: typo
1058 2003-02-13 Bradley Bell <btb@icculus.org>
1060 * utilities/mvlextract.c: uint -> unsigned int
1061 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1062 standalone mveplayer, win32 support
1063 * main/movie.c: random bugfixes, win32 support
1064 * arch/sdl/Makefile.am: formatting
1065 * configure.ac: disable networking on mac/win for now
1066 * main/newmenu.c: comments
1068 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1070 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1071 redundant swap functions.
1073 2003-02-13 Bradley Bell <btb@icculus.org>
1075 * ChangeLog: update changelog
1077 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1079 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1080 polymodel alignment issues.
1082 2003-02-13 Bradley Bell <btb@icculus.org>
1084 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1085 fix various little bugs
1086 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1087 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1088 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1090 * README.utils: new file
1091 * main/: mve_main.c, mveplay.c: more movie fixes
1092 * README: updated README
1093 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1095 2003-02-12 Bradley Bell <btb@icculus.org>
1097 * utilities/mvlextract.c: bigendian mvl support
1098 * main/mveplay.c: formatting, stuff
1099 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1100 truecolor mve support, standalone mveplayer
1101 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1102 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1103 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1104 standalone mveplayer
1106 2003-01-22 Bradley Bell <btb@icculus.org>
1108 * include/: interp.h, interp.h: restore prototype for
1109 swap_polygon_model_data
1111 2003-01-21 Bradley Bell <btb@icculus.org>
1113 * main/piggy.c: use memcpy to avoid alignment problem
1114 * compilerdefs.txt: updated some defs, added sunos/sparc
1116 2003-01-15 Bradley Bell <btb@icculus.org>
1118 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1119 * main/gamemine.c: attempting to support d1 shareware
1120 * compilerdefs.txt: update defs
1122 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1124 * main/mveplay.c: fix several bugs, comments, formatting.
1126 2003-01-15 Bradley Bell <btb@icculus.org>
1128 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1129 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1130 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1131 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1133 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1134 formatting, comments
1136 2003-01-11 Bradley Bell <btb@icculus.org>
1138 * main/: mission.c, mission.h: attempt to support d1 for mac
1140 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1141 * main/object.h: foo
1143 2003-01-09 Bradley Bell <btb@icculus.org>
1145 * main/movie.c: use ifdef around gr_toggle_fullscreen
1147 2003-01-07 Bradley Bell <btb@icculus.org>
1149 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1150 main/mission.h: don't need .msn file for descent.hog anymore
1153 2003-01-06 Bradley Bell <btb@icculus.org>
1155 * main/mission.h, main/mission.c: comments
1156 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1159 2003-01-03 Bradley Bell <btb@icculus.org>
1161 * utilities/: txb2txt.c, txt2txb.c: remove old files
1162 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1163 * main/polyobj.c: attempt to make read_model_file
1165 * main/menu.c: move vertigo text
1167 2003-01-02 Bradley Bell <btb@icculus.org>
1169 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1170 main/polyobj.h: cleanup alignment changes
1171 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1172 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1173 main/object.h: fix alignment issues on sparc
1174 * cvshowto.txt: update cvs info
1176 * 2d/rle.c: make rle_swap handle RLE_BIG
1178 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1180 * main/render.c: workaround solaris qsort bug
1182 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1184 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1185 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1186 * arch/linux/Makefile.am: enabled linux joystick, kali
1187 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1188 arch/sdl/event.c: enabled linux joystick
1190 2002-12-31 Bradley Bell <btb@icculus.org>
1192 * main/gamemine.c: simplified warning msg
1193 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1194 * main/render.h: fix compiler warning
1196 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1198 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1200 2002-12-24 Bradley Bell <btb@icculus.org>
1202 * main/mission.c: fixes an infinite loop which was caused by d2x
1203 thinking d2demo was a descent 1 mission
1205 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1207 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1209 2002-12-24 Bradley Bell <btb@icculus.org>
1211 * main/render.c: comments
1213 2002-10-30 Bradley Bell <btb@icculus.org>
1215 * main/inferno.c: add help for -hogdir option
1216 * main/inferno.c: added -hogdir option
1218 2002-10-28 Bradley Bell <btb@icculus.org>
1220 * main/: inferno.c, menu.c: enabled Vertigo displays
1221 * include/3d.h: typo
1223 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1225 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1226 main/netmisc.c, main/network.c: simplify and eliminate redundant
1229 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1231 * maths/fixc.c: fix infinite loop in quad_sqrt.
1232 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1233 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1235 2002-10-12 Bradley Bell <btb@icculus.org>
1237 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1239 2002-10-11 Bradley Bell <btb@icculus.org>
1241 * main/hud.c: make hud_message work correctly
1242 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1244 * main/network.c: formatting, small fixes
1246 2002-10-10 Bradley Bell <btb@icculus.org>
1248 * main/netmisc.h: no swap_object for little-endian
1249 * main/: netmisc.h, network.c: use macros to simplify network
1251 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1253 * main/inferno.c: enable loading screen for mac shareware with
1255 * main/netmisc.c: whitespace
1256 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1258 * main/hud.c: whitespace
1259 * configure.ac: remove shareware build, add macdata build
1260 * main/songs.c: whitespace
1261 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1262 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1264 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1267 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1269 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1270 comments, formatting, etc.
1271 * iff/iff.c: fix bigendian iff loading.
1273 2002-10-03 Bradley Bell <btb@icculus.org>
1275 * utilities/txb2tex.c: typo
1276 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1277 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1279 * arch/sdl/mouse.c: whitespace
1281 2002-09-19 Bradley Bell <btb@icculus.org>
1283 * main/kconfig.c: fix a oops, add old logs
1284 * main/kconfig.c: support for >3 mouse buttons
1286 2002-09-18 Bradley Bell <btb@icculus.org>
1288 * include/gr.h: fix palette swap define
1290 2002-09-14 Bradley Bell <btb@icculus.org>
1292 * main/titles.c: load hires briefing screen if lores doesn't exist
1293 (i.e. vertigo) and MenuHires=0
1295 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1297 * main/: multi.h, network.h: pack some structures for ipx
1300 2002-09-14 Bradley Bell <btb@icculus.org>
1302 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1303 and load_endlevel_data() to expect newline-terminated strings, fix
1304 load_game_data to read null-terminated string for
1307 2002-09-07 Bradley Bell <btb@icculus.org>
1309 * main/newmenu.c: added error message
1310 * main/menu.h: enable -nohires with mac shareware
1311 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1312 * 2d/font.c: enable 0/255 palette swap for fonts
1313 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1315 * 2d/2dsline.c: fix ogl blooper
1317 2002-09-05 Bradley Bell <btb@icculus.org>
1319 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1321 * include/strutil.h: need string.h for strcasecmp
1322 * include/rle.h: okay, maybe it needs to be this way
1323 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1324 * 2d/scalec.c: more stuff from d2src
1325 * 2d/rle.c: more stuff from d2src, formatting
1326 * 2d/font.c: useless cruft
1327 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1328 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1331 2002-09-04 Bradley Bell <btb@icculus.org>
1333 * include/grdef.h: fix compiler warnings
1334 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1335 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1337 * main/game.c: we want the mac ibitblt for everything but dos and
1339 * main/texmerge.c: these routines are in tmerge.c
1340 * main/credits.c: enable credits for mac and oem data
1341 * main/bm.c: use either exit.ham or exit.pofs
1342 * include/ibitblt.h: enable some more code from d2src
1343 * include/gr.h: enable mac ubitblt_double
1344 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1345 * include/grdef.h: moved some inline asm from linear.h
1346 * 2d/ibitblt.c: brought in line with original d2 version
1347 * 2d/bitblt.c: reverted to original d2 version of this file, then
1348 added d1x enhancements
1349 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1350 * 2d/linear.h: moved these back to their original locations
1352 * main/mveplay.c: close some memory holes, speed up palette loading
1353 * main/movie.c: added fullscreen toggle while playing movies
1354 * main/inferno.c: comment out -superhires help text (always on)
1355 * include/timer.h: added approx_fsec_to_usec macro
1356 * arch/sdl/joy.c: fix compiler warning
1358 2002-09-01 Bradley Bell <btb@icculus.org>
1360 * main/network.c: oops
1361 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1362 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1363 timer_get_fixed_seconds
1366 2002-08-31 Bradley Bell <btb@icculus.org>
1368 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1370 * main/multi.h: network endian stuff
1371 * 2d/font.c, include/gr.h: fast file i/o for font headers
1372 * arch/win32/arch_ip.cpp: unused file
1373 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1374 bigendian networking fixes
1375 * main/menu.c: make net menu more accurate, also make superhires
1377 * include/pstypes.h: better to have __pack__ all the time, I think.
1378 needed for networking, e.g.
1379 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1381 * arch/win32/Makefile.am: unused file
1384 2002-08-30 Bradley Bell <btb@icculus.org>
1386 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1387 * main/: newmenu.h, titles.c: formatting
1388 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1389 main/multi.h: networking works, finally
1390 * TODO: added TODO file
1391 * arch/linux/arch_ip.cpp: unused fine
1392 * README: network sorta working
1393 * main/: Makefile.am, multi.c, network.c, network.h: more
1395 * main/menu.c: load builtin mission correctly
1396 * main/inferno.c: documentation
1397 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1399 * main/Makefile.mveplay: don't need no more
1401 2002-08-29 Bradley Bell <btb@icculus.org>
1403 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1404 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1405 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1407 * include/ipx_drv.h: more network fixing
1408 * arch/linux/include/ipx_drv.h: more network fixing
1409 * include/ipx.h: formatting
1410 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1411 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1412 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1413 main/inferno.c: fixed networking fuck-up?
1414 * Makefile.am: moved mingw info to README
1415 * README, mingw32.txt: moved mingw info to README
1417 2002-08-27 Bradley Bell <btb@icculus.org>
1419 * utilities/mvlextract.c: allow specifying file to extract
1420 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1422 * utilities/hogextract.c: allow specifying file to extract
1423 * main/mission.c: Have to get mission_num _after_ promoting...
1424 * main/: gameseq.c, titles.c: beginning d1 briefing support
1425 * descent.msn: beginning d1 briefing support
1426 * main/: titles.c, titles.h: d1-style mission briefings
1427 * main/piggy.h: whitespace
1428 * main/movie.c: beginning robot movie support, fall back on lo/hi
1429 res if hi/lo not available
1430 * main/mission.c: added Builtin_mission_num for builtin mission,
1431 D1Hogdir, d1-style mission briefings
1432 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1434 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1435 (for d1 missions that need d1 data)
1436 * 2d/ibitblt.c: whitespace
1438 2002-08-26 Bradley Bell <btb@icculus.org>
1440 * utilities/mvlcreate.c: oops
1441 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1443 * utilities/hogextract.c: added [v]iew option
1444 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1445 * main/titles.c: fix writable string, disable DumbAdjust thing
1446 * main/polyobj.h: whitespace
1447 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1449 * main/movie.c: read movies from AltHogDir, other fixes
1450 * main/: mission.c, mission.h: fix bug w/mission filename
1451 * main/gameseq.c: comments
1452 * main/digi.h: whitespace n stuff
1453 * include/mve_audio.h: added audio flag macros
1454 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1458 2002-08-23 Bradley Bell <btb@icculus.org>
1460 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1462 * Makefile.am: remove d2demo.mn2
1463 * cfile/cfile.c, include/cfile.h: add cfile_size function
1464 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1465 eliminate need for .mn2 files for oem and demo
1467 2002-08-22 Bradley Bell <btb@icculus.org>
1469 * main/bm.c: fix for vertigo
1470 * main/menu.h: make OEM menu pcx available
1471 * 2d/rle.c: merge with original d2 file
1472 * Makefile.am, configure.ac: let mission files get installed by
1475 2002-08-17 Bradley Bell <btb@icculus.org>
1477 * configure.ac: make FAST_FILE_IO the default on little-endian
1479 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1480 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1483 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1485 * main/: game.c, menu.c, mission.c: promote builtin missions.
1487 2002-08-15 Bradley Bell <btb@icculus.org>
1489 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1490 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1491 * utilities/.cvsignore: added cvsignore
1492 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1494 * main/piggy.c: mac data file loading
1495 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1496 transparency and swap 0/255 correctly for mac data files
1498 2002-08-13 Bradley Bell <btb@icculus.org>
1500 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1501 to utilities to avoid conflict with c++ std lib <utility>
1502 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1503 txt2txb.c: moved utility to utilities to avoid conflict with c++
1505 * Makefile.am, configure.ac: add utilities
1507 2002-08-09 Bradley Bell <btb@icculus.org>
1509 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1512 2002-08-08 Bradley Bell <btb@icculus.org>
1514 * main/inferno.c: comments
1515 * main/: newmenu.c, songs.c: mac demo datafile support
1516 * installation.txt: update
1517 * main/gamesave.c: use lowercase for consistency
1518 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1519 models for other than d2demo
1521 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1523 * main/gamemine.c: formatting, better d1 texture conversion
1524 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1525 main/mission.h: recognize .msn mission files.
1527 2002-08-07 Bradley Bell <btb@icculus.org>
1529 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1530 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1531 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1532 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1533 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1534 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1537 2002-08-06 Bradley Bell <btb@icculus.org>
1539 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1540 * main/Makefile.am: formatting
1541 * 2d/font.c: make gr_remap_font just reload the whole thing
1542 * configure.ac: formatting
1543 * Makefile.am: added d2demo.mn2
1544 * d2demo.mn2: mission file for shareware
1545 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1546 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1547 * main/sounds.h: shareware stuff, whitespace
1548 * main/: polyobj.c, polyobj.h: more fast i/o macros
1549 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1551 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1552 endlevel stuff to non-shareware, allow movies/endlevel for
1554 * main/cntrlcen.c: typo
1555 * main/bm.h: use global Piggy_hamfile_version
1556 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1557 macros, use global Piggy_hamfile_version
1558 * main/Makefile.am: terrain and movie stuff always used now
1559 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1561 * main/: gamemine.c, gamesave.c: load DMB levels
1562 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1563 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1565 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1567 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1569 2002-08-04 Bradley Bell <btb@icculus.org>
1571 * main/inferno.c: shareware stuff, formatting
1572 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1573 * arch/sdl/gr.c: don't need to set mode in gr_init
1575 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1577 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1579 * Makefile.am, descent.mn2: added mission file for descent 1
1581 2002-08-02 Bradley Bell <btb@icculus.org>
1583 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1584 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1585 main/piggy.h, misc/error.c: junk
1586 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1587 render.h, scores.c, scores.h, terrain.c: shareware stuff
1588 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1589 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1590 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1591 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1592 main/weapon.c, main/weapon.h: fast i/o macros
1594 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1596 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1597 main/gamemine.h, main/gamesave.c: load d1 levels
1599 2002-07-30 Bradley Bell <btb@icculus.org>
1601 * configure.ac: oops
1602 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1604 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1605 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1606 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1607 main/piggy.c, main/titles.c: support shareware datafiles!
1608 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1609 piggy.c: SHAREWARE fixes
1611 2002-07-29 Bradley Bell <btb@icculus.org>
1613 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1614 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1615 misc/fileutil.c: Portability - OS X support
1617 2002-07-27 Bradley Bell <btb@icculus.org>
1619 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1620 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1621 segment.h: portability
1622 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1623 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1624 main/wall.h: portabilization
1625 * 2d/font.c, include/gr.h: portability
1627 2002-07-26 Bradley Bell <btb@icculus.org>
1629 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1630 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1631 * main/player.c: foo
1632 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1633 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1634 misc/fileutil.h: portable file i/o utils
1635 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1636 writable string anymore... / formatting
1637 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1638 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1639 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1640 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1641 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1642 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1643 portable-izing file loading routines
1645 2002-07-24 Bradley Bell <btb@icculus.org>
1647 * main/mveplay.c: correctly play files with 16bit uncompressed
1648 audio, mem checking, etc
1649 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1652 2002-07-23 Bradley Bell <btb@icculus.org>
1654 * misc/Makefile.am: unused file
1655 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1656 main/sounds.h: remove experimental nmovie stuff
1657 * main/movie.c: add some debugging output
1659 2002-07-22 Bradley Bell <btb@icculus.org>
1661 * main/: console.c, state.c: simplified header
1662 * main/movie.c: enable mveplay audio
1663 * main/old/movie.c: moved to main/
1664 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1665 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1666 main/mvelib.c, main/mveplay.c: initial movie support
1667 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1668 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1669 include/ogl_init.h, include/pstypes.h, main/console.c,
1670 main/state.c, mem/mem.c: OS X stuff
1671 * configure.ac: OS X and movie stuff
1673 2002-07-19 Bradley Bell <btb@icculus.org>
1675 * compilerdefs.txt: OSX defs
1677 2002-07-18 Bradley Bell <btb@icculus.org>
1679 * main/inferno.c: use simpler rcs tags
1680 * autogen.sh: keep Changelog in cvs (and use --accum)
1681 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1682 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1683 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1684 main/songs.c: changed cdrom->rbaudio
1685 * include/rbaudio.h: moved to /include
1687 2002-07-17 Bradley Bell <btb@icculus.org>
1689 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1690 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1691 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1692 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1693 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1694 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1695 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1696 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1697 3d/setup.c: use simpler rcs tags
1702 2002-07-17 Bradley Bell <btb@icculus.org>
1704 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1705 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1706 * debian/rules: don't need readme's
1707 * debian/rules: move d1x license to COPYING, license clarifications
1708 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1709 license to COPYING, license clarifications
1710 * debian/rules: fix debian docs
1711 * debian/rules: fix debian manpages
1712 * debian/d2x-sdl.menu: fix debian menu
1713 * debian/rules: link to undocumented man page for debs
1714 * Makefile.am, configure.ac, debian/control, debian/copyright,
1715 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1716 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1717 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1720 2002-07-16 Bradley Bell <btb@icculus.org>
1722 * debian/: rules, changelog.in: deb stuff
1723 * configure.ac: cleaner nasm detection
1724 * debian/: changelog.in, control, rules: deb stuff
1725 * README, installation.txt: typos, stuff
1726 * configure.ac: better #defines
1727 * configure.ac: whitespace
1728 * configure.ac: better documentation
1729 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1730 SDL_JOYSTICK not needed
1731 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1732 * configure.ac: need higher SDL for joystick
1733 * debian/: control, rules: deb stuff
1734 * arch/sdl/joy.c: old junk
1735 * Makefile.am, configure.ac: automake updates
1736 * main/: inferno.c, text.c: don't use althogdir on non-unix
1737 * configure.ac: more autoconf updates
1738 * misc/strutil.c: better strrev
1739 * main/inferno.c: need limits.h on mingw also
1740 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1743 2002-04-19 Bradley Bell <btb@icculus.org>
1745 * main/network.c: let hoard.ham be a cfile
1746 * main/text.c: better error message when hog not found
1749 2002-03-23 Bradley Bell <btb@icculus.org>
1751 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1752 arch/sdl/Makefile.am: Use SDL joystick automatically
1753 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1755 2002-03-05 Bradley Bell <btb@icculus.org>
1757 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1760 2002-02-23 Bradley Bell <btb@icculus.org>
1762 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1763 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1764 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1765 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1766 main/editor/Makefile.am: moved includes to include
1767 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1768 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1769 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1770 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1772 * main/game.c: disabled cockpit for OGL, formatting
1773 * 2d/ibitblt.c: formatting
1775 2002-02-16 Bradley Bell <btb@icculus.org>
1777 * include/oldsdl.h: check for older macros
1778 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1779 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1780 allow older sdl versions
1782 2002-02-15 Bradley Bell <btb@icculus.org>
1784 * main/: automap.c, automap.h, inferno.c: automap resolution now
1786 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1787 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1788 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1789 win32/include/key_arch.h: never mind - that would be pointless
1790 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1791 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1792 win32/include/key_arch.h: copied files from d1x
1793 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1794 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1795 * main/multipow.c: need conf.h
1796 * arch/win32/Makefile.am: new file
1797 * include/pstypes.h: added u_int16_t (needed in base_ip)
1798 * arch/win32/arch_ip.cpp: copied from d1x
1800 2002-02-14 Bradley Bell <btb@icculus.org>
1802 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1803 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1804 main/netlist.c: Added hotkeys to toggle fullscreen mode
1805 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1806 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1807 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1808 reorder.h: Lotsa networking stuff from d1x
1810 2002-02-13 Bradley Bell <btb@icculus.org>
1812 * include/gr.h, main/game.c: Fullscreen toggle stuff
1813 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1815 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1816 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1819 2002-02-11 Bradley Bell <btb@icculus.org>
1821 * main/bm.c: use portable loader if bigendian
1822 * include/pstypes.h: don't define bool for c++
1823 * include/cfile.h: extern AltHogDir stuff
1824 * include/byteswap.h: use WORDS_BIGENDIAN
1825 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1826 * main/vers_id.h: added D2X_IVER
1827 * misc/args.c: don't use d1x.ini
1828 * Makefile.am: rpm stuff
1829 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1832 2002-02-09 Bradley Bell <btb@icculus.org>
1834 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1836 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1838 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1841 2002-02-06 Bradley Bell <btb@icculus.org>
1843 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1844 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1845 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1846 * debian/: changelog.in, control, copyright, d2x-gl.files,
1847 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1851 2002-02-02 Bradley Bell <btb@icculus.org>
1853 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1854 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1855 Enabled RELEASE option
1857 2002-01-31 Bradley Bell <btb@icculus.org>
1859 * Makefile.am, configure.ac: specify prerequisite versions of
1860 autoconf and automake
1862 2002-01-29 Bradley Bell <btb@icculus.org>
1864 * main/mission.c: RCS header added
1865 * main/inferno.c: update copyright date
1866 * main/mission.c: allow missions to be in AltHogDir
1867 * configure.ac: Display results of configure
1868 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1871 2002-01-28 Bradley Bell <btb@icculus.org>
1873 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1874 Data files now go in DATADIR/games/d2x, user files now go in
1877 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1879 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1880 files now go in ~/.d2x
1882 2002-01-24 Bradley Bell <btb@icculus.org>
1884 * configure.ac: fix nasm not found error message
1886 2002-01-18 Bradley Bell <btb@icculus.org>
1888 * configure.in: getting rid of old configure.in
1889 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1890 main/movie.c: Movie playing kludgey stuff
1891 * misc/args.c: formatting
1892 * main/inferno.c: allow -h for help
1893 * include/error.h: don't die on int3, unless -debug given
1894 * mingw32.txt: more stuff
1896 2001-12-29 Bradley Bell <btb@icculus.org>
1898 * Makefile.am: Got rid of thinking.txt
1899 * main/inferno.c: document -nomovies option
1901 2001-12-28 Bradley Bell <btb@icculus.org>
1903 * main/titles.c: formatting, put some code into place for rendering
1904 of robots during briefings
1906 2001-12-27 Bradley Bell <btb@icculus.org>
1910 2001-12-23 Craig Hadady <chadady@iglou.com>
1912 * 2d/rle.c: fixed bug in dummy array.
1914 2001-12-03 Bradley Bell <btb@icculus.org>
1916 * arch/sdl/init.c: fix formatting
1917 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1918 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1919 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1920 and sdl joystick stuff
1922 2001-11-30 Bradley Bell <btb@icculus.org>
1924 * thinking.txt: not needed
1926 2001-11-27 Bradley Bell <btb@icculus.org>
1928 * cygconf, mingw32.txt: use sdl from source on cygwin
1929 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1930 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1931 SDL_CFLAGS to CFLAGS
1933 2001-11-27 Bradley Bell <btb@icculus.org>
1937 2001-11-14 Bradley Bell <btb@icculus.org>
1939 * texmap/scanline.c: use optimization flags as texmap default
1940 * NEWS: mouse wheel, etc
1941 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1942 wheel to emulate 3rd axis
1943 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1944 * include/error.h: kludge to ungrab mouse when we hit an int3
1945 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1946 __ENV_MSDOS__ to __MSDOS__
1947 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1949 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1951 * arch/sdl/digi.c: implemented digi_set_volume
1952 * include/grdef.h, main/config.c, misc/d_io.c: change
1953 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1954 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1955 main/piggy.c: use MAKE_SIG
1956 * installation.txt: update
1957 * configure.ac: new file
1958 * arch/sdl/joydefs.c: #include pstypes.h
1959 * arch/sdl/init.c: SDL joystick stuff
1960 * acconfig.h: adjust MINGW defines
1961 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1962 controls menu now works
1964 2001-11-13 Bradley Bell <btb@icculus.org>
1966 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1968 * Makefile.am: New file
1969 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1971 * compilerdefs.txt: New file
1972 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1974 2001-11-12 Bradley Bell <btb@icculus.org>
1976 * main/playsave.c: load player files regardless of byte order of
1979 2001-11-11 Bradley Bell <btb@icculus.org>
1981 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1983 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1984 * NEWS: GL savegame thumbnails
1985 * acconfig.h, configure.in: make option for NMOVIES, default to off
1987 2001-11-09 Bradley Bell <btb@icculus.org>
1989 * main/state.c: Enabled savegame thumbnails under OpenGL
1990 * unused/pa_null/pa_enabl.h: remove duplicate header
1991 * misc/args.c: use d2x.ini for option file
1992 * mem/mem.c: Move mem_realloc inside the ifdef
1993 * main/menu.c: fix 640x400 menu text
1994 * main/inferno.c: added documentation
1995 * main/endlevel.c: fix warnings
1996 * arch/ogl/gr.c: Get rid of gl spew
1997 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1998 * acconfig.h: Define __SDL__ for mingw
2000 2001-11-08 Bradley Bell <btb@icculus.org>
2002 * 2d/font.c: free OGL font data when rereading
2003 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2004 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2005 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2006 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2007 main/weapon.h: Enabled shareware build, endlevel flythrough
2009 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2010 of use for shareware build
2011 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2013 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2015 2001-11-05 Bradley Bell <btb@icculus.org>
2017 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2019 * include/3d.h: Add comment
2021 2001-11-04 Bradley Bell <btb@icculus.org>
2023 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2025 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2027 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2028 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2029 main/hudmsg.h: Enable d1x-style hud_message
2030 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2031 * 2d/font.c: re-init ogl fonts after remapping colors.
2033 2001-11-02 Bradley Bell <btb@icculus.org>
2035 * misc/Makefile.am: remove byteswap.h (duplicate header)
2036 * 2d/font.c: fixed gr_remap_font, minor stuff
2037 * configure.in: take out -O2 if doing debug build
2038 * main/bm.c: formatting
2039 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2040 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2041 macros, get rid of functions
2043 2001-11-01 Bradley Bell <btb@icculus.org>
2045 * misc/byteswap.h: removed duplicate header
2047 2001-10-31 Bradley Bell <btb@icculus.org>
2049 * NEWS, main/automap.c: automap works in opengl
2050 * NEWS, configure.in: Added news
2051 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2052 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2053 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2054 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2055 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2056 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2057 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2058 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2059 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2061 2001-10-27 Bradley Bell <btb@icculus.org>
2063 * main/inferno.c: added some documentation
2065 2001-10-25 Bradley Bell <btb@icculus.org>
2067 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2069 * Makefile.am, configure.in, arch/Makefile.am,
2070 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2071 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2072 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2073 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2074 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2075 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2076 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2077 it's ugly, but It'll be easier to sync with d1x.
2078 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2079 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2080 main/editor/Makefile.am: attempt at support for editor, makefile
2082 * misc/d_delay.c: formatting fix
2083 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2084 tmappent.S, tmapppro.S: adding support for runtime selection of
2086 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2087 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2088 including multi.h and network.h, fix backslashes, fix compiler
2090 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2091 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2092 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2093 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2094 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2095 including multi.h and network.h, fix backslashes
2096 * include/pstypes.h: added typedef for u_int64_t on mingw
2097 * include/3d.h: added prototype for g3_uninit_polygon_model
2098 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2100 2001-10-24 Bradley Bell <btb@icculus.org>
2102 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2103 arch subdirs, as in d1x.
2104 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2105 earlier style until i understand automake 1.5 better. remove input
2107 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2108 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2109 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2110 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2111 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2112 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2113 Moved input stuff to arch subdirs, as in d1x.
2114 * NEWS, configure.in: blah blah
2116 2001-10-23 Bradley Bell <btb@icculus.org>
2118 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2119 * texmap/tmapppro.S: no need for #include <conf.h> here
2120 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2122 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2123 file. RCS header added
2124 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2125 #ifdef'ing out the whole file. RCS header added
2126 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2127 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2128 fixes. Now works with automake 1.5 and autoconf 2.52.
2129 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2130 mingw (-grabmouse now works on win32).
2131 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2132 These don't belong in cvs
2136 2001-10-20 Bradley Bell <btb@icculus.org>
2138 * 2d/font.c: Don't free unused variables...
2139 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2141 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2142 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2143 main/Makefile.am: make dist more sensible
2144 * Makefile.am: Kludge for linking on mingw
2146 2001-10-19 Bradley Bell <btb@icculus.org>
2148 * Makefile.am, configure.in, arch/win32/Makefile.am,
2149 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2150 * include/ipx_drv.h: Check for __MINGW32__
2151 * include/i86.h: Imported from d1x
2152 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2153 * arch/dos/modex.asm: Fixed %include
2154 * main/console.c: RCS headers added
2155 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2157 * Makefile.am, main/Makefile.am: Moved final link to top-level
2158 directory instead of main/
2159 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2160 __ENV_LINUX__ to __linux__
2161 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2162 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2163 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2164 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2165 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2166 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2167 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2168 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2169 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2170 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2172 * configure.in: add --enable-xploader, support arch/linux subdir,
2174 * main/inferno.c: conditionalize conf.h
2176 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2178 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2179 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2180 misc/fileutil.h: Partial application of linux/alpha patch.
2182 2001-10-19 Bradley Bell <btb@icculus.org>
2184 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2185 networking in line with d1x, moved some arch/linux_* stuff to
2187 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2188 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2189 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2190 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2192 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2193 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2194 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2195 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2196 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2197 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2198 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2199 linux/include/ukali.h: Brought linux networking in line with d1x,
2200 moved some arch/linux_* stuff to arch/linux/*
2201 * include/ipx_drv.h: Imported from d1x
2202 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2203 * main/ipx_drv.c: Imported from d1x
2204 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2205 main/network.h, main/Makefile.am: Trying to get network working on
2207 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2208 main/Makefile.am: build fixes
2209 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2210 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2211 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2212 starting to get net working.
2213 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2214 conditionalized min,max macros
2216 2001-10-18 Bradley Bell <btb@icculus.org>
2218 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2219 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2220 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2221 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2223 * 2d/2dsline.c: RCS headers added/changed
2224 * configure.in: fix NASMFLAGS bug
2225 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2228 2001-10-17 Bradley Bell <btb@icculus.org>
2230 * NEWS: Fixed the invulnerable robots bug!
2231 * main/collide.c: Fixed the invulnerable robots bug!
2233 2001-10-14 Bradley Bell <btb@icculus.org>
2235 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2238 2001-10-13 Bradley Bell <btb@icculus.org>
2240 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2241 arch/Makefile.am, arch/dos/Makefile.am,
2242 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2243 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2244 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2245 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2246 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2247 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2248 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2249 arch/win32/include/Makefile.am, iff/Makefile.am,
2250 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2251 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2252 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2253 unused/bios/Makefile.am, unused/lib/Makefile.am,
2254 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2255 unused/ui/Makefile.am, unused/vga/Makefile.am,
2256 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2257 automake stuff from "inert" subdirs. And there was much rejoicing.
2258 * Makefile.am, NEWS, configure.in: Stuff
2259 * ChangeLog: removing auto-generated file
2260 * cygconf: Added instructions for mingw32 build
2261 * Makefile.am: renamed INSTALL to installation.txt
2262 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2263 * mingw32.txt: Added instructions for mingw32 build
2264 * configure.in: Enable assembly under mingw32
2266 2001-10-12 Bradley Bell <btb@icculus.org>
2268 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2269 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2270 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2271 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2272 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2273 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2274 to __DJGPP__, since it's built-in.
2276 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2278 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2279 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2283 2001-10-12 Bradley Bell <btb@icculus.org>
2285 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2286 * Makefile.am: make sure cygconf gets archived
2287 * configure.in: Increment version number in preparation for release
2288 * configure.in: Fix detection of opengl
2289 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2290 cygconf, arch/Makefile.am, arch/include/joy.h,
2291 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2292 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2293 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2294 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2295 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2296 Vastly improved compilability.
2298 2001-10-11 Bradley Bell <btb@icculus.org>
2300 * Makefile.am: Added macros/sdl.m4
2301 * autogen.sh: Added macros/sdl.m4
2303 2001-10-09 Bradley Bell <btb@icculus.org>
2305 * main/vers_id.h: Added DESCENT_VERSION constant
2306 * main/inferno.c: Added command-line help.
2307 * include/ogl_init.h: opengl improvments (following d1x changes)
2309 2001-10-07 Bradley Bell <btb@icculus.org>
2311 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2312 arch/ogl/Makefile.am: Remove duplicate headers.
2314 2001-08-02 Thimo Neubauer <thimo@debian.org>
2316 * mem/mem.c: totally crippled the memory manager because it does
2317 not make sense for non-DOS-systems and it would have been too
2318 complicated to get it 64bit clean
2320 2001-06-19 Bradley Bell <btb@icculus.org>
2322 * cvshowto.txt: updated anonymous password
2324 2001-02-08 Bradley Bell <btb@icculus.org>
2326 * COPYING, license.txt: Added d1x license
2328 2001-02-01 Bradley Bell <btb@icculus.org>
2330 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2332 2001-01-31 Bradley Bell <btb@icculus.org>
2334 * configure.in, arch/include/mouse.h, include/pstypes.h,
2335 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2336 * main/polyobj.c: fix typo
2337 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2338 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2339 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2340 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2341 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2342 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2343 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2344 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2345 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2346 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2347 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2348 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2349 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2350 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2351 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2352 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2353 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2354 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2355 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2356 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2357 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2358 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2359 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2360 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2361 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2362 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2364 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2365 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2366 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2367 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2369 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2371 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2372 cross-compiling, and cygwin fixes
2374 2001-01-30 Bradley Bell <btb@icculus.org>
2376 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2377 include/pstypes.h, include/strutil.h, main/Makefile.am,
2378 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2379 needs --without-assembler and --without-network to compile
2381 2001-01-29 Bradley Bell <btb@icculus.org>
2383 * configure.in, main/Makefile.am: Fixes to build system
2384 * main/kconfig.c: fix for non-linux joysticks
2385 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2386 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2387 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2388 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2389 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2390 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2391 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2393 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2394 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2395 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2396 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2397 sdl_timer.c: Fixed build system, minor fixes
2398 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2399 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2401 2001-01-28 Bradley Bell <btb@icculus.org>
2403 * conf.h.in, configure.in, arch/Makefile.am,
2404 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2405 arch/include/key.h, main/Makefile.am: More header unification...
2406 * main/newdemo.c: Added <ctype.h>
2407 * arch/include/: event.h, joy.h: unified input headers.
2408 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2409 OpenGL now uses SDL-GL instead of gii
2410 * arch/include/: key.h, mouse.h: Unified arch headers
2412 2001-01-25 Bradley Bell <btb@icculus.org>
2414 * autogen.sh: use "set -e" so execution stops if something goes
2417 2001-01-24 Bradley Bell <btb@icculus.org>
2420 * Makefile.am: Add ChangeLog to dist
2421 * ChangeLog: Putting this here so automake doesn't complain
2425 2001-01-24 Bradley Bell <btb@icculus.org>
2427 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2428 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2429 for building ChangeLog from RCS entries
2430 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2431 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2432 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2433 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2434 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2435 arch/Makefile.am, arch/dos/Makefile.am,
2436 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2437 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2438 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2439 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2440 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2441 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2442 unused/Makefile.am, unused/bios/Makefile.am,
2443 unused/lib/Makefile.am, unused/novga/Makefile.am,
2444 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2445 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2446 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2447 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2448 make dist, VPATH builds, ...
2449 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2450 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2451 arch/dos/Makefile.in, arch/linux/Makefile.in,
2452 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2453 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2454 misc/Makefile.in, texmap/Makefile.in: cruft removal
2455 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2457 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2458 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2459 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2460 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2462 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2463 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2464 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2465 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2466 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2467 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2468 main/songs.c, misc/args.c: changed args_find to FindArg
2470 2001-01-22 Bradley Bell <btb@icculus.org>
2472 * configure, main/Makefile.am, main/Makefile.in: configuration
2474 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2475 fix compiler warnings w/opengl
2476 * include/console.h: ggi support
2477 * arch/linux_init.c: svgalib support
2478 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2479 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2480 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2481 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2482 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2483 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2484 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2485 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2486 warnings and enable NDEBUG
2487 * arch/svgalib_init.c: svgalib support
2489 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2491 * main/kconfig.c: joystick support
2493 2001-01-21 Bradley Bell <btb@icculus.org>
2495 * cvshowto.txt: new file, taken from d1x webpage
2496 * AUTHORS, README: Taking over as maintainer of d2x
2497 * ChangeLog: Grab mouse with SDL/X11
2498 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2500 2001-01-20 Bradley Bell <btb@icculus.org>
2502 * configure, configure.in: Turned -Werror back off by default
2503 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2504 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2505 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2506 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2507 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2508 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2509 main/laser.c, main/multi.c, main/network.c, main/network.h,
2510 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2511 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2512 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2513 warnings, for non-OpenGL on linux, anyway...
2515 2001-01-19 Bradley Bell <btb@icculus.org>
2517 * copying: remove duplicate file
2518 * Import of d2x-0.0.9-pre1
2519 * Import of d2x-0.0.8