1 2005-03-12 Bradley Bell <btb@icculus.org>
3 * Makefile.am, configure.ac: enable editor in unix-style builds
5 2005-03-12 Chris Taylor <chris@icculus.org>
7 * main/gamesave.c: could check reactor model num, don't check
8 reactor object shields (not used anyway, it's stored/calculated
11 2005-03-06 Chris Taylor <chris@icculus.org>
13 * main/piggy.c: load the descent 1 color palette when NDEBUG is
16 * main/editor/seguvs.c: check the uvs after they're assigned
18 2005-02-27 Chris Taylor <chris@icculus.org>
20 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
21 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
22 gr_update in event loops
24 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
25 file.c, involves modifying the listbox so it can use
26 an array of string pointers
28 2005-02-26 Chris Taylor <chris@icculus.org>
30 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
33 * ui/window.c: only disable the keyboard for MS DOS
35 * main/editor/eswitch.c: add remove_trigger_num
38 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
39 still works if there's no BITMAPS.TBL in a PhysicsFS search path
41 * main/inferno.c: determine properly if 800x600 resolution is
42 available (for editor)
44 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
45 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
46 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
47 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
49 * ui/keypad.c: fix the reading of keypad (.pad) files
51 * ui/menubar.c: use cfile to read the menubar file MED.MNU
53 2005-02-25 Chris Taylor <chris@icculus.org>
55 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
56 allowing Mac OS 9 and X to both use conf.h but one can build for
57 OpenGL while the other doesn't.
59 * main/editor/mine.c: use the Descent 2 definitions for maximum
62 2005-02-25 Bradley Bell <btb@icculus.org>
64 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
65 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
66 d2src system for persistent sounds. Untested, of course.
68 * ChangeLog-old: clean up old changelog a little
70 * ChangeLog-old: converted old changelog to "cvs log" format, so
71 it can be manipulated with cvs2cl and other tools.
73 2005-02-24 Tim Massey <tmassey@obscorp.com>
75 * main/inferno.c: allow -notitles to work in shareware [and
76 non-RELEASE] version too. (d1x r1.35)
78 2005-02-24 Peter Hawkins <peterh@isa.net.au>
80 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
82 2005-02-24 Matthew Mueller <donut@dakotacom.net>
84 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
85 don't do it automatically (eg, ati's fglrx linux driver) (d1x
88 2005-02-24 Bradley Bell <btb@icculus.org>
90 * main/movie.c: change movie Warnings to con_printf, simplify
93 2005-02-24 Chris Taylor <chris@icculus.org>
95 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
96 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
97 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
98 PHYSFSX_openWriteBuffered, where appropriate
100 * main/gauges.c: draw behind the shield number properly with OpenGL
102 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
103 is selected as a secondary weapon
105 * main/titles.c: check properly whether there's a briefing
107 * main/mission.c: recursively search directories in "missions"
110 2005-02-11 Bradley Bell <btb@icculus.org>
112 * debian/control: build-dep on libphysfs-dev
114 * arch/ogl/gr.c: use GLint for arb_max_textures
116 * arch/ogl/Makefile.am: added internal.h to dist
118 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
120 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
122 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
123 dynamically find and load the OpenGL library
125 * main/editor/macro.c: use physfs instead of non-existing cflib.h
127 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
129 * main/editor/medwall.c: include cntrlcen.h
131 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
133 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
135 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
136 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
138 * ui/number.c: s/inputbox/Inputbox/
140 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
142 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
144 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
145 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
146 main/gamesave.c: s/128/PATH_MAX
148 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
150 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
152 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
153 mouse_set_limits and mouse_set_pos (we don't want to limit user)
155 * ui/menubar.c: specify int type for state2_alt_down
157 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
159 * main/piggy.c: call bm_read_all even if EDITOR is defined
161 * main/gamesave.c: if LVL can't be found, try filename that was passed
163 * main/mission.c: ensure mission name is properly terminated
165 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
167 * 2d/font.c: fix bug #2167: some characters would not display because
168 of signed/unsigned errors
170 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
172 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
173 gauge when appropriate
175 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
176 all functions in kfuncs.c to return int instead of void
178 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
179 disable old hostage system in editor (d2 is simpler in this regard)
181 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
183 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
185 * main/editor/centers.c: change curseg2p to Curseg2p
187 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
189 * main/editor/macro.c: remove unused variable "length"
191 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
193 * main/editor/medmisc.c: Pass both arguments to render_frame
195 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
196 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
197 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
198 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
199 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
200 instead of d1-style mem.h and types.h
202 * main/editor/texpage.c: do texture replacement for any mission
204 * main/editor/medwall.c: add prototype for create_removable_wall
206 * main/editor/medrobot.c: don't try to set the removed follow_path
208 2005-01-23 Jason Owen <shannara256@yahoo.com>
210 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
211 may crash printf if the list of extensions is huge
213 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
215 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
216 only on last level of built-in mission.
218 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
221 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
222 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
223 buffers (speeding it up), and use cfopen instead of
224 PHYSFS_openRead/PHYSFS_openWrite where appropriate
226 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
227 sure nocfile.h and cfile.h are never both included
229 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
231 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
232 fix bug #1676 (filling up of OLG texture list)
234 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
236 * main/state.c: fix problems with copying/deleting save files
238 * main/automap.c: make automap fonts transparent.
240 2005-01-07 Bradley Bell <btb@icculus.org>
242 * main/menu.c: In Load Level, if there is no current mission,
245 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
247 * main/gameseq.c: Free polymodel data before reloading ham file.
249 * arch/ogl/gr.c: Implement fading in ogl_urect()
251 * main/gauges.c: Draw ship before shields in HUD.
253 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
255 * main/editor/centers.c: Use both ints with the robot producer
258 2004-12-23 Bradley Bell <btb@icculus.org>
260 * main/editor/centers.c, main/editor/editor.h,
261 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
262 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
263 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
266 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
268 * main/bmread.c: don't duplicate the period in the filename
270 * main/dumpmine.c: Add function prototypes to remove warnings
272 * main/dumpmine.c, ui/window.c: Specify that two functions return
275 * main/editor/autosave.c, main/editor/curves.c,
276 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
277 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
280 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
282 * main/editor/eobject.c, main/editor/kgame.c,
283 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
284 extra two parameters to get_seg_masks.
286 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
287 structs for mine saving functions
289 * main/inferno.c: Use PhysicsFS for making the hoard ham.
291 * main/bmread.c: add missing includes
293 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
295 * main/dumpmine.c: Fix type mismatches
297 2004-12-19 Bradley Bell <btb@icculus.org>
299 * ui/Makefile.am: fix ui Makefile.am
301 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
302 removeext, use it in ds_load instead of splitpath
304 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
306 * include/u_mem.h: prototype for strdup with MPW
308 * main/laser.c: abort weapon fire if unable to create object
310 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
311 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
312 unused/ui/icon.c: replace byte with sbyte
314 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
315 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
316 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
317 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
318 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
319 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
320 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
321 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
322 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
323 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
324 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
325 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
326 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
327 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
328 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
331 * ui/Makefile.am: added Makefile.am for ui
333 * main/editor/Makefile.am, main/editor/autosave.c,
334 main/editor/centers.c, main/editor/centers.h,
335 main/editor/curves.c, main/editor/eglobal.c,
336 main/editor/ehostage.c, main/editor/ehostage.h,
337 main/editor/elight.c, main/editor/eobject.c,
338 main/editor/eobject.h, main/editor/eswitch.c,
339 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
340 main/editor/group.c, main/editor/info.c, main/editor/info.h,
341 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
342 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
343 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
344 main/editor/ksegsel.c, main/editor/ksegsize.c,
345 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
346 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
347 main/editor/medlisp.h, main/editor/medmisc.c,
348 main/editor/medmisc.h, main/editor/medrobot.c,
349 main/editor/medrobot.h, main/editor/medsel.c,
350 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
351 main/editor/objpage.c, main/editor/objpage.h,
352 main/editor/seguvs.c, main/editor/texpage.c,
353 main/editor/texture.c: imported missing editor files from d1x
355 * main/Makefile.am: build dumpmine.c for editor
357 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
358 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
359 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
360 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
361 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
363 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
364 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
365 main/editor/eglobal.c, main/editor/ehostage.c,
366 main/editor/ehostage.h, main/editor/elight.c,
367 main/editor/eobject.c, main/editor/eobject.h,
368 main/editor/eswitch.c, main/editor/eswitch.h,
369 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
370 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
371 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
372 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
373 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
374 main/editor/ksegsel.c, main/editor/ksegsize.c,
375 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
376 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
377 main/editor/meddraw.h, main/editor/medlisp.h,
378 main/editor/medmisc.c, main/editor/medmisc.h,
379 main/editor/medrobot.c, main/editor/medrobot.h,
380 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
381 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
382 main/editor/objpage.h, main/editor/segment.c,
383 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
384 main/editor/texpage.h, main/editor/texture.c: Move old logs to
387 * main/editor/autosave.c main/editor/centers.c
388 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
389 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
390 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
391 main/editor/fixseg.c main/editor/func.c main/editor/group.c
392 main/editor/info.c main/editor/info.h main/editor/kbuild.c
393 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
394 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
395 main/editor/ksegmove.c main/editor/ksegsel.c
396 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
397 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
398 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
399 main/editor/medmisc.h main/editor/medrobot.c
400 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
401 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
402 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
403 main/editor/texpage.h main/editor/texture.c ui/barbox.c
404 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
405 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
406 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
407 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
408 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
409 conf.h in new editor files
411 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
413 * main/state.c: open autosave file for writing, not reading
415 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
416 main/state.c, main/state.h: added fast save
418 * main/gameseq.c, main/inferno.c: force gr_update() so screens
419 always show in OpenGL
421 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
423 * misc/strutil.c: Implement strdup for MPW
425 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
428 * misc/strutil.c: fix MPW compiler errors
430 * main/mission.c, main/mission.h: allocate mission filenames
433 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
435 * 2d/font.c: Initialise the dataptr member correctly.
437 * include/mono.h: Print only mildly interesting messages to
438 stderr.txt. (revert earlier carbon changes)
440 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
442 * include/physfsx.h: getRealPath uses the write directory if it
443 can't get the real directory
445 * D2X.make: remove misc/d_io.c
447 2004-12-03 Bradley Bell <btb@icculus.org>
449 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
450 pathname, ensure correct translation of path separators
452 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
454 * misc/strutil.c: fix stricmp and strnicmp
456 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
459 2004-12-02 Bradley Bell <btb@icculus.org>
461 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
462 I couldn't figure out why the previous code kept segfaulting under
465 * main/kconfig.c: disable call to reset_cockpit() which was
466 causing the "letterbox" bug
468 * main/inferno.c: don't die if title screens not found
470 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
472 * configure.ac: require PhysicsFS header and library
474 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
476 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
478 * D2X.make: fix build on Carbon by adding digiobj.c
480 * main/mission.c: set builtin_hogsize for non-built-in missions
482 * main/mission.c: pass individual mission around instead of whole list
484 * main/mission.c: remove mission list from global memory
486 2004-12-02 Bradley Bell <btb@icculus.org>
488 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
489 path separator gets added to hogdir
491 2004-12-01 Bradley Bell <btb@icculus.org>
493 * README, configure.ac, VisualC/d2x/d2x.dsp,
494 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
495 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
496 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
497 uses dynamic opengl loading
499 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
501 * arch/ogl/gr.c: make write_bmp use PhysicsFS
503 * include/args.h, misc/args.c: new AppendArgs function. This
504 separates the copying of the arguments passed to main() from the
505 reading of the arguments file
507 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
508 the flexible cfgets, Fix compiling issues in MPW.
510 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
511 reading into an int, so it's removed completely. PHYSFSX_getc was
512 removed, because it's only use in misc/strio.c was removed. Put
513 in PHYSFSX_getRealPath, which recognises platform-specific
514 separators and doesn't use snprintf (MPW doesn't have it). MPW
517 * main/inferno.c: Remove use of open_movie_file. Read the
518 arguments file from the base directory, if there is one. Set up
519 D2X's write directory, including replacing any tilde at the start
520 of the path (if there is one) with the string returned by
521 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
522 default is still ~/.d2x. Check if the write directory has to be
523 created. Read the arguments file in this write directory if there
524 is one. If there's still no write directory, set it to the base
525 directory. Won't set it to the current directory if this fails,
526 because of the issue of which character to use for which platform.
528 * main/playsave.c: Use PHYSFS_readSLE32 instead of
529 PHYSFS_readULE32 due to compiling issues in MPW. Use
530 cfile_read_short instead of PHYSFS_readULE16 because of both
531 compiling and endian issues. cfile_read_byte instead of
532 PHYSFSX_readU8. Write a dummy structure instead of seeking when
533 NETWORK isn't defined
535 * D2X.make: Don't compile cfile.c on Mac OS 9.
537 * README: add PhysicsFS to the required 'tools' in README, and
538 instructions for building in MPW.
540 * include/cfile.h: Make cfopen into an inline, where a read buffer
541 is set up. This speeds up loading significantly.
543 2004-12-01 Bradley Bell <btb@icculus.org>
545 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
546 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
549 * main/newmenu.c: fix player file deletion
551 * include/physfsx.h: fix statfs includes for OS X
553 * main/inferno.c, main/network.c: misc physfs conversions
555 * arch/linux/Makefile.am, arch/linux/findfile.c,
556 arch/win32/Makefile.am, arch/win32/findfile.c,
557 include/findfile.h, main/kludge.c, main/mission.c,
558 main/newmenu.c, main/piggy.c: get rid of findfile stuff
560 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
563 * main/state.c: improve savegame load/save
565 * main/movie.c: make -nomovies friendlier
567 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
569 * include/d_io.h, include/physfsx.h, main/inferno.c,
570 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
573 * main/scores.c: use physfs for scores file
575 * main/playsave.c: improve player loading
577 * main/movie.c: improve movie loading
579 * main/mission.c: improve mission loading
581 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
582 main/state.c: use physfs for savegames
584 * README: minor update
586 * main/newdemo.c: use physfs for demos
588 * include/physfsx.h: added PHYSFSX_rename function
590 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
591 physfs/rwops, add libmve callbacks
593 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
594 added physfsrwops stuff
596 * include/cfile.h: added cfile_close wrapper
598 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
601 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
604 * main/config.c: use physfs to read config file
606 * include/physfsx.h: added gets and puts functions
608 * include/cfile.h: correct seek return value
610 * main/config.c, main/playsave.c: use physfs to write
613 * include/physfsx.h: added my physfs extensions
615 * main/inferno.c: physfs initialization stuff
617 * configure.ac: add check for physfs lib
619 * include/cfile.h: made cfile into a wrapper for physfs
621 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
622 disabled althogdir stuff (shouldn't be needed w/physfs)
624 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
625 configure.ac: drop cfile stuff
627 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
629 * D2X.make: Don't use D2XFolder, because the userdir can now be
630 specified in Mac OS 9. Putting it in the source code folder is
631 more convenient. Turn debugging on. Don't compile old files,
632 compile new ones. Add the PhysicsFS library.
634 * iff/iff.c: Get rid of MIN redefinition.
636 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
637 MPW doesn't like switches of long longs
639 2004-11-30 Bradley Bell <btb@icculus.org>
641 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
642 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
643 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
644 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
645 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
646 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
647 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
649 2004-11-28 Bradley Bell <btb@icculus.org>
651 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
653 * arch/sdl/digi.c: use d2src system for persistent sounds
655 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
658 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
659 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
660 ripped object stuff out of digi.c, now using digiobj.c. get rid of
661 a bunch of kludges, sound should be more true to original game now
663 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
666 2004-11-27 Bradley Bell <btb@icculus.org>
668 * main/text.c, main/text.h, main/titles.c: added function to
669 properly decode multi-line strings
671 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
672 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
675 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
677 * main/inferno.c: enable logo screens for shareware/oem
679 2004-11-26 Bradley Bell <btb@icculus.org>
681 * main/mission.c, main/titles.c: fix d1 briefing glitches
683 * main/game.c: free up cpu by not calling timer_delay so many
684 times (fixes Bug 2034)
686 * main/gameseq.c: enable briefing screens for mac shareware
688 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
689 doesn't care if it draws offscreen, I guess)
691 * main/credits.c: reduce flickering in credits w/opengl
693 2004-11-25 Bradley Bell <btb@icculus.org>
695 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
696 garbage on windows for some reason.
698 * 2d/font.c: fixed opengl menu font bug, caused by doing
699 arithmetic on signed chars.
701 2004-11-23 Bradley Bell <btb@icculus.org>
703 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
705 2004-11-22 Bradley Bell <btb@icculus.org>
707 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
708 arch/linux/joystick.c, arch/linux/include/joystick.h,
709 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
710 arch use global variable joy_num_axes
712 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
714 * main/gamemine.c, main/piggy.c: compile again on older C compilers
716 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
718 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
719 Vertigo) missions, load add-on ham file at every load, not only the 1st
721 * main/bm.ch: fix bug where loading a hxm would affect other levels too
723 * main/fireball.c: don't Int3() every time explosions don't look best
725 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
727 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
729 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
731 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
733 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
735 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
737 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
738 shareware version of descent.hog. This is not yet bug-free
740 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
742 * main/network.c: fix crash introduced with previous change
744 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
746 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
747 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
748 make mission structre memory allocated
750 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
752 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
753 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
754 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
755 delete file compbit.h, move functionality to text.c, modify all
756 previous users of compbit.h to use existing function in text.h
758 * main/inferno.c: remove warning created by the fix for the cfgets
761 * main/bmread.c: add comment
763 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
765 * cfile/cfile.c: declare variable on top of block
767 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
768 main/multi.h, main/network.c: move mission list handling functionality
769 to mission.c, remove unnecessary load_mission calls in menu.c
771 * main/game.c: remove unnecessary build_mission_list call
773 * main/mission.c, main/mission.h: correct comments about anarchy-only
775 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
776 remove explicit uses of mission list
778 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
780 * libmve/mveplay.c: make it compile on Cygwin
782 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
784 * main/config.c: fix bug uncovered by having fgets cut off ending \n
786 * main/text.c: fix crash on Mac OS X, probably fix bug 738
788 * include/mono.h: add mprintf support for carbon (Mac OS 9)
790 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
792 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
793 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
794 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
795 information about the current mission, for easier code refactorisation.
797 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
799 * main/gamemine.c, main/piggy.c: fix bug 1675:
800 use better d2 textures if d1 hog is present but not loadable
802 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
804 * cfile/cfile.c: simplify, reduce number of global vars
806 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
808 * main/gameseg.c: fix bugfix of 2004-05-15
810 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
812 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
814 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
815 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
816 cfgets now always copies the terminating character to the dest buffer.
817 This fixes a bug that occured when reading cmd line args from d2x.ini
819 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
821 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
822 move more old change logs into ChangeLog-old
824 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
825 and Martin Schaffner <maschaffner@gmx.ch>
827 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
828 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
829 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
830 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
831 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
832 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
833 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
834 arch/include/joy.h, arch/win32/include/key.h
835 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
836 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
837 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
838 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
839 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
840 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
841 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
842 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
843 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
844 main/config.c, main/config.h, main/controls.c, main/controls.h
845 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
846 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
847 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
848 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
849 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
850 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
851 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
852 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
853 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
854 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
855 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
856 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
857 main/mission.c, main/mission.h, main/modem.h, main/morph.c
858 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
859 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
860 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
861 main/paging.c, main/paging.h, main/physics.c, main/physics.h
862 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
863 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
864 main/powerup.h, main/render.c, main/render.h, main/robot.c
865 main/robot.h, main/scores.c, main/scores.h, main/screens.h
866 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
867 main/songs.c, main/songs.h, main/sounds.h, main/state.c
868 main/state.h, main/switch.c, main/switch.h, main/terrain.c
869 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
870 main/text.h, main/textures.h, main/titles.c, main/titles.h
871 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
872 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
873 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
874 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
875 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
876 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
878 move old per-file change logs into new file ChangeLog-old
880 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
882 * arch/ogl/ogl.c: enable -gl_mipmap switch
884 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
886 * arch/carbon/descent.r: swap min and max size to correct places
888 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
890 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
892 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
894 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
896 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
898 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
899 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
901 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
902 link) on MPW on Mac OS 9 (carbon)
904 * include/mono.h: disable mprintf on carbon to avoid significant bloat
906 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
908 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
910 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
912 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
914 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
916 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
918 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
919 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
920 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
921 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
922 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
924 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
925 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
926 new files for supporting compilation with MPW for carbon (Mac OS 9)
928 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
930 * main/playsave.c: do not seek while writing, carbon does not like it
932 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
934 * cfile/cfile.c: use portable ffilelength in cfile_size
936 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
937 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
938 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
939 unsigned and signed char, MPW does not like these
941 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
943 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
946 2004-06-01 Bradley Bell <btb@icculus.org>
948 * libmve/mve_main.c: cast malloc function pointer
950 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
951 target to XCode project
953 2004-05-31 Bradley Bell <btb@icculus.org>
955 * include/pstypes.h: fix accidental solaris breakage
957 * main/object.c: fix crash caused by death-cam code
959 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
960 XCode project simplifications, network enabled
962 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
963 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
965 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
968 * English.lproj/InfoPlist.strings, d2x-Info.plist,
969 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
970 d2x.xcode/project.pbxproj: added XCode project files
972 2004-05-22 Bradley Bell <btb@icculus.org>
974 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
977 * rpm/d2x.spec.in: Changed descriptions
979 2004-05-22 Matthew Mueller <donut@dakotacom.net>
981 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
984 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
986 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
987 the win32 code (d1x r1.8, key_arch.c r1.2)
989 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
990 use 32bpp screen mode by default, add option to use 16bpp (d1x
993 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
994 replacement texture paletted->rgb conversion alpha problem (d1x
997 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
998 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
999 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1002 * arch/ogl/gr.c, include/loadgl.h: fix win32
1003 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1005 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1006 include/ogl_init.h, main/render.c: opengl hardware
1007 super-transparency support using GL_NV_register_combiners (d1x
1008 r1.38, r1.41, r1.6, r1.26, r1.7)
1010 2004-05-22 Bradley Bell <btb@icculus.org>
1012 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1015 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1017 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1018 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1019 fix fonts not having transparent flag set (wouldn't get paletted)
1020 (d1x r1.15, r1.37, r1.40, r1.25)
1022 * arch/ogl/ogl.c: don't try to use paletted textures with
1023 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1025 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1026 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1029 * 2d/font.c: memset ogl font bitmap data since the copy function
1030 leaves some (unused) parts uninitialized, which aggravates
1031 valgrind (d1x r1.14)
1033 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1034 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1037 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1038 screenshots if the entire thing wasn't written in one call to
1041 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1042 info not being updated on win32 (d1x r1.11)
1044 * arch/win32/digi.c: remove some redundancy by not needing to do
1045 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1046 clean up some indenting of DS_release_slot calls. And make
1047 DS_release_slot return 1 when a sound is already not playing, in
1048 addition to when a sound was killed. (d1x r1.10)
1050 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1051 linux version (d1x r1.5)
1053 * main/kconfig.c: make next axis config key skip currently
1054 allocated axes (d1x r1.11)
1056 2004-05-22 David Cleaver <wraithx@morpheus.net>
1058 * main/kconfig.c: joy configuration next axis key from WraithX
1061 2004-05-22 Bradley Bell <btb@icculus.org>
1063 * main/game.c, main/inferno.c: typo
1065 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1067 * main/game.c, main/game.h, main/inferno.c: make rear view
1068 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1071 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1073 * main/inferno.c: change -udp documentation to d2x behaviour
1075 2004-05-21 Bradley Bell <btb@icculus.org>
1077 * include/gr.h: added missing define for menu fullscreen toggle
1079 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1081 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1082 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1084 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1086 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1087 arch/linux/include/joystick.h: patch from Steven Mueller for using
1088 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1090 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1092 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1093 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1094 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1096 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1098 2004-05-21 Bradley Bell <btb@icculus.org>
1100 * main/inferno.c: added -udp documentation from d1x
1102 2004-05-20 Bradley Bell <btb@icculus.org>
1104 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1106 2004-05-20 David Cleaver <wraithx@morpheus.net>
1108 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1109 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1110 game.c r1.21, r1.6, r1.4, r1.3)
1112 2004-05-20 Bradley Bell <btb@icculus.org>
1114 * main/inferno.c: document -ihaveabrokenmouse
1116 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1118 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1120 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1122 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1123 mouse driver problems (d1x r1.2, r1.2)
1125 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1127 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1128 join list score crash (d1x r1.8)
1130 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1132 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1133 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1136 2004-05-20 Bradley Bell <btb@icculus.org>
1138 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1140 * main/inferno.c: integrated some niceautomap stuff from d1x
1142 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1144 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1145 in some weird axis (d1x r1.3)
1147 * arch/win32/init.c: set win32 icon to icon from resource file
1150 * arch/win32/key.c: win32: fixed space key not working in messages
1153 2004-05-20 Bradley Bell <btb@icculus.org>
1155 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1158 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1160 * main/inferno.c: document -gl_refresh (d1x r1.20)
1162 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1163 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1166 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1167 change the arg type for (d1x r1.5)
1169 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1171 * arch/win32/digi.c: altsounds (d1x r1.6)
1173 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1175 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1176 of redundancy (d1x r1.5)
1178 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1179 fix crashing (d1x r1.4)
1181 * arch/win32/digi.c: win32's digi_start_sound was not calling
1182 DS_release_slot after setting .playing=0, resulting in a
1183 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1185 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1186 apparently it was somehow causing some joysticks (Sidewinder
1187 Precision 2) to only turn when the stick was moving, but not when
1188 at turned but held stationary. And it was completely unused
1189 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1192 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1193 previous key combos (d1x r1.29)
1195 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1196 g, and b values (d1x r1.15)
1198 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1199 sometimes (didn't handle negative palette steps) (d1x r1.34)
1201 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1202 shatter effects, robot explosions and weapons, and some more
1203 always present stuff. Also clean up ogl_cache_weapon_textures
1204 calling. (d1x r1.37)
1206 2004-05-20 Bradley Bell <btb@icculus.org>
1208 * main/kludge.c, main/game.c: move gr_renderstats and
1209 gr_badtexture back to game.c
1211 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1213 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1214 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1216 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1218 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1219 loaded after texture caching stage (d1x r1.34)
1221 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1222 for renderstats (d1x r1.33)
1224 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1226 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1227 main/inferno.c: add anisotropic texture filtering suport (d1x
1228 r1.33, r1.32, r1.23, r1.32)
1230 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1233 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1234 include/ogl_init.h: utilize hardware multitexturing support if
1235 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1236 r1.32, r1.30, r1.4, 1.22)
1238 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1241 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1243 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1244 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1245 effects in OGL using SetGammaRamp, much faster than the hack that
1246 was being used. currently SDL only (though not too hard to add to
1247 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1249 * main/menu.c: allow arbitrary (custom) resolution entry in
1250 change_res menu (d1x r1.14)
1252 2004-05-19 Bradley Bell <btb@icculus.org>
1254 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1255 d1x-style res change menu (mostly works)
1257 * misc/args.c: use strnicmp instead of strncasecmp
1259 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1261 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1262 command-line option (d1x r1.27)
1264 * main/inferno.c: restore inferno.c initialization of
1265 screen_compatible and use_double_buffer to 'normal' values, broken
1266 long long ago in one of the high res menu patches (d1x r1.30)
1268 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1269 resolutions to be specified on command line (d1x r1.2, r1.29,
1270 r1.4) -- doesn't work yet
1272 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1274 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1277 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1278 volume song stop/starting (d1x r1.7)
1280 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1282 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1285 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1286 ogl_ulinec (d1x r1.29)
1288 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1290 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1291 bottom are inclusive not exclusive (d1x r1.28)
1293 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1294 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1296 * arch/sdl/digi.c: fix typo
1298 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1300 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1301 creation code from arch_init_start into arch_init to fix weirdness
1302 with --help (d1x r1.5, r1.6)
1304 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1305 sync issues and lack of midi reset (d1x r1.5)
1307 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1310 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1311 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1313 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1316 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1318 2004-05-18 Bradley Bell <btb@icculus.org>
1320 * include/vecmat.h: comments/formatting
1322 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1324 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1325 include/test.lnk: remove unnecessary files
1327 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1328 This enables compilation with gcc 3.1
1330 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1332 * main/switch.c: took care of switches triggering single-sided
1333 walls (don't try to access the nonexistent adjacent wall via NULL
1334 pointers or negative array indices)
1336 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1338 * main/wall.c: fix invalid memory access for d1 levels which
1339 don't have a corresponding wall behind.
1341 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1343 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1344 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1345 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1346 interface header to new header file internal.h
1348 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1350 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1351 bitmask for each joystick axis that has sent input data,
1352 and will not crash Windows anymore during joystick setup because
1353 of for() loop over axis being executed once too often.
1355 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1356 gr_remap_mono_font() and call it after loading saved level.
1358 * main/laser.c: limit homing missile turn rate
1360 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1361 centers (work like fuel centers but provide shield)
1363 * main/gameseg.c: fix endless loop in some levels with a
1364 certain (complicated) structure
1366 2004-05-13 Bradley Bell <btb@icculus.org>
1368 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1369 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1370 updated project files for SDL 1.2.7
1372 * Makefile.am: add VisualC, VisualCE dirs to tarball
1374 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1376 * arch/sdl/digi.c: formatting
1378 2004-05-12 Bradley Bell <btb@icculus.org>
1380 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1383 * 2d/palette.c, include/palette.h: added function to create blend
1386 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1388 2004-05-11 Bradley Bell <btb@icculus.org>
1390 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1392 2004-05-10 Bradley Bell <btb@icculus.org>
1394 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1395 g3_draw_transp_poly had the fade level backwards, decided to just
1396 fix g3_draw_poly so it behaves correctly, transparency or not,
1397 reverted changes to render_face
1399 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1401 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1402 rendering transparent (e.g. cloaked) walls
1404 * main/render.c: render_face now calls g3_draw_transp_poly() for
1405 cloaked walls in OpenGL
1407 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1409 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1410 that from other apps, had "static" distortions.
1412 2004-04-22 Bradley Bell <btb@icculus.org>
1414 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1416 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1417 aligned version of PUT_INTEL_* macros
1419 2004-04-15 Bradley Bell <btb@icculus.org>
1421 * main/inferno.c: comment out unused checksum variable
1423 2004-04-14 Bradley Bell <btb@icculus.org>
1425 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1427 2004-04-14 Terran Melconian <terran@consistent.org>
1429 * main/gameseg.c: use portable rand function (fixes #1118)
1431 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1433 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1435 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1437 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1438 get rid of warnings (now compiles with -Werror on SunOS)
1440 * main/piggy.c: fix (really) wierd SunOS bug
1442 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1443 caused by not allocating enough mem for rle bitmaps
1445 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1447 * include/pstypes.h: sun OS typedef fixes
1449 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1451 * main/piggy.c: fix bug 1067
1453 * main/piggy.c: fix bugfix for 1067
1455 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1456 with descent.pig of mac registered)
1458 2003-12-18 Bradley Bell <btb@icculus.org>
1460 * main/kconfig.c: fixes for linux-native joystick
1462 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1465 * arch/include/joy.h: comments/formatting
1467 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1469 * compilerdefs.txt: added FreeBSD defs
1471 2003-12-08 Bradley Bell <btb@icculus.org>
1473 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1476 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1478 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1479 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1481 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1483 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1484 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1485 get rid of silly ulongs
1487 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1488 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1489 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1490 change relevant __linux__ macros to __ELF__
1492 2003-11-27 Bradley Bell <btb@icculus.org>
1494 * include/ogl_init.h: added proto for ogl_check_mode
1496 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1497 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1500 2003-11-26 Bradley Bell <btb@icculus.org>
1502 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1503 3.3 compiler warnings
1505 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1508 * include/pstypes.h: OS X fixes
1510 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1511 main/newmenu.h: linux fixes
1513 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1514 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1515 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1516 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1517 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1520 * arch/sdl/gr.c: fix sdl gr_update
1522 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1523 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1524 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1525 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1526 include/error.h, include/pstypes.h, include/strutil.h,
1527 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1528 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1529 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1530 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1531 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1534 2003-11-25 Bradley Bell <btb@icculus.org>
1536 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1537 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1538 libmve/VisualC/mveplayer.dsp: updated project files
1540 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1541 working w/Visual C++
1543 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1544 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1545 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1546 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1549 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1550 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1553 2003-11-24 Bradley Bell <btb@icculus.org>
1555 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1556 libmve/mveplay.c: stuff to play mve's in WinCE
1558 * arch/win32/findfile.c: unused functions...
1562 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1563 enabled mouse control of menus
1565 * main/mission.h: oops, didn't mean to change this.
1567 2003-11-21 Bradley Bell <btb@icculus.org>
1569 * VisualCE/d2x/d2x.vcp: updated project file
1571 2003-11-20 Bradley Bell <btb@icculus.org>
1573 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1574 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1575 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1578 2003-11-17 Bradley Bell <btb@icculus.org>
1580 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1581 main/menu.c: added option to disable kalinix under unix
1583 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1585 2003-11-14 Bradley Bell <btb@icculus.org>
1587 * main/automap.c: fix automap background image
1589 * main/automap.c, main/automap.h: delete cruft
1591 * main/automap.c: fix level number position
1593 * main/automap.c: simplify g3_draw_line hack
1595 * main/menu.c: stop pointless vid mode changes
1597 2003-11-07 Bradley Bell <btb@icculus.org>
1599 * NEWS, installation.txt: s'more documentation
1601 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1603 * configure.ac: fix .exe extension problems
1605 2003-11-07 Bradley Bell <btb@icculus.org>
1607 * arch/ogl/ogl.c: disable texture format verification for OS X -
1610 2003-11-06 Bradley Bell <btb@icculus.org>
1612 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1613 use more traditional Alt+Enter for toggling fullscreen
1615 * 2d/ibitblt.c, main/mission.h: comments/formatting
1617 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1619 2003-11-06 Bradley Bell <btb@icculus.org>
1621 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1622 resolution change, use kludge to avoid repetitive res changes
1624 2003-11-04 Bradley Bell <btb@icculus.org>
1626 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1627 structures and i/o routines back to piggy.c
1629 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1631 * installation.txt: tell to install d1 .pig for better textures
1633 2003-11-04 Bradley Bell <btb@icculus.org>
1635 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1636 oem d1 v1.0 and registered d2 v1.0, comments
1638 2003-11-03 Bradley Bell <btb@icculus.org>
1640 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1641 all d1 shareware - even though files are different!
1643 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1646 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1649 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1652 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1654 * main/movie.c: when no movies are found, divide by six the
1655 number of warning lines sent to stdout
1657 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1659 * include/byteswap.h: fix stupid copy/paste error
1661 2003-10-24 Bradley Bell <btb@icculus.org>
1663 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1664 gr_linear_rep_movsd_2x instead of almost identical
1665 gr_linear_movsd_double. Better since we have assembly versions.
1667 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1669 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1672 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1674 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1675 error with --disable-network, move reset_network_objects()
1676 from gameseq.c to multi.c
1678 2003-10-14 Bradley Bell <btb@icculus.org>
1680 * AUTHORS, NEWS: stuff
1682 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1684 2003-10-12 Bradley Bell <btb@icculus.org>
1686 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1687 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1690 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1692 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1693 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1694 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1695 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1696 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1697 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1698 arch/win32/ipx_win.c, arch/win32/winnet.c,
1699 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1700 main/multi.h, main/network.c: add IPv4 multicasting support
1702 2003-10-11 Bradley Bell <btb@icculus.org>
1704 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1706 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1707 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1708 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1709 main/weapon.h: lots of shareware and oem fixes
1711 2003-10-10 Bradley Bell <btb@icculus.org>
1713 * arch/win32/winnet.c: fixed stupid win32 network bug
1715 2003-10-10 Bradley Bell <btb@icculus.org>
1717 * main/piggy.c: increased D1_MAX_TMAP_NUM
1719 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1721 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1722 which are animated in d2, refactorizes d1 texture reading
1724 2003-10-10 Bradley Bell <btb@icculus.org>
1726 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1727 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1728 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1729 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1730 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1731 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1732 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1733 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1734 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1735 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1736 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1737 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1738 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1739 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1740 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1741 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1742 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1743 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1744 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1745 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1746 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1747 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1748 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1749 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1750 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1751 main/wall.h: comments/formatting
1753 2003-10-09 Bradley Bell <btb@icculus.org>
1755 * main/text.c: fix text when using old datafiles
1757 * main/laser.h: comments/whitespace
1759 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1760 mines w/shareware data
1762 * include/DT_drawtext.h: deleted unused file
1764 2003-10-08 Bradley Bell <btb@icculus.org>
1766 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1768 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1770 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1771 main/menu.c: Disabled 'd2x keys' weapon selection
1773 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1775 * main/object.h, main/multi.h: get rid of most warnings issued by
1776 cpp-precomp of gcc from Mac OS X dev tools
1778 2003-10-05 Bradley Bell <btb@icculus.org>
1780 * NEWS, configure.ac: increment version number
1782 * cfile/cfile.c: better handling of CRLF text files (when that is
1785 * utilities/hogcreate.c, utilities/hogextract.c,
1786 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1787 reading/writing files
1789 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1790 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1793 2003-10-04 Bradley Bell <btb@icculus.org>
1795 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1797 * main/netmisc.c: change byte to sbyte, comments/whitespace
1799 2003-10-03 Bradley Bell <btb@icculus.org>
1801 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1803 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1806 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1807 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1808 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1809 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1810 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1811 main/object.c, main/object.h, main/paging.c, main/player.h,
1812 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1813 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1814 main/weapon.c, main/weapon.h: change byte to sbyte,
1817 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1818 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1819 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1820 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1822 * configure.ac: better checking for timeval
1824 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1826 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1827 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1828 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1829 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1830 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1831 main/multibot.c, main/network.c: Make network architecture
1832 choosable from game menu, add support for UDP/IP on Mac OS X and
1835 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1837 * include/byteswap.h: added macros for coping with alignment
1840 2003-10-02 Bradley Bell <btb@icculus.org>
1842 * main/multi.h: added padding to little-endian version of
1845 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1847 * main/netmisc.c: delete duplicate function
1849 2003-10-01 Bradley Bell <btb@icculus.org>
1851 * main/bm.c: make sure d1_texture_indices gets freed between
1854 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1856 * main/piggy.h: fix size of d1 shareware descent.pig
1858 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1860 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1861 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1862 replacements for non-animated textures
1864 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1866 * main/controls.c: use fixed 20fps wiggle
1868 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1870 * Makefile.am, debian/changelog.in, debian/control,
1871 debian/d2x-common.dirs, debian/d2x-common.install,
1872 debian/d2x-common.manpages, debian/d2x-gl.files,
1873 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1874 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1875 utilities/Makefile.am, utilities/hogcreate.1,
1876 utilities/hogextract.1, utilities/mvlcreate.1,
1877 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1878 add man pages, distribute utility programs in new d2x-common deb
1880 * rpm/d2x.spec.in: updated rpm spec file
1882 2003-08-02 Bradley Bell <btb@icculus.org>
1884 * cfile/cfile.c: update raw_position in cfputc and cfputs
1886 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1888 * main/piggy.c: make error message more friendly
1890 * main/piggy.c: simplify copying of bitmap flags
1892 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1895 * cfile/cfile.c: revert to always using custom fgets
1897 * main/endlevel.c, main/mission.c: handle missing exit sequence
1898 components gracefully
1900 * main/playsave.c: comments
1902 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1904 * cfile/cfile.c: update raw_position in cfwrite
1906 * main/network.c: comments/formatting
1908 2003-06-22 Bradley Bell <btb@icculus.org>
1910 * cfile/cfile.c: use standard fgets for non-archive files
1912 * main/movie.c: use con_printf for missing movie warning
1914 2003-06-18 Bradley Bell <btb@icculus.org>
1916 * main/movie.c: fixed cfile conversion of movielib code
1918 * main/console.c, main/hud.c: strip out colors, etc when printing
1921 * include/u_mem.h: fix NDEBUG calloc macro
1923 2003-06-15 Bradley Bell <btb@icculus.org>
1925 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1928 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1929 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1930 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1931 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1932 main/scores.c, main/state.c, main/text.c, misc/args.c,
1933 misc/strio.c: convert file i/o to cfile
1935 2003-06-14 Bradley Bell <btb@icculus.org>
1937 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1938 writing and other modes besides "rb" (mostly taken from
1941 2003-06-09 Bradley Bell <btb@icculus.org>
1943 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1946 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1947 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1950 2003-06-07 Taylor Richards <taylor@icculus.org>
1952 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1954 2003-06-07 Bradley Bell <btb@icculus.org>
1956 * main/console.c: fix non-console build
1958 * main/gamesave.c: comments
1960 * main/bm.c: remove redundant break
1962 2003-06-06 Bradley Bell <btb@icculus.org>
1964 * main/gauges.c, main/kconfig.c: comments/formatting
1966 * console/.cvsignore: added .cvsignore
1968 * main/console.c: can't write to console after it's closed
1970 2003-06-05 Bradley Bell <btb@icculus.org>
1972 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1973 console/internal.c, console/internal.h, include/CON_console.h,
1974 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1975 finish console conversion away from SDL
1977 2003-06-04 Bradley Bell <btb@icculus.org>
1979 * console/CON_console.c, include/CON.console.h, include/console.h,
1980 main/console.c, main/game.c: console conversion to native gr,
1983 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1984 put prototype for gr_bm_bitblt in gr.h
1986 2003-06-03 Bradley Bell <btb@icculus.org>
1988 * console/CON_console.c, console/DT_drawtext.c,
1989 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1990 main/console.c: use native fonts for console
1992 * main/playsave.c: use shorts for short data
1994 2003-06-02 Bradley Bell <btb@icculus.org>
1996 * configure.ac, main/console.c: set console background, fix
1999 2003-06-01 Bradley Bell <btb@icculus.org>
2001 * Makefile.am, arch/sdl/event.c, configure.ac,
2002 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2003 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2004 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2005 main/gamerend.c: added console code (from SDL_console)
2007 2003-05-30 Bradley Bell <btb@icculus.org>
2009 * README: minor update
2011 2003-05-28 Bradley Bell <btb@icculus.org>
2013 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2018 2003-06-06 Bradley Bell <btb@icculus.org>
2020 * main/kconfig.c: fix crash in control menus
2022 * main/gauges.c: force cockpit redraw in opengl
2024 * main/gamerend.c: move ogl swap, so cockpit and console get
2027 2003-06-01 Bradley Bell <btb@icculus.org>
2029 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2033 2003-05-12 Bradley Bell <btb@icculus.org>
2035 * configure.ac: increment version number
2037 * main/bm.c: use con_printf for exit model warnings
2039 * configure.ac: must check for timespec after setting -mno-cygwin
2041 * main/inferno.c: added -nohogdir and -userdir options
2043 * NEWS, main/titles.c: use briefings with no extension
2047 2003-04-30 Bradley Bell <btb@icculus.org>
2049 * configure.ac: have to include time.h when checking for nanosleep
2051 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2054 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2055 increment version number
2057 * main/Makefile.am: make dist fix
2061 2003-04-29 Bradley Bell <btb@icculus.org>
2063 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2066 2003-04-24 Bradley Bell <btb@icculus.org>
2068 * configure.ac: increment version number
2070 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2073 2003-04-24 Ingo van Lil <inguin@gmx.de>
2075 * main/render.c: fix misspellings of NDEBUG
2079 2003-04-14 Bradley Bell <btb@icculus.org>
2081 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2083 2003-04-11 Bradley Bell <btb@icculus.org>
2085 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2090 2003-04-11 Bradley Bell <btb@icculus.org>
2092 * libmve/mveplay.c: use _sleep instead of sleep on win32
2094 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2095 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2096 include/cfile.h, include/error.h, libmve/Makefile.am,
2097 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2098 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2099 utilities/Makefile.am: comments/formatting/dist problems
2101 * configure.ac: use different defines for os x
2103 2003-04-07 Bradley Bell <btb@icculus.org>
2105 * include/error.h, misc/error.c: put some old stuff back in,
2106 eliminate duplicate error messages
2108 * main/text.c: don't die on text not found
2111 * main/inferno.c: print some useful info if hog not found, allow
2112 -help to work if no text available
2114 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2116 * arch/linux/Makefile.am: revert to previous version, so linux
2119 2003-04-03 Bradley Bell <btb@icculus.org>
2121 * main/endlevel.c: fixed exit model scheme yet again
2123 2003-04-02 Bradley Bell <btb@icculus.org>
2125 * misc/error.c: call Int3 on Assert
2127 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2130 * main/wall.c: don't die when trying to toggle nonexistent
2131 segment... vertigo level 10 is buggy!
2133 * main/gamemine.c: comments/formatting
2135 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2137 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2138 main/inferno.c: Allow use of 22K sound samples
2140 2003-03-29 Bradley Bell <btb@icculus.org>
2142 * arch/ogl/gr.c: default to bitmapped reticle
2144 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2145 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2148 * arch/sdl/joy.c: fixed text seen for hats in control config
2151 2003-03-28 Bradley Bell <btb@icculus.org>
2153 * main/bm.c: heh, model nums in vertigo are hardcoded,
2154 N_D2_POLYGON_MODELS can't change
2156 * configure.ac, include/d1x.xpm, include/descent.xpm,
2157 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2160 2003-03-27 Bradley Bell <btb@icculus.org>
2162 * main/text.h: fixed text references for hat directions
2164 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2166 2003-03-26 Bradley Bell <btb@icculus.org>
2168 * main/playsave.c: make d2x keys backward compatible
2170 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2172 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2175 2003-03-26 Bradley Bell <btb@icculus.org>
2177 * main/piggy.c: fix crash when d1 data not present
2179 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2180 read/write from plr file
2182 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2183 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2184 added escort.h header
2186 2003-03-25 Bradley Bell <btb@icculus.org>
2188 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2189 D1_PIGFILE ("descent.pig") macro
2191 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2192 models from d1 pig file
2194 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2195 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2196 really) from d1 pig file
2198 2003-03-23 Bradley Bell <btb@icculus.org>
2200 * main/bm.c: stop extra robots from overwriting exit models
2202 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2203 texture list doesn't get full
2205 * main/bm.c: fix mem leak when reading extra robots
2207 2003-03-21 Bradley Bell <btb@icculus.org>
2209 * main/menu.c: Added option to set movie resolution (mostly works)
2211 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2213 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2214 replacement functions to piggy.c
2216 * main/gameseq.c: attempt to support mac d1 descent.pig
2218 * main/bm.c: fix mem leak
2220 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2221 files, both d1 and d2 oem briefing where showed
2223 * main/inferno.c, main/movie.c: Change the default movie
2224 resolution to "high", implement the option -lowresmovies
2226 2003-03-20 Bradley Bell <btb@icculus.org>
2228 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2230 * main/piggy.c: comments
2232 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2234 * main/gameseq.c: delete duplicate function
2236 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2238 2003-03-19 Bradley Bell <btb@icculus.org>
2240 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2241 (cddb discid) support
2243 * arch/sdl/digi.c, main/kludge.c: implemented
2244 digi_link_sound_to_object3 for looping sounds, other looping stuff
2246 * arch/sdl/gr.c: removing dependencies on stuff in main/
2248 * arch/linux/Makefile.am, arch/linux/init.c,
2249 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2250 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2251 other header cleanups
2253 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2255 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2257 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2258 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2259 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2260 load d1 textures for d1 levels
2262 2003-03-19 Bradley Bell <btb@icculus.org>
2264 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2265 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2266 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2267 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2270 * README: added some OS X info
2272 2003-03-17 Bradley Bell <btb@icculus.org>
2274 * main/newdemo.c: simplify DEMO_FILENAME macro
2276 * main/console.c, main/game.c: enable experimental console support
2278 * main/gamerend.c: fixed location of fps meter in multi
2280 2003-03-16 Bradley Bell <btb@icculus.org>
2282 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2283 also look in shared data dir for demos
2285 * main/newdemo.c, main/newdemo.h: comments/formatting
2287 2003-03-15 Christopher Thielen <chris@luethy.net>
2289 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2290 thinking d2 cd is always present
2292 2003-03-15 Bradley Bell <btb@icculus.org>
2294 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2297 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2300 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2301 gr_init. don't really know why this works, though
2303 2003-03-14 Bradley Bell <btb@icculus.org>
2305 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2307 * unused/bios/rbaudio.h: removed duplicate file
2309 2003-03-14 Christopher Thielen <chris@luethy.net>
2311 * arch/sdl/rbaudio.c: stop cd audio when exiting
2313 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2315 * main/gamecntl.c: add comments to the "only matt knows" cheats
2317 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2319 * main/gamemine.c: formatting, better texture conversion for d1
2322 2003-03-14 Bradley Bell <btb@icculus.org>
2324 * main/piggy.c: must swap all mac version pigfiles
2326 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2327 main/multi.c: formatting, minor cleanups
2329 * 2d/rle.c: need to swap line_size on bigendian machines
2331 * main/mission.c, main/mission.h: detect mac full version hogfile
2333 2003-03-13 Bradley Bell <btb@icculus.org>
2335 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2336 added joy/mouse sensitivity slider, increased range to 16, and
2339 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2342 * arch/linux/Makefile.am: removed extra backslash
2344 * TODO, installation.txt: updated some documentation
2346 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2347 menu, with maxfps option
2349 2003-03-12 Bradley Bell <btb@icculus.org>
2351 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2353 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2354 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2355 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2356 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2357 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2358 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2359 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2360 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2361 arch/linux/include/music.h, arch/linux/include/serial.h,
2362 arch/linux/include/ukali.h: formatting
2364 2003-03-11 Chris Arena <ccarena@cox.net>
2366 * main/menu.c: fixed brightness slider
2368 2003-03-01 Bradley Bell <btb@icculus.org>
2370 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2371 robots and animated bitmaps work, but colors are messed up
2373 2003-02-28 Bradley Bell <btb@icculus.org>
2375 * main/player.h: whitespace
2377 * main/automap.c, main/cntrlcen.c, main/collide.c,
2378 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2379 descent.hog is present, d1 becomes mission 0)
2381 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2382 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2383 arch/win32/winnet.c: MinGW compiles with network enabled again,
2384 but still doesn't work
2388 2003-02-28 Bradley Bell <btb@icculus.org>
2390 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2391 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2392 many opengl glitches
2394 2003-02-27 Bradley Bell <btb@icculus.org>
2396 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2397 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2398 main/network.c, main/network.h: noted that hoard.ham is only needed
2399 for multiplayer HOARD games, and should not be equated with
2400 "vertigo". put HoardEquipped() back in network.c.
2402 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2403 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2404 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2405 use timer_delay instead of d_delay
2407 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2409 * main/render.c: added replacement qsort for solaris
2411 2003-02-26 Bradley Bell <btb@icculus.org>
2413 * main/gamemine.c: texture conversion for d1 shareware
2415 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2417 * main/gamemine.c: better texture conversion for d1 levels
2419 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2421 * main/kconfig.c: fix joystick support under MinGW
2423 2003-02-26 Bradley Bell <btb@icculus.org>
2425 * main/playsave.c: fix swapping glitch
2427 * configure.ac, readme.txt: clean stuff up, getting ready for
2430 * main/titles.c: begin support for rendering spinning robots in
2433 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2436 * main/gamemine.c: load d1 shareware levels!
2438 2003-02-25 Bradley Bell <btb@icculus.org>
2442 * autogen.sh: add warning about old auto* versions, use
2445 2003-02-24 Bradley Bell <btb@icculus.org>
2447 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2448 briefings mostly working
2450 * main/movie.c, main/titles.c: fixed some more briefing glitches
2452 2003-02-23 Bradley Bell <btb@icculus.org>
2454 * main/movie.c: fixed crash when using shareware data files
2457 * arch/sdl/digi.c: fix crash on non-existent sounds
2458 (i.e. shareware data)
2460 2003-02-22 Bradley Bell <btb@icculus.org>
2462 * main/titles.c: fixed fullscreen toggle in briefings
2464 2003-02-21 Bradley Bell <btb@icculus.org>
2466 * configure.ac: check for mingw when enabling nasm
2468 * main/playsave.c: enable loading player files of either byte
2471 2003-02-20 Bradley Bell <btb@icculus.org>
2473 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2475 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2476 #343, not "rest of solution to bug #344"
2478 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2481 * main/kludge.c: partial solution to bug #344
2483 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2485 * compilerdefs.txt: added linux/mips info
2487 * ChangeLog: clean up changelog
2489 2003-02-19 Bradley Bell <btb@icculus.org>
2491 * libmve/mveplay.c: os x needs nanosleep prototype.
2493 2003-02-18 Bradley Bell <btb@icculus.org>
2495 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2497 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2498 to disable/enable audio
2500 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2502 * main/: movie.h, titles.c: make sure movie's palette is set before
2503 writing briefing text. Fixes bug #359
2505 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2508 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2509 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2512 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2515 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2516 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2517 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2520 * include/libmve.h: blah
2522 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2524 * main/render.c: 2nd attempt to fix solaris qsort bug
2526 2003-02-18 Bradley Bell <btb@icculus.org>
2528 * configure.ac, include/pstypes.h: put alignment detection in
2531 2003-02-17 Bradley Bell <btb@icculus.org>
2533 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2534 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2535 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2536 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2537 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2538 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2539 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2540 moved mve stuff to separate subdir
2542 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2543 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2544 mve code. Fixes (at least) bugs #41, #348, and #350.
2546 2003-02-14 Bradley Bell <btb@icculus.org>
2548 * main/Makefile.am: no more Makefile.mveplay. again
2550 * main/mveplay.c: typo
2552 2003-02-13 Bradley Bell <btb@icculus.org>
2554 * utilities/mvlextract.c: uint -> unsigned int
2556 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2557 standalone mveplayer, win32 support
2559 * main/movie.c: random bugfixes, win32 support
2561 * arch/sdl/Makefile.am: formatting
2563 * configure.ac: disable networking on mac/win for now
2565 * main/newmenu.c: comments
2567 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2569 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2570 redundant swap functions.
2572 2003-02-13 Bradley Bell <btb@icculus.org>
2574 * ChangeLog: update changelog
2576 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2578 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2579 polymodel alignment issues.
2581 2003-02-13 Bradley Bell <btb@icculus.org>
2583 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2584 fix various little bugs
2586 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2587 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2589 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2592 * README.utils: new file
2594 * main/: mve_main.c, mveplay.c: more movie fixes
2596 * README: updated README
2598 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2600 2003-02-12 Bradley Bell <btb@icculus.org>
2602 * utilities/mvlextract.c: bigendian mvl support
2604 * main/mveplay.c: formatting, stuff
2606 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2607 truecolor mve support, standalone mveplayer
2609 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2610 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2611 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2612 standalone mveplayer
2614 2003-01-22 Bradley Bell <btb@icculus.org>
2616 * include/: interp.h, interp.h: restore prototype for
2617 swap_polygon_model_data
2619 2003-01-21 Bradley Bell <btb@icculus.org>
2621 * main/piggy.c: use memcpy to avoid alignment problem
2623 * compilerdefs.txt: updated some defs, added sunos/sparc
2625 2003-01-15 Bradley Bell <btb@icculus.org>
2627 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2629 * main/gamemine.c: attempting to support d1 shareware
2631 * compilerdefs.txt: update defs
2633 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2635 * main/mveplay.c: fix several bugs, comments, formatting.
2637 2003-01-15 Bradley Bell <btb@icculus.org>
2639 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2640 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2641 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2642 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2645 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2646 formatting, comments
2648 2003-01-11 Bradley Bell <btb@icculus.org>
2650 * main/: mission.c, mission.h: attempt to support d1 for mac
2653 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2655 * main/object.h: foo
2657 2003-01-09 Bradley Bell <btb@icculus.org>
2659 * main/movie.c: use ifdef around gr_toggle_fullscreen
2661 2003-01-07 Bradley Bell <btb@icculus.org>
2663 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2664 main/mission.h: don't need .msn file for descent.hog anymore
2668 2003-01-06 Bradley Bell <btb@icculus.org>
2670 * main/mission.h, main/mission.c: comments
2672 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2675 2003-01-03 Bradley Bell <btb@icculus.org>
2677 * utilities/: txb2txt.c, txt2txb.c: remove old files
2679 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2681 * main/polyobj.c: attempt to make read_model_file
2684 * main/menu.c: move vertigo text
2686 2003-01-02 Bradley Bell <btb@icculus.org>
2688 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2689 main/polyobj.h: cleanup alignment changes
2691 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2692 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2693 main/object.h: fix alignment issues on sparc
2695 * cvshowto.txt: update cvs info
2699 * 2d/rle.c: make rle_swap handle RLE_BIG
2701 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2703 * main/render.c: workaround solaris qsort bug
2705 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2707 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2708 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2710 * arch/linux/Makefile.am: enabled linux joystick, kali
2712 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2713 arch/sdl/event.c: enabled linux joystick
2715 2002-12-31 Bradley Bell <btb@icculus.org>
2717 * main/gamemine.c: simplified warning msg
2719 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2721 * main/render.h: fix compiler warning
2723 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2725 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2727 2002-12-24 Bradley Bell <btb@icculus.org>
2729 * main/mission.c: fixes an infinite loop which was caused by d2x
2730 thinking d2demo was a descent 1 mission
2732 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2734 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2736 2002-12-24 Bradley Bell <btb@icculus.org>
2738 * main/render.c: comments
2740 2002-10-30 Bradley Bell <btb@icculus.org>
2742 * main/inferno.c: add help for -hogdir option
2744 * main/inferno.c: added -hogdir option
2746 2002-10-28 Bradley Bell <btb@icculus.org>
2748 * main/: inferno.c, menu.c: enabled Vertigo displays
2750 * include/3d.h: typo
2752 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2754 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2755 main/netmisc.c, main/network.c: simplify and eliminate redundant
2758 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2760 * maths/fixc.c: fix infinite loop in quad_sqrt.
2762 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2763 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2765 2002-10-12 Bradley Bell <btb@icculus.org>
2767 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2769 2002-10-11 Bradley Bell <btb@icculus.org>
2771 * main/hud.c: make hud_message work correctly
2773 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2776 * main/network.c: formatting, small fixes
2778 2002-10-10 Bradley Bell <btb@icculus.org>
2780 * main/netmisc.h: no swap_object for little-endian
2782 * main/: netmisc.h, network.c: use macros to simplify network
2785 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2788 * main/inferno.c: enable loading screen for mac shareware with
2791 * main/netmisc.c: whitespace
2793 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2796 * main/hud.c: whitespace
2798 * configure.ac: remove shareware build, add macdata build
2800 * main/songs.c: whitespace
2802 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2803 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2806 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2809 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2811 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2812 comments, formatting, etc.
2814 * iff/iff.c: fix bigendian iff loading.
2816 2002-10-03 Bradley Bell <btb@icculus.org>
2818 * utilities/txb2tex.c: typo
2820 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2821 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2824 * arch/sdl/mouse.c: whitespace
2826 2002-09-19 Bradley Bell <btb@icculus.org>
2828 * main/kconfig.c: fix a oops, add old logs
2830 * main/kconfig.c: support for >3 mouse buttons
2832 2002-09-18 Bradley Bell <btb@icculus.org>
2834 * include/gr.h: fix palette swap define
2836 2002-09-14 Bradley Bell <btb@icculus.org>
2838 * main/titles.c: load hires briefing screen if lores doesn't exist
2839 (i.e. vertigo) and MenuHires=0
2841 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2843 * main/: multi.h, network.h: pack some structures for ipx
2846 2002-09-14 Bradley Bell <btb@icculus.org>
2848 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2849 and load_endlevel_data() to expect newline-terminated strings, fix
2850 load_game_data to read null-terminated string for
2853 2002-09-07 Bradley Bell <btb@icculus.org>
2855 * main/newmenu.c: added error message
2857 * main/menu.h: enable -nohires with mac shareware
2859 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2861 * 2d/font.c: enable 0/255 palette swap for fonts
2863 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2866 * 2d/2dsline.c: fix ogl blooper
2868 2002-09-05 Bradley Bell <btb@icculus.org>
2870 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2873 * include/strutil.h: need string.h for strcasecmp
2875 * include/rle.h: okay, maybe it needs to be this way
2877 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2879 * 2d/scalec.c: more stuff from d2src
2881 * 2d/rle.c: more stuff from d2src, formatting
2883 * 2d/font.c: useless cruft
2885 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2887 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2890 2002-09-04 Bradley Bell <btb@icculus.org>
2892 * include/grdef.h: fix compiler warnings
2894 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2896 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2899 * main/game.c: we want the mac ibitblt for everything but dos and
2902 * main/texmerge.c: these routines are in tmerge.c
2904 * main/credits.c: enable credits for mac and oem data
2906 * main/bm.c: use either exit.ham or exit.pofs
2908 * include/ibitblt.h: enable some more code from d2src
2910 * include/gr.h: enable mac ubitblt_double
2912 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2914 * include/grdef.h: moved some inline asm from linear.h
2916 * 2d/ibitblt.c: brought in line with original d2 version
2918 * 2d/bitblt.c: reverted to original d2 version of this file, then
2919 added d1x enhancements
2921 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2923 * 2d/linear.h: moved these back to their original locations
2926 * main/mveplay.c: close some memory holes, speed up palette loading
2928 * main/movie.c: added fullscreen toggle while playing movies
2930 * main/inferno.c: comment out -superhires help text (always on)
2932 * include/timer.h: added approx_fsec_to_usec macro
2934 * arch/sdl/joy.c: fix compiler warning
2936 2002-09-01 Bradley Bell <btb@icculus.org>
2938 * main/network.c: oops
2940 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2942 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2943 timer_get_fixed_seconds
2947 2002-08-31 Bradley Bell <btb@icculus.org>
2949 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2952 * main/multi.h: network endian stuff
2954 * 2d/font.c, include/gr.h: fast file i/o for font headers
2956 * arch/win32/arch_ip.cpp: unused file
2958 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2959 bigendian networking fixes
2961 * main/menu.c: make net menu more accurate, also make superhires
2964 * include/pstypes.h: better to have __pack__ all the time, I think.
2965 needed for networking, e.g.
2967 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2970 * arch/win32/Makefile.am: unused file
2974 2002-08-30 Bradley Bell <btb@icculus.org>
2976 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2978 * main/: newmenu.h, titles.c: formatting
2980 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2981 main/multi.h: networking works, finally
2983 * TODO: added TODO file
2985 * arch/linux/arch_ip.cpp: unused fine
2987 * README: network sorta working
2989 * main/: Makefile.am, multi.c, network.c, network.h: more
2992 * main/menu.c: load builtin mission correctly
2994 * main/inferno.c: documentation
2996 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2999 * main/Makefile.mveplay: don't need no more
3001 2002-08-29 Bradley Bell <btb@icculus.org>
3003 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3004 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3005 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3008 * include/ipx_drv.h: more network fixing
3010 * arch/linux/include/ipx_drv.h: more network fixing
3012 * include/ipx.h: formatting
3014 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3016 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3017 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3018 main/inferno.c: fixed networking fuck-up?
3020 * Makefile.am: moved mingw info to README
3022 * README, mingw32.txt: moved mingw info to README
3024 2002-08-27 Bradley Bell <btb@icculus.org>
3026 * utilities/mvlextract.c: allow specifying file to extract
3028 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3031 * utilities/hogextract.c: allow specifying file to extract
3033 * main/mission.c: Have to get mission_num _after_ promoting...
3035 * main/: gameseq.c, titles.c: beginning d1 briefing support
3037 * descent.msn: beginning d1 briefing support
3039 * main/: titles.c, titles.h: d1-style mission briefings
3041 * main/piggy.h: whitespace
3043 * main/movie.c: beginning robot movie support, fall back on lo/hi
3044 res if hi/lo not available
3046 * main/mission.c: added Builtin_mission_num for builtin mission,
3047 D1Hogdir, d1-style mission briefings
3049 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3052 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3053 (for d1 missions that need d1 data)
3055 * 2d/ibitblt.c: whitespace
3057 2002-08-26 Bradley Bell <btb@icculus.org>
3059 * utilities/mvlcreate.c: oops
3061 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3064 * utilities/hogextract.c: added [v]iew option
3066 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3068 * main/titles.c: fix writable string, disable DumbAdjust thing
3070 * main/polyobj.h: whitespace
3072 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3075 * main/movie.c: read movies from AltHogDir, other fixes
3077 * main/: mission.c, mission.h: fix bug w/mission filename
3079 * main/gameseq.c: comments
3081 * main/digi.h: whitespace n stuff
3083 * include/mve_audio.h: added audio flag macros
3085 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3090 2002-08-23 Bradley Bell <btb@icculus.org>
3092 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3095 * Makefile.am: remove d2demo.mn2
3097 * cfile/cfile.c, include/cfile.h: add cfile_size function
3099 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3100 eliminate need for .mn2 files for oem and demo
3102 2002-08-22 Bradley Bell <btb@icculus.org>
3104 * main/bm.c: fix for vertigo
3106 * main/menu.h: make OEM menu pcx available
3108 * 2d/rle.c: merge with original d2 file
3110 * Makefile.am, configure.ac: let mission files get installed by
3113 2002-08-17 Bradley Bell <btb@icculus.org>
3115 * configure.ac: make FAST_FILE_IO the default on little-endian
3118 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3120 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3123 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3125 * main/: game.c, menu.c, mission.c: promote builtin missions.
3127 2002-08-15 Bradley Bell <btb@icculus.org>
3129 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3130 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3132 * utilities/.cvsignore: added cvsignore
3134 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3137 * main/piggy.c: mac data file loading
3139 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3140 transparency and swap 0/255 correctly for mac data files
3142 2002-08-13 Bradley Bell <btb@icculus.org>
3144 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3145 to utilities to avoid conflict with c++ std lib <utility>
3147 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3148 txt2txb.c: moved utility to utilities to avoid conflict with c++
3151 * Makefile.am, configure.ac: add utilities
3153 2002-08-09 Bradley Bell <btb@icculus.org>
3155 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3158 2002-08-08 Bradley Bell <btb@icculus.org>
3160 * main/inferno.c: comments
3162 * main/: newmenu.c, songs.c: mac demo datafile support
3164 * installation.txt: update
3166 * main/gamesave.c: use lowercase for consistency
3168 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3169 models for other than d2demo
3171 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3173 * main/gamemine.c: formatting, better d1 texture conversion
3175 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3176 main/mission.h: recognize .msn mission files.
3178 2002-08-07 Bradley Bell <btb@icculus.org>
3180 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3181 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3182 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3183 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3184 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3185 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3188 2002-08-06 Bradley Bell <btb@icculus.org>
3190 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3192 * main/Makefile.am: formatting
3194 * 2d/font.c: make gr_remap_font just reload the whole thing
3196 * configure.ac: formatting
3198 * Makefile.am: added d2demo.mn2
3200 * d2demo.mn2: mission file for shareware
3202 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3203 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3205 * main/sounds.h: shareware stuff, whitespace
3207 * main/: polyobj.c, polyobj.h: more fast i/o macros
3209 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3212 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3213 endlevel stuff to non-shareware, allow movies/endlevel for
3216 * main/cntrlcen.c: typo
3218 * main/bm.h: use global Piggy_hamfile_version
3220 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3221 macros, use global Piggy_hamfile_version
3223 * main/Makefile.am: terrain and movie stuff always used now
3225 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3228 * main/: gamemine.c, gamesave.c: load DMB levels
3230 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3231 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3233 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3235 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3237 2002-08-04 Bradley Bell <btb@icculus.org>
3239 * main/inferno.c: shareware stuff, formatting
3241 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3243 * arch/sdl/gr.c: don't need to set mode in gr_init
3245 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3247 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3250 * Makefile.am, descent.mn2: added mission file for descent 1
3252 2002-08-02 Bradley Bell <btb@icculus.org>
3254 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3255 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3256 main/piggy.h, misc/error.c: junk
3258 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3259 render.h, scores.c, scores.h, terrain.c: shareware stuff
3261 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3262 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3263 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3264 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3265 main/weapon.c, main/weapon.h: fast i/o macros
3267 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3269 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3270 main/gamemine.h, main/gamesave.c: load d1 levels
3272 2002-07-30 Bradley Bell <btb@icculus.org>
3274 * configure.ac: oops
3276 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3279 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3280 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3281 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3282 main/piggy.c, main/titles.c: support shareware datafiles!
3284 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3285 piggy.c: SHAREWARE fixes
3287 2002-07-29 Bradley Bell <btb@icculus.org>
3289 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3290 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3291 misc/fileutil.c: Portability - OS X support
3293 2002-07-27 Bradley Bell <btb@icculus.org>
3295 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3296 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3297 segment.h: portability
3299 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3300 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3301 main/wall.h: portabilization
3303 * 2d/font.c, include/gr.h: portability
3305 2002-07-26 Bradley Bell <btb@icculus.org>
3307 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3309 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3311 * main/player.c: foo
3313 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3315 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3316 misc/fileutil.h: portable file i/o utils
3318 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3319 writable string anymore... / formatting
3321 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3322 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3323 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3324 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3325 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3326 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3327 portable-izing file loading routines
3329 2002-07-24 Bradley Bell <btb@icculus.org>
3331 * main/mveplay.c: correctly play files with 16bit uncompressed
3332 audio, mem checking, etc
3334 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3337 2002-07-23 Bradley Bell <btb@icculus.org>
3339 * misc/Makefile.am: unused file
3341 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3342 main/sounds.h: remove experimental nmovie stuff
3344 * main/movie.c: add some debugging output
3346 2002-07-22 Bradley Bell <btb@icculus.org>
3348 * main/: console.c, state.c: simplified header
3350 * main/movie.c: enable mveplay audio
3352 * main/old/movie.c: moved to main/
3354 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3355 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3356 main/mvelib.c, main/mveplay.c: initial movie support
3358 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3359 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3360 include/ogl_init.h, include/pstypes.h, main/console.c,
3361 main/state.c, mem/mem.c: OS X stuff
3363 * configure.ac: OS X and movie stuff
3365 2002-07-19 Bradley Bell <btb@icculus.org>
3367 * compilerdefs.txt: OSX defs
3369 2002-07-18 Bradley Bell <btb@icculus.org>
3371 * main/inferno.c: use simpler rcs tags
3373 * autogen.sh: keep Changelog in cvs (and use --accum)
3375 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3376 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3377 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3378 main/songs.c: changed cdrom->rbaudio
3380 * include/rbaudio.h: moved to /include
3382 2002-07-17 Bradley Bell <btb@icculus.org>
3384 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3385 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3386 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3387 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3388 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3389 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3390 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3391 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3392 3d/setup.c: use simpler rcs tags
3397 2002-07-17 Bradley Bell <btb@icculus.org>
3399 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3401 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3403 * debian/rules: don't need readme's
3405 * debian/rules: move d1x license to COPYING, license clarifications
3407 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3408 license to COPYING, license clarifications
3410 * debian/rules: fix debian docs
3412 * debian/rules: fix debian manpages
3414 * debian/d2x-sdl.menu: fix debian menu
3416 * debian/rules: link to undocumented man page for debs
3418 * Makefile.am, configure.ac, debian/control, debian/copyright,
3419 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3420 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3421 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3424 2002-07-16 Bradley Bell <btb@icculus.org>
3426 * debian/: rules, changelog.in: deb stuff
3428 * configure.ac: cleaner nasm detection
3430 * debian/: changelog.in, control, rules: deb stuff
3432 * README, installation.txt: typos, stuff
3434 * configure.ac: better #defines
3436 * configure.ac: whitespace
3438 * configure.ac: better documentation
3440 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3441 SDL_JOYSTICK not needed
3443 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3445 * configure.ac: need higher SDL for joystick
3447 * debian/: control, rules: deb stuff
3449 * arch/sdl/joy.c: old junk
3451 * Makefile.am, configure.ac: automake updates
3453 * main/: inferno.c, text.c: don't use althogdir on non-unix
3455 * configure.ac: more autoconf updates
3457 * misc/strutil.c: better strrev
3459 * main/inferno.c: need limits.h on mingw also
3461 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3464 2002-04-19 Bradley Bell <btb@icculus.org>
3466 * main/network.c: let hoard.ham be a cfile
3468 * main/text.c: better error message when hog not found
3472 2002-03-23 Bradley Bell <btb@icculus.org>
3474 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3475 arch/sdl/Makefile.am: Use SDL joystick automatically
3477 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3479 2002-03-05 Bradley Bell <btb@icculus.org>
3481 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3484 2002-02-23 Bradley Bell <btb@icculus.org>
3486 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3488 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3489 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3490 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3491 main/editor/Makefile.am: moved includes to include
3493 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3495 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3496 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3497 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3500 * main/game.c: disabled cockpit for OGL, formatting
3502 * 2d/ibitblt.c: formatting
3504 2002-02-16 Bradley Bell <btb@icculus.org>
3506 * include/oldsdl.h: check for older macros
3508 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3509 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3510 allow older sdl versions
3512 2002-02-15 Bradley Bell <btb@icculus.org>
3514 * main/: automap.c, automap.h, inferno.c: automap resolution now
3517 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3519 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3520 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3521 win32/include/key_arch.h: never mind - that would be pointless
3523 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3524 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3525 win32/include/key_arch.h: copied files from d1x
3527 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3528 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3530 * main/multipow.c: need conf.h
3532 * arch/win32/Makefile.am: new file
3534 * include/pstypes.h: added u_int16_t (needed in base_ip)
3536 * arch/win32/arch_ip.cpp: copied from d1x
3538 2002-02-14 Bradley Bell <btb@icculus.org>
3540 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3542 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3543 main/netlist.c: Added hotkeys to toggle fullscreen mode
3545 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3546 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3548 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3549 reorder.h: Lotsa networking stuff from d1x
3551 2002-02-13 Bradley Bell <btb@icculus.org>
3553 * include/gr.h, main/game.c: Fullscreen toggle stuff
3555 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3558 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3559 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3562 2002-02-11 Bradley Bell <btb@icculus.org>
3564 * main/bm.c: use portable loader if bigendian
3566 * include/pstypes.h: don't define bool for c++
3568 * include/cfile.h: extern AltHogDir stuff
3570 * include/byteswap.h: use WORDS_BIGENDIAN
3572 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3574 * main/vers_id.h: added D2X_IVER
3576 * misc/args.c: don't use d1x.ini
3578 * Makefile.am: rpm stuff
3580 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3583 2002-02-09 Bradley Bell <btb@icculus.org>
3585 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3587 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3589 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3592 2002-02-06 Bradley Bell <btb@icculus.org>
3594 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3595 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3596 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3598 * debian/: changelog.in, control, copyright, d2x-gl.files,
3599 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3603 2002-02-02 Bradley Bell <btb@icculus.org>
3605 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3607 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3608 Enabled RELEASE option
3610 2002-01-31 Bradley Bell <btb@icculus.org>
3612 * Makefile.am, configure.ac: specify prerequisite versions of
3613 autoconf and automake
3615 2002-01-29 Bradley Bell <btb@icculus.org>
3617 * main/mission.c: RCS header added
3619 * main/inferno.c: update copyright date
3621 * main/mission.c: allow missions to be in AltHogDir
3623 * configure.ac: Display results of configure
3625 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3628 2002-01-28 Bradley Bell <btb@icculus.org>
3630 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3631 Data files now go in DATADIR/games/d2x, user files now go in
3634 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3636 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3637 files now go in ~/.d2x
3639 2002-01-24 Bradley Bell <btb@icculus.org>
3641 * configure.ac: fix nasm not found error message
3643 2002-01-18 Bradley Bell <btb@icculus.org>
3645 * configure.in: getting rid of old configure.in
3647 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3648 main/movie.c: Movie playing kludgey stuff
3650 * misc/args.c: formatting
3652 * main/inferno.c: allow -h for help
3654 * include/error.h: don't die on int3, unless -debug given
3656 * mingw32.txt: more stuff
3658 2001-12-29 Bradley Bell <btb@icculus.org>
3660 * Makefile.am: Got rid of thinking.txt
3662 * main/inferno.c: document -nomovies option
3664 2001-12-28 Bradley Bell <btb@icculus.org>
3666 * main/titles.c: formatting, put some code into place for rendering
3667 of robots during briefings
3669 2001-12-27 Bradley Bell <btb@icculus.org>
3673 2001-12-23 Craig Hadady <chadady@iglou.com>
3675 * 2d/rle.c: fixed bug in dummy array.
3677 2001-12-03 Bradley Bell <btb@icculus.org>
3679 * arch/sdl/init.c: fix formatting
3681 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3682 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3683 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3684 and sdl joystick stuff
3686 2001-11-30 Bradley Bell <btb@icculus.org>
3688 * thinking.txt: not needed
3690 2001-11-27 Bradley Bell <btb@icculus.org>
3692 * cygconf, mingw32.txt: use sdl from source on cygwin
3694 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3695 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3696 SDL_CFLAGS to CFLAGS
3698 2001-11-27 Bradley Bell <btb@icculus.org>
3702 2001-11-14 Bradley Bell <btb@icculus.org>
3704 * texmap/scanline.c: use optimization flags as texmap default
3706 * NEWS: mouse wheel, etc
3708 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3709 wheel to emulate 3rd axis
3711 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3713 * include/error.h: kludge to ungrab mouse when we hit an int3
3715 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3716 __ENV_MSDOS__ to __MSDOS__
3718 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3721 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3724 * arch/sdl/digi.c: implemented digi_set_volume
3726 * include/grdef.h, main/config.c, misc/d_io.c: change
3727 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3729 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3730 main/piggy.c: use MAKE_SIG
3732 * installation.txt: update
3734 * configure.ac: new file
3736 * arch/sdl/joydefs.c: #include pstypes.h
3738 * arch/sdl/init.c: SDL joystick stuff
3740 * acconfig.h: adjust MINGW defines
3742 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3743 controls menu now works
3745 2001-11-13 Bradley Bell <btb@icculus.org>
3747 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3750 * Makefile.am: New file
3752 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3755 * compilerdefs.txt: New file
3757 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3759 2001-11-12 Bradley Bell <btb@icculus.org>
3761 * main/playsave.c: load player files regardless of byte order of
3764 2001-11-11 Bradley Bell <btb@icculus.org>
3766 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3769 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3771 * NEWS: GL savegame thumbnails
3773 * acconfig.h, configure.in: make option for NMOVIES, default to off
3775 2001-11-09 Bradley Bell <btb@icculus.org>
3777 * main/state.c: Enabled savegame thumbnails under OpenGL
3779 * unused/pa_null/pa_enabl.h: remove duplicate header
3781 * misc/args.c: use d2x.ini for option file
3783 * mem/mem.c: Move mem_realloc inside the ifdef
3785 * main/menu.c: fix 640x400 menu text
3787 * main/inferno.c: added documentation
3789 * main/endlevel.c: fix warnings
3791 * arch/ogl/gr.c: Get rid of gl spew
3793 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3795 * acconfig.h: Define __SDL__ for mingw
3797 2001-11-08 Bradley Bell <btb@icculus.org>
3799 * 2d/font.c: free OGL font data when rereading
3801 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3802 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3803 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3804 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3805 main/weapon.h: Enabled shareware build, endlevel flythrough
3808 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3809 of use for shareware build
3811 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3814 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3816 2001-11-05 Bradley Bell <btb@icculus.org>
3818 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3821 * include/3d.h: Add comment
3823 2001-11-04 Bradley Bell <btb@icculus.org>
3825 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3828 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3831 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3833 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3834 main/hudmsg.h: Enable d1x-style hud_message
3836 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3838 * 2d/font.c: re-init ogl fonts after remapping colors.
3840 2001-11-02 Bradley Bell <btb@icculus.org>
3842 * misc/Makefile.am: remove byteswap.h (duplicate header)
3844 * 2d/font.c: fixed gr_remap_font, minor stuff
3846 * configure.in: take out -O2 if doing debug build
3848 * main/bm.c: formatting
3850 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3852 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3853 macros, get rid of functions
3855 2001-11-01 Bradley Bell <btb@icculus.org>
3857 * misc/byteswap.h: removed duplicate header
3859 2001-10-31 Bradley Bell <btb@icculus.org>
3861 * NEWS, main/automap.c: automap works in opengl
3863 * NEWS, configure.in: Added news
3865 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3867 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3869 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3870 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3871 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3873 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3875 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3877 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3878 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3880 2001-10-27 Bradley Bell <btb@icculus.org>
3882 * main/inferno.c: added some documentation
3884 2001-10-25 Bradley Bell <btb@icculus.org>
3886 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3889 * Makefile.am, configure.in, arch/Makefile.am,
3890 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3891 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3892 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3893 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3894 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3895 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3896 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3897 it's ugly, but It'll be easier to sync with d1x.
3899 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3900 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3901 main/editor/Makefile.am: attempt at support for editor, makefile
3904 * misc/d_delay.c: formatting fix
3906 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3907 tmappent.S, tmapppro.S: adding support for runtime selection of
3910 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3911 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3912 including multi.h and network.h, fix backslashes, fix compiler
3915 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3916 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3917 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3918 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3919 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3920 including multi.h and network.h, fix backslashes
3922 * include/pstypes.h: added typedef for u_int64_t on mingw
3924 * include/3d.h: added prototype for g3_uninit_polygon_model
3926 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3928 2001-10-24 Bradley Bell <btb@icculus.org>
3930 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3931 arch subdirs, as in d1x.
3933 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3934 earlier style until i understand automake 1.5 better. remove input
3937 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3938 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3939 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3940 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3941 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3942 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3943 Moved input stuff to arch subdirs, as in d1x.
3945 * NEWS, configure.in: blah blah
3947 2001-10-23 Bradley Bell <btb@icculus.org>
3949 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3951 * texmap/tmapppro.S: no need for #include <conf.h> here
3953 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3956 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3957 file. RCS header added
3959 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3960 #ifdef'ing out the whole file. RCS header added
3962 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3963 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3964 fixes. Now works with automake 1.5 and autoconf 2.52.
3965 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3966 mingw (-grabmouse now works on win32).
3968 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3969 These don't belong in cvs
3973 2001-10-20 Bradley Bell <btb@icculus.org>
3975 * 2d/font.c: Don't free unused variables...
3977 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3980 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3981 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3982 main/Makefile.am: make dist more sensible
3984 * Makefile.am: Kludge for linking on mingw
3986 2001-10-19 Bradley Bell <btb@icculus.org>
3988 * Makefile.am, configure.in, arch/win32/Makefile.am,
3989 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3991 * include/ipx_drv.h: Check for __MINGW32__
3993 * include/i86.h: Imported from d1x
3995 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3997 * arch/dos/modex.asm: Fixed %include
3999 * main/console.c: RCS headers added
4001 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4004 * Makefile.am, main/Makefile.am: Moved final link to top-level
4005 directory instead of main/
4007 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4008 __ENV_LINUX__ to __linux__
4010 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4011 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4012 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4013 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4014 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4015 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4016 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4017 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4018 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4019 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4022 * configure.in: add --enable-xploader, support arch/linux subdir,
4025 * main/inferno.c: conditionalize conf.h
4027 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4029 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4030 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4031 misc/fileutil.h: Partial application of linux/alpha patch.
4033 2001-10-19 Bradley Bell <btb@icculus.org>
4035 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4036 networking in line with d1x, moved some arch/linux_* stuff to
4039 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4040 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4041 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4042 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4045 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4046 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4047 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4048 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4049 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4050 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4051 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4052 linux/include/ukali.h: Brought linux networking in line with d1x,
4053 moved some arch/linux_* stuff to arch/linux/*
4055 * include/ipx_drv.h: Imported from d1x
4057 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4059 * main/ipx_drv.c: Imported from d1x
4061 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4062 main/network.h, main/Makefile.am: Trying to get network working on
4065 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4066 main/Makefile.am: build fixes
4068 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4069 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4070 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4071 starting to get net working.
4073 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4074 conditionalized min,max macros
4076 2001-10-18 Bradley Bell <btb@icculus.org>
4078 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4079 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4080 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4081 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4084 * 2d/2dsline.c: RCS headers added/changed
4086 * configure.in: fix NASMFLAGS bug
4088 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4091 2001-10-17 Bradley Bell <btb@icculus.org>
4093 * NEWS: Fixed the invulnerable robots bug!
4095 * main/collide.c: Fixed the invulnerable robots bug!
4097 2001-10-14 Bradley Bell <btb@icculus.org>
4099 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4102 2001-10-13 Bradley Bell <btb@icculus.org>
4104 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4105 arch/Makefile.am, arch/dos/Makefile.am,
4106 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4107 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4108 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4109 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4110 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4111 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4112 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4113 arch/win32/include/Makefile.am, iff/Makefile.am,
4114 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4115 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4116 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4117 unused/bios/Makefile.am, unused/lib/Makefile.am,
4118 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4119 unused/ui/Makefile.am, unused/vga/Makefile.am,
4120 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4121 automake stuff from "inert" subdirs. And there was much rejoicing.
4123 * Makefile.am, NEWS, configure.in: Stuff
4125 * ChangeLog: removing auto-generated file
4127 * cygconf: Added instructions for mingw32 build
4129 * Makefile.am: renamed INSTALL to installation.txt
4131 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4133 * mingw32.txt: Added instructions for mingw32 build
4135 * configure.in: Enable assembly under mingw32
4137 2001-10-12 Bradley Bell <btb@icculus.org>
4139 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4141 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4142 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4143 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4144 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4145 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4146 to __DJGPP__, since it's built-in.
4148 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4150 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4151 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4155 2001-10-12 Bradley Bell <btb@icculus.org>
4157 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4159 * Makefile.am: make sure cygconf gets archived
4161 * configure.in: Increment version number in preparation for release
4163 * configure.in: Fix detection of opengl
4165 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4166 cygconf, arch/Makefile.am, arch/include/joy.h,
4167 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4168 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4169 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4170 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4171 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4172 Vastly improved compilability.
4174 2001-10-11 Bradley Bell <btb@icculus.org>
4176 * Makefile.am: Added macros/sdl.m4
4178 * autogen.sh: Added macros/sdl.m4
4180 2001-10-09 Bradley Bell <btb@icculus.org>
4182 * main/vers_id.h: Added DESCENT_VERSION constant
4184 * main/inferno.c: Added command-line help.
4186 * include/ogl_init.h: opengl improvments (following d1x changes)
4188 2001-10-07 Bradley Bell <btb@icculus.org>
4190 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4191 arch/ogl/Makefile.am: Remove duplicate headers.
4193 2001-08-02 Thimo Neubauer <thimo@debian.org>
4195 * mem/mem.c: totally crippled the memory manager because it does
4196 not make sense for non-DOS-systems and it would have been too
4197 complicated to get it 64bit clean
4199 2001-06-19 Bradley Bell <btb@icculus.org>
4201 * cvshowto.txt: updated anonymous password
4203 2001-02-08 Bradley Bell <btb@icculus.org>
4205 * COPYING, license.txt: Added d1x license
4207 2001-02-01 Bradley Bell <btb@icculus.org>
4209 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4211 2001-01-31 Bradley Bell <btb@icculus.org>
4213 * configure.in, arch/include/mouse.h, include/pstypes.h,
4214 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4216 * main/polyobj.c: fix typo
4218 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4219 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4220 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4221 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4222 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4223 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4224 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4225 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4226 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4227 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4228 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4229 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4230 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4231 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4232 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4233 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4234 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4235 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4236 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4237 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4238 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4239 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4240 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4241 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4242 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4243 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4246 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4247 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4248 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4249 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4252 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4255 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4256 cross-compiling, and cygwin fixes
4258 2001-01-30 Bradley Bell <btb@icculus.org>
4260 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4261 include/pstypes.h, include/strutil.h, main/Makefile.am,
4262 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4263 needs --without-assembler and --without-network to compile
4265 2001-01-29 Bradley Bell <btb@icculus.org>
4267 * configure.in, main/Makefile.am: Fixes to build system
4269 * main/kconfig.c: fix for non-linux joysticks
4271 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4272 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4273 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4274 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4275 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4276 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4277 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4278 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4279 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4280 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4282 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4283 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4284 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4285 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4286 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4287 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4290 * arch/dos/include/joy.h, arch/dos/include/key.h,
4291 arch/dos/include/mouse.h: Unified input headers.
4293 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4295 2001-01-28 Bradley Bell <btb@icculus.org>
4297 * conf.h.in, configure.in, arch/Makefile.am,
4298 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4299 arch/include/key.h, main/Makefile.am: More header unification...
4301 * main/newdemo.c: Added <ctype.h>
4303 * arch/include/event.h, arch/include/joy.h: unified input headers.
4305 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4306 OpenGL now uses SDL-GL instead of gii
4308 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4310 2001-01-25 Bradley Bell <btb@icculus.org>
4312 * autogen.sh: use "set -e" so execution stops if something goes
4315 2001-01-24 Bradley Bell <btb@icculus.org>
4319 * Makefile.am: Add ChangeLog to dist
4323 2001-01-24 Bradley Bell <btb@icculus.org>
4325 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4327 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4328 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4331 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4332 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4333 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4334 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4335 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4336 arch/Makefile.am, arch/dos/Makefile.am,
4337 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4338 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4339 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4340 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4341 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4342 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4343 unused/Makefile.am, unused/bios/Makefile.am,
4344 unused/lib/Makefile.am, unused/novga/Makefile.am,
4345 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4346 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4347 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4348 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4349 make dist, VPATH builds, ...
4351 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4352 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4353 arch/dos/Makefile.in, arch/linux/Makefile.in,
4354 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4355 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4356 misc/Makefile.in, texmap/Makefile.in: cruft removal
4358 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4361 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4363 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4365 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4368 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4369 added -grabmouse option
4371 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4372 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4373 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4374 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4375 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4376 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4377 main/songs.c, misc/args.c: changed args_find to FindArg
4379 2001-01-22 Bradley Bell <btb@icculus.org>
4381 * configure, main/Makefile.am, main/Makefile.in: configuration
4384 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4385 fix compiler warnings w/opengl
4387 * include/console.h: ggi support
4389 * arch/linux_init.c: svgalib support
4391 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4392 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4393 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4394 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4395 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4396 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4399 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4401 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4402 main/render.c: fix warnings and enable NDEBUG *
4403 arch/svgalib_init.c: svgalib support
4405 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4407 * main/kconfig.c: joystick support
4409 2001-01-21 Bradley Bell <btb@icculus.org>
4411 * cvshowto.txt: new file, taken from d1x webpage
4413 * AUTHORS, README: Taking over as maintainer of d2x
4415 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4417 2001-01-20 Bradley Bell <btb@icculus.org>
4419 * configure, configure.in: Turned -Werror back off by default
4421 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4422 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4423 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4424 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4425 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4426 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4427 main/laser.c, main/multi.c, main/network.c, main/network.h,
4428 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4429 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4430 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4431 warnings, for non-OpenGL on linux, anyway...
4433 2001-01-19 Bradley Bell <btb@icculus.org>
4435 * copying: remove duplicate file
4437 * Import of d2x-0.0.9-pre1
4439 * Import of d2x-0.0.8