1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
8 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
9 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
10 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
11 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
12 * ui/number.c: s/inputbox/Inputbox/
13 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
14 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
15 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
16 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
17 main/gamesave.c: s/128/PATH_MAX
18 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
19 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
20 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
21 mouse_set_limits and mouse_set_pos (we don't want to limit user)
22 * ui/menubar.c: specify int type for state2_alt_down
23 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
24 * main/piggy.c: call bm_read_all even if EDITOR is defined
26 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
28 * 2d/font.c: fix bug #2167: some characters would not display because
29 of signed/unsigned errors
30 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
31 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
32 gauge when appropriate
33 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
34 all functions in kfuncs.c to return int instead of void
35 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
36 disable old hostage system in editor (d2 is simpler in this regard)
37 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
38 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
39 * main/editor/centers.c: change curseg2p to Curseg2p
40 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
41 * main/editor/macro.c: remove unused variable "length"
42 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
43 * main/editor/medmisc.c: Pass both arguments to render_frame
44 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
45 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
46 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
47 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
48 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
49 instead of d1-style mem.h and types.h
50 * main/editor/texpage.c: do texture replacement for any mission
51 * main/editor/medwall.c: add prototype for create_removable_wall
52 * main/editor/medrobot.c: don't try to set the removed follow_path
54 2005-01-23 Jason Owen <shannara256@yahoo.com>
56 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
57 may crash printf if the list of extensions is huge
59 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
61 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
62 only on last level of built-in mission.
63 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
65 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
66 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
67 buffers (speeding it up), and use cfopen instead of
68 PHYSFS_openRead/PHYSFS_openWrite where appropriate
69 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
70 sure nocfile.h and cfile.h are never both included
72 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
74 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
75 fix bug #1676 (filling up of OLG texture list)
77 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
79 * main/state.c: fix problems with copying/deleting save files
81 * main/automap.c: make automap fonts transparent.
83 2005-01-07 Bradley Bell <btb@icculus.org>
85 * main/menu.c: In Load Level, if there is no current mission,
88 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
90 * main/gameseq.c: Free polymodel data before reloading ham file.
92 * arch/ogl/gr.c: Implement fading in ogl_urect()
94 * main/gauges.c: Draw ship before shields in HUD.
96 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
98 * main/editor/centers.c: Use both ints with the robot producer
101 2004-12-23 Bradley Bell <btb@icculus.org>
103 * main/editor/centers.c, main/editor/editor.h,
104 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
105 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
106 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
109 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
111 * main/bmread.c: don't duplicate the period in the filename
113 * main/dumpmine.c: Add function prototypes to remove warnings
115 * main/dumpmine.c, ui/window.c: Specify that two functions return
118 * main/editor/autosave.c, main/editor/curves.c,
119 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
120 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
123 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
125 * main/editor/eobject.c, main/editor/kgame.c,
126 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
127 extra two parameters to get_seg_masks.
129 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
130 structs for mine saving functions
132 * main/inferno.c: Use PhysicsFS for making the hoard ham.
134 * main/bmread.c: add missing includes
136 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
138 * main/dumpmine.c: Fix type mismatches
140 2004-12-19 Bradley Bell <btb@icculus.org>
142 * ui/Makefile.am: fix ui Makefile.am
144 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
145 removeext, use it in ds_load instead of splitpath
147 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
149 * include/u_mem.h: prototype for strdup with MPW
151 * main/laser.c: abort weapon fire if unable to create object
153 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
154 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
155 unused/ui/icon.c: replace byte with sbyte
157 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
158 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
159 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
160 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
161 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
162 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
163 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
164 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
165 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
166 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
167 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
168 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
169 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
170 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
171 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
174 * ui/Makefile.am: added Makefile.am for ui
176 * main/editor/Makefile.am, main/editor/autosave.c,
177 main/editor/centers.c, main/editor/centers.h,
178 main/editor/curves.c, main/editor/eglobal.c,
179 main/editor/ehostage.c, main/editor/ehostage.h,
180 main/editor/elight.c, main/editor/eobject.c,
181 main/editor/eobject.h, main/editor/eswitch.c,
182 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
183 main/editor/group.c, main/editor/info.c, main/editor/info.h,
184 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
185 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
186 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
187 main/editor/ksegsel.c, main/editor/ksegsize.c,
188 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
189 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
190 main/editor/medlisp.h, main/editor/medmisc.c,
191 main/editor/medmisc.h, main/editor/medrobot.c,
192 main/editor/medrobot.h, main/editor/medsel.c,
193 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
194 main/editor/objpage.c, main/editor/objpage.h,
195 main/editor/seguvs.c, main/editor/texpage.c,
196 main/editor/texture.c: imported missing editor files from d1x
198 * main/Makefile.am: build dumpmine.c for editor
200 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
201 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
202 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
203 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
204 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
206 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
207 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
208 main/editor/eglobal.c, main/editor/ehostage.c,
209 main/editor/ehostage.h, main/editor/elight.c,
210 main/editor/eobject.c, main/editor/eobject.h,
211 main/editor/eswitch.c, main/editor/eswitch.h,
212 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
213 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
214 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
215 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
216 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
217 main/editor/ksegsel.c, main/editor/ksegsize.c,
218 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
219 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
220 main/editor/meddraw.h, main/editor/medlisp.h,
221 main/editor/medmisc.c, main/editor/medmisc.h,
222 main/editor/medrobot.c, main/editor/medrobot.h,
223 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
224 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
225 main/editor/objpage.h, main/editor/segment.c,
226 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
227 main/editor/texpage.h, main/editor/texture.c: Move old logs to
230 * main/editor/autosave.c main/editor/centers.c
231 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
232 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
233 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
234 main/editor/fixseg.c main/editor/func.c main/editor/group.c
235 main/editor/info.c main/editor/info.h main/editor/kbuild.c
236 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
237 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
238 main/editor/ksegmove.c main/editor/ksegsel.c
239 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
240 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
241 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
242 main/editor/medmisc.h main/editor/medrobot.c
243 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
244 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
245 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
246 main/editor/texpage.h main/editor/texture.c ui/barbox.c
247 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
248 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
249 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
250 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
251 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
252 conf.h in new editor files
254 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
256 * main/state.c: open autosave file for writing, not reading
258 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
259 main/state.c, main/state.h: added fast save
261 * main/gameseq.c, main/inferno.c: force gr_update() so screens
262 always show in OpenGL
264 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
266 * misc/strutil.c: Implement strdup for MPW
268 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
271 * misc/strutil.c: fix MPW compiler errors
273 * main/mission.c, main/mission.h: allocate mission filenames
276 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
278 * 2d/font.c: Initialise the dataptr member correctly.
280 * include/mono.h: Print only mildly interesting messages to
281 stderr.txt. (revert earlier carbon changes)
283 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
285 * include/physfsx.h: getRealPath uses the write directory if it
286 can't get the real directory
288 * D2X.make: remove misc/d_io.c
290 2004-12-03 Bradley Bell <btb@icculus.org>
292 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
293 pathname, ensure correct translation of path separators
295 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
297 * misc/strutil.c: fix stricmp and strnicmp
299 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
302 2004-12-02 Bradley Bell <btb@icculus.org>
304 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
305 I couldn't figure out why the previous code kept segfaulting under
308 * main/kconfig.c: disable call to reset_cockpit() which was
309 causing the "letterbox" bug
311 * main/inferno.c: don't die if title screens not found
313 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
315 * configure.ac: require PhysicsFS header and library
317 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
319 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
321 * D2X.make: fix build on Carbon by adding digiobj.c
323 * main/mission.c: set builtin_hogsize for non-built-in missions
325 * main/mission.c: pass individual mission around instead of whole list
327 * main/mission.c: remove mission list from global memory
329 2004-12-02 Bradley Bell <btb@icculus.org>
331 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
332 path separator gets added to hogdir
334 2004-12-01 Bradley Bell <btb@icculus.org>
336 * README, configure.ac, VisualC/d2x/d2x.dsp,
337 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
338 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
339 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
340 uses dynamic opengl loading
342 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
344 * arch/ogl/gr.c: make write_bmp use PhysicsFS
346 * include/args.h, misc/args.c: new AppendArgs function. This
347 separates the copying of the arguments passed to main() from the
348 reading of the arguments file
350 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
351 the flexible cfgets, Fix compiling issues in MPW.
353 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
354 reading into an int, so it's removed completely. PHYSFSX_getc was
355 removed, because it's only use in misc/strio.c was removed. Put
356 in PHYSFSX_getRealPath, which recognises platform-specific
357 separators and doesn't use snprintf (MPW doesn't have it). MPW
360 * main/inferno.c: Remove use of open_movie_file. Read the
361 arguments file from the base directory, if there is one. Set up
362 D2X's write directory, including replacing any tilde at the start
363 of the path (if there is one) with the string returned by
364 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
365 default is still ~/.d2x. Check if the write directory has to be
366 created. Read the arguments file in this write directory if there
367 is one. If there's still no write directory, set it to the base
368 directory. Won't set it to the current directory if this fails,
369 because of the issue of which character to use for which platform.
371 * main/playsave.c: Use PHYSFS_readSLE32 instead of
372 PHYSFS_readULE32 due to compiling issues in MPW. Use
373 cfile_read_short instead of PHYSFS_readULE16 because of both
374 compiling and endian issues. cfile_read_byte instead of
375 PHYSFSX_readU8. Write a dummy structure instead of seeking when
376 NETWORK isn't defined
378 * D2X.make: Don't compile cfile.c on Mac OS 9.
380 * README: add PhysicsFS to the required 'tools' in README, and
381 instructions for building in MPW.
383 * include/cfile.h: Make cfopen into an inline, where a read buffer
384 is set up. This speeds up loading significantly.
386 2004-12-01 Bradley Bell <btb@icculus.org>
388 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
389 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
392 * main/newmenu.c: fix player file deletion
394 * include/physfsx.h: fix statfs includes for OS X
396 * main/inferno.c, main/network.c: misc physfs conversions
398 * arch/linux/Makefile.am, arch/linux/findfile.c,
399 arch/win32/Makefile.am, arch/win32/findfile.c,
400 include/findfile.h, main/kludge.c, main/mission.c,
401 main/newmenu.c, main/piggy.c: get rid of findfile stuff
403 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
406 * main/state.c: improve savegame load/save
408 * main/movie.c: make -nomovies friendlier
410 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
412 * include/d_io.h, include/physfsx.h, main/inferno.c,
413 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
416 * main/scores.c: use physfs for scores file
418 * main/playsave.c: improve player loading
420 * main/movie.c: improve movie loading
422 * main/mission.c: improve mission loading
424 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
425 main/state.c: use physfs for savegames
427 * README: minor update
429 * main/newdemo.c: use physfs for demos
431 * include/physfsx.h: added PHYSFSX_rename function
433 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
434 physfs/rwops, add libmve callbacks
436 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
437 added physfsrwops stuff
439 * include/cfile.h: added cfile_close wrapper
441 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
444 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
447 * main/config.c: use physfs to read config file
449 * include/physfsx.h: added gets and puts functions
451 * include/cfile.h: correct seek return value
453 * main/config.c, main/playsave.c: use physfs to write
456 * include/physfsx.h: added my physfs extensions
458 * main/inferno.c: physfs initialization stuff
460 * configure.ac: add check for physfs lib
462 * include/cfile.h: made cfile into a wrapper for physfs
464 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
465 disabled althogdir stuff (shouldn't be needed w/physfs)
467 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
468 configure.ac: drop cfile stuff
470 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
472 * D2X.make: Don't use D2XFolder, because the userdir can now be
473 specified in Mac OS 9. Putting it in the source code folder is
474 more convenient. Turn debugging on. Don't compile old files,
475 compile new ones. Add the PhysicsFS library.
477 * iff/iff.c: Get rid of MIN redefinition.
479 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
480 MPW doesn't like switches of long longs
482 2004-11-30 Bradley Bell <btb@icculus.org>
484 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
485 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
486 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
487 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
488 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
489 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
490 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
492 2004-11-28 Bradley Bell <btb@icculus.org>
494 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
496 * arch/sdl/digi.c: use d2src system for persistent sounds
498 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
501 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
502 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
503 ripped object stuff out of digi.c, now using digiobj.c. get rid of
504 a bunch of kludges, sound should be more true to original game now
506 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
509 2004-11-27 Bradley Bell <btb@icculus.org>
511 * main/text.c, main/text.h, main/titles.c: added function to
512 properly decode multi-line strings
514 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
515 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
518 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
520 * main/inferno.c: enable logo screens for shareware/oem
522 2004-11-26 Bradley Bell <btb@icculus.org>
524 * main/mission.c, main/titles.c: fix d1 briefing glitches
526 * main/game.c: free up cpu by not calling timer_delay so many
527 times (fixes Bug 2034)
529 * main/gameseq.c: enable briefing screens for mac shareware
531 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
532 doesn't care if it draws offscreen, I guess)
534 * main/credits.c: reduce flickering in credits w/opengl
536 2004-11-25 Bradley Bell <btb@icculus.org>
538 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
539 garbage on windows for some reason.
541 * 2d/font.c: fixed opengl menu font bug, caused by doing
542 arithmetic on signed chars.
544 2004-11-23 Bradley Bell <btb@icculus.org>
546 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
548 2004-11-22 Bradley Bell <btb@icculus.org>
550 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
551 arch/linux/joystick.c, arch/linux/include/joystick.h,
552 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
553 arch use global variable joy_num_axes
555 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
557 * main/gamemine.c, main/piggy.c: compile again on older C compilers
559 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
561 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
562 Vertigo) missions, load add-on ham file at every load, not only the 1st
564 * main/bm.ch: fix bug where loading a hxm would affect other levels too
566 * main/fireball.c: don't Int3() every time explosions don't look best
568 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
570 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
572 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
574 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
576 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
578 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
580 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
581 shareware version of descent.hog. This is not yet bug-free
583 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
585 * main/network.c: fix crash introduced with previous change
587 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
589 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
590 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
591 make mission structre memory allocated
593 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
595 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
596 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
597 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
598 delete file compbit.h, move functionality to text.c, modify all
599 previous users of compbit.h to use existing function in text.h
601 * main/inferno.c: remove warning created by the fix for the cfgets
604 * main/bmread.c: add comment
606 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
608 * cfile/cfile.c: declare variable on top of block
610 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
611 main/multi.h, main/network.c: move mission list handling functionality
612 to mission.c, remove unnecessary load_mission calls in menu.c
614 * main/game.c: remove unnecessary build_mission_list call
616 * main/mission.c, main/mission.h: correct comments about anarchy-only
618 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
619 remove explicit uses of mission list
621 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
623 * libmve/mveplay.c: make it compile on Cygwin
625 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
627 * main/config.c: fix bug uncovered by having fgets cut off ending \n
629 * main/text.c: fix crash on Mac OS X, probably fix bug 738
631 * include/mono.h: add mprintf support for carbon (Mac OS 9)
633 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
635 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
636 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
637 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
638 information about the current mission, for easier code refactorisation.
640 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
642 * main/gamemine.c, main/piggy.c: fix bug 1675:
643 use better d2 textures if d1 hog is present but not loadable
645 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
647 * cfile/cfile.c: simplify, reduce number of global vars
649 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
651 * main/gameseg.c: fix bugfix of 2004-05-15
653 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
655 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
657 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
658 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
659 cfgets now always copies the terminating character to the dest buffer.
660 This fixes a bug that occured when reading cmd line args from d2x.ini
662 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
664 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
665 move more old change logs into ChangeLog-old
667 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
668 and Martin Schaffner <maschaffner@gmx.ch>
670 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
671 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
672 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
673 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
674 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
675 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
676 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
677 arch/include/joy.h, arch/win32/include/key.h
678 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
679 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
680 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
681 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
682 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
683 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
684 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
685 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
686 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
687 main/config.c, main/config.h, main/controls.c, main/controls.h
688 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
689 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
690 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
691 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
692 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
693 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
694 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
695 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
696 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
697 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
698 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
699 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
700 main/mission.c, main/mission.h, main/modem.h, main/morph.c
701 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
702 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
703 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
704 main/paging.c, main/paging.h, main/physics.c, main/physics.h
705 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
706 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
707 main/powerup.h, main/render.c, main/render.h, main/robot.c
708 main/robot.h, main/scores.c, main/scores.h, main/screens.h
709 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
710 main/songs.c, main/songs.h, main/sounds.h, main/state.c
711 main/state.h, main/switch.c, main/switch.h, main/terrain.c
712 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
713 main/text.h, main/textures.h, main/titles.c, main/titles.h
714 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
715 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
716 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
717 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
718 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
719 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
721 move old per-file change logs into new file ChangeLog-old
723 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
725 * arch/ogl/ogl.c: enable -gl_mipmap switch
727 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
729 * arch/carbon/descent.r: swap min and max size to correct places
731 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
733 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
735 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
737 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
739 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
741 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
742 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
744 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
745 link) on MPW on Mac OS 9 (carbon)
747 * include/mono.h: disable mprintf on carbon to avoid significant bloat
749 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
751 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
753 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
755 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
757 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
759 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
761 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
762 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
763 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
764 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
765 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
767 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
768 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
769 new files for supporting compilation with MPW for carbon (Mac OS 9)
771 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
773 * main/playsave.c: do not seek while writing, carbon does not like it
775 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
777 * cfile/cfile.c: use portable ffilelength in cfile_size
779 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
780 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
781 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
782 unsigned and signed char, MPW does not like these
784 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
786 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
789 2004-06-01 Bradley Bell <btb@icculus.org>
791 * libmve/mve_main.c: cast malloc function pointer
793 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
794 target to XCode project
796 2004-05-31 Bradley Bell <btb@icculus.org>
798 * include/pstypes.h: fix accidental solaris breakage
800 * main/object.c: fix crash caused by death-cam code
802 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
803 XCode project simplifications, network enabled
805 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
806 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
808 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
811 * English.lproj/InfoPlist.strings, d2x-Info.plist,
812 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
813 d2x.xcode/project.pbxproj: added XCode project files
815 2004-05-22 Bradley Bell <btb@icculus.org>
817 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
820 * rpm/d2x.spec.in: Changed descriptions
822 2004-05-22 Matthew Mueller <donut@dakotacom.net>
824 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
827 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
829 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
830 the win32 code (d1x r1.8, key_arch.c r1.2)
832 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
833 use 32bpp screen mode by default, add option to use 16bpp (d1x
836 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
837 replacement texture paletted->rgb conversion alpha problem (d1x
840 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
841 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
842 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
845 * arch/ogl/gr.c, include/loadgl.h: fix win32
846 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
848 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
849 include/ogl_init.h, main/render.c: opengl hardware
850 super-transparency support using GL_NV_register_combiners (d1x
851 r1.38, r1.41, r1.6, r1.26, r1.7)
853 2004-05-22 Bradley Bell <btb@icculus.org>
855 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
858 2004-05-22 Matthew Mueller <donut@dakotacom.net>
860 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
861 include/ogl_init.h: use GL_RGB for non-transparent textures, and
862 fix fonts not having transparent flag set (wouldn't get paletted)
863 (d1x r1.15, r1.37, r1.40, r1.25)
865 * arch/ogl/ogl.c: don't try to use paletted textures with
866 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
868 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
869 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
872 * 2d/font.c: memset ogl font bitmap data since the copy function
873 leaves some (unused) parts uninitialized, which aggravates
876 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
877 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
880 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
881 screenshots if the entire thing wasn't written in one call to
884 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
885 info not being updated on win32 (d1x r1.11)
887 * arch/win32/digi.c: remove some redundancy by not needing to do
888 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
889 clean up some indenting of DS_release_slot calls. And make
890 DS_release_slot return 1 when a sound is already not playing, in
891 addition to when a sound was killed. (d1x r1.10)
893 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
894 linux version (d1x r1.5)
896 * main/kconfig.c: make next axis config key skip currently
897 allocated axes (d1x r1.11)
899 2004-05-22 David Cleaver <wraithx@morpheus.net>
901 * main/kconfig.c: joy configuration next axis key from WraithX
904 2004-05-22 Bradley Bell <btb@icculus.org>
906 * main/game.c, main/inferno.c: typo
908 2004-05-21 Matthew Mueller <donut@dakotacom.net>
910 * main/game.c, main/game.h, main/inferno.c: make rear view
911 leave_time variable with -rearviewleavetime argument (d1x r1.25,
914 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
916 * main/inferno.c: change -udp documentation to d2x behaviour
918 2004-05-21 Bradley Bell <btb@icculus.org>
920 * include/gr.h: added missing define for menu fullscreen toggle
922 2004-05-21 Matthew Mueller <donut@dakotacom.net>
924 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
925 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
927 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
929 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
930 arch/linux/include/joystick.h: patch from Steven Mueller for using
931 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
933 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
935 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
936 main/physics.c, main/render.c, main/wall.c: file-line for segfault
937 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
939 * arch/win32/digi.c: digisound fixes (d1x r1.7)
941 2004-05-21 Bradley Bell <btb@icculus.org>
943 * main/inferno.c: added -udp documentation from d1x
945 2004-05-20 Bradley Bell <btb@icculus.org>
947 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
949 2004-05-20 David Cleaver <wraithx@morpheus.net>
951 * main/controls.c, main/gamecntl.c, main/kconfig.c,
952 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
953 game.c r1.21, r1.6, r1.4, r1.3)
955 2004-05-20 Bradley Bell <btb@icculus.org>
957 * main/inferno.c: document -ihaveabrokenmouse
959 2004-05-20 Matthew Mueller <donut@dakotacom.net>
961 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
963 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
965 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
966 mouse driver problems (d1x r1.2, r1.2)
968 2004-05-20 Matthew Mueller <donut@dakotacom.net>
970 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
971 join list score crash (d1x r1.8)
973 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
975 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
976 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
979 2004-05-20 Bradley Bell <btb@icculus.org>
981 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
983 * main/inferno.c: integrated some niceautomap stuff from d1x
985 2004-05-20 Matthew Mueller <donut@dakotacom.net>
987 * arch/win32/joyhh.c: fixed the config bug where it'd always put
988 in some weird axis (d1x r1.3)
990 * arch/win32/init.c: set win32 icon to icon from resource file
993 * arch/win32/key.c: win32: fixed space key not working in messages
996 2004-05-20 Bradley Bell <btb@icculus.org>
998 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1001 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1003 * main/inferno.c: document -gl_refresh (d1x r1.20)
1005 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1006 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1009 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1010 change the arg type for (d1x r1.5)
1012 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1014 * arch/win32/digi.c: altsounds (d1x r1.6)
1016 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1018 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1019 of redundancy (d1x r1.5)
1021 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1022 fix crashing (d1x r1.4)
1024 * arch/win32/digi.c: win32's digi_start_sound was not calling
1025 DS_release_slot after setting .playing=0, resulting in a
1026 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1028 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1029 apparently it was somehow causing some joysticks (Sidewinder
1030 Precision 2) to only turn when the stick was moving, but not when
1031 at turned but held stationary. And it was completely unused
1032 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1035 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1036 previous key combos (d1x r1.29)
1038 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1039 g, and b values (d1x r1.15)
1041 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1042 sometimes (didn't handle negative palette steps) (d1x r1.34)
1044 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1045 shatter effects, robot explosions and weapons, and some more
1046 always present stuff. Also clean up ogl_cache_weapon_textures
1047 calling. (d1x r1.37)
1049 2004-05-20 Bradley Bell <btb@icculus.org>
1051 * main/kludge.c, main/game.c: move gr_renderstats and
1052 gr_badtexture back to game.c
1054 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1056 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1057 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1059 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1061 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1062 loaded after texture caching stage (d1x r1.34)
1064 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1065 for renderstats (d1x r1.33)
1067 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1069 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1070 main/inferno.c: add anisotropic texture filtering suport (d1x
1071 r1.33, r1.32, r1.23, r1.32)
1073 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1076 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1077 include/ogl_init.h: utilize hardware multitexturing support if
1078 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1079 r1.32, r1.30, r1.4, 1.22)
1081 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1084 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1086 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1087 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1088 effects in OGL using SetGammaRamp, much faster than the hack that
1089 was being used. currently SDL only (though not too hard to add to
1090 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1092 * main/menu.c: allow arbitrary (custom) resolution entry in
1093 change_res menu (d1x r1.14)
1095 2004-05-19 Bradley Bell <btb@icculus.org>
1097 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1098 d1x-style res change menu (mostly works)
1100 * misc/args.c: use strnicmp instead of strncasecmp
1102 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1104 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1105 command-line option (d1x r1.27)
1107 * main/inferno.c: restore inferno.c initialization of
1108 screen_compatible and use_double_buffer to 'normal' values, broken
1109 long long ago in one of the high res menu patches (d1x r1.30)
1111 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1112 resolutions to be specified on command line (d1x r1.2, r1.29,
1113 r1.4) -- doesn't work yet
1115 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1117 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1120 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1121 volume song stop/starting (d1x r1.7)
1123 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1125 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1128 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1129 ogl_ulinec (d1x r1.29)
1131 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1133 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1134 bottom are inclusive not exclusive (d1x r1.28)
1136 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1137 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1139 * arch/sdl/digi.c: fix typo
1141 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1143 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1144 creation code from arch_init_start into arch_init to fix weirdness
1145 with --help (d1x r1.5, r1.6)
1147 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1148 sync issues and lack of midi reset (d1x r1.5)
1150 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1153 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1154 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1156 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1159 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1161 2004-05-18 Bradley Bell <btb@icculus.org>
1163 * include/vecmat.h: comments/formatting
1165 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1167 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1168 include/test.lnk: remove unnecessary files
1170 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1171 This enables compilation with gcc 3.1
1173 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1175 * main/switch.c: took care of switches triggering single-sided
1176 walls (don't try to access the nonexistent adjacent wall via NULL
1177 pointers or negative array indices)
1179 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1181 * main/wall.c: fix invalid memory access for d1 levels which
1182 don't have a corresponding wall behind.
1184 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1186 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1187 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1188 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1189 interface header to new header file internal.h
1191 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1193 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1194 bitmask for each joystick axis that has sent input data,
1195 and will not crash Windows anymore during joystick setup because
1196 of for() loop over axis being executed once too often.
1198 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1199 gr_remap_mono_font() and call it after loading saved level.
1201 * main/laser.c: limit homing missile turn rate
1203 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1204 centers (work like fuel centers but provide shield)
1206 * main/gameseg.c: fix endless loop in some levels with a
1207 certain (complicated) structure
1209 2004-05-13 Bradley Bell <btb@icculus.org>
1211 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1212 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1213 updated project files for SDL 1.2.7
1215 * Makefile.am: add VisualC, VisualCE dirs to tarball
1217 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1219 * arch/sdl/digi.c: formatting
1221 2004-05-12 Bradley Bell <btb@icculus.org>
1223 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1226 * 2d/palette.c, include/palette.h: added function to create blend
1229 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1231 2004-05-11 Bradley Bell <btb@icculus.org>
1233 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1235 2004-05-10 Bradley Bell <btb@icculus.org>
1237 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1238 g3_draw_transp_poly had the fade level backwards, decided to just
1239 fix g3_draw_poly so it behaves correctly, transparency or not,
1240 reverted changes to render_face
1242 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1244 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1245 rendering transparent (e.g. cloaked) walls
1247 * main/render.c: render_face now calls g3_draw_transp_poly() for
1248 cloaked walls in OpenGL
1250 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1252 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1253 that from other apps, had "static" distortions.
1255 2004-04-22 Bradley Bell <btb@icculus.org>
1257 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1259 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1260 aligned version of PUT_INTEL_* macros
1262 2004-04-15 Bradley Bell <btb@icculus.org>
1264 * main/inferno.c: comment out unused checksum variable
1266 2004-04-14 Bradley Bell <btb@icculus.org>
1268 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1270 2004-04-14 Terran Melconian <terran@consistent.org>
1272 * main/gameseg.c: use portable rand function (fixes #1118)
1274 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1276 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1278 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1280 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1281 get rid of warnings (now compiles with -Werror on SunOS)
1283 * main/piggy.c: fix (really) wierd SunOS bug
1285 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1286 caused by not allocating enough mem for rle bitmaps
1288 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1290 * include/pstypes.h: sun OS typedef fixes
1292 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1294 * main/piggy.c: fix bug 1067
1296 * main/piggy.c: fix bugfix for 1067
1298 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1299 with descent.pig of mac registered)
1301 2003-12-18 Bradley Bell <btb@icculus.org>
1303 * main/kconfig.c: fixes for linux-native joystick
1305 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1308 * arch/include/joy.h: comments/formatting
1310 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1312 * compilerdefs.txt: added FreeBSD defs
1314 2003-12-08 Bradley Bell <btb@icculus.org>
1316 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1319 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1321 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1322 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1324 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1326 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1327 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1328 get rid of silly ulongs
1330 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1331 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1332 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1333 change relevant __linux__ macros to __ELF__
1335 2003-11-27 Bradley Bell <btb@icculus.org>
1337 * include/ogl_init.h: added proto for ogl_check_mode
1339 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1340 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1343 2003-11-26 Bradley Bell <btb@icculus.org>
1345 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1346 3.3 compiler warnings
1348 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1351 * include/pstypes.h: OS X fixes
1353 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1354 main/newmenu.h: linux fixes
1356 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1357 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1358 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1359 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1360 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1363 * arch/sdl/gr.c: fix sdl gr_update
1365 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1366 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1367 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1368 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1369 include/error.h, include/pstypes.h, include/strutil.h,
1370 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1371 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1372 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1373 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1374 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1377 2003-11-25 Bradley Bell <btb@icculus.org>
1379 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1380 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1381 libmve/VisualC/mveplayer.dsp: updated project files
1383 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1384 working w/Visual C++
1386 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1387 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1388 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1389 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1392 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1393 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1396 2003-11-24 Bradley Bell <btb@icculus.org>
1398 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1399 libmve/mveplay.c: stuff to play mve's in WinCE
1401 * arch/win32/findfile.c: unused functions...
1405 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1406 enabled mouse control of menus
1408 * main/mission.h: oops, didn't mean to change this.
1410 2003-11-21 Bradley Bell <btb@icculus.org>
1412 * VisualCE/d2x/d2x.vcp: updated project file
1414 2003-11-20 Bradley Bell <btb@icculus.org>
1416 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1417 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1418 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1421 2003-11-17 Bradley Bell <btb@icculus.org>
1423 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1424 main/menu.c: added option to disable kalinix under unix
1426 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1428 2003-11-14 Bradley Bell <btb@icculus.org>
1430 * main/automap.c: fix automap background image
1432 * main/automap.c, main/automap.h: delete cruft
1434 * main/automap.c: fix level number position
1436 * main/automap.c: simplify g3_draw_line hack
1438 * main/menu.c: stop pointless vid mode changes
1440 2003-11-07 Bradley Bell <btb@icculus.org>
1442 * NEWS, installation.txt: s'more documentation
1444 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1446 * configure.ac: fix .exe extension problems
1448 2003-11-07 Bradley Bell <btb@icculus.org>
1450 * arch/ogl/ogl.c: disable texture format verification for OS X -
1453 2003-11-06 Bradley Bell <btb@icculus.org>
1455 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1456 use more traditional Alt+Enter for toggling fullscreen
1458 * 2d/ibitblt.c, main/mission.h: comments/formatting
1460 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1462 2003-11-06 Bradley Bell <btb@icculus.org>
1464 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1465 resolution change, use kludge to avoid repetitive res changes
1467 2003-11-04 Bradley Bell <btb@icculus.org>
1469 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1470 structures and i/o routines back to piggy.c
1472 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1474 * installation.txt: tell to install d1 .pig for better textures
1476 2003-11-04 Bradley Bell <btb@icculus.org>
1478 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1479 oem d1 v1.0 and registered d2 v1.0, comments
1481 2003-11-03 Bradley Bell <btb@icculus.org>
1483 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1484 all d1 shareware - even though files are different!
1486 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1489 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1492 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1495 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1497 * main/movie.c: when no movies are found, divide by six the
1498 number of warning lines sent to stdout
1500 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1502 * include/byteswap.h: fix stupid copy/paste error
1504 2003-10-24 Bradley Bell <btb@icculus.org>
1506 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1507 gr_linear_rep_movsd_2x instead of almost identical
1508 gr_linear_movsd_double. Better since we have assembly versions.
1510 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1512 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1515 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1517 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1518 error with --disable-network, move reset_network_objects()
1519 from gameseq.c to multi.c
1521 2003-10-14 Bradley Bell <btb@icculus.org>
1523 * AUTHORS, NEWS: stuff
1525 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1527 2003-10-12 Bradley Bell <btb@icculus.org>
1529 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1530 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1533 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1535 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1536 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1537 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1538 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1539 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1540 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1541 arch/win32/ipx_win.c, arch/win32/winnet.c,
1542 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1543 main/multi.h, main/network.c: add IPv4 multicasting support
1545 2003-10-11 Bradley Bell <btb@icculus.org>
1547 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1549 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1550 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1551 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1552 main/weapon.h: lots of shareware and oem fixes
1554 2003-10-10 Bradley Bell <btb@icculus.org>
1556 * arch/win32/winnet.c: fixed stupid win32 network bug
1558 2003-10-10 Bradley Bell <btb@icculus.org>
1560 * main/piggy.c: increased D1_MAX_TMAP_NUM
1562 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1564 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1565 which are animated in d2, refactorizes d1 texture reading
1567 2003-10-10 Bradley Bell <btb@icculus.org>
1569 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1570 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1571 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1572 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1573 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1574 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1575 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1576 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1577 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1578 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1579 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1580 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1581 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1582 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1583 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1584 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1585 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1586 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1587 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1588 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1589 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1590 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1591 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1592 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1593 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1594 main/wall.h: comments/formatting
1596 2003-10-09 Bradley Bell <btb@icculus.org>
1598 * main/text.c: fix text when using old datafiles
1600 * main/laser.h: comments/whitespace
1602 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1603 mines w/shareware data
1605 * include/DT_drawtext.h: deleted unused file
1607 2003-10-08 Bradley Bell <btb@icculus.org>
1609 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1611 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1613 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1614 main/menu.c: Disabled 'd2x keys' weapon selection
1616 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1618 * main/object.h, main/multi.h: get rid of most warnings issued by
1619 cpp-precomp of gcc from Mac OS X dev tools
1621 2003-10-05 Bradley Bell <btb@icculus.org>
1623 * NEWS, configure.ac: increment version number
1625 * cfile/cfile.c: better handling of CRLF text files (when that is
1628 * utilities/hogcreate.c, utilities/hogextract.c,
1629 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1630 reading/writing files
1632 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1633 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1636 2003-10-04 Bradley Bell <btb@icculus.org>
1638 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1640 * main/netmisc.c: change byte to sbyte, comments/whitespace
1642 2003-10-03 Bradley Bell <btb@icculus.org>
1644 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1646 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1649 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1650 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1651 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1652 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1653 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1654 main/object.c, main/object.h, main/paging.c, main/player.h,
1655 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1656 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1657 main/weapon.c, main/weapon.h: change byte to sbyte,
1660 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1661 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1662 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1663 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1665 * configure.ac: better checking for timeval
1667 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1669 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1670 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1671 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1672 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1673 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1674 main/multibot.c, main/network.c: Make network architecture
1675 choosable from game menu, add support for UDP/IP on Mac OS X and
1678 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1680 * include/byteswap.h: added macros for coping with alignment
1683 2003-10-02 Bradley Bell <btb@icculus.org>
1685 * main/multi.h: added padding to little-endian version of
1688 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1690 * main/netmisc.c: delete duplicate function
1692 2003-10-01 Bradley Bell <btb@icculus.org>
1694 * main/bm.c: make sure d1_texture_indices gets freed between
1697 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1699 * main/piggy.h: fix size of d1 shareware descent.pig
1701 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1703 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1704 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1705 replacements for non-animated textures
1707 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1709 * main/controls.c: use fixed 20fps wiggle
1711 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1713 * Makefile.am, debian/changelog.in, debian/control,
1714 debian/d2x-common.dirs, debian/d2x-common.install,
1715 debian/d2x-common.manpages, debian/d2x-gl.files,
1716 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1717 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1718 utilities/Makefile.am, utilities/hogcreate.1,
1719 utilities/hogextract.1, utilities/mvlcreate.1,
1720 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1721 add man pages, distribute utility programs in new d2x-common deb
1723 * rpm/d2x.spec.in: updated rpm spec file
1725 2003-08-02 Bradley Bell <btb@icculus.org>
1727 * cfile/cfile.c: update raw_position in cfputc and cfputs
1729 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1731 * main/piggy.c: make error message more friendly
1733 * main/piggy.c: simplify copying of bitmap flags
1735 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1738 * cfile/cfile.c: revert to always using custom fgets
1740 * main/endlevel.c, main/mission.c: handle missing exit sequence
1741 components gracefully
1743 * main/playsave.c: comments
1745 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1747 * cfile/cfile.c: update raw_position in cfwrite
1749 * main/network.c: comments/formatting
1751 2003-06-22 Bradley Bell <btb@icculus.org>
1753 * cfile/cfile.c: use standard fgets for non-archive files
1755 * main/movie.c: use con_printf for missing movie warning
1757 2003-06-18 Bradley Bell <btb@icculus.org>
1759 * main/movie.c: fixed cfile conversion of movielib code
1761 * main/console.c, main/hud.c: strip out colors, etc when printing
1764 * include/u_mem.h: fix NDEBUG calloc macro
1766 2003-06-15 Bradley Bell <btb@icculus.org>
1768 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1771 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1772 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1773 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1774 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1775 main/scores.c, main/state.c, main/text.c, misc/args.c,
1776 misc/strio.c: convert file i/o to cfile
1778 2003-06-14 Bradley Bell <btb@icculus.org>
1780 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1781 writing and other modes besides "rb" (mostly taken from
1784 2003-06-09 Bradley Bell <btb@icculus.org>
1786 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1789 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1790 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1793 2003-06-07 Taylor Richards <taylor@icculus.org>
1795 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1797 2003-06-07 Bradley Bell <btb@icculus.org>
1799 * main/console.c: fix non-console build
1801 * main/gamesave.c: comments
1803 * main/bm.c: remove redundant break
1805 2003-06-06 Bradley Bell <btb@icculus.org>
1807 * main/gauges.c, main/kconfig.c: comments/formatting
1809 * console/.cvsignore: added .cvsignore
1811 * main/console.c: can't write to console after it's closed
1813 2003-06-05 Bradley Bell <btb@icculus.org>
1815 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1816 console/internal.c, console/internal.h, include/CON_console.h,
1817 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1818 finish console conversion away from SDL
1820 2003-06-04 Bradley Bell <btb@icculus.org>
1822 * console/CON_console.c, include/CON.console.h, include/console.h,
1823 main/console.c, main/game.c: console conversion to native gr,
1826 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1827 put prototype for gr_bm_bitblt in gr.h
1829 2003-06-03 Bradley Bell <btb@icculus.org>
1831 * console/CON_console.c, console/DT_drawtext.c,
1832 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1833 main/console.c: use native fonts for console
1835 * main/playsave.c: use shorts for short data
1837 2003-06-02 Bradley Bell <btb@icculus.org>
1839 * configure.ac, main/console.c: set console background, fix
1842 2003-06-01 Bradley Bell <btb@icculus.org>
1844 * Makefile.am, arch/sdl/event.c, configure.ac,
1845 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1846 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1847 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1848 main/gamerend.c: added console code (from SDL_console)
1850 2003-05-30 Bradley Bell <btb@icculus.org>
1852 * README: minor update
1854 2003-05-28 Bradley Bell <btb@icculus.org>
1856 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1861 2003-06-06 Bradley Bell <btb@icculus.org>
1863 * main/kconfig.c: fix crash in control menus
1865 * main/gauges.c: force cockpit redraw in opengl
1867 * main/gamerend.c: move ogl swap, so cockpit and console get
1870 2003-06-01 Bradley Bell <btb@icculus.org>
1872 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1876 2003-05-12 Bradley Bell <btb@icculus.org>
1878 * configure.ac: increment version number
1880 * main/bm.c: use con_printf for exit model warnings
1882 * configure.ac: must check for timespec after setting -mno-cygwin
1884 * main/inferno.c: added -nohogdir and -userdir options
1886 * NEWS, main/titles.c: use briefings with no extension
1890 2003-04-30 Bradley Bell <btb@icculus.org>
1892 * configure.ac: have to include time.h when checking for nanosleep
1894 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1897 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1898 increment version number
1900 * main/Makefile.am: make dist fix
1904 2003-04-29 Bradley Bell <btb@icculus.org>
1906 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1909 2003-04-24 Bradley Bell <btb@icculus.org>
1911 * configure.ac: increment version number
1913 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1916 2003-04-24 Ingo van Lil <inguin@gmx.de>
1918 * main/render.c: fix misspellings of NDEBUG
1922 2003-04-14 Bradley Bell <btb@icculus.org>
1924 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1926 2003-04-11 Bradley Bell <btb@icculus.org>
1928 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1933 2003-04-11 Bradley Bell <btb@icculus.org>
1935 * libmve/mveplay.c: use _sleep instead of sleep on win32
1937 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1938 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1939 include/cfile.h, include/error.h, libmve/Makefile.am,
1940 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1941 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1942 utilities/Makefile.am: comments/formatting/dist problems
1944 * configure.ac: use different defines for os x
1946 2003-04-07 Bradley Bell <btb@icculus.org>
1948 * include/error.h, misc/error.c: put some old stuff back in,
1949 eliminate duplicate error messages
1951 * main/text.c: don't die on text not found
1954 * main/inferno.c: print some useful info if hog not found, allow
1955 -help to work if no text available
1957 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1959 * arch/linux/Makefile.am: revert to previous version, so linux
1962 2003-04-03 Bradley Bell <btb@icculus.org>
1964 * main/endlevel.c: fixed exit model scheme yet again
1966 2003-04-02 Bradley Bell <btb@icculus.org>
1968 * misc/error.c: call Int3 on Assert
1970 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1973 * main/wall.c: don't die when trying to toggle nonexistent
1974 segment... vertigo level 10 is buggy!
1976 * main/gamemine.c: comments/formatting
1978 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1980 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1981 main/inferno.c: Allow use of 22K sound samples
1983 2003-03-29 Bradley Bell <btb@icculus.org>
1985 * arch/ogl/gr.c: default to bitmapped reticle
1987 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1988 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1991 * arch/sdl/joy.c: fixed text seen for hats in control config
1994 2003-03-28 Bradley Bell <btb@icculus.org>
1996 * main/bm.c: heh, model nums in vertigo are hardcoded,
1997 N_D2_POLYGON_MODELS can't change
1999 * configure.ac, include/d1x.xpm, include/descent.xpm,
2000 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2003 2003-03-27 Bradley Bell <btb@icculus.org>
2005 * main/text.h: fixed text references for hat directions
2007 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2009 2003-03-26 Bradley Bell <btb@icculus.org>
2011 * main/playsave.c: make d2x keys backward compatible
2013 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2015 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2018 2003-03-26 Bradley Bell <btb@icculus.org>
2020 * main/piggy.c: fix crash when d1 data not present
2022 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2023 read/write from plr file
2025 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2026 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2027 added escort.h header
2029 2003-03-25 Bradley Bell <btb@icculus.org>
2031 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2032 D1_PIGFILE ("descent.pig") macro
2034 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2035 models from d1 pig file
2037 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2038 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2039 really) from d1 pig file
2041 2003-03-23 Bradley Bell <btb@icculus.org>
2043 * main/bm.c: stop extra robots from overwriting exit models
2045 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2046 texture list doesn't get full
2048 * main/bm.c: fix mem leak when reading extra robots
2050 2003-03-21 Bradley Bell <btb@icculus.org>
2052 * main/menu.c: Added option to set movie resolution (mostly works)
2054 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2056 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2057 replacement functions to piggy.c
2059 * main/gameseq.c: attempt to support mac d1 descent.pig
2061 * main/bm.c: fix mem leak
2063 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2064 files, both d1 and d2 oem briefing where showed
2066 * main/inferno.c, main/movie.c: Change the default movie
2067 resolution to "high", implement the option -lowresmovies
2069 2003-03-20 Bradley Bell <btb@icculus.org>
2071 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2073 * main/piggy.c: comments
2075 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2077 * main/gameseq.c: delete duplicate function
2079 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2081 2003-03-19 Bradley Bell <btb@icculus.org>
2083 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2084 (cddb discid) support
2086 * arch/sdl/digi.c, main/kludge.c: implemented
2087 digi_link_sound_to_object3 for looping sounds, other looping stuff
2089 * arch/sdl/gr.c: removing dependencies on stuff in main/
2091 * arch/linux/Makefile.am, arch/linux/init.c,
2092 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2093 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2094 other header cleanups
2096 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2098 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2100 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2101 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2102 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2103 load d1 textures for d1 levels
2105 2003-03-19 Bradley Bell <btb@icculus.org>
2107 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2108 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2109 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2110 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2113 * README: added some OS X info
2115 2003-03-17 Bradley Bell <btb@icculus.org>
2117 * main/newdemo.c: simplify DEMO_FILENAME macro
2119 * main/console.c, main/game.c: enable experimental console support
2121 * main/gamerend.c: fixed location of fps meter in multi
2123 2003-03-16 Bradley Bell <btb@icculus.org>
2125 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2126 also look in shared data dir for demos
2128 * main/newdemo.c, main/newdemo.h: comments/formatting
2130 2003-03-15 Christopher Thielen <chris@luethy.net>
2132 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2133 thinking d2 cd is always present
2135 2003-03-15 Bradley Bell <btb@icculus.org>
2137 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2140 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2143 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2144 gr_init. don't really know why this works, though
2146 2003-03-14 Bradley Bell <btb@icculus.org>
2148 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2150 * unused/bios/rbaudio.h: removed duplicate file
2152 2003-03-14 Christopher Thielen <chris@luethy.net>
2154 * arch/sdl/rbaudio.c: stop cd audio when exiting
2156 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2158 * main/gamecntl.c: add comments to the "only matt knows" cheats
2160 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2162 * main/gamemine.c: formatting, better texture conversion for d1
2165 2003-03-14 Bradley Bell <btb@icculus.org>
2167 * main/piggy.c: must swap all mac version pigfiles
2169 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2170 main/multi.c: formatting, minor cleanups
2172 * 2d/rle.c: need to swap line_size on bigendian machines
2174 * main/mission.c, main/mission.h: detect mac full version hogfile
2176 2003-03-13 Bradley Bell <btb@icculus.org>
2178 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2179 added joy/mouse sensitivity slider, increased range to 16, and
2182 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2185 * arch/linux/Makefile.am: removed extra backslash
2187 * TODO, installation.txt: updated some documentation
2189 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2190 menu, with maxfps option
2192 2003-03-12 Bradley Bell <btb@icculus.org>
2194 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2196 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2197 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2198 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2199 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2200 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2201 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2202 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2203 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2204 arch/linux/include/music.h, arch/linux/include/serial.h,
2205 arch/linux/include/ukali.h: formatting
2207 2003-03-11 Chris Arena <ccarena@cox.net>
2209 * main/menu.c: fixed brightness slider
2211 2003-03-01 Bradley Bell <btb@icculus.org>
2213 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2214 robots and animated bitmaps work, but colors are messed up
2216 2003-02-28 Bradley Bell <btb@icculus.org>
2218 * main/player.h: whitespace
2220 * main/automap.c, main/cntrlcen.c, main/collide.c,
2221 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2222 descent.hog is present, d1 becomes mission 0)
2224 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2225 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2226 arch/win32/winnet.c: MinGW compiles with network enabled again,
2227 but still doesn't work
2231 2003-02-28 Bradley Bell <btb@icculus.org>
2233 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2234 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2235 many opengl glitches
2237 2003-02-27 Bradley Bell <btb@icculus.org>
2239 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2240 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2241 main/network.c, main/network.h: noted that hoard.ham is only needed
2242 for multiplayer HOARD games, and should not be equated with
2243 "vertigo". put HoardEquipped() back in network.c.
2245 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2246 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2247 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2248 use timer_delay instead of d_delay
2250 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2252 * main/render.c: added replacement qsort for solaris
2254 2003-02-26 Bradley Bell <btb@icculus.org>
2256 * main/gamemine.c: texture conversion for d1 shareware
2258 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2260 * main/gamemine.c: better texture conversion for d1 levels
2262 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2264 * main/kconfig.c: fix joystick support under MinGW
2266 2003-02-26 Bradley Bell <btb@icculus.org>
2268 * main/playsave.c: fix swapping glitch
2270 * configure.ac, readme.txt: clean stuff up, getting ready for
2273 * main/titles.c: begin support for rendering spinning robots in
2276 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2279 * main/gamemine.c: load d1 shareware levels!
2281 2003-02-25 Bradley Bell <btb@icculus.org>
2285 * autogen.sh: add warning about old auto* versions, use
2288 2003-02-24 Bradley Bell <btb@icculus.org>
2290 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2291 briefings mostly working
2293 * main/movie.c, main/titles.c: fixed some more briefing glitches
2295 2003-02-23 Bradley Bell <btb@icculus.org>
2297 * main/movie.c: fixed crash when using shareware data files
2300 * arch/sdl/digi.c: fix crash on non-existent sounds
2301 (i.e. shareware data)
2303 2003-02-22 Bradley Bell <btb@icculus.org>
2305 * main/titles.c: fixed fullscreen toggle in briefings
2307 2003-02-21 Bradley Bell <btb@icculus.org>
2309 * configure.ac: check for mingw when enabling nasm
2311 * main/playsave.c: enable loading player files of either byte
2314 2003-02-20 Bradley Bell <btb@icculus.org>
2316 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2318 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2319 #343, not "rest of solution to bug #344"
2321 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2324 * main/kludge.c: partial solution to bug #344
2326 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2328 * compilerdefs.txt: added linux/mips info
2330 * ChangeLog: clean up changelog
2332 2003-02-19 Bradley Bell <btb@icculus.org>
2334 * libmve/mveplay.c: os x needs nanosleep prototype.
2336 2003-02-18 Bradley Bell <btb@icculus.org>
2338 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2340 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2341 to disable/enable audio
2343 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2345 * main/: movie.h, titles.c: make sure movie's palette is set before
2346 writing briefing text. Fixes bug #359
2348 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2351 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2352 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2355 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2358 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2359 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2360 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2363 * include/libmve.h: blah
2365 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2367 * main/render.c: 2nd attempt to fix solaris qsort bug
2369 2003-02-18 Bradley Bell <btb@icculus.org>
2371 * configure.ac, include/pstypes.h: put alignment detection in
2374 2003-02-17 Bradley Bell <btb@icculus.org>
2376 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2377 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2378 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2379 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2380 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2381 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2382 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2383 moved mve stuff to separate subdir
2385 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2386 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2387 mve code. Fixes (at least) bugs #41, #348, and #350.
2389 2003-02-14 Bradley Bell <btb@icculus.org>
2391 * main/Makefile.am: no more Makefile.mveplay. again
2393 * main/mveplay.c: typo
2395 2003-02-13 Bradley Bell <btb@icculus.org>
2397 * utilities/mvlextract.c: uint -> unsigned int
2399 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2400 standalone mveplayer, win32 support
2402 * main/movie.c: random bugfixes, win32 support
2404 * arch/sdl/Makefile.am: formatting
2406 * configure.ac: disable networking on mac/win for now
2408 * main/newmenu.c: comments
2410 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2412 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2413 redundant swap functions.
2415 2003-02-13 Bradley Bell <btb@icculus.org>
2417 * ChangeLog: update changelog
2419 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2421 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2422 polymodel alignment issues.
2424 2003-02-13 Bradley Bell <btb@icculus.org>
2426 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2427 fix various little bugs
2429 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2430 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2432 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2435 * README.utils: new file
2437 * main/: mve_main.c, mveplay.c: more movie fixes
2439 * README: updated README
2441 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2443 2003-02-12 Bradley Bell <btb@icculus.org>
2445 * utilities/mvlextract.c: bigendian mvl support
2447 * main/mveplay.c: formatting, stuff
2449 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2450 truecolor mve support, standalone mveplayer
2452 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2453 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2454 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2455 standalone mveplayer
2457 2003-01-22 Bradley Bell <btb@icculus.org>
2459 * include/: interp.h, interp.h: restore prototype for
2460 swap_polygon_model_data
2462 2003-01-21 Bradley Bell <btb@icculus.org>
2464 * main/piggy.c: use memcpy to avoid alignment problem
2466 * compilerdefs.txt: updated some defs, added sunos/sparc
2468 2003-01-15 Bradley Bell <btb@icculus.org>
2470 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2472 * main/gamemine.c: attempting to support d1 shareware
2474 * compilerdefs.txt: update defs
2476 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2478 * main/mveplay.c: fix several bugs, comments, formatting.
2480 2003-01-15 Bradley Bell <btb@icculus.org>
2482 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2483 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2484 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2485 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2488 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2489 formatting, comments
2491 2003-01-11 Bradley Bell <btb@icculus.org>
2493 * main/: mission.c, mission.h: attempt to support d1 for mac
2496 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2498 * main/object.h: foo
2500 2003-01-09 Bradley Bell <btb@icculus.org>
2502 * main/movie.c: use ifdef around gr_toggle_fullscreen
2504 2003-01-07 Bradley Bell <btb@icculus.org>
2506 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2507 main/mission.h: don't need .msn file for descent.hog anymore
2511 2003-01-06 Bradley Bell <btb@icculus.org>
2513 * main/mission.h, main/mission.c: comments
2515 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2518 2003-01-03 Bradley Bell <btb@icculus.org>
2520 * utilities/: txb2txt.c, txt2txb.c: remove old files
2522 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2524 * main/polyobj.c: attempt to make read_model_file
2527 * main/menu.c: move vertigo text
2529 2003-01-02 Bradley Bell <btb@icculus.org>
2531 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2532 main/polyobj.h: cleanup alignment changes
2534 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2535 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2536 main/object.h: fix alignment issues on sparc
2538 * cvshowto.txt: update cvs info
2542 * 2d/rle.c: make rle_swap handle RLE_BIG
2544 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2546 * main/render.c: workaround solaris qsort bug
2548 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2550 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2551 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2553 * arch/linux/Makefile.am: enabled linux joystick, kali
2555 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2556 arch/sdl/event.c: enabled linux joystick
2558 2002-12-31 Bradley Bell <btb@icculus.org>
2560 * main/gamemine.c: simplified warning msg
2562 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2564 * main/render.h: fix compiler warning
2566 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2568 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2570 2002-12-24 Bradley Bell <btb@icculus.org>
2572 * main/mission.c: fixes an infinite loop which was caused by d2x
2573 thinking d2demo was a descent 1 mission
2575 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2577 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2579 2002-12-24 Bradley Bell <btb@icculus.org>
2581 * main/render.c: comments
2583 2002-10-30 Bradley Bell <btb@icculus.org>
2585 * main/inferno.c: add help for -hogdir option
2587 * main/inferno.c: added -hogdir option
2589 2002-10-28 Bradley Bell <btb@icculus.org>
2591 * main/: inferno.c, menu.c: enabled Vertigo displays
2593 * include/3d.h: typo
2595 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2597 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2598 main/netmisc.c, main/network.c: simplify and eliminate redundant
2601 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2603 * maths/fixc.c: fix infinite loop in quad_sqrt.
2605 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2606 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2608 2002-10-12 Bradley Bell <btb@icculus.org>
2610 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2612 2002-10-11 Bradley Bell <btb@icculus.org>
2614 * main/hud.c: make hud_message work correctly
2616 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2619 * main/network.c: formatting, small fixes
2621 2002-10-10 Bradley Bell <btb@icculus.org>
2623 * main/netmisc.h: no swap_object for little-endian
2625 * main/: netmisc.h, network.c: use macros to simplify network
2628 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2631 * main/inferno.c: enable loading screen for mac shareware with
2634 * main/netmisc.c: whitespace
2636 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2639 * main/hud.c: whitespace
2641 * configure.ac: remove shareware build, add macdata build
2643 * main/songs.c: whitespace
2645 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2646 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2649 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2652 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2654 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2655 comments, formatting, etc.
2657 * iff/iff.c: fix bigendian iff loading.
2659 2002-10-03 Bradley Bell <btb@icculus.org>
2661 * utilities/txb2tex.c: typo
2663 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2664 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2667 * arch/sdl/mouse.c: whitespace
2669 2002-09-19 Bradley Bell <btb@icculus.org>
2671 * main/kconfig.c: fix a oops, add old logs
2673 * main/kconfig.c: support for >3 mouse buttons
2675 2002-09-18 Bradley Bell <btb@icculus.org>
2677 * include/gr.h: fix palette swap define
2679 2002-09-14 Bradley Bell <btb@icculus.org>
2681 * main/titles.c: load hires briefing screen if lores doesn't exist
2682 (i.e. vertigo) and MenuHires=0
2684 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2686 * main/: multi.h, network.h: pack some structures for ipx
2689 2002-09-14 Bradley Bell <btb@icculus.org>
2691 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2692 and load_endlevel_data() to expect newline-terminated strings, fix
2693 load_game_data to read null-terminated string for
2696 2002-09-07 Bradley Bell <btb@icculus.org>
2698 * main/newmenu.c: added error message
2700 * main/menu.h: enable -nohires with mac shareware
2702 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2704 * 2d/font.c: enable 0/255 palette swap for fonts
2706 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2709 * 2d/2dsline.c: fix ogl blooper
2711 2002-09-05 Bradley Bell <btb@icculus.org>
2713 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2716 * include/strutil.h: need string.h for strcasecmp
2718 * include/rle.h: okay, maybe it needs to be this way
2720 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2722 * 2d/scalec.c: more stuff from d2src
2724 * 2d/rle.c: more stuff from d2src, formatting
2726 * 2d/font.c: useless cruft
2728 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2730 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2733 2002-09-04 Bradley Bell <btb@icculus.org>
2735 * include/grdef.h: fix compiler warnings
2737 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2739 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2742 * main/game.c: we want the mac ibitblt for everything but dos and
2745 * main/texmerge.c: these routines are in tmerge.c
2747 * main/credits.c: enable credits for mac and oem data
2749 * main/bm.c: use either exit.ham or exit.pofs
2751 * include/ibitblt.h: enable some more code from d2src
2753 * include/gr.h: enable mac ubitblt_double
2755 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2757 * include/grdef.h: moved some inline asm from linear.h
2759 * 2d/ibitblt.c: brought in line with original d2 version
2761 * 2d/bitblt.c: reverted to original d2 version of this file, then
2762 added d1x enhancements
2764 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2766 * 2d/linear.h: moved these back to their original locations
2769 * main/mveplay.c: close some memory holes, speed up palette loading
2771 * main/movie.c: added fullscreen toggle while playing movies
2773 * main/inferno.c: comment out -superhires help text (always on)
2775 * include/timer.h: added approx_fsec_to_usec macro
2777 * arch/sdl/joy.c: fix compiler warning
2779 2002-09-01 Bradley Bell <btb@icculus.org>
2781 * main/network.c: oops
2783 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2785 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2786 timer_get_fixed_seconds
2790 2002-08-31 Bradley Bell <btb@icculus.org>
2792 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2795 * main/multi.h: network endian stuff
2797 * 2d/font.c, include/gr.h: fast file i/o for font headers
2799 * arch/win32/arch_ip.cpp: unused file
2801 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2802 bigendian networking fixes
2804 * main/menu.c: make net menu more accurate, also make superhires
2807 * include/pstypes.h: better to have __pack__ all the time, I think.
2808 needed for networking, e.g.
2810 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2813 * arch/win32/Makefile.am: unused file
2817 2002-08-30 Bradley Bell <btb@icculus.org>
2819 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2821 * main/: newmenu.h, titles.c: formatting
2823 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2824 main/multi.h: networking works, finally
2826 * TODO: added TODO file
2828 * arch/linux/arch_ip.cpp: unused fine
2830 * README: network sorta working
2832 * main/: Makefile.am, multi.c, network.c, network.h: more
2835 * main/menu.c: load builtin mission correctly
2837 * main/inferno.c: documentation
2839 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2842 * main/Makefile.mveplay: don't need no more
2844 2002-08-29 Bradley Bell <btb@icculus.org>
2846 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2847 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2848 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2851 * include/ipx_drv.h: more network fixing
2853 * arch/linux/include/ipx_drv.h: more network fixing
2855 * include/ipx.h: formatting
2857 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2859 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2860 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2861 main/inferno.c: fixed networking fuck-up?
2863 * Makefile.am: moved mingw info to README
2865 * README, mingw32.txt: moved mingw info to README
2867 2002-08-27 Bradley Bell <btb@icculus.org>
2869 * utilities/mvlextract.c: allow specifying file to extract
2871 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2874 * utilities/hogextract.c: allow specifying file to extract
2876 * main/mission.c: Have to get mission_num _after_ promoting...
2878 * main/: gameseq.c, titles.c: beginning d1 briefing support
2880 * descent.msn: beginning d1 briefing support
2882 * main/: titles.c, titles.h: d1-style mission briefings
2884 * main/piggy.h: whitespace
2886 * main/movie.c: beginning robot movie support, fall back on lo/hi
2887 res if hi/lo not available
2889 * main/mission.c: added Builtin_mission_num for builtin mission,
2890 D1Hogdir, d1-style mission briefings
2892 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2895 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2896 (for d1 missions that need d1 data)
2898 * 2d/ibitblt.c: whitespace
2900 2002-08-26 Bradley Bell <btb@icculus.org>
2902 * utilities/mvlcreate.c: oops
2904 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2907 * utilities/hogextract.c: added [v]iew option
2909 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2911 * main/titles.c: fix writable string, disable DumbAdjust thing
2913 * main/polyobj.h: whitespace
2915 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2918 * main/movie.c: read movies from AltHogDir, other fixes
2920 * main/: mission.c, mission.h: fix bug w/mission filename
2922 * main/gameseq.c: comments
2924 * main/digi.h: whitespace n stuff
2926 * include/mve_audio.h: added audio flag macros
2928 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2933 2002-08-23 Bradley Bell <btb@icculus.org>
2935 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2938 * Makefile.am: remove d2demo.mn2
2940 * cfile/cfile.c, include/cfile.h: add cfile_size function
2942 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2943 eliminate need for .mn2 files for oem and demo
2945 2002-08-22 Bradley Bell <btb@icculus.org>
2947 * main/bm.c: fix for vertigo
2949 * main/menu.h: make OEM menu pcx available
2951 * 2d/rle.c: merge with original d2 file
2953 * Makefile.am, configure.ac: let mission files get installed by
2956 2002-08-17 Bradley Bell <btb@icculus.org>
2958 * configure.ac: make FAST_FILE_IO the default on little-endian
2961 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2963 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2966 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2968 * main/: game.c, menu.c, mission.c: promote builtin missions.
2970 2002-08-15 Bradley Bell <btb@icculus.org>
2972 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2973 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2975 * utilities/.cvsignore: added cvsignore
2977 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2980 * main/piggy.c: mac data file loading
2982 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2983 transparency and swap 0/255 correctly for mac data files
2985 2002-08-13 Bradley Bell <btb@icculus.org>
2987 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2988 to utilities to avoid conflict with c++ std lib <utility>
2990 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2991 txt2txb.c: moved utility to utilities to avoid conflict with c++
2994 * Makefile.am, configure.ac: add utilities
2996 2002-08-09 Bradley Bell <btb@icculus.org>
2998 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3001 2002-08-08 Bradley Bell <btb@icculus.org>
3003 * main/inferno.c: comments
3005 * main/: newmenu.c, songs.c: mac demo datafile support
3007 * installation.txt: update
3009 * main/gamesave.c: use lowercase for consistency
3011 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3012 models for other than d2demo
3014 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3016 * main/gamemine.c: formatting, better d1 texture conversion
3018 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3019 main/mission.h: recognize .msn mission files.
3021 2002-08-07 Bradley Bell <btb@icculus.org>
3023 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3024 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3025 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3026 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3027 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3028 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3031 2002-08-06 Bradley Bell <btb@icculus.org>
3033 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3035 * main/Makefile.am: formatting
3037 * 2d/font.c: make gr_remap_font just reload the whole thing
3039 * configure.ac: formatting
3041 * Makefile.am: added d2demo.mn2
3043 * d2demo.mn2: mission file for shareware
3045 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3046 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3048 * main/sounds.h: shareware stuff, whitespace
3050 * main/: polyobj.c, polyobj.h: more fast i/o macros
3052 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3055 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3056 endlevel stuff to non-shareware, allow movies/endlevel for
3059 * main/cntrlcen.c: typo
3061 * main/bm.h: use global Piggy_hamfile_version
3063 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3064 macros, use global Piggy_hamfile_version
3066 * main/Makefile.am: terrain and movie stuff always used now
3068 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3071 * main/: gamemine.c, gamesave.c: load DMB levels
3073 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3074 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3076 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3078 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3080 2002-08-04 Bradley Bell <btb@icculus.org>
3082 * main/inferno.c: shareware stuff, formatting
3084 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3086 * arch/sdl/gr.c: don't need to set mode in gr_init
3088 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3090 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3093 * Makefile.am, descent.mn2: added mission file for descent 1
3095 2002-08-02 Bradley Bell <btb@icculus.org>
3097 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3098 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3099 main/piggy.h, misc/error.c: junk
3101 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3102 render.h, scores.c, scores.h, terrain.c: shareware stuff
3104 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3105 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3106 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3107 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3108 main/weapon.c, main/weapon.h: fast i/o macros
3110 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3112 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3113 main/gamemine.h, main/gamesave.c: load d1 levels
3115 2002-07-30 Bradley Bell <btb@icculus.org>
3117 * configure.ac: oops
3119 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3122 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3123 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3124 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3125 main/piggy.c, main/titles.c: support shareware datafiles!
3127 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3128 piggy.c: SHAREWARE fixes
3130 2002-07-29 Bradley Bell <btb@icculus.org>
3132 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3133 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3134 misc/fileutil.c: Portability - OS X support
3136 2002-07-27 Bradley Bell <btb@icculus.org>
3138 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3139 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3140 segment.h: portability
3142 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3143 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3144 main/wall.h: portabilization
3146 * 2d/font.c, include/gr.h: portability
3148 2002-07-26 Bradley Bell <btb@icculus.org>
3150 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3152 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3154 * main/player.c: foo
3156 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3158 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3159 misc/fileutil.h: portable file i/o utils
3161 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3162 writable string anymore... / formatting
3164 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3165 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3166 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3167 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3168 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3169 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3170 portable-izing file loading routines
3172 2002-07-24 Bradley Bell <btb@icculus.org>
3174 * main/mveplay.c: correctly play files with 16bit uncompressed
3175 audio, mem checking, etc
3177 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3180 2002-07-23 Bradley Bell <btb@icculus.org>
3182 * misc/Makefile.am: unused file
3184 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3185 main/sounds.h: remove experimental nmovie stuff
3187 * main/movie.c: add some debugging output
3189 2002-07-22 Bradley Bell <btb@icculus.org>
3191 * main/: console.c, state.c: simplified header
3193 * main/movie.c: enable mveplay audio
3195 * main/old/movie.c: moved to main/
3197 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3198 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3199 main/mvelib.c, main/mveplay.c: initial movie support
3201 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3202 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3203 include/ogl_init.h, include/pstypes.h, main/console.c,
3204 main/state.c, mem/mem.c: OS X stuff
3206 * configure.ac: OS X and movie stuff
3208 2002-07-19 Bradley Bell <btb@icculus.org>
3210 * compilerdefs.txt: OSX defs
3212 2002-07-18 Bradley Bell <btb@icculus.org>
3214 * main/inferno.c: use simpler rcs tags
3216 * autogen.sh: keep Changelog in cvs (and use --accum)
3218 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3219 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3220 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3221 main/songs.c: changed cdrom->rbaudio
3223 * include/rbaudio.h: moved to /include
3225 2002-07-17 Bradley Bell <btb@icculus.org>
3227 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3228 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3229 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3230 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3231 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3232 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3233 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3234 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3235 3d/setup.c: use simpler rcs tags
3240 2002-07-17 Bradley Bell <btb@icculus.org>
3242 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3244 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3246 * debian/rules: don't need readme's
3248 * debian/rules: move d1x license to COPYING, license clarifications
3250 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3251 license to COPYING, license clarifications
3253 * debian/rules: fix debian docs
3255 * debian/rules: fix debian manpages
3257 * debian/d2x-sdl.menu: fix debian menu
3259 * debian/rules: link to undocumented man page for debs
3261 * Makefile.am, configure.ac, debian/control, debian/copyright,
3262 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3263 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3264 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3267 2002-07-16 Bradley Bell <btb@icculus.org>
3269 * debian/: rules, changelog.in: deb stuff
3271 * configure.ac: cleaner nasm detection
3273 * debian/: changelog.in, control, rules: deb stuff
3275 * README, installation.txt: typos, stuff
3277 * configure.ac: better #defines
3279 * configure.ac: whitespace
3281 * configure.ac: better documentation
3283 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3284 SDL_JOYSTICK not needed
3286 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3288 * configure.ac: need higher SDL for joystick
3290 * debian/: control, rules: deb stuff
3292 * arch/sdl/joy.c: old junk
3294 * Makefile.am, configure.ac: automake updates
3296 * main/: inferno.c, text.c: don't use althogdir on non-unix
3298 * configure.ac: more autoconf updates
3300 * misc/strutil.c: better strrev
3302 * main/inferno.c: need limits.h on mingw also
3304 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3307 2002-04-19 Bradley Bell <btb@icculus.org>
3309 * main/network.c: let hoard.ham be a cfile
3311 * main/text.c: better error message when hog not found
3315 2002-03-23 Bradley Bell <btb@icculus.org>
3317 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3318 arch/sdl/Makefile.am: Use SDL joystick automatically
3320 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3322 2002-03-05 Bradley Bell <btb@icculus.org>
3324 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3327 2002-02-23 Bradley Bell <btb@icculus.org>
3329 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3331 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3332 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3333 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3334 main/editor/Makefile.am: moved includes to include
3336 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3338 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3339 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3340 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3343 * main/game.c: disabled cockpit for OGL, formatting
3345 * 2d/ibitblt.c: formatting
3347 2002-02-16 Bradley Bell <btb@icculus.org>
3349 * include/oldsdl.h: check for older macros
3351 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3352 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3353 allow older sdl versions
3355 2002-02-15 Bradley Bell <btb@icculus.org>
3357 * main/: automap.c, automap.h, inferno.c: automap resolution now
3360 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3362 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3363 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3364 win32/include/key_arch.h: never mind - that would be pointless
3366 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3367 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3368 win32/include/key_arch.h: copied files from d1x
3370 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3371 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3373 * main/multipow.c: need conf.h
3375 * arch/win32/Makefile.am: new file
3377 * include/pstypes.h: added u_int16_t (needed in base_ip)
3379 * arch/win32/arch_ip.cpp: copied from d1x
3381 2002-02-14 Bradley Bell <btb@icculus.org>
3383 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3385 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3386 main/netlist.c: Added hotkeys to toggle fullscreen mode
3388 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3389 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3391 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3392 reorder.h: Lotsa networking stuff from d1x
3394 2002-02-13 Bradley Bell <btb@icculus.org>
3396 * include/gr.h, main/game.c: Fullscreen toggle stuff
3398 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3401 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3402 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3405 2002-02-11 Bradley Bell <btb@icculus.org>
3407 * main/bm.c: use portable loader if bigendian
3409 * include/pstypes.h: don't define bool for c++
3411 * include/cfile.h: extern AltHogDir stuff
3413 * include/byteswap.h: use WORDS_BIGENDIAN
3415 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3417 * main/vers_id.h: added D2X_IVER
3419 * misc/args.c: don't use d1x.ini
3421 * Makefile.am: rpm stuff
3423 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3426 2002-02-09 Bradley Bell <btb@icculus.org>
3428 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3430 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3432 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3435 2002-02-06 Bradley Bell <btb@icculus.org>
3437 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3438 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3439 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3441 * debian/: changelog.in, control, copyright, d2x-gl.files,
3442 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3446 2002-02-02 Bradley Bell <btb@icculus.org>
3448 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3450 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3451 Enabled RELEASE option
3453 2002-01-31 Bradley Bell <btb@icculus.org>
3455 * Makefile.am, configure.ac: specify prerequisite versions of
3456 autoconf and automake
3458 2002-01-29 Bradley Bell <btb@icculus.org>
3460 * main/mission.c: RCS header added
3462 * main/inferno.c: update copyright date
3464 * main/mission.c: allow missions to be in AltHogDir
3466 * configure.ac: Display results of configure
3468 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3471 2002-01-28 Bradley Bell <btb@icculus.org>
3473 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3474 Data files now go in DATADIR/games/d2x, user files now go in
3477 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3479 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3480 files now go in ~/.d2x
3482 2002-01-24 Bradley Bell <btb@icculus.org>
3484 * configure.ac: fix nasm not found error message
3486 2002-01-18 Bradley Bell <btb@icculus.org>
3488 * configure.in: getting rid of old configure.in
3490 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3491 main/movie.c: Movie playing kludgey stuff
3493 * misc/args.c: formatting
3495 * main/inferno.c: allow -h for help
3497 * include/error.h: don't die on int3, unless -debug given
3499 * mingw32.txt: more stuff
3501 2001-12-29 Bradley Bell <btb@icculus.org>
3503 * Makefile.am: Got rid of thinking.txt
3505 * main/inferno.c: document -nomovies option
3507 2001-12-28 Bradley Bell <btb@icculus.org>
3509 * main/titles.c: formatting, put some code into place for rendering
3510 of robots during briefings
3512 2001-12-27 Bradley Bell <btb@icculus.org>
3516 2001-12-23 Craig Hadady <chadady@iglou.com>
3518 * 2d/rle.c: fixed bug in dummy array.
3520 2001-12-03 Bradley Bell <btb@icculus.org>
3522 * arch/sdl/init.c: fix formatting
3524 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3525 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3526 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3527 and sdl joystick stuff
3529 2001-11-30 Bradley Bell <btb@icculus.org>
3531 * thinking.txt: not needed
3533 2001-11-27 Bradley Bell <btb@icculus.org>
3535 * cygconf, mingw32.txt: use sdl from source on cygwin
3537 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3538 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3539 SDL_CFLAGS to CFLAGS
3541 2001-11-27 Bradley Bell <btb@icculus.org>
3545 2001-11-14 Bradley Bell <btb@icculus.org>
3547 * texmap/scanline.c: use optimization flags as texmap default
3549 * NEWS: mouse wheel, etc
3551 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3552 wheel to emulate 3rd axis
3554 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3556 * include/error.h: kludge to ungrab mouse when we hit an int3
3558 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3559 __ENV_MSDOS__ to __MSDOS__
3561 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3564 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3567 * arch/sdl/digi.c: implemented digi_set_volume
3569 * include/grdef.h, main/config.c, misc/d_io.c: change
3570 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3572 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3573 main/piggy.c: use MAKE_SIG
3575 * installation.txt: update
3577 * configure.ac: new file
3579 * arch/sdl/joydefs.c: #include pstypes.h
3581 * arch/sdl/init.c: SDL joystick stuff
3583 * acconfig.h: adjust MINGW defines
3585 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3586 controls menu now works
3588 2001-11-13 Bradley Bell <btb@icculus.org>
3590 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3593 * Makefile.am: New file
3595 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3598 * compilerdefs.txt: New file
3600 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3602 2001-11-12 Bradley Bell <btb@icculus.org>
3604 * main/playsave.c: load player files regardless of byte order of
3607 2001-11-11 Bradley Bell <btb@icculus.org>
3609 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3612 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3614 * NEWS: GL savegame thumbnails
3616 * acconfig.h, configure.in: make option for NMOVIES, default to off
3618 2001-11-09 Bradley Bell <btb@icculus.org>
3620 * main/state.c: Enabled savegame thumbnails under OpenGL
3622 * unused/pa_null/pa_enabl.h: remove duplicate header
3624 * misc/args.c: use d2x.ini for option file
3626 * mem/mem.c: Move mem_realloc inside the ifdef
3628 * main/menu.c: fix 640x400 menu text
3630 * main/inferno.c: added documentation
3632 * main/endlevel.c: fix warnings
3634 * arch/ogl/gr.c: Get rid of gl spew
3636 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3638 * acconfig.h: Define __SDL__ for mingw
3640 2001-11-08 Bradley Bell <btb@icculus.org>
3642 * 2d/font.c: free OGL font data when rereading
3644 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3645 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3646 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3647 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3648 main/weapon.h: Enabled shareware build, endlevel flythrough
3651 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3652 of use for shareware build
3654 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3657 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3659 2001-11-05 Bradley Bell <btb@icculus.org>
3661 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3664 * include/3d.h: Add comment
3666 2001-11-04 Bradley Bell <btb@icculus.org>
3668 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3671 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3674 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3676 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3677 main/hudmsg.h: Enable d1x-style hud_message
3679 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3681 * 2d/font.c: re-init ogl fonts after remapping colors.
3683 2001-11-02 Bradley Bell <btb@icculus.org>
3685 * misc/Makefile.am: remove byteswap.h (duplicate header)
3687 * 2d/font.c: fixed gr_remap_font, minor stuff
3689 * configure.in: take out -O2 if doing debug build
3691 * main/bm.c: formatting
3693 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3695 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3696 macros, get rid of functions
3698 2001-11-01 Bradley Bell <btb@icculus.org>
3700 * misc/byteswap.h: removed duplicate header
3702 2001-10-31 Bradley Bell <btb@icculus.org>
3704 * NEWS, main/automap.c: automap works in opengl
3706 * NEWS, configure.in: Added news
3708 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3710 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3712 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3713 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3714 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3716 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3718 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3720 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3721 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3723 2001-10-27 Bradley Bell <btb@icculus.org>
3725 * main/inferno.c: added some documentation
3727 2001-10-25 Bradley Bell <btb@icculus.org>
3729 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3732 * Makefile.am, configure.in, arch/Makefile.am,
3733 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3734 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3735 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3736 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3737 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3738 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3739 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3740 it's ugly, but It'll be easier to sync with d1x.
3742 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3743 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3744 main/editor/Makefile.am: attempt at support for editor, makefile
3747 * misc/d_delay.c: formatting fix
3749 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3750 tmappent.S, tmapppro.S: adding support for runtime selection of
3753 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3754 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3755 including multi.h and network.h, fix backslashes, fix compiler
3758 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3759 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3760 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3761 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3762 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3763 including multi.h and network.h, fix backslashes
3765 * include/pstypes.h: added typedef for u_int64_t on mingw
3767 * include/3d.h: added prototype for g3_uninit_polygon_model
3769 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3771 2001-10-24 Bradley Bell <btb@icculus.org>
3773 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3774 arch subdirs, as in d1x.
3776 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3777 earlier style until i understand automake 1.5 better. remove input
3780 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3781 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3782 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3783 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3784 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3785 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3786 Moved input stuff to arch subdirs, as in d1x.
3788 * NEWS, configure.in: blah blah
3790 2001-10-23 Bradley Bell <btb@icculus.org>
3792 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3794 * texmap/tmapppro.S: no need for #include <conf.h> here
3796 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3799 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3800 file. RCS header added
3802 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3803 #ifdef'ing out the whole file. RCS header added
3805 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3806 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3807 fixes. Now works with automake 1.5 and autoconf 2.52.
3808 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3809 mingw (-grabmouse now works on win32).
3811 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3812 These don't belong in cvs
3816 2001-10-20 Bradley Bell <btb@icculus.org>
3818 * 2d/font.c: Don't free unused variables...
3820 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3823 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3824 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3825 main/Makefile.am: make dist more sensible
3827 * Makefile.am: Kludge for linking on mingw
3829 2001-10-19 Bradley Bell <btb@icculus.org>
3831 * Makefile.am, configure.in, arch/win32/Makefile.am,
3832 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3834 * include/ipx_drv.h: Check for __MINGW32__
3836 * include/i86.h: Imported from d1x
3838 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3840 * arch/dos/modex.asm: Fixed %include
3842 * main/console.c: RCS headers added
3844 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3847 * Makefile.am, main/Makefile.am: Moved final link to top-level
3848 directory instead of main/
3850 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3851 __ENV_LINUX__ to __linux__
3853 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3854 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3855 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3856 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3857 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3858 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3859 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3860 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3861 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3862 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3865 * configure.in: add --enable-xploader, support arch/linux subdir,
3868 * main/inferno.c: conditionalize conf.h
3870 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3872 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3873 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3874 misc/fileutil.h: Partial application of linux/alpha patch.
3876 2001-10-19 Bradley Bell <btb@icculus.org>
3878 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3879 networking in line with d1x, moved some arch/linux_* stuff to
3882 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3883 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3884 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3885 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3888 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3889 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3890 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3891 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3892 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3893 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3894 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3895 linux/include/ukali.h: Brought linux networking in line with d1x,
3896 moved some arch/linux_* stuff to arch/linux/*
3898 * include/ipx_drv.h: Imported from d1x
3900 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3902 * main/ipx_drv.c: Imported from d1x
3904 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3905 main/network.h, main/Makefile.am: Trying to get network working on
3908 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3909 main/Makefile.am: build fixes
3911 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3912 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3913 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3914 starting to get net working.
3916 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3917 conditionalized min,max macros
3919 2001-10-18 Bradley Bell <btb@icculus.org>
3921 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3922 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3923 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3924 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3927 * 2d/2dsline.c: RCS headers added/changed
3929 * configure.in: fix NASMFLAGS bug
3931 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3934 2001-10-17 Bradley Bell <btb@icculus.org>
3936 * NEWS: Fixed the invulnerable robots bug!
3938 * main/collide.c: Fixed the invulnerable robots bug!
3940 2001-10-14 Bradley Bell <btb@icculus.org>
3942 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3945 2001-10-13 Bradley Bell <btb@icculus.org>
3947 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3948 arch/Makefile.am, arch/dos/Makefile.am,
3949 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3950 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3951 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3952 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3953 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3954 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3955 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3956 arch/win32/include/Makefile.am, iff/Makefile.am,
3957 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3958 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3959 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3960 unused/bios/Makefile.am, unused/lib/Makefile.am,
3961 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3962 unused/ui/Makefile.am, unused/vga/Makefile.am,
3963 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3964 automake stuff from "inert" subdirs. And there was much rejoicing.
3966 * Makefile.am, NEWS, configure.in: Stuff
3968 * ChangeLog: removing auto-generated file
3970 * cygconf: Added instructions for mingw32 build
3972 * Makefile.am: renamed INSTALL to installation.txt
3974 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3976 * mingw32.txt: Added instructions for mingw32 build
3978 * configure.in: Enable assembly under mingw32
3980 2001-10-12 Bradley Bell <btb@icculus.org>
3982 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3984 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3985 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3986 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3987 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3988 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3989 to __DJGPP__, since it's built-in.
3991 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3993 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3994 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3998 2001-10-12 Bradley Bell <btb@icculus.org>
4000 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4002 * Makefile.am: make sure cygconf gets archived
4004 * configure.in: Increment version number in preparation for release
4006 * configure.in: Fix detection of opengl
4008 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4009 cygconf, arch/Makefile.am, arch/include/joy.h,
4010 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4011 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4012 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4013 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4014 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4015 Vastly improved compilability.
4017 2001-10-11 Bradley Bell <btb@icculus.org>
4019 * Makefile.am: Added macros/sdl.m4
4021 * autogen.sh: Added macros/sdl.m4
4023 2001-10-09 Bradley Bell <btb@icculus.org>
4025 * main/vers_id.h: Added DESCENT_VERSION constant
4027 * main/inferno.c: Added command-line help.
4029 * include/ogl_init.h: opengl improvments (following d1x changes)
4031 2001-10-07 Bradley Bell <btb@icculus.org>
4033 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4034 arch/ogl/Makefile.am: Remove duplicate headers.
4036 2001-08-02 Thimo Neubauer <thimo@debian.org>
4038 * mem/mem.c: totally crippled the memory manager because it does
4039 not make sense for non-DOS-systems and it would have been too
4040 complicated to get it 64bit clean
4042 2001-06-19 Bradley Bell <btb@icculus.org>
4044 * cvshowto.txt: updated anonymous password
4046 2001-02-08 Bradley Bell <btb@icculus.org>
4048 * COPYING, license.txt: Added d1x license
4050 2001-02-01 Bradley Bell <btb@icculus.org>
4052 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4054 2001-01-31 Bradley Bell <btb@icculus.org>
4056 * configure.in, arch/include/mouse.h, include/pstypes.h,
4057 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4059 * main/polyobj.c: fix typo
4061 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4062 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4063 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4064 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4065 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4066 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4067 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4068 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4069 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4070 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4071 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4072 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4073 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4074 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4075 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4076 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4077 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4078 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4079 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4080 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4081 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4082 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4083 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4084 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4085 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4086 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4089 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4090 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4091 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4092 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4095 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4098 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4099 cross-compiling, and cygwin fixes
4101 2001-01-30 Bradley Bell <btb@icculus.org>
4103 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4104 include/pstypes.h, include/strutil.h, main/Makefile.am,
4105 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4106 needs --without-assembler and --without-network to compile
4108 2001-01-29 Bradley Bell <btb@icculus.org>
4110 * configure.in, main/Makefile.am: Fixes to build system
4112 * main/kconfig.c: fix for non-linux joysticks
4114 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4115 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4116 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4117 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4118 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4119 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4120 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4121 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4122 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4123 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4125 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4126 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4127 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4128 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4129 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4130 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4133 * arch/dos/include/joy.h, arch/dos/include/key.h,
4134 arch/dos/include/mouse.h: Unified input headers.
4136 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4138 2001-01-28 Bradley Bell <btb@icculus.org>
4140 * conf.h.in, configure.in, arch/Makefile.am,
4141 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4142 arch/include/key.h, main/Makefile.am: More header unification...
4144 * main/newdemo.c: Added <ctype.h>
4146 * arch/include/event.h, arch/include/joy.h: unified input headers.
4148 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4149 OpenGL now uses SDL-GL instead of gii
4151 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4153 2001-01-25 Bradley Bell <btb@icculus.org>
4155 * autogen.sh: use "set -e" so execution stops if something goes
4158 2001-01-24 Bradley Bell <btb@icculus.org>
4162 * Makefile.am: Add ChangeLog to dist
4166 2001-01-24 Bradley Bell <btb@icculus.org>
4168 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4170 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4171 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4174 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4175 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4176 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4177 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4178 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4179 arch/Makefile.am, arch/dos/Makefile.am,
4180 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4181 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4182 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4183 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4184 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4185 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4186 unused/Makefile.am, unused/bios/Makefile.am,
4187 unused/lib/Makefile.am, unused/novga/Makefile.am,
4188 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4189 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4190 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4191 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4192 make dist, VPATH builds, ...
4194 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4195 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4196 arch/dos/Makefile.in, arch/linux/Makefile.in,
4197 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4198 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4199 misc/Makefile.in, texmap/Makefile.in: cruft removal
4201 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4204 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4206 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4208 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4211 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4212 added -grabmouse option
4214 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4215 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4216 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4217 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4218 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4219 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4220 main/songs.c, misc/args.c: changed args_find to FindArg
4222 2001-01-22 Bradley Bell <btb@icculus.org>
4224 * configure, main/Makefile.am, main/Makefile.in: configuration
4227 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4228 fix compiler warnings w/opengl
4230 * include/console.h: ggi support
4232 * arch/linux_init.c: svgalib support
4234 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4235 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4236 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4237 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4238 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4239 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4242 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4244 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4245 main/render.c: fix warnings and enable NDEBUG *
4246 arch/svgalib_init.c: svgalib support
4248 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4250 * main/kconfig.c: joystick support
4252 2001-01-21 Bradley Bell <btb@icculus.org>
4254 * cvshowto.txt: new file, taken from d1x webpage
4256 * AUTHORS, README: Taking over as maintainer of d2x
4258 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4260 2001-01-20 Bradley Bell <btb@icculus.org>
4262 * configure, configure.in: Turned -Werror back off by default
4264 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4265 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4266 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4267 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4268 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4269 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4270 main/laser.c, main/multi.c, main/network.c, main/network.h,
4271 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4272 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4273 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4274 warnings, for non-OpenGL on linux, anyway...
4276 2001-01-19 Bradley Bell <btb@icculus.org>
4278 * copying: remove duplicate file
4280 * Import of d2x-0.0.9-pre1
4282 * Import of d2x-0.0.8