1 2005-03-20 Bradley Bell <btb@icculus.org>
3 * Makefile.am: add some stuff to dist
5 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
8 * console/CON_console.c: Fixed console cursor positioning.
10 * main/text.c: revert to Error if text file not found.
12 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
14 * ui/.cvsignore: New file
16 2005-03-17 Bradley Bell <btb@icculus.org>
18 * arch/win32/midi.c: Add RCS ID tag
20 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
21 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
24 2005-03-16 Bradley Bell <btb@icculus.org>
26 * main/bm.c, main/bm.h: use hardcoded value instead of
27 sizeof(tmap_info), since size depends on whether editor is built
30 * ui/mouse.c: gcc doesn't like multi-line // comments
32 * main/dumpmine.c: get rid of compiler warnings
34 2005-03-15 Bradley Bell <btb@icculus.org>
36 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
37 Fixes laser and plasma lighting bug, hopefully doesn't break
40 * main/state.c: Fix crash if Num_walls=0
42 2005-03-12 Bradley Bell <btb@icculus.org>
44 * Makefile.am, configure.ac: enable editor in unix-style builds
46 2005-03-12 Chris Taylor <chris@icculus.org>
48 * main/gamesave.c: could check reactor model num, don't check
49 reactor object shields (not used anyway, it's stored/calculated
52 2005-03-06 Chris Taylor <chris@icculus.org>
54 * main/piggy.c: load the descent 1 color palette when NDEBUG is
57 * main/editor/seguvs.c: check the uvs after they're assigned
59 2005-02-27 Chris Taylor <chris@icculus.org>
61 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
62 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
63 gr_update in event loops
65 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
66 file.c, involves modifying the listbox so it can use
67 an array of string pointers
69 2005-02-26 Chris Taylor <chris@icculus.org>
71 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
74 * ui/window.c: only disable the keyboard for MS DOS
76 * main/editor/eswitch.c: add remove_trigger_num
79 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
80 still works if there's no BITMAPS.TBL in a PhysicsFS search path
82 * main/inferno.c: determine properly if 800x600 resolution is
83 available (for editor)
85 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
86 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
87 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
88 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
90 * ui/keypad.c: fix the reading of keypad (.pad) files
92 * ui/menubar.c: use cfile to read the menubar file MED.MNU
94 2005-02-25 Chris Taylor <chris@icculus.org>
96 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
97 allowing Mac OS 9 and X to both use conf.h but one can build for
98 OpenGL while the other doesn't.
100 * main/editor/mine.c: use the Descent 2 definitions for maximum
101 segments and vertices
103 2005-02-25 Bradley Bell <btb@icculus.org>
105 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
106 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
107 d2src system for persistent sounds. Untested, of course.
109 * ChangeLog-old: clean up old changelog a little
111 * ChangeLog-old: converted old changelog to "cvs log" format, so
112 it can be manipulated with cvs2cl and other tools.
114 2005-02-24 Tim Massey <tmassey@obscorp.com>
116 * main/inferno.c: allow -notitles to work in shareware [and
117 non-RELEASE] version too. (d1x r1.35)
119 2005-02-24 Peter Hawkins <peterh@isa.net.au>
121 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
123 2005-02-24 Matthew Mueller <donut@dakotacom.net>
125 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
126 don't do it automatically (eg, ati's fglrx linux driver) (d1x
129 2005-02-24 Bradley Bell <btb@icculus.org>
131 * main/movie.c: change movie Warnings to con_printf, simplify
134 2005-02-24 Chris Taylor <chris@icculus.org>
136 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
137 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
138 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
139 PHYSFSX_openWriteBuffered, where appropriate
141 * main/gauges.c: draw behind the shield number properly with OpenGL
143 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
144 is selected as a secondary weapon
146 * main/titles.c: check properly whether there's a briefing
148 * main/mission.c: recursively search directories in "missions"
151 2005-02-11 Bradley Bell <btb@icculus.org>
153 * debian/control: build-dep on libphysfs-dev
155 * arch/ogl/gr.c: use GLint for arb_max_textures
157 * arch/ogl/Makefile.am: added internal.h to dist
159 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
161 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
163 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
164 dynamically find and load the OpenGL library
166 * main/editor/macro.c: use physfs instead of non-existing cflib.h
168 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
170 * main/editor/medwall.c: include cntrlcen.h
172 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
174 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
176 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
177 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
179 * ui/number.c: s/inputbox/Inputbox/
181 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
183 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
185 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
186 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
187 main/gamesave.c: s/128/PATH_MAX
189 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
191 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
193 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
194 mouse_set_limits and mouse_set_pos (we don't want to limit user)
196 * ui/menubar.c: specify int type for state2_alt_down
198 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
200 * main/piggy.c: call bm_read_all even if EDITOR is defined
202 * main/gamesave.c: if LVL can't be found, try filename that was passed
204 * main/mission.c: ensure mission name is properly terminated
206 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
208 * 2d/font.c: fix bug #2167: some characters would not display because
209 of signed/unsigned errors
211 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
213 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
214 gauge when appropriate
216 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
217 all functions in kfuncs.c to return int instead of void
219 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
220 disable old hostage system in editor (d2 is simpler in this regard)
222 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
224 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
226 * main/editor/centers.c: change curseg2p to Curseg2p
228 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
230 * main/editor/macro.c: remove unused variable "length"
232 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
234 * main/editor/medmisc.c: Pass both arguments to render_frame
236 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
237 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
238 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
239 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
240 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
241 instead of d1-style mem.h and types.h
243 * main/editor/texpage.c: do texture replacement for any mission
245 * main/editor/medwall.c: add prototype for create_removable_wall
247 * main/editor/medrobot.c: don't try to set the removed follow_path
249 2005-01-23 Jason Owen <shannara256@yahoo.com>
251 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
252 may crash printf if the list of extensions is huge
254 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
256 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
257 only on last level of built-in mission.
259 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
262 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
263 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
264 buffers (speeding it up), and use cfopen instead of
265 PHYSFS_openRead/PHYSFS_openWrite where appropriate
267 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
268 sure nocfile.h and cfile.h are never both included
270 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
272 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
273 fix bug #1676 (filling up of OLG texture list)
275 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
277 * main/state.c: fix problems with copying/deleting save files
279 * main/automap.c: make automap fonts transparent.
281 2005-01-07 Bradley Bell <btb@icculus.org>
283 * main/menu.c: In Load Level, if there is no current mission,
286 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
288 * main/gameseq.c: Free polymodel data before reloading ham file.
290 * arch/ogl/gr.c: Implement fading in ogl_urect()
292 * main/gauges.c: Draw ship before shields in HUD.
294 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
296 * main/editor/centers.c: Use both ints with the robot producer
299 2004-12-23 Bradley Bell <btb@icculus.org>
301 * main/editor/centers.c, main/editor/editor.h,
302 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
303 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
304 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
307 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
309 * main/bmread.c: don't duplicate the period in the filename
311 * main/dumpmine.c: Add function prototypes to remove warnings
313 * main/dumpmine.c, ui/window.c: Specify that two functions return
316 * main/editor/autosave.c, main/editor/curves.c,
317 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
318 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
321 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
323 * main/editor/eobject.c, main/editor/kgame.c,
324 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
325 extra two parameters to get_seg_masks.
327 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
328 structs for mine saving functions
330 * main/inferno.c: Use PhysicsFS for making the hoard ham.
332 * main/bmread.c: add missing includes
334 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
336 * main/dumpmine.c: Fix type mismatches
338 2004-12-19 Bradley Bell <btb@icculus.org>
340 * ui/Makefile.am: fix ui Makefile.am
342 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
343 removeext, use it in ds_load instead of splitpath
345 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
347 * include/u_mem.h: prototype for strdup with MPW
349 * main/laser.c: abort weapon fire if unable to create object
351 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
352 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
353 unused/ui/icon.c: replace byte with sbyte
355 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
356 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
357 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
358 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
359 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
360 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
361 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
362 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
363 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
364 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
365 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
366 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
367 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
368 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
369 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
372 * ui/Makefile.am: added Makefile.am for ui
374 * main/editor/Makefile.am, main/editor/autosave.c,
375 main/editor/centers.c, main/editor/centers.h,
376 main/editor/curves.c, main/editor/eglobal.c,
377 main/editor/ehostage.c, main/editor/ehostage.h,
378 main/editor/elight.c, main/editor/eobject.c,
379 main/editor/eobject.h, main/editor/eswitch.c,
380 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
381 main/editor/group.c, main/editor/info.c, main/editor/info.h,
382 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
383 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
384 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
385 main/editor/ksegsel.c, main/editor/ksegsize.c,
386 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
387 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
388 main/editor/medlisp.h, main/editor/medmisc.c,
389 main/editor/medmisc.h, main/editor/medrobot.c,
390 main/editor/medrobot.h, main/editor/medsel.c,
391 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
392 main/editor/objpage.c, main/editor/objpage.h,
393 main/editor/seguvs.c, main/editor/texpage.c,
394 main/editor/texture.c: imported missing editor files from d1x
396 * main/Makefile.am: build dumpmine.c for editor
398 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
399 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
400 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
401 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
402 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
404 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
405 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
406 main/editor/eglobal.c, main/editor/ehostage.c,
407 main/editor/ehostage.h, main/editor/elight.c,
408 main/editor/eobject.c, main/editor/eobject.h,
409 main/editor/eswitch.c, main/editor/eswitch.h,
410 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
411 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
412 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
413 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
414 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
415 main/editor/ksegsel.c, main/editor/ksegsize.c,
416 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
417 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
418 main/editor/meddraw.h, main/editor/medlisp.h,
419 main/editor/medmisc.c, main/editor/medmisc.h,
420 main/editor/medrobot.c, main/editor/medrobot.h,
421 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
422 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
423 main/editor/objpage.h, main/editor/segment.c,
424 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
425 main/editor/texpage.h, main/editor/texture.c: Move old logs to
428 * main/editor/autosave.c main/editor/centers.c
429 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
430 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
431 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
432 main/editor/fixseg.c main/editor/func.c main/editor/group.c
433 main/editor/info.c main/editor/info.h main/editor/kbuild.c
434 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
435 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
436 main/editor/ksegmove.c main/editor/ksegsel.c
437 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
438 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
439 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
440 main/editor/medmisc.h main/editor/medrobot.c
441 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
442 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
443 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
444 main/editor/texpage.h main/editor/texture.c ui/barbox.c
445 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
446 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
447 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
448 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
449 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
450 conf.h in new editor files
452 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
454 * main/state.c: open autosave file for writing, not reading
456 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
457 main/state.c, main/state.h: added fast save
459 * main/gameseq.c, main/inferno.c: force gr_update() so screens
460 always show in OpenGL
462 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
464 * misc/strutil.c: Implement strdup for MPW
466 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
469 * misc/strutil.c: fix MPW compiler errors
471 * main/mission.c, main/mission.h: allocate mission filenames
474 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
476 * 2d/font.c: Initialise the dataptr member correctly.
478 * include/mono.h: Print only mildly interesting messages to
479 stderr.txt. (revert earlier carbon changes)
481 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
483 * include/physfsx.h: getRealPath uses the write directory if it
484 can't get the real directory
486 * D2X.make: remove misc/d_io.c
488 2004-12-03 Bradley Bell <btb@icculus.org>
490 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
491 pathname, ensure correct translation of path separators
493 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
495 * misc/strutil.c: fix stricmp and strnicmp
497 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
500 2004-12-02 Bradley Bell <btb@icculus.org>
502 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
503 I couldn't figure out why the previous code kept segfaulting under
506 * main/kconfig.c: disable call to reset_cockpit() which was
507 causing the "letterbox" bug
509 * main/inferno.c: don't die if title screens not found
511 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
513 * configure.ac: require PhysicsFS header and library
515 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
517 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
519 * D2X.make: fix build on Carbon by adding digiobj.c
521 * main/mission.c: set builtin_hogsize for non-built-in missions
523 * main/mission.c: pass individual mission around instead of whole list
525 * main/mission.c: remove mission list from global memory
527 2004-12-02 Bradley Bell <btb@icculus.org>
529 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
530 path separator gets added to hogdir
532 2004-12-01 Bradley Bell <btb@icculus.org>
534 * README, configure.ac, VisualC/d2x/d2x.dsp,
535 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
536 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
537 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
538 uses dynamic opengl loading
540 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
542 * arch/ogl/gr.c: make write_bmp use PhysicsFS
544 * include/args.h, misc/args.c: new AppendArgs function. This
545 separates the copying of the arguments passed to main() from the
546 reading of the arguments file
548 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
549 the flexible cfgets, Fix compiling issues in MPW.
551 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
552 reading into an int, so it's removed completely. PHYSFSX_getc was
553 removed, because it's only use in misc/strio.c was removed. Put
554 in PHYSFSX_getRealPath, which recognises platform-specific
555 separators and doesn't use snprintf (MPW doesn't have it). MPW
558 * main/inferno.c: Remove use of open_movie_file. Read the
559 arguments file from the base directory, if there is one. Set up
560 D2X's write directory, including replacing any tilde at the start
561 of the path (if there is one) with the string returned by
562 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
563 default is still ~/.d2x. Check if the write directory has to be
564 created. Read the arguments file in this write directory if there
565 is one. If there's still no write directory, set it to the base
566 directory. Won't set it to the current directory if this fails,
567 because of the issue of which character to use for which platform.
569 * main/playsave.c: Use PHYSFS_readSLE32 instead of
570 PHYSFS_readULE32 due to compiling issues in MPW. Use
571 cfile_read_short instead of PHYSFS_readULE16 because of both
572 compiling and endian issues. cfile_read_byte instead of
573 PHYSFSX_readU8. Write a dummy structure instead of seeking when
574 NETWORK isn't defined
576 * D2X.make: Don't compile cfile.c on Mac OS 9.
578 * README: add PhysicsFS to the required 'tools' in README, and
579 instructions for building in MPW.
581 * include/cfile.h: Make cfopen into an inline, where a read buffer
582 is set up. This speeds up loading significantly.
584 2004-12-01 Bradley Bell <btb@icculus.org>
586 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
587 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
590 * main/newmenu.c: fix player file deletion
592 * include/physfsx.h: fix statfs includes for OS X
594 * main/inferno.c, main/network.c: misc physfs conversions
596 * arch/linux/Makefile.am, arch/linux/findfile.c,
597 arch/win32/Makefile.am, arch/win32/findfile.c,
598 include/findfile.h, main/kludge.c, main/mission.c,
599 main/newmenu.c, main/piggy.c: get rid of findfile stuff
601 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
604 * main/state.c: improve savegame load/save
606 * main/movie.c: make -nomovies friendlier
608 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
610 * include/d_io.h, include/physfsx.h, main/inferno.c,
611 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
614 * main/scores.c: use physfs for scores file
616 * main/playsave.c: improve player loading
618 * main/movie.c: improve movie loading
620 * main/mission.c: improve mission loading
622 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
623 main/state.c: use physfs for savegames
625 * README: minor update
627 * main/newdemo.c: use physfs for demos
629 * include/physfsx.h: added PHYSFSX_rename function
631 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
632 physfs/rwops, add libmve callbacks
634 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
635 added physfsrwops stuff
637 * include/cfile.h: added cfile_close wrapper
639 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
642 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
645 * main/config.c: use physfs to read config file
647 * include/physfsx.h: added gets and puts functions
649 * include/cfile.h: correct seek return value
651 * main/config.c, main/playsave.c: use physfs to write
654 * include/physfsx.h: added my physfs extensions
656 * main/inferno.c: physfs initialization stuff
658 * configure.ac: add check for physfs lib
660 * include/cfile.h: made cfile into a wrapper for physfs
662 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
663 disabled althogdir stuff (shouldn't be needed w/physfs)
665 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
666 configure.ac: drop cfile stuff
668 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
670 * D2X.make: Don't use D2XFolder, because the userdir can now be
671 specified in Mac OS 9. Putting it in the source code folder is
672 more convenient. Turn debugging on. Don't compile old files,
673 compile new ones. Add the PhysicsFS library.
675 * iff/iff.c: Get rid of MIN redefinition.
677 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
678 MPW doesn't like switches of long longs
680 2004-11-30 Bradley Bell <btb@icculus.org>
682 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
683 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
684 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
685 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
686 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
687 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
688 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
690 2004-11-28 Bradley Bell <btb@icculus.org>
692 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
694 * arch/sdl/digi.c: use d2src system for persistent sounds
696 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
699 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
700 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
701 ripped object stuff out of digi.c, now using digiobj.c. get rid of
702 a bunch of kludges, sound should be more true to original game now
704 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
707 2004-11-27 Bradley Bell <btb@icculus.org>
709 * main/text.c, main/text.h, main/titles.c: added function to
710 properly decode multi-line strings
712 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
713 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
716 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
718 * main/inferno.c: enable logo screens for shareware/oem
720 2004-11-26 Bradley Bell <btb@icculus.org>
722 * main/mission.c, main/titles.c: fix d1 briefing glitches
724 * main/game.c: free up cpu by not calling timer_delay so many
725 times (fixes Bug 2034)
727 * main/gameseq.c: enable briefing screens for mac shareware
729 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
730 doesn't care if it draws offscreen, I guess)
732 * main/credits.c: reduce flickering in credits w/opengl
734 2004-11-25 Bradley Bell <btb@icculus.org>
736 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
737 garbage on windows for some reason.
739 * 2d/font.c: fixed opengl menu font bug, caused by doing
740 arithmetic on signed chars.
742 2004-11-23 Bradley Bell <btb@icculus.org>
744 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
746 2004-11-22 Bradley Bell <btb@icculus.org>
748 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
749 arch/linux/joystick.c, arch/linux/include/joystick.h,
750 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
751 arch use global variable joy_num_axes
753 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
755 * main/gamemine.c, main/piggy.c: compile again on older C compilers
757 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
759 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
760 Vertigo) missions, load add-on ham file at every load, not only the 1st
762 * main/bm.ch: fix bug where loading a hxm would affect other levels too
764 * main/fireball.c: don't Int3() every time explosions don't look best
766 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
768 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
770 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
772 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
774 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
776 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
778 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
779 shareware version of descent.hog. This is not yet bug-free
781 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
783 * main/network.c: fix crash introduced with previous change
785 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
787 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
788 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
789 make mission structre memory allocated
791 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
793 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
794 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
795 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
796 delete file compbit.h, move functionality to text.c, modify all
797 previous users of compbit.h to use existing function in text.h
799 * main/inferno.c: remove warning created by the fix for the cfgets
802 * main/bmread.c: add comment
804 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
806 * cfile/cfile.c: declare variable on top of block
808 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
809 main/multi.h, main/network.c: move mission list handling functionality
810 to mission.c, remove unnecessary load_mission calls in menu.c
812 * main/game.c: remove unnecessary build_mission_list call
814 * main/mission.c, main/mission.h: correct comments about anarchy-only
816 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
817 remove explicit uses of mission list
819 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
821 * libmve/mveplay.c: make it compile on Cygwin
823 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
825 * main/config.c: fix bug uncovered by having fgets cut off ending \n
827 * main/text.c: fix crash on Mac OS X, probably fix bug 738
829 * include/mono.h: add mprintf support for carbon (Mac OS 9)
831 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
833 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
834 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
835 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
836 information about the current mission, for easier code refactorisation.
838 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
840 * main/gamemine.c, main/piggy.c: fix bug 1675:
841 use better d2 textures if d1 hog is present but not loadable
843 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
845 * cfile/cfile.c: simplify, reduce number of global vars
847 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
849 * main/gameseg.c: fix bugfix of 2004-05-15
851 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
853 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
855 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
856 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
857 cfgets now always copies the terminating character to the dest buffer.
858 This fixes a bug that occured when reading cmd line args from d2x.ini
860 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
862 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
863 move more old change logs into ChangeLog-old
865 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
866 and Martin Schaffner <maschaffner@gmx.ch>
868 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
869 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
870 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
871 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
872 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
873 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
874 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
875 arch/include/joy.h, arch/win32/include/key.h
876 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
877 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
878 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
879 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
880 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
881 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
882 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
883 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
884 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
885 main/config.c, main/config.h, main/controls.c, main/controls.h
886 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
887 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
888 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
889 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
890 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
891 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
892 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
893 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
894 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
895 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
896 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
897 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
898 main/mission.c, main/mission.h, main/modem.h, main/morph.c
899 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
900 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
901 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
902 main/paging.c, main/paging.h, main/physics.c, main/physics.h
903 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
904 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
905 main/powerup.h, main/render.c, main/render.h, main/robot.c
906 main/robot.h, main/scores.c, main/scores.h, main/screens.h
907 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
908 main/songs.c, main/songs.h, main/sounds.h, main/state.c
909 main/state.h, main/switch.c, main/switch.h, main/terrain.c
910 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
911 main/text.h, main/textures.h, main/titles.c, main/titles.h
912 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
913 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
914 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
915 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
916 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
917 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
919 move old per-file change logs into new file ChangeLog-old
921 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
923 * arch/ogl/ogl.c: enable -gl_mipmap switch
925 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
927 * arch/carbon/descent.r: swap min and max size to correct places
929 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
931 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
933 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
935 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
937 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
939 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
940 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
942 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
943 link) on MPW on Mac OS 9 (carbon)
945 * include/mono.h: disable mprintf on carbon to avoid significant bloat
947 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
949 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
951 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
953 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
955 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
957 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
959 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
960 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
961 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
962 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
963 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
965 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
966 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
967 new files for supporting compilation with MPW for carbon (Mac OS 9)
969 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
971 * main/playsave.c: do not seek while writing, carbon does not like it
973 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
975 * cfile/cfile.c: use portable ffilelength in cfile_size
977 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
978 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
979 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
980 unsigned and signed char, MPW does not like these
982 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
984 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
987 2004-06-01 Bradley Bell <btb@icculus.org>
989 * libmve/mve_main.c: cast malloc function pointer
991 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
992 target to XCode project
994 2004-05-31 Bradley Bell <btb@icculus.org>
996 * include/pstypes.h: fix accidental solaris breakage
998 * main/object.c: fix crash caused by death-cam code
1000 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1001 XCode project simplifications, network enabled
1003 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1004 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1006 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1009 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1010 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1011 d2x.xcode/project.pbxproj: added XCode project files
1013 2004-05-22 Bradley Bell <btb@icculus.org>
1015 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1018 * rpm/d2x.spec.in: Changed descriptions
1020 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1022 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1025 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1027 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1028 the win32 code (d1x r1.8, key_arch.c r1.2)
1030 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1031 use 32bpp screen mode by default, add option to use 16bpp (d1x
1034 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1035 replacement texture paletted->rgb conversion alpha problem (d1x
1038 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1039 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1040 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1043 * arch/ogl/gr.c, include/loadgl.h: fix win32
1044 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1046 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1047 include/ogl_init.h, main/render.c: opengl hardware
1048 super-transparency support using GL_NV_register_combiners (d1x
1049 r1.38, r1.41, r1.6, r1.26, r1.7)
1051 2004-05-22 Bradley Bell <btb@icculus.org>
1053 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1056 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1058 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1059 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1060 fix fonts not having transparent flag set (wouldn't get paletted)
1061 (d1x r1.15, r1.37, r1.40, r1.25)
1063 * arch/ogl/ogl.c: don't try to use paletted textures with
1064 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1066 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1067 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1070 * 2d/font.c: memset ogl font bitmap data since the copy function
1071 leaves some (unused) parts uninitialized, which aggravates
1072 valgrind (d1x r1.14)
1074 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1075 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1078 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1079 screenshots if the entire thing wasn't written in one call to
1082 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1083 info not being updated on win32 (d1x r1.11)
1085 * arch/win32/digi.c: remove some redundancy by not needing to do
1086 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1087 clean up some indenting of DS_release_slot calls. And make
1088 DS_release_slot return 1 when a sound is already not playing, in
1089 addition to when a sound was killed. (d1x r1.10)
1091 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1092 linux version (d1x r1.5)
1094 * main/kconfig.c: make next axis config key skip currently
1095 allocated axes (d1x r1.11)
1097 2004-05-22 David Cleaver <wraithx@morpheus.net>
1099 * main/kconfig.c: joy configuration next axis key from WraithX
1102 2004-05-22 Bradley Bell <btb@icculus.org>
1104 * main/game.c, main/inferno.c: typo
1106 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1108 * main/game.c, main/game.h, main/inferno.c: make rear view
1109 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1112 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1114 * main/inferno.c: change -udp documentation to d2x behaviour
1116 2004-05-21 Bradley Bell <btb@icculus.org>
1118 * include/gr.h: added missing define for menu fullscreen toggle
1120 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1122 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1123 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1125 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1127 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1128 arch/linux/include/joystick.h: patch from Steven Mueller for using
1129 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1131 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1133 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1134 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1135 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1137 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1139 2004-05-21 Bradley Bell <btb@icculus.org>
1141 * main/inferno.c: added -udp documentation from d1x
1143 2004-05-20 Bradley Bell <btb@icculus.org>
1145 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1147 2004-05-20 David Cleaver <wraithx@morpheus.net>
1149 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1150 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1151 game.c r1.21, r1.6, r1.4, r1.3)
1153 2004-05-20 Bradley Bell <btb@icculus.org>
1155 * main/inferno.c: document -ihaveabrokenmouse
1157 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1159 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1161 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1163 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1164 mouse driver problems (d1x r1.2, r1.2)
1166 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1168 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1169 join list score crash (d1x r1.8)
1171 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1173 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1174 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1177 2004-05-20 Bradley Bell <btb@icculus.org>
1179 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1181 * main/inferno.c: integrated some niceautomap stuff from d1x
1183 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1185 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1186 in some weird axis (d1x r1.3)
1188 * arch/win32/init.c: set win32 icon to icon from resource file
1191 * arch/win32/key.c: win32: fixed space key not working in messages
1194 2004-05-20 Bradley Bell <btb@icculus.org>
1196 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1199 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1201 * main/inferno.c: document -gl_refresh (d1x r1.20)
1203 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1204 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1207 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1208 change the arg type for (d1x r1.5)
1210 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1212 * arch/win32/digi.c: altsounds (d1x r1.6)
1214 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1216 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1217 of redundancy (d1x r1.5)
1219 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1220 fix crashing (d1x r1.4)
1222 * arch/win32/digi.c: win32's digi_start_sound was not calling
1223 DS_release_slot after setting .playing=0, resulting in a
1224 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1226 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1227 apparently it was somehow causing some joysticks (Sidewinder
1228 Precision 2) to only turn when the stick was moving, but not when
1229 at turned but held stationary. And it was completely unused
1230 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1233 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1234 previous key combos (d1x r1.29)
1236 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1237 g, and b values (d1x r1.15)
1239 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1240 sometimes (didn't handle negative palette steps) (d1x r1.34)
1242 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1243 shatter effects, robot explosions and weapons, and some more
1244 always present stuff. Also clean up ogl_cache_weapon_textures
1245 calling. (d1x r1.37)
1247 2004-05-20 Bradley Bell <btb@icculus.org>
1249 * main/kludge.c, main/game.c: move gr_renderstats and
1250 gr_badtexture back to game.c
1252 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1254 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1255 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1257 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1259 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1260 loaded after texture caching stage (d1x r1.34)
1262 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1263 for renderstats (d1x r1.33)
1265 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1267 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1268 main/inferno.c: add anisotropic texture filtering suport (d1x
1269 r1.33, r1.32, r1.23, r1.32)
1271 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1274 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1275 include/ogl_init.h: utilize hardware multitexturing support if
1276 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1277 r1.32, r1.30, r1.4, 1.22)
1279 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1282 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1284 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1285 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1286 effects in OGL using SetGammaRamp, much faster than the hack that
1287 was being used. currently SDL only (though not too hard to add to
1288 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1290 * main/menu.c: allow arbitrary (custom) resolution entry in
1291 change_res menu (d1x r1.14)
1293 2004-05-19 Bradley Bell <btb@icculus.org>
1295 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1296 d1x-style res change menu (mostly works)
1298 * misc/args.c: use strnicmp instead of strncasecmp
1300 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1302 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1303 command-line option (d1x r1.27)
1305 * main/inferno.c: restore inferno.c initialization of
1306 screen_compatible and use_double_buffer to 'normal' values, broken
1307 long long ago in one of the high res menu patches (d1x r1.30)
1309 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1310 resolutions to be specified on command line (d1x r1.2, r1.29,
1311 r1.4) -- doesn't work yet
1313 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1315 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1318 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1319 volume song stop/starting (d1x r1.7)
1321 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1323 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1326 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1327 ogl_ulinec (d1x r1.29)
1329 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1331 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1332 bottom are inclusive not exclusive (d1x r1.28)
1334 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1335 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1337 * arch/sdl/digi.c: fix typo
1339 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1341 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1342 creation code from arch_init_start into arch_init to fix weirdness
1343 with --help (d1x r1.5, r1.6)
1345 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1346 sync issues and lack of midi reset (d1x r1.5)
1348 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1351 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1352 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1354 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1357 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1359 2004-05-18 Bradley Bell <btb@icculus.org>
1361 * include/vecmat.h: comments/formatting
1363 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1365 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1366 include/test.lnk: remove unnecessary files
1368 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1369 This enables compilation with gcc 3.1
1371 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1373 * main/switch.c: took care of switches triggering single-sided
1374 walls (don't try to access the nonexistent adjacent wall via NULL
1375 pointers or negative array indices)
1377 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1379 * main/wall.c: fix invalid memory access for d1 levels which
1380 don't have a corresponding wall behind.
1382 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1384 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1385 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1386 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1387 interface header to new header file internal.h
1389 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1391 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1392 bitmask for each joystick axis that has sent input data,
1393 and will not crash Windows anymore during joystick setup because
1394 of for() loop over axis being executed once too often.
1396 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1397 gr_remap_mono_font() and call it after loading saved level.
1399 * main/laser.c: limit homing missile turn rate
1401 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1402 centers (work like fuel centers but provide shield)
1404 * main/gameseg.c: fix endless loop in some levels with a
1405 certain (complicated) structure
1407 2004-05-13 Bradley Bell <btb@icculus.org>
1409 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1410 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1411 updated project files for SDL 1.2.7
1413 * Makefile.am: add VisualC, VisualCE dirs to tarball
1415 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1417 * arch/sdl/digi.c: formatting
1419 2004-05-12 Bradley Bell <btb@icculus.org>
1421 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1424 * 2d/palette.c, include/palette.h: added function to create blend
1427 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1429 2004-05-11 Bradley Bell <btb@icculus.org>
1431 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1433 2004-05-10 Bradley Bell <btb@icculus.org>
1435 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1436 g3_draw_transp_poly had the fade level backwards, decided to just
1437 fix g3_draw_poly so it behaves correctly, transparency or not,
1438 reverted changes to render_face
1440 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1442 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1443 rendering transparent (e.g. cloaked) walls
1445 * main/render.c: render_face now calls g3_draw_transp_poly() for
1446 cloaked walls in OpenGL
1448 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1450 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1451 that from other apps, had "static" distortions.
1453 2004-04-22 Bradley Bell <btb@icculus.org>
1455 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1457 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1458 aligned version of PUT_INTEL_* macros
1460 2004-04-15 Bradley Bell <btb@icculus.org>
1462 * main/inferno.c: comment out unused checksum variable
1464 2004-04-14 Bradley Bell <btb@icculus.org>
1466 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1468 2004-04-14 Terran Melconian <terran@consistent.org>
1470 * main/gameseg.c: use portable rand function (fixes #1118)
1472 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1474 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1476 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1478 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1479 get rid of warnings (now compiles with -Werror on SunOS)
1481 * main/piggy.c: fix (really) wierd SunOS bug
1483 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1484 caused by not allocating enough mem for rle bitmaps
1486 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1488 * include/pstypes.h: sun OS typedef fixes
1490 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1492 * main/piggy.c: fix bug 1067
1494 * main/piggy.c: fix bugfix for 1067
1496 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1497 with descent.pig of mac registered)
1499 2003-12-18 Bradley Bell <btb@icculus.org>
1501 * main/kconfig.c: fixes for linux-native joystick
1503 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1506 * arch/include/joy.h: comments/formatting
1508 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1510 * compilerdefs.txt: added FreeBSD defs
1512 2003-12-08 Bradley Bell <btb@icculus.org>
1514 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1517 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1519 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1520 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1522 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1524 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1525 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1526 get rid of silly ulongs
1528 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1529 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1530 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1531 change relevant __linux__ macros to __ELF__
1533 2003-11-27 Bradley Bell <btb@icculus.org>
1535 * include/ogl_init.h: added proto for ogl_check_mode
1537 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1538 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1541 2003-11-26 Bradley Bell <btb@icculus.org>
1543 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1544 3.3 compiler warnings
1546 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1549 * include/pstypes.h: OS X fixes
1551 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1552 main/newmenu.h: linux fixes
1554 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1555 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1556 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1557 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1558 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1561 * arch/sdl/gr.c: fix sdl gr_update
1563 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1564 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1565 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1566 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1567 include/error.h, include/pstypes.h, include/strutil.h,
1568 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1569 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1570 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1571 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1572 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1575 2003-11-25 Bradley Bell <btb@icculus.org>
1577 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1578 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1579 libmve/VisualC/mveplayer.dsp: updated project files
1581 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1582 working w/Visual C++
1584 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1585 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1586 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1587 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1590 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1591 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1594 2003-11-24 Bradley Bell <btb@icculus.org>
1596 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1597 libmve/mveplay.c: stuff to play mve's in WinCE
1599 * arch/win32/findfile.c: unused functions...
1603 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1604 enabled mouse control of menus
1606 * main/mission.h: oops, didn't mean to change this.
1608 2003-11-21 Bradley Bell <btb@icculus.org>
1610 * VisualCE/d2x/d2x.vcp: updated project file
1612 2003-11-20 Bradley Bell <btb@icculus.org>
1614 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1615 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1616 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1619 2003-11-17 Bradley Bell <btb@icculus.org>
1621 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1622 main/menu.c: added option to disable kalinix under unix
1624 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1626 2003-11-14 Bradley Bell <btb@icculus.org>
1628 * main/automap.c: fix automap background image
1630 * main/automap.c, main/automap.h: delete cruft
1632 * main/automap.c: fix level number position
1634 * main/automap.c: simplify g3_draw_line hack
1636 * main/menu.c: stop pointless vid mode changes
1638 2003-11-07 Bradley Bell <btb@icculus.org>
1640 * NEWS, installation.txt: s'more documentation
1642 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1644 * configure.ac: fix .exe extension problems
1646 2003-11-07 Bradley Bell <btb@icculus.org>
1648 * arch/ogl/ogl.c: disable texture format verification for OS X -
1651 2003-11-06 Bradley Bell <btb@icculus.org>
1653 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1654 use more traditional Alt+Enter for toggling fullscreen
1656 * 2d/ibitblt.c, main/mission.h: comments/formatting
1658 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1660 2003-11-06 Bradley Bell <btb@icculus.org>
1662 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1663 resolution change, use kludge to avoid repetitive res changes
1665 2003-11-04 Bradley Bell <btb@icculus.org>
1667 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1668 structures and i/o routines back to piggy.c
1670 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1672 * installation.txt: tell to install d1 .pig for better textures
1674 2003-11-04 Bradley Bell <btb@icculus.org>
1676 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1677 oem d1 v1.0 and registered d2 v1.0, comments
1679 2003-11-03 Bradley Bell <btb@icculus.org>
1681 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1682 all d1 shareware - even though files are different!
1684 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1687 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1690 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1693 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1695 * main/movie.c: when no movies are found, divide by six the
1696 number of warning lines sent to stdout
1698 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1700 * include/byteswap.h: fix stupid copy/paste error
1702 2003-10-24 Bradley Bell <btb@icculus.org>
1704 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1705 gr_linear_rep_movsd_2x instead of almost identical
1706 gr_linear_movsd_double. Better since we have assembly versions.
1708 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1710 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1713 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1715 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1716 error with --disable-network, move reset_network_objects()
1717 from gameseq.c to multi.c
1719 2003-10-14 Bradley Bell <btb@icculus.org>
1721 * AUTHORS, NEWS: stuff
1723 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1725 2003-10-12 Bradley Bell <btb@icculus.org>
1727 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1728 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1731 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1733 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1734 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1735 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1736 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1737 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1738 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1739 arch/win32/ipx_win.c, arch/win32/winnet.c,
1740 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1741 main/multi.h, main/network.c: add IPv4 multicasting support
1743 2003-10-11 Bradley Bell <btb@icculus.org>
1745 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1747 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1748 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1749 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1750 main/weapon.h: lots of shareware and oem fixes
1752 2003-10-10 Bradley Bell <btb@icculus.org>
1754 * arch/win32/winnet.c: fixed stupid win32 network bug
1756 2003-10-10 Bradley Bell <btb@icculus.org>
1758 * main/piggy.c: increased D1_MAX_TMAP_NUM
1760 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1762 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1763 which are animated in d2, refactorizes d1 texture reading
1765 2003-10-10 Bradley Bell <btb@icculus.org>
1767 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1768 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1769 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1770 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1771 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1772 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1773 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1774 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1775 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1776 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1777 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1778 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1779 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1780 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1781 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1782 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1783 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1784 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1785 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1786 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1787 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1788 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1789 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1790 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1791 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1792 main/wall.h: comments/formatting
1794 2003-10-09 Bradley Bell <btb@icculus.org>
1796 * main/text.c: fix text when using old datafiles
1798 * main/laser.h: comments/whitespace
1800 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1801 mines w/shareware data
1803 * include/DT_drawtext.h: deleted unused file
1805 2003-10-08 Bradley Bell <btb@icculus.org>
1807 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1809 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1811 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1812 main/menu.c: Disabled 'd2x keys' weapon selection
1814 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1816 * main/object.h, main/multi.h: get rid of most warnings issued by
1817 cpp-precomp of gcc from Mac OS X dev tools
1819 2003-10-05 Bradley Bell <btb@icculus.org>
1821 * NEWS, configure.ac: increment version number
1823 * cfile/cfile.c: better handling of CRLF text files (when that is
1826 * utilities/hogcreate.c, utilities/hogextract.c,
1827 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1828 reading/writing files
1830 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1831 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1834 2003-10-04 Bradley Bell <btb@icculus.org>
1836 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1838 * main/netmisc.c: change byte to sbyte, comments/whitespace
1840 2003-10-03 Bradley Bell <btb@icculus.org>
1842 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1844 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1847 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1848 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1849 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1850 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1851 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1852 main/object.c, main/object.h, main/paging.c, main/player.h,
1853 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1854 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1855 main/weapon.c, main/weapon.h: change byte to sbyte,
1858 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1859 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1860 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1861 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1863 * configure.ac: better checking for timeval
1865 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1867 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1868 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1869 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1870 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1871 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1872 main/multibot.c, main/network.c: Make network architecture
1873 choosable from game menu, add support for UDP/IP on Mac OS X and
1876 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1878 * include/byteswap.h: added macros for coping with alignment
1881 2003-10-02 Bradley Bell <btb@icculus.org>
1883 * main/multi.h: added padding to little-endian version of
1886 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1888 * main/netmisc.c: delete duplicate function
1890 2003-10-01 Bradley Bell <btb@icculus.org>
1892 * main/bm.c: make sure d1_texture_indices gets freed between
1895 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1897 * main/piggy.h: fix size of d1 shareware descent.pig
1899 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1901 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1902 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1903 replacements for non-animated textures
1905 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1907 * main/controls.c: use fixed 20fps wiggle
1909 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1911 * Makefile.am, debian/changelog.in, debian/control,
1912 debian/d2x-common.dirs, debian/d2x-common.install,
1913 debian/d2x-common.manpages, debian/d2x-gl.files,
1914 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1915 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1916 utilities/Makefile.am, utilities/hogcreate.1,
1917 utilities/hogextract.1, utilities/mvlcreate.1,
1918 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1919 add man pages, distribute utility programs in new d2x-common deb
1921 * rpm/d2x.spec.in: updated rpm spec file
1923 2003-08-02 Bradley Bell <btb@icculus.org>
1925 * cfile/cfile.c: update raw_position in cfputc and cfputs
1927 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1929 * main/piggy.c: make error message more friendly
1931 * main/piggy.c: simplify copying of bitmap flags
1933 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1936 * cfile/cfile.c: revert to always using custom fgets
1938 * main/endlevel.c, main/mission.c: handle missing exit sequence
1939 components gracefully
1941 * main/playsave.c: comments
1943 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1945 * cfile/cfile.c: update raw_position in cfwrite
1947 * main/network.c: comments/formatting
1949 2003-06-22 Bradley Bell <btb@icculus.org>
1951 * cfile/cfile.c: use standard fgets for non-archive files
1953 * main/movie.c: use con_printf for missing movie warning
1955 2003-06-18 Bradley Bell <btb@icculus.org>
1957 * main/movie.c: fixed cfile conversion of movielib code
1959 * main/console.c, main/hud.c: strip out colors, etc when printing
1962 * include/u_mem.h: fix NDEBUG calloc macro
1964 2003-06-15 Bradley Bell <btb@icculus.org>
1966 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1969 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1970 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1971 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1972 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1973 main/scores.c, main/state.c, main/text.c, misc/args.c,
1974 misc/strio.c: convert file i/o to cfile
1976 2003-06-14 Bradley Bell <btb@icculus.org>
1978 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1979 writing and other modes besides "rb" (mostly taken from
1982 2003-06-09 Bradley Bell <btb@icculus.org>
1984 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1987 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1988 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1991 2003-06-07 Taylor Richards <taylor@icculus.org>
1993 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1995 2003-06-07 Bradley Bell <btb@icculus.org>
1997 * main/console.c: fix non-console build
1999 * main/gamesave.c: comments
2001 * main/bm.c: remove redundant break
2003 2003-06-06 Bradley Bell <btb@icculus.org>
2005 * main/gauges.c, main/kconfig.c: comments/formatting
2007 * console/.cvsignore: added .cvsignore
2009 * main/console.c: can't write to console after it's closed
2011 2003-06-05 Bradley Bell <btb@icculus.org>
2013 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2014 console/internal.c, console/internal.h, include/CON_console.h,
2015 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2016 finish console conversion away from SDL
2018 2003-06-04 Bradley Bell <btb@icculus.org>
2020 * console/CON_console.c, include/CON.console.h, include/console.h,
2021 main/console.c, main/game.c: console conversion to native gr,
2024 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2025 put prototype for gr_bm_bitblt in gr.h
2027 2003-06-03 Bradley Bell <btb@icculus.org>
2029 * console/CON_console.c, console/DT_drawtext.c,
2030 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2031 main/console.c: use native fonts for console
2033 * main/playsave.c: use shorts for short data
2035 2003-06-02 Bradley Bell <btb@icculus.org>
2037 * configure.ac, main/console.c: set console background, fix
2040 2003-06-01 Bradley Bell <btb@icculus.org>
2042 * Makefile.am, arch/sdl/event.c, configure.ac,
2043 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2044 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2045 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2046 main/gamerend.c: added console code (from SDL_console)
2048 2003-05-30 Bradley Bell <btb@icculus.org>
2050 * README: minor update
2052 2003-05-28 Bradley Bell <btb@icculus.org>
2054 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2059 2003-06-06 Bradley Bell <btb@icculus.org>
2061 * main/kconfig.c: fix crash in control menus
2063 * main/gauges.c: force cockpit redraw in opengl
2065 * main/gamerend.c: move ogl swap, so cockpit and console get
2068 2003-06-01 Bradley Bell <btb@icculus.org>
2070 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2074 2003-05-12 Bradley Bell <btb@icculus.org>
2076 * configure.ac: increment version number
2078 * main/bm.c: use con_printf for exit model warnings
2080 * configure.ac: must check for timespec after setting -mno-cygwin
2082 * main/inferno.c: added -nohogdir and -userdir options
2084 * NEWS, main/titles.c: use briefings with no extension
2088 2003-04-30 Bradley Bell <btb@icculus.org>
2090 * configure.ac: have to include time.h when checking for nanosleep
2092 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2095 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2096 increment version number
2098 * main/Makefile.am: make dist fix
2102 2003-04-29 Bradley Bell <btb@icculus.org>
2104 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2107 2003-04-24 Bradley Bell <btb@icculus.org>
2109 * configure.ac: increment version number
2111 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2114 2003-04-24 Ingo van Lil <inguin@gmx.de>
2116 * main/render.c: fix misspellings of NDEBUG
2120 2003-04-14 Bradley Bell <btb@icculus.org>
2122 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2124 2003-04-11 Bradley Bell <btb@icculus.org>
2126 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2131 2003-04-11 Bradley Bell <btb@icculus.org>
2133 * libmve/mveplay.c: use _sleep instead of sleep on win32
2135 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2136 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2137 include/cfile.h, include/error.h, libmve/Makefile.am,
2138 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2139 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2140 utilities/Makefile.am: comments/formatting/dist problems
2142 * configure.ac: use different defines for os x
2144 2003-04-07 Bradley Bell <btb@icculus.org>
2146 * include/error.h, misc/error.c: put some old stuff back in,
2147 eliminate duplicate error messages
2149 * main/text.c: don't die on text not found
2152 * main/inferno.c: print some useful info if hog not found, allow
2153 -help to work if no text available
2155 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2157 * arch/linux/Makefile.am: revert to previous version, so linux
2160 2003-04-03 Bradley Bell <btb@icculus.org>
2162 * main/endlevel.c: fixed exit model scheme yet again
2164 2003-04-02 Bradley Bell <btb@icculus.org>
2166 * misc/error.c: call Int3 on Assert
2168 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2171 * main/wall.c: don't die when trying to toggle nonexistent
2172 segment... vertigo level 10 is buggy!
2174 * main/gamemine.c: comments/formatting
2176 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2178 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2179 main/inferno.c: Allow use of 22K sound samples
2181 2003-03-29 Bradley Bell <btb@icculus.org>
2183 * arch/ogl/gr.c: default to bitmapped reticle
2185 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2186 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2189 * arch/sdl/joy.c: fixed text seen for hats in control config
2192 2003-03-28 Bradley Bell <btb@icculus.org>
2194 * main/bm.c: heh, model nums in vertigo are hardcoded,
2195 N_D2_POLYGON_MODELS can't change
2197 * configure.ac, include/d1x.xpm, include/descent.xpm,
2198 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2201 2003-03-27 Bradley Bell <btb@icculus.org>
2203 * main/text.h: fixed text references for hat directions
2205 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2207 2003-03-26 Bradley Bell <btb@icculus.org>
2209 * main/playsave.c: make d2x keys backward compatible
2211 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2213 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2216 2003-03-26 Bradley Bell <btb@icculus.org>
2218 * main/piggy.c: fix crash when d1 data not present
2220 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2221 read/write from plr file
2223 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2224 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2225 added escort.h header
2227 2003-03-25 Bradley Bell <btb@icculus.org>
2229 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2230 D1_PIGFILE ("descent.pig") macro
2232 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2233 models from d1 pig file
2235 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2236 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2237 really) from d1 pig file
2239 2003-03-23 Bradley Bell <btb@icculus.org>
2241 * main/bm.c: stop extra robots from overwriting exit models
2243 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2244 texture list doesn't get full
2246 * main/bm.c: fix mem leak when reading extra robots
2248 2003-03-21 Bradley Bell <btb@icculus.org>
2250 * main/menu.c: Added option to set movie resolution (mostly works)
2252 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2254 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2255 replacement functions to piggy.c
2257 * main/gameseq.c: attempt to support mac d1 descent.pig
2259 * main/bm.c: fix mem leak
2261 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2262 files, both d1 and d2 oem briefing where showed
2264 * main/inferno.c, main/movie.c: Change the default movie
2265 resolution to "high", implement the option -lowresmovies
2267 2003-03-20 Bradley Bell <btb@icculus.org>
2269 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2271 * main/piggy.c: comments
2273 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2275 * main/gameseq.c: delete duplicate function
2277 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2279 2003-03-19 Bradley Bell <btb@icculus.org>
2281 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2282 (cddb discid) support
2284 * arch/sdl/digi.c, main/kludge.c: implemented
2285 digi_link_sound_to_object3 for looping sounds, other looping stuff
2287 * arch/sdl/gr.c: removing dependencies on stuff in main/
2289 * arch/linux/Makefile.am, arch/linux/init.c,
2290 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2291 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2292 other header cleanups
2294 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2296 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2298 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2299 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2300 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2301 load d1 textures for d1 levels
2303 2003-03-19 Bradley Bell <btb@icculus.org>
2305 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2306 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2307 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2308 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2311 * README: added some OS X info
2313 2003-03-17 Bradley Bell <btb@icculus.org>
2315 * main/newdemo.c: simplify DEMO_FILENAME macro
2317 * main/console.c, main/game.c: enable experimental console support
2319 * main/gamerend.c: fixed location of fps meter in multi
2321 2003-03-16 Bradley Bell <btb@icculus.org>
2323 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2324 also look in shared data dir for demos
2326 * main/newdemo.c, main/newdemo.h: comments/formatting
2328 2003-03-15 Christopher Thielen <chris@luethy.net>
2330 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2331 thinking d2 cd is always present
2333 2003-03-15 Bradley Bell <btb@icculus.org>
2335 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2338 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2341 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2342 gr_init. don't really know why this works, though
2344 2003-03-14 Bradley Bell <btb@icculus.org>
2346 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2348 * unused/bios/rbaudio.h: removed duplicate file
2350 2003-03-14 Christopher Thielen <chris@luethy.net>
2352 * arch/sdl/rbaudio.c: stop cd audio when exiting
2354 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2356 * main/gamecntl.c: add comments to the "only matt knows" cheats
2358 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2360 * main/gamemine.c: formatting, better texture conversion for d1
2363 2003-03-14 Bradley Bell <btb@icculus.org>
2365 * main/piggy.c: must swap all mac version pigfiles
2367 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2368 main/multi.c: formatting, minor cleanups
2370 * 2d/rle.c: need to swap line_size on bigendian machines
2372 * main/mission.c, main/mission.h: detect mac full version hogfile
2374 2003-03-13 Bradley Bell <btb@icculus.org>
2376 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2377 added joy/mouse sensitivity slider, increased range to 16, and
2380 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2383 * arch/linux/Makefile.am: removed extra backslash
2385 * TODO, installation.txt: updated some documentation
2387 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2388 menu, with maxfps option
2390 2003-03-12 Bradley Bell <btb@icculus.org>
2392 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2394 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2395 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2396 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2397 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2398 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2399 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2400 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2401 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2402 arch/linux/include/music.h, arch/linux/include/serial.h,
2403 arch/linux/include/ukali.h: formatting
2405 2003-03-11 Chris Arena <ccarena@cox.net>
2407 * main/menu.c: fixed brightness slider
2409 2003-03-01 Bradley Bell <btb@icculus.org>
2411 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2412 robots and animated bitmaps work, but colors are messed up
2414 2003-02-28 Bradley Bell <btb@icculus.org>
2416 * main/player.h: whitespace
2418 * main/automap.c, main/cntrlcen.c, main/collide.c,
2419 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2420 descent.hog is present, d1 becomes mission 0)
2422 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2423 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2424 arch/win32/winnet.c: MinGW compiles with network enabled again,
2425 but still doesn't work
2429 2003-02-28 Bradley Bell <btb@icculus.org>
2431 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2432 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2433 many opengl glitches
2435 2003-02-27 Bradley Bell <btb@icculus.org>
2437 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2438 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2439 main/network.c, main/network.h: noted that hoard.ham is only needed
2440 for multiplayer HOARD games, and should not be equated with
2441 "vertigo". put HoardEquipped() back in network.c.
2443 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2444 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2445 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2446 use timer_delay instead of d_delay
2448 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2450 * main/render.c: added replacement qsort for solaris
2452 2003-02-26 Bradley Bell <btb@icculus.org>
2454 * main/gamemine.c: texture conversion for d1 shareware
2456 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2458 * main/gamemine.c: better texture conversion for d1 levels
2460 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2462 * main/kconfig.c: fix joystick support under MinGW
2464 2003-02-26 Bradley Bell <btb@icculus.org>
2466 * main/playsave.c: fix swapping glitch
2468 * configure.ac, readme.txt: clean stuff up, getting ready for
2471 * main/titles.c: begin support for rendering spinning robots in
2474 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2477 * main/gamemine.c: load d1 shareware levels!
2479 2003-02-25 Bradley Bell <btb@icculus.org>
2483 * autogen.sh: add warning about old auto* versions, use
2486 2003-02-24 Bradley Bell <btb@icculus.org>
2488 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2489 briefings mostly working
2491 * main/movie.c, main/titles.c: fixed some more briefing glitches
2493 2003-02-23 Bradley Bell <btb@icculus.org>
2495 * main/movie.c: fixed crash when using shareware data files
2498 * arch/sdl/digi.c: fix crash on non-existent sounds
2499 (i.e. shareware data)
2501 2003-02-22 Bradley Bell <btb@icculus.org>
2503 * main/titles.c: fixed fullscreen toggle in briefings
2505 2003-02-21 Bradley Bell <btb@icculus.org>
2507 * configure.ac: check for mingw when enabling nasm
2509 * main/playsave.c: enable loading player files of either byte
2512 2003-02-20 Bradley Bell <btb@icculus.org>
2514 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2516 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2517 #343, not "rest of solution to bug #344"
2519 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2522 * main/kludge.c: partial solution to bug #344
2524 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2526 * compilerdefs.txt: added linux/mips info
2528 * ChangeLog: clean up changelog
2530 2003-02-19 Bradley Bell <btb@icculus.org>
2532 * libmve/mveplay.c: os x needs nanosleep prototype.
2534 2003-02-18 Bradley Bell <btb@icculus.org>
2536 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2538 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2539 to disable/enable audio
2541 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2543 * main/: movie.h, titles.c: make sure movie's palette is set before
2544 writing briefing text. Fixes bug #359
2546 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2549 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2550 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2553 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2556 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2557 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2558 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2561 * include/libmve.h: blah
2563 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2565 * main/render.c: 2nd attempt to fix solaris qsort bug
2567 2003-02-18 Bradley Bell <btb@icculus.org>
2569 * configure.ac, include/pstypes.h: put alignment detection in
2572 2003-02-17 Bradley Bell <btb@icculus.org>
2574 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2575 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2576 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2577 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2578 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2579 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2580 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2581 moved mve stuff to separate subdir
2583 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2584 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2585 mve code. Fixes (at least) bugs #41, #348, and #350.
2587 2003-02-14 Bradley Bell <btb@icculus.org>
2589 * main/Makefile.am: no more Makefile.mveplay. again
2591 * main/mveplay.c: typo
2593 2003-02-13 Bradley Bell <btb@icculus.org>
2595 * utilities/mvlextract.c: uint -> unsigned int
2597 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2598 standalone mveplayer, win32 support
2600 * main/movie.c: random bugfixes, win32 support
2602 * arch/sdl/Makefile.am: formatting
2604 * configure.ac: disable networking on mac/win for now
2606 * main/newmenu.c: comments
2608 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2610 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2611 redundant swap functions.
2613 2003-02-13 Bradley Bell <btb@icculus.org>
2615 * ChangeLog: update changelog
2617 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2619 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2620 polymodel alignment issues.
2622 2003-02-13 Bradley Bell <btb@icculus.org>
2624 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2625 fix various little bugs
2627 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2628 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2630 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2633 * README.utils: new file
2635 * main/: mve_main.c, mveplay.c: more movie fixes
2637 * README: updated README
2639 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2641 2003-02-12 Bradley Bell <btb@icculus.org>
2643 * utilities/mvlextract.c: bigendian mvl support
2645 * main/mveplay.c: formatting, stuff
2647 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2648 truecolor mve support, standalone mveplayer
2650 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2651 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2652 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2653 standalone mveplayer
2655 2003-01-22 Bradley Bell <btb@icculus.org>
2657 * include/: interp.h, interp.h: restore prototype for
2658 swap_polygon_model_data
2660 2003-01-21 Bradley Bell <btb@icculus.org>
2662 * main/piggy.c: use memcpy to avoid alignment problem
2664 * compilerdefs.txt: updated some defs, added sunos/sparc
2666 2003-01-15 Bradley Bell <btb@icculus.org>
2668 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2670 * main/gamemine.c: attempting to support d1 shareware
2672 * compilerdefs.txt: update defs
2674 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2676 * main/mveplay.c: fix several bugs, comments, formatting.
2678 2003-01-15 Bradley Bell <btb@icculus.org>
2680 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2681 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2682 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2683 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2686 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2687 formatting, comments
2689 2003-01-11 Bradley Bell <btb@icculus.org>
2691 * main/: mission.c, mission.h: attempt to support d1 for mac
2694 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2696 * main/object.h: foo
2698 2003-01-09 Bradley Bell <btb@icculus.org>
2700 * main/movie.c: use ifdef around gr_toggle_fullscreen
2702 2003-01-07 Bradley Bell <btb@icculus.org>
2704 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2705 main/mission.h: don't need .msn file for descent.hog anymore
2709 2003-01-06 Bradley Bell <btb@icculus.org>
2711 * main/mission.h, main/mission.c: comments
2713 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2716 2003-01-03 Bradley Bell <btb@icculus.org>
2718 * utilities/: txb2txt.c, txt2txb.c: remove old files
2720 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2722 * main/polyobj.c: attempt to make read_model_file
2725 * main/menu.c: move vertigo text
2727 2003-01-02 Bradley Bell <btb@icculus.org>
2729 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2730 main/polyobj.h: cleanup alignment changes
2732 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2733 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2734 main/object.h: fix alignment issues on sparc
2736 * cvshowto.txt: update cvs info
2740 * 2d/rle.c: make rle_swap handle RLE_BIG
2742 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2744 * main/render.c: workaround solaris qsort bug
2746 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2748 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2749 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2751 * arch/linux/Makefile.am: enabled linux joystick, kali
2753 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2754 arch/sdl/event.c: enabled linux joystick
2756 2002-12-31 Bradley Bell <btb@icculus.org>
2758 * main/gamemine.c: simplified warning msg
2760 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2762 * main/render.h: fix compiler warning
2764 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2766 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2768 2002-12-24 Bradley Bell <btb@icculus.org>
2770 * main/mission.c: fixes an infinite loop which was caused by d2x
2771 thinking d2demo was a descent 1 mission
2773 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2775 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2777 2002-12-24 Bradley Bell <btb@icculus.org>
2779 * main/render.c: comments
2781 2002-10-30 Bradley Bell <btb@icculus.org>
2783 * main/inferno.c: add help for -hogdir option
2785 * main/inferno.c: added -hogdir option
2787 2002-10-28 Bradley Bell <btb@icculus.org>
2789 * main/: inferno.c, menu.c: enabled Vertigo displays
2791 * include/3d.h: typo
2793 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2795 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2796 main/netmisc.c, main/network.c: simplify and eliminate redundant
2799 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2801 * maths/fixc.c: fix infinite loop in quad_sqrt.
2803 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2804 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2806 2002-10-12 Bradley Bell <btb@icculus.org>
2808 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2810 2002-10-11 Bradley Bell <btb@icculus.org>
2812 * main/hud.c: make hud_message work correctly
2814 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2817 * main/network.c: formatting, small fixes
2819 2002-10-10 Bradley Bell <btb@icculus.org>
2821 * main/netmisc.h: no swap_object for little-endian
2823 * main/: netmisc.h, network.c: use macros to simplify network
2826 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2829 * main/inferno.c: enable loading screen for mac shareware with
2832 * main/netmisc.c: whitespace
2834 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2837 * main/hud.c: whitespace
2839 * configure.ac: remove shareware build, add macdata build
2841 * main/songs.c: whitespace
2843 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2844 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2847 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2850 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2852 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2853 comments, formatting, etc.
2855 * iff/iff.c: fix bigendian iff loading.
2857 2002-10-03 Bradley Bell <btb@icculus.org>
2859 * utilities/txb2tex.c: typo
2861 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2862 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2865 * arch/sdl/mouse.c: whitespace
2867 2002-09-19 Bradley Bell <btb@icculus.org>
2869 * main/kconfig.c: fix a oops, add old logs
2871 * main/kconfig.c: support for >3 mouse buttons
2873 2002-09-18 Bradley Bell <btb@icculus.org>
2875 * include/gr.h: fix palette swap define
2877 2002-09-14 Bradley Bell <btb@icculus.org>
2879 * main/titles.c: load hires briefing screen if lores doesn't exist
2880 (i.e. vertigo) and MenuHires=0
2882 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2884 * main/: multi.h, network.h: pack some structures for ipx
2887 2002-09-14 Bradley Bell <btb@icculus.org>
2889 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2890 and load_endlevel_data() to expect newline-terminated strings, fix
2891 load_game_data to read null-terminated string for
2894 2002-09-07 Bradley Bell <btb@icculus.org>
2896 * main/newmenu.c: added error message
2898 * main/menu.h: enable -nohires with mac shareware
2900 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2902 * 2d/font.c: enable 0/255 palette swap for fonts
2904 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2907 * 2d/2dsline.c: fix ogl blooper
2909 2002-09-05 Bradley Bell <btb@icculus.org>
2911 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2914 * include/strutil.h: need string.h for strcasecmp
2916 * include/rle.h: okay, maybe it needs to be this way
2918 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2920 * 2d/scalec.c: more stuff from d2src
2922 * 2d/rle.c: more stuff from d2src, formatting
2924 * 2d/font.c: useless cruft
2926 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2928 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2931 2002-09-04 Bradley Bell <btb@icculus.org>
2933 * include/grdef.h: fix compiler warnings
2935 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2937 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2940 * main/game.c: we want the mac ibitblt for everything but dos and
2943 * main/texmerge.c: these routines are in tmerge.c
2945 * main/credits.c: enable credits for mac and oem data
2947 * main/bm.c: use either exit.ham or exit.pofs
2949 * include/ibitblt.h: enable some more code from d2src
2951 * include/gr.h: enable mac ubitblt_double
2953 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2955 * include/grdef.h: moved some inline asm from linear.h
2957 * 2d/ibitblt.c: brought in line with original d2 version
2959 * 2d/bitblt.c: reverted to original d2 version of this file, then
2960 added d1x enhancements
2962 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2964 * 2d/linear.h: moved these back to their original locations
2967 * main/mveplay.c: close some memory holes, speed up palette loading
2969 * main/movie.c: added fullscreen toggle while playing movies
2971 * main/inferno.c: comment out -superhires help text (always on)
2973 * include/timer.h: added approx_fsec_to_usec macro
2975 * arch/sdl/joy.c: fix compiler warning
2977 2002-09-01 Bradley Bell <btb@icculus.org>
2979 * main/network.c: oops
2981 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2983 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2984 timer_get_fixed_seconds
2988 2002-08-31 Bradley Bell <btb@icculus.org>
2990 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2993 * main/multi.h: network endian stuff
2995 * 2d/font.c, include/gr.h: fast file i/o for font headers
2997 * arch/win32/arch_ip.cpp: unused file
2999 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3000 bigendian networking fixes
3002 * main/menu.c: make net menu more accurate, also make superhires
3005 * include/pstypes.h: better to have __pack__ all the time, I think.
3006 needed for networking, e.g.
3008 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3011 * arch/win32/Makefile.am: unused file
3015 2002-08-30 Bradley Bell <btb@icculus.org>
3017 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3019 * main/: newmenu.h, titles.c: formatting
3021 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3022 main/multi.h: networking works, finally
3024 * TODO: added TODO file
3026 * arch/linux/arch_ip.cpp: unused fine
3028 * README: network sorta working
3030 * main/: Makefile.am, multi.c, network.c, network.h: more
3033 * main/menu.c: load builtin mission correctly
3035 * main/inferno.c: documentation
3037 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3040 * main/Makefile.mveplay: don't need no more
3042 2002-08-29 Bradley Bell <btb@icculus.org>
3044 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3045 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3046 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3049 * include/ipx_drv.h: more network fixing
3051 * arch/linux/include/ipx_drv.h: more network fixing
3053 * include/ipx.h: formatting
3055 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3057 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3058 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3059 main/inferno.c: fixed networking fuck-up?
3061 * Makefile.am: moved mingw info to README
3063 * README, mingw32.txt: moved mingw info to README
3065 2002-08-27 Bradley Bell <btb@icculus.org>
3067 * utilities/mvlextract.c: allow specifying file to extract
3069 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3072 * utilities/hogextract.c: allow specifying file to extract
3074 * main/mission.c: Have to get mission_num _after_ promoting...
3076 * main/: gameseq.c, titles.c: beginning d1 briefing support
3078 * descent.msn: beginning d1 briefing support
3080 * main/: titles.c, titles.h: d1-style mission briefings
3082 * main/piggy.h: whitespace
3084 * main/movie.c: beginning robot movie support, fall back on lo/hi
3085 res if hi/lo not available
3087 * main/mission.c: added Builtin_mission_num for builtin mission,
3088 D1Hogdir, d1-style mission briefings
3090 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3093 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3094 (for d1 missions that need d1 data)
3096 * 2d/ibitblt.c: whitespace
3098 2002-08-26 Bradley Bell <btb@icculus.org>
3100 * utilities/mvlcreate.c: oops
3102 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3105 * utilities/hogextract.c: added [v]iew option
3107 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3109 * main/titles.c: fix writable string, disable DumbAdjust thing
3111 * main/polyobj.h: whitespace
3113 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3116 * main/movie.c: read movies from AltHogDir, other fixes
3118 * main/: mission.c, mission.h: fix bug w/mission filename
3120 * main/gameseq.c: comments
3122 * main/digi.h: whitespace n stuff
3124 * include/mve_audio.h: added audio flag macros
3126 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3131 2002-08-23 Bradley Bell <btb@icculus.org>
3133 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3136 * Makefile.am: remove d2demo.mn2
3138 * cfile/cfile.c, include/cfile.h: add cfile_size function
3140 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3141 eliminate need for .mn2 files for oem and demo
3143 2002-08-22 Bradley Bell <btb@icculus.org>
3145 * main/bm.c: fix for vertigo
3147 * main/menu.h: make OEM menu pcx available
3149 * 2d/rle.c: merge with original d2 file
3151 * Makefile.am, configure.ac: let mission files get installed by
3154 2002-08-17 Bradley Bell <btb@icculus.org>
3156 * configure.ac: make FAST_FILE_IO the default on little-endian
3159 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3161 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3164 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3166 * main/: game.c, menu.c, mission.c: promote builtin missions.
3168 2002-08-15 Bradley Bell <btb@icculus.org>
3170 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3171 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3173 * utilities/.cvsignore: added cvsignore
3175 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3178 * main/piggy.c: mac data file loading
3180 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3181 transparency and swap 0/255 correctly for mac data files
3183 2002-08-13 Bradley Bell <btb@icculus.org>
3185 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3186 to utilities to avoid conflict with c++ std lib <utility>
3188 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3189 txt2txb.c: moved utility to utilities to avoid conflict with c++
3192 * Makefile.am, configure.ac: add utilities
3194 2002-08-09 Bradley Bell <btb@icculus.org>
3196 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3199 2002-08-08 Bradley Bell <btb@icculus.org>
3201 * main/inferno.c: comments
3203 * main/: newmenu.c, songs.c: mac demo datafile support
3205 * installation.txt: update
3207 * main/gamesave.c: use lowercase for consistency
3209 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3210 models for other than d2demo
3212 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3214 * main/gamemine.c: formatting, better d1 texture conversion
3216 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3217 main/mission.h: recognize .msn mission files.
3219 2002-08-07 Bradley Bell <btb@icculus.org>
3221 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3222 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3223 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3224 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3225 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3226 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3229 2002-08-06 Bradley Bell <btb@icculus.org>
3231 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3233 * main/Makefile.am: formatting
3235 * 2d/font.c: make gr_remap_font just reload the whole thing
3237 * configure.ac: formatting
3239 * Makefile.am: added d2demo.mn2
3241 * d2demo.mn2: mission file for shareware
3243 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3244 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3246 * main/sounds.h: shareware stuff, whitespace
3248 * main/: polyobj.c, polyobj.h: more fast i/o macros
3250 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3253 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3254 endlevel stuff to non-shareware, allow movies/endlevel for
3257 * main/cntrlcen.c: typo
3259 * main/bm.h: use global Piggy_hamfile_version
3261 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3262 macros, use global Piggy_hamfile_version
3264 * main/Makefile.am: terrain and movie stuff always used now
3266 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3269 * main/: gamemine.c, gamesave.c: load DMB levels
3271 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3272 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3274 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3276 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3278 2002-08-04 Bradley Bell <btb@icculus.org>
3280 * main/inferno.c: shareware stuff, formatting
3282 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3284 * arch/sdl/gr.c: don't need to set mode in gr_init
3286 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3288 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3291 * Makefile.am, descent.mn2: added mission file for descent 1
3293 2002-08-02 Bradley Bell <btb@icculus.org>
3295 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3296 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3297 main/piggy.h, misc/error.c: junk
3299 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3300 render.h, scores.c, scores.h, terrain.c: shareware stuff
3302 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3303 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3304 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3305 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3306 main/weapon.c, main/weapon.h: fast i/o macros
3308 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3310 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3311 main/gamemine.h, main/gamesave.c: load d1 levels
3313 2002-07-30 Bradley Bell <btb@icculus.org>
3315 * configure.ac: oops
3317 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3320 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3321 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3322 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3323 main/piggy.c, main/titles.c: support shareware datafiles!
3325 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3326 piggy.c: SHAREWARE fixes
3328 2002-07-29 Bradley Bell <btb@icculus.org>
3330 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3331 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3332 misc/fileutil.c: Portability - OS X support
3334 2002-07-27 Bradley Bell <btb@icculus.org>
3336 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3337 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3338 segment.h: portability
3340 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3341 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3342 main/wall.h: portabilization
3344 * 2d/font.c, include/gr.h: portability
3346 2002-07-26 Bradley Bell <btb@icculus.org>
3348 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3350 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3352 * main/player.c: foo
3354 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3356 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3357 misc/fileutil.h: portable file i/o utils
3359 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3360 writable string anymore... / formatting
3362 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3363 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3364 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3365 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3366 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3367 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3368 portable-izing file loading routines
3370 2002-07-24 Bradley Bell <btb@icculus.org>
3372 * main/mveplay.c: correctly play files with 16bit uncompressed
3373 audio, mem checking, etc
3375 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3378 2002-07-23 Bradley Bell <btb@icculus.org>
3380 * misc/Makefile.am: unused file
3382 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3383 main/sounds.h: remove experimental nmovie stuff
3385 * main/movie.c: add some debugging output
3387 2002-07-22 Bradley Bell <btb@icculus.org>
3389 * main/: console.c, state.c: simplified header
3391 * main/movie.c: enable mveplay audio
3393 * main/old/movie.c: moved to main/
3395 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3396 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3397 main/mvelib.c, main/mveplay.c: initial movie support
3399 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3400 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3401 include/ogl_init.h, include/pstypes.h, main/console.c,
3402 main/state.c, mem/mem.c: OS X stuff
3404 * configure.ac: OS X and movie stuff
3406 2002-07-19 Bradley Bell <btb@icculus.org>
3408 * compilerdefs.txt: OSX defs
3410 2002-07-18 Bradley Bell <btb@icculus.org>
3412 * main/inferno.c: use simpler rcs tags
3414 * autogen.sh: keep Changelog in cvs (and use --accum)
3416 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3417 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3418 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3419 main/songs.c: changed cdrom->rbaudio
3421 * include/rbaudio.h: moved to /include
3423 2002-07-17 Bradley Bell <btb@icculus.org>
3425 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3426 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3427 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3428 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3429 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3430 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3431 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3432 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3433 3d/setup.c: use simpler rcs tags
3438 2002-07-17 Bradley Bell <btb@icculus.org>
3440 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3442 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3444 * debian/rules: don't need readme's
3446 * debian/rules: move d1x license to COPYING, license clarifications
3448 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3449 license to COPYING, license clarifications
3451 * debian/rules: fix debian docs
3453 * debian/rules: fix debian manpages
3455 * debian/d2x-sdl.menu: fix debian menu
3457 * debian/rules: link to undocumented man page for debs
3459 * Makefile.am, configure.ac, debian/control, debian/copyright,
3460 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3461 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3462 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3465 2002-07-16 Bradley Bell <btb@icculus.org>
3467 * debian/: rules, changelog.in: deb stuff
3469 * configure.ac: cleaner nasm detection
3471 * debian/: changelog.in, control, rules: deb stuff
3473 * README, installation.txt: typos, stuff
3475 * configure.ac: better #defines
3477 * configure.ac: whitespace
3479 * configure.ac: better documentation
3481 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3482 SDL_JOYSTICK not needed
3484 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3486 * configure.ac: need higher SDL for joystick
3488 * debian/: control, rules: deb stuff
3490 * arch/sdl/joy.c: old junk
3492 * Makefile.am, configure.ac: automake updates
3494 * main/: inferno.c, text.c: don't use althogdir on non-unix
3496 * configure.ac: more autoconf updates
3498 * misc/strutil.c: better strrev
3500 * main/inferno.c: need limits.h on mingw also
3502 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3505 2002-04-19 Bradley Bell <btb@icculus.org>
3507 * main/network.c: let hoard.ham be a cfile
3509 * main/text.c: better error message when hog not found
3513 2002-03-23 Bradley Bell <btb@icculus.org>
3515 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3516 arch/sdl/Makefile.am: Use SDL joystick automatically
3518 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3520 2002-03-05 Bradley Bell <btb@icculus.org>
3522 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3525 2002-02-23 Bradley Bell <btb@icculus.org>
3527 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3529 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3530 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3531 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3532 main/editor/Makefile.am: moved includes to include
3534 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3536 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3537 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3538 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3541 * main/game.c: disabled cockpit for OGL, formatting
3543 * 2d/ibitblt.c: formatting
3545 2002-02-16 Bradley Bell <btb@icculus.org>
3547 * include/oldsdl.h: check for older macros
3549 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3550 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3551 allow older sdl versions
3553 2002-02-15 Bradley Bell <btb@icculus.org>
3555 * main/: automap.c, automap.h, inferno.c: automap resolution now
3558 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3560 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3561 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3562 win32/include/key_arch.h: never mind - that would be pointless
3564 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3565 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3566 win32/include/key_arch.h: copied files from d1x
3568 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3569 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3571 * main/multipow.c: need conf.h
3573 * arch/win32/Makefile.am: new file
3575 * include/pstypes.h: added u_int16_t (needed in base_ip)
3577 * arch/win32/arch_ip.cpp: copied from d1x
3579 2002-02-14 Bradley Bell <btb@icculus.org>
3581 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3583 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3584 main/netlist.c: Added hotkeys to toggle fullscreen mode
3586 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3587 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3589 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3590 reorder.h: Lotsa networking stuff from d1x
3592 2002-02-13 Bradley Bell <btb@icculus.org>
3594 * include/gr.h, main/game.c: Fullscreen toggle stuff
3596 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3599 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3600 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3603 2002-02-11 Bradley Bell <btb@icculus.org>
3605 * main/bm.c: use portable loader if bigendian
3607 * include/pstypes.h: don't define bool for c++
3609 * include/cfile.h: extern AltHogDir stuff
3611 * include/byteswap.h: use WORDS_BIGENDIAN
3613 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3615 * main/vers_id.h: added D2X_IVER
3617 * misc/args.c: don't use d1x.ini
3619 * Makefile.am: rpm stuff
3621 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3624 2002-02-09 Bradley Bell <btb@icculus.org>
3626 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3628 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3630 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3633 2002-02-06 Bradley Bell <btb@icculus.org>
3635 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3636 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3637 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3639 * debian/: changelog.in, control, copyright, d2x-gl.files,
3640 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3644 2002-02-02 Bradley Bell <btb@icculus.org>
3646 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3648 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3649 Enabled RELEASE option
3651 2002-01-31 Bradley Bell <btb@icculus.org>
3653 * Makefile.am, configure.ac: specify prerequisite versions of
3654 autoconf and automake
3656 2002-01-29 Bradley Bell <btb@icculus.org>
3658 * main/mission.c: RCS header added
3660 * main/inferno.c: update copyright date
3662 * main/mission.c: allow missions to be in AltHogDir
3664 * configure.ac: Display results of configure
3666 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3669 2002-01-28 Bradley Bell <btb@icculus.org>
3671 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3672 Data files now go in DATADIR/games/d2x, user files now go in
3675 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3677 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3678 files now go in ~/.d2x
3680 2002-01-24 Bradley Bell <btb@icculus.org>
3682 * configure.ac: fix nasm not found error message
3684 2002-01-18 Bradley Bell <btb@icculus.org>
3686 * configure.in: getting rid of old configure.in
3688 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3689 main/movie.c: Movie playing kludgey stuff
3691 * misc/args.c: formatting
3693 * main/inferno.c: allow -h for help
3695 * include/error.h: don't die on int3, unless -debug given
3697 * mingw32.txt: more stuff
3699 2001-12-29 Bradley Bell <btb@icculus.org>
3701 * Makefile.am: Got rid of thinking.txt
3703 * main/inferno.c: document -nomovies option
3705 2001-12-28 Bradley Bell <btb@icculus.org>
3707 * main/titles.c: formatting, put some code into place for rendering
3708 of robots during briefings
3710 2001-12-27 Bradley Bell <btb@icculus.org>
3714 2001-12-23 Craig Hadady <chadady@iglou.com>
3716 * 2d/rle.c: fixed bug in dummy array.
3718 2001-12-03 Bradley Bell <btb@icculus.org>
3720 * arch/sdl/init.c: fix formatting
3722 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3723 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3724 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3725 and sdl joystick stuff
3727 2001-11-30 Bradley Bell <btb@icculus.org>
3729 * thinking.txt: not needed
3731 2001-11-27 Bradley Bell <btb@icculus.org>
3733 * cygconf, mingw32.txt: use sdl from source on cygwin
3735 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3736 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3737 SDL_CFLAGS to CFLAGS
3739 2001-11-27 Bradley Bell <btb@icculus.org>
3743 2001-11-14 Bradley Bell <btb@icculus.org>
3745 * texmap/scanline.c: use optimization flags as texmap default
3747 * NEWS: mouse wheel, etc
3749 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3750 wheel to emulate 3rd axis
3752 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3754 * include/error.h: kludge to ungrab mouse when we hit an int3
3756 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3757 __ENV_MSDOS__ to __MSDOS__
3759 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3762 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3765 * arch/sdl/digi.c: implemented digi_set_volume
3767 * include/grdef.h, main/config.c, misc/d_io.c: change
3768 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3770 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3771 main/piggy.c: use MAKE_SIG
3773 * installation.txt: update
3775 * configure.ac: new file
3777 * arch/sdl/joydefs.c: #include pstypes.h
3779 * arch/sdl/init.c: SDL joystick stuff
3781 * acconfig.h: adjust MINGW defines
3783 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3784 controls menu now works
3786 2001-11-13 Bradley Bell <btb@icculus.org>
3788 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3791 * Makefile.am: New file
3793 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3796 * compilerdefs.txt: New file
3798 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3800 2001-11-12 Bradley Bell <btb@icculus.org>
3802 * main/playsave.c: load player files regardless of byte order of
3805 2001-11-11 Bradley Bell <btb@icculus.org>
3807 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3810 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3812 * NEWS: GL savegame thumbnails
3814 * acconfig.h, configure.in: make option for NMOVIES, default to off
3816 2001-11-09 Bradley Bell <btb@icculus.org>
3818 * main/state.c: Enabled savegame thumbnails under OpenGL
3820 * unused/pa_null/pa_enabl.h: remove duplicate header
3822 * misc/args.c: use d2x.ini for option file
3824 * mem/mem.c: Move mem_realloc inside the ifdef
3826 * main/menu.c: fix 640x400 menu text
3828 * main/inferno.c: added documentation
3830 * main/endlevel.c: fix warnings
3832 * arch/ogl/gr.c: Get rid of gl spew
3834 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3836 * acconfig.h: Define __SDL__ for mingw
3838 2001-11-08 Bradley Bell <btb@icculus.org>
3840 * 2d/font.c: free OGL font data when rereading
3842 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3843 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3844 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3845 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3846 main/weapon.h: Enabled shareware build, endlevel flythrough
3849 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3850 of use for shareware build
3852 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3855 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3857 2001-11-05 Bradley Bell <btb@icculus.org>
3859 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3862 * include/3d.h: Add comment
3864 2001-11-04 Bradley Bell <btb@icculus.org>
3866 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3869 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3872 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3874 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3875 main/hudmsg.h: Enable d1x-style hud_message
3877 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3879 * 2d/font.c: re-init ogl fonts after remapping colors.
3881 2001-11-02 Bradley Bell <btb@icculus.org>
3883 * misc/Makefile.am: remove byteswap.h (duplicate header)
3885 * 2d/font.c: fixed gr_remap_font, minor stuff
3887 * configure.in: take out -O2 if doing debug build
3889 * main/bm.c: formatting
3891 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3893 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3894 macros, get rid of functions
3896 2001-11-01 Bradley Bell <btb@icculus.org>
3898 * misc/byteswap.h: removed duplicate header
3900 2001-10-31 Bradley Bell <btb@icculus.org>
3902 * NEWS, main/automap.c: automap works in opengl
3904 * NEWS, configure.in: Added news
3906 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3908 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3910 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3911 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3912 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3914 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3916 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3918 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3919 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3921 2001-10-27 Bradley Bell <btb@icculus.org>
3923 * main/inferno.c: added some documentation
3925 2001-10-25 Bradley Bell <btb@icculus.org>
3927 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3930 * Makefile.am, configure.in, arch/Makefile.am,
3931 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3932 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3933 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3934 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3935 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3936 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3937 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3938 it's ugly, but It'll be easier to sync with d1x.
3940 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3941 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3942 main/editor/Makefile.am: attempt at support for editor, makefile
3945 * misc/d_delay.c: formatting fix
3947 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3948 tmappent.S, tmapppro.S: adding support for runtime selection of
3951 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3952 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3953 including multi.h and network.h, fix backslashes, fix compiler
3956 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3957 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3958 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3959 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3960 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3961 including multi.h and network.h, fix backslashes
3963 * include/pstypes.h: added typedef for u_int64_t on mingw
3965 * include/3d.h: added prototype for g3_uninit_polygon_model
3967 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3969 2001-10-24 Bradley Bell <btb@icculus.org>
3971 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3972 arch subdirs, as in d1x.
3974 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3975 earlier style until i understand automake 1.5 better. remove input
3978 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3979 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3980 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3981 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3982 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3983 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3984 Moved input stuff to arch subdirs, as in d1x.
3986 * NEWS, configure.in: blah blah
3988 2001-10-23 Bradley Bell <btb@icculus.org>
3990 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3992 * texmap/tmapppro.S: no need for #include <conf.h> here
3994 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3997 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3998 file. RCS header added
4000 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4001 #ifdef'ing out the whole file. RCS header added
4003 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4004 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4005 fixes. Now works with automake 1.5 and autoconf 2.52.
4006 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4007 mingw (-grabmouse now works on win32).
4009 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4010 These don't belong in cvs
4014 2001-10-20 Bradley Bell <btb@icculus.org>
4016 * 2d/font.c: Don't free unused variables...
4018 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4021 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4022 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4023 main/Makefile.am: make dist more sensible
4025 * Makefile.am: Kludge for linking on mingw
4027 2001-10-19 Bradley Bell <btb@icculus.org>
4029 * Makefile.am, configure.in, arch/win32/Makefile.am,
4030 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4032 * include/ipx_drv.h: Check for __MINGW32__
4034 * include/i86.h: Imported from d1x
4036 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4038 * arch/dos/modex.asm: Fixed %include
4040 * main/console.c: RCS headers added
4042 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4045 * Makefile.am, main/Makefile.am: Moved final link to top-level
4046 directory instead of main/
4048 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4049 __ENV_LINUX__ to __linux__
4051 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4052 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4053 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4054 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4055 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4056 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4057 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4058 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4059 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4060 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4063 * configure.in: add --enable-xploader, support arch/linux subdir,
4066 * main/inferno.c: conditionalize conf.h
4068 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4070 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4071 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4072 misc/fileutil.h: Partial application of linux/alpha patch.
4074 2001-10-19 Bradley Bell <btb@icculus.org>
4076 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4077 networking in line with d1x, moved some arch/linux_* stuff to
4080 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4081 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4082 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4083 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4086 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4087 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4088 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4089 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4090 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4091 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4092 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4093 linux/include/ukali.h: Brought linux networking in line with d1x,
4094 moved some arch/linux_* stuff to arch/linux/*
4096 * include/ipx_drv.h: Imported from d1x
4098 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4100 * main/ipx_drv.c: Imported from d1x
4102 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4103 main/network.h, main/Makefile.am: Trying to get network working on
4106 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4107 main/Makefile.am: build fixes
4109 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4110 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4111 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4112 starting to get net working.
4114 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4115 conditionalized min,max macros
4117 2001-10-18 Bradley Bell <btb@icculus.org>
4119 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4120 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4121 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4122 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4125 * 2d/2dsline.c: RCS headers added/changed
4127 * configure.in: fix NASMFLAGS bug
4129 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4132 2001-10-17 Bradley Bell <btb@icculus.org>
4134 * NEWS: Fixed the invulnerable robots bug!
4136 * main/collide.c: Fixed the invulnerable robots bug!
4138 2001-10-14 Bradley Bell <btb@icculus.org>
4140 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4143 2001-10-13 Bradley Bell <btb@icculus.org>
4145 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4146 arch/Makefile.am, arch/dos/Makefile.am,
4147 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4148 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4149 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4150 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4151 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4152 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4153 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4154 arch/win32/include/Makefile.am, iff/Makefile.am,
4155 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4156 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4157 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4158 unused/bios/Makefile.am, unused/lib/Makefile.am,
4159 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4160 unused/ui/Makefile.am, unused/vga/Makefile.am,
4161 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4162 automake stuff from "inert" subdirs. And there was much rejoicing.
4164 * Makefile.am, NEWS, configure.in: Stuff
4166 * ChangeLog: removing auto-generated file
4168 * cygconf: Added instructions for mingw32 build
4170 * Makefile.am: renamed INSTALL to installation.txt
4172 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4174 * mingw32.txt: Added instructions for mingw32 build
4176 * configure.in: Enable assembly under mingw32
4178 2001-10-12 Bradley Bell <btb@icculus.org>
4180 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4182 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4183 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4184 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4185 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4186 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4187 to __DJGPP__, since it's built-in.
4189 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4191 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4192 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4196 2001-10-12 Bradley Bell <btb@icculus.org>
4198 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4200 * Makefile.am: make sure cygconf gets archived
4202 * configure.in: Increment version number in preparation for release
4204 * configure.in: Fix detection of opengl
4206 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4207 cygconf, arch/Makefile.am, arch/include/joy.h,
4208 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4209 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4210 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4211 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4212 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4213 Vastly improved compilability.
4215 2001-10-11 Bradley Bell <btb@icculus.org>
4217 * Makefile.am: Added macros/sdl.m4
4219 * autogen.sh: Added macros/sdl.m4
4221 2001-10-09 Bradley Bell <btb@icculus.org>
4223 * main/vers_id.h: Added DESCENT_VERSION constant
4225 * main/inferno.c: Added command-line help.
4227 * include/ogl_init.h: opengl improvments (following d1x changes)
4229 2001-10-07 Bradley Bell <btb@icculus.org>
4231 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4232 arch/ogl/Makefile.am: Remove duplicate headers.
4234 2001-08-02 Thimo Neubauer <thimo@debian.org>
4236 * mem/mem.c: totally crippled the memory manager because it does
4237 not make sense for non-DOS-systems and it would have been too
4238 complicated to get it 64bit clean
4240 2001-06-19 Bradley Bell <btb@icculus.org>
4242 * cvshowto.txt: updated anonymous password
4244 2001-02-08 Bradley Bell <btb@icculus.org>
4246 * COPYING, license.txt: Added d1x license
4248 2001-02-01 Bradley Bell <btb@icculus.org>
4250 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4252 2001-01-31 Bradley Bell <btb@icculus.org>
4254 * configure.in, arch/include/mouse.h, include/pstypes.h,
4255 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4257 * main/polyobj.c: fix typo
4259 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4260 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4261 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4262 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4263 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4264 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4265 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4266 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4267 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4268 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4269 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4270 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4271 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4272 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4273 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4274 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4275 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4276 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4277 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4278 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4279 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4280 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4281 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4282 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4283 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4284 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4287 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4288 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4289 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4290 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4293 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4296 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4297 cross-compiling, and cygwin fixes
4299 2001-01-30 Bradley Bell <btb@icculus.org>
4301 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4302 include/pstypes.h, include/strutil.h, main/Makefile.am,
4303 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4304 needs --without-assembler and --without-network to compile
4306 2001-01-29 Bradley Bell <btb@icculus.org>
4308 * configure.in, main/Makefile.am: Fixes to build system
4310 * main/kconfig.c: fix for non-linux joysticks
4312 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4313 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4314 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4315 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4316 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4317 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4318 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4319 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4320 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4321 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4323 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4324 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4325 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4326 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4327 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4328 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4331 * arch/dos/include/joy.h, arch/dos/include/key.h,
4332 arch/dos/include/mouse.h: Unified input headers.
4334 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4336 2001-01-28 Bradley Bell <btb@icculus.org>
4338 * conf.h.in, configure.in, arch/Makefile.am,
4339 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4340 arch/include/key.h, main/Makefile.am: More header unification...
4342 * main/newdemo.c: Added <ctype.h>
4344 * arch/include/event.h, arch/include/joy.h: unified input headers.
4346 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4347 OpenGL now uses SDL-GL instead of gii
4349 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4351 2001-01-25 Bradley Bell <btb@icculus.org>
4353 * autogen.sh: use "set -e" so execution stops if something goes
4356 2001-01-24 Bradley Bell <btb@icculus.org>
4360 * Makefile.am: Add ChangeLog to dist
4364 2001-01-24 Bradley Bell <btb@icculus.org>
4366 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4368 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4369 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4372 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4373 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4374 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4375 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4376 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4377 arch/Makefile.am, arch/dos/Makefile.am,
4378 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4379 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4380 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4381 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4382 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4383 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4384 unused/Makefile.am, unused/bios/Makefile.am,
4385 unused/lib/Makefile.am, unused/novga/Makefile.am,
4386 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4387 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4388 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4389 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4390 make dist, VPATH builds, ...
4392 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4393 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4394 arch/dos/Makefile.in, arch/linux/Makefile.in,
4395 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4396 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4397 misc/Makefile.in, texmap/Makefile.in: cruft removal
4399 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4402 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4404 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4406 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4409 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4410 added -grabmouse option
4412 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4413 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4414 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4415 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4416 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4417 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4418 main/songs.c, misc/args.c: changed args_find to FindArg
4420 2001-01-22 Bradley Bell <btb@icculus.org>
4422 * configure, main/Makefile.am, main/Makefile.in: configuration
4425 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4426 fix compiler warnings w/opengl
4428 * include/console.h: ggi support
4430 * arch/linux_init.c: svgalib support
4432 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4433 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4434 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4435 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4436 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4437 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4440 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4442 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4443 main/render.c: fix warnings and enable NDEBUG *
4444 arch/svgalib_init.c: svgalib support
4446 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4448 * main/kconfig.c: joystick support
4450 2001-01-21 Bradley Bell <btb@icculus.org>
4452 * cvshowto.txt: new file, taken from d1x webpage
4454 * AUTHORS, README: Taking over as maintainer of d2x
4456 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4458 2001-01-20 Bradley Bell <btb@icculus.org>
4460 * configure, configure.in: Turned -Werror back off by default
4462 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4463 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4464 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4465 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4466 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4467 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4468 main/laser.c, main/multi.c, main/network.c, main/network.h,
4469 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4470 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4471 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4472 warnings, for non-OpenGL on linux, anyway...
4474 2001-01-19 Bradley Bell <btb@icculus.org>
4476 * copying: remove duplicate file
4478 * Import of d2x-0.0.9-pre1
4480 * Import of d2x-0.0.8