1 2006-02-26 Chris Taylor <chris@icculus.org>
3 * include/strutil.h, main/bm.c, main/gamepal.c, main/gamesave.c,
4 main/movie.c, main/piggy.c, misc/strutil.c:
5 move change_filename_ext to strutil.c, rename to (and remove old)
6 change_filename_extension, add an assert and make it use strrchr
8 2006-02-25 Chris Taylor <chris@icculus.org>
10 * main/menu.c: complete removal of 7th option in Options menu,
11 hopefully fixing bug #2514
13 * main/gameseg.c: when breaking a light, allow segment light to
14 change by more than F1_0
16 2006-02-24 Chris Taylor <chris@icculus.org>
18 * main/gauges.c: make sure the correct font is used (whoops)
20 * main/newmenu.c: restore the old canvas after showing a menu,
21 avoiding potential problems
23 2005-11-29 Chris Taylor <chris@icculus.org>
25 * main/titles.c: for Descent 1 briefings, look for briefings no
26 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
28 2005-11-07 Chris Taylor <chris@icculus.org>
30 * arch/ogl/ogl.c: make super transparent textures have alpha
32 2005-08-13 Chris Taylor <chris@icculus.org>
34 * main/gauges.c: draw all gauges properly when using the cockpit
35 in d2x-gl, including the energy bars when empty
37 2005-08-07 Chris Taylor <chris@icculus.org>
39 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
40 get the cockpit to show with d2x-gl (actually committed!)
42 2005-08-06 Chris Taylor <chris@icculus.org>
44 * main/automap.c: must_free_canvas isn't used when
45 AUTOMAP_DIRECT_RENDER is defined (whoops)
47 * main/inferno.c: print the command line help properly
49 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
50 get the cockpit to show with d2x-gl
52 2005-08-02 Chris Taylor <chris@icculus.org>
54 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
55 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
57 include/3d.h, include/palette.h,
58 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
59 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
60 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
61 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
62 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
63 main/state.c, main/titles.c:
64 remove DirectDraw use and Windows mouse stuff made redundant by SDL
65 (lots of WINDOWS code).
66 Makes cockpit draw properly in SDL
68 2005-07-30 Chris Taylor <chris@icculus.org>
70 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
71 2d/palette.c, 2d/pcx.c, 2d/rle.c,
73 main/automap.c, main/config.c, main/credits.c, main/escort.c,
74 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
75 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
76 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
77 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
78 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
79 remove all the redundant Polygon Acceleration stuff
82 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
83 main/polyobj.c: remove old _3DFX code
85 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
86 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
87 main/gauges.c, main/hud.c: remove pixel double code
89 2005-07-29 Chris Taylor <chris@icculus.org>
91 * 2d/font.c: show some missing wide 1's (bug #2269)
93 * main/game.c: only shoot when fire button down (fix bug #2271)
95 2005-07-28 Chris Taylor <chris@icculus.org>
97 * main/gauges.c: show gauges in SDL (help fix bug #2267)
99 2005-07-27 Chris Taylor <chris@icculus.org>
101 * d2x.xcode/project.pbxproj: build the editor by default
103 2005-07-25 Chris Taylor <chris@icculus.org>
105 * main/bmread.c: cast some fprintf arguments to int, to fix
108 * main/editor/medrobot.c: no checking if obj->id > -1
111 * main/editor/ksegsize.c, main/editor/segment.c,
112 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
113 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
115 2005-07-24 Chris Taylor <chris@icculus.org>
117 * main/bmread.c: call file static var 'time' 'play_time' instead,
118 because of conflict with function 'time' in /usr/include/time.h
121 2005-07-22 Chris Taylor <chris@icculus.org>
123 * main/editor/group.c: remove duplicate tmap_xlate_table
125 2005-07-21 Chris Taylor <chris@icculus.org>
127 * d2x.xcode/project.pbxproj: make file paths relative to project,
128 add some files (so it builds), warnings are not errors
129 (ubyte *, sbyte * mismatches found when using gcc 4.0)
131 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
132 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
133 main/newdemo.c: fix pointer mismatches, warnings are errors again
135 2005-07-03 Chris Taylor <chris@icculus.org>
137 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
139 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
140 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
141 draw an "O" in the current radio button
143 2005-07-01 Chris Taylor <chris@icculus.org>
145 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
146 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
148 2005-06-23 Chris Taylor <chris@icculus.org>
150 * installation.txt: describe new directory system
151 and mention recursive mission searching
153 2005-06-22 Chris Taylor <chris@icculus.org>
155 * main/editor/kgame.c: load .rl2 files instead of .lvl files
156 (some editor info could be stored in .rdl / .rl2 files)
158 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
159 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
160 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
161 main/wall.c, main/wall.h: add level component saving functions,
162 which use PhysicsFS and are endian friendly
164 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
165 add function for converting descent 2 texture numbers back to
166 descent 1 texture numbers
168 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
169 levels. Entirely endian friendly and allows saving of .rdl and .rl2
172 2005-06-14 Chris Taylor <chris@icculus.org>
174 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
176 2005-06-13 Chris Taylor <chris@icculus.org>
178 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
179 number 198 to maintain bijectivity, when descent.pig is available
180 (used to return 167, which is also returned for Descent 1 texture
183 * include/physfsx.h: added PHYSFSX_writeVector,
184 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
186 2005-04-05 Bradley Bell <btb@icculus.org>
188 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
189 bugs in joystick initialization
191 2005-04-04 Bradley Bell <btb@icculus.org>
193 * main/kconfig.c: cosmetic fixes to joystick config screen
195 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
196 arch/linux/joystick.c, arch/linux/include/joystick.h,
197 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
198 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
199 MAX_BUTTONS to JOY_MAX_BUTTONS
201 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
202 of joystick buttons/axes
204 * arch/win32/midi.c: don't play midi if -nosound
206 * arch/win32/mingw_init.c: remove redundant joy_init()
208 2005-04-01 Chris Taylor <chris@icculus.org>
210 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
211 main/editor/med.c: "Go to Main Menu" now works in editor
213 * main/editor/segment.c: set Highest_vertex_index and
214 Highest_segment_index to 0 when creating a new mine (avoids
215 problems with saving when another level was previously loaded)
217 2005-03-31 Chris Taylor <chris@icculus.org>
219 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
220 main/editor/eglobal.c, main/editor/eobject.c,
221 main/editor/medrobot.c, main/editor/objpage.c,
222 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
223 OL_ constants; use "object" instead of "robot" in some places;
224 draw and place reactors with correct modelnum
226 * main/editor/texpage.c: no using TmapList, initialise texture
227 category globals, no CurrentTmap (just use CurrentTexture)
229 2005-03-29 Bradley Bell <btb@icculus.org>
231 * mem/mem.c: remove obsolete malloc.h
233 2005-03-20 Bradley Bell <btb@icculus.org>
235 * Makefile.am: add some stuff to dist
237 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
240 * console/CON_console.c: Fixed console cursor positioning.
242 * main/text.c: revert to Error if text file not found.
244 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
246 * ui/.cvsignore: New file
248 2005-03-17 Bradley Bell <btb@icculus.org>
250 * arch/win32/midi.c: Add RCS ID tag
252 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
253 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
256 2005-03-16 Bradley Bell <btb@icculus.org>
258 * main/bm.c, main/bm.h: use hardcoded value instead of
259 sizeof(tmap_info), since size depends on whether editor is built
262 * ui/mouse.c: gcc doesn't like multi-line // comments
264 * main/dumpmine.c: get rid of compiler warnings
266 2005-03-15 Bradley Bell <btb@icculus.org>
268 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
269 Fixes laser and plasma lighting bug, hopefully doesn't break
272 * main/state.c: Fix crash if Num_walls=0
274 2005-03-12 Bradley Bell <btb@icculus.org>
276 * Makefile.am, configure.ac: enable editor in unix-style builds
278 2005-03-12 Chris Taylor <chris@icculus.org>
280 * main/gamesave.c: could check reactor model num, don't check
281 reactor object shields (not used anyway, it's stored/calculated
284 2005-03-06 Chris Taylor <chris@icculus.org>
286 * main/piggy.c: load the descent 1 color palette when NDEBUG is
289 * main/editor/seguvs.c: check the uvs after they're assigned
291 2005-02-27 Chris Taylor <chris@icculus.org>
293 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
294 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
295 gr_update in event loops
297 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
298 file.c, involves modifying the listbox so it can use
299 an array of string pointers
301 2005-02-26 Chris Taylor <chris@icculus.org>
303 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
306 * ui/window.c: only disable the keyboard for MS DOS
308 * main/editor/eswitch.c: add remove_trigger_num
311 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
312 still works if there's no BITMAPS.TBL in a PhysicsFS search path
314 * main/inferno.c: determine properly if 800x600 resolution is
315 available (for editor)
317 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
318 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
319 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
320 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
322 * ui/keypad.c: fix the reading of keypad (.pad) files
324 * ui/menubar.c: use cfile to read the menubar file MED.MNU
326 2005-02-25 Chris Taylor <chris@icculus.org>
328 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
329 allowing Mac OS 9 and X to both use conf.h but one can build for
330 OpenGL while the other doesn't.
332 * main/editor/mine.c: use the Descent 2 definitions for maximum
333 segments and vertices
335 2005-02-25 Bradley Bell <btb@icculus.org>
337 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
338 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
339 d2src system for persistent sounds. Untested, of course.
341 * ChangeLog-old: clean up old changelog a little
343 * ChangeLog-old: converted old changelog to "cvs log" format, so
344 it can be manipulated with cvs2cl and other tools.
346 2005-02-24 Tim Massey <tmassey@obscorp.com>
348 * main/inferno.c: allow -notitles to work in shareware [and
349 non-RELEASE] version too. (d1x r1.35)
351 2005-02-24 Peter Hawkins <peterh@isa.net.au>
353 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
355 2005-02-24 Matthew Mueller <donut@dakotacom.net>
357 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
358 don't do it automatically (eg, ati's fglrx linux driver) (d1x
361 2005-02-24 Bradley Bell <btb@icculus.org>
363 * main/movie.c: change movie Warnings to con_printf, simplify
366 2005-02-24 Chris Taylor <chris@icculus.org>
368 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
369 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
370 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
371 PHYSFSX_openWriteBuffered, where appropriate
373 * main/gauges.c: draw behind the shield number properly with OpenGL
375 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
376 is selected as a secondary weapon
378 * main/titles.c: check properly whether there's a briefing
380 * main/mission.c: recursively search directories in "missions"
383 2005-02-11 Bradley Bell <btb@icculus.org>
385 * debian/control: build-dep on libphysfs-dev
387 * arch/ogl/gr.c: use GLint for arb_max_textures
389 * arch/ogl/Makefile.am: added internal.h to dist
391 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
393 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
395 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
396 dynamically find and load the OpenGL library
398 * main/editor/macro.c: use physfs instead of non-existing cflib.h
400 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
402 * main/editor/medwall.c: include cntrlcen.h
404 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
406 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
408 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
409 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
411 * ui/number.c: s/inputbox/Inputbox/
413 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
415 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
417 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
418 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
419 main/gamesave.c: s/128/PATH_MAX
421 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
423 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
425 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
426 mouse_set_limits and mouse_set_pos (we don't want to limit user)
428 * ui/menubar.c: specify int type for state2_alt_down
430 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
432 * main/piggy.c: call bm_read_all even if EDITOR is defined
434 * main/gamesave.c: if LVL can't be found, try filename that was passed
436 * main/mission.c: ensure mission name is properly terminated
438 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
440 * 2d/font.c: fix bug #2167: some characters would not display because
441 of signed/unsigned errors
443 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
445 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
446 gauge when appropriate
448 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
449 all functions in kfuncs.c to return int instead of void
451 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
452 disable old hostage system in editor (d2 is simpler in this regard)
454 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
456 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
458 * main/editor/centers.c: change curseg2p to Curseg2p
460 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
462 * main/editor/macro.c: remove unused variable "length"
464 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
466 * main/editor/medmisc.c: Pass both arguments to render_frame
468 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
469 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
470 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
471 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
472 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
473 instead of d1-style mem.h and types.h
475 * main/editor/texpage.c: do texture replacement for any mission
477 * main/editor/medwall.c: add prototype for create_removable_wall
479 * main/editor/medrobot.c: don't try to set the removed follow_path
481 2005-01-23 Jason Owen <shannara256@yahoo.com>
483 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
484 may crash printf if the list of extensions is huge
486 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
488 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
489 only on last level of built-in mission.
491 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
494 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
495 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
496 buffers (speeding it up), and use cfopen instead of
497 PHYSFS_openRead/PHYSFS_openWrite where appropriate
499 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
500 sure nocfile.h and cfile.h are never both included
502 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
504 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
505 fix bug #1676 (filling up of OLG texture list)
507 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
509 * main/state.c: fix problems with copying/deleting save files
511 * main/automap.c: make automap fonts transparent.
513 2005-01-07 Bradley Bell <btb@icculus.org>
515 * main/menu.c: In Load Level, if there is no current mission,
518 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
520 * main/gameseq.c: Free polymodel data before reloading ham file.
522 * arch/ogl/gr.c: Implement fading in ogl_urect()
524 * main/gauges.c: Draw ship before shields in HUD.
526 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
528 * main/editor/centers.c: Use both ints with the robot producer
531 2004-12-23 Bradley Bell <btb@icculus.org>
533 * main/editor/centers.c, main/editor/editor.h,
534 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
535 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
536 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
539 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
541 * main/bmread.c: don't duplicate the period in the filename
543 * main/dumpmine.c: Add function prototypes to remove warnings
545 * main/dumpmine.c, ui/window.c: Specify that two functions return
548 * main/editor/autosave.c, main/editor/curves.c,
549 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
550 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
553 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
555 * main/editor/eobject.c, main/editor/kgame.c,
556 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
557 extra two parameters to get_seg_masks.
559 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
560 structs for mine saving functions
562 * main/inferno.c: Use PhysicsFS for making the hoard ham.
564 * main/bmread.c: add missing includes
566 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
568 * main/dumpmine.c: Fix type mismatches
570 2004-12-19 Bradley Bell <btb@icculus.org>
572 * ui/Makefile.am: fix ui Makefile.am
574 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
575 removeext, use it in ds_load instead of splitpath
577 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
579 * include/u_mem.h: prototype for strdup with MPW
581 * main/laser.c: abort weapon fire if unable to create object
583 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
584 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
585 unused/ui/icon.c: replace byte with sbyte
587 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
588 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
589 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
590 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
591 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
592 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
593 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
594 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
595 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
596 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
597 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
598 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
599 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
600 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
601 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
604 * ui/Makefile.am: added Makefile.am for ui
606 * main/editor/Makefile.am, main/editor/autosave.c,
607 main/editor/centers.c, main/editor/centers.h,
608 main/editor/curves.c, main/editor/eglobal.c,
609 main/editor/ehostage.c, main/editor/ehostage.h,
610 main/editor/elight.c, main/editor/eobject.c,
611 main/editor/eobject.h, main/editor/eswitch.c,
612 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
613 main/editor/group.c, main/editor/info.c, main/editor/info.h,
614 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
615 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
616 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
617 main/editor/ksegsel.c, main/editor/ksegsize.c,
618 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
619 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
620 main/editor/medlisp.h, main/editor/medmisc.c,
621 main/editor/medmisc.h, main/editor/medrobot.c,
622 main/editor/medrobot.h, main/editor/medsel.c,
623 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
624 main/editor/objpage.c, main/editor/objpage.h,
625 main/editor/seguvs.c, main/editor/texpage.c,
626 main/editor/texture.c: imported missing editor files from d1x
628 * main/Makefile.am: build dumpmine.c for editor
630 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
631 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
632 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
633 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
634 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
636 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
637 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
638 main/editor/eglobal.c, main/editor/ehostage.c,
639 main/editor/ehostage.h, main/editor/elight.c,
640 main/editor/eobject.c, main/editor/eobject.h,
641 main/editor/eswitch.c, main/editor/eswitch.h,
642 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
643 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
644 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
645 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
646 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
647 main/editor/ksegsel.c, main/editor/ksegsize.c,
648 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
649 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
650 main/editor/meddraw.h, main/editor/medlisp.h,
651 main/editor/medmisc.c, main/editor/medmisc.h,
652 main/editor/medrobot.c, main/editor/medrobot.h,
653 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
654 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
655 main/editor/objpage.h, main/editor/segment.c,
656 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
657 main/editor/texpage.h, main/editor/texture.c: Move old logs to
660 * main/editor/autosave.c main/editor/centers.c
661 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
662 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
663 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
664 main/editor/fixseg.c main/editor/func.c main/editor/group.c
665 main/editor/info.c main/editor/info.h main/editor/kbuild.c
666 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
667 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
668 main/editor/ksegmove.c main/editor/ksegsel.c
669 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
670 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
671 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
672 main/editor/medmisc.h main/editor/medrobot.c
673 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
674 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
675 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
676 main/editor/texpage.h main/editor/texture.c ui/barbox.c
677 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
678 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
679 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
680 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
681 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
682 conf.h in new editor files
684 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
686 * main/state.c: open autosave file for writing, not reading
688 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
689 main/state.c, main/state.h: added fast save
691 * main/gameseq.c, main/inferno.c: force gr_update() so screens
692 always show in OpenGL
694 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
696 * misc/strutil.c: Implement strdup for MPW
698 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
701 * misc/strutil.c: fix MPW compiler errors
703 * main/mission.c, main/mission.h: allocate mission filenames
706 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
708 * 2d/font.c: Initialise the dataptr member correctly.
710 * include/mono.h: Print only mildly interesting messages to
711 stderr.txt. (revert earlier carbon changes)
713 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
715 * include/physfsx.h: getRealPath uses the write directory if it
716 can't get the real directory
718 * D2X.make: remove misc/d_io.c
720 2004-12-03 Bradley Bell <btb@icculus.org>
722 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
723 pathname, ensure correct translation of path separators
725 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
727 * misc/strutil.c: fix stricmp and strnicmp
729 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
732 2004-12-02 Bradley Bell <btb@icculus.org>
734 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
735 I couldn't figure out why the previous code kept segfaulting under
738 * main/kconfig.c: disable call to reset_cockpit() which was
739 causing the "letterbox" bug
741 * main/inferno.c: don't die if title screens not found
743 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
745 * configure.ac: require PhysicsFS header and library
747 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
749 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
751 * D2X.make: fix build on Carbon by adding digiobj.c
753 * main/mission.c: set builtin_hogsize for non-built-in missions
755 * main/mission.c: pass individual mission around instead of whole list
757 * main/mission.c: remove mission list from global memory
759 2004-12-02 Bradley Bell <btb@icculus.org>
761 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
762 path separator gets added to hogdir
764 2004-12-01 Bradley Bell <btb@icculus.org>
766 * README, configure.ac, VisualC/d2x/d2x.dsp,
767 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
768 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
769 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
770 uses dynamic opengl loading
772 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
774 * arch/ogl/gr.c: make write_bmp use PhysicsFS
776 * include/args.h, misc/args.c: new AppendArgs function. This
777 separates the copying of the arguments passed to main() from the
778 reading of the arguments file
780 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
781 the flexible cfgets, Fix compiling issues in MPW.
783 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
784 reading into an int, so it's removed completely. PHYSFSX_getc was
785 removed, because it's only use in misc/strio.c was removed. Put
786 in PHYSFSX_getRealPath, which recognises platform-specific
787 separators and doesn't use snprintf (MPW doesn't have it). MPW
790 * main/inferno.c: Remove use of open_movie_file. Read the
791 arguments file from the base directory, if there is one. Set up
792 D2X's write directory, including replacing any tilde at the start
793 of the path (if there is one) with the string returned by
794 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
795 default is still ~/.d2x. Check if the write directory has to be
796 created. Read the arguments file in this write directory if there
797 is one. If there's still no write directory, set it to the base
798 directory. Won't set it to the current directory if this fails,
799 because of the issue of which character to use for which platform.
801 * main/playsave.c: Use PHYSFS_readSLE32 instead of
802 PHYSFS_readULE32 due to compiling issues in MPW. Use
803 cfile_read_short instead of PHYSFS_readULE16 because of both
804 compiling and endian issues. cfile_read_byte instead of
805 PHYSFSX_readU8. Write a dummy structure instead of seeking when
806 NETWORK isn't defined
808 * D2X.make: Don't compile cfile.c on Mac OS 9.
810 * README: add PhysicsFS to the required 'tools' in README, and
811 instructions for building in MPW.
813 * include/cfile.h: Make cfopen into an inline, where a read buffer
814 is set up. This speeds up loading significantly.
816 2004-12-01 Bradley Bell <btb@icculus.org>
818 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
819 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
822 * main/newmenu.c: fix player file deletion
824 * include/physfsx.h: fix statfs includes for OS X
826 * main/inferno.c, main/network.c: misc physfs conversions
828 * arch/linux/Makefile.am, arch/linux/findfile.c,
829 arch/win32/Makefile.am, arch/win32/findfile.c,
830 include/findfile.h, main/kludge.c, main/mission.c,
831 main/newmenu.c, main/piggy.c: get rid of findfile stuff
833 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
836 * main/state.c: improve savegame load/save
838 * main/movie.c: make -nomovies friendlier
840 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
842 * include/d_io.h, include/physfsx.h, main/inferno.c,
843 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
846 * main/scores.c: use physfs for scores file
848 * main/playsave.c: improve player loading
850 * main/movie.c: improve movie loading
852 * main/mission.c: improve mission loading
854 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
855 main/state.c: use physfs for savegames
857 * README: minor update
859 * main/newdemo.c: use physfs for demos
861 * include/physfsx.h: added PHYSFSX_rename function
863 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
864 physfs/rwops, add libmve callbacks
866 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
867 added physfsrwops stuff
869 * include/cfile.h: added cfile_close wrapper
871 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
874 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
877 * main/config.c: use physfs to read config file
879 * include/physfsx.h: added gets and puts functions
881 * include/cfile.h: correct seek return value
883 * main/config.c, main/playsave.c: use physfs to write
886 * include/physfsx.h: added my physfs extensions
888 * main/inferno.c: physfs initialization stuff
890 * configure.ac: add check for physfs lib
892 * include/cfile.h: made cfile into a wrapper for physfs
894 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
895 disabled althogdir stuff (shouldn't be needed w/physfs)
897 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
898 configure.ac: drop cfile stuff
900 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
902 * D2X.make: Don't use D2XFolder, because the userdir can now be
903 specified in Mac OS 9. Putting it in the source code folder is
904 more convenient. Turn debugging on. Don't compile old files,
905 compile new ones. Add the PhysicsFS library.
907 * iff/iff.c: Get rid of MIN redefinition.
909 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
910 MPW doesn't like switches of long longs
912 2004-11-30 Bradley Bell <btb@icculus.org>
914 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
915 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
916 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
917 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
918 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
919 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
920 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
922 2004-11-28 Bradley Bell <btb@icculus.org>
924 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
926 * arch/sdl/digi.c: use d2src system for persistent sounds
928 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
931 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
932 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
933 ripped object stuff out of digi.c, now using digiobj.c. get rid of
934 a bunch of kludges, sound should be more true to original game now
936 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
939 2004-11-27 Bradley Bell <btb@icculus.org>
941 * main/text.c, main/text.h, main/titles.c: added function to
942 properly decode multi-line strings
944 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
945 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
948 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
950 * main/inferno.c: enable logo screens for shareware/oem
952 2004-11-26 Bradley Bell <btb@icculus.org>
954 * main/mission.c, main/titles.c: fix d1 briefing glitches
956 * main/game.c: free up cpu by not calling timer_delay so many
957 times (fixes Bug 2034)
959 * main/gameseq.c: enable briefing screens for mac shareware
961 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
962 doesn't care if it draws offscreen, I guess)
964 * main/credits.c: reduce flickering in credits w/opengl
966 2004-11-25 Bradley Bell <btb@icculus.org>
968 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
969 garbage on windows for some reason.
971 * 2d/font.c: fixed opengl menu font bug, caused by doing
972 arithmetic on signed chars.
974 2004-11-23 Bradley Bell <btb@icculus.org>
976 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
978 2004-11-22 Bradley Bell <btb@icculus.org>
980 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
981 arch/linux/joystick.c, arch/linux/include/joystick.h,
982 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
983 arch use global variable joy_num_axes
985 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
987 * main/gamemine.c, main/piggy.c: compile again on older C compilers
989 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
991 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
992 Vertigo) missions, load add-on ham file at every load, not only the 1st
994 * main/bm.ch: fix bug where loading a hxm would affect other levels too
996 * main/fireball.c: don't Int3() every time explosions don't look best
998 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
1000 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
1002 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1004 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
1006 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
1008 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
1010 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
1011 shareware version of descent.hog. This is not yet bug-free
1013 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
1015 * main/network.c: fix crash introduced with previous change
1017 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1019 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1020 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1021 make mission structre memory allocated
1023 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1025 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1026 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1027 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1028 delete file compbit.h, move functionality to text.c, modify all
1029 previous users of compbit.h to use existing function in text.h
1031 * main/inferno.c: remove warning created by the fix for the cfgets
1034 * main/bmread.c: add comment
1036 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1038 * cfile/cfile.c: declare variable on top of block
1040 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1041 main/multi.h, main/network.c: move mission list handling functionality
1042 to mission.c, remove unnecessary load_mission calls in menu.c
1044 * main/game.c: remove unnecessary build_mission_list call
1046 * main/mission.c, main/mission.h: correct comments about anarchy-only
1048 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1049 remove explicit uses of mission list
1051 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1053 * libmve/mveplay.c: make it compile on Cygwin
1055 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1057 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1059 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1061 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1063 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1065 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1066 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1067 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1068 information about the current mission, for easier code refactorisation.
1070 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1072 * main/gamemine.c, main/piggy.c: fix bug 1675:
1073 use better d2 textures if d1 hog is present but not loadable
1075 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1077 * cfile/cfile.c: simplify, reduce number of global vars
1079 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1081 * main/gameseg.c: fix bugfix of 2004-05-15
1083 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1085 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1087 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1088 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1089 cfgets now always copies the terminating character to the dest buffer.
1090 This fixes a bug that occured when reading cmd line args from d2x.ini
1092 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1094 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1095 move more old change logs into ChangeLog-old
1097 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1098 and Martin Schaffner <maschaffner@gmx.ch>
1100 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1101 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1102 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1103 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1104 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1105 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1106 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1107 arch/include/joy.h, arch/win32/include/key.h
1108 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1109 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1110 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1111 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1112 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1113 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1114 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1115 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1116 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1117 main/config.c, main/config.h, main/controls.c, main/controls.h
1118 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1119 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1120 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1121 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1122 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1123 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1124 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1125 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1126 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1127 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1128 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1129 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1130 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1131 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1132 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1133 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1134 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1135 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1136 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1137 main/powerup.h, main/render.c, main/render.h, main/robot.c
1138 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1139 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1140 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1141 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1142 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1143 main/text.h, main/textures.h, main/titles.c, main/titles.h
1144 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1145 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1146 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1147 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1148 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1149 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1151 move old per-file change logs into new file ChangeLog-old
1153 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1155 * arch/ogl/ogl.c: enable -gl_mipmap switch
1157 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1159 * arch/carbon/descent.r: swap min and max size to correct places
1161 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1163 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1165 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1167 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1169 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1171 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1172 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1174 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1175 link) on MPW on Mac OS 9 (carbon)
1177 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1179 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1181 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1183 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1185 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1187 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1189 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1191 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1192 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1193 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1194 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1195 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1197 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1198 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1199 new files for supporting compilation with MPW for carbon (Mac OS 9)
1201 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1203 * main/playsave.c: do not seek while writing, carbon does not like it
1205 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1207 * cfile/cfile.c: use portable ffilelength in cfile_size
1209 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1210 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1211 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1212 unsigned and signed char, MPW does not like these
1214 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1216 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1219 2004-06-01 Bradley Bell <btb@icculus.org>
1221 * libmve/mve_main.c: cast malloc function pointer
1223 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1224 target to XCode project
1226 2004-05-31 Bradley Bell <btb@icculus.org>
1228 * include/pstypes.h: fix accidental solaris breakage
1230 * main/object.c: fix crash caused by death-cam code
1232 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1233 XCode project simplifications, network enabled
1235 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1236 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1238 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1241 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1242 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1243 d2x.xcode/project.pbxproj: added XCode project files
1245 2004-05-22 Bradley Bell <btb@icculus.org>
1247 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1250 * rpm/d2x.spec.in: Changed descriptions
1252 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1254 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1257 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1259 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1260 the win32 code (d1x r1.8, key_arch.c r1.2)
1262 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1263 use 32bpp screen mode by default, add option to use 16bpp (d1x
1266 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1267 replacement texture paletted->rgb conversion alpha problem (d1x
1270 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1271 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1272 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1275 * arch/ogl/gr.c, include/loadgl.h: fix win32
1276 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1278 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1279 include/ogl_init.h, main/render.c: opengl hardware
1280 super-transparency support using GL_NV_register_combiners (d1x
1281 r1.38, r1.41, r1.6, r1.26, r1.7)
1283 2004-05-22 Bradley Bell <btb@icculus.org>
1285 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1288 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1290 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1291 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1292 fix fonts not having transparent flag set (wouldn't get paletted)
1293 (d1x r1.15, r1.37, r1.40, r1.25)
1295 * arch/ogl/ogl.c: don't try to use paletted textures with
1296 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1298 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1299 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1302 * 2d/font.c: memset ogl font bitmap data since the copy function
1303 leaves some (unused) parts uninitialized, which aggravates
1304 valgrind (d1x r1.14)
1306 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1307 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1310 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1311 screenshots if the entire thing wasn't written in one call to
1314 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1315 info not being updated on win32 (d1x r1.11)
1317 * arch/win32/digi.c: remove some redundancy by not needing to do
1318 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1319 clean up some indenting of DS_release_slot calls. And make
1320 DS_release_slot return 1 when a sound is already not playing, in
1321 addition to when a sound was killed. (d1x r1.10)
1323 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1324 linux version (d1x r1.5)
1326 * main/kconfig.c: make next axis config key skip currently
1327 allocated axes (d1x r1.11)
1329 2004-05-22 David Cleaver <wraithx@morpheus.net>
1331 * main/kconfig.c: joy configuration next axis key from WraithX
1334 2004-05-22 Bradley Bell <btb@icculus.org>
1336 * main/game.c, main/inferno.c: typo
1338 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1340 * main/game.c, main/game.h, main/inferno.c: make rear view
1341 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1344 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1346 * main/inferno.c: change -udp documentation to d2x behaviour
1348 2004-05-21 Bradley Bell <btb@icculus.org>
1350 * include/gr.h: added missing define for menu fullscreen toggle
1352 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1354 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1355 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1357 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1359 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1360 arch/linux/include/joystick.h: patch from Steven Mueller for using
1361 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1363 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1365 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1366 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1367 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1369 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1371 2004-05-21 Bradley Bell <btb@icculus.org>
1373 * main/inferno.c: added -udp documentation from d1x
1375 2004-05-20 Bradley Bell <btb@icculus.org>
1377 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1379 2004-05-20 David Cleaver <wraithx@morpheus.net>
1381 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1382 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1383 game.c r1.21, r1.6, r1.4, r1.3)
1385 2004-05-20 Bradley Bell <btb@icculus.org>
1387 * main/inferno.c: document -ihaveabrokenmouse
1389 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1391 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1393 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1395 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1396 mouse driver problems (d1x r1.2, r1.2)
1398 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1400 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1401 join list score crash (d1x r1.8)
1403 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1405 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1406 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1409 2004-05-20 Bradley Bell <btb@icculus.org>
1411 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1413 * main/inferno.c: integrated some niceautomap stuff from d1x
1415 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1417 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1418 in some weird axis (d1x r1.3)
1420 * arch/win32/init.c: set win32 icon to icon from resource file
1423 * arch/win32/key.c: win32: fixed space key not working in messages
1426 2004-05-20 Bradley Bell <btb@icculus.org>
1428 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1431 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1433 * main/inferno.c: document -gl_refresh (d1x r1.20)
1435 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1436 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1439 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1440 change the arg type for (d1x r1.5)
1442 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1444 * arch/win32/digi.c: altsounds (d1x r1.6)
1446 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1448 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1449 of redundancy (d1x r1.5)
1451 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1452 fix crashing (d1x r1.4)
1454 * arch/win32/digi.c: win32's digi_start_sound was not calling
1455 DS_release_slot after setting .playing=0, resulting in a
1456 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1458 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1459 apparently it was somehow causing some joysticks (Sidewinder
1460 Precision 2) to only turn when the stick was moving, but not when
1461 at turned but held stationary. And it was completely unused
1462 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1465 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1466 previous key combos (d1x r1.29)
1468 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1469 g, and b values (d1x r1.15)
1471 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1472 sometimes (didn't handle negative palette steps) (d1x r1.34)
1474 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1475 shatter effects, robot explosions and weapons, and some more
1476 always present stuff. Also clean up ogl_cache_weapon_textures
1477 calling. (d1x r1.37)
1479 2004-05-20 Bradley Bell <btb@icculus.org>
1481 * main/kludge.c, main/game.c: move gr_renderstats and
1482 gr_badtexture back to game.c
1484 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1486 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1487 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1489 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1491 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1492 loaded after texture caching stage (d1x r1.34)
1494 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1495 for renderstats (d1x r1.33)
1497 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1499 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1500 main/inferno.c: add anisotropic texture filtering suport (d1x
1501 r1.33, r1.32, r1.23, r1.32)
1503 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1506 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1507 include/ogl_init.h: utilize hardware multitexturing support if
1508 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1509 r1.32, r1.30, r1.4, 1.22)
1511 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1514 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1516 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1517 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1518 effects in OGL using SetGammaRamp, much faster than the hack that
1519 was being used. currently SDL only (though not too hard to add to
1520 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1522 * main/menu.c: allow arbitrary (custom) resolution entry in
1523 change_res menu (d1x r1.14)
1525 2004-05-19 Bradley Bell <btb@icculus.org>
1527 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1528 d1x-style res change menu (mostly works)
1530 * misc/args.c: use strnicmp instead of strncasecmp
1532 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1534 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1535 command-line option (d1x r1.27)
1537 * main/inferno.c: restore inferno.c initialization of
1538 screen_compatible and use_double_buffer to 'normal' values, broken
1539 long long ago in one of the high res menu patches (d1x r1.30)
1541 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1542 resolutions to be specified on command line (d1x r1.2, r1.29,
1543 r1.4) -- doesn't work yet
1545 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1547 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1550 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1551 volume song stop/starting (d1x r1.7)
1553 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1555 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1558 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1559 ogl_ulinec (d1x r1.29)
1561 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1563 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1564 bottom are inclusive not exclusive (d1x r1.28)
1566 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1567 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1569 * arch/sdl/digi.c: fix typo
1571 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1573 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1574 creation code from arch_init_start into arch_init to fix weirdness
1575 with --help (d1x r1.5, r1.6)
1577 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1578 sync issues and lack of midi reset (d1x r1.5)
1580 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1583 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1584 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1586 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1589 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1591 2004-05-18 Bradley Bell <btb@icculus.org>
1593 * include/vecmat.h: comments/formatting
1595 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1597 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1598 include/test.lnk: remove unnecessary files
1600 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1601 This enables compilation with gcc 3.1
1603 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1605 * main/switch.c: took care of switches triggering single-sided
1606 walls (don't try to access the nonexistent adjacent wall via NULL
1607 pointers or negative array indices)
1609 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1611 * main/wall.c: fix invalid memory access for d1 levels which
1612 don't have a corresponding wall behind.
1614 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1616 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1617 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1618 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1619 interface header to new header file internal.h
1621 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1623 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1624 bitmask for each joystick axis that has sent input data,
1625 and will not crash Windows anymore during joystick setup because
1626 of for() loop over axis being executed once too often.
1628 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1629 gr_remap_mono_font() and call it after loading saved level.
1631 * main/laser.c: limit homing missile turn rate
1633 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1634 centers (work like fuel centers but provide shield)
1636 * main/gameseg.c: fix endless loop in some levels with a
1637 certain (complicated) structure
1639 2004-05-13 Bradley Bell <btb@icculus.org>
1641 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1642 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1643 updated project files for SDL 1.2.7
1645 * Makefile.am: add VisualC, VisualCE dirs to tarball
1647 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1649 * arch/sdl/digi.c: formatting
1651 2004-05-12 Bradley Bell <btb@icculus.org>
1653 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1656 * 2d/palette.c, include/palette.h: added function to create blend
1659 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1661 2004-05-11 Bradley Bell <btb@icculus.org>
1663 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1665 2004-05-10 Bradley Bell <btb@icculus.org>
1667 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1668 g3_draw_transp_poly had the fade level backwards, decided to just
1669 fix g3_draw_poly so it behaves correctly, transparency or not,
1670 reverted changes to render_face
1672 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1674 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1675 rendering transparent (e.g. cloaked) walls
1677 * main/render.c: render_face now calls g3_draw_transp_poly() for
1678 cloaked walls in OpenGL
1680 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1682 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1683 that from other apps, had "static" distortions.
1685 2004-04-22 Bradley Bell <btb@icculus.org>
1687 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1689 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1690 aligned version of PUT_INTEL_* macros
1692 2004-04-15 Bradley Bell <btb@icculus.org>
1694 * main/inferno.c: comment out unused checksum variable
1696 2004-04-14 Bradley Bell <btb@icculus.org>
1698 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1700 2004-04-14 Terran Melconian <terran@consistent.org>
1702 * main/gameseg.c: use portable rand function (fixes #1118)
1704 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1706 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1708 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1710 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1711 get rid of warnings (now compiles with -Werror on SunOS)
1713 * main/piggy.c: fix (really) wierd SunOS bug
1715 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1716 caused by not allocating enough mem for rle bitmaps
1718 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1720 * include/pstypes.h: sun OS typedef fixes
1722 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1724 * main/piggy.c: fix bug 1067
1726 * main/piggy.c: fix bugfix for 1067
1728 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1729 with descent.pig of mac registered)
1731 2003-12-18 Bradley Bell <btb@icculus.org>
1733 * main/kconfig.c: fixes for linux-native joystick
1735 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1738 * arch/include/joy.h: comments/formatting
1740 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1742 * compilerdefs.txt: added FreeBSD defs
1744 2003-12-08 Bradley Bell <btb@icculus.org>
1746 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1749 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1751 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1752 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1754 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1756 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1757 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1758 get rid of silly ulongs
1760 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1761 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1762 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1763 change relevant __linux__ macros to __ELF__
1765 2003-11-27 Bradley Bell <btb@icculus.org>
1767 * include/ogl_init.h: added proto for ogl_check_mode
1769 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1770 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1773 2003-11-26 Bradley Bell <btb@icculus.org>
1775 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1776 3.3 compiler warnings
1778 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1781 * include/pstypes.h: OS X fixes
1783 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1784 main/newmenu.h: linux fixes
1786 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1787 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1788 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1789 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1790 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1793 * arch/sdl/gr.c: fix sdl gr_update
1795 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1796 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1797 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1798 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1799 include/error.h, include/pstypes.h, include/strutil.h,
1800 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1801 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1802 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1803 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1804 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1807 2003-11-25 Bradley Bell <btb@icculus.org>
1809 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1810 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1811 libmve/VisualC/mveplayer.dsp: updated project files
1813 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1814 working w/Visual C++
1816 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1817 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1818 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1819 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1822 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1823 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1826 2003-11-24 Bradley Bell <btb@icculus.org>
1828 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1829 libmve/mveplay.c: stuff to play mve's in WinCE
1831 * arch/win32/findfile.c: unused functions...
1835 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1836 enabled mouse control of menus
1838 * main/mission.h: oops, didn't mean to change this.
1840 2003-11-21 Bradley Bell <btb@icculus.org>
1842 * VisualCE/d2x/d2x.vcp: updated project file
1844 2003-11-20 Bradley Bell <btb@icculus.org>
1846 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1847 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1848 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1851 2003-11-17 Bradley Bell <btb@icculus.org>
1853 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1854 main/menu.c: added option to disable kalinix under unix
1856 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1858 2003-11-14 Bradley Bell <btb@icculus.org>
1860 * main/automap.c: fix automap background image
1862 * main/automap.c, main/automap.h: delete cruft
1864 * main/automap.c: fix level number position
1866 * main/automap.c: simplify g3_draw_line hack
1868 * main/menu.c: stop pointless vid mode changes
1870 2003-11-07 Bradley Bell <btb@icculus.org>
1872 * NEWS, installation.txt: s'more documentation
1874 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1876 * configure.ac: fix .exe extension problems
1878 2003-11-07 Bradley Bell <btb@icculus.org>
1880 * arch/ogl/ogl.c: disable texture format verification for OS X -
1883 2003-11-06 Bradley Bell <btb@icculus.org>
1885 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1886 use more traditional Alt+Enter for toggling fullscreen
1888 * 2d/ibitblt.c, main/mission.h: comments/formatting
1890 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1892 2003-11-06 Bradley Bell <btb@icculus.org>
1894 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1895 resolution change, use kludge to avoid repetitive res changes
1897 2003-11-04 Bradley Bell <btb@icculus.org>
1899 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1900 structures and i/o routines back to piggy.c
1902 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1904 * installation.txt: tell to install d1 .pig for better textures
1906 2003-11-04 Bradley Bell <btb@icculus.org>
1908 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1909 oem d1 v1.0 and registered d2 v1.0, comments
1911 2003-11-03 Bradley Bell <btb@icculus.org>
1913 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1914 all d1 shareware - even though files are different!
1916 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1919 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1922 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1925 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1927 * main/movie.c: when no movies are found, divide by six the
1928 number of warning lines sent to stdout
1930 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1932 * include/byteswap.h: fix stupid copy/paste error
1934 2003-10-24 Bradley Bell <btb@icculus.org>
1936 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1937 gr_linear_rep_movsd_2x instead of almost identical
1938 gr_linear_movsd_double. Better since we have assembly versions.
1940 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1942 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1945 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1947 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1948 error with --disable-network, move reset_network_objects()
1949 from gameseq.c to multi.c
1951 2003-10-14 Bradley Bell <btb@icculus.org>
1953 * AUTHORS, NEWS: stuff
1955 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1957 2003-10-12 Bradley Bell <btb@icculus.org>
1959 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1960 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1963 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1965 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1966 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1967 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1968 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1969 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1970 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1971 arch/win32/ipx_win.c, arch/win32/winnet.c,
1972 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1973 main/multi.h, main/network.c: add IPv4 multicasting support
1975 2003-10-11 Bradley Bell <btb@icculus.org>
1977 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1979 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1980 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1981 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1982 main/weapon.h: lots of shareware and oem fixes
1984 2003-10-10 Bradley Bell <btb@icculus.org>
1986 * arch/win32/winnet.c: fixed stupid win32 network bug
1988 2003-10-10 Bradley Bell <btb@icculus.org>
1990 * main/piggy.c: increased D1_MAX_TMAP_NUM
1992 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1994 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1995 which are animated in d2, refactorizes d1 texture reading
1997 2003-10-10 Bradley Bell <btb@icculus.org>
1999 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
2000 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
2001 main/collide.h, main/compbit.h, main/config.h, main/console.c,
2002 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
2003 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
2004 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
2005 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
2006 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
2007 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
2008 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
2009 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
2010 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
2011 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
2012 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
2013 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
2014 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
2015 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
2016 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
2017 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2018 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2019 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2020 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2021 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2022 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2023 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2024 main/wall.h: comments/formatting
2026 2003-10-09 Bradley Bell <btb@icculus.org>
2028 * main/text.c: fix text when using old datafiles
2030 * main/laser.h: comments/whitespace
2032 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2033 mines w/shareware data
2035 * include/DT_drawtext.h: deleted unused file
2037 2003-10-08 Bradley Bell <btb@icculus.org>
2039 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2041 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2043 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2044 main/menu.c: Disabled 'd2x keys' weapon selection
2046 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2048 * main/object.h, main/multi.h: get rid of most warnings issued by
2049 cpp-precomp of gcc from Mac OS X dev tools
2051 2003-10-05 Bradley Bell <btb@icculus.org>
2053 * NEWS, configure.ac: increment version number
2055 * cfile/cfile.c: better handling of CRLF text files (when that is
2058 * utilities/hogcreate.c, utilities/hogextract.c,
2059 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2060 reading/writing files
2062 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2063 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2066 2003-10-04 Bradley Bell <btb@icculus.org>
2068 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2070 * main/netmisc.c: change byte to sbyte, comments/whitespace
2072 2003-10-03 Bradley Bell <btb@icculus.org>
2074 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2076 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2079 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2080 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2081 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2082 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2083 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2084 main/object.c, main/object.h, main/paging.c, main/player.h,
2085 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2086 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2087 main/weapon.c, main/weapon.h: change byte to sbyte,
2090 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2091 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2092 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2093 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2095 * configure.ac: better checking for timeval
2097 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2099 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2100 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2101 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2102 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2103 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2104 main/multibot.c, main/network.c: Make network architecture
2105 choosable from game menu, add support for UDP/IP on Mac OS X and
2108 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2110 * include/byteswap.h: added macros for coping with alignment
2113 2003-10-02 Bradley Bell <btb@icculus.org>
2115 * main/multi.h: added padding to little-endian version of
2118 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2120 * main/netmisc.c: delete duplicate function
2122 2003-10-01 Bradley Bell <btb@icculus.org>
2124 * main/bm.c: make sure d1_texture_indices gets freed between
2127 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2129 * main/piggy.h: fix size of d1 shareware descent.pig
2131 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2133 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2134 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2135 replacements for non-animated textures
2137 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2139 * main/controls.c: use fixed 20fps wiggle
2141 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2143 * Makefile.am, debian/changelog.in, debian/control,
2144 debian/d2x-common.dirs, debian/d2x-common.install,
2145 debian/d2x-common.manpages, debian/d2x-gl.files,
2146 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2147 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2148 utilities/Makefile.am, utilities/hogcreate.1,
2149 utilities/hogextract.1, utilities/mvlcreate.1,
2150 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2151 add man pages, distribute utility programs in new d2x-common deb
2153 * rpm/d2x.spec.in: updated rpm spec file
2155 2003-08-02 Bradley Bell <btb@icculus.org>
2157 * cfile/cfile.c: update raw_position in cfputc and cfputs
2159 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2161 * main/piggy.c: make error message more friendly
2163 * main/piggy.c: simplify copying of bitmap flags
2165 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2168 * cfile/cfile.c: revert to always using custom fgets
2170 * main/endlevel.c, main/mission.c: handle missing exit sequence
2171 components gracefully
2173 * main/playsave.c: comments
2175 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2177 * cfile/cfile.c: update raw_position in cfwrite
2179 * main/network.c: comments/formatting
2181 2003-06-22 Bradley Bell <btb@icculus.org>
2183 * cfile/cfile.c: use standard fgets for non-archive files
2185 * main/movie.c: use con_printf for missing movie warning
2187 2003-06-18 Bradley Bell <btb@icculus.org>
2189 * main/movie.c: fixed cfile conversion of movielib code
2191 * main/console.c, main/hud.c: strip out colors, etc when printing
2194 * include/u_mem.h: fix NDEBUG calloc macro
2196 2003-06-15 Bradley Bell <btb@icculus.org>
2198 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2201 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2202 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2203 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2204 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2205 main/scores.c, main/state.c, main/text.c, misc/args.c,
2206 misc/strio.c: convert file i/o to cfile
2208 2003-06-14 Bradley Bell <btb@icculus.org>
2210 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2211 writing and other modes besides "rb" (mostly taken from
2214 2003-06-09 Bradley Bell <btb@icculus.org>
2216 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2219 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2220 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2223 2003-06-07 Taylor Richards <taylor@icculus.org>
2225 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2227 2003-06-07 Bradley Bell <btb@icculus.org>
2229 * main/console.c: fix non-console build
2231 * main/gamesave.c: comments
2233 * main/bm.c: remove redundant break
2235 2003-06-06 Bradley Bell <btb@icculus.org>
2237 * main/gauges.c, main/kconfig.c: comments/formatting
2239 * console/.cvsignore: added .cvsignore
2241 * main/console.c: can't write to console after it's closed
2243 2003-06-05 Bradley Bell <btb@icculus.org>
2245 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2246 console/internal.c, console/internal.h, include/CON_console.h,
2247 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2248 finish console conversion away from SDL
2250 2003-06-04 Bradley Bell <btb@icculus.org>
2252 * console/CON_console.c, include/CON.console.h, include/console.h,
2253 main/console.c, main/game.c: console conversion to native gr,
2256 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2257 put prototype for gr_bm_bitblt in gr.h
2259 2003-06-03 Bradley Bell <btb@icculus.org>
2261 * console/CON_console.c, console/DT_drawtext.c,
2262 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2263 main/console.c: use native fonts for console
2265 * main/playsave.c: use shorts for short data
2267 2003-06-02 Bradley Bell <btb@icculus.org>
2269 * configure.ac, main/console.c: set console background, fix
2272 2003-06-01 Bradley Bell <btb@icculus.org>
2274 * Makefile.am, arch/sdl/event.c, configure.ac,
2275 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2276 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2277 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2278 main/gamerend.c: added console code (from SDL_console)
2280 2003-05-30 Bradley Bell <btb@icculus.org>
2282 * README: minor update
2284 2003-05-28 Bradley Bell <btb@icculus.org>
2286 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2291 2003-06-06 Bradley Bell <btb@icculus.org>
2293 * main/kconfig.c: fix crash in control menus
2295 * main/gauges.c: force cockpit redraw in opengl
2297 * main/gamerend.c: move ogl swap, so cockpit and console get
2300 2003-06-01 Bradley Bell <btb@icculus.org>
2302 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2306 2003-05-12 Bradley Bell <btb@icculus.org>
2308 * configure.ac: increment version number
2310 * main/bm.c: use con_printf for exit model warnings
2312 * configure.ac: must check for timespec after setting -mno-cygwin
2314 * main/inferno.c: added -nohogdir and -userdir options
2316 * NEWS, main/titles.c: use briefings with no extension
2320 2003-04-30 Bradley Bell <btb@icculus.org>
2322 * configure.ac: have to include time.h when checking for nanosleep
2324 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2327 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2328 increment version number
2330 * main/Makefile.am: make dist fix
2334 2003-04-29 Bradley Bell <btb@icculus.org>
2336 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2339 2003-04-24 Bradley Bell <btb@icculus.org>
2341 * configure.ac: increment version number
2343 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2346 2003-04-24 Ingo van Lil <inguin@gmx.de>
2348 * main/render.c: fix misspellings of NDEBUG
2352 2003-04-14 Bradley Bell <btb@icculus.org>
2354 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2356 2003-04-11 Bradley Bell <btb@icculus.org>
2358 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2363 2003-04-11 Bradley Bell <btb@icculus.org>
2365 * libmve/mveplay.c: use _sleep instead of sleep on win32
2367 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2368 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2369 include/cfile.h, include/error.h, libmve/Makefile.am,
2370 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2371 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2372 utilities/Makefile.am: comments/formatting/dist problems
2374 * configure.ac: use different defines for os x
2376 2003-04-07 Bradley Bell <btb@icculus.org>
2378 * include/error.h, misc/error.c: put some old stuff back in,
2379 eliminate duplicate error messages
2381 * main/text.c: don't die on text not found
2384 * main/inferno.c: print some useful info if hog not found, allow
2385 -help to work if no text available
2387 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2389 * arch/linux/Makefile.am: revert to previous version, so linux
2392 2003-04-03 Bradley Bell <btb@icculus.org>
2394 * main/endlevel.c: fixed exit model scheme yet again
2396 2003-04-02 Bradley Bell <btb@icculus.org>
2398 * misc/error.c: call Int3 on Assert
2400 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2403 * main/wall.c: don't die when trying to toggle nonexistent
2404 segment... vertigo level 10 is buggy!
2406 * main/gamemine.c: comments/formatting
2408 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2410 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2411 main/inferno.c: Allow use of 22K sound samples
2413 2003-03-29 Bradley Bell <btb@icculus.org>
2415 * arch/ogl/gr.c: default to bitmapped reticle
2417 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2418 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2421 * arch/sdl/joy.c: fixed text seen for hats in control config
2424 2003-03-28 Bradley Bell <btb@icculus.org>
2426 * main/bm.c: heh, model nums in vertigo are hardcoded,
2427 N_D2_POLYGON_MODELS can't change
2429 * configure.ac, include/d1x.xpm, include/descent.xpm,
2430 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2433 2003-03-27 Bradley Bell <btb@icculus.org>
2435 * main/text.h: fixed text references for hat directions
2437 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2439 2003-03-26 Bradley Bell <btb@icculus.org>
2441 * main/playsave.c: make d2x keys backward compatible
2443 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2445 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2448 2003-03-26 Bradley Bell <btb@icculus.org>
2450 * main/piggy.c: fix crash when d1 data not present
2452 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2453 read/write from plr file
2455 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2456 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2457 added escort.h header
2459 2003-03-25 Bradley Bell <btb@icculus.org>
2461 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2462 D1_PIGFILE ("descent.pig") macro
2464 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2465 models from d1 pig file
2467 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2468 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2469 really) from d1 pig file
2471 2003-03-23 Bradley Bell <btb@icculus.org>
2473 * main/bm.c: stop extra robots from overwriting exit models
2475 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2476 texture list doesn't get full
2478 * main/bm.c: fix mem leak when reading extra robots
2480 2003-03-21 Bradley Bell <btb@icculus.org>
2482 * main/menu.c: Added option to set movie resolution (mostly works)
2484 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2486 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2487 replacement functions to piggy.c
2489 * main/gameseq.c: attempt to support mac d1 descent.pig
2491 * main/bm.c: fix mem leak
2493 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2494 files, both d1 and d2 oem briefing where showed
2496 * main/inferno.c, main/movie.c: Change the default movie
2497 resolution to "high", implement the option -lowresmovies
2499 2003-03-20 Bradley Bell <btb@icculus.org>
2501 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2503 * main/piggy.c: comments
2505 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2507 * main/gameseq.c: delete duplicate function
2509 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2511 2003-03-19 Bradley Bell <btb@icculus.org>
2513 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2514 (cddb discid) support
2516 * arch/sdl/digi.c, main/kludge.c: implemented
2517 digi_link_sound_to_object3 for looping sounds, other looping stuff
2519 * arch/sdl/gr.c: removing dependencies on stuff in main/
2521 * arch/linux/Makefile.am, arch/linux/init.c,
2522 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2523 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2524 other header cleanups
2526 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2528 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2530 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2531 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2532 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2533 load d1 textures for d1 levels
2535 2003-03-19 Bradley Bell <btb@icculus.org>
2537 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2538 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2539 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2540 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2543 * README: added some OS X info
2545 2003-03-17 Bradley Bell <btb@icculus.org>
2547 * main/newdemo.c: simplify DEMO_FILENAME macro
2549 * main/console.c, main/game.c: enable experimental console support
2551 * main/gamerend.c: fixed location of fps meter in multi
2553 2003-03-16 Bradley Bell <btb@icculus.org>
2555 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2556 also look in shared data dir for demos
2558 * main/newdemo.c, main/newdemo.h: comments/formatting
2560 2003-03-15 Christopher Thielen <chris@luethy.net>
2562 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2563 thinking d2 cd is always present
2565 2003-03-15 Bradley Bell <btb@icculus.org>
2567 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2570 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2573 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2574 gr_init. don't really know why this works, though
2576 2003-03-14 Bradley Bell <btb@icculus.org>
2578 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2580 * unused/bios/rbaudio.h: removed duplicate file
2582 2003-03-14 Christopher Thielen <chris@luethy.net>
2584 * arch/sdl/rbaudio.c: stop cd audio when exiting
2586 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2588 * main/gamecntl.c: add comments to the "only matt knows" cheats
2590 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2592 * main/gamemine.c: formatting, better texture conversion for d1
2595 2003-03-14 Bradley Bell <btb@icculus.org>
2597 * main/piggy.c: must swap all mac version pigfiles
2599 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2600 main/multi.c: formatting, minor cleanups
2602 * 2d/rle.c: need to swap line_size on bigendian machines
2604 * main/mission.c, main/mission.h: detect mac full version hogfile
2606 2003-03-13 Bradley Bell <btb@icculus.org>
2608 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2609 added joy/mouse sensitivity slider, increased range to 16, and
2612 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2615 * arch/linux/Makefile.am: removed extra backslash
2617 * TODO, installation.txt: updated some documentation
2619 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2620 menu, with maxfps option
2622 2003-03-12 Bradley Bell <btb@icculus.org>
2624 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2626 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2627 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2628 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2629 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2630 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2631 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2632 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2633 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2634 arch/linux/include/music.h, arch/linux/include/serial.h,
2635 arch/linux/include/ukali.h: formatting
2637 2003-03-11 Chris Arena <ccarena@cox.net>
2639 * main/menu.c: fixed brightness slider
2641 2003-03-01 Bradley Bell <btb@icculus.org>
2643 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2644 robots and animated bitmaps work, but colors are messed up
2646 2003-02-28 Bradley Bell <btb@icculus.org>
2648 * main/player.h: whitespace
2650 * main/automap.c, main/cntrlcen.c, main/collide.c,
2651 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2652 descent.hog is present, d1 becomes mission 0)
2654 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2655 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2656 arch/win32/winnet.c: MinGW compiles with network enabled again,
2657 but still doesn't work
2661 2003-02-28 Bradley Bell <btb@icculus.org>
2663 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2664 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2665 many opengl glitches
2667 2003-02-27 Bradley Bell <btb@icculus.org>
2669 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2670 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2671 main/network.c, main/network.h: noted that hoard.ham is only needed
2672 for multiplayer HOARD games, and should not be equated with
2673 "vertigo". put HoardEquipped() back in network.c.
2675 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2676 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2677 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2678 use timer_delay instead of d_delay
2680 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2682 * main/render.c: added replacement qsort for solaris
2684 2003-02-26 Bradley Bell <btb@icculus.org>
2686 * main/gamemine.c: texture conversion for d1 shareware
2688 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2690 * main/gamemine.c: better texture conversion for d1 levels
2692 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2694 * main/kconfig.c: fix joystick support under MinGW
2696 2003-02-26 Bradley Bell <btb@icculus.org>
2698 * main/playsave.c: fix swapping glitch
2700 * configure.ac, readme.txt: clean stuff up, getting ready for
2703 * main/titles.c: begin support for rendering spinning robots in
2706 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2709 * main/gamemine.c: load d1 shareware levels!
2711 2003-02-25 Bradley Bell <btb@icculus.org>
2715 * autogen.sh: add warning about old auto* versions, use
2718 2003-02-24 Bradley Bell <btb@icculus.org>
2720 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2721 briefings mostly working
2723 * main/movie.c, main/titles.c: fixed some more briefing glitches
2725 2003-02-23 Bradley Bell <btb@icculus.org>
2727 * main/movie.c: fixed crash when using shareware data files
2730 * arch/sdl/digi.c: fix crash on non-existent sounds
2731 (i.e. shareware data)
2733 2003-02-22 Bradley Bell <btb@icculus.org>
2735 * main/titles.c: fixed fullscreen toggle in briefings
2737 2003-02-21 Bradley Bell <btb@icculus.org>
2739 * configure.ac: check for mingw when enabling nasm
2741 * main/playsave.c: enable loading player files of either byte
2744 2003-02-20 Bradley Bell <btb@icculus.org>
2746 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2748 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2749 #343, not "rest of solution to bug #344"
2751 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2754 * main/kludge.c: partial solution to bug #344
2756 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2758 * compilerdefs.txt: added linux/mips info
2760 * ChangeLog: clean up changelog
2762 2003-02-19 Bradley Bell <btb@icculus.org>
2764 * libmve/mveplay.c: os x needs nanosleep prototype.
2766 2003-02-18 Bradley Bell <btb@icculus.org>
2768 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2770 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2771 to disable/enable audio
2773 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2775 * main/: movie.h, titles.c: make sure movie's palette is set before
2776 writing briefing text. Fixes bug #359
2778 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2781 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2782 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2785 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2788 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2789 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2790 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2793 * include/libmve.h: blah
2795 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2797 * main/render.c: 2nd attempt to fix solaris qsort bug
2799 2003-02-18 Bradley Bell <btb@icculus.org>
2801 * configure.ac, include/pstypes.h: put alignment detection in
2804 2003-02-17 Bradley Bell <btb@icculus.org>
2806 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2807 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2808 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2809 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2810 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2811 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2812 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2813 moved mve stuff to separate subdir
2815 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2816 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2817 mve code. Fixes (at least) bugs #41, #348, and #350.
2819 2003-02-14 Bradley Bell <btb@icculus.org>
2821 * main/Makefile.am: no more Makefile.mveplay. again
2823 * main/mveplay.c: typo
2825 2003-02-13 Bradley Bell <btb@icculus.org>
2827 * utilities/mvlextract.c: uint -> unsigned int
2829 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2830 standalone mveplayer, win32 support
2832 * main/movie.c: random bugfixes, win32 support
2834 * arch/sdl/Makefile.am: formatting
2836 * configure.ac: disable networking on mac/win for now
2838 * main/newmenu.c: comments
2840 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2842 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2843 redundant swap functions.
2845 2003-02-13 Bradley Bell <btb@icculus.org>
2847 * ChangeLog: update changelog
2849 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2851 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2852 polymodel alignment issues.
2854 2003-02-13 Bradley Bell <btb@icculus.org>
2856 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2857 fix various little bugs
2859 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2860 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2862 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2865 * README.utils: new file
2867 * main/: mve_main.c, mveplay.c: more movie fixes
2869 * README: updated README
2871 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2873 2003-02-12 Bradley Bell <btb@icculus.org>
2875 * utilities/mvlextract.c: bigendian mvl support
2877 * main/mveplay.c: formatting, stuff
2879 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2880 truecolor mve support, standalone mveplayer
2882 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2883 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2884 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2885 standalone mveplayer
2887 2003-01-22 Bradley Bell <btb@icculus.org>
2889 * include/: interp.h, interp.h: restore prototype for
2890 swap_polygon_model_data
2892 2003-01-21 Bradley Bell <btb@icculus.org>
2894 * main/piggy.c: use memcpy to avoid alignment problem
2896 * compilerdefs.txt: updated some defs, added sunos/sparc
2898 2003-01-15 Bradley Bell <btb@icculus.org>
2900 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2902 * main/gamemine.c: attempting to support d1 shareware
2904 * compilerdefs.txt: update defs
2906 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2908 * main/mveplay.c: fix several bugs, comments, formatting.
2910 2003-01-15 Bradley Bell <btb@icculus.org>
2912 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2913 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2914 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2915 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2918 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2919 formatting, comments
2921 2003-01-11 Bradley Bell <btb@icculus.org>
2923 * main/: mission.c, mission.h: attempt to support d1 for mac
2926 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2928 * main/object.h: foo
2930 2003-01-09 Bradley Bell <btb@icculus.org>
2932 * main/movie.c: use ifdef around gr_toggle_fullscreen
2934 2003-01-07 Bradley Bell <btb@icculus.org>
2936 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2937 main/mission.h: don't need .msn file for descent.hog anymore
2941 2003-01-06 Bradley Bell <btb@icculus.org>
2943 * main/mission.h, main/mission.c: comments
2945 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2948 2003-01-03 Bradley Bell <btb@icculus.org>
2950 * utilities/: txb2txt.c, txt2txb.c: remove old files
2952 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2954 * main/polyobj.c: attempt to make read_model_file
2957 * main/menu.c: move vertigo text
2959 2003-01-02 Bradley Bell <btb@icculus.org>
2961 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2962 main/polyobj.h: cleanup alignment changes
2964 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2965 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2966 main/object.h: fix alignment issues on sparc
2968 * cvshowto.txt: update cvs info
2972 * 2d/rle.c: make rle_swap handle RLE_BIG
2974 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2976 * main/render.c: workaround solaris qsort bug
2978 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2980 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2981 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2983 * arch/linux/Makefile.am: enabled linux joystick, kali
2985 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2986 arch/sdl/event.c: enabled linux joystick
2988 2002-12-31 Bradley Bell <btb@icculus.org>
2990 * main/gamemine.c: simplified warning msg
2992 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2994 * main/render.h: fix compiler warning
2996 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2998 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
3000 2002-12-24 Bradley Bell <btb@icculus.org>
3002 * main/mission.c: fixes an infinite loop which was caused by d2x
3003 thinking d2demo was a descent 1 mission
3005 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
3007 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
3009 2002-12-24 Bradley Bell <btb@icculus.org>
3011 * main/render.c: comments
3013 2002-10-30 Bradley Bell <btb@icculus.org>
3015 * main/inferno.c: add help for -hogdir option
3017 * main/inferno.c: added -hogdir option
3019 2002-10-28 Bradley Bell <btb@icculus.org>
3021 * main/: inferno.c, menu.c: enabled Vertigo displays
3023 * include/3d.h: typo
3025 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3027 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3028 main/netmisc.c, main/network.c: simplify and eliminate redundant
3031 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3033 * maths/fixc.c: fix infinite loop in quad_sqrt.
3035 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3036 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3038 2002-10-12 Bradley Bell <btb@icculus.org>
3040 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3042 2002-10-11 Bradley Bell <btb@icculus.org>
3044 * main/hud.c: make hud_message work correctly
3046 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3049 * main/network.c: formatting, small fixes
3051 2002-10-10 Bradley Bell <btb@icculus.org>
3053 * main/netmisc.h: no swap_object for little-endian
3055 * main/: netmisc.h, network.c: use macros to simplify network
3058 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3061 * main/inferno.c: enable loading screen for mac shareware with
3064 * main/netmisc.c: whitespace
3066 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3069 * main/hud.c: whitespace
3071 * configure.ac: remove shareware build, add macdata build
3073 * main/songs.c: whitespace
3075 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3076 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3079 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3082 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3084 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3085 comments, formatting, etc.
3087 * iff/iff.c: fix bigendian iff loading.
3089 2002-10-03 Bradley Bell <btb@icculus.org>
3091 * utilities/txb2tex.c: typo
3093 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3094 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3097 * arch/sdl/mouse.c: whitespace
3099 2002-09-19 Bradley Bell <btb@icculus.org>
3101 * main/kconfig.c: fix a oops, add old logs
3103 * main/kconfig.c: support for >3 mouse buttons
3105 2002-09-18 Bradley Bell <btb@icculus.org>
3107 * include/gr.h: fix palette swap define
3109 2002-09-14 Bradley Bell <btb@icculus.org>
3111 * main/titles.c: load hires briefing screen if lores doesn't exist
3112 (i.e. vertigo) and MenuHires=0
3114 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3116 * main/: multi.h, network.h: pack some structures for ipx
3119 2002-09-14 Bradley Bell <btb@icculus.org>
3121 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3122 and load_endlevel_data() to expect newline-terminated strings, fix
3123 load_game_data to read null-terminated string for
3126 2002-09-07 Bradley Bell <btb@icculus.org>
3128 * main/newmenu.c: added error message
3130 * main/menu.h: enable -nohires with mac shareware
3132 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3134 * 2d/font.c: enable 0/255 palette swap for fonts
3136 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3139 * 2d/2dsline.c: fix ogl blooper
3141 2002-09-05 Bradley Bell <btb@icculus.org>
3143 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3146 * include/strutil.h: need string.h for strcasecmp
3148 * include/rle.h: okay, maybe it needs to be this way
3150 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3152 * 2d/scalec.c: more stuff from d2src
3154 * 2d/rle.c: more stuff from d2src, formatting
3156 * 2d/font.c: useless cruft
3158 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3160 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3163 2002-09-04 Bradley Bell <btb@icculus.org>
3165 * include/grdef.h: fix compiler warnings
3167 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3169 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3172 * main/game.c: we want the mac ibitblt for everything but dos and
3175 * main/texmerge.c: these routines are in tmerge.c
3177 * main/credits.c: enable credits for mac and oem data
3179 * main/bm.c: use either exit.ham or exit.pofs
3181 * include/ibitblt.h: enable some more code from d2src
3183 * include/gr.h: enable mac ubitblt_double
3185 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3187 * include/grdef.h: moved some inline asm from linear.h
3189 * 2d/ibitblt.c: brought in line with original d2 version
3191 * 2d/bitblt.c: reverted to original d2 version of this file, then
3192 added d1x enhancements
3194 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3196 * 2d/linear.h: moved these back to their original locations
3199 * main/mveplay.c: close some memory holes, speed up palette loading
3201 * main/movie.c: added fullscreen toggle while playing movies
3203 * main/inferno.c: comment out -superhires help text (always on)
3205 * include/timer.h: added approx_fsec_to_usec macro
3207 * arch/sdl/joy.c: fix compiler warning
3209 2002-09-01 Bradley Bell <btb@icculus.org>
3211 * main/network.c: oops
3213 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3215 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3216 timer_get_fixed_seconds
3220 2002-08-31 Bradley Bell <btb@icculus.org>
3222 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3225 * main/multi.h: network endian stuff
3227 * 2d/font.c, include/gr.h: fast file i/o for font headers
3229 * arch/win32/arch_ip.cpp: unused file
3231 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3232 bigendian networking fixes
3234 * main/menu.c: make net menu more accurate, also make superhires
3237 * include/pstypes.h: better to have __pack__ all the time, I think.
3238 needed for networking, e.g.
3240 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3243 * arch/win32/Makefile.am: unused file
3247 2002-08-30 Bradley Bell <btb@icculus.org>
3249 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3251 * main/: newmenu.h, titles.c: formatting
3253 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3254 main/multi.h: networking works, finally
3256 * TODO: added TODO file
3258 * arch/linux/arch_ip.cpp: unused fine
3260 * README: network sorta working
3262 * main/: Makefile.am, multi.c, network.c, network.h: more
3265 * main/menu.c: load builtin mission correctly
3267 * main/inferno.c: documentation
3269 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3272 * main/Makefile.mveplay: don't need no more
3274 2002-08-29 Bradley Bell <btb@icculus.org>
3276 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3277 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3278 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3281 * include/ipx_drv.h: more network fixing
3283 * arch/linux/include/ipx_drv.h: more network fixing
3285 * include/ipx.h: formatting
3287 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3289 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3290 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3291 main/inferno.c: fixed networking fuck-up?
3293 * Makefile.am: moved mingw info to README
3295 * README, mingw32.txt: moved mingw info to README
3297 2002-08-27 Bradley Bell <btb@icculus.org>
3299 * utilities/mvlextract.c: allow specifying file to extract
3301 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3304 * utilities/hogextract.c: allow specifying file to extract
3306 * main/mission.c: Have to get mission_num _after_ promoting...
3308 * main/: gameseq.c, titles.c: beginning d1 briefing support
3310 * descent.msn: beginning d1 briefing support
3312 * main/: titles.c, titles.h: d1-style mission briefings
3314 * main/piggy.h: whitespace
3316 * main/movie.c: beginning robot movie support, fall back on lo/hi
3317 res if hi/lo not available
3319 * main/mission.c: added Builtin_mission_num for builtin mission,
3320 D1Hogdir, d1-style mission briefings
3322 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3325 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3326 (for d1 missions that need d1 data)
3328 * 2d/ibitblt.c: whitespace
3330 2002-08-26 Bradley Bell <btb@icculus.org>
3332 * utilities/mvlcreate.c: oops
3334 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3337 * utilities/hogextract.c: added [v]iew option
3339 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3341 * main/titles.c: fix writable string, disable DumbAdjust thing
3343 * main/polyobj.h: whitespace
3345 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3348 * main/movie.c: read movies from AltHogDir, other fixes
3350 * main/: mission.c, mission.h: fix bug w/mission filename
3352 * main/gameseq.c: comments
3354 * main/digi.h: whitespace n stuff
3356 * include/mve_audio.h: added audio flag macros
3358 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3363 2002-08-23 Bradley Bell <btb@icculus.org>
3365 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3368 * Makefile.am: remove d2demo.mn2
3370 * cfile/cfile.c, include/cfile.h: add cfile_size function
3372 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3373 eliminate need for .mn2 files for oem and demo
3375 2002-08-22 Bradley Bell <btb@icculus.org>
3377 * main/bm.c: fix for vertigo
3379 * main/menu.h: make OEM menu pcx available
3381 * 2d/rle.c: merge with original d2 file
3383 * Makefile.am, configure.ac: let mission files get installed by
3386 2002-08-17 Bradley Bell <btb@icculus.org>
3388 * configure.ac: make FAST_FILE_IO the default on little-endian
3391 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3393 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3396 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3398 * main/: game.c, menu.c, mission.c: promote builtin missions.
3400 2002-08-15 Bradley Bell <btb@icculus.org>
3402 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3403 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3405 * utilities/.cvsignore: added cvsignore
3407 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3410 * main/piggy.c: mac data file loading
3412 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3413 transparency and swap 0/255 correctly for mac data files
3415 2002-08-13 Bradley Bell <btb@icculus.org>
3417 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3418 to utilities to avoid conflict with c++ std lib <utility>
3420 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3421 txt2txb.c: moved utility to utilities to avoid conflict with c++
3424 * Makefile.am, configure.ac: add utilities
3426 2002-08-09 Bradley Bell <btb@icculus.org>
3428 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3431 2002-08-08 Bradley Bell <btb@icculus.org>
3433 * main/inferno.c: comments
3435 * main/: newmenu.c, songs.c: mac demo datafile support
3437 * installation.txt: update
3439 * main/gamesave.c: use lowercase for consistency
3441 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3442 models for other than d2demo
3444 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3446 * main/gamemine.c: formatting, better d1 texture conversion
3448 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3449 main/mission.h: recognize .msn mission files.
3451 2002-08-07 Bradley Bell <btb@icculus.org>
3453 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3454 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3455 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3456 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3457 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3458 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3461 2002-08-06 Bradley Bell <btb@icculus.org>
3463 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3465 * main/Makefile.am: formatting
3467 * 2d/font.c: make gr_remap_font just reload the whole thing
3469 * configure.ac: formatting
3471 * Makefile.am: added d2demo.mn2
3473 * d2demo.mn2: mission file for shareware
3475 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3476 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3478 * main/sounds.h: shareware stuff, whitespace
3480 * main/: polyobj.c, polyobj.h: more fast i/o macros
3482 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3485 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3486 endlevel stuff to non-shareware, allow movies/endlevel for
3489 * main/cntrlcen.c: typo
3491 * main/bm.h: use global Piggy_hamfile_version
3493 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3494 macros, use global Piggy_hamfile_version
3496 * main/Makefile.am: terrain and movie stuff always used now
3498 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3501 * main/: gamemine.c, gamesave.c: load DMB levels
3503 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3504 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3506 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3508 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3510 2002-08-04 Bradley Bell <btb@icculus.org>
3512 * main/inferno.c: shareware stuff, formatting
3514 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3516 * arch/sdl/gr.c: don't need to set mode in gr_init
3518 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3520 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3523 * Makefile.am, descent.mn2: added mission file for descent 1
3525 2002-08-02 Bradley Bell <btb@icculus.org>
3527 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3528 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3529 main/piggy.h, misc/error.c: junk
3531 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3532 render.h, scores.c, scores.h, terrain.c: shareware stuff
3534 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3535 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3536 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3537 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3538 main/weapon.c, main/weapon.h: fast i/o macros
3540 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3542 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3543 main/gamemine.h, main/gamesave.c: load d1 levels
3545 2002-07-30 Bradley Bell <btb@icculus.org>
3547 * configure.ac: oops
3549 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3552 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3553 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3554 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3555 main/piggy.c, main/titles.c: support shareware datafiles!
3557 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3558 piggy.c: SHAREWARE fixes
3560 2002-07-29 Bradley Bell <btb@icculus.org>
3562 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3563 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3564 misc/fileutil.c: Portability - OS X support
3566 2002-07-27 Bradley Bell <btb@icculus.org>
3568 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3569 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3570 segment.h: portability
3572 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3573 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3574 main/wall.h: portabilization
3576 * 2d/font.c, include/gr.h: portability
3578 2002-07-26 Bradley Bell <btb@icculus.org>
3580 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3582 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3584 * main/player.c: foo
3586 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3588 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3589 misc/fileutil.h: portable file i/o utils
3591 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3592 writable string anymore... / formatting
3594 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3595 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3596 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3597 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3598 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3599 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3600 portable-izing file loading routines
3602 2002-07-24 Bradley Bell <btb@icculus.org>
3604 * main/mveplay.c: correctly play files with 16bit uncompressed
3605 audio, mem checking, etc
3607 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3610 2002-07-23 Bradley Bell <btb@icculus.org>
3612 * misc/Makefile.am: unused file
3614 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3615 main/sounds.h: remove experimental nmovie stuff
3617 * main/movie.c: add some debugging output
3619 2002-07-22 Bradley Bell <btb@icculus.org>
3621 * main/: console.c, state.c: simplified header
3623 * main/movie.c: enable mveplay audio
3625 * main/old/movie.c: moved to main/
3627 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3628 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3629 main/mvelib.c, main/mveplay.c: initial movie support
3631 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3632 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3633 include/ogl_init.h, include/pstypes.h, main/console.c,
3634 main/state.c, mem/mem.c: OS X stuff
3636 * configure.ac: OS X and movie stuff
3638 2002-07-19 Bradley Bell <btb@icculus.org>
3640 * compilerdefs.txt: OSX defs
3642 2002-07-18 Bradley Bell <btb@icculus.org>
3644 * main/inferno.c: use simpler rcs tags
3646 * autogen.sh: keep Changelog in cvs (and use --accum)
3648 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3649 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3650 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3651 main/songs.c: changed cdrom->rbaudio
3653 * include/rbaudio.h: moved to /include
3655 2002-07-17 Bradley Bell <btb@icculus.org>
3657 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3658 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3659 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3660 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3661 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3662 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3663 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3664 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3665 3d/setup.c: use simpler rcs tags
3670 2002-07-17 Bradley Bell <btb@icculus.org>
3672 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3674 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3676 * debian/rules: don't need readme's
3678 * debian/rules: move d1x license to COPYING, license clarifications
3680 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3681 license to COPYING, license clarifications
3683 * debian/rules: fix debian docs
3685 * debian/rules: fix debian manpages
3687 * debian/d2x-sdl.menu: fix debian menu
3689 * debian/rules: link to undocumented man page for debs
3691 * Makefile.am, configure.ac, debian/control, debian/copyright,
3692 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3693 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3694 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3697 2002-07-16 Bradley Bell <btb@icculus.org>
3699 * debian/: rules, changelog.in: deb stuff
3701 * configure.ac: cleaner nasm detection
3703 * debian/: changelog.in, control, rules: deb stuff
3705 * README, installation.txt: typos, stuff
3707 * configure.ac: better #defines
3709 * configure.ac: whitespace
3711 * configure.ac: better documentation
3713 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3714 SDL_JOYSTICK not needed
3716 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3718 * configure.ac: need higher SDL for joystick
3720 * debian/: control, rules: deb stuff
3722 * arch/sdl/joy.c: old junk
3724 * Makefile.am, configure.ac: automake updates
3726 * main/: inferno.c, text.c: don't use althogdir on non-unix
3728 * configure.ac: more autoconf updates
3730 * misc/strutil.c: better strrev
3732 * main/inferno.c: need limits.h on mingw also
3734 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3737 2002-04-19 Bradley Bell <btb@icculus.org>
3739 * main/network.c: let hoard.ham be a cfile
3741 * main/text.c: better error message when hog not found
3745 2002-03-23 Bradley Bell <btb@icculus.org>
3747 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3748 arch/sdl/Makefile.am: Use SDL joystick automatically
3750 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3752 2002-03-05 Bradley Bell <btb@icculus.org>
3754 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3757 2002-02-23 Bradley Bell <btb@icculus.org>
3759 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3761 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3762 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3763 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3764 main/editor/Makefile.am: moved includes to include
3766 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3768 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3769 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3770 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3773 * main/game.c: disabled cockpit for OGL, formatting
3775 * 2d/ibitblt.c: formatting
3777 2002-02-16 Bradley Bell <btb@icculus.org>
3779 * include/oldsdl.h: check for older macros
3781 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3782 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3783 allow older sdl versions
3785 2002-02-15 Bradley Bell <btb@icculus.org>
3787 * main/: automap.c, automap.h, inferno.c: automap resolution now
3790 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3792 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3793 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3794 win32/include/key_arch.h: never mind - that would be pointless
3796 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3797 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3798 win32/include/key_arch.h: copied files from d1x
3800 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3801 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3803 * main/multipow.c: need conf.h
3805 * arch/win32/Makefile.am: new file
3807 * include/pstypes.h: added u_int16_t (needed in base_ip)
3809 * arch/win32/arch_ip.cpp: copied from d1x
3811 2002-02-14 Bradley Bell <btb@icculus.org>
3813 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3815 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3816 main/netlist.c: Added hotkeys to toggle fullscreen mode
3818 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3819 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3821 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3822 reorder.h: Lotsa networking stuff from d1x
3824 2002-02-13 Bradley Bell <btb@icculus.org>
3826 * include/gr.h, main/game.c: Fullscreen toggle stuff
3828 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3831 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3832 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3835 2002-02-11 Bradley Bell <btb@icculus.org>
3837 * main/bm.c: use portable loader if bigendian
3839 * include/pstypes.h: don't define bool for c++
3841 * include/cfile.h: extern AltHogDir stuff
3843 * include/byteswap.h: use WORDS_BIGENDIAN
3845 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3847 * main/vers_id.h: added D2X_IVER
3849 * misc/args.c: don't use d1x.ini
3851 * Makefile.am: rpm stuff
3853 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3856 2002-02-09 Bradley Bell <btb@icculus.org>
3858 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3860 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3862 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3865 2002-02-06 Bradley Bell <btb@icculus.org>
3867 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3868 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3869 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3871 * debian/: changelog.in, control, copyright, d2x-gl.files,
3872 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3876 2002-02-02 Bradley Bell <btb@icculus.org>
3878 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3880 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3881 Enabled RELEASE option
3883 2002-01-31 Bradley Bell <btb@icculus.org>
3885 * Makefile.am, configure.ac: specify prerequisite versions of
3886 autoconf and automake
3888 2002-01-29 Bradley Bell <btb@icculus.org>
3890 * main/mission.c: RCS header added
3892 * main/inferno.c: update copyright date
3894 * main/mission.c: allow missions to be in AltHogDir
3896 * configure.ac: Display results of configure
3898 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3901 2002-01-28 Bradley Bell <btb@icculus.org>
3903 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3904 Data files now go in DATADIR/games/d2x, user files now go in
3907 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3909 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3910 files now go in ~/.d2x
3912 2002-01-24 Bradley Bell <btb@icculus.org>
3914 * configure.ac: fix nasm not found error message
3916 2002-01-18 Bradley Bell <btb@icculus.org>
3918 * configure.in: getting rid of old configure.in
3920 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3921 main/movie.c: Movie playing kludgey stuff
3923 * misc/args.c: formatting
3925 * main/inferno.c: allow -h for help
3927 * include/error.h: don't die on int3, unless -debug given
3929 * mingw32.txt: more stuff
3931 2001-12-29 Bradley Bell <btb@icculus.org>
3933 * Makefile.am: Got rid of thinking.txt
3935 * main/inferno.c: document -nomovies option
3937 2001-12-28 Bradley Bell <btb@icculus.org>
3939 * main/titles.c: formatting, put some code into place for rendering
3940 of robots during briefings
3942 2001-12-27 Bradley Bell <btb@icculus.org>
3946 2001-12-23 Craig Hadady <chadady@iglou.com>
3948 * 2d/rle.c: fixed bug in dummy array.
3950 2001-12-03 Bradley Bell <btb@icculus.org>
3952 * arch/sdl/init.c: fix formatting
3954 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3955 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3956 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3957 and sdl joystick stuff
3959 2001-11-30 Bradley Bell <btb@icculus.org>
3961 * thinking.txt: not needed
3963 2001-11-27 Bradley Bell <btb@icculus.org>
3965 * cygconf, mingw32.txt: use sdl from source on cygwin
3967 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3968 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3969 SDL_CFLAGS to CFLAGS
3971 2001-11-27 Bradley Bell <btb@icculus.org>
3975 2001-11-14 Bradley Bell <btb@icculus.org>
3977 * texmap/scanline.c: use optimization flags as texmap default
3979 * NEWS: mouse wheel, etc
3981 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3982 wheel to emulate 3rd axis
3984 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3986 * include/error.h: kludge to ungrab mouse when we hit an int3
3988 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3989 __ENV_MSDOS__ to __MSDOS__
3991 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3994 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3997 * arch/sdl/digi.c: implemented digi_set_volume
3999 * include/grdef.h, main/config.c, misc/d_io.c: change
4000 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
4002 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
4003 main/piggy.c: use MAKE_SIG
4005 * installation.txt: update
4007 * configure.ac: new file
4009 * arch/sdl/joydefs.c: #include pstypes.h
4011 * arch/sdl/init.c: SDL joystick stuff
4013 * acconfig.h: adjust MINGW defines
4015 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
4016 controls menu now works
4018 2001-11-13 Bradley Bell <btb@icculus.org>
4020 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4023 * Makefile.am: New file
4025 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4028 * compilerdefs.txt: New file
4030 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4032 2001-11-12 Bradley Bell <btb@icculus.org>
4034 * main/playsave.c: load player files regardless of byte order of
4037 2001-11-11 Bradley Bell <btb@icculus.org>
4039 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4042 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4044 * NEWS: GL savegame thumbnails
4046 * acconfig.h, configure.in: make option for NMOVIES, default to off
4048 2001-11-09 Bradley Bell <btb@icculus.org>
4050 * main/state.c: Enabled savegame thumbnails under OpenGL
4052 * unused/pa_null/pa_enabl.h: remove duplicate header
4054 * misc/args.c: use d2x.ini for option file
4056 * mem/mem.c: Move mem_realloc inside the ifdef
4058 * main/menu.c: fix 640x400 menu text
4060 * main/inferno.c: added documentation
4062 * main/endlevel.c: fix warnings
4064 * arch/ogl/gr.c: Get rid of gl spew
4066 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4068 * acconfig.h: Define __SDL__ for mingw
4070 2001-11-08 Bradley Bell <btb@icculus.org>
4072 * 2d/font.c: free OGL font data when rereading
4074 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4075 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4076 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4077 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4078 main/weapon.h: Enabled shareware build, endlevel flythrough
4081 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4082 of use for shareware build
4084 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4087 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4089 2001-11-05 Bradley Bell <btb@icculus.org>
4091 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4094 * include/3d.h: Add comment
4096 2001-11-04 Bradley Bell <btb@icculus.org>
4098 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4101 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4104 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4106 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4107 main/hudmsg.h: Enable d1x-style hud_message
4109 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4111 * 2d/font.c: re-init ogl fonts after remapping colors.
4113 2001-11-02 Bradley Bell <btb@icculus.org>
4115 * misc/Makefile.am: remove byteswap.h (duplicate header)
4117 * 2d/font.c: fixed gr_remap_font, minor stuff
4119 * configure.in: take out -O2 if doing debug build
4121 * main/bm.c: formatting
4123 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4125 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4126 macros, get rid of functions
4128 2001-11-01 Bradley Bell <btb@icculus.org>
4130 * misc/byteswap.h: removed duplicate header
4132 2001-10-31 Bradley Bell <btb@icculus.org>
4134 * NEWS, main/automap.c: automap works in opengl
4136 * NEWS, configure.in: Added news
4138 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4140 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4142 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4143 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4144 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4146 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4148 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4150 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4151 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4153 2001-10-27 Bradley Bell <btb@icculus.org>
4155 * main/inferno.c: added some documentation
4157 2001-10-25 Bradley Bell <btb@icculus.org>
4159 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4162 * Makefile.am, configure.in, arch/Makefile.am,
4163 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4164 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4165 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4166 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4167 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4168 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4169 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4170 it's ugly, but It'll be easier to sync with d1x.
4172 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4173 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4174 main/editor/Makefile.am: attempt at support for editor, makefile
4177 * misc/d_delay.c: formatting fix
4179 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4180 tmappent.S, tmapppro.S: adding support for runtime selection of
4183 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4184 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4185 including multi.h and network.h, fix backslashes, fix compiler
4188 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4189 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4190 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4191 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4192 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4193 including multi.h and network.h, fix backslashes
4195 * include/pstypes.h: added typedef for u_int64_t on mingw
4197 * include/3d.h: added prototype for g3_uninit_polygon_model
4199 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4201 2001-10-24 Bradley Bell <btb@icculus.org>
4203 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4204 arch subdirs, as in d1x.
4206 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4207 earlier style until i understand automake 1.5 better. remove input
4210 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4211 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4212 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4213 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4214 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4215 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4216 Moved input stuff to arch subdirs, as in d1x.
4218 * NEWS, configure.in: blah blah
4220 2001-10-23 Bradley Bell <btb@icculus.org>
4222 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4224 * texmap/tmapppro.S: no need for #include <conf.h> here
4226 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4229 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4230 file. RCS header added
4232 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4233 #ifdef'ing out the whole file. RCS header added
4235 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4236 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4237 fixes. Now works with automake 1.5 and autoconf 2.52.
4238 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4239 mingw (-grabmouse now works on win32).
4241 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4242 These don't belong in cvs
4246 2001-10-20 Bradley Bell <btb@icculus.org>
4248 * 2d/font.c: Don't free unused variables...
4250 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4253 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4254 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4255 main/Makefile.am: make dist more sensible
4257 * Makefile.am: Kludge for linking on mingw
4259 2001-10-19 Bradley Bell <btb@icculus.org>
4261 * Makefile.am, configure.in, arch/win32/Makefile.am,
4262 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4264 * include/ipx_drv.h: Check for __MINGW32__
4266 * include/i86.h: Imported from d1x
4268 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4270 * arch/dos/modex.asm: Fixed %include
4272 * main/console.c: RCS headers added
4274 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4277 * Makefile.am, main/Makefile.am: Moved final link to top-level
4278 directory instead of main/
4280 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4281 __ENV_LINUX__ to __linux__
4283 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4284 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4285 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4286 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4287 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4288 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4289 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4290 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4291 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4292 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4295 * configure.in: add --enable-xploader, support arch/linux subdir,
4298 * main/inferno.c: conditionalize conf.h
4300 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4302 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4303 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4304 misc/fileutil.h: Partial application of linux/alpha patch.
4306 2001-10-19 Bradley Bell <btb@icculus.org>
4308 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4309 networking in line with d1x, moved some arch/linux_* stuff to
4312 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4313 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4314 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4315 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4318 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4319 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4320 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4321 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4322 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4323 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4324 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4325 linux/include/ukali.h: Brought linux networking in line with d1x,
4326 moved some arch/linux_* stuff to arch/linux/*
4328 * include/ipx_drv.h: Imported from d1x
4330 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4332 * main/ipx_drv.c: Imported from d1x
4334 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4335 main/network.h, main/Makefile.am: Trying to get network working on
4338 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4339 main/Makefile.am: build fixes
4341 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4342 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4343 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4344 starting to get net working.
4346 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4347 conditionalized min,max macros
4349 2001-10-18 Bradley Bell <btb@icculus.org>
4351 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4352 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4353 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4354 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4357 * 2d/2dsline.c: RCS headers added/changed
4359 * configure.in: fix NASMFLAGS bug
4361 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4364 2001-10-17 Bradley Bell <btb@icculus.org>
4366 * NEWS: Fixed the invulnerable robots bug!
4368 * main/collide.c: Fixed the invulnerable robots bug!
4370 2001-10-14 Bradley Bell <btb@icculus.org>
4372 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4375 2001-10-13 Bradley Bell <btb@icculus.org>
4377 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4378 arch/Makefile.am, arch/dos/Makefile.am,
4379 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4380 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4381 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4382 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4383 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4384 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4385 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4386 arch/win32/include/Makefile.am, iff/Makefile.am,
4387 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4388 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4389 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4390 unused/bios/Makefile.am, unused/lib/Makefile.am,
4391 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4392 unused/ui/Makefile.am, unused/vga/Makefile.am,
4393 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4394 automake stuff from "inert" subdirs. And there was much rejoicing.
4396 * Makefile.am, NEWS, configure.in: Stuff
4398 * ChangeLog: removing auto-generated file
4400 * cygconf: Added instructions for mingw32 build
4402 * Makefile.am: renamed INSTALL to installation.txt
4404 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4406 * mingw32.txt: Added instructions for mingw32 build
4408 * configure.in: Enable assembly under mingw32
4410 2001-10-12 Bradley Bell <btb@icculus.org>
4412 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4414 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4415 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4416 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4417 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4418 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4419 to __DJGPP__, since it's built-in.
4421 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4423 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4424 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4428 2001-10-12 Bradley Bell <btb@icculus.org>
4430 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4432 * Makefile.am: make sure cygconf gets archived
4434 * configure.in: Increment version number in preparation for release
4436 * configure.in: Fix detection of opengl
4438 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4439 cygconf, arch/Makefile.am, arch/include/joy.h,
4440 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4441 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4442 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4443 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4444 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4445 Vastly improved compilability.
4447 2001-10-11 Bradley Bell <btb@icculus.org>
4449 * Makefile.am: Added macros/sdl.m4
4451 * autogen.sh: Added macros/sdl.m4
4453 2001-10-09 Bradley Bell <btb@icculus.org>
4455 * main/vers_id.h: Added DESCENT_VERSION constant
4457 * main/inferno.c: Added command-line help.
4459 * include/ogl_init.h: opengl improvments (following d1x changes)
4461 2001-10-07 Bradley Bell <btb@icculus.org>
4463 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4464 arch/ogl/Makefile.am: Remove duplicate headers.
4466 2001-08-02 Thimo Neubauer <thimo@debian.org>
4468 * mem/mem.c: totally crippled the memory manager because it does
4469 not make sense for non-DOS-systems and it would have been too
4470 complicated to get it 64bit clean
4472 2001-06-19 Bradley Bell <btb@icculus.org>
4474 * cvshowto.txt: updated anonymous password
4476 2001-02-08 Bradley Bell <btb@icculus.org>
4478 * COPYING, license.txt: Added d1x license
4480 2001-02-01 Bradley Bell <btb@icculus.org>
4482 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4484 2001-01-31 Bradley Bell <btb@icculus.org>
4486 * configure.in, arch/include/mouse.h, include/pstypes.h,
4487 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4489 * main/polyobj.c: fix typo
4491 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4492 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4493 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4494 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4495 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4496 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4497 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4498 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4499 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4500 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4501 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4502 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4503 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4504 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4505 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4506 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4507 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4508 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4509 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4510 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4511 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4512 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4513 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4514 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4515 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4516 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4519 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4520 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4521 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4522 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4525 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4528 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4529 cross-compiling, and cygwin fixes
4531 2001-01-30 Bradley Bell <btb@icculus.org>
4533 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4534 include/pstypes.h, include/strutil.h, main/Makefile.am,
4535 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4536 needs --without-assembler and --without-network to compile
4538 2001-01-29 Bradley Bell <btb@icculus.org>
4540 * configure.in, main/Makefile.am: Fixes to build system
4542 * main/kconfig.c: fix for non-linux joysticks
4544 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4545 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4546 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4547 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4548 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4549 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4550 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4551 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4552 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4553 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4555 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4556 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4557 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4558 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4559 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4560 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4563 * arch/dos/include/joy.h, arch/dos/include/key.h,
4564 arch/dos/include/mouse.h: Unified input headers.
4566 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4568 2001-01-28 Bradley Bell <btb@icculus.org>
4570 * conf.h.in, configure.in, arch/Makefile.am,
4571 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4572 arch/include/key.h, main/Makefile.am: More header unification...
4574 * main/newdemo.c: Added <ctype.h>
4576 * arch/include/event.h, arch/include/joy.h: unified input headers.
4578 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4579 OpenGL now uses SDL-GL instead of gii
4581 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4583 2001-01-25 Bradley Bell <btb@icculus.org>
4585 * autogen.sh: use "set -e" so execution stops if something goes
4588 2001-01-24 Bradley Bell <btb@icculus.org>
4592 * Makefile.am: Add ChangeLog to dist
4596 2001-01-24 Bradley Bell <btb@icculus.org>
4598 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4600 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4601 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4604 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4605 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4606 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4607 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4608 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4609 arch/Makefile.am, arch/dos/Makefile.am,
4610 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4611 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4612 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4613 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4614 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4615 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4616 unused/Makefile.am, unused/bios/Makefile.am,
4617 unused/lib/Makefile.am, unused/novga/Makefile.am,
4618 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4619 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4620 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4621 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4622 make dist, VPATH builds, ...
4624 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4625 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4626 arch/dos/Makefile.in, arch/linux/Makefile.in,
4627 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4628 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4629 misc/Makefile.in, texmap/Makefile.in: cruft removal
4631 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4634 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4636 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4638 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4641 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4642 added -grabmouse option
4644 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4645 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4646 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4647 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4648 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4649 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4650 main/songs.c, misc/args.c: changed args_find to FindArg
4652 2001-01-22 Bradley Bell <btb@icculus.org>
4654 * configure, main/Makefile.am, main/Makefile.in: configuration
4657 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4658 fix compiler warnings w/opengl
4660 * include/console.h: ggi support
4662 * arch/linux_init.c: svgalib support
4664 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4665 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4666 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4667 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4668 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4669 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4672 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4674 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4675 main/render.c: fix warnings and enable NDEBUG *
4676 arch/svgalib_init.c: svgalib support
4678 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4680 * main/kconfig.c: joystick support
4682 2001-01-21 Bradley Bell <btb@icculus.org>
4684 * cvshowto.txt: new file, taken from d1x webpage
4686 * AUTHORS, README: Taking over as maintainer of d2x
4688 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4690 2001-01-20 Bradley Bell <btb@icculus.org>
4692 * configure, configure.in: Turned -Werror back off by default
4694 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4695 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4696 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4697 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4698 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4699 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4700 main/laser.c, main/multi.c, main/network.c, main/network.h,
4701 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4702 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4703 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4704 warnings, for non-OpenGL on linux, anyway...
4706 2001-01-19 Bradley Bell <btb@icculus.org>
4708 * copying: remove duplicate file
4710 * Import of d2x-0.0.9-pre1
4712 * Import of d2x-0.0.8