1 2004-07-01 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
4 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
5 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
6 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
7 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
9 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
10 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
11 new files for supporting compilation with MPW for carbon (Mac OS 9)
13 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
15 * main/playsave.c: do not seek while writing, carbon does not like it
17 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
19 * cfile/cfile.c: use portable ffilelength in cfile_size
21 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
23 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
26 2004-06-01 Bradley Bell <btb@icculus.org>
28 * libmve/mve_main.c: cast malloc function pointer
30 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
31 target to XCode project
33 2004-05-31 Bradley Bell <btb@icculus.org>
35 * include/pstypes.h: fix accidental solaris breakage
37 * main/object.c: fix crash caused by death-cam code
39 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
40 XCode project simplifications, network enabled
42 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
43 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
45 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
48 * English.lproj/InfoPlist.strings, d2x-Info.plist,
49 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
50 d2x.xcode/project.pbxproj: added XCode project files
52 2004-05-22 Bradley Bell <btb@icculus.org>
54 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
57 * rpm/d2x.spec.in: Changed descriptions
59 2004-05-22 Matthew Mueller <donut@dakotacom.net>
61 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
64 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
66 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
67 the win32 code (d1x r1.8, key_arch.c r1.2)
69 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
70 use 32bpp screen mode by default, add option to use 16bpp (d1x
73 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
74 replacement texture paletted->rgb conversion alpha problem (d1x
77 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
78 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
79 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
82 * arch/ogl/gr.c, include/loadgl.h: fix win32
83 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
85 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
86 include/ogl_init.h, main/render.c: opengl hardware
87 super-transparency support using GL_NV_register_combiners (d1x
88 r1.38, r1.41, r1.6, r1.26, r1.7)
90 2004-05-22 Bradley Bell <btb@icculus.org>
92 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
95 2004-05-22 Matthew Mueller <donut@dakotacom.net>
97 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
98 include/ogl_init.h: use GL_RGB for non-transparent textures, and
99 fix fonts not having transparent flag set (wouldn't get paletted)
100 (d1x r1.15, r1.37, r1.40, r1.25)
102 * arch/ogl/ogl.c: don't try to use paletted textures with
103 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
105 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
106 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
109 * 2d/font.c: memset ogl font bitmap data since the copy function
110 leaves some (unused) parts uninitialized, which aggravates
113 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
114 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
117 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
118 screenshots if the entire thing wasn't written in one call to
121 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
122 info not being updated on win32 (d1x r1.11)
124 * arch/win32/digi.c: remove some redundancy by not needing to do
125 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
126 clean up some indenting of DS_release_slot calls. And make
127 DS_release_slot return 1 when a sound is already not playing, in
128 addition to when a sound was killed. (d1x r1.10)
130 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
131 linux version (d1x r1.5)
133 * main/kconfig.c: make next axis config key skip currently
134 allocated axes (d1x r1.11)
136 2004-05-22 David Cleaver <wraithx@morpheus.net>
138 * main/kconfig.c: joy configuration next axis key from WraithX
141 2004-05-22 Bradley Bell <btb@icculus.org>
143 * main/game.c, main/inferno.c: typo
145 2004-05-21 Matthew Mueller <donut@dakotacom.net>
147 * main/game.c, main/game.h, main/inferno.c: make rear view
148 leave_time variable with -rearviewleavetime argument (d1x r1.25,
151 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
153 * main/inferno.c: change -udp documentation to d2x behaviour
155 2004-05-21 Bradley Bell <btb@icculus.org>
157 * include/gr.h: added missing define for menu fullscreen toggle
159 2004-05-21 Matthew Mueller <donut@dakotacom.net>
161 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
162 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
164 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
166 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
167 arch/linux/include/joystick.h: patch from Steven Mueller for using
168 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
170 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
172 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
173 main/physics.c, main/render.c, main/wall.c: file-line for segfault
174 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
176 * arch/win32/digi.c: digisound fixes (d1x r1.7)
178 2004-05-21 Bradley Bell <btb@icculus.org>
180 * main/inferno.c: added -udp documentation from d1x
182 2004-05-20 Bradley Bell <btb@icculus.org>
184 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
186 2004-05-20 David Cleaver <wraithx@morpheus.net>
188 * main/controls.c, main/gamecntl.c, main/kconfig.c,
189 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
190 game.c r1.21, r1.6, r1.4, r1.3)
192 2004-05-20 Bradley Bell <btb@icculus.org>
194 * main/inferno.c: document -ihaveabrokenmouse
196 2004-05-20 Matthew Mueller <donut@dakotacom.net>
198 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
200 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
202 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
203 mouse driver problems (d1x r1.2, r1.2)
205 2004-05-20 Matthew Mueller <donut@dakotacom.net>
207 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
208 join list score crash (d1x r1.8)
210 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
212 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
213 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
216 2004-05-20 Bradley Bell <btb@icculus.org>
218 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
220 * main/inferno.c: integrated some niceautomap stuff from d1x
222 2004-05-20 Matthew Mueller <donut@dakotacom.net>
224 * arch/win32/joyhh.c: fixed the config bug where it'd always put
225 in some weird axis (d1x r1.3)
227 * arch/win32/init.c: set win32 icon to icon from resource file
230 * arch/win32/key.c: win32: fixed space key not working in messages
233 2004-05-20 Bradley Bell <btb@icculus.org>
235 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
238 2004-05-20 Matthew Mueller <donut@dakotacom.net>
240 * main/inferno.c: document -gl_refresh (d1x r1.20)
242 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
243 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
246 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
247 change the arg type for (d1x r1.5)
249 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
251 * arch/win32/digi.c: altsounds (d1x r1.6)
253 2004-05-20 Matthew Mueller <donut@dakotacom.net>
255 * arch/win32/digi.c: fixed a major memory leak and removed a bit
256 of redundancy (d1x r1.5)
258 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
259 fix crashing (d1x r1.4)
261 * arch/win32/digi.c: win32's digi_start_sound was not calling
262 DS_release_slot after setting .playing=0, resulting in a
263 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
265 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
266 apparently it was somehow causing some joysticks (Sidewinder
267 Precision 2) to only turn when the stick was moving, but not when
268 at turned but held stationary. And it was completely unused
269 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
272 * main/game.c: add alt+enter to toggle fullscreen (in addition to
273 previous key combos (d1x r1.29)
275 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
276 g, and b values (d1x r1.15)
278 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
279 sometimes (didn't handle negative palette steps) (d1x r1.34)
281 * arch/ogl/ogl.c: add caching of weapon inner models, screen
282 shatter effects, robot explosions and weapons, and some more
283 always present stuff. Also clean up ogl_cache_weapon_textures
286 2004-05-20 Bradley Bell <btb@icculus.org>
288 * main/kludge.c, main/game.c: move gr_renderstats and
289 gr_badtexture back to game.c
291 2004-05-20 Matthew Mueller <donut@dakotacom.net>
293 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
294 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
296 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
298 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
299 loaded after texture caching stage (d1x r1.34)
301 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
302 for renderstats (d1x r1.33)
304 2004-05-19 Matthew Mueller <donut@dakotacom.net>
306 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
307 main/inferno.c: add anisotropic texture filtering suport (d1x
308 r1.33, r1.32, r1.23, r1.32)
310 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
313 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
314 include/ogl_init.h: utilize hardware multitexturing support if
315 possible (requires GL_NV_texture_env_combine4 extension) (d1x
316 r1.32, r1.30, r1.4, 1.22)
318 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
321 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
323 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
324 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
325 effects in OGL using SetGammaRamp, much faster than the hack that
326 was being used. currently SDL only (though not too hard to add to
327 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
329 * main/menu.c: allow arbitrary (custom) resolution entry in
330 change_res menu (d1x r1.14)
332 2004-05-19 Bradley Bell <btb@icculus.org>
334 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
335 d1x-style res change menu (mostly works)
337 * misc/args.c: use strnicmp instead of strncasecmp
339 2004-05-19 Matthew Mueller <donut@dakotacom.net>
341 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
342 command-line option (d1x r1.27)
344 * main/inferno.c: restore inferno.c initialization of
345 screen_compatible and use_double_buffer to 'normal' values, broken
346 long long ago in one of the high res menu patches (d1x r1.30)
348 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
349 resolutions to be specified on command line (d1x r1.2, r1.29,
350 r1.4) -- doesn't work yet
352 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
354 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
357 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
358 volume song stop/starting (d1x r1.7)
360 2004-05-18 Matthew Mueller <donut@dakotacom.net>
362 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
365 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
366 ogl_ulinec (d1x r1.29)
368 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
370 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
371 bottom are inclusive not exclusive (d1x r1.28)
373 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
374 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
376 * arch/sdl/digi.c: fix typo
378 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
380 * arch/win32/init.c, arch/win32/win32.c: move win32 window
381 creation code from arch_init_start into arch_init to fix weirdness
382 with --help (d1x r1.5, r1.6)
384 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
385 sync issues and lack of midi reset (d1x r1.5)
387 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
390 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
391 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
393 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
396 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
398 2004-05-18 Bradley Bell <btb@icculus.org>
400 * include/vecmat.h: comments/formatting
402 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
404 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
405 include/test.lnk: remove unnecessary files
407 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
408 This enables compilation with gcc 3.1
410 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
412 * main/switch.c: took care of switches triggering single-sided
413 walls (don't try to access the nonexistent adjacent wall via NULL
414 pointers or negative array indices)
416 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
418 * main/wall.c: fix invalid memory access for d1 levels which
419 don't have a corresponding wall behind.
421 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
423 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
424 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
425 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
426 interface header to new header file internal.h
428 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
430 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
431 bitmask for each joystick axis that has sent input data,
432 and will not crash Windows anymore during joystick setup because
433 of for() loop over axis being executed once too often.
435 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
436 gr_remap_mono_font() and call it after loading saved level.
438 * main/laser.c: limit homing missile turn rate
440 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
441 centers (work like fuel centers but provide shield)
443 * main/gameseg.c: fix endless loop in some levels with a
444 certain (complicated) structure
446 2004-05-13 Bradley Bell <btb@icculus.org>
448 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
449 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
450 updated project files for SDL 1.2.7
452 * Makefile.am: add VisualC, VisualCE dirs to tarball
454 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
456 * arch/sdl/digi.c: formatting
458 2004-05-12 Bradley Bell <btb@icculus.org>
460 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
463 * 2d/palette.c, include/palette.h: added function to create blend
466 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
468 2004-05-11 Bradley Bell <btb@icculus.org>
470 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
472 2004-05-10 Bradley Bell <btb@icculus.org>
474 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
475 g3_draw_transp_poly had the fade level backwards, decided to just
476 fix g3_draw_poly so it behaves correctly, transparency or not,
477 reverted changes to render_face
479 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
481 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
482 rendering transparent (e.g. cloaked) walls
484 * main/render.c: render_face now calls g3_draw_transp_poly() for
485 cloaked walls in OpenGL
487 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
489 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
490 that from other apps, had "static" distortions.
492 2004-04-22 Bradley Bell <btb@icculus.org>
494 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
496 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
497 aligned version of PUT_INTEL_* macros
499 2004-04-15 Bradley Bell <btb@icculus.org>
501 * main/inferno.c: comment out unused checksum variable
503 2004-04-14 Bradley Bell <btb@icculus.org>
505 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
507 2004-04-14 Terran Melconian <terran@consistent.org>
509 * main/gameseg.c: use portable rand function (fixes #1118)
511 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
513 * main/songs.c: uncomment calls to RBAStop (fixes #473)
515 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
517 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
518 get rid of warnings (now compiles with -Werror on SunOS)
520 * main/piggy.c: fix (really) wierd SunOS bug
522 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
523 caused by not allocating enough mem for rle bitmaps
525 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
527 * include/pstypes.h: sun OS typedef fixes
529 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
531 * main/piggy.c: fix bug 1067
533 * main/piggy.c: fix bugfix for 1067
535 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
536 with descent.pig of mac registered)
538 2003-12-18 Bradley Bell <btb@icculus.org>
540 * main/kconfig.c: fixes for linux-native joystick
542 * main/kconfig.c: bunch of fixes (esp. for non linux-native
545 * arch/include/joy.h: comments/formatting
547 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
549 * compilerdefs.txt: added FreeBSD defs
551 2003-12-08 Bradley Bell <btb@icculus.org>
553 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
556 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
558 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
559 arch/linux/ipx_udp.c: fix FreeBSD compile errors
561 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
563 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
564 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
565 get rid of silly ulongs
567 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
568 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
569 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
570 change relevant __linux__ macros to __ELF__
572 2003-11-27 Bradley Bell <btb@icculus.org>
574 * include/ogl_init.h: added proto for ogl_check_mode
576 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
577 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
580 2003-11-26 Bradley Bell <btb@icculus.org>
582 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
583 3.3 compiler warnings
585 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
588 * include/pstypes.h: OS X fixes
590 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
591 main/newmenu.h: linux fixes
593 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
594 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
595 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
596 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
597 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
600 * arch/sdl/gr.c: fix sdl gr_update
602 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
603 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
604 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
605 cfile/cfile.c, console/CON_console.c, include/d_io.h,
606 include/error.h, include/pstypes.h, include/strutil.h,
607 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
608 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
609 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
610 main/playsave.c, main/songs.c, main/state.c, main/text.c,
611 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
614 2003-11-25 Bradley Bell <btb@icculus.org>
616 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
617 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
618 libmve/VisualC/mveplayer.dsp: updated project files
620 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
623 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
624 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
625 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
626 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
629 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
630 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
633 2003-11-24 Bradley Bell <btb@icculus.org>
635 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
636 libmve/mveplay.c: stuff to play mve's in WinCE
638 * arch/win32/findfile.c: unused functions...
642 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
643 enabled mouse control of menus
645 * main/mission.h: oops, didn't mean to change this.
647 2003-11-21 Bradley Bell <btb@icculus.org>
649 * VisualCE/d2x/d2x.vcp: updated project file
651 2003-11-20 Bradley Bell <btb@icculus.org>
653 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
654 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
655 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
658 2003-11-17 Bradley Bell <btb@icculus.org>
660 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
661 main/menu.c: added option to disable kalinix under unix
663 * main/game.c, main/newmenu.c: always set menu mode for GL popups
665 2003-11-14 Bradley Bell <btb@icculus.org>
667 * main/automap.c: fix automap background image
669 * main/automap.c, main/automap.h: delete cruft
671 * main/automap.c: fix level number position
673 * main/automap.c: simplify g3_draw_line hack
675 * main/menu.c: stop pointless vid mode changes
677 2003-11-07 Bradley Bell <btb@icculus.org>
679 * NEWS, installation.txt: s'more documentation
681 2003-11-07 Steffen Pohle <stpohle@gmx.net>
683 * configure.ac: fix .exe extension problems
685 2003-11-07 Bradley Bell <btb@icculus.org>
687 * arch/ogl/ogl.c: disable texture format verification for OS X -
690 2003-11-06 Bradley Bell <btb@icculus.org>
692 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
693 use more traditional Alt+Enter for toggling fullscreen
695 * 2d/ibitblt.c, main/mission.h: comments/formatting
697 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
699 2003-11-06 Bradley Bell <btb@icculus.org>
701 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
702 resolution change, use kludge to avoid repetitive res changes
704 2003-11-04 Bradley Bell <btb@icculus.org>
706 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
707 structures and i/o routines back to piggy.c
709 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
711 * installation.txt: tell to install d1 .pig for better textures
713 2003-11-04 Bradley Bell <btb@icculus.org>
715 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
716 oem d1 v1.0 and registered d2 v1.0, comments
718 2003-11-03 Bradley Bell <btb@icculus.org>
720 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
721 all d1 shareware - even though files are different!
723 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
726 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
729 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
732 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
734 * main/movie.c: when no movies are found, divide by six the
735 number of warning lines sent to stdout
737 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
739 * include/byteswap.h: fix stupid copy/paste error
741 2003-10-24 Bradley Bell <btb@icculus.org>
743 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
744 gr_linear_rep_movsd_2x instead of almost identical
745 gr_linear_movsd_double. Better since we have assembly versions.
747 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
749 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
752 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
754 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
755 error with --disable-network, move reset_network_objects()
756 from gameseq.c to multi.c
758 2003-10-14 Bradley Bell <btb@icculus.org>
760 * AUTHORS, NEWS: stuff
762 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
764 2003-10-12 Bradley Bell <btb@icculus.org>
766 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
767 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
770 2003-10-12 Aaron Plattner <plattner@caltech.edu>
772 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
773 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
774 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
775 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
776 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
777 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
778 arch/win32/ipx_win.c, arch/win32/winnet.c,
779 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
780 main/multi.h, main/network.c: add IPv4 multicasting support
782 2003-10-11 Bradley Bell <btb@icculus.org>
784 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
786 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
787 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
788 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
789 main/weapon.h: lots of shareware and oem fixes
791 2003-10-10 Bradley Bell <btb@icculus.org>
793 * arch/win32/winnet.c: fixed stupid win32 network bug
795 2003-10-10 Bradley Bell <btb@icculus.org>
797 * main/piggy.c: increased D1_MAX_TMAP_NUM
799 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
801 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
802 which are animated in d2, refactorizes d1 texture reading
804 2003-10-10 Bradley Bell <btb@icculus.org>
806 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
807 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
808 main/collide.h, main/compbit.h, main/config.h, main/console.c,
809 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
810 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
811 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
812 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
813 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
814 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
815 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
816 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
817 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
818 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
819 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
820 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
821 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
822 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
823 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
824 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
825 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
826 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
827 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
828 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
829 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
830 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
831 main/wall.h: comments/formatting
833 2003-10-09 Bradley Bell <btb@icculus.org>
835 * main/text.c: fix text when using old datafiles
837 * main/laser.h: comments/whitespace
839 * main/laser.c, main/weapon.c: fixed smart missiles and smart
840 mines w/shareware data
842 * include/DT_drawtext.h: deleted unused file
844 2003-10-08 Bradley Bell <btb@icculus.org>
846 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
848 * arch/win32/ipx_udp.c: use closesocket() instead of close()
850 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
851 main/menu.c: Disabled 'd2x keys' weapon selection
853 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
855 * main/object.h, main/multi.h: get rid of most warnings issued by
856 cpp-precomp of gcc from Mac OS X dev tools
858 2003-10-05 Bradley Bell <btb@icculus.org>
860 * NEWS, configure.ac: increment version number
862 * cfile/cfile.c: better handling of CRLF text files (when that is
865 * utilities/hogcreate.c, utilities/hogextract.c,
866 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
867 reading/writing files
869 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
870 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
873 2003-10-04 Bradley Bell <btb@icculus.org>
875 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
877 * main/netmisc.c: change byte to sbyte, comments/whitespace
879 2003-10-03 Bradley Bell <btb@icculus.org>
881 * cfile/cfile.c, main/config.c: fix win32 eof bug.
883 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
886 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
887 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
888 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
889 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
890 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
891 main/object.c, main/object.h, main/paging.c, main/player.h,
892 main/robot.h, main/segment.h, main/state.c, main/switch.c,
893 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
894 main/weapon.c, main/weapon.h: change byte to sbyte,
897 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
898 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
899 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
900 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
902 * configure.ac: better checking for timeval
904 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
906 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
907 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
908 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
909 arch/win32/winnet.c, configure.ac, include/byteswap.h,
910 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
911 main/multibot.c, main/network.c: Make network architecture
912 choosable from game menu, add support for UDP/IP on Mac OS X and
915 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
917 * include/byteswap.h: added macros for coping with alignment
920 2003-10-02 Bradley Bell <btb@icculus.org>
922 * main/multi.h: added padding to little-endian version of
925 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
927 * main/netmisc.c: delete duplicate function
929 2003-10-01 Bradley Bell <btb@icculus.org>
931 * main/bm.c: make sure d1_texture_indices gets freed between
934 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
936 * main/piggy.h: fix size of d1 shareware descent.pig
938 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
940 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
941 main/gameseq.c, main/piggy.c: fix loading of d1 texture
942 replacements for non-animated textures
944 2003-08-02 Matthew Mueller <donut@dakotacom.net>
946 * main/controls.c: use fixed 20fps wiggle
948 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
950 * Makefile.am, debian/changelog.in, debian/control,
951 debian/d2x-common.dirs, debian/d2x-common.install,
952 debian/d2x-common.manpages, debian/d2x-gl.files,
953 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
954 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
955 utilities/Makefile.am, utilities/hogcreate.1,
956 utilities/hogextract.1, utilities/mvlcreate.1,
957 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
958 add man pages, distribute utility programs in new d2x-common deb
960 * rpm/d2x.spec.in: updated rpm spec file
962 2003-08-02 Bradley Bell <btb@icculus.org>
964 * cfile/cfile.c: update raw_position in cfputc and cfputs
966 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
968 * main/piggy.c: make error message more friendly
970 * main/piggy.c: simplify copying of bitmap flags
972 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
975 * cfile/cfile.c: revert to always using custom fgets
977 * main/endlevel.c, main/mission.c: handle missing exit sequence
978 components gracefully
980 * main/playsave.c: comments
982 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
984 * cfile/cfile.c: update raw_position in cfwrite
986 * main/network.c: comments/formatting
988 2003-06-22 Bradley Bell <btb@icculus.org>
990 * cfile/cfile.c: use standard fgets for non-archive files
992 * main/movie.c: use con_printf for missing movie warning
994 2003-06-18 Bradley Bell <btb@icculus.org>
996 * main/movie.c: fixed cfile conversion of movielib code
998 * main/console.c, main/hud.c: strip out colors, etc when printing
1001 * include/u_mem.h: fix NDEBUG calloc macro
1003 2003-06-15 Bradley Bell <btb@icculus.org>
1005 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1008 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1009 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1010 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1011 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1012 main/scores.c, main/state.c, main/text.c, misc/args.c,
1013 misc/strio.c: convert file i/o to cfile
1015 2003-06-14 Bradley Bell <btb@icculus.org>
1017 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1018 writing and other modes besides "rb" (mostly taken from
1021 2003-06-09 Bradley Bell <btb@icculus.org>
1023 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1026 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1027 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1030 2003-06-07 Taylor Richards <taylor@icculus.org>
1032 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1034 2003-06-07 Bradley Bell <btb@icculus.org>
1036 * main/console.c: fix non-console build
1038 * main/gamesave.c: comments
1040 * main/bm.c: remove redundant break
1042 2003-06-06 Bradley Bell <btb@icculus.org>
1044 * main/gauges.c, main/kconfig.c: comments/formatting
1046 * console/.cvsignore: added .cvsignore
1048 * main/console.c: can't write to console after it's closed
1050 2003-06-05 Bradley Bell <btb@icculus.org>
1052 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1053 console/internal.c, console/internal.h, include/CON_console.h,
1054 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1055 finish console conversion away from SDL
1057 2003-06-04 Bradley Bell <btb@icculus.org>
1059 * console/CON_console.c, include/CON.console.h, include/console.h,
1060 main/console.c, main/game.c: console conversion to native gr,
1063 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1064 put prototype for gr_bm_bitblt in gr.h
1066 2003-06-03 Bradley Bell <btb@icculus.org>
1068 * console/CON_console.c, console/DT_drawtext.c,
1069 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1070 main/console.c: use native fonts for console
1072 * main/playsave.c: use shorts for short data
1074 2003-06-02 Bradley Bell <btb@icculus.org>
1076 * configure.ac, main/console.c: set console background, fix
1079 2003-06-01 Bradley Bell <btb@icculus.org>
1081 * Makefile.am, arch/sdl/event.c, configure.ac,
1082 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1083 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1084 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1085 main/gamerend.c: added console code (from SDL_console)
1087 2003-05-30 Bradley Bell <btb@icculus.org>
1089 * README: minor update
1091 2003-05-28 Bradley Bell <btb@icculus.org>
1093 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1098 2003-06-06 Bradley Bell <btb@icculus.org>
1100 * main/kconfig.c: fix crash in control menus
1102 * main/gauges.c: force cockpit redraw in opengl
1104 * main/gamerend.c: move ogl swap, so cockpit and console get
1107 2003-06-01 Bradley Bell <btb@icculus.org>
1109 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1113 2003-05-12 Bradley Bell <btb@icculus.org>
1115 * configure.ac: increment version number
1117 * main/bm.c: use con_printf for exit model warnings
1119 * configure.ac: must check for timespec after setting -mno-cygwin
1121 * main/inferno.c: added -nohogdir and -userdir options
1123 * NEWS, main/titles.c: use briefings with no extension
1127 2003-04-30 Bradley Bell <btb@icculus.org>
1129 * configure.ac: have to include time.h when checking for nanosleep
1131 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1134 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1135 increment version number
1137 * main/Makefile.am: make dist fix
1141 2003-04-29 Bradley Bell <btb@icculus.org>
1143 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1146 2003-04-24 Bradley Bell <btb@icculus.org>
1148 * configure.ac: increment version number
1150 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1153 2003-04-24 Ingo van Lil <inguin@gmx.de>
1155 * main/render.c: fix misspellings of NDEBUG
1159 2003-04-14 Bradley Bell <btb@icculus.org>
1161 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1163 2003-04-11 Bradley Bell <btb@icculus.org>
1165 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1170 2003-04-11 Bradley Bell <btb@icculus.org>
1172 * libmve/mveplay.c: use _sleep instead of sleep on win32
1174 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1175 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1176 include/cfile.h, include/error.h, libmve/Makefile.am,
1177 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1178 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1179 utilities/Makefile.am: comments/formatting/dist problems
1181 * configure.ac: use different defines for os x
1183 2003-04-07 Bradley Bell <btb@icculus.org>
1185 * include/error.h, misc/error.c: put some old stuff back in,
1186 eliminate duplicate error messages
1188 * main/text.c: don't die on text not found
1191 * main/inferno.c: print some useful info if hog not found, allow
1192 -help to work if no text available
1194 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1196 * arch/linux/Makefile.am: revert to previous version, so linux
1199 2003-04-03 Bradley Bell <btb@icculus.org>
1201 * main/endlevel.c: fixed exit model scheme yet again
1203 2003-04-02 Bradley Bell <btb@icculus.org>
1205 * misc/error.c: call Int3 on Assert
1207 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1210 * main/wall.c: don't die when trying to toggle nonexistent
1211 segment... vertigo level 10 is buggy!
1213 * main/gamemine.c: comments/formatting
1215 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1217 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1218 main/inferno.c: Allow use of 22K sound samples
1220 2003-03-29 Bradley Bell <btb@icculus.org>
1222 * arch/ogl/gr.c: default to bitmapped reticle
1224 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1225 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1228 * arch/sdl/joy.c: fixed text seen for hats in control config
1231 2003-03-28 Bradley Bell <btb@icculus.org>
1233 * main/bm.c: heh, model nums in vertigo are hardcoded,
1234 N_D2_POLYGON_MODELS can't change
1236 * configure.ac, include/d1x.xpm, include/descent.xpm,
1237 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1240 2003-03-27 Bradley Bell <btb@icculus.org>
1242 * main/text.h: fixed text references for hat directions
1244 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1246 2003-03-26 Bradley Bell <btb@icculus.org>
1248 * main/playsave.c: make d2x keys backward compatible
1250 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1252 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1255 2003-03-26 Bradley Bell <btb@icculus.org>
1257 * main/piggy.c: fix crash when d1 data not present
1259 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1260 read/write from plr file
1262 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1263 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1264 added escort.h header
1266 2003-03-25 Bradley Bell <btb@icculus.org>
1268 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1269 D1_PIGFILE ("descent.pig") macro
1271 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1272 models from d1 pig file
1274 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1275 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1276 really) from d1 pig file
1278 2003-03-23 Bradley Bell <btb@icculus.org>
1280 * main/bm.c: stop extra robots from overwriting exit models
1282 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1283 texture list doesn't get full
1285 * main/bm.c: fix mem leak when reading extra robots
1287 2003-03-21 Bradley Bell <btb@icculus.org>
1289 * main/menu.c: Added option to set movie resolution (mostly works)
1291 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1293 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1294 replacement functions to piggy.c
1296 * main/gameseq.c: attempt to support mac d1 descent.pig
1298 * main/bm.c: fix mem leak
1300 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1301 files, both d1 and d2 oem briefing where showed
1303 * main/inferno.c, main/movie.c: Change the default movie
1304 resolution to "high", implement the option -lowresmovies
1306 2003-03-20 Bradley Bell <btb@icculus.org>
1308 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1310 * main/piggy.c: comments
1312 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1314 * main/gameseq.c: delete duplicate function
1316 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1318 2003-03-19 Bradley Bell <btb@icculus.org>
1320 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1321 (cddb discid) support
1323 * arch/sdl/digi.c, main/kludge.c: implemented
1324 digi_link_sound_to_object3 for looping sounds, other looping stuff
1326 * arch/sdl/gr.c: removing dependencies on stuff in main/
1328 * arch/linux/Makefile.am, arch/linux/init.c,
1329 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1330 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1331 other header cleanups
1333 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1335 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1337 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1338 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1339 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1340 load d1 textures for d1 levels
1342 2003-03-19 Bradley Bell <btb@icculus.org>
1344 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1345 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1346 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1347 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1350 * README: added some OS X info
1352 2003-03-17 Bradley Bell <btb@icculus.org>
1354 * main/newdemo.c: simplify DEMO_FILENAME macro
1356 * main/console.c, main/game.c: enable experimental console support
1358 * main/gamerend.c: fixed location of fps meter in multi
1360 2003-03-16 Bradley Bell <btb@icculus.org>
1362 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1363 also look in shared data dir for demos
1365 * main/newdemo.c, main/newdemo.h: comments/formatting
1367 2003-03-15 Christopher Thielen <chris@luethy.net>
1369 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1370 thinking d2 cd is always present
1372 2003-03-15 Bradley Bell <btb@icculus.org>
1374 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1377 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1380 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1381 gr_init. don't really know why this works, though
1383 2003-03-14 Bradley Bell <btb@icculus.org>
1385 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1387 * unused/bios/rbaudio.h: removed duplicate file
1389 2003-03-14 Christopher Thielen <chris@luethy.net>
1391 * arch/sdl/rbaudio.c: stop cd audio when exiting
1393 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1395 * main/gamecntl.c: add comments to the "only matt knows" cheats
1397 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1399 * main/gamemine.c: formatting, better texture conversion for d1
1402 2003-03-14 Bradley Bell <btb@icculus.org>
1404 * main/piggy.c: must swap all mac version pigfiles
1406 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1407 main/multi.c: formatting, minor cleanups
1409 * 2d/rle.c: need to swap line_size on bigendian machines
1411 * main/mission.c, main/mission.h: detect mac full version hogfile
1413 2003-03-13 Bradley Bell <btb@icculus.org>
1415 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1416 added joy/mouse sensitivity slider, increased range to 16, and
1419 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1422 * arch/linux/Makefile.am: removed extra backslash
1424 * TODO, installation.txt: updated some documentation
1426 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1427 menu, with maxfps option
1429 2003-03-12 Bradley Bell <btb@icculus.org>
1431 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1433 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1434 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1435 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1436 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1437 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1438 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1439 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1440 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1441 arch/linux/include/music.h, arch/linux/include/serial.h,
1442 arch/linux/include/ukali.h: formatting
1444 2003-03-11 Chris Arena <ccarena@cox.net>
1446 * main/menu.c: fixed brightness slider
1448 2003-03-01 Bradley Bell <btb@icculus.org>
1450 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1451 robots and animated bitmaps work, but colors are messed up
1453 2003-02-28 Bradley Bell <btb@icculus.org>
1455 * main/player.h: whitespace
1457 * main/automap.c, main/cntrlcen.c, main/collide.c,
1458 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1459 descent.hog is present, d1 becomes mission 0)
1461 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1462 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1463 arch/win32/winnet.c: MinGW compiles with network enabled again,
1464 but still doesn't work
1468 2003-02-28 Bradley Bell <btb@icculus.org>
1470 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1471 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1472 many opengl glitches
1474 2003-02-27 Bradley Bell <btb@icculus.org>
1476 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1477 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1478 main/network.c, main/network.h: noted that hoard.ham is only needed
1479 for multiplayer HOARD games, and should not be equated with
1480 "vertigo". put HoardEquipped() back in network.c.
1482 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1483 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1484 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1485 use timer_delay instead of d_delay
1487 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1489 * main/render.c: added replacement qsort for solaris
1491 2003-02-26 Bradley Bell <btb@icculus.org>
1493 * main/gamemine.c: texture conversion for d1 shareware
1495 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1497 * main/gamemine.c: better texture conversion for d1 levels
1499 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1501 * main/kconfig.c: fix joystick support under MinGW
1503 2003-02-26 Bradley Bell <btb@icculus.org>
1505 * main/playsave.c: fix swapping glitch
1507 * configure.ac, readme.txt: clean stuff up, getting ready for
1510 * main/titles.c: begin support for rendering spinning robots in
1513 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1516 * main/gamemine.c: load d1 shareware levels!
1518 2003-02-25 Bradley Bell <btb@icculus.org>
1522 * autogen.sh: add warning about old auto* versions, use
1525 2003-02-24 Bradley Bell <btb@icculus.org>
1527 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1528 briefings mostly working
1530 * main/movie.c, main/titles.c: fixed some more briefing glitches
1532 2003-02-23 Bradley Bell <btb@icculus.org>
1534 * main/movie.c: fixed crash when using shareware data files
1537 * arch/sdl/digi.c: fix crash on non-existent sounds
1538 (i.e. shareware data)
1540 2003-02-22 Bradley Bell <btb@icculus.org>
1542 * main/titles.c: fixed fullscreen toggle in briefings
1544 2003-02-21 Bradley Bell <btb@icculus.org>
1546 * configure.ac: check for mingw when enabling nasm
1548 * main/playsave.c: enable loading player files of either byte
1551 2003-02-20 Bradley Bell <btb@icculus.org>
1553 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1555 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1556 #343, not "rest of solution to bug #344"
1558 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1561 * main/kludge.c: partial solution to bug #344
1563 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1565 * compilerdefs.txt: added linux/mips info
1567 * ChangeLog: clean up changelog
1569 2003-02-19 Bradley Bell <btb@icculus.org>
1571 * libmve/mveplay.c: os x needs nanosleep prototype.
1573 2003-02-18 Bradley Bell <btb@icculus.org>
1575 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1577 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1578 to disable/enable audio
1580 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1582 * main/: movie.h, titles.c: make sure movie's palette is set before
1583 writing briefing text. Fixes bug #359
1585 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1588 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1589 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1592 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1595 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1596 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1597 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1600 * include/libmve.h: blah
1602 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1604 * main/render.c: 2nd attempt to fix solaris qsort bug
1606 2003-02-18 Bradley Bell <btb@icculus.org>
1608 * configure.ac, include/pstypes.h: put alignment detection in
1611 2003-02-17 Bradley Bell <btb@icculus.org>
1613 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1614 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1615 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1616 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1617 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1618 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1619 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1620 moved mve stuff to separate subdir
1622 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1623 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1624 mve code. Fixes (at least) bugs #41, #348, and #350.
1626 2003-02-14 Bradley Bell <btb@icculus.org>
1628 * main/Makefile.am: no more Makefile.mveplay. again
1630 * main/mveplay.c: typo
1632 2003-02-13 Bradley Bell <btb@icculus.org>
1634 * utilities/mvlextract.c: uint -> unsigned int
1636 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1637 standalone mveplayer, win32 support
1639 * main/movie.c: random bugfixes, win32 support
1641 * arch/sdl/Makefile.am: formatting
1643 * configure.ac: disable networking on mac/win for now
1645 * main/newmenu.c: comments
1647 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1649 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1650 redundant swap functions.
1652 2003-02-13 Bradley Bell <btb@icculus.org>
1654 * ChangeLog: update changelog
1656 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1658 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1659 polymodel alignment issues.
1661 2003-02-13 Bradley Bell <btb@icculus.org>
1663 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1664 fix various little bugs
1666 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1667 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1669 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1672 * README.utils: new file
1674 * main/: mve_main.c, mveplay.c: more movie fixes
1676 * README: updated README
1678 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1680 2003-02-12 Bradley Bell <btb@icculus.org>
1682 * utilities/mvlextract.c: bigendian mvl support
1684 * main/mveplay.c: formatting, stuff
1686 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1687 truecolor mve support, standalone mveplayer
1689 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1690 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1691 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1692 standalone mveplayer
1694 2003-01-22 Bradley Bell <btb@icculus.org>
1696 * include/: interp.h, interp.h: restore prototype for
1697 swap_polygon_model_data
1699 2003-01-21 Bradley Bell <btb@icculus.org>
1701 * main/piggy.c: use memcpy to avoid alignment problem
1703 * compilerdefs.txt: updated some defs, added sunos/sparc
1705 2003-01-15 Bradley Bell <btb@icculus.org>
1707 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1709 * main/gamemine.c: attempting to support d1 shareware
1711 * compilerdefs.txt: update defs
1713 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1715 * main/mveplay.c: fix several bugs, comments, formatting.
1717 2003-01-15 Bradley Bell <btb@icculus.org>
1719 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1720 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1721 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1722 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1725 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1726 formatting, comments
1728 2003-01-11 Bradley Bell <btb@icculus.org>
1730 * main/: mission.c, mission.h: attempt to support d1 for mac
1733 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1735 * main/object.h: foo
1737 2003-01-09 Bradley Bell <btb@icculus.org>
1739 * main/movie.c: use ifdef around gr_toggle_fullscreen
1741 2003-01-07 Bradley Bell <btb@icculus.org>
1743 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1744 main/mission.h: don't need .msn file for descent.hog anymore
1748 2003-01-06 Bradley Bell <btb@icculus.org>
1750 * main/mission.h, main/mission.c: comments
1752 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1755 2003-01-03 Bradley Bell <btb@icculus.org>
1757 * utilities/: txb2txt.c, txt2txb.c: remove old files
1759 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1761 * main/polyobj.c: attempt to make read_model_file
1764 * main/menu.c: move vertigo text
1766 2003-01-02 Bradley Bell <btb@icculus.org>
1768 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1769 main/polyobj.h: cleanup alignment changes
1771 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1772 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1773 main/object.h: fix alignment issues on sparc
1775 * cvshowto.txt: update cvs info
1779 * 2d/rle.c: make rle_swap handle RLE_BIG
1781 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1783 * main/render.c: workaround solaris qsort bug
1785 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1787 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1788 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1790 * arch/linux/Makefile.am: enabled linux joystick, kali
1792 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1793 arch/sdl/event.c: enabled linux joystick
1795 2002-12-31 Bradley Bell <btb@icculus.org>
1797 * main/gamemine.c: simplified warning msg
1799 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1801 * main/render.h: fix compiler warning
1803 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1805 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1807 2002-12-24 Bradley Bell <btb@icculus.org>
1809 * main/mission.c: fixes an infinite loop which was caused by d2x
1810 thinking d2demo was a descent 1 mission
1812 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1814 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1816 2002-12-24 Bradley Bell <btb@icculus.org>
1818 * main/render.c: comments
1820 2002-10-30 Bradley Bell <btb@icculus.org>
1822 * main/inferno.c: add help for -hogdir option
1824 * main/inferno.c: added -hogdir option
1826 2002-10-28 Bradley Bell <btb@icculus.org>
1828 * main/: inferno.c, menu.c: enabled Vertigo displays
1830 * include/3d.h: typo
1832 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1834 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1835 main/netmisc.c, main/network.c: simplify and eliminate redundant
1838 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1840 * maths/fixc.c: fix infinite loop in quad_sqrt.
1842 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1843 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1845 2002-10-12 Bradley Bell <btb@icculus.org>
1847 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1849 2002-10-11 Bradley Bell <btb@icculus.org>
1851 * main/hud.c: make hud_message work correctly
1853 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1856 * main/network.c: formatting, small fixes
1858 2002-10-10 Bradley Bell <btb@icculus.org>
1860 * main/netmisc.h: no swap_object for little-endian
1862 * main/: netmisc.h, network.c: use macros to simplify network
1865 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1868 * main/inferno.c: enable loading screen for mac shareware with
1871 * main/netmisc.c: whitespace
1873 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1876 * main/hud.c: whitespace
1878 * configure.ac: remove shareware build, add macdata build
1880 * main/songs.c: whitespace
1882 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1883 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1886 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1889 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1891 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1892 comments, formatting, etc.
1894 * iff/iff.c: fix bigendian iff loading.
1896 2002-10-03 Bradley Bell <btb@icculus.org>
1898 * utilities/txb2tex.c: typo
1900 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1901 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1904 * arch/sdl/mouse.c: whitespace
1906 2002-09-19 Bradley Bell <btb@icculus.org>
1908 * main/kconfig.c: fix a oops, add old logs
1910 * main/kconfig.c: support for >3 mouse buttons
1912 2002-09-18 Bradley Bell <btb@icculus.org>
1914 * include/gr.h: fix palette swap define
1916 2002-09-14 Bradley Bell <btb@icculus.org>
1918 * main/titles.c: load hires briefing screen if lores doesn't exist
1919 (i.e. vertigo) and MenuHires=0
1921 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1923 * main/: multi.h, network.h: pack some structures for ipx
1926 2002-09-14 Bradley Bell <btb@icculus.org>
1928 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1929 and load_endlevel_data() to expect newline-terminated strings, fix
1930 load_game_data to read null-terminated string for
1933 2002-09-07 Bradley Bell <btb@icculus.org>
1935 * main/newmenu.c: added error message
1937 * main/menu.h: enable -nohires with mac shareware
1939 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1941 * 2d/font.c: enable 0/255 palette swap for fonts
1943 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1946 * 2d/2dsline.c: fix ogl blooper
1948 2002-09-05 Bradley Bell <btb@icculus.org>
1950 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1953 * include/strutil.h: need string.h for strcasecmp
1955 * include/rle.h: okay, maybe it needs to be this way
1957 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1959 * 2d/scalec.c: more stuff from d2src
1961 * 2d/rle.c: more stuff from d2src, formatting
1963 * 2d/font.c: useless cruft
1965 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1967 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1970 2002-09-04 Bradley Bell <btb@icculus.org>
1972 * include/grdef.h: fix compiler warnings
1974 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1976 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1979 * main/game.c: we want the mac ibitblt for everything but dos and
1982 * main/texmerge.c: these routines are in tmerge.c
1984 * main/credits.c: enable credits for mac and oem data
1986 * main/bm.c: use either exit.ham or exit.pofs
1988 * include/ibitblt.h: enable some more code from d2src
1990 * include/gr.h: enable mac ubitblt_double
1992 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1994 * include/grdef.h: moved some inline asm from linear.h
1996 * 2d/ibitblt.c: brought in line with original d2 version
1998 * 2d/bitblt.c: reverted to original d2 version of this file, then
1999 added d1x enhancements
2001 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2003 * 2d/linear.h: moved these back to their original locations
2006 * main/mveplay.c: close some memory holes, speed up palette loading
2008 * main/movie.c: added fullscreen toggle while playing movies
2010 * main/inferno.c: comment out -superhires help text (always on)
2012 * include/timer.h: added approx_fsec_to_usec macro
2014 * arch/sdl/joy.c: fix compiler warning
2016 2002-09-01 Bradley Bell <btb@icculus.org>
2018 * main/network.c: oops
2020 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2022 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2023 timer_get_fixed_seconds
2027 2002-08-31 Bradley Bell <btb@icculus.org>
2029 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2032 * main/multi.h: network endian stuff
2034 * 2d/font.c, include/gr.h: fast file i/o for font headers
2036 * arch/win32/arch_ip.cpp: unused file
2038 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2039 bigendian networking fixes
2041 * main/menu.c: make net menu more accurate, also make superhires
2044 * include/pstypes.h: better to have __pack__ all the time, I think.
2045 needed for networking, e.g.
2047 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2050 * arch/win32/Makefile.am: unused file
2054 2002-08-30 Bradley Bell <btb@icculus.org>
2056 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2058 * main/: newmenu.h, titles.c: formatting
2060 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2061 main/multi.h: networking works, finally
2063 * TODO: added TODO file
2065 * arch/linux/arch_ip.cpp: unused fine
2067 * README: network sorta working
2069 * main/: Makefile.am, multi.c, network.c, network.h: more
2072 * main/menu.c: load builtin mission correctly
2074 * main/inferno.c: documentation
2076 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2079 * main/Makefile.mveplay: don't need no more
2081 2002-08-29 Bradley Bell <btb@icculus.org>
2083 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2084 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2085 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2088 * include/ipx_drv.h: more network fixing
2090 * arch/linux/include/ipx_drv.h: more network fixing
2092 * include/ipx.h: formatting
2094 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2096 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2097 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2098 main/inferno.c: fixed networking fuck-up?
2100 * Makefile.am: moved mingw info to README
2102 * README, mingw32.txt: moved mingw info to README
2104 2002-08-27 Bradley Bell <btb@icculus.org>
2106 * utilities/mvlextract.c: allow specifying file to extract
2108 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2111 * utilities/hogextract.c: allow specifying file to extract
2113 * main/mission.c: Have to get mission_num _after_ promoting...
2115 * main/: gameseq.c, titles.c: beginning d1 briefing support
2117 * descent.msn: beginning d1 briefing support
2119 * main/: titles.c, titles.h: d1-style mission briefings
2121 * main/piggy.h: whitespace
2123 * main/movie.c: beginning robot movie support, fall back on lo/hi
2124 res if hi/lo not available
2126 * main/mission.c: added Builtin_mission_num for builtin mission,
2127 D1Hogdir, d1-style mission briefings
2129 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2132 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2133 (for d1 missions that need d1 data)
2135 * 2d/ibitblt.c: whitespace
2137 2002-08-26 Bradley Bell <btb@icculus.org>
2139 * utilities/mvlcreate.c: oops
2141 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2144 * utilities/hogextract.c: added [v]iew option
2146 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2148 * main/titles.c: fix writable string, disable DumbAdjust thing
2150 * main/polyobj.h: whitespace
2152 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2155 * main/movie.c: read movies from AltHogDir, other fixes
2157 * main/: mission.c, mission.h: fix bug w/mission filename
2159 * main/gameseq.c: comments
2161 * main/digi.h: whitespace n stuff
2163 * include/mve_audio.h: added audio flag macros
2165 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2170 2002-08-23 Bradley Bell <btb@icculus.org>
2172 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2175 * Makefile.am: remove d2demo.mn2
2177 * cfile/cfile.c, include/cfile.h: add cfile_size function
2179 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2180 eliminate need for .mn2 files for oem and demo
2182 2002-08-22 Bradley Bell <btb@icculus.org>
2184 * main/bm.c: fix for vertigo
2186 * main/menu.h: make OEM menu pcx available
2188 * 2d/rle.c: merge with original d2 file
2190 * Makefile.am, configure.ac: let mission files get installed by
2193 2002-08-17 Bradley Bell <btb@icculus.org>
2195 * configure.ac: make FAST_FILE_IO the default on little-endian
2198 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2200 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2203 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2205 * main/: game.c, menu.c, mission.c: promote builtin missions.
2207 2002-08-15 Bradley Bell <btb@icculus.org>
2209 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2210 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2212 * utilities/.cvsignore: added cvsignore
2214 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2217 * main/piggy.c: mac data file loading
2219 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2220 transparency and swap 0/255 correctly for mac data files
2222 2002-08-13 Bradley Bell <btb@icculus.org>
2224 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2225 to utilities to avoid conflict with c++ std lib <utility>
2227 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2228 txt2txb.c: moved utility to utilities to avoid conflict with c++
2231 * Makefile.am, configure.ac: add utilities
2233 2002-08-09 Bradley Bell <btb@icculus.org>
2235 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2238 2002-08-08 Bradley Bell <btb@icculus.org>
2240 * main/inferno.c: comments
2242 * main/: newmenu.c, songs.c: mac demo datafile support
2244 * installation.txt: update
2246 * main/gamesave.c: use lowercase for consistency
2248 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2249 models for other than d2demo
2251 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2253 * main/gamemine.c: formatting, better d1 texture conversion
2255 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2256 main/mission.h: recognize .msn mission files.
2258 2002-08-07 Bradley Bell <btb@icculus.org>
2260 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2261 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2262 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2263 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2264 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2265 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2268 2002-08-06 Bradley Bell <btb@icculus.org>
2270 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2272 * main/Makefile.am: formatting
2274 * 2d/font.c: make gr_remap_font just reload the whole thing
2276 * configure.ac: formatting
2278 * Makefile.am: added d2demo.mn2
2280 * d2demo.mn2: mission file for shareware
2282 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2283 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2285 * main/sounds.h: shareware stuff, whitespace
2287 * main/: polyobj.c, polyobj.h: more fast i/o macros
2289 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2292 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2293 endlevel stuff to non-shareware, allow movies/endlevel for
2296 * main/cntrlcen.c: typo
2298 * main/bm.h: use global Piggy_hamfile_version
2300 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2301 macros, use global Piggy_hamfile_version
2303 * main/Makefile.am: terrain and movie stuff always used now
2305 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2308 * main/: gamemine.c, gamesave.c: load DMB levels
2310 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2311 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2313 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2315 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2317 2002-08-04 Bradley Bell <btb@icculus.org>
2319 * main/inferno.c: shareware stuff, formatting
2321 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2323 * arch/sdl/gr.c: don't need to set mode in gr_init
2325 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2327 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2330 * Makefile.am, descent.mn2: added mission file for descent 1
2332 2002-08-02 Bradley Bell <btb@icculus.org>
2334 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2335 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2336 main/piggy.h, misc/error.c: junk
2338 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2339 render.h, scores.c, scores.h, terrain.c: shareware stuff
2341 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2342 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2343 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2344 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2345 main/weapon.c, main/weapon.h: fast i/o macros
2347 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2349 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2350 main/gamemine.h, main/gamesave.c: load d1 levels
2352 2002-07-30 Bradley Bell <btb@icculus.org>
2354 * configure.ac: oops
2356 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2359 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2360 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2361 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2362 main/piggy.c, main/titles.c: support shareware datafiles!
2364 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2365 piggy.c: SHAREWARE fixes
2367 2002-07-29 Bradley Bell <btb@icculus.org>
2369 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2370 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2371 misc/fileutil.c: Portability - OS X support
2373 2002-07-27 Bradley Bell <btb@icculus.org>
2375 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2376 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2377 segment.h: portability
2379 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2380 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2381 main/wall.h: portabilization
2383 * 2d/font.c, include/gr.h: portability
2385 2002-07-26 Bradley Bell <btb@icculus.org>
2387 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2389 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2391 * main/player.c: foo
2393 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2395 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2396 misc/fileutil.h: portable file i/o utils
2398 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2399 writable string anymore... / formatting
2401 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2402 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2403 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2404 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2405 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2406 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2407 portable-izing file loading routines
2409 2002-07-24 Bradley Bell <btb@icculus.org>
2411 * main/mveplay.c: correctly play files with 16bit uncompressed
2412 audio, mem checking, etc
2414 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2417 2002-07-23 Bradley Bell <btb@icculus.org>
2419 * misc/Makefile.am: unused file
2421 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2422 main/sounds.h: remove experimental nmovie stuff
2424 * main/movie.c: add some debugging output
2426 2002-07-22 Bradley Bell <btb@icculus.org>
2428 * main/: console.c, state.c: simplified header
2430 * main/movie.c: enable mveplay audio
2432 * main/old/movie.c: moved to main/
2434 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2435 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2436 main/mvelib.c, main/mveplay.c: initial movie support
2438 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2439 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2440 include/ogl_init.h, include/pstypes.h, main/console.c,
2441 main/state.c, mem/mem.c: OS X stuff
2443 * configure.ac: OS X and movie stuff
2445 2002-07-19 Bradley Bell <btb@icculus.org>
2447 * compilerdefs.txt: OSX defs
2449 2002-07-18 Bradley Bell <btb@icculus.org>
2451 * main/inferno.c: use simpler rcs tags
2453 * autogen.sh: keep Changelog in cvs (and use --accum)
2455 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2456 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2457 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2458 main/songs.c: changed cdrom->rbaudio
2460 * include/rbaudio.h: moved to /include
2462 2002-07-17 Bradley Bell <btb@icculus.org>
2464 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2465 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2466 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2467 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2468 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2469 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2470 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2471 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2472 3d/setup.c: use simpler rcs tags
2477 2002-07-17 Bradley Bell <btb@icculus.org>
2479 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2481 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2483 * debian/rules: don't need readme's
2485 * debian/rules: move d1x license to COPYING, license clarifications
2487 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2488 license to COPYING, license clarifications
2490 * debian/rules: fix debian docs
2492 * debian/rules: fix debian manpages
2494 * debian/d2x-sdl.menu: fix debian menu
2496 * debian/rules: link to undocumented man page for debs
2498 * Makefile.am, configure.ac, debian/control, debian/copyright,
2499 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2500 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2501 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2504 2002-07-16 Bradley Bell <btb@icculus.org>
2506 * debian/: rules, changelog.in: deb stuff
2508 * configure.ac: cleaner nasm detection
2510 * debian/: changelog.in, control, rules: deb stuff
2512 * README, installation.txt: typos, stuff
2514 * configure.ac: better #defines
2516 * configure.ac: whitespace
2518 * configure.ac: better documentation
2520 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2521 SDL_JOYSTICK not needed
2523 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2525 * configure.ac: need higher SDL for joystick
2527 * debian/: control, rules: deb stuff
2529 * arch/sdl/joy.c: old junk
2531 * Makefile.am, configure.ac: automake updates
2533 * main/: inferno.c, text.c: don't use althogdir on non-unix
2535 * configure.ac: more autoconf updates
2537 * misc/strutil.c: better strrev
2539 * main/inferno.c: need limits.h on mingw also
2541 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2544 2002-04-19 Bradley Bell <btb@icculus.org>
2546 * main/network.c: let hoard.ham be a cfile
2548 * main/text.c: better error message when hog not found
2552 2002-03-23 Bradley Bell <btb@icculus.org>
2554 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2555 arch/sdl/Makefile.am: Use SDL joystick automatically
2557 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2559 2002-03-05 Bradley Bell <btb@icculus.org>
2561 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2564 2002-02-23 Bradley Bell <btb@icculus.org>
2566 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2568 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2569 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2570 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2571 main/editor/Makefile.am: moved includes to include
2573 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2575 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2576 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2577 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2580 * main/game.c: disabled cockpit for OGL, formatting
2582 * 2d/ibitblt.c: formatting
2584 2002-02-16 Bradley Bell <btb@icculus.org>
2586 * include/oldsdl.h: check for older macros
2588 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2589 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2590 allow older sdl versions
2592 2002-02-15 Bradley Bell <btb@icculus.org>
2594 * main/: automap.c, automap.h, inferno.c: automap resolution now
2597 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2599 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2600 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2601 win32/include/key_arch.h: never mind - that would be pointless
2603 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2604 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2605 win32/include/key_arch.h: copied files from d1x
2607 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2608 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2610 * main/multipow.c: need conf.h
2612 * arch/win32/Makefile.am: new file
2614 * include/pstypes.h: added u_int16_t (needed in base_ip)
2616 * arch/win32/arch_ip.cpp: copied from d1x
2618 2002-02-14 Bradley Bell <btb@icculus.org>
2620 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2622 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2623 main/netlist.c: Added hotkeys to toggle fullscreen mode
2625 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2626 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2628 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2629 reorder.h: Lotsa networking stuff from d1x
2631 2002-02-13 Bradley Bell <btb@icculus.org>
2633 * include/gr.h, main/game.c: Fullscreen toggle stuff
2635 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2638 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2639 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2642 2002-02-11 Bradley Bell <btb@icculus.org>
2644 * main/bm.c: use portable loader if bigendian
2646 * include/pstypes.h: don't define bool for c++
2648 * include/cfile.h: extern AltHogDir stuff
2650 * include/byteswap.h: use WORDS_BIGENDIAN
2652 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2654 * main/vers_id.h: added D2X_IVER
2656 * misc/args.c: don't use d1x.ini
2658 * Makefile.am: rpm stuff
2660 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2663 2002-02-09 Bradley Bell <btb@icculus.org>
2665 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2667 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2669 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2672 2002-02-06 Bradley Bell <btb@icculus.org>
2674 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2675 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2676 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2678 * debian/: changelog.in, control, copyright, d2x-gl.files,
2679 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2683 2002-02-02 Bradley Bell <btb@icculus.org>
2685 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2687 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2688 Enabled RELEASE option
2690 2002-01-31 Bradley Bell <btb@icculus.org>
2692 * Makefile.am, configure.ac: specify prerequisite versions of
2693 autoconf and automake
2695 2002-01-29 Bradley Bell <btb@icculus.org>
2697 * main/mission.c: RCS header added
2699 * main/inferno.c: update copyright date
2701 * main/mission.c: allow missions to be in AltHogDir
2703 * configure.ac: Display results of configure
2705 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2708 2002-01-28 Bradley Bell <btb@icculus.org>
2710 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2711 Data files now go in DATADIR/games/d2x, user files now go in
2714 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2716 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2717 files now go in ~/.d2x
2719 2002-01-24 Bradley Bell <btb@icculus.org>
2721 * configure.ac: fix nasm not found error message
2723 2002-01-18 Bradley Bell <btb@icculus.org>
2725 * configure.in: getting rid of old configure.in
2727 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2728 main/movie.c: Movie playing kludgey stuff
2730 * misc/args.c: formatting
2732 * main/inferno.c: allow -h for help
2734 * include/error.h: don't die on int3, unless -debug given
2736 * mingw32.txt: more stuff
2738 2001-12-29 Bradley Bell <btb@icculus.org>
2740 * Makefile.am: Got rid of thinking.txt
2742 * main/inferno.c: document -nomovies option
2744 2001-12-28 Bradley Bell <btb@icculus.org>
2746 * main/titles.c: formatting, put some code into place for rendering
2747 of robots during briefings
2749 2001-12-27 Bradley Bell <btb@icculus.org>
2753 2001-12-23 Craig Hadady <chadady@iglou.com>
2755 * 2d/rle.c: fixed bug in dummy array.
2757 2001-12-03 Bradley Bell <btb@icculus.org>
2759 * arch/sdl/init.c: fix formatting
2761 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2762 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2763 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2764 and sdl joystick stuff
2766 2001-11-30 Bradley Bell <btb@icculus.org>
2768 * thinking.txt: not needed
2770 2001-11-27 Bradley Bell <btb@icculus.org>
2772 * cygconf, mingw32.txt: use sdl from source on cygwin
2774 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2775 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2776 SDL_CFLAGS to CFLAGS
2778 2001-11-27 Bradley Bell <btb@icculus.org>
2782 2001-11-14 Bradley Bell <btb@icculus.org>
2784 * texmap/scanline.c: use optimization flags as texmap default
2786 * NEWS: mouse wheel, etc
2788 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2789 wheel to emulate 3rd axis
2791 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2793 * include/error.h: kludge to ungrab mouse when we hit an int3
2795 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2796 __ENV_MSDOS__ to __MSDOS__
2798 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2801 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2804 * arch/sdl/digi.c: implemented digi_set_volume
2806 * include/grdef.h, main/config.c, misc/d_io.c: change
2807 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2809 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2810 main/piggy.c: use MAKE_SIG
2812 * installation.txt: update
2814 * configure.ac: new file
2816 * arch/sdl/joydefs.c: #include pstypes.h
2818 * arch/sdl/init.c: SDL joystick stuff
2820 * acconfig.h: adjust MINGW defines
2822 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2823 controls menu now works
2825 2001-11-13 Bradley Bell <btb@icculus.org>
2827 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2830 * Makefile.am: New file
2832 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2835 * compilerdefs.txt: New file
2837 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2839 2001-11-12 Bradley Bell <btb@icculus.org>
2841 * main/playsave.c: load player files regardless of byte order of
2844 2001-11-11 Bradley Bell <btb@icculus.org>
2846 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2849 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2851 * NEWS: GL savegame thumbnails
2853 * acconfig.h, configure.in: make option for NMOVIES, default to off
2855 2001-11-09 Bradley Bell <btb@icculus.org>
2857 * main/state.c: Enabled savegame thumbnails under OpenGL
2859 * unused/pa_null/pa_enabl.h: remove duplicate header
2861 * misc/args.c: use d2x.ini for option file
2863 * mem/mem.c: Move mem_realloc inside the ifdef
2865 * main/menu.c: fix 640x400 menu text
2867 * main/inferno.c: added documentation
2869 * main/endlevel.c: fix warnings
2871 * arch/ogl/gr.c: Get rid of gl spew
2873 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2875 * acconfig.h: Define __SDL__ for mingw
2877 2001-11-08 Bradley Bell <btb@icculus.org>
2879 * 2d/font.c: free OGL font data when rereading
2881 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2882 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2883 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2884 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2885 main/weapon.h: Enabled shareware build, endlevel flythrough
2888 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2889 of use for shareware build
2891 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2894 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2896 2001-11-05 Bradley Bell <btb@icculus.org>
2898 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2901 * include/3d.h: Add comment
2903 2001-11-04 Bradley Bell <btb@icculus.org>
2905 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2908 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2911 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2913 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2914 main/hudmsg.h: Enable d1x-style hud_message
2916 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2918 * 2d/font.c: re-init ogl fonts after remapping colors.
2920 2001-11-02 Bradley Bell <btb@icculus.org>
2922 * misc/Makefile.am: remove byteswap.h (duplicate header)
2924 * 2d/font.c: fixed gr_remap_font, minor stuff
2926 * configure.in: take out -O2 if doing debug build
2928 * main/bm.c: formatting
2930 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2932 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2933 macros, get rid of functions
2935 2001-11-01 Bradley Bell <btb@icculus.org>
2937 * misc/byteswap.h: removed duplicate header
2939 2001-10-31 Bradley Bell <btb@icculus.org>
2941 * NEWS, main/automap.c: automap works in opengl
2943 * NEWS, configure.in: Added news
2945 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2947 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2949 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2950 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2951 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2953 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2955 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2957 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2958 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2960 2001-10-27 Bradley Bell <btb@icculus.org>
2962 * main/inferno.c: added some documentation
2964 2001-10-25 Bradley Bell <btb@icculus.org>
2966 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2969 * Makefile.am, configure.in, arch/Makefile.am,
2970 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2971 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2972 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2973 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2974 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2975 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2976 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2977 it's ugly, but It'll be easier to sync with d1x.
2979 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2980 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2981 main/editor/Makefile.am: attempt at support for editor, makefile
2984 * misc/d_delay.c: formatting fix
2986 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2987 tmappent.S, tmapppro.S: adding support for runtime selection of
2990 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2991 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2992 including multi.h and network.h, fix backslashes, fix compiler
2995 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2996 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2997 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2998 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2999 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3000 including multi.h and network.h, fix backslashes
3002 * include/pstypes.h: added typedef for u_int64_t on mingw
3004 * include/3d.h: added prototype for g3_uninit_polygon_model
3006 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3008 2001-10-24 Bradley Bell <btb@icculus.org>
3010 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3011 arch subdirs, as in d1x.
3013 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3014 earlier style until i understand automake 1.5 better. remove input
3017 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3018 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3019 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3020 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3021 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3022 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3023 Moved input stuff to arch subdirs, as in d1x.
3025 * NEWS, configure.in: blah blah
3027 2001-10-23 Bradley Bell <btb@icculus.org>
3029 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3031 * texmap/tmapppro.S: no need for #include <conf.h> here
3033 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3036 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3037 file. RCS header added
3039 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3040 #ifdef'ing out the whole file. RCS header added
3042 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3043 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3044 fixes. Now works with automake 1.5 and autoconf 2.52.
3045 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3046 mingw (-grabmouse now works on win32).
3048 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3049 These don't belong in cvs
3053 2001-10-20 Bradley Bell <btb@icculus.org>
3055 * 2d/font.c: Don't free unused variables...
3057 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3060 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3061 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3062 main/Makefile.am: make dist more sensible
3064 * Makefile.am: Kludge for linking on mingw
3066 2001-10-19 Bradley Bell <btb@icculus.org>
3068 * Makefile.am, configure.in, arch/win32/Makefile.am,
3069 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3071 * include/ipx_drv.h: Check for __MINGW32__
3073 * include/i86.h: Imported from d1x
3075 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3077 * arch/dos/modex.asm: Fixed %include
3079 * main/console.c: RCS headers added
3081 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3084 * Makefile.am, main/Makefile.am: Moved final link to top-level
3085 directory instead of main/
3087 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3088 __ENV_LINUX__ to __linux__
3090 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3091 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3092 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3093 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3094 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3095 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3096 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3097 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3098 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3099 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3102 * configure.in: add --enable-xploader, support arch/linux subdir,
3105 * main/inferno.c: conditionalize conf.h
3107 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3109 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3110 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3111 misc/fileutil.h: Partial application of linux/alpha patch.
3113 2001-10-19 Bradley Bell <btb@icculus.org>
3115 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3116 networking in line with d1x, moved some arch/linux_* stuff to
3119 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3120 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3121 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3122 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3125 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3126 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3127 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3128 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3129 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3130 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3131 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3132 linux/include/ukali.h: Brought linux networking in line with d1x,
3133 moved some arch/linux_* stuff to arch/linux/*
3135 * include/ipx_drv.h: Imported from d1x
3137 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3139 * main/ipx_drv.c: Imported from d1x
3141 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3142 main/network.h, main/Makefile.am: Trying to get network working on
3145 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3146 main/Makefile.am: build fixes
3148 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3149 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3150 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3151 starting to get net working.
3153 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3154 conditionalized min,max macros
3156 2001-10-18 Bradley Bell <btb@icculus.org>
3158 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3159 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3160 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3161 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3164 * 2d/2dsline.c: RCS headers added/changed
3166 * configure.in: fix NASMFLAGS bug
3168 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3171 2001-10-17 Bradley Bell <btb@icculus.org>
3173 * NEWS: Fixed the invulnerable robots bug!
3175 * main/collide.c: Fixed the invulnerable robots bug!
3177 2001-10-14 Bradley Bell <btb@icculus.org>
3179 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3182 2001-10-13 Bradley Bell <btb@icculus.org>
3184 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3185 arch/Makefile.am, arch/dos/Makefile.am,
3186 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3187 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3188 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3189 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3190 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3191 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3192 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3193 arch/win32/include/Makefile.am, iff/Makefile.am,
3194 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3195 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3196 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3197 unused/bios/Makefile.am, unused/lib/Makefile.am,
3198 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3199 unused/ui/Makefile.am, unused/vga/Makefile.am,
3200 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3201 automake stuff from "inert" subdirs. And there was much rejoicing.
3203 * Makefile.am, NEWS, configure.in: Stuff
3205 * ChangeLog: removing auto-generated file
3207 * cygconf: Added instructions for mingw32 build
3209 * Makefile.am: renamed INSTALL to installation.txt
3211 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3213 * mingw32.txt: Added instructions for mingw32 build
3215 * configure.in: Enable assembly under mingw32
3217 2001-10-12 Bradley Bell <btb@icculus.org>
3219 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3221 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3222 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3223 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3224 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3225 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3226 to __DJGPP__, since it's built-in.
3228 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3230 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3231 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3235 2001-10-12 Bradley Bell <btb@icculus.org>
3237 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3239 * Makefile.am: make sure cygconf gets archived
3241 * configure.in: Increment version number in preparation for release
3243 * configure.in: Fix detection of opengl
3245 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3246 cygconf, arch/Makefile.am, arch/include/joy.h,
3247 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3248 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3249 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3250 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3251 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3252 Vastly improved compilability.
3254 2001-10-11 Bradley Bell <btb@icculus.org>
3256 * Makefile.am: Added macros/sdl.m4
3258 * autogen.sh: Added macros/sdl.m4
3260 2001-10-09 Bradley Bell <btb@icculus.org>
3262 * main/vers_id.h: Added DESCENT_VERSION constant
3264 * main/inferno.c: Added command-line help.
3266 * include/ogl_init.h: opengl improvments (following d1x changes)
3268 2001-10-07 Bradley Bell <btb@icculus.org>
3270 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3271 arch/ogl/Makefile.am: Remove duplicate headers.
3273 2001-08-02 Thimo Neubauer <thimo@debian.org>
3275 * mem/mem.c: totally crippled the memory manager because it does
3276 not make sense for non-DOS-systems and it would have been too
3277 complicated to get it 64bit clean
3279 2001-06-19 Bradley Bell <btb@icculus.org>
3281 * cvshowto.txt: updated anonymous password
3283 2001-02-08 Bradley Bell <btb@icculus.org>
3285 * COPYING, license.txt: Added d1x license
3287 2001-02-01 Bradley Bell <btb@icculus.org>
3289 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3291 2001-01-31 Bradley Bell <btb@icculus.org>
3293 * configure.in, arch/include/mouse.h, include/pstypes.h,
3294 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3296 * main/polyobj.c: fix typo
3298 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3299 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3300 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3301 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3302 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3303 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3304 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3305 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3306 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3307 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3308 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3309 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3310 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3311 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3312 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3313 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3314 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3315 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3316 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3317 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3318 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3319 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3320 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3321 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3322 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3323 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3326 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3327 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3328 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3329 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3332 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3335 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3336 cross-compiling, and cygwin fixes
3338 2001-01-30 Bradley Bell <btb@icculus.org>
3340 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3341 include/pstypes.h, include/strutil.h, main/Makefile.am,
3342 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3343 needs --without-assembler and --without-network to compile
3345 2001-01-29 Bradley Bell <btb@icculus.org>
3347 * configure.in, main/Makefile.am: Fixes to build system
3349 * main/kconfig.c: fix for non-linux joysticks
3351 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3352 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3353 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3354 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3355 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3356 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3357 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3358 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3359 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3360 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3362 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3363 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3364 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3365 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3366 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3367 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3370 * arch/dos/include/joy.h, arch/dos/include/key.h,
3371 arch/dos/include/mouse.h: Unified input headers.
3373 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3375 2001-01-28 Bradley Bell <btb@icculus.org>
3377 * conf.h.in, configure.in, arch/Makefile.am,
3378 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3379 arch/include/key.h, main/Makefile.am: More header unification...
3381 * main/newdemo.c: Added <ctype.h>
3383 * arch/include/event.h, arch/include/joy.h: unified input headers.
3385 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3386 OpenGL now uses SDL-GL instead of gii
3388 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3390 2001-01-25 Bradley Bell <btb@icculus.org>
3392 * autogen.sh: use "set -e" so execution stops if something goes
3395 2001-01-24 Bradley Bell <btb@icculus.org>
3399 * Makefile.am: Add ChangeLog to dist
3403 2001-01-24 Bradley Bell <btb@icculus.org>
3405 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3407 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3408 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3411 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3412 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3413 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3414 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3415 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3416 arch/Makefile.am, arch/dos/Makefile.am,
3417 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3418 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3419 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3420 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3421 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3422 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3423 unused/Makefile.am, unused/bios/Makefile.am,
3424 unused/lib/Makefile.am, unused/novga/Makefile.am,
3425 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3426 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3427 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3428 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3429 make dist, VPATH builds, ...
3431 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3432 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3433 arch/dos/Makefile.in, arch/linux/Makefile.in,
3434 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3435 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3436 misc/Makefile.in, texmap/Makefile.in: cruft removal
3438 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3441 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3443 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3445 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3448 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3449 added -grabmouse option
3451 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3452 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3453 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3454 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3455 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3456 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3457 main/songs.c, misc/args.c: changed args_find to FindArg
3459 2001-01-22 Bradley Bell <btb@icculus.org>
3461 * configure, main/Makefile.am, main/Makefile.in: configuration
3464 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3465 fix compiler warnings w/opengl
3467 * include/console.h: ggi support
3469 * arch/linux_init.c: svgalib support
3471 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3472 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3473 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3474 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3475 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3476 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3479 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3481 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3482 main/render.c: fix warnings and enable NDEBUG *
3483 arch/svgalib_init.c: svgalib support
3485 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3487 * main/kconfig.c: joystick support
3489 2001-01-21 Bradley Bell <btb@icculus.org>
3491 * cvshowto.txt: new file, taken from d1x webpage
3493 * AUTHORS, README: Taking over as maintainer of d2x
3495 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3497 2001-01-20 Bradley Bell <btb@icculus.org>
3499 * configure, configure.in: Turned -Werror back off by default
3501 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3502 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3503 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3504 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3505 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3506 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3507 main/laser.c, main/multi.c, main/network.c, main/network.h,
3508 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3509 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3510 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3511 warnings, for non-OpenGL on linux, anyway...
3513 2001-01-19 Bradley Bell <btb@icculus.org>
3515 * copying: remove duplicate file
3517 * Import of d2x-0.0.9-pre1
3519 * Import of d2x-0.0.8