1 2005-06-22 Chris Taylor <chris@icculus.org>
3 * main/editor/kgame.c: load .rl2 files instead of .lvl files
4 (some editor info could be stored in .rdl / .rl2 files)
6 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
7 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
8 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
9 main/wall.c, main/wall.h: add level component saving functions,
10 which use PhysicsFS and are endian friendly
12 2005-06-14 Chris Taylor <chris@icculus.org>
14 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
16 2005-06-13 Chris Taylor <chris@icculus.org>
18 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
19 number 198 to maintain bijectivity, when descent.pig is available
20 (used to return 167, which is also returned for Descent 1 texture
23 * include/physfsx.h: added PHYSFSX_writeVector,
24 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
26 2005-04-05 Bradley Bell <btb@icculus.org>
28 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
29 bugs in joystick initialization
31 2005-04-04 Bradley Bell <btb@icculus.org>
33 * main/kconfig.c: cosmetic fixes to joystick config screen
35 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
36 arch/linux/joystick.c, arch/linux/include/joystick.h,
37 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
38 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
39 MAX_BUTTONS to JOY_MAX_BUTTONS
41 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
42 of joystick buttons/axes
44 * arch/win32/midi.c: don't play midi if -nosound
46 * arch/win32/mingw_init.c: remove redundant joy_init()
48 2005-04-01 Chris Taylor <chris@icculus.org>
50 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
51 main/editor/med.c: "Go to Main Menu" now works in editor
53 * main/editor/segment.c: set Highest_vertex_index and
54 Highest_segment_index to 0 when creating a new mine (avoids
55 problems with saving when another level was previously loaded)
57 2005-03-31 Chris Taylor <chris@icculus.org>
59 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
60 main/editor/eglobal.c, main/editor/eobject.c,
61 main/editor/medrobot.c, main/editor/objpage.c,
62 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
63 OL_ constants; use "object" instead of "robot" in some places;
64 draw and place reactors with correct modelnum
66 * main/editor/texpage.c: no using TmapList, initialise texture
67 category globals, no CurrentTmap (just use CurrentTexture)
69 2005-03-29 Bradley Bell <btb@icculus.org>
71 * mem/mem.c: remove obsolete malloc.h
73 2005-03-20 Bradley Bell <btb@icculus.org>
75 * Makefile.am: add some stuff to dist
77 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
80 * console/CON_console.c: Fixed console cursor positioning.
82 * main/text.c: revert to Error if text file not found.
84 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
86 * ui/.cvsignore: New file
88 2005-03-17 Bradley Bell <btb@icculus.org>
90 * arch/win32/midi.c: Add RCS ID tag
92 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
93 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
96 2005-03-16 Bradley Bell <btb@icculus.org>
98 * main/bm.c, main/bm.h: use hardcoded value instead of
99 sizeof(tmap_info), since size depends on whether editor is built
102 * ui/mouse.c: gcc doesn't like multi-line // comments
104 * main/dumpmine.c: get rid of compiler warnings
106 2005-03-15 Bradley Bell <btb@icculus.org>
108 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
109 Fixes laser and plasma lighting bug, hopefully doesn't break
112 * main/state.c: Fix crash if Num_walls=0
114 2005-03-12 Bradley Bell <btb@icculus.org>
116 * Makefile.am, configure.ac: enable editor in unix-style builds
118 2005-03-12 Chris Taylor <chris@icculus.org>
120 * main/gamesave.c: could check reactor model num, don't check
121 reactor object shields (not used anyway, it's stored/calculated
124 2005-03-06 Chris Taylor <chris@icculus.org>
126 * main/piggy.c: load the descent 1 color palette when NDEBUG is
129 * main/editor/seguvs.c: check the uvs after they're assigned
131 2005-02-27 Chris Taylor <chris@icculus.org>
133 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
134 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
135 gr_update in event loops
137 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
138 file.c, involves modifying the listbox so it can use
139 an array of string pointers
141 2005-02-26 Chris Taylor <chris@icculus.org>
143 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
146 * ui/window.c: only disable the keyboard for MS DOS
148 * main/editor/eswitch.c: add remove_trigger_num
151 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
152 still works if there's no BITMAPS.TBL in a PhysicsFS search path
154 * main/inferno.c: determine properly if 800x600 resolution is
155 available (for editor)
157 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
158 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
159 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
160 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
162 * ui/keypad.c: fix the reading of keypad (.pad) files
164 * ui/menubar.c: use cfile to read the menubar file MED.MNU
166 2005-02-25 Chris Taylor <chris@icculus.org>
168 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
169 allowing Mac OS 9 and X to both use conf.h but one can build for
170 OpenGL while the other doesn't.
172 * main/editor/mine.c: use the Descent 2 definitions for maximum
173 segments and vertices
175 2005-02-25 Bradley Bell <btb@icculus.org>
177 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
178 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
179 d2src system for persistent sounds. Untested, of course.
181 * ChangeLog-old: clean up old changelog a little
183 * ChangeLog-old: converted old changelog to "cvs log" format, so
184 it can be manipulated with cvs2cl and other tools.
186 2005-02-24 Tim Massey <tmassey@obscorp.com>
188 * main/inferno.c: allow -notitles to work in shareware [and
189 non-RELEASE] version too. (d1x r1.35)
191 2005-02-24 Peter Hawkins <peterh@isa.net.au>
193 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
195 2005-02-24 Matthew Mueller <donut@dakotacom.net>
197 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
198 don't do it automatically (eg, ati's fglrx linux driver) (d1x
201 2005-02-24 Bradley Bell <btb@icculus.org>
203 * main/movie.c: change movie Warnings to con_printf, simplify
206 2005-02-24 Chris Taylor <chris@icculus.org>
208 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
209 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
210 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
211 PHYSFSX_openWriteBuffered, where appropriate
213 * main/gauges.c: draw behind the shield number properly with OpenGL
215 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
216 is selected as a secondary weapon
218 * main/titles.c: check properly whether there's a briefing
220 * main/mission.c: recursively search directories in "missions"
223 2005-02-11 Bradley Bell <btb@icculus.org>
225 * debian/control: build-dep on libphysfs-dev
227 * arch/ogl/gr.c: use GLint for arb_max_textures
229 * arch/ogl/Makefile.am: added internal.h to dist
231 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
233 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
235 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
236 dynamically find and load the OpenGL library
238 * main/editor/macro.c: use physfs instead of non-existing cflib.h
240 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
242 * main/editor/medwall.c: include cntrlcen.h
244 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
246 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
248 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
249 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
251 * ui/number.c: s/inputbox/Inputbox/
253 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
255 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
257 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
258 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
259 main/gamesave.c: s/128/PATH_MAX
261 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
263 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
265 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
266 mouse_set_limits and mouse_set_pos (we don't want to limit user)
268 * ui/menubar.c: specify int type for state2_alt_down
270 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
272 * main/piggy.c: call bm_read_all even if EDITOR is defined
274 * main/gamesave.c: if LVL can't be found, try filename that was passed
276 * main/mission.c: ensure mission name is properly terminated
278 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
280 * 2d/font.c: fix bug #2167: some characters would not display because
281 of signed/unsigned errors
283 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
285 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
286 gauge when appropriate
288 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
289 all functions in kfuncs.c to return int instead of void
291 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
292 disable old hostage system in editor (d2 is simpler in this regard)
294 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
296 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
298 * main/editor/centers.c: change curseg2p to Curseg2p
300 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
302 * main/editor/macro.c: remove unused variable "length"
304 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
306 * main/editor/medmisc.c: Pass both arguments to render_frame
308 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
309 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
310 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
311 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
312 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
313 instead of d1-style mem.h and types.h
315 * main/editor/texpage.c: do texture replacement for any mission
317 * main/editor/medwall.c: add prototype for create_removable_wall
319 * main/editor/medrobot.c: don't try to set the removed follow_path
321 2005-01-23 Jason Owen <shannara256@yahoo.com>
323 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
324 may crash printf if the list of extensions is huge
326 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
328 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
329 only on last level of built-in mission.
331 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
334 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
335 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
336 buffers (speeding it up), and use cfopen instead of
337 PHYSFS_openRead/PHYSFS_openWrite where appropriate
339 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
340 sure nocfile.h and cfile.h are never both included
342 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
344 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
345 fix bug #1676 (filling up of OLG texture list)
347 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
349 * main/state.c: fix problems with copying/deleting save files
351 * main/automap.c: make automap fonts transparent.
353 2005-01-07 Bradley Bell <btb@icculus.org>
355 * main/menu.c: In Load Level, if there is no current mission,
358 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
360 * main/gameseq.c: Free polymodel data before reloading ham file.
362 * arch/ogl/gr.c: Implement fading in ogl_urect()
364 * main/gauges.c: Draw ship before shields in HUD.
366 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
368 * main/editor/centers.c: Use both ints with the robot producer
371 2004-12-23 Bradley Bell <btb@icculus.org>
373 * main/editor/centers.c, main/editor/editor.h,
374 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
375 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
376 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
379 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
381 * main/bmread.c: don't duplicate the period in the filename
383 * main/dumpmine.c: Add function prototypes to remove warnings
385 * main/dumpmine.c, ui/window.c: Specify that two functions return
388 * main/editor/autosave.c, main/editor/curves.c,
389 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
390 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
393 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
395 * main/editor/eobject.c, main/editor/kgame.c,
396 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
397 extra two parameters to get_seg_masks.
399 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
400 structs for mine saving functions
402 * main/inferno.c: Use PhysicsFS for making the hoard ham.
404 * main/bmread.c: add missing includes
406 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
408 * main/dumpmine.c: Fix type mismatches
410 2004-12-19 Bradley Bell <btb@icculus.org>
412 * ui/Makefile.am: fix ui Makefile.am
414 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
415 removeext, use it in ds_load instead of splitpath
417 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
419 * include/u_mem.h: prototype for strdup with MPW
421 * main/laser.c: abort weapon fire if unable to create object
423 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
424 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
425 unused/ui/icon.c: replace byte with sbyte
427 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
428 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
429 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
430 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
431 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
432 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
433 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
434 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
435 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
436 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
437 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
438 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
439 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
440 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
441 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
444 * ui/Makefile.am: added Makefile.am for ui
446 * main/editor/Makefile.am, main/editor/autosave.c,
447 main/editor/centers.c, main/editor/centers.h,
448 main/editor/curves.c, main/editor/eglobal.c,
449 main/editor/ehostage.c, main/editor/ehostage.h,
450 main/editor/elight.c, main/editor/eobject.c,
451 main/editor/eobject.h, main/editor/eswitch.c,
452 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
453 main/editor/group.c, main/editor/info.c, main/editor/info.h,
454 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
455 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
456 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
457 main/editor/ksegsel.c, main/editor/ksegsize.c,
458 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
459 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
460 main/editor/medlisp.h, main/editor/medmisc.c,
461 main/editor/medmisc.h, main/editor/medrobot.c,
462 main/editor/medrobot.h, main/editor/medsel.c,
463 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
464 main/editor/objpage.c, main/editor/objpage.h,
465 main/editor/seguvs.c, main/editor/texpage.c,
466 main/editor/texture.c: imported missing editor files from d1x
468 * main/Makefile.am: build dumpmine.c for editor
470 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
471 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
472 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
473 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
474 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
476 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
477 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
478 main/editor/eglobal.c, main/editor/ehostage.c,
479 main/editor/ehostage.h, main/editor/elight.c,
480 main/editor/eobject.c, main/editor/eobject.h,
481 main/editor/eswitch.c, main/editor/eswitch.h,
482 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
483 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
484 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
485 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
486 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
487 main/editor/ksegsel.c, main/editor/ksegsize.c,
488 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
489 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
490 main/editor/meddraw.h, main/editor/medlisp.h,
491 main/editor/medmisc.c, main/editor/medmisc.h,
492 main/editor/medrobot.c, main/editor/medrobot.h,
493 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
494 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
495 main/editor/objpage.h, main/editor/segment.c,
496 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
497 main/editor/texpage.h, main/editor/texture.c: Move old logs to
500 * main/editor/autosave.c main/editor/centers.c
501 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
502 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
503 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
504 main/editor/fixseg.c main/editor/func.c main/editor/group.c
505 main/editor/info.c main/editor/info.h main/editor/kbuild.c
506 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
507 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
508 main/editor/ksegmove.c main/editor/ksegsel.c
509 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
510 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
511 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
512 main/editor/medmisc.h main/editor/medrobot.c
513 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
514 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
515 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
516 main/editor/texpage.h main/editor/texture.c ui/barbox.c
517 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
518 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
519 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
520 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
521 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
522 conf.h in new editor files
524 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
526 * main/state.c: open autosave file for writing, not reading
528 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
529 main/state.c, main/state.h: added fast save
531 * main/gameseq.c, main/inferno.c: force gr_update() so screens
532 always show in OpenGL
534 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
536 * misc/strutil.c: Implement strdup for MPW
538 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
541 * misc/strutil.c: fix MPW compiler errors
543 * main/mission.c, main/mission.h: allocate mission filenames
546 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
548 * 2d/font.c: Initialise the dataptr member correctly.
550 * include/mono.h: Print only mildly interesting messages to
551 stderr.txt. (revert earlier carbon changes)
553 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
555 * include/physfsx.h: getRealPath uses the write directory if it
556 can't get the real directory
558 * D2X.make: remove misc/d_io.c
560 2004-12-03 Bradley Bell <btb@icculus.org>
562 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
563 pathname, ensure correct translation of path separators
565 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
567 * misc/strutil.c: fix stricmp and strnicmp
569 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
572 2004-12-02 Bradley Bell <btb@icculus.org>
574 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
575 I couldn't figure out why the previous code kept segfaulting under
578 * main/kconfig.c: disable call to reset_cockpit() which was
579 causing the "letterbox" bug
581 * main/inferno.c: don't die if title screens not found
583 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
585 * configure.ac: require PhysicsFS header and library
587 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
589 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
591 * D2X.make: fix build on Carbon by adding digiobj.c
593 * main/mission.c: set builtin_hogsize for non-built-in missions
595 * main/mission.c: pass individual mission around instead of whole list
597 * main/mission.c: remove mission list from global memory
599 2004-12-02 Bradley Bell <btb@icculus.org>
601 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
602 path separator gets added to hogdir
604 2004-12-01 Bradley Bell <btb@icculus.org>
606 * README, configure.ac, VisualC/d2x/d2x.dsp,
607 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
608 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
609 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
610 uses dynamic opengl loading
612 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
614 * arch/ogl/gr.c: make write_bmp use PhysicsFS
616 * include/args.h, misc/args.c: new AppendArgs function. This
617 separates the copying of the arguments passed to main() from the
618 reading of the arguments file
620 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
621 the flexible cfgets, Fix compiling issues in MPW.
623 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
624 reading into an int, so it's removed completely. PHYSFSX_getc was
625 removed, because it's only use in misc/strio.c was removed. Put
626 in PHYSFSX_getRealPath, which recognises platform-specific
627 separators and doesn't use snprintf (MPW doesn't have it). MPW
630 * main/inferno.c: Remove use of open_movie_file. Read the
631 arguments file from the base directory, if there is one. Set up
632 D2X's write directory, including replacing any tilde at the start
633 of the path (if there is one) with the string returned by
634 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
635 default is still ~/.d2x. Check if the write directory has to be
636 created. Read the arguments file in this write directory if there
637 is one. If there's still no write directory, set it to the base
638 directory. Won't set it to the current directory if this fails,
639 because of the issue of which character to use for which platform.
641 * main/playsave.c: Use PHYSFS_readSLE32 instead of
642 PHYSFS_readULE32 due to compiling issues in MPW. Use
643 cfile_read_short instead of PHYSFS_readULE16 because of both
644 compiling and endian issues. cfile_read_byte instead of
645 PHYSFSX_readU8. Write a dummy structure instead of seeking when
646 NETWORK isn't defined
648 * D2X.make: Don't compile cfile.c on Mac OS 9.
650 * README: add PhysicsFS to the required 'tools' in README, and
651 instructions for building in MPW.
653 * include/cfile.h: Make cfopen into an inline, where a read buffer
654 is set up. This speeds up loading significantly.
656 2004-12-01 Bradley Bell <btb@icculus.org>
658 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
659 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
662 * main/newmenu.c: fix player file deletion
664 * include/physfsx.h: fix statfs includes for OS X
666 * main/inferno.c, main/network.c: misc physfs conversions
668 * arch/linux/Makefile.am, arch/linux/findfile.c,
669 arch/win32/Makefile.am, arch/win32/findfile.c,
670 include/findfile.h, main/kludge.c, main/mission.c,
671 main/newmenu.c, main/piggy.c: get rid of findfile stuff
673 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
676 * main/state.c: improve savegame load/save
678 * main/movie.c: make -nomovies friendlier
680 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
682 * include/d_io.h, include/physfsx.h, main/inferno.c,
683 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
686 * main/scores.c: use physfs for scores file
688 * main/playsave.c: improve player loading
690 * main/movie.c: improve movie loading
692 * main/mission.c: improve mission loading
694 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
695 main/state.c: use physfs for savegames
697 * README: minor update
699 * main/newdemo.c: use physfs for demos
701 * include/physfsx.h: added PHYSFSX_rename function
703 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
704 physfs/rwops, add libmve callbacks
706 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
707 added physfsrwops stuff
709 * include/cfile.h: added cfile_close wrapper
711 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
714 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
717 * main/config.c: use physfs to read config file
719 * include/physfsx.h: added gets and puts functions
721 * include/cfile.h: correct seek return value
723 * main/config.c, main/playsave.c: use physfs to write
726 * include/physfsx.h: added my physfs extensions
728 * main/inferno.c: physfs initialization stuff
730 * configure.ac: add check for physfs lib
732 * include/cfile.h: made cfile into a wrapper for physfs
734 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
735 disabled althogdir stuff (shouldn't be needed w/physfs)
737 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
738 configure.ac: drop cfile stuff
740 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
742 * D2X.make: Don't use D2XFolder, because the userdir can now be
743 specified in Mac OS 9. Putting it in the source code folder is
744 more convenient. Turn debugging on. Don't compile old files,
745 compile new ones. Add the PhysicsFS library.
747 * iff/iff.c: Get rid of MIN redefinition.
749 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
750 MPW doesn't like switches of long longs
752 2004-11-30 Bradley Bell <btb@icculus.org>
754 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
755 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
756 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
757 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
758 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
759 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
760 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
762 2004-11-28 Bradley Bell <btb@icculus.org>
764 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
766 * arch/sdl/digi.c: use d2src system for persistent sounds
768 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
771 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
772 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
773 ripped object stuff out of digi.c, now using digiobj.c. get rid of
774 a bunch of kludges, sound should be more true to original game now
776 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
779 2004-11-27 Bradley Bell <btb@icculus.org>
781 * main/text.c, main/text.h, main/titles.c: added function to
782 properly decode multi-line strings
784 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
785 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
788 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
790 * main/inferno.c: enable logo screens for shareware/oem
792 2004-11-26 Bradley Bell <btb@icculus.org>
794 * main/mission.c, main/titles.c: fix d1 briefing glitches
796 * main/game.c: free up cpu by not calling timer_delay so many
797 times (fixes Bug 2034)
799 * main/gameseq.c: enable briefing screens for mac shareware
801 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
802 doesn't care if it draws offscreen, I guess)
804 * main/credits.c: reduce flickering in credits w/opengl
806 2004-11-25 Bradley Bell <btb@icculus.org>
808 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
809 garbage on windows for some reason.
811 * 2d/font.c: fixed opengl menu font bug, caused by doing
812 arithmetic on signed chars.
814 2004-11-23 Bradley Bell <btb@icculus.org>
816 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
818 2004-11-22 Bradley Bell <btb@icculus.org>
820 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
821 arch/linux/joystick.c, arch/linux/include/joystick.h,
822 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
823 arch use global variable joy_num_axes
825 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
827 * main/gamemine.c, main/piggy.c: compile again on older C compilers
829 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
831 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
832 Vertigo) missions, load add-on ham file at every load, not only the 1st
834 * main/bm.ch: fix bug where loading a hxm would affect other levels too
836 * main/fireball.c: don't Int3() every time explosions don't look best
838 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
840 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
842 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
844 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
846 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
848 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
850 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
851 shareware version of descent.hog. This is not yet bug-free
853 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
855 * main/network.c: fix crash introduced with previous change
857 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
859 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
860 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
861 make mission structre memory allocated
863 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
865 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
866 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
867 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
868 delete file compbit.h, move functionality to text.c, modify all
869 previous users of compbit.h to use existing function in text.h
871 * main/inferno.c: remove warning created by the fix for the cfgets
874 * main/bmread.c: add comment
876 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
878 * cfile/cfile.c: declare variable on top of block
880 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
881 main/multi.h, main/network.c: move mission list handling functionality
882 to mission.c, remove unnecessary load_mission calls in menu.c
884 * main/game.c: remove unnecessary build_mission_list call
886 * main/mission.c, main/mission.h: correct comments about anarchy-only
888 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
889 remove explicit uses of mission list
891 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
893 * libmve/mveplay.c: make it compile on Cygwin
895 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
897 * main/config.c: fix bug uncovered by having fgets cut off ending \n
899 * main/text.c: fix crash on Mac OS X, probably fix bug 738
901 * include/mono.h: add mprintf support for carbon (Mac OS 9)
903 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
905 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
906 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
907 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
908 information about the current mission, for easier code refactorisation.
910 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
912 * main/gamemine.c, main/piggy.c: fix bug 1675:
913 use better d2 textures if d1 hog is present but not loadable
915 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
917 * cfile/cfile.c: simplify, reduce number of global vars
919 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
921 * main/gameseg.c: fix bugfix of 2004-05-15
923 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
925 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
927 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
928 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
929 cfgets now always copies the terminating character to the dest buffer.
930 This fixes a bug that occured when reading cmd line args from d2x.ini
932 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
934 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
935 move more old change logs into ChangeLog-old
937 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
938 and Martin Schaffner <maschaffner@gmx.ch>
940 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
941 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
942 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
943 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
944 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
945 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
946 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
947 arch/include/joy.h, arch/win32/include/key.h
948 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
949 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
950 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
951 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
952 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
953 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
954 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
955 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
956 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
957 main/config.c, main/config.h, main/controls.c, main/controls.h
958 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
959 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
960 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
961 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
962 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
963 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
964 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
965 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
966 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
967 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
968 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
969 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
970 main/mission.c, main/mission.h, main/modem.h, main/morph.c
971 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
972 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
973 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
974 main/paging.c, main/paging.h, main/physics.c, main/physics.h
975 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
976 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
977 main/powerup.h, main/render.c, main/render.h, main/robot.c
978 main/robot.h, main/scores.c, main/scores.h, main/screens.h
979 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
980 main/songs.c, main/songs.h, main/sounds.h, main/state.c
981 main/state.h, main/switch.c, main/switch.h, main/terrain.c
982 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
983 main/text.h, main/textures.h, main/titles.c, main/titles.h
984 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
985 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
986 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
987 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
988 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
989 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
991 move old per-file change logs into new file ChangeLog-old
993 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
995 * arch/ogl/ogl.c: enable -gl_mipmap switch
997 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
999 * arch/carbon/descent.r: swap min and max size to correct places
1001 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1003 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1005 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1007 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1009 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1011 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1012 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1014 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1015 link) on MPW on Mac OS 9 (carbon)
1017 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1019 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1021 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1023 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1025 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1027 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1029 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1031 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1032 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1033 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1034 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1035 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1037 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1038 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1039 new files for supporting compilation with MPW for carbon (Mac OS 9)
1041 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1043 * main/playsave.c: do not seek while writing, carbon does not like it
1045 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1047 * cfile/cfile.c: use portable ffilelength in cfile_size
1049 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1050 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1051 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1052 unsigned and signed char, MPW does not like these
1054 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1056 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1059 2004-06-01 Bradley Bell <btb@icculus.org>
1061 * libmve/mve_main.c: cast malloc function pointer
1063 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1064 target to XCode project
1066 2004-05-31 Bradley Bell <btb@icculus.org>
1068 * include/pstypes.h: fix accidental solaris breakage
1070 * main/object.c: fix crash caused by death-cam code
1072 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1073 XCode project simplifications, network enabled
1075 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1076 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1078 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1081 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1082 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1083 d2x.xcode/project.pbxproj: added XCode project files
1085 2004-05-22 Bradley Bell <btb@icculus.org>
1087 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1090 * rpm/d2x.spec.in: Changed descriptions
1092 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1094 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1097 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1099 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1100 the win32 code (d1x r1.8, key_arch.c r1.2)
1102 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1103 use 32bpp screen mode by default, add option to use 16bpp (d1x
1106 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1107 replacement texture paletted->rgb conversion alpha problem (d1x
1110 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1111 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1112 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1115 * arch/ogl/gr.c, include/loadgl.h: fix win32
1116 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1118 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1119 include/ogl_init.h, main/render.c: opengl hardware
1120 super-transparency support using GL_NV_register_combiners (d1x
1121 r1.38, r1.41, r1.6, r1.26, r1.7)
1123 2004-05-22 Bradley Bell <btb@icculus.org>
1125 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1128 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1130 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1131 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1132 fix fonts not having transparent flag set (wouldn't get paletted)
1133 (d1x r1.15, r1.37, r1.40, r1.25)
1135 * arch/ogl/ogl.c: don't try to use paletted textures with
1136 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1138 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1139 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1142 * 2d/font.c: memset ogl font bitmap data since the copy function
1143 leaves some (unused) parts uninitialized, which aggravates
1144 valgrind (d1x r1.14)
1146 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1147 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1150 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1151 screenshots if the entire thing wasn't written in one call to
1154 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1155 info not being updated on win32 (d1x r1.11)
1157 * arch/win32/digi.c: remove some redundancy by not needing to do
1158 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1159 clean up some indenting of DS_release_slot calls. And make
1160 DS_release_slot return 1 when a sound is already not playing, in
1161 addition to when a sound was killed. (d1x r1.10)
1163 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1164 linux version (d1x r1.5)
1166 * main/kconfig.c: make next axis config key skip currently
1167 allocated axes (d1x r1.11)
1169 2004-05-22 David Cleaver <wraithx@morpheus.net>
1171 * main/kconfig.c: joy configuration next axis key from WraithX
1174 2004-05-22 Bradley Bell <btb@icculus.org>
1176 * main/game.c, main/inferno.c: typo
1178 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1180 * main/game.c, main/game.h, main/inferno.c: make rear view
1181 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1184 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1186 * main/inferno.c: change -udp documentation to d2x behaviour
1188 2004-05-21 Bradley Bell <btb@icculus.org>
1190 * include/gr.h: added missing define for menu fullscreen toggle
1192 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1194 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1195 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1197 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1199 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1200 arch/linux/include/joystick.h: patch from Steven Mueller for using
1201 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1203 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1205 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1206 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1207 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1209 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1211 2004-05-21 Bradley Bell <btb@icculus.org>
1213 * main/inferno.c: added -udp documentation from d1x
1215 2004-05-20 Bradley Bell <btb@icculus.org>
1217 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1219 2004-05-20 David Cleaver <wraithx@morpheus.net>
1221 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1222 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1223 game.c r1.21, r1.6, r1.4, r1.3)
1225 2004-05-20 Bradley Bell <btb@icculus.org>
1227 * main/inferno.c: document -ihaveabrokenmouse
1229 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1231 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1233 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1235 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1236 mouse driver problems (d1x r1.2, r1.2)
1238 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1240 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1241 join list score crash (d1x r1.8)
1243 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1245 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1246 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1249 2004-05-20 Bradley Bell <btb@icculus.org>
1251 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1253 * main/inferno.c: integrated some niceautomap stuff from d1x
1255 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1257 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1258 in some weird axis (d1x r1.3)
1260 * arch/win32/init.c: set win32 icon to icon from resource file
1263 * arch/win32/key.c: win32: fixed space key not working in messages
1266 2004-05-20 Bradley Bell <btb@icculus.org>
1268 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1271 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1273 * main/inferno.c: document -gl_refresh (d1x r1.20)
1275 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1276 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1279 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1280 change the arg type for (d1x r1.5)
1282 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1284 * arch/win32/digi.c: altsounds (d1x r1.6)
1286 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1288 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1289 of redundancy (d1x r1.5)
1291 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1292 fix crashing (d1x r1.4)
1294 * arch/win32/digi.c: win32's digi_start_sound was not calling
1295 DS_release_slot after setting .playing=0, resulting in a
1296 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1298 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1299 apparently it was somehow causing some joysticks (Sidewinder
1300 Precision 2) to only turn when the stick was moving, but not when
1301 at turned but held stationary. And it was completely unused
1302 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1305 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1306 previous key combos (d1x r1.29)
1308 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1309 g, and b values (d1x r1.15)
1311 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1312 sometimes (didn't handle negative palette steps) (d1x r1.34)
1314 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1315 shatter effects, robot explosions and weapons, and some more
1316 always present stuff. Also clean up ogl_cache_weapon_textures
1317 calling. (d1x r1.37)
1319 2004-05-20 Bradley Bell <btb@icculus.org>
1321 * main/kludge.c, main/game.c: move gr_renderstats and
1322 gr_badtexture back to game.c
1324 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1326 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1327 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1329 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1331 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1332 loaded after texture caching stage (d1x r1.34)
1334 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1335 for renderstats (d1x r1.33)
1337 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1339 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1340 main/inferno.c: add anisotropic texture filtering suport (d1x
1341 r1.33, r1.32, r1.23, r1.32)
1343 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1346 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1347 include/ogl_init.h: utilize hardware multitexturing support if
1348 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1349 r1.32, r1.30, r1.4, 1.22)
1351 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1354 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1356 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1357 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1358 effects in OGL using SetGammaRamp, much faster than the hack that
1359 was being used. currently SDL only (though not too hard to add to
1360 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1362 * main/menu.c: allow arbitrary (custom) resolution entry in
1363 change_res menu (d1x r1.14)
1365 2004-05-19 Bradley Bell <btb@icculus.org>
1367 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1368 d1x-style res change menu (mostly works)
1370 * misc/args.c: use strnicmp instead of strncasecmp
1372 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1374 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1375 command-line option (d1x r1.27)
1377 * main/inferno.c: restore inferno.c initialization of
1378 screen_compatible and use_double_buffer to 'normal' values, broken
1379 long long ago in one of the high res menu patches (d1x r1.30)
1381 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1382 resolutions to be specified on command line (d1x r1.2, r1.29,
1383 r1.4) -- doesn't work yet
1385 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1387 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1390 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1391 volume song stop/starting (d1x r1.7)
1393 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1395 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1398 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1399 ogl_ulinec (d1x r1.29)
1401 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1403 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1404 bottom are inclusive not exclusive (d1x r1.28)
1406 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1407 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1409 * arch/sdl/digi.c: fix typo
1411 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1413 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1414 creation code from arch_init_start into arch_init to fix weirdness
1415 with --help (d1x r1.5, r1.6)
1417 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1418 sync issues and lack of midi reset (d1x r1.5)
1420 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1423 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1424 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1426 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1429 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1431 2004-05-18 Bradley Bell <btb@icculus.org>
1433 * include/vecmat.h: comments/formatting
1435 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1437 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1438 include/test.lnk: remove unnecessary files
1440 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1441 This enables compilation with gcc 3.1
1443 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1445 * main/switch.c: took care of switches triggering single-sided
1446 walls (don't try to access the nonexistent adjacent wall via NULL
1447 pointers or negative array indices)
1449 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1451 * main/wall.c: fix invalid memory access for d1 levels which
1452 don't have a corresponding wall behind.
1454 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1456 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1457 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1458 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1459 interface header to new header file internal.h
1461 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1463 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1464 bitmask for each joystick axis that has sent input data,
1465 and will not crash Windows anymore during joystick setup because
1466 of for() loop over axis being executed once too often.
1468 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1469 gr_remap_mono_font() and call it after loading saved level.
1471 * main/laser.c: limit homing missile turn rate
1473 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1474 centers (work like fuel centers but provide shield)
1476 * main/gameseg.c: fix endless loop in some levels with a
1477 certain (complicated) structure
1479 2004-05-13 Bradley Bell <btb@icculus.org>
1481 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1482 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1483 updated project files for SDL 1.2.7
1485 * Makefile.am: add VisualC, VisualCE dirs to tarball
1487 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1489 * arch/sdl/digi.c: formatting
1491 2004-05-12 Bradley Bell <btb@icculus.org>
1493 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1496 * 2d/palette.c, include/palette.h: added function to create blend
1499 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1501 2004-05-11 Bradley Bell <btb@icculus.org>
1503 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1505 2004-05-10 Bradley Bell <btb@icculus.org>
1507 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1508 g3_draw_transp_poly had the fade level backwards, decided to just
1509 fix g3_draw_poly so it behaves correctly, transparency or not,
1510 reverted changes to render_face
1512 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1514 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1515 rendering transparent (e.g. cloaked) walls
1517 * main/render.c: render_face now calls g3_draw_transp_poly() for
1518 cloaked walls in OpenGL
1520 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1522 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1523 that from other apps, had "static" distortions.
1525 2004-04-22 Bradley Bell <btb@icculus.org>
1527 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1529 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1530 aligned version of PUT_INTEL_* macros
1532 2004-04-15 Bradley Bell <btb@icculus.org>
1534 * main/inferno.c: comment out unused checksum variable
1536 2004-04-14 Bradley Bell <btb@icculus.org>
1538 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1540 2004-04-14 Terran Melconian <terran@consistent.org>
1542 * main/gameseg.c: use portable rand function (fixes #1118)
1544 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1546 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1548 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1550 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1551 get rid of warnings (now compiles with -Werror on SunOS)
1553 * main/piggy.c: fix (really) wierd SunOS bug
1555 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1556 caused by not allocating enough mem for rle bitmaps
1558 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1560 * include/pstypes.h: sun OS typedef fixes
1562 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1564 * main/piggy.c: fix bug 1067
1566 * main/piggy.c: fix bugfix for 1067
1568 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1569 with descent.pig of mac registered)
1571 2003-12-18 Bradley Bell <btb@icculus.org>
1573 * main/kconfig.c: fixes for linux-native joystick
1575 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1578 * arch/include/joy.h: comments/formatting
1580 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1582 * compilerdefs.txt: added FreeBSD defs
1584 2003-12-08 Bradley Bell <btb@icculus.org>
1586 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1589 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1591 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1592 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1594 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1596 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1597 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1598 get rid of silly ulongs
1600 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1601 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1602 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1603 change relevant __linux__ macros to __ELF__
1605 2003-11-27 Bradley Bell <btb@icculus.org>
1607 * include/ogl_init.h: added proto for ogl_check_mode
1609 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1610 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1613 2003-11-26 Bradley Bell <btb@icculus.org>
1615 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1616 3.3 compiler warnings
1618 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1621 * include/pstypes.h: OS X fixes
1623 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1624 main/newmenu.h: linux fixes
1626 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1627 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1628 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1629 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1630 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1633 * arch/sdl/gr.c: fix sdl gr_update
1635 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1636 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1637 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1638 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1639 include/error.h, include/pstypes.h, include/strutil.h,
1640 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1641 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1642 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1643 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1644 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1647 2003-11-25 Bradley Bell <btb@icculus.org>
1649 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1650 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1651 libmve/VisualC/mveplayer.dsp: updated project files
1653 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1654 working w/Visual C++
1656 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1657 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1658 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1659 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1662 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1663 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1666 2003-11-24 Bradley Bell <btb@icculus.org>
1668 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1669 libmve/mveplay.c: stuff to play mve's in WinCE
1671 * arch/win32/findfile.c: unused functions...
1675 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1676 enabled mouse control of menus
1678 * main/mission.h: oops, didn't mean to change this.
1680 2003-11-21 Bradley Bell <btb@icculus.org>
1682 * VisualCE/d2x/d2x.vcp: updated project file
1684 2003-11-20 Bradley Bell <btb@icculus.org>
1686 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1687 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1688 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1691 2003-11-17 Bradley Bell <btb@icculus.org>
1693 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1694 main/menu.c: added option to disable kalinix under unix
1696 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1698 2003-11-14 Bradley Bell <btb@icculus.org>
1700 * main/automap.c: fix automap background image
1702 * main/automap.c, main/automap.h: delete cruft
1704 * main/automap.c: fix level number position
1706 * main/automap.c: simplify g3_draw_line hack
1708 * main/menu.c: stop pointless vid mode changes
1710 2003-11-07 Bradley Bell <btb@icculus.org>
1712 * NEWS, installation.txt: s'more documentation
1714 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1716 * configure.ac: fix .exe extension problems
1718 2003-11-07 Bradley Bell <btb@icculus.org>
1720 * arch/ogl/ogl.c: disable texture format verification for OS X -
1723 2003-11-06 Bradley Bell <btb@icculus.org>
1725 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1726 use more traditional Alt+Enter for toggling fullscreen
1728 * 2d/ibitblt.c, main/mission.h: comments/formatting
1730 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1732 2003-11-06 Bradley Bell <btb@icculus.org>
1734 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1735 resolution change, use kludge to avoid repetitive res changes
1737 2003-11-04 Bradley Bell <btb@icculus.org>
1739 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1740 structures and i/o routines back to piggy.c
1742 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1744 * installation.txt: tell to install d1 .pig for better textures
1746 2003-11-04 Bradley Bell <btb@icculus.org>
1748 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1749 oem d1 v1.0 and registered d2 v1.0, comments
1751 2003-11-03 Bradley Bell <btb@icculus.org>
1753 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1754 all d1 shareware - even though files are different!
1756 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1759 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1762 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1765 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1767 * main/movie.c: when no movies are found, divide by six the
1768 number of warning lines sent to stdout
1770 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1772 * include/byteswap.h: fix stupid copy/paste error
1774 2003-10-24 Bradley Bell <btb@icculus.org>
1776 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1777 gr_linear_rep_movsd_2x instead of almost identical
1778 gr_linear_movsd_double. Better since we have assembly versions.
1780 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1782 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1785 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1787 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1788 error with --disable-network, move reset_network_objects()
1789 from gameseq.c to multi.c
1791 2003-10-14 Bradley Bell <btb@icculus.org>
1793 * AUTHORS, NEWS: stuff
1795 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1797 2003-10-12 Bradley Bell <btb@icculus.org>
1799 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1800 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1803 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1805 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1806 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1807 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1808 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1809 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1810 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1811 arch/win32/ipx_win.c, arch/win32/winnet.c,
1812 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1813 main/multi.h, main/network.c: add IPv4 multicasting support
1815 2003-10-11 Bradley Bell <btb@icculus.org>
1817 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1819 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1820 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1821 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1822 main/weapon.h: lots of shareware and oem fixes
1824 2003-10-10 Bradley Bell <btb@icculus.org>
1826 * arch/win32/winnet.c: fixed stupid win32 network bug
1828 2003-10-10 Bradley Bell <btb@icculus.org>
1830 * main/piggy.c: increased D1_MAX_TMAP_NUM
1832 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1834 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1835 which are animated in d2, refactorizes d1 texture reading
1837 2003-10-10 Bradley Bell <btb@icculus.org>
1839 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1840 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1841 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1842 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1843 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1844 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1845 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1846 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1847 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1848 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1849 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1850 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1851 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1852 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1853 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1854 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1855 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1856 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1857 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1858 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1859 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1860 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1861 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1862 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1863 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1864 main/wall.h: comments/formatting
1866 2003-10-09 Bradley Bell <btb@icculus.org>
1868 * main/text.c: fix text when using old datafiles
1870 * main/laser.h: comments/whitespace
1872 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1873 mines w/shareware data
1875 * include/DT_drawtext.h: deleted unused file
1877 2003-10-08 Bradley Bell <btb@icculus.org>
1879 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1881 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1883 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1884 main/menu.c: Disabled 'd2x keys' weapon selection
1886 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1888 * main/object.h, main/multi.h: get rid of most warnings issued by
1889 cpp-precomp of gcc from Mac OS X dev tools
1891 2003-10-05 Bradley Bell <btb@icculus.org>
1893 * NEWS, configure.ac: increment version number
1895 * cfile/cfile.c: better handling of CRLF text files (when that is
1898 * utilities/hogcreate.c, utilities/hogextract.c,
1899 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1900 reading/writing files
1902 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1903 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1906 2003-10-04 Bradley Bell <btb@icculus.org>
1908 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1910 * main/netmisc.c: change byte to sbyte, comments/whitespace
1912 2003-10-03 Bradley Bell <btb@icculus.org>
1914 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1916 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1919 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1920 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1921 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1922 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1923 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1924 main/object.c, main/object.h, main/paging.c, main/player.h,
1925 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1926 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1927 main/weapon.c, main/weapon.h: change byte to sbyte,
1930 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1931 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1932 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1933 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1935 * configure.ac: better checking for timeval
1937 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1939 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1940 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1941 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1942 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1943 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1944 main/multibot.c, main/network.c: Make network architecture
1945 choosable from game menu, add support for UDP/IP on Mac OS X and
1948 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1950 * include/byteswap.h: added macros for coping with alignment
1953 2003-10-02 Bradley Bell <btb@icculus.org>
1955 * main/multi.h: added padding to little-endian version of
1958 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1960 * main/netmisc.c: delete duplicate function
1962 2003-10-01 Bradley Bell <btb@icculus.org>
1964 * main/bm.c: make sure d1_texture_indices gets freed between
1967 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1969 * main/piggy.h: fix size of d1 shareware descent.pig
1971 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1973 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1974 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1975 replacements for non-animated textures
1977 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1979 * main/controls.c: use fixed 20fps wiggle
1981 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1983 * Makefile.am, debian/changelog.in, debian/control,
1984 debian/d2x-common.dirs, debian/d2x-common.install,
1985 debian/d2x-common.manpages, debian/d2x-gl.files,
1986 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1987 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1988 utilities/Makefile.am, utilities/hogcreate.1,
1989 utilities/hogextract.1, utilities/mvlcreate.1,
1990 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1991 add man pages, distribute utility programs in new d2x-common deb
1993 * rpm/d2x.spec.in: updated rpm spec file
1995 2003-08-02 Bradley Bell <btb@icculus.org>
1997 * cfile/cfile.c: update raw_position in cfputc and cfputs
1999 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2001 * main/piggy.c: make error message more friendly
2003 * main/piggy.c: simplify copying of bitmap flags
2005 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2008 * cfile/cfile.c: revert to always using custom fgets
2010 * main/endlevel.c, main/mission.c: handle missing exit sequence
2011 components gracefully
2013 * main/playsave.c: comments
2015 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2017 * cfile/cfile.c: update raw_position in cfwrite
2019 * main/network.c: comments/formatting
2021 2003-06-22 Bradley Bell <btb@icculus.org>
2023 * cfile/cfile.c: use standard fgets for non-archive files
2025 * main/movie.c: use con_printf for missing movie warning
2027 2003-06-18 Bradley Bell <btb@icculus.org>
2029 * main/movie.c: fixed cfile conversion of movielib code
2031 * main/console.c, main/hud.c: strip out colors, etc when printing
2034 * include/u_mem.h: fix NDEBUG calloc macro
2036 2003-06-15 Bradley Bell <btb@icculus.org>
2038 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2041 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2042 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2043 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2044 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2045 main/scores.c, main/state.c, main/text.c, misc/args.c,
2046 misc/strio.c: convert file i/o to cfile
2048 2003-06-14 Bradley Bell <btb@icculus.org>
2050 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2051 writing and other modes besides "rb" (mostly taken from
2054 2003-06-09 Bradley Bell <btb@icculus.org>
2056 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2059 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2060 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2063 2003-06-07 Taylor Richards <taylor@icculus.org>
2065 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2067 2003-06-07 Bradley Bell <btb@icculus.org>
2069 * main/console.c: fix non-console build
2071 * main/gamesave.c: comments
2073 * main/bm.c: remove redundant break
2075 2003-06-06 Bradley Bell <btb@icculus.org>
2077 * main/gauges.c, main/kconfig.c: comments/formatting
2079 * console/.cvsignore: added .cvsignore
2081 * main/console.c: can't write to console after it's closed
2083 2003-06-05 Bradley Bell <btb@icculus.org>
2085 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2086 console/internal.c, console/internal.h, include/CON_console.h,
2087 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2088 finish console conversion away from SDL
2090 2003-06-04 Bradley Bell <btb@icculus.org>
2092 * console/CON_console.c, include/CON.console.h, include/console.h,
2093 main/console.c, main/game.c: console conversion to native gr,
2096 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2097 put prototype for gr_bm_bitblt in gr.h
2099 2003-06-03 Bradley Bell <btb@icculus.org>
2101 * console/CON_console.c, console/DT_drawtext.c,
2102 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2103 main/console.c: use native fonts for console
2105 * main/playsave.c: use shorts for short data
2107 2003-06-02 Bradley Bell <btb@icculus.org>
2109 * configure.ac, main/console.c: set console background, fix
2112 2003-06-01 Bradley Bell <btb@icculus.org>
2114 * Makefile.am, arch/sdl/event.c, configure.ac,
2115 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2116 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2117 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2118 main/gamerend.c: added console code (from SDL_console)
2120 2003-05-30 Bradley Bell <btb@icculus.org>
2122 * README: minor update
2124 2003-05-28 Bradley Bell <btb@icculus.org>
2126 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2131 2003-06-06 Bradley Bell <btb@icculus.org>
2133 * main/kconfig.c: fix crash in control menus
2135 * main/gauges.c: force cockpit redraw in opengl
2137 * main/gamerend.c: move ogl swap, so cockpit and console get
2140 2003-06-01 Bradley Bell <btb@icculus.org>
2142 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2146 2003-05-12 Bradley Bell <btb@icculus.org>
2148 * configure.ac: increment version number
2150 * main/bm.c: use con_printf for exit model warnings
2152 * configure.ac: must check for timespec after setting -mno-cygwin
2154 * main/inferno.c: added -nohogdir and -userdir options
2156 * NEWS, main/titles.c: use briefings with no extension
2160 2003-04-30 Bradley Bell <btb@icculus.org>
2162 * configure.ac: have to include time.h when checking for nanosleep
2164 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2167 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2168 increment version number
2170 * main/Makefile.am: make dist fix
2174 2003-04-29 Bradley Bell <btb@icculus.org>
2176 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2179 2003-04-24 Bradley Bell <btb@icculus.org>
2181 * configure.ac: increment version number
2183 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2186 2003-04-24 Ingo van Lil <inguin@gmx.de>
2188 * main/render.c: fix misspellings of NDEBUG
2192 2003-04-14 Bradley Bell <btb@icculus.org>
2194 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2196 2003-04-11 Bradley Bell <btb@icculus.org>
2198 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2203 2003-04-11 Bradley Bell <btb@icculus.org>
2205 * libmve/mveplay.c: use _sleep instead of sleep on win32
2207 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2208 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2209 include/cfile.h, include/error.h, libmve/Makefile.am,
2210 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2211 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2212 utilities/Makefile.am: comments/formatting/dist problems
2214 * configure.ac: use different defines for os x
2216 2003-04-07 Bradley Bell <btb@icculus.org>
2218 * include/error.h, misc/error.c: put some old stuff back in,
2219 eliminate duplicate error messages
2221 * main/text.c: don't die on text not found
2224 * main/inferno.c: print some useful info if hog not found, allow
2225 -help to work if no text available
2227 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2229 * arch/linux/Makefile.am: revert to previous version, so linux
2232 2003-04-03 Bradley Bell <btb@icculus.org>
2234 * main/endlevel.c: fixed exit model scheme yet again
2236 2003-04-02 Bradley Bell <btb@icculus.org>
2238 * misc/error.c: call Int3 on Assert
2240 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2243 * main/wall.c: don't die when trying to toggle nonexistent
2244 segment... vertigo level 10 is buggy!
2246 * main/gamemine.c: comments/formatting
2248 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2250 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2251 main/inferno.c: Allow use of 22K sound samples
2253 2003-03-29 Bradley Bell <btb@icculus.org>
2255 * arch/ogl/gr.c: default to bitmapped reticle
2257 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2258 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2261 * arch/sdl/joy.c: fixed text seen for hats in control config
2264 2003-03-28 Bradley Bell <btb@icculus.org>
2266 * main/bm.c: heh, model nums in vertigo are hardcoded,
2267 N_D2_POLYGON_MODELS can't change
2269 * configure.ac, include/d1x.xpm, include/descent.xpm,
2270 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2273 2003-03-27 Bradley Bell <btb@icculus.org>
2275 * main/text.h: fixed text references for hat directions
2277 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2279 2003-03-26 Bradley Bell <btb@icculus.org>
2281 * main/playsave.c: make d2x keys backward compatible
2283 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2285 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2288 2003-03-26 Bradley Bell <btb@icculus.org>
2290 * main/piggy.c: fix crash when d1 data not present
2292 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2293 read/write from plr file
2295 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2296 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2297 added escort.h header
2299 2003-03-25 Bradley Bell <btb@icculus.org>
2301 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2302 D1_PIGFILE ("descent.pig") macro
2304 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2305 models from d1 pig file
2307 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2308 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2309 really) from d1 pig file
2311 2003-03-23 Bradley Bell <btb@icculus.org>
2313 * main/bm.c: stop extra robots from overwriting exit models
2315 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2316 texture list doesn't get full
2318 * main/bm.c: fix mem leak when reading extra robots
2320 2003-03-21 Bradley Bell <btb@icculus.org>
2322 * main/menu.c: Added option to set movie resolution (mostly works)
2324 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2326 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2327 replacement functions to piggy.c
2329 * main/gameseq.c: attempt to support mac d1 descent.pig
2331 * main/bm.c: fix mem leak
2333 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2334 files, both d1 and d2 oem briefing where showed
2336 * main/inferno.c, main/movie.c: Change the default movie
2337 resolution to "high", implement the option -lowresmovies
2339 2003-03-20 Bradley Bell <btb@icculus.org>
2341 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2343 * main/piggy.c: comments
2345 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2347 * main/gameseq.c: delete duplicate function
2349 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2351 2003-03-19 Bradley Bell <btb@icculus.org>
2353 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2354 (cddb discid) support
2356 * arch/sdl/digi.c, main/kludge.c: implemented
2357 digi_link_sound_to_object3 for looping sounds, other looping stuff
2359 * arch/sdl/gr.c: removing dependencies on stuff in main/
2361 * arch/linux/Makefile.am, arch/linux/init.c,
2362 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2363 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2364 other header cleanups
2366 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2368 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2370 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2371 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2372 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2373 load d1 textures for d1 levels
2375 2003-03-19 Bradley Bell <btb@icculus.org>
2377 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2378 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2379 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2380 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2383 * README: added some OS X info
2385 2003-03-17 Bradley Bell <btb@icculus.org>
2387 * main/newdemo.c: simplify DEMO_FILENAME macro
2389 * main/console.c, main/game.c: enable experimental console support
2391 * main/gamerend.c: fixed location of fps meter in multi
2393 2003-03-16 Bradley Bell <btb@icculus.org>
2395 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2396 also look in shared data dir for demos
2398 * main/newdemo.c, main/newdemo.h: comments/formatting
2400 2003-03-15 Christopher Thielen <chris@luethy.net>
2402 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2403 thinking d2 cd is always present
2405 2003-03-15 Bradley Bell <btb@icculus.org>
2407 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2410 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2413 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2414 gr_init. don't really know why this works, though
2416 2003-03-14 Bradley Bell <btb@icculus.org>
2418 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2420 * unused/bios/rbaudio.h: removed duplicate file
2422 2003-03-14 Christopher Thielen <chris@luethy.net>
2424 * arch/sdl/rbaudio.c: stop cd audio when exiting
2426 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2428 * main/gamecntl.c: add comments to the "only matt knows" cheats
2430 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2432 * main/gamemine.c: formatting, better texture conversion for d1
2435 2003-03-14 Bradley Bell <btb@icculus.org>
2437 * main/piggy.c: must swap all mac version pigfiles
2439 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2440 main/multi.c: formatting, minor cleanups
2442 * 2d/rle.c: need to swap line_size on bigendian machines
2444 * main/mission.c, main/mission.h: detect mac full version hogfile
2446 2003-03-13 Bradley Bell <btb@icculus.org>
2448 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2449 added joy/mouse sensitivity slider, increased range to 16, and
2452 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2455 * arch/linux/Makefile.am: removed extra backslash
2457 * TODO, installation.txt: updated some documentation
2459 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2460 menu, with maxfps option
2462 2003-03-12 Bradley Bell <btb@icculus.org>
2464 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2466 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2467 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2468 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2469 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2470 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2471 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2472 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2473 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2474 arch/linux/include/music.h, arch/linux/include/serial.h,
2475 arch/linux/include/ukali.h: formatting
2477 2003-03-11 Chris Arena <ccarena@cox.net>
2479 * main/menu.c: fixed brightness slider
2481 2003-03-01 Bradley Bell <btb@icculus.org>
2483 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2484 robots and animated bitmaps work, but colors are messed up
2486 2003-02-28 Bradley Bell <btb@icculus.org>
2488 * main/player.h: whitespace
2490 * main/automap.c, main/cntrlcen.c, main/collide.c,
2491 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2492 descent.hog is present, d1 becomes mission 0)
2494 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2495 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2496 arch/win32/winnet.c: MinGW compiles with network enabled again,
2497 but still doesn't work
2501 2003-02-28 Bradley Bell <btb@icculus.org>
2503 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2504 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2505 many opengl glitches
2507 2003-02-27 Bradley Bell <btb@icculus.org>
2509 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2510 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2511 main/network.c, main/network.h: noted that hoard.ham is only needed
2512 for multiplayer HOARD games, and should not be equated with
2513 "vertigo". put HoardEquipped() back in network.c.
2515 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2516 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2517 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2518 use timer_delay instead of d_delay
2520 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2522 * main/render.c: added replacement qsort for solaris
2524 2003-02-26 Bradley Bell <btb@icculus.org>
2526 * main/gamemine.c: texture conversion for d1 shareware
2528 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2530 * main/gamemine.c: better texture conversion for d1 levels
2532 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2534 * main/kconfig.c: fix joystick support under MinGW
2536 2003-02-26 Bradley Bell <btb@icculus.org>
2538 * main/playsave.c: fix swapping glitch
2540 * configure.ac, readme.txt: clean stuff up, getting ready for
2543 * main/titles.c: begin support for rendering spinning robots in
2546 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2549 * main/gamemine.c: load d1 shareware levels!
2551 2003-02-25 Bradley Bell <btb@icculus.org>
2555 * autogen.sh: add warning about old auto* versions, use
2558 2003-02-24 Bradley Bell <btb@icculus.org>
2560 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2561 briefings mostly working
2563 * main/movie.c, main/titles.c: fixed some more briefing glitches
2565 2003-02-23 Bradley Bell <btb@icculus.org>
2567 * main/movie.c: fixed crash when using shareware data files
2570 * arch/sdl/digi.c: fix crash on non-existent sounds
2571 (i.e. shareware data)
2573 2003-02-22 Bradley Bell <btb@icculus.org>
2575 * main/titles.c: fixed fullscreen toggle in briefings
2577 2003-02-21 Bradley Bell <btb@icculus.org>
2579 * configure.ac: check for mingw when enabling nasm
2581 * main/playsave.c: enable loading player files of either byte
2584 2003-02-20 Bradley Bell <btb@icculus.org>
2586 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2588 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2589 #343, not "rest of solution to bug #344"
2591 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2594 * main/kludge.c: partial solution to bug #344
2596 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2598 * compilerdefs.txt: added linux/mips info
2600 * ChangeLog: clean up changelog
2602 2003-02-19 Bradley Bell <btb@icculus.org>
2604 * libmve/mveplay.c: os x needs nanosleep prototype.
2606 2003-02-18 Bradley Bell <btb@icculus.org>
2608 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2610 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2611 to disable/enable audio
2613 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2615 * main/: movie.h, titles.c: make sure movie's palette is set before
2616 writing briefing text. Fixes bug #359
2618 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2621 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2622 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2625 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2628 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2629 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2630 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2633 * include/libmve.h: blah
2635 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2637 * main/render.c: 2nd attempt to fix solaris qsort bug
2639 2003-02-18 Bradley Bell <btb@icculus.org>
2641 * configure.ac, include/pstypes.h: put alignment detection in
2644 2003-02-17 Bradley Bell <btb@icculus.org>
2646 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2647 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2648 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2649 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2650 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2651 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2652 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2653 moved mve stuff to separate subdir
2655 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2656 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2657 mve code. Fixes (at least) bugs #41, #348, and #350.
2659 2003-02-14 Bradley Bell <btb@icculus.org>
2661 * main/Makefile.am: no more Makefile.mveplay. again
2663 * main/mveplay.c: typo
2665 2003-02-13 Bradley Bell <btb@icculus.org>
2667 * utilities/mvlextract.c: uint -> unsigned int
2669 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2670 standalone mveplayer, win32 support
2672 * main/movie.c: random bugfixes, win32 support
2674 * arch/sdl/Makefile.am: formatting
2676 * configure.ac: disable networking on mac/win for now
2678 * main/newmenu.c: comments
2680 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2682 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2683 redundant swap functions.
2685 2003-02-13 Bradley Bell <btb@icculus.org>
2687 * ChangeLog: update changelog
2689 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2691 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2692 polymodel alignment issues.
2694 2003-02-13 Bradley Bell <btb@icculus.org>
2696 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2697 fix various little bugs
2699 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2700 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2702 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2705 * README.utils: new file
2707 * main/: mve_main.c, mveplay.c: more movie fixes
2709 * README: updated README
2711 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2713 2003-02-12 Bradley Bell <btb@icculus.org>
2715 * utilities/mvlextract.c: bigendian mvl support
2717 * main/mveplay.c: formatting, stuff
2719 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2720 truecolor mve support, standalone mveplayer
2722 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2723 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2724 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2725 standalone mveplayer
2727 2003-01-22 Bradley Bell <btb@icculus.org>
2729 * include/: interp.h, interp.h: restore prototype for
2730 swap_polygon_model_data
2732 2003-01-21 Bradley Bell <btb@icculus.org>
2734 * main/piggy.c: use memcpy to avoid alignment problem
2736 * compilerdefs.txt: updated some defs, added sunos/sparc
2738 2003-01-15 Bradley Bell <btb@icculus.org>
2740 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2742 * main/gamemine.c: attempting to support d1 shareware
2744 * compilerdefs.txt: update defs
2746 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2748 * main/mveplay.c: fix several bugs, comments, formatting.
2750 2003-01-15 Bradley Bell <btb@icculus.org>
2752 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2753 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2754 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2755 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2758 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2759 formatting, comments
2761 2003-01-11 Bradley Bell <btb@icculus.org>
2763 * main/: mission.c, mission.h: attempt to support d1 for mac
2766 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2768 * main/object.h: foo
2770 2003-01-09 Bradley Bell <btb@icculus.org>
2772 * main/movie.c: use ifdef around gr_toggle_fullscreen
2774 2003-01-07 Bradley Bell <btb@icculus.org>
2776 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2777 main/mission.h: don't need .msn file for descent.hog anymore
2781 2003-01-06 Bradley Bell <btb@icculus.org>
2783 * main/mission.h, main/mission.c: comments
2785 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2788 2003-01-03 Bradley Bell <btb@icculus.org>
2790 * utilities/: txb2txt.c, txt2txb.c: remove old files
2792 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2794 * main/polyobj.c: attempt to make read_model_file
2797 * main/menu.c: move vertigo text
2799 2003-01-02 Bradley Bell <btb@icculus.org>
2801 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2802 main/polyobj.h: cleanup alignment changes
2804 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2805 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2806 main/object.h: fix alignment issues on sparc
2808 * cvshowto.txt: update cvs info
2812 * 2d/rle.c: make rle_swap handle RLE_BIG
2814 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2816 * main/render.c: workaround solaris qsort bug
2818 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2820 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2821 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2823 * arch/linux/Makefile.am: enabled linux joystick, kali
2825 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2826 arch/sdl/event.c: enabled linux joystick
2828 2002-12-31 Bradley Bell <btb@icculus.org>
2830 * main/gamemine.c: simplified warning msg
2832 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2834 * main/render.h: fix compiler warning
2836 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2838 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2840 2002-12-24 Bradley Bell <btb@icculus.org>
2842 * main/mission.c: fixes an infinite loop which was caused by d2x
2843 thinking d2demo was a descent 1 mission
2845 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2847 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2849 2002-12-24 Bradley Bell <btb@icculus.org>
2851 * main/render.c: comments
2853 2002-10-30 Bradley Bell <btb@icculus.org>
2855 * main/inferno.c: add help for -hogdir option
2857 * main/inferno.c: added -hogdir option
2859 2002-10-28 Bradley Bell <btb@icculus.org>
2861 * main/: inferno.c, menu.c: enabled Vertigo displays
2863 * include/3d.h: typo
2865 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2867 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2868 main/netmisc.c, main/network.c: simplify and eliminate redundant
2871 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2873 * maths/fixc.c: fix infinite loop in quad_sqrt.
2875 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2876 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2878 2002-10-12 Bradley Bell <btb@icculus.org>
2880 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2882 2002-10-11 Bradley Bell <btb@icculus.org>
2884 * main/hud.c: make hud_message work correctly
2886 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2889 * main/network.c: formatting, small fixes
2891 2002-10-10 Bradley Bell <btb@icculus.org>
2893 * main/netmisc.h: no swap_object for little-endian
2895 * main/: netmisc.h, network.c: use macros to simplify network
2898 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2901 * main/inferno.c: enable loading screen for mac shareware with
2904 * main/netmisc.c: whitespace
2906 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2909 * main/hud.c: whitespace
2911 * configure.ac: remove shareware build, add macdata build
2913 * main/songs.c: whitespace
2915 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2916 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2919 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2922 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2924 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2925 comments, formatting, etc.
2927 * iff/iff.c: fix bigendian iff loading.
2929 2002-10-03 Bradley Bell <btb@icculus.org>
2931 * utilities/txb2tex.c: typo
2933 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2934 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2937 * arch/sdl/mouse.c: whitespace
2939 2002-09-19 Bradley Bell <btb@icculus.org>
2941 * main/kconfig.c: fix a oops, add old logs
2943 * main/kconfig.c: support for >3 mouse buttons
2945 2002-09-18 Bradley Bell <btb@icculus.org>
2947 * include/gr.h: fix palette swap define
2949 2002-09-14 Bradley Bell <btb@icculus.org>
2951 * main/titles.c: load hires briefing screen if lores doesn't exist
2952 (i.e. vertigo) and MenuHires=0
2954 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2956 * main/: multi.h, network.h: pack some structures for ipx
2959 2002-09-14 Bradley Bell <btb@icculus.org>
2961 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2962 and load_endlevel_data() to expect newline-terminated strings, fix
2963 load_game_data to read null-terminated string for
2966 2002-09-07 Bradley Bell <btb@icculus.org>
2968 * main/newmenu.c: added error message
2970 * main/menu.h: enable -nohires with mac shareware
2972 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2974 * 2d/font.c: enable 0/255 palette swap for fonts
2976 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2979 * 2d/2dsline.c: fix ogl blooper
2981 2002-09-05 Bradley Bell <btb@icculus.org>
2983 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2986 * include/strutil.h: need string.h for strcasecmp
2988 * include/rle.h: okay, maybe it needs to be this way
2990 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2992 * 2d/scalec.c: more stuff from d2src
2994 * 2d/rle.c: more stuff from d2src, formatting
2996 * 2d/font.c: useless cruft
2998 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3000 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3003 2002-09-04 Bradley Bell <btb@icculus.org>
3005 * include/grdef.h: fix compiler warnings
3007 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3009 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3012 * main/game.c: we want the mac ibitblt for everything but dos and
3015 * main/texmerge.c: these routines are in tmerge.c
3017 * main/credits.c: enable credits for mac and oem data
3019 * main/bm.c: use either exit.ham or exit.pofs
3021 * include/ibitblt.h: enable some more code from d2src
3023 * include/gr.h: enable mac ubitblt_double
3025 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3027 * include/grdef.h: moved some inline asm from linear.h
3029 * 2d/ibitblt.c: brought in line with original d2 version
3031 * 2d/bitblt.c: reverted to original d2 version of this file, then
3032 added d1x enhancements
3034 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3036 * 2d/linear.h: moved these back to their original locations
3039 * main/mveplay.c: close some memory holes, speed up palette loading
3041 * main/movie.c: added fullscreen toggle while playing movies
3043 * main/inferno.c: comment out -superhires help text (always on)
3045 * include/timer.h: added approx_fsec_to_usec macro
3047 * arch/sdl/joy.c: fix compiler warning
3049 2002-09-01 Bradley Bell <btb@icculus.org>
3051 * main/network.c: oops
3053 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3055 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3056 timer_get_fixed_seconds
3060 2002-08-31 Bradley Bell <btb@icculus.org>
3062 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3065 * main/multi.h: network endian stuff
3067 * 2d/font.c, include/gr.h: fast file i/o for font headers
3069 * arch/win32/arch_ip.cpp: unused file
3071 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3072 bigendian networking fixes
3074 * main/menu.c: make net menu more accurate, also make superhires
3077 * include/pstypes.h: better to have __pack__ all the time, I think.
3078 needed for networking, e.g.
3080 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3083 * arch/win32/Makefile.am: unused file
3087 2002-08-30 Bradley Bell <btb@icculus.org>
3089 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3091 * main/: newmenu.h, titles.c: formatting
3093 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3094 main/multi.h: networking works, finally
3096 * TODO: added TODO file
3098 * arch/linux/arch_ip.cpp: unused fine
3100 * README: network sorta working
3102 * main/: Makefile.am, multi.c, network.c, network.h: more
3105 * main/menu.c: load builtin mission correctly
3107 * main/inferno.c: documentation
3109 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3112 * main/Makefile.mveplay: don't need no more
3114 2002-08-29 Bradley Bell <btb@icculus.org>
3116 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3117 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3118 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3121 * include/ipx_drv.h: more network fixing
3123 * arch/linux/include/ipx_drv.h: more network fixing
3125 * include/ipx.h: formatting
3127 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3129 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3130 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3131 main/inferno.c: fixed networking fuck-up?
3133 * Makefile.am: moved mingw info to README
3135 * README, mingw32.txt: moved mingw info to README
3137 2002-08-27 Bradley Bell <btb@icculus.org>
3139 * utilities/mvlextract.c: allow specifying file to extract
3141 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3144 * utilities/hogextract.c: allow specifying file to extract
3146 * main/mission.c: Have to get mission_num _after_ promoting...
3148 * main/: gameseq.c, titles.c: beginning d1 briefing support
3150 * descent.msn: beginning d1 briefing support
3152 * main/: titles.c, titles.h: d1-style mission briefings
3154 * main/piggy.h: whitespace
3156 * main/movie.c: beginning robot movie support, fall back on lo/hi
3157 res if hi/lo not available
3159 * main/mission.c: added Builtin_mission_num for builtin mission,
3160 D1Hogdir, d1-style mission briefings
3162 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3165 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3166 (for d1 missions that need d1 data)
3168 * 2d/ibitblt.c: whitespace
3170 2002-08-26 Bradley Bell <btb@icculus.org>
3172 * utilities/mvlcreate.c: oops
3174 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3177 * utilities/hogextract.c: added [v]iew option
3179 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3181 * main/titles.c: fix writable string, disable DumbAdjust thing
3183 * main/polyobj.h: whitespace
3185 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3188 * main/movie.c: read movies from AltHogDir, other fixes
3190 * main/: mission.c, mission.h: fix bug w/mission filename
3192 * main/gameseq.c: comments
3194 * main/digi.h: whitespace n stuff
3196 * include/mve_audio.h: added audio flag macros
3198 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3203 2002-08-23 Bradley Bell <btb@icculus.org>
3205 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3208 * Makefile.am: remove d2demo.mn2
3210 * cfile/cfile.c, include/cfile.h: add cfile_size function
3212 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3213 eliminate need for .mn2 files for oem and demo
3215 2002-08-22 Bradley Bell <btb@icculus.org>
3217 * main/bm.c: fix for vertigo
3219 * main/menu.h: make OEM menu pcx available
3221 * 2d/rle.c: merge with original d2 file
3223 * Makefile.am, configure.ac: let mission files get installed by
3226 2002-08-17 Bradley Bell <btb@icculus.org>
3228 * configure.ac: make FAST_FILE_IO the default on little-endian
3231 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3233 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3236 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3238 * main/: game.c, menu.c, mission.c: promote builtin missions.
3240 2002-08-15 Bradley Bell <btb@icculus.org>
3242 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3243 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3245 * utilities/.cvsignore: added cvsignore
3247 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3250 * main/piggy.c: mac data file loading
3252 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3253 transparency and swap 0/255 correctly for mac data files
3255 2002-08-13 Bradley Bell <btb@icculus.org>
3257 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3258 to utilities to avoid conflict with c++ std lib <utility>
3260 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3261 txt2txb.c: moved utility to utilities to avoid conflict with c++
3264 * Makefile.am, configure.ac: add utilities
3266 2002-08-09 Bradley Bell <btb@icculus.org>
3268 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3271 2002-08-08 Bradley Bell <btb@icculus.org>
3273 * main/inferno.c: comments
3275 * main/: newmenu.c, songs.c: mac demo datafile support
3277 * installation.txt: update
3279 * main/gamesave.c: use lowercase for consistency
3281 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3282 models for other than d2demo
3284 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3286 * main/gamemine.c: formatting, better d1 texture conversion
3288 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3289 main/mission.h: recognize .msn mission files.
3291 2002-08-07 Bradley Bell <btb@icculus.org>
3293 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3294 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3295 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3296 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3297 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3298 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3301 2002-08-06 Bradley Bell <btb@icculus.org>
3303 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3305 * main/Makefile.am: formatting
3307 * 2d/font.c: make gr_remap_font just reload the whole thing
3309 * configure.ac: formatting
3311 * Makefile.am: added d2demo.mn2
3313 * d2demo.mn2: mission file for shareware
3315 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3316 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3318 * main/sounds.h: shareware stuff, whitespace
3320 * main/: polyobj.c, polyobj.h: more fast i/o macros
3322 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3325 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3326 endlevel stuff to non-shareware, allow movies/endlevel for
3329 * main/cntrlcen.c: typo
3331 * main/bm.h: use global Piggy_hamfile_version
3333 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3334 macros, use global Piggy_hamfile_version
3336 * main/Makefile.am: terrain and movie stuff always used now
3338 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3341 * main/: gamemine.c, gamesave.c: load DMB levels
3343 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3344 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3346 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3348 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3350 2002-08-04 Bradley Bell <btb@icculus.org>
3352 * main/inferno.c: shareware stuff, formatting
3354 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3356 * arch/sdl/gr.c: don't need to set mode in gr_init
3358 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3360 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3363 * Makefile.am, descent.mn2: added mission file for descent 1
3365 2002-08-02 Bradley Bell <btb@icculus.org>
3367 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3368 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3369 main/piggy.h, misc/error.c: junk
3371 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3372 render.h, scores.c, scores.h, terrain.c: shareware stuff
3374 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3375 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3376 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3377 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3378 main/weapon.c, main/weapon.h: fast i/o macros
3380 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3382 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3383 main/gamemine.h, main/gamesave.c: load d1 levels
3385 2002-07-30 Bradley Bell <btb@icculus.org>
3387 * configure.ac: oops
3389 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3392 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3393 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3394 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3395 main/piggy.c, main/titles.c: support shareware datafiles!
3397 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3398 piggy.c: SHAREWARE fixes
3400 2002-07-29 Bradley Bell <btb@icculus.org>
3402 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3403 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3404 misc/fileutil.c: Portability - OS X support
3406 2002-07-27 Bradley Bell <btb@icculus.org>
3408 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3409 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3410 segment.h: portability
3412 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3413 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3414 main/wall.h: portabilization
3416 * 2d/font.c, include/gr.h: portability
3418 2002-07-26 Bradley Bell <btb@icculus.org>
3420 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3422 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3424 * main/player.c: foo
3426 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3428 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3429 misc/fileutil.h: portable file i/o utils
3431 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3432 writable string anymore... / formatting
3434 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3435 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3436 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3437 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3438 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3439 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3440 portable-izing file loading routines
3442 2002-07-24 Bradley Bell <btb@icculus.org>
3444 * main/mveplay.c: correctly play files with 16bit uncompressed
3445 audio, mem checking, etc
3447 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3450 2002-07-23 Bradley Bell <btb@icculus.org>
3452 * misc/Makefile.am: unused file
3454 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3455 main/sounds.h: remove experimental nmovie stuff
3457 * main/movie.c: add some debugging output
3459 2002-07-22 Bradley Bell <btb@icculus.org>
3461 * main/: console.c, state.c: simplified header
3463 * main/movie.c: enable mveplay audio
3465 * main/old/movie.c: moved to main/
3467 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3468 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3469 main/mvelib.c, main/mveplay.c: initial movie support
3471 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3472 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3473 include/ogl_init.h, include/pstypes.h, main/console.c,
3474 main/state.c, mem/mem.c: OS X stuff
3476 * configure.ac: OS X and movie stuff
3478 2002-07-19 Bradley Bell <btb@icculus.org>
3480 * compilerdefs.txt: OSX defs
3482 2002-07-18 Bradley Bell <btb@icculus.org>
3484 * main/inferno.c: use simpler rcs tags
3486 * autogen.sh: keep Changelog in cvs (and use --accum)
3488 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3489 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3490 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3491 main/songs.c: changed cdrom->rbaudio
3493 * include/rbaudio.h: moved to /include
3495 2002-07-17 Bradley Bell <btb@icculus.org>
3497 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3498 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3499 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3500 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3501 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3502 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3503 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3504 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3505 3d/setup.c: use simpler rcs tags
3510 2002-07-17 Bradley Bell <btb@icculus.org>
3512 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3514 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3516 * debian/rules: don't need readme's
3518 * debian/rules: move d1x license to COPYING, license clarifications
3520 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3521 license to COPYING, license clarifications
3523 * debian/rules: fix debian docs
3525 * debian/rules: fix debian manpages
3527 * debian/d2x-sdl.menu: fix debian menu
3529 * debian/rules: link to undocumented man page for debs
3531 * Makefile.am, configure.ac, debian/control, debian/copyright,
3532 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3533 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3534 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3537 2002-07-16 Bradley Bell <btb@icculus.org>
3539 * debian/: rules, changelog.in: deb stuff
3541 * configure.ac: cleaner nasm detection
3543 * debian/: changelog.in, control, rules: deb stuff
3545 * README, installation.txt: typos, stuff
3547 * configure.ac: better #defines
3549 * configure.ac: whitespace
3551 * configure.ac: better documentation
3553 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3554 SDL_JOYSTICK not needed
3556 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3558 * configure.ac: need higher SDL for joystick
3560 * debian/: control, rules: deb stuff
3562 * arch/sdl/joy.c: old junk
3564 * Makefile.am, configure.ac: automake updates
3566 * main/: inferno.c, text.c: don't use althogdir on non-unix
3568 * configure.ac: more autoconf updates
3570 * misc/strutil.c: better strrev
3572 * main/inferno.c: need limits.h on mingw also
3574 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3577 2002-04-19 Bradley Bell <btb@icculus.org>
3579 * main/network.c: let hoard.ham be a cfile
3581 * main/text.c: better error message when hog not found
3585 2002-03-23 Bradley Bell <btb@icculus.org>
3587 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3588 arch/sdl/Makefile.am: Use SDL joystick automatically
3590 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3592 2002-03-05 Bradley Bell <btb@icculus.org>
3594 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3597 2002-02-23 Bradley Bell <btb@icculus.org>
3599 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3601 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3602 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3603 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3604 main/editor/Makefile.am: moved includes to include
3606 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3608 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3609 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3610 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3613 * main/game.c: disabled cockpit for OGL, formatting
3615 * 2d/ibitblt.c: formatting
3617 2002-02-16 Bradley Bell <btb@icculus.org>
3619 * include/oldsdl.h: check for older macros
3621 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3622 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3623 allow older sdl versions
3625 2002-02-15 Bradley Bell <btb@icculus.org>
3627 * main/: automap.c, automap.h, inferno.c: automap resolution now
3630 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3632 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3633 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3634 win32/include/key_arch.h: never mind - that would be pointless
3636 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3637 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3638 win32/include/key_arch.h: copied files from d1x
3640 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3641 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3643 * main/multipow.c: need conf.h
3645 * arch/win32/Makefile.am: new file
3647 * include/pstypes.h: added u_int16_t (needed in base_ip)
3649 * arch/win32/arch_ip.cpp: copied from d1x
3651 2002-02-14 Bradley Bell <btb@icculus.org>
3653 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3655 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3656 main/netlist.c: Added hotkeys to toggle fullscreen mode
3658 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3659 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3661 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3662 reorder.h: Lotsa networking stuff from d1x
3664 2002-02-13 Bradley Bell <btb@icculus.org>
3666 * include/gr.h, main/game.c: Fullscreen toggle stuff
3668 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3671 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3672 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3675 2002-02-11 Bradley Bell <btb@icculus.org>
3677 * main/bm.c: use portable loader if bigendian
3679 * include/pstypes.h: don't define bool for c++
3681 * include/cfile.h: extern AltHogDir stuff
3683 * include/byteswap.h: use WORDS_BIGENDIAN
3685 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3687 * main/vers_id.h: added D2X_IVER
3689 * misc/args.c: don't use d1x.ini
3691 * Makefile.am: rpm stuff
3693 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3696 2002-02-09 Bradley Bell <btb@icculus.org>
3698 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3700 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3702 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3705 2002-02-06 Bradley Bell <btb@icculus.org>
3707 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3708 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3709 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3711 * debian/: changelog.in, control, copyright, d2x-gl.files,
3712 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3716 2002-02-02 Bradley Bell <btb@icculus.org>
3718 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3720 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3721 Enabled RELEASE option
3723 2002-01-31 Bradley Bell <btb@icculus.org>
3725 * Makefile.am, configure.ac: specify prerequisite versions of
3726 autoconf and automake
3728 2002-01-29 Bradley Bell <btb@icculus.org>
3730 * main/mission.c: RCS header added
3732 * main/inferno.c: update copyright date
3734 * main/mission.c: allow missions to be in AltHogDir
3736 * configure.ac: Display results of configure
3738 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3741 2002-01-28 Bradley Bell <btb@icculus.org>
3743 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3744 Data files now go in DATADIR/games/d2x, user files now go in
3747 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3749 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3750 files now go in ~/.d2x
3752 2002-01-24 Bradley Bell <btb@icculus.org>
3754 * configure.ac: fix nasm not found error message
3756 2002-01-18 Bradley Bell <btb@icculus.org>
3758 * configure.in: getting rid of old configure.in
3760 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3761 main/movie.c: Movie playing kludgey stuff
3763 * misc/args.c: formatting
3765 * main/inferno.c: allow -h for help
3767 * include/error.h: don't die on int3, unless -debug given
3769 * mingw32.txt: more stuff
3771 2001-12-29 Bradley Bell <btb@icculus.org>
3773 * Makefile.am: Got rid of thinking.txt
3775 * main/inferno.c: document -nomovies option
3777 2001-12-28 Bradley Bell <btb@icculus.org>
3779 * main/titles.c: formatting, put some code into place for rendering
3780 of robots during briefings
3782 2001-12-27 Bradley Bell <btb@icculus.org>
3786 2001-12-23 Craig Hadady <chadady@iglou.com>
3788 * 2d/rle.c: fixed bug in dummy array.
3790 2001-12-03 Bradley Bell <btb@icculus.org>
3792 * arch/sdl/init.c: fix formatting
3794 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3795 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3796 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3797 and sdl joystick stuff
3799 2001-11-30 Bradley Bell <btb@icculus.org>
3801 * thinking.txt: not needed
3803 2001-11-27 Bradley Bell <btb@icculus.org>
3805 * cygconf, mingw32.txt: use sdl from source on cygwin
3807 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3808 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3809 SDL_CFLAGS to CFLAGS
3811 2001-11-27 Bradley Bell <btb@icculus.org>
3815 2001-11-14 Bradley Bell <btb@icculus.org>
3817 * texmap/scanline.c: use optimization flags as texmap default
3819 * NEWS: mouse wheel, etc
3821 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3822 wheel to emulate 3rd axis
3824 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3826 * include/error.h: kludge to ungrab mouse when we hit an int3
3828 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3829 __ENV_MSDOS__ to __MSDOS__
3831 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3834 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3837 * arch/sdl/digi.c: implemented digi_set_volume
3839 * include/grdef.h, main/config.c, misc/d_io.c: change
3840 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3842 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3843 main/piggy.c: use MAKE_SIG
3845 * installation.txt: update
3847 * configure.ac: new file
3849 * arch/sdl/joydefs.c: #include pstypes.h
3851 * arch/sdl/init.c: SDL joystick stuff
3853 * acconfig.h: adjust MINGW defines
3855 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3856 controls menu now works
3858 2001-11-13 Bradley Bell <btb@icculus.org>
3860 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3863 * Makefile.am: New file
3865 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3868 * compilerdefs.txt: New file
3870 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3872 2001-11-12 Bradley Bell <btb@icculus.org>
3874 * main/playsave.c: load player files regardless of byte order of
3877 2001-11-11 Bradley Bell <btb@icculus.org>
3879 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3882 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3884 * NEWS: GL savegame thumbnails
3886 * acconfig.h, configure.in: make option for NMOVIES, default to off
3888 2001-11-09 Bradley Bell <btb@icculus.org>
3890 * main/state.c: Enabled savegame thumbnails under OpenGL
3892 * unused/pa_null/pa_enabl.h: remove duplicate header
3894 * misc/args.c: use d2x.ini for option file
3896 * mem/mem.c: Move mem_realloc inside the ifdef
3898 * main/menu.c: fix 640x400 menu text
3900 * main/inferno.c: added documentation
3902 * main/endlevel.c: fix warnings
3904 * arch/ogl/gr.c: Get rid of gl spew
3906 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3908 * acconfig.h: Define __SDL__ for mingw
3910 2001-11-08 Bradley Bell <btb@icculus.org>
3912 * 2d/font.c: free OGL font data when rereading
3914 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3915 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3916 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3917 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3918 main/weapon.h: Enabled shareware build, endlevel flythrough
3921 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3922 of use for shareware build
3924 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3927 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3929 2001-11-05 Bradley Bell <btb@icculus.org>
3931 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3934 * include/3d.h: Add comment
3936 2001-11-04 Bradley Bell <btb@icculus.org>
3938 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3941 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3944 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3946 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3947 main/hudmsg.h: Enable d1x-style hud_message
3949 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3951 * 2d/font.c: re-init ogl fonts after remapping colors.
3953 2001-11-02 Bradley Bell <btb@icculus.org>
3955 * misc/Makefile.am: remove byteswap.h (duplicate header)
3957 * 2d/font.c: fixed gr_remap_font, minor stuff
3959 * configure.in: take out -O2 if doing debug build
3961 * main/bm.c: formatting
3963 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3965 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3966 macros, get rid of functions
3968 2001-11-01 Bradley Bell <btb@icculus.org>
3970 * misc/byteswap.h: removed duplicate header
3972 2001-10-31 Bradley Bell <btb@icculus.org>
3974 * NEWS, main/automap.c: automap works in opengl
3976 * NEWS, configure.in: Added news
3978 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3980 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3982 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3983 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3984 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3986 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3988 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3990 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3991 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3993 2001-10-27 Bradley Bell <btb@icculus.org>
3995 * main/inferno.c: added some documentation
3997 2001-10-25 Bradley Bell <btb@icculus.org>
3999 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4002 * Makefile.am, configure.in, arch/Makefile.am,
4003 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4004 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4005 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4006 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4007 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4008 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4009 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4010 it's ugly, but It'll be easier to sync with d1x.
4012 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4013 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4014 main/editor/Makefile.am: attempt at support for editor, makefile
4017 * misc/d_delay.c: formatting fix
4019 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4020 tmappent.S, tmapppro.S: adding support for runtime selection of
4023 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4024 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4025 including multi.h and network.h, fix backslashes, fix compiler
4028 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4029 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4030 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4031 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4032 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4033 including multi.h and network.h, fix backslashes
4035 * include/pstypes.h: added typedef for u_int64_t on mingw
4037 * include/3d.h: added prototype for g3_uninit_polygon_model
4039 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4041 2001-10-24 Bradley Bell <btb@icculus.org>
4043 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4044 arch subdirs, as in d1x.
4046 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4047 earlier style until i understand automake 1.5 better. remove input
4050 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4051 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4052 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4053 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4054 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4055 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4056 Moved input stuff to arch subdirs, as in d1x.
4058 * NEWS, configure.in: blah blah
4060 2001-10-23 Bradley Bell <btb@icculus.org>
4062 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4064 * texmap/tmapppro.S: no need for #include <conf.h> here
4066 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4069 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4070 file. RCS header added
4072 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4073 #ifdef'ing out the whole file. RCS header added
4075 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4076 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4077 fixes. Now works with automake 1.5 and autoconf 2.52.
4078 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4079 mingw (-grabmouse now works on win32).
4081 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4082 These don't belong in cvs
4086 2001-10-20 Bradley Bell <btb@icculus.org>
4088 * 2d/font.c: Don't free unused variables...
4090 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4093 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4094 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4095 main/Makefile.am: make dist more sensible
4097 * Makefile.am: Kludge for linking on mingw
4099 2001-10-19 Bradley Bell <btb@icculus.org>
4101 * Makefile.am, configure.in, arch/win32/Makefile.am,
4102 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4104 * include/ipx_drv.h: Check for __MINGW32__
4106 * include/i86.h: Imported from d1x
4108 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4110 * arch/dos/modex.asm: Fixed %include
4112 * main/console.c: RCS headers added
4114 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4117 * Makefile.am, main/Makefile.am: Moved final link to top-level
4118 directory instead of main/
4120 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4121 __ENV_LINUX__ to __linux__
4123 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4124 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4125 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4126 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4127 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4128 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4129 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4130 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4131 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4132 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4135 * configure.in: add --enable-xploader, support arch/linux subdir,
4138 * main/inferno.c: conditionalize conf.h
4140 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4142 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4143 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4144 misc/fileutil.h: Partial application of linux/alpha patch.
4146 2001-10-19 Bradley Bell <btb@icculus.org>
4148 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4149 networking in line with d1x, moved some arch/linux_* stuff to
4152 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4153 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4154 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4155 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4158 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4159 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4160 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4161 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4162 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4163 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4164 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4165 linux/include/ukali.h: Brought linux networking in line with d1x,
4166 moved some arch/linux_* stuff to arch/linux/*
4168 * include/ipx_drv.h: Imported from d1x
4170 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4172 * main/ipx_drv.c: Imported from d1x
4174 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4175 main/network.h, main/Makefile.am: Trying to get network working on
4178 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4179 main/Makefile.am: build fixes
4181 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4182 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4183 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4184 starting to get net working.
4186 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4187 conditionalized min,max macros
4189 2001-10-18 Bradley Bell <btb@icculus.org>
4191 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4192 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4193 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4194 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4197 * 2d/2dsline.c: RCS headers added/changed
4199 * configure.in: fix NASMFLAGS bug
4201 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4204 2001-10-17 Bradley Bell <btb@icculus.org>
4206 * NEWS: Fixed the invulnerable robots bug!
4208 * main/collide.c: Fixed the invulnerable robots bug!
4210 2001-10-14 Bradley Bell <btb@icculus.org>
4212 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4215 2001-10-13 Bradley Bell <btb@icculus.org>
4217 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4218 arch/Makefile.am, arch/dos/Makefile.am,
4219 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4220 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4221 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4222 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4223 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4224 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4225 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4226 arch/win32/include/Makefile.am, iff/Makefile.am,
4227 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4228 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4229 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4230 unused/bios/Makefile.am, unused/lib/Makefile.am,
4231 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4232 unused/ui/Makefile.am, unused/vga/Makefile.am,
4233 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4234 automake stuff from "inert" subdirs. And there was much rejoicing.
4236 * Makefile.am, NEWS, configure.in: Stuff
4238 * ChangeLog: removing auto-generated file
4240 * cygconf: Added instructions for mingw32 build
4242 * Makefile.am: renamed INSTALL to installation.txt
4244 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4246 * mingw32.txt: Added instructions for mingw32 build
4248 * configure.in: Enable assembly under mingw32
4250 2001-10-12 Bradley Bell <btb@icculus.org>
4252 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4254 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4255 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4256 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4257 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4258 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4259 to __DJGPP__, since it's built-in.
4261 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4263 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4264 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4268 2001-10-12 Bradley Bell <btb@icculus.org>
4270 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4272 * Makefile.am: make sure cygconf gets archived
4274 * configure.in: Increment version number in preparation for release
4276 * configure.in: Fix detection of opengl
4278 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4279 cygconf, arch/Makefile.am, arch/include/joy.h,
4280 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4281 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4282 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4283 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4284 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4285 Vastly improved compilability.
4287 2001-10-11 Bradley Bell <btb@icculus.org>
4289 * Makefile.am: Added macros/sdl.m4
4291 * autogen.sh: Added macros/sdl.m4
4293 2001-10-09 Bradley Bell <btb@icculus.org>
4295 * main/vers_id.h: Added DESCENT_VERSION constant
4297 * main/inferno.c: Added command-line help.
4299 * include/ogl_init.h: opengl improvments (following d1x changes)
4301 2001-10-07 Bradley Bell <btb@icculus.org>
4303 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4304 arch/ogl/Makefile.am: Remove duplicate headers.
4306 2001-08-02 Thimo Neubauer <thimo@debian.org>
4308 * mem/mem.c: totally crippled the memory manager because it does
4309 not make sense for non-DOS-systems and it would have been too
4310 complicated to get it 64bit clean
4312 2001-06-19 Bradley Bell <btb@icculus.org>
4314 * cvshowto.txt: updated anonymous password
4316 2001-02-08 Bradley Bell <btb@icculus.org>
4318 * COPYING, license.txt: Added d1x license
4320 2001-02-01 Bradley Bell <btb@icculus.org>
4322 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4324 2001-01-31 Bradley Bell <btb@icculus.org>
4326 * configure.in, arch/include/mouse.h, include/pstypes.h,
4327 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4329 * main/polyobj.c: fix typo
4331 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4332 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4333 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4334 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4335 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4336 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4337 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4338 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4339 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4340 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4341 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4342 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4343 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4344 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4345 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4346 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4347 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4348 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4349 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4350 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4351 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4352 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4353 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4354 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4355 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4356 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4359 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4360 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4361 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4362 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4365 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4368 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4369 cross-compiling, and cygwin fixes
4371 2001-01-30 Bradley Bell <btb@icculus.org>
4373 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4374 include/pstypes.h, include/strutil.h, main/Makefile.am,
4375 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4376 needs --without-assembler and --without-network to compile
4378 2001-01-29 Bradley Bell <btb@icculus.org>
4380 * configure.in, main/Makefile.am: Fixes to build system
4382 * main/kconfig.c: fix for non-linux joysticks
4384 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4385 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4386 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4387 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4388 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4389 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4390 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4391 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4392 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4393 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4395 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4396 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4397 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4398 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4399 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4400 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4403 * arch/dos/include/joy.h, arch/dos/include/key.h,
4404 arch/dos/include/mouse.h: Unified input headers.
4406 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4408 2001-01-28 Bradley Bell <btb@icculus.org>
4410 * conf.h.in, configure.in, arch/Makefile.am,
4411 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4412 arch/include/key.h, main/Makefile.am: More header unification...
4414 * main/newdemo.c: Added <ctype.h>
4416 * arch/include/event.h, arch/include/joy.h: unified input headers.
4418 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4419 OpenGL now uses SDL-GL instead of gii
4421 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4423 2001-01-25 Bradley Bell <btb@icculus.org>
4425 * autogen.sh: use "set -e" so execution stops if something goes
4428 2001-01-24 Bradley Bell <btb@icculus.org>
4432 * Makefile.am: Add ChangeLog to dist
4436 2001-01-24 Bradley Bell <btb@icculus.org>
4438 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4440 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4441 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4444 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4445 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4446 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4447 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4448 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4449 arch/Makefile.am, arch/dos/Makefile.am,
4450 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4451 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4452 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4453 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4454 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4455 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4456 unused/Makefile.am, unused/bios/Makefile.am,
4457 unused/lib/Makefile.am, unused/novga/Makefile.am,
4458 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4459 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4460 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4461 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4462 make dist, VPATH builds, ...
4464 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4465 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4466 arch/dos/Makefile.in, arch/linux/Makefile.in,
4467 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4468 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4469 misc/Makefile.in, texmap/Makefile.in: cruft removal
4471 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4474 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4476 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4478 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4481 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4482 added -grabmouse option
4484 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4485 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4486 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4487 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4488 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4489 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4490 main/songs.c, misc/args.c: changed args_find to FindArg
4492 2001-01-22 Bradley Bell <btb@icculus.org>
4494 * configure, main/Makefile.am, main/Makefile.in: configuration
4497 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4498 fix compiler warnings w/opengl
4500 * include/console.h: ggi support
4502 * arch/linux_init.c: svgalib support
4504 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4505 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4506 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4507 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4508 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4509 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4512 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4514 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4515 main/render.c: fix warnings and enable NDEBUG *
4516 arch/svgalib_init.c: svgalib support
4518 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4520 * main/kconfig.c: joystick support
4522 2001-01-21 Bradley Bell <btb@icculus.org>
4524 * cvshowto.txt: new file, taken from d1x webpage
4526 * AUTHORS, README: Taking over as maintainer of d2x
4528 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4530 2001-01-20 Bradley Bell <btb@icculus.org>
4532 * configure, configure.in: Turned -Werror back off by default
4534 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4535 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4536 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4537 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4538 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4539 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4540 main/laser.c, main/multi.c, main/network.c, main/network.h,
4541 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4542 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4543 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4544 warnings, for non-OpenGL on linux, anyway...
4546 2001-01-19 Bradley Bell <btb@icculus.org>
4548 * copying: remove duplicate file
4550 * Import of d2x-0.0.9-pre1
4552 * Import of d2x-0.0.8