1 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
3 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
4 include/test.lnk: remove unnecessary files
6 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
8 * main/switch.c: took care of switches triggering single-sided
9 walls (don't try to access the nonexistent adjacent wall via NULL
10 pointers or negative array indices)
12 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
14 * main/wall.c: fix invalid memory access for d1 levels which
15 don't have a corresponding wall behind.
17 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
19 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
20 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
21 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
22 interface header to new header file internal.h
24 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
26 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
27 bitmask for each joystick axis that has sent input data,
28 and will not crash Windows anymore during joystick setup because
29 of for() loop over axis being executed once too often.
31 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
32 gr_remap_mono_font() and call it after loading saved level.
34 * main/laser.c: limit homing missile turn rate
36 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
37 centers (work like fuel centers but provide shield)
39 * main/gameseg.c: fix endless loop in some levels with a
40 certain (complicated) structure
42 2004-05-13 Bradley Bell <btb@icculus.org>
44 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
45 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
46 updated project files for SDL 1.2.7
48 * Makefile.am: add VisualC, VisualCE dirs to tarball
50 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
52 * arch/sdl/digi.c: formatting
54 2004-05-12 Bradley Bell <btb@icculus.org>
56 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
59 * 2d/palette.c, include/palette.h: added function to create blend
62 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
64 2004-05-11 Bradley Bell <btb@icculus.org>
66 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
68 2004-05-10 Bradley Bell <btb@icculus.org>
70 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
71 g3_draw_transp_poly had the fade level backwards, decided to just
72 fix g3_draw_poly so it behaves correctly, transparency or not,
73 reverted changes to render_face
75 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
77 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
78 rendering transparent (e.g. cloaked) walls
80 * main/render.c: render_face now calls g3_draw_transp_poly() for
81 cloaked walls in OpenGL
83 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
85 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
86 that from other apps, had "static" distortions.
88 2004-04-22 Bradley Bell <btb@icculus.org>
90 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
92 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
93 aligned version of PUT_INTEL_* macros
95 2004-04-15 Bradley Bell <btb@icculus.org>
97 * main/inferno.c: comment out unused checksum variable
99 2004-04-14 Bradley Bell <btb@icculus.org>
101 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
103 2004-04-14 Terran Melconian <terran@consistent.org>
105 * main/gameseg.c: use portable rand function (fixes #1118)
107 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
109 * main/songs.c: uncomment calls to RBAStop (fixes #473)
111 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
113 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
114 get rid of warnings (now compiles with -Werror on SunOS)
116 * main/piggy.c: fix (really) wierd SunOS bug
118 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
119 caused by not allocating enough mem for rle bitmaps
121 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
123 * include/pstypes.h: sun OS typedef fixes
125 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
127 * main/piggy.c: fix bug 1067
129 * main/piggy.c: fix bugfix for 1067
131 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
132 with descent.pig of mac registered)
134 2003-12-18 Bradley Bell <btb@icculus.org>
136 * main/kconfig.c: fixes for linux-native joystick
138 * main/kconfig.c: bunch of fixes (esp. for non linux-native
141 * arch/include/joy.h: comments/formatting
143 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
145 * compilerdefs.txt: added FreeBSD defs
147 2003-12-08 Bradley Bell <btb@icculus.org>
149 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
152 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
154 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
155 arch/linux/ipx_udp.c: fix FreeBSD compile errors
157 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
159 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
160 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
161 get rid of silly ulongs
163 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
164 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
165 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
166 change relevant __linux__ macros to __ELF__
168 2003-11-27 Bradley Bell <btb@icculus.org>
170 * include/ogl_init.h: added proto for ogl_check_mode
172 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
173 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
176 2003-11-26 Bradley Bell <btb@icculus.org>
178 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
179 3.3 compiler warnings
181 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
184 * include/pstypes.h: OS X fixes
186 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
187 main/newmenu.h: linux fixes
189 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
190 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
191 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
192 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
193 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
196 * arch/sdl/gr.c: fix sdl gr_update
198 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
199 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
200 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
201 cfile/cfile.c, console/CON_console.c, include/d_io.h,
202 include/error.h, include/pstypes.h, include/strutil.h,
203 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
204 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
205 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
206 main/playsave.c, main/songs.c, main/state.c, main/text.c,
207 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
210 2003-11-25 Bradley Bell <btb@icculus.org>
212 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
213 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
214 libmve/VisualC/mveplayer.dsp: updated project files
216 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
219 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
220 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
221 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
222 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
225 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
226 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
229 2003-11-24 Bradley Bell <btb@icculus.org>
231 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
232 libmve/mveplay.c: stuff to play mve's in WinCE
234 * arch/win32/findfile.c: unused functions...
238 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
239 enabled mouse control of menus
241 * main/mission.h: oops, didn't mean to change this.
243 2003-11-21 Bradley Bell <btb@icculus.org>
245 * VisualCE/d2x/d2x.vcp: updated project file
247 2003-11-20 Bradley Bell <btb@icculus.org>
249 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
250 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
251 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
254 2003-11-17 Bradley Bell <btb@icculus.org>
256 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
257 main/menu.c: added option to disable kalinix under unix
259 * main/game.c, main/newmenu.c: always set menu mode for GL popups
261 2003-11-14 Bradley Bell <btb@icculus.org>
263 * main/automap.c: fix automap background image
265 * main/automap.c, main/automap.h: delete cruft
267 * main/automap.c: fix level number position
269 * main/automap.c: simplify g3_draw_line hack
271 * main/menu.c: stop pointless vid mode changes
273 2003-11-07 Bradley Bell <btb@icculus.org>
275 * NEWS, installation.txt: s'more documentation
277 2003-11-07 Steffen Pohle <stpohle@gmx.net>
279 * configure.ac: fix .exe extension problems
281 2003-11-07 Bradley Bell <btb@icculus.org>
283 * arch/ogl/ogl.c: disable texture format verification for OS X -
286 2003-11-06 Bradley Bell <btb@icculus.org>
288 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
289 use more traditional Alt+Enter for toggling fullscreen
291 * 2d/ibitblt.c, main/mission.h: comments/formatting
293 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
295 2003-11-06 Bradley Bell <btb@icculus.org>
297 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
298 resolution change, use kludge to avoid repetitive res changes
300 2003-11-04 Bradley Bell <btb@icculus.org>
302 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
303 structures and i/o routines back to piggy.c
305 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
307 * installation.txt: tell to install d1 .pig for better textures
309 2003-11-04 Bradley Bell <btb@icculus.org>
311 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
312 oem d1 v1.0 and registered d2 v1.0, comments
314 2003-11-03 Bradley Bell <btb@icculus.org>
316 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
317 all d1 shareware - even though files are different!
319 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
322 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
325 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
328 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
330 * main/movie.c: when no movies are found, divide by six the
331 number of warning lines sent to stdout
333 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
335 * include/byteswap.h: fix stupid copy/paste error
337 2003-10-24 Bradley Bell <btb@icculus.org>
339 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
340 gr_linear_rep_movsd_2x instead of almost identical
341 gr_linear_movsd_double. Better since we have assembly versions.
343 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
345 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
348 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
350 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
351 error with --disable-network, move reset_network_objects()
352 from gameseq.c to multi.c
354 2003-10-14 Bradley Bell <btb@icculus.org>
356 * AUTHORS, NEWS: stuff
358 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
360 2003-10-12 Bradley Bell <btb@icculus.org>
362 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
363 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
366 2003-10-12 Aaron Plattner <plattner@caltech.edu>
368 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
369 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
370 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
371 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
372 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
373 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
374 arch/win32/ipx_win.c, arch/win32/winnet.c,
375 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
376 main/multi.h, main/network.c: add IPv4 multicasting support
378 2003-10-11 Bradley Bell <btb@icculus.org>
380 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
382 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
383 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
384 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
385 main/weapon.h: lots of shareware and oem fixes
387 2003-10-10 Bradley Bell <btb@icculus.org>
389 * arch/win32/winnet.c: fixed stupid win32 network bug
391 2003-10-10 Bradley Bell <btb@icculus.org>
393 * main/piggy.c: increased D1_MAX_TMAP_NUM
395 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
397 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
398 which are animated in d2, refactorizes d1 texture reading
400 2003-10-10 Bradley Bell <btb@icculus.org>
402 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
403 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
404 main/collide.h, main/compbit.h, main/config.h, main/console.c,
405 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
406 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
407 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
408 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
409 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
410 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
411 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
412 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
413 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
414 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
415 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
416 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
417 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
418 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
419 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
420 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
421 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
422 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
423 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
424 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
425 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
426 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
427 main/wall.h: comments/formatting
429 2003-10-09 Bradley Bell <btb@icculus.org>
431 * main/text.c: fix text when using old datafiles
433 * main/laser.h: comments/whitespace
435 * main/laser.c, main/weapon.c: fixed smart missiles and smart
436 mines w/shareware data
438 * include/DT_drawtext.h: deleted unused file
440 2003-10-08 Bradley Bell <btb@icculus.org>
442 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
444 * arch/win32/ipx_udp.c: use closesocket() instead of close()
446 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
447 main/menu.c: Disabled 'd2x keys' weapon selection
449 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
451 * main/object.h, main/multi.h: get rid of most warnings issued by
452 cpp-precomp of gcc from Mac OS X dev tools
454 2003-10-05 Bradley Bell <btb@icculus.org>
456 * NEWS, configure.ac: increment version number
458 * cfile/cfile.c: better handling of CRLF text files (when that is
461 * utilities/hogcreate.c, utilities/hogextract.c,
462 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
463 reading/writing files
465 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
466 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
469 2003-10-04 Bradley Bell <btb@icculus.org>
471 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
473 * main/netmisc.c: change byte to sbyte, comments/whitespace
475 2003-10-03 Bradley Bell <btb@icculus.org>
477 * cfile/cfile.c, main/config.c: fix win32 eof bug.
479 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
482 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
483 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
484 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
485 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
486 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
487 main/object.c, main/object.h, main/paging.c, main/player.h,
488 main/robot.h, main/segment.h, main/state.c, main/switch.c,
489 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
490 main/weapon.c, main/weapon.h: change byte to sbyte,
493 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
494 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
495 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
496 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
498 * configure.ac: better checking for timeval
500 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
502 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
503 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
504 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
505 arch/win32/winnet.c, configure.ac, include/byteswap.h,
506 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
507 main/multibot.c, main/network.c: Make network architecture
508 choosable from game menu, add support for UDP/IP on Mac OS X and
511 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
513 * include/byteswap.h: added macros for coping with alignment
516 2003-10-02 Bradley Bell <btb@icculus.org>
518 * main/multi.h: added padding to little-endian version of
521 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
523 * main/netmisc.c: delete duplicate function
525 2003-10-01 Bradley Bell <btb@icculus.org>
527 * main/bm.c: make sure d1_texture_indices gets freed between
530 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
532 * main/piggy.h: fix size of d1 shareware descent.pig
534 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
536 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
537 main/gameseq.c, main/piggy.c: fix loading of d1 texture
538 replacements for non-animated textures
540 2003-08-02 Matthew Mueller <donut@dakotacom.net>
542 * main/controls.c: use fixed 20fps wiggle
544 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
546 * Makefile.am, debian/changelog.in, debian/control,
547 debian/d2x-common.dirs, debian/d2x-common.install,
548 debian/d2x-common.manpages, debian/d2x-gl.files,
549 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
550 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
551 utilities/Makefile.am, utilities/hogcreate.1,
552 utilities/hogextract.1, utilities/mvlcreate.1,
553 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
554 add man pages, distribute utility programs in new d2x-common deb
556 * rpm/d2x.spec.in: updated rpm spec file
558 2003-08-02 Bradley Bell <btb@icculus.org>
560 * cfile/cfile.c: update raw_position in cfputc and cfputs
562 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
564 * main/piggy.c: make error message more friendly
566 * main/piggy.c: simplify copying of bitmap flags
568 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
571 * cfile/cfile.c: revert to always using custom fgets
573 * main/endlevel.c, main/mission.c: handle missing exit sequence
574 components gracefully
576 * main/playsave.c: comments
578 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
580 * cfile/cfile.c: update raw_position in cfwrite
582 * main/network.c: comments/formatting
584 2003-06-22 Bradley Bell <btb@icculus.org>
586 * cfile/cfile.c: use standard fgets for non-archive files
588 * main/movie.c: use con_printf for missing movie warning
590 2003-06-18 Bradley Bell <btb@icculus.org>
592 * main/movie.c: fixed cfile conversion of movielib code
594 * main/console.c, main/hud.c: strip out colors, etc when printing
597 * include/u_mem.h: fix NDEBUG calloc macro
599 2003-06-15 Bradley Bell <btb@icculus.org>
601 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
604 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
605 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
606 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
607 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
608 main/scores.c, main/state.c, main/text.c, misc/args.c,
609 misc/strio.c: convert file i/o to cfile
611 2003-06-14 Bradley Bell <btb@icculus.org>
613 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
614 writing and other modes besides "rb" (mostly taken from
617 2003-06-09 Bradley Bell <btb@icculus.org>
619 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
622 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
623 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
626 2003-06-07 Taylor Richards <taylor@icculus.org>
628 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
630 2003-06-07 Bradley Bell <btb@icculus.org>
632 * main/console.c: fix non-console build
634 * main/gamesave.c: comments
636 * main/bm.c: remove redundant break
638 2003-06-06 Bradley Bell <btb@icculus.org>
640 * main/gauges.c, main/kconfig.c: comments/formatting
642 * console/.cvsignore: added .cvsignore
644 * main/console.c: can't write to console after it's closed
646 2003-06-05 Bradley Bell <btb@icculus.org>
648 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
649 console/internal.c, console/internal.h, include/CON_console.h,
650 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
651 finish console conversion away from SDL
653 2003-06-04 Bradley Bell <btb@icculus.org>
655 * console/CON_console.c, include/CON.console.h, include/console.h,
656 main/console.c, main/game.c: console conversion to native gr,
659 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
660 put prototype for gr_bm_bitblt in gr.h
662 2003-06-03 Bradley Bell <btb@icculus.org>
664 * console/CON_console.c, console/DT_drawtext.c,
665 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
666 main/console.c: use native fonts for console
668 * main/playsave.c: use shorts for short data
670 2003-06-02 Bradley Bell <btb@icculus.org>
672 * configure.ac, main/console.c: set console background, fix
675 2003-06-01 Bradley Bell <btb@icculus.org>
677 * Makefile.am, arch/sdl/event.c, configure.ac,
678 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
679 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
680 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
681 main/gamerend.c: added console code (from SDL_console)
683 2003-05-30 Bradley Bell <btb@icculus.org>
685 * README: minor update
687 2003-05-28 Bradley Bell <btb@icculus.org>
689 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
694 2003-06-06 Bradley Bell <btb@icculus.org>
696 * main/kconfig.c: fix crash in control menus
698 * main/gauges.c: force cockpit redraw in opengl
700 * main/gamerend.c: move ogl swap, so cockpit and console get
703 2003-06-01 Bradley Bell <btb@icculus.org>
705 * configure.ac, libmve/mveplay.c: define struct timeval if needed
709 2003-05-12 Bradley Bell <btb@icculus.org>
711 * configure.ac: increment version number
713 * main/bm.c: use con_printf for exit model warnings
715 * configure.ac: must check for timespec after setting -mno-cygwin
717 * main/inferno.c: added -nohogdir and -userdir options
719 * NEWS, main/titles.c: use briefings with no extension
723 2003-04-30 Bradley Bell <btb@icculus.org>
725 * configure.ac: have to include time.h when checking for nanosleep
727 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
730 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
731 increment version number
733 * main/Makefile.am: make dist fix
737 2003-04-29 Bradley Bell <btb@icculus.org>
739 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
742 2003-04-24 Bradley Bell <btb@icculus.org>
744 * configure.ac: increment version number
746 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
749 2003-04-24 Ingo van Lil <inguin@gmx.de>
751 * main/render.c: fix misspellings of NDEBUG
755 2003-04-14 Bradley Bell <btb@icculus.org>
757 * cfile/cfile.c: prefer files from d2 hog over d1 hog
759 2003-04-11 Bradley Bell <btb@icculus.org>
761 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
766 2003-04-11 Bradley Bell <btb@icculus.org>
768 * libmve/mveplay.c: use _sleep instead of sleep on win32
770 * Makefile.am, README, README.utils, arch/sdl/digi.c,
771 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
772 include/cfile.h, include/error.h, libmve/Makefile.am,
773 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
774 main/endlevel.h, main/playsave.c, misc/fileutil.c:
775 utilities/Makefile.am: comments/formatting/dist problems
777 * configure.ac: use different defines for os x
779 2003-04-07 Bradley Bell <btb@icculus.org>
781 * include/error.h, misc/error.c: put some old stuff back in,
782 eliminate duplicate error messages
784 * main/text.c: don't die on text not found
787 * main/inferno.c: print some useful info if hog not found, allow
788 -help to work if no text available
790 2003-04-07 Steffen Pohle <stpohle@gmx.net>
792 * arch/linux/Makefile.am: revert to previous version, so linux
795 2003-04-03 Bradley Bell <btb@icculus.org>
797 * main/endlevel.c: fixed exit model scheme yet again
799 2003-04-02 Bradley Bell <btb@icculus.org>
801 * misc/error.c: call Int3 on Assert
803 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
806 * main/wall.c: don't die when trying to toggle nonexistent
807 segment... vertigo level 10 is buggy!
809 * main/gamemine.c: comments/formatting
811 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
813 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
814 main/inferno.c: Allow use of 22K sound samples
816 2003-03-29 Bradley Bell <btb@icculus.org>
818 * arch/ogl/gr.c: default to bitmapped reticle
820 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
821 main/polyobj.c: rewrote endlevel stuff to reread exit model info
824 * arch/sdl/joy.c: fixed text seen for hats in control config
827 2003-03-28 Bradley Bell <btb@icculus.org>
829 * main/bm.c: heh, model nums in vertigo are hardcoded,
830 N_D2_POLYGON_MODELS can't change
832 * configure.ac, include/d1x.xpm, include/descent.xpm,
833 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
836 2003-03-27 Bradley Bell <btb@icculus.org>
838 * main/text.h: fixed text references for hat directions
840 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
842 2003-03-26 Bradley Bell <btb@icculus.org>
844 * main/playsave.c: make d2x keys backward compatible
846 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
848 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
851 2003-03-26 Bradley Bell <btb@icculus.org>
853 * main/piggy.c: fix crash when d1 data not present
855 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
856 read/write from plr file
858 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
859 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
860 added escort.h header
862 2003-03-25 Bradley Bell <btb@icculus.org>
864 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
865 D1_PIGFILE ("descent.pig") macro
867 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
868 models from d1 pig file
870 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
871 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
872 really) from d1 pig file
874 2003-03-23 Bradley Bell <btb@icculus.org>
876 * main/bm.c: stop extra robots from overwriting exit models
878 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
879 texture list doesn't get full
881 * main/bm.c: fix mem leak when reading extra robots
883 2003-03-21 Bradley Bell <btb@icculus.org>
885 * main/menu.c: Added option to set movie resolution (mostly works)
887 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
889 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
890 replacement functions to piggy.c
892 * main/gameseq.c: attempt to support mac d1 descent.pig
894 * main/bm.c: fix mem leak
896 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
897 files, both d1 and d2 oem briefing where showed
899 * main/inferno.c, main/movie.c: Change the default movie
900 resolution to "high", implement the option -lowresmovies
902 2003-03-20 Bradley Bell <btb@icculus.org>
904 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
906 * main/piggy.c: comments
908 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
910 * main/gameseq.c: delete duplicate function
912 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
914 2003-03-19 Bradley Bell <btb@icculus.org>
916 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
917 (cddb discid) support
919 * arch/sdl/digi.c, main/kludge.c: implemented
920 digi_link_sound_to_object3 for looping sounds, other looping stuff
922 * arch/sdl/gr.c: removing dependencies on stuff in main/
924 * arch/linux/Makefile.am, arch/linux/init.c,
925 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
926 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
927 other header cleanups
929 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
931 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
933 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
934 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
935 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
936 load d1 textures for d1 levels
938 2003-03-19 Bradley Bell <btb@icculus.org>
940 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
941 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
942 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
943 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
946 * README: added some OS X info
948 2003-03-17 Bradley Bell <btb@icculus.org>
950 * main/newdemo.c: simplify DEMO_FILENAME macro
952 * main/console.c, main/game.c: enable experimental console support
954 * main/gamerend.c: fixed location of fps meter in multi
956 2003-03-16 Bradley Bell <btb@icculus.org>
958 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
959 also look in shared data dir for demos
961 * main/newdemo.c, main/newdemo.h: comments/formatting
963 2003-03-15 Christopher Thielen <chris@luethy.net>
965 * main/kludge.c: set CDROM_dir back to "." - tricks game into
966 thinking d2 cd is always present
968 2003-03-15 Bradley Bell <btb@icculus.org>
970 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
973 * arch/sdl/rbaudio.c: formatting, enabled volume control under
976 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
977 gr_init. don't really know why this works, though
979 2003-03-14 Bradley Bell <btb@icculus.org>
981 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
983 * unused/bios/rbaudio.h: removed duplicate file
985 2003-03-14 Christopher Thielen <chris@luethy.net>
987 * arch/sdl/rbaudio.c: stop cd audio when exiting
989 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
991 * main/gamecntl.c: add comments to the "only matt knows" cheats
993 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
995 * main/gamemine.c: formatting, better texture conversion for d1
998 2003-03-14 Bradley Bell <btb@icculus.org>
1000 * main/piggy.c: must swap all mac version pigfiles
1002 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1003 main/multi.c: formatting, minor cleanups
1005 * 2d/rle.c: need to swap line_size on bigendian machines
1007 * main/mission.c, main/mission.h: detect mac full version hogfile
1009 2003-03-13 Bradley Bell <btb@icculus.org>
1011 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1012 added joy/mouse sensitivity slider, increased range to 16, and
1015 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1018 * arch/linux/Makefile.am: removed extra backslash
1020 * TODO, installation.txt: updated some documentation
1022 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1023 menu, with maxfps option
1025 2003-03-12 Bradley Bell <btb@icculus.org>
1027 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1029 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1030 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1031 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1032 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1033 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1034 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1035 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1036 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1037 arch/linux/include/music.h, arch/linux/include/serial.h,
1038 arch/linux/include/ukali.h: formatting
1040 2003-03-11 Chris Arena <ccarena@cox.net>
1042 * main/menu.c: fixed brightness slider
1044 2003-03-01 Bradley Bell <btb@icculus.org>
1046 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1047 robots and animated bitmaps work, but colors are messed up
1049 2003-02-28 Bradley Bell <btb@icculus.org>
1051 * main/player.h: whitespace
1053 * main/automap.c, main/cntrlcen.c, main/collide.c,
1054 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1055 descent.hog is present, d1 becomes mission 0)
1057 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1058 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1059 arch/win32/winnet.c: MinGW compiles with network enabled again,
1060 but still doesn't work
1064 2003-02-28 Bradley Bell <btb@icculus.org>
1066 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1067 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1068 many opengl glitches
1070 2003-02-27 Bradley Bell <btb@icculus.org>
1072 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1073 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1074 main/network.c, main/network.h: noted that hoard.ham is only needed
1075 for multiplayer HOARD games, and should not be equated with
1076 "vertigo". put HoardEquipped() back in network.c.
1078 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1079 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1080 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1081 use timer_delay instead of d_delay
1083 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1085 * main/render.c: added replacement qsort for solaris
1087 2003-02-26 Bradley Bell <btb@icculus.org>
1089 * main/gamemine.c: texture conversion for d1 shareware
1091 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1093 * main/gamemine.c: better texture conversion for d1 levels
1095 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1097 * main/kconfig.c: fix joystick support under MinGW
1099 2003-02-26 Bradley Bell <btb@icculus.org>
1101 * main/playsave.c: fix swapping glitch
1103 * configure.ac, readme.txt: clean stuff up, getting ready for
1106 * main/titles.c: begin support for rendering spinning robots in
1109 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1112 * main/gamemine.c: load d1 shareware levels!
1114 2003-02-25 Bradley Bell <btb@icculus.org>
1118 * autogen.sh: add warning about old auto* versions, use
1121 2003-02-24 Bradley Bell <btb@icculus.org>
1123 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1124 briefings mostly working
1125 * main/movie.c, main/titles.c: fixed some more briefing glitches
1127 2003-02-23 Bradley Bell <btb@icculus.org>
1129 * main/movie.c: fixed crash when using shareware data files
1131 * arch/sdl/digi.c: fix crash on non-existent sounds
1132 (i.e. shareware data)
1134 2003-02-22 Bradley Bell <btb@icculus.org>
1136 * main/titles.c: fixed fullscreen toggle in briefings
1138 2003-02-21 Bradley Bell <btb@icculus.org>
1140 * configure.ac: check for mingw when enabling nasm
1141 * main/playsave.c: enable loading player files of either byte
1144 2003-02-20 Bradley Bell <btb@icculus.org>
1146 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1147 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1148 #343, not "rest of solution to bug #344"
1149 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1151 * main/kludge.c: partial solution to bug #344
1152 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1153 * compilerdefs.txt: added linux/mips info
1154 * ChangeLog: clean up changelog
1156 2003-02-19 Bradley Bell <btb@icculus.org>
1158 * libmve/mveplay.c: os x needs nanosleep prototype.
1160 2003-02-18 Bradley Bell <btb@icculus.org>
1162 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1163 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1164 to disable/enable audio
1165 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1166 * main/: movie.h, titles.c: make sure movie's palette is set before
1167 writing briefing text. Fixes bug #359
1168 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1170 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1171 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1173 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1175 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1176 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1177 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1179 * include/libmve.h: blah
1181 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1183 * main/render.c: 2nd attempt to fix solaris qsort bug
1185 2003-02-18 Bradley Bell <btb@icculus.org>
1187 * configure.ac, include/pstypes.h: put alignment detection in
1190 2003-02-17 Bradley Bell <btb@icculus.org>
1192 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1193 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1194 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1195 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1196 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1197 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1198 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1199 moved mve stuff to separate subdir
1200 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1201 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1202 mve code. Fixes (at least) bugs #41, #348, and #350.
1204 2003-02-14 Bradley Bell <btb@icculus.org>
1206 * main/Makefile.am: no more Makefile.mveplay. again
1207 * main/mveplay.c: typo
1209 2003-02-13 Bradley Bell <btb@icculus.org>
1211 * utilities/mvlextract.c: uint -> unsigned int
1212 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1213 standalone mveplayer, win32 support
1214 * main/movie.c: random bugfixes, win32 support
1215 * arch/sdl/Makefile.am: formatting
1216 * configure.ac: disable networking on mac/win for now
1217 * main/newmenu.c: comments
1219 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1221 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1222 redundant swap functions.
1224 2003-02-13 Bradley Bell <btb@icculus.org>
1226 * ChangeLog: update changelog
1228 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1230 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1231 polymodel alignment issues.
1233 2003-02-13 Bradley Bell <btb@icculus.org>
1235 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1236 fix various little bugs
1237 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1238 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1239 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1241 * README.utils: new file
1242 * main/: mve_main.c, mveplay.c: more movie fixes
1243 * README: updated README
1244 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1246 2003-02-12 Bradley Bell <btb@icculus.org>
1248 * utilities/mvlextract.c: bigendian mvl support
1249 * main/mveplay.c: formatting, stuff
1250 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1251 truecolor mve support, standalone mveplayer
1252 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1253 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1254 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1255 standalone mveplayer
1257 2003-01-22 Bradley Bell <btb@icculus.org>
1259 * include/: interp.h, interp.h: restore prototype for
1260 swap_polygon_model_data
1262 2003-01-21 Bradley Bell <btb@icculus.org>
1264 * main/piggy.c: use memcpy to avoid alignment problem
1265 * compilerdefs.txt: updated some defs, added sunos/sparc
1267 2003-01-15 Bradley Bell <btb@icculus.org>
1269 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1270 * main/gamemine.c: attempting to support d1 shareware
1271 * compilerdefs.txt: update defs
1273 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1275 * main/mveplay.c: fix several bugs, comments, formatting.
1277 2003-01-15 Bradley Bell <btb@icculus.org>
1279 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1280 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1281 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1282 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1284 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1285 formatting, comments
1287 2003-01-11 Bradley Bell <btb@icculus.org>
1289 * main/: mission.c, mission.h: attempt to support d1 for mac
1291 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1292 * main/object.h: foo
1294 2003-01-09 Bradley Bell <btb@icculus.org>
1296 * main/movie.c: use ifdef around gr_toggle_fullscreen
1298 2003-01-07 Bradley Bell <btb@icculus.org>
1300 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1301 main/mission.h: don't need .msn file for descent.hog anymore
1304 2003-01-06 Bradley Bell <btb@icculus.org>
1306 * main/mission.h, main/mission.c: comments
1307 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1310 2003-01-03 Bradley Bell <btb@icculus.org>
1312 * utilities/: txb2txt.c, txt2txb.c: remove old files
1313 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1314 * main/polyobj.c: attempt to make read_model_file
1316 * main/menu.c: move vertigo text
1318 2003-01-02 Bradley Bell <btb@icculus.org>
1320 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1321 main/polyobj.h: cleanup alignment changes
1322 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1323 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1324 main/object.h: fix alignment issues on sparc
1325 * cvshowto.txt: update cvs info
1327 * 2d/rle.c: make rle_swap handle RLE_BIG
1329 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1331 * main/render.c: workaround solaris qsort bug
1333 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1335 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1336 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1337 * arch/linux/Makefile.am: enabled linux joystick, kali
1338 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1339 arch/sdl/event.c: enabled linux joystick
1341 2002-12-31 Bradley Bell <btb@icculus.org>
1343 * main/gamemine.c: simplified warning msg
1344 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1345 * main/render.h: fix compiler warning
1347 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1349 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1351 2002-12-24 Bradley Bell <btb@icculus.org>
1353 * main/mission.c: fixes an infinite loop which was caused by d2x
1354 thinking d2demo was a descent 1 mission
1356 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1358 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1360 2002-12-24 Bradley Bell <btb@icculus.org>
1362 * main/render.c: comments
1364 2002-10-30 Bradley Bell <btb@icculus.org>
1366 * main/inferno.c: add help for -hogdir option
1367 * main/inferno.c: added -hogdir option
1369 2002-10-28 Bradley Bell <btb@icculus.org>
1371 * main/: inferno.c, menu.c: enabled Vertigo displays
1372 * include/3d.h: typo
1374 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1376 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1377 main/netmisc.c, main/network.c: simplify and eliminate redundant
1380 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1382 * maths/fixc.c: fix infinite loop in quad_sqrt.
1383 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1384 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1386 2002-10-12 Bradley Bell <btb@icculus.org>
1388 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1390 2002-10-11 Bradley Bell <btb@icculus.org>
1392 * main/hud.c: make hud_message work correctly
1393 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1395 * main/network.c: formatting, small fixes
1397 2002-10-10 Bradley Bell <btb@icculus.org>
1399 * main/netmisc.h: no swap_object for little-endian
1400 * main/: netmisc.h, network.c: use macros to simplify network
1402 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1404 * main/inferno.c: enable loading screen for mac shareware with
1406 * main/netmisc.c: whitespace
1407 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1409 * main/hud.c: whitespace
1410 * configure.ac: remove shareware build, add macdata build
1411 * main/songs.c: whitespace
1412 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1413 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1415 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1418 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1420 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1421 comments, formatting, etc.
1422 * iff/iff.c: fix bigendian iff loading.
1424 2002-10-03 Bradley Bell <btb@icculus.org>
1426 * utilities/txb2tex.c: typo
1427 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1428 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1430 * arch/sdl/mouse.c: whitespace
1432 2002-09-19 Bradley Bell <btb@icculus.org>
1434 * main/kconfig.c: fix a oops, add old logs
1435 * main/kconfig.c: support for >3 mouse buttons
1437 2002-09-18 Bradley Bell <btb@icculus.org>
1439 * include/gr.h: fix palette swap define
1441 2002-09-14 Bradley Bell <btb@icculus.org>
1443 * main/titles.c: load hires briefing screen if lores doesn't exist
1444 (i.e. vertigo) and MenuHires=0
1446 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1448 * main/: multi.h, network.h: pack some structures for ipx
1451 2002-09-14 Bradley Bell <btb@icculus.org>
1453 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1454 and load_endlevel_data() to expect newline-terminated strings, fix
1455 load_game_data to read null-terminated string for
1458 2002-09-07 Bradley Bell <btb@icculus.org>
1460 * main/newmenu.c: added error message
1461 * main/menu.h: enable -nohires with mac shareware
1462 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1463 * 2d/font.c: enable 0/255 palette swap for fonts
1464 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1466 * 2d/2dsline.c: fix ogl blooper
1468 2002-09-05 Bradley Bell <btb@icculus.org>
1470 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1472 * include/strutil.h: need string.h for strcasecmp
1473 * include/rle.h: okay, maybe it needs to be this way
1474 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1475 * 2d/scalec.c: more stuff from d2src
1476 * 2d/rle.c: more stuff from d2src, formatting
1477 * 2d/font.c: useless cruft
1478 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1479 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1482 2002-09-04 Bradley Bell <btb@icculus.org>
1484 * include/grdef.h: fix compiler warnings
1485 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1486 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1488 * main/game.c: we want the mac ibitblt for everything but dos and
1490 * main/texmerge.c: these routines are in tmerge.c
1491 * main/credits.c: enable credits for mac and oem data
1492 * main/bm.c: use either exit.ham or exit.pofs
1493 * include/ibitblt.h: enable some more code from d2src
1494 * include/gr.h: enable mac ubitblt_double
1495 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1496 * include/grdef.h: moved some inline asm from linear.h
1497 * 2d/ibitblt.c: brought in line with original d2 version
1498 * 2d/bitblt.c: reverted to original d2 version of this file, then
1499 added d1x enhancements
1500 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1501 * 2d/linear.h: moved these back to their original locations
1503 * main/mveplay.c: close some memory holes, speed up palette loading
1504 * main/movie.c: added fullscreen toggle while playing movies
1505 * main/inferno.c: comment out -superhires help text (always on)
1506 * include/timer.h: added approx_fsec_to_usec macro
1507 * arch/sdl/joy.c: fix compiler warning
1509 2002-09-01 Bradley Bell <btb@icculus.org>
1511 * main/network.c: oops
1512 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1513 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1514 timer_get_fixed_seconds
1517 2002-08-31 Bradley Bell <btb@icculus.org>
1519 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1521 * main/multi.h: network endian stuff
1522 * 2d/font.c, include/gr.h: fast file i/o for font headers
1523 * arch/win32/arch_ip.cpp: unused file
1524 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1525 bigendian networking fixes
1526 * main/menu.c: make net menu more accurate, also make superhires
1528 * include/pstypes.h: better to have __pack__ all the time, I think.
1529 needed for networking, e.g.
1530 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1532 * arch/win32/Makefile.am: unused file
1535 2002-08-30 Bradley Bell <btb@icculus.org>
1537 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1538 * main/: newmenu.h, titles.c: formatting
1539 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1540 main/multi.h: networking works, finally
1541 * TODO: added TODO file
1542 * arch/linux/arch_ip.cpp: unused fine
1543 * README: network sorta working
1544 * main/: Makefile.am, multi.c, network.c, network.h: more
1546 * main/menu.c: load builtin mission correctly
1547 * main/inferno.c: documentation
1548 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1550 * main/Makefile.mveplay: don't need no more
1552 2002-08-29 Bradley Bell <btb@icculus.org>
1554 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1555 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1556 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1558 * include/ipx_drv.h: more network fixing
1559 * arch/linux/include/ipx_drv.h: more network fixing
1560 * include/ipx.h: formatting
1561 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1562 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1563 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1564 main/inferno.c: fixed networking fuck-up?
1565 * Makefile.am: moved mingw info to README
1566 * README, mingw32.txt: moved mingw info to README
1568 2002-08-27 Bradley Bell <btb@icculus.org>
1570 * utilities/mvlextract.c: allow specifying file to extract
1571 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1573 * utilities/hogextract.c: allow specifying file to extract
1574 * main/mission.c: Have to get mission_num _after_ promoting...
1575 * main/: gameseq.c, titles.c: beginning d1 briefing support
1576 * descent.msn: beginning d1 briefing support
1577 * main/: titles.c, titles.h: d1-style mission briefings
1578 * main/piggy.h: whitespace
1579 * main/movie.c: beginning robot movie support, fall back on lo/hi
1580 res if hi/lo not available
1581 * main/mission.c: added Builtin_mission_num for builtin mission,
1582 D1Hogdir, d1-style mission briefings
1583 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1585 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1586 (for d1 missions that need d1 data)
1587 * 2d/ibitblt.c: whitespace
1589 2002-08-26 Bradley Bell <btb@icculus.org>
1591 * utilities/mvlcreate.c: oops
1592 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1594 * utilities/hogextract.c: added [v]iew option
1595 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1596 * main/titles.c: fix writable string, disable DumbAdjust thing
1597 * main/polyobj.h: whitespace
1598 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1600 * main/movie.c: read movies from AltHogDir, other fixes
1601 * main/: mission.c, mission.h: fix bug w/mission filename
1602 * main/gameseq.c: comments
1603 * main/digi.h: whitespace n stuff
1604 * include/mve_audio.h: added audio flag macros
1605 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1609 2002-08-23 Bradley Bell <btb@icculus.org>
1611 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1613 * Makefile.am: remove d2demo.mn2
1614 * cfile/cfile.c, include/cfile.h: add cfile_size function
1615 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1616 eliminate need for .mn2 files for oem and demo
1618 2002-08-22 Bradley Bell <btb@icculus.org>
1620 * main/bm.c: fix for vertigo
1621 * main/menu.h: make OEM menu pcx available
1622 * 2d/rle.c: merge with original d2 file
1623 * Makefile.am, configure.ac: let mission files get installed by
1626 2002-08-17 Bradley Bell <btb@icculus.org>
1628 * configure.ac: make FAST_FILE_IO the default on little-endian
1630 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1631 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1634 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1636 * main/: game.c, menu.c, mission.c: promote builtin missions.
1638 2002-08-15 Bradley Bell <btb@icculus.org>
1640 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1641 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1642 * utilities/.cvsignore: added cvsignore
1643 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1645 * main/piggy.c: mac data file loading
1646 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1647 transparency and swap 0/255 correctly for mac data files
1649 2002-08-13 Bradley Bell <btb@icculus.org>
1651 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1652 to utilities to avoid conflict with c++ std lib <utility>
1653 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1654 txt2txb.c: moved utility to utilities to avoid conflict with c++
1656 * Makefile.am, configure.ac: add utilities
1658 2002-08-09 Bradley Bell <btb@icculus.org>
1660 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1663 2002-08-08 Bradley Bell <btb@icculus.org>
1665 * main/inferno.c: comments
1666 * main/: newmenu.c, songs.c: mac demo datafile support
1667 * installation.txt: update
1668 * main/gamesave.c: use lowercase for consistency
1669 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1670 models for other than d2demo
1672 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1674 * main/gamemine.c: formatting, better d1 texture conversion
1675 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1676 main/mission.h: recognize .msn mission files.
1678 2002-08-07 Bradley Bell <btb@icculus.org>
1680 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1681 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1682 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1683 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1684 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1685 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1688 2002-08-06 Bradley Bell <btb@icculus.org>
1690 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1691 * main/Makefile.am: formatting
1692 * 2d/font.c: make gr_remap_font just reload the whole thing
1693 * configure.ac: formatting
1694 * Makefile.am: added d2demo.mn2
1695 * d2demo.mn2: mission file for shareware
1696 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1697 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1698 * main/sounds.h: shareware stuff, whitespace
1699 * main/: polyobj.c, polyobj.h: more fast i/o macros
1700 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1702 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1703 endlevel stuff to non-shareware, allow movies/endlevel for
1705 * main/cntrlcen.c: typo
1706 * main/bm.h: use global Piggy_hamfile_version
1707 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1708 macros, use global Piggy_hamfile_version
1709 * main/Makefile.am: terrain and movie stuff always used now
1710 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1712 * main/: gamemine.c, gamesave.c: load DMB levels
1713 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1714 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1716 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1718 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1720 2002-08-04 Bradley Bell <btb@icculus.org>
1722 * main/inferno.c: shareware stuff, formatting
1723 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1724 * arch/sdl/gr.c: don't need to set mode in gr_init
1726 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1728 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1730 * Makefile.am, descent.mn2: added mission file for descent 1
1732 2002-08-02 Bradley Bell <btb@icculus.org>
1734 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1735 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1736 main/piggy.h, misc/error.c: junk
1737 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1738 render.h, scores.c, scores.h, terrain.c: shareware stuff
1739 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1740 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1741 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1742 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1743 main/weapon.c, main/weapon.h: fast i/o macros
1745 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1747 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1748 main/gamemine.h, main/gamesave.c: load d1 levels
1750 2002-07-30 Bradley Bell <btb@icculus.org>
1752 * configure.ac: oops
1753 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1755 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1756 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1757 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1758 main/piggy.c, main/titles.c: support shareware datafiles!
1759 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1760 piggy.c: SHAREWARE fixes
1762 2002-07-29 Bradley Bell <btb@icculus.org>
1764 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1765 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1766 misc/fileutil.c: Portability - OS X support
1768 2002-07-27 Bradley Bell <btb@icculus.org>
1770 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1771 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1772 segment.h: portability
1773 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1774 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1775 main/wall.h: portabilization
1776 * 2d/font.c, include/gr.h: portability
1778 2002-07-26 Bradley Bell <btb@icculus.org>
1780 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1781 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1782 * main/player.c: foo
1783 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1784 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1785 misc/fileutil.h: portable file i/o utils
1786 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1787 writable string anymore... / formatting
1788 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1789 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1790 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1791 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1792 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1793 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1794 portable-izing file loading routines
1796 2002-07-24 Bradley Bell <btb@icculus.org>
1798 * main/mveplay.c: correctly play files with 16bit uncompressed
1799 audio, mem checking, etc
1800 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1803 2002-07-23 Bradley Bell <btb@icculus.org>
1805 * misc/Makefile.am: unused file
1806 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1807 main/sounds.h: remove experimental nmovie stuff
1808 * main/movie.c: add some debugging output
1810 2002-07-22 Bradley Bell <btb@icculus.org>
1812 * main/: console.c, state.c: simplified header
1813 * main/movie.c: enable mveplay audio
1814 * main/old/movie.c: moved to main/
1815 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1816 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1817 main/mvelib.c, main/mveplay.c: initial movie support
1818 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1819 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1820 include/ogl_init.h, include/pstypes.h, main/console.c,
1821 main/state.c, mem/mem.c: OS X stuff
1822 * configure.ac: OS X and movie stuff
1824 2002-07-19 Bradley Bell <btb@icculus.org>
1826 * compilerdefs.txt: OSX defs
1828 2002-07-18 Bradley Bell <btb@icculus.org>
1830 * main/inferno.c: use simpler rcs tags
1831 * autogen.sh: keep Changelog in cvs (and use --accum)
1832 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1833 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1834 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1835 main/songs.c: changed cdrom->rbaudio
1836 * include/rbaudio.h: moved to /include
1838 2002-07-17 Bradley Bell <btb@icculus.org>
1840 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1841 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1842 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1843 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1844 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1845 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1846 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1847 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1848 3d/setup.c: use simpler rcs tags
1853 2002-07-17 Bradley Bell <btb@icculus.org>
1855 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1856 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1857 * debian/rules: don't need readme's
1858 * debian/rules: move d1x license to COPYING, license clarifications
1859 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1860 license to COPYING, license clarifications
1861 * debian/rules: fix debian docs
1862 * debian/rules: fix debian manpages
1863 * debian/d2x-sdl.menu: fix debian menu
1864 * debian/rules: link to undocumented man page for debs
1865 * Makefile.am, configure.ac, debian/control, debian/copyright,
1866 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1867 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1868 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1871 2002-07-16 Bradley Bell <btb@icculus.org>
1873 * debian/: rules, changelog.in: deb stuff
1874 * configure.ac: cleaner nasm detection
1875 * debian/: changelog.in, control, rules: deb stuff
1876 * README, installation.txt: typos, stuff
1877 * configure.ac: better #defines
1878 * configure.ac: whitespace
1879 * configure.ac: better documentation
1880 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1881 SDL_JOYSTICK not needed
1882 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1883 * configure.ac: need higher SDL for joystick
1884 * debian/: control, rules: deb stuff
1885 * arch/sdl/joy.c: old junk
1886 * Makefile.am, configure.ac: automake updates
1887 * main/: inferno.c, text.c: don't use althogdir on non-unix
1888 * configure.ac: more autoconf updates
1889 * misc/strutil.c: better strrev
1890 * main/inferno.c: need limits.h on mingw also
1891 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1894 2002-04-19 Bradley Bell <btb@icculus.org>
1896 * main/network.c: let hoard.ham be a cfile
1897 * main/text.c: better error message when hog not found
1900 2002-03-23 Bradley Bell <btb@icculus.org>
1902 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1903 arch/sdl/Makefile.am: Use SDL joystick automatically
1904 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1906 2002-03-05 Bradley Bell <btb@icculus.org>
1908 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1911 2002-02-23 Bradley Bell <btb@icculus.org>
1913 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1914 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1915 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1916 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1917 main/editor/Makefile.am: moved includes to include
1918 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1919 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1920 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1921 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1923 * main/game.c: disabled cockpit for OGL, formatting
1924 * 2d/ibitblt.c: formatting
1926 2002-02-16 Bradley Bell <btb@icculus.org>
1928 * include/oldsdl.h: check for older macros
1929 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1930 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1931 allow older sdl versions
1933 2002-02-15 Bradley Bell <btb@icculus.org>
1935 * main/: automap.c, automap.h, inferno.c: automap resolution now
1937 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1938 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1939 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1940 win32/include/key_arch.h: never mind - that would be pointless
1941 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1942 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1943 win32/include/key_arch.h: copied files from d1x
1944 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1945 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1946 * main/multipow.c: need conf.h
1947 * arch/win32/Makefile.am: new file
1948 * include/pstypes.h: added u_int16_t (needed in base_ip)
1949 * arch/win32/arch_ip.cpp: copied from d1x
1951 2002-02-14 Bradley Bell <btb@icculus.org>
1953 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1954 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1955 main/netlist.c: Added hotkeys to toggle fullscreen mode
1956 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1957 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1958 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1959 reorder.h: Lotsa networking stuff from d1x
1961 2002-02-13 Bradley Bell <btb@icculus.org>
1963 * include/gr.h, main/game.c: Fullscreen toggle stuff
1964 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1966 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1967 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1970 2002-02-11 Bradley Bell <btb@icculus.org>
1972 * main/bm.c: use portable loader if bigendian
1973 * include/pstypes.h: don't define bool for c++
1974 * include/cfile.h: extern AltHogDir stuff
1975 * include/byteswap.h: use WORDS_BIGENDIAN
1976 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1977 * main/vers_id.h: added D2X_IVER
1978 * misc/args.c: don't use d1x.ini
1979 * Makefile.am: rpm stuff
1980 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1983 2002-02-09 Bradley Bell <btb@icculus.org>
1985 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1987 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1989 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1992 2002-02-06 Bradley Bell <btb@icculus.org>
1994 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1995 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1996 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1997 * debian/: changelog.in, control, copyright, d2x-gl.files,
1998 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2002 2002-02-02 Bradley Bell <btb@icculus.org>
2004 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2005 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2006 Enabled RELEASE option
2008 2002-01-31 Bradley Bell <btb@icculus.org>
2010 * Makefile.am, configure.ac: specify prerequisite versions of
2011 autoconf and automake
2013 2002-01-29 Bradley Bell <btb@icculus.org>
2015 * main/mission.c: RCS header added
2016 * main/inferno.c: update copyright date
2017 * main/mission.c: allow missions to be in AltHogDir
2018 * configure.ac: Display results of configure
2019 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2022 2002-01-28 Bradley Bell <btb@icculus.org>
2024 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2025 Data files now go in DATADIR/games/d2x, user files now go in
2028 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2030 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2031 files now go in ~/.d2x
2033 2002-01-24 Bradley Bell <btb@icculus.org>
2035 * configure.ac: fix nasm not found error message
2037 2002-01-18 Bradley Bell <btb@icculus.org>
2039 * configure.in: getting rid of old configure.in
2040 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2041 main/movie.c: Movie playing kludgey stuff
2042 * misc/args.c: formatting
2043 * main/inferno.c: allow -h for help
2044 * include/error.h: don't die on int3, unless -debug given
2045 * mingw32.txt: more stuff
2047 2001-12-29 Bradley Bell <btb@icculus.org>
2049 * Makefile.am: Got rid of thinking.txt
2050 * main/inferno.c: document -nomovies option
2052 2001-12-28 Bradley Bell <btb@icculus.org>
2054 * main/titles.c: formatting, put some code into place for rendering
2055 of robots during briefings
2057 2001-12-27 Bradley Bell <btb@icculus.org>
2061 2001-12-23 Craig Hadady <chadady@iglou.com>
2063 * 2d/rle.c: fixed bug in dummy array.
2065 2001-12-03 Bradley Bell <btb@icculus.org>
2067 * arch/sdl/init.c: fix formatting
2068 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2069 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2070 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2071 and sdl joystick stuff
2073 2001-11-30 Bradley Bell <btb@icculus.org>
2075 * thinking.txt: not needed
2077 2001-11-27 Bradley Bell <btb@icculus.org>
2079 * cygconf, mingw32.txt: use sdl from source on cygwin
2080 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2081 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2082 SDL_CFLAGS to CFLAGS
2084 2001-11-27 Bradley Bell <btb@icculus.org>
2088 2001-11-14 Bradley Bell <btb@icculus.org>
2090 * texmap/scanline.c: use optimization flags as texmap default
2091 * NEWS: mouse wheel, etc
2092 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2093 wheel to emulate 3rd axis
2094 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2095 * include/error.h: kludge to ungrab mouse when we hit an int3
2096 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2097 __ENV_MSDOS__ to __MSDOS__
2098 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2100 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2102 * arch/sdl/digi.c: implemented digi_set_volume
2103 * include/grdef.h, main/config.c, misc/d_io.c: change
2104 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2105 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2106 main/piggy.c: use MAKE_SIG
2107 * installation.txt: update
2108 * configure.ac: new file
2109 * arch/sdl/joydefs.c: #include pstypes.h
2110 * arch/sdl/init.c: SDL joystick stuff
2111 * acconfig.h: adjust MINGW defines
2112 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2113 controls menu now works
2115 2001-11-13 Bradley Bell <btb@icculus.org>
2117 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2119 * Makefile.am: New file
2120 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2122 * compilerdefs.txt: New file
2123 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2125 2001-11-12 Bradley Bell <btb@icculus.org>
2127 * main/playsave.c: load player files regardless of byte order of
2130 2001-11-11 Bradley Bell <btb@icculus.org>
2132 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2134 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2135 * NEWS: GL savegame thumbnails
2136 * acconfig.h, configure.in: make option for NMOVIES, default to off
2138 2001-11-09 Bradley Bell <btb@icculus.org>
2140 * main/state.c: Enabled savegame thumbnails under OpenGL
2141 * unused/pa_null/pa_enabl.h: remove duplicate header
2142 * misc/args.c: use d2x.ini for option file
2143 * mem/mem.c: Move mem_realloc inside the ifdef
2144 * main/menu.c: fix 640x400 menu text
2145 * main/inferno.c: added documentation
2146 * main/endlevel.c: fix warnings
2147 * arch/ogl/gr.c: Get rid of gl spew
2148 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2149 * acconfig.h: Define __SDL__ for mingw
2151 2001-11-08 Bradley Bell <btb@icculus.org>
2153 * 2d/font.c: free OGL font data when rereading
2154 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2155 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2156 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2157 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2158 main/weapon.h: Enabled shareware build, endlevel flythrough
2160 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2161 of use for shareware build
2162 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2164 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2166 2001-11-05 Bradley Bell <btb@icculus.org>
2168 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2170 * include/3d.h: Add comment
2172 2001-11-04 Bradley Bell <btb@icculus.org>
2174 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2176 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2178 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2179 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2180 main/hudmsg.h: Enable d1x-style hud_message
2181 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2182 * 2d/font.c: re-init ogl fonts after remapping colors.
2184 2001-11-02 Bradley Bell <btb@icculus.org>
2186 * misc/Makefile.am: remove byteswap.h (duplicate header)
2187 * 2d/font.c: fixed gr_remap_font, minor stuff
2188 * configure.in: take out -O2 if doing debug build
2189 * main/bm.c: formatting
2190 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2191 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2192 macros, get rid of functions
2194 2001-11-01 Bradley Bell <btb@icculus.org>
2196 * misc/byteswap.h: removed duplicate header
2198 2001-10-31 Bradley Bell <btb@icculus.org>
2200 * NEWS, main/automap.c: automap works in opengl
2201 * NEWS, configure.in: Added news
2202 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2203 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2204 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2205 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2206 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2207 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2208 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2209 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2210 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2212 2001-10-27 Bradley Bell <btb@icculus.org>
2214 * main/inferno.c: added some documentation
2216 2001-10-25 Bradley Bell <btb@icculus.org>
2218 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2220 * Makefile.am, configure.in, arch/Makefile.am,
2221 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2222 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2223 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2224 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2225 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2226 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2227 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2228 it's ugly, but It'll be easier to sync with d1x.
2229 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2230 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2231 main/editor/Makefile.am: attempt at support for editor, makefile
2233 * misc/d_delay.c: formatting fix
2234 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2235 tmappent.S, tmapppro.S: adding support for runtime selection of
2237 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2238 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2239 including multi.h and network.h, fix backslashes, fix compiler
2241 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2242 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2243 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2244 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2245 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2246 including multi.h and network.h, fix backslashes
2247 * include/pstypes.h: added typedef for u_int64_t on mingw
2248 * include/3d.h: added prototype for g3_uninit_polygon_model
2249 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2251 2001-10-24 Bradley Bell <btb@icculus.org>
2253 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2254 arch subdirs, as in d1x.
2255 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2256 earlier style until i understand automake 1.5 better. remove input
2258 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2259 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2260 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2261 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2262 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2263 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2264 Moved input stuff to arch subdirs, as in d1x.
2265 * NEWS, configure.in: blah blah
2267 2001-10-23 Bradley Bell <btb@icculus.org>
2269 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2270 * texmap/tmapppro.S: no need for #include <conf.h> here
2271 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2273 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2274 file. RCS header added
2275 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2276 #ifdef'ing out the whole file. RCS header added
2277 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2278 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2279 fixes. Now works with automake 1.5 and autoconf 2.52.
2280 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2281 mingw (-grabmouse now works on win32).
2282 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2283 These don't belong in cvs
2287 2001-10-20 Bradley Bell <btb@icculus.org>
2289 * 2d/font.c: Don't free unused variables...
2290 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2292 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2293 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2294 main/Makefile.am: make dist more sensible
2295 * Makefile.am: Kludge for linking on mingw
2297 2001-10-19 Bradley Bell <btb@icculus.org>
2299 * Makefile.am, configure.in, arch/win32/Makefile.am,
2300 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2301 * include/ipx_drv.h: Check for __MINGW32__
2302 * include/i86.h: Imported from d1x
2303 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2304 * arch/dos/modex.asm: Fixed %include
2305 * main/console.c: RCS headers added
2306 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2308 * Makefile.am, main/Makefile.am: Moved final link to top-level
2309 directory instead of main/
2310 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2311 __ENV_LINUX__ to __linux__
2312 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2313 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2314 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2315 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2316 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2317 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2318 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2319 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2320 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2321 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2323 * configure.in: add --enable-xploader, support arch/linux subdir,
2325 * main/inferno.c: conditionalize conf.h
2327 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2329 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2330 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2331 misc/fileutil.h: Partial application of linux/alpha patch.
2333 2001-10-19 Bradley Bell <btb@icculus.org>
2335 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2336 networking in line with d1x, moved some arch/linux_* stuff to
2338 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2339 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2340 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2341 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2343 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2344 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2345 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2346 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2347 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2348 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2349 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2350 linux/include/ukali.h: Brought linux networking in line with d1x,
2351 moved some arch/linux_* stuff to arch/linux/*
2352 * include/ipx_drv.h: Imported from d1x
2353 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2354 * main/ipx_drv.c: Imported from d1x
2355 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2356 main/network.h, main/Makefile.am: Trying to get network working on
2358 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2359 main/Makefile.am: build fixes
2360 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2361 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2362 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2363 starting to get net working.
2364 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2365 conditionalized min,max macros
2367 2001-10-18 Bradley Bell <btb@icculus.org>
2369 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2370 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2371 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2372 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2374 * 2d/2dsline.c: RCS headers added/changed
2375 * configure.in: fix NASMFLAGS bug
2376 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2379 2001-10-17 Bradley Bell <btb@icculus.org>
2381 * NEWS: Fixed the invulnerable robots bug!
2382 * main/collide.c: Fixed the invulnerable robots bug!
2384 2001-10-14 Bradley Bell <btb@icculus.org>
2386 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2389 2001-10-13 Bradley Bell <btb@icculus.org>
2391 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2392 arch/Makefile.am, arch/dos/Makefile.am,
2393 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2394 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2395 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2396 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2397 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2398 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2399 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2400 arch/win32/include/Makefile.am, iff/Makefile.am,
2401 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2402 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2403 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2404 unused/bios/Makefile.am, unused/lib/Makefile.am,
2405 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2406 unused/ui/Makefile.am, unused/vga/Makefile.am,
2407 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2408 automake stuff from "inert" subdirs. And there was much rejoicing.
2409 * Makefile.am, NEWS, configure.in: Stuff
2410 * ChangeLog: removing auto-generated file
2411 * cygconf: Added instructions for mingw32 build
2412 * Makefile.am: renamed INSTALL to installation.txt
2413 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2414 * mingw32.txt: Added instructions for mingw32 build
2415 * configure.in: Enable assembly under mingw32
2417 2001-10-12 Bradley Bell <btb@icculus.org>
2419 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2420 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2421 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2422 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2423 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2424 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2425 to __DJGPP__, since it's built-in.
2427 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2429 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2430 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2434 2001-10-12 Bradley Bell <btb@icculus.org>
2436 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2437 * Makefile.am: make sure cygconf gets archived
2438 * configure.in: Increment version number in preparation for release
2439 * configure.in: Fix detection of opengl
2440 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2441 cygconf, arch/Makefile.am, arch/include/joy.h,
2442 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2443 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2444 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2445 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2446 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2447 Vastly improved compilability.
2449 2001-10-11 Bradley Bell <btb@icculus.org>
2451 * Makefile.am: Added macros/sdl.m4
2452 * autogen.sh: Added macros/sdl.m4
2454 2001-10-09 Bradley Bell <btb@icculus.org>
2456 * main/vers_id.h: Added DESCENT_VERSION constant
2457 * main/inferno.c: Added command-line help.
2458 * include/ogl_init.h: opengl improvments (following d1x changes)
2460 2001-10-07 Bradley Bell <btb@icculus.org>
2462 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2463 arch/ogl/Makefile.am: Remove duplicate headers.
2465 2001-08-02 Thimo Neubauer <thimo@debian.org>
2467 * mem/mem.c: totally crippled the memory manager because it does
2468 not make sense for non-DOS-systems and it would have been too
2469 complicated to get it 64bit clean
2471 2001-06-19 Bradley Bell <btb@icculus.org>
2473 * cvshowto.txt: updated anonymous password
2475 2001-02-08 Bradley Bell <btb@icculus.org>
2477 * COPYING, license.txt: Added d1x license
2479 2001-02-01 Bradley Bell <btb@icculus.org>
2481 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2483 2001-01-31 Bradley Bell <btb@icculus.org>
2485 * configure.in, arch/include/mouse.h, include/pstypes.h,
2486 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2487 * main/polyobj.c: fix typo
2488 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2489 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2490 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2491 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2492 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2493 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2494 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2495 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2496 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2497 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2498 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2499 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2500 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2501 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2502 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2503 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2504 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2505 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2506 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2507 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2508 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2509 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2510 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2511 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2512 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2513 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2515 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2516 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2517 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2518 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2520 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2522 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2523 cross-compiling, and cygwin fixes
2525 2001-01-30 Bradley Bell <btb@icculus.org>
2527 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2528 include/pstypes.h, include/strutil.h, main/Makefile.am,
2529 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2530 needs --without-assembler and --without-network to compile
2532 2001-01-29 Bradley Bell <btb@icculus.org>
2534 * configure.in, main/Makefile.am: Fixes to build system
2535 * main/kconfig.c: fix for non-linux joysticks
2536 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2537 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2538 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2539 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2540 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2541 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2542 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2544 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2545 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2546 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2547 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2548 sdl_timer.c: Fixed build system, minor fixes
2549 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2550 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2552 2001-01-28 Bradley Bell <btb@icculus.org>
2554 * conf.h.in, configure.in, arch/Makefile.am,
2555 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2556 arch/include/key.h, main/Makefile.am: More header unification...
2557 * main/newdemo.c: Added <ctype.h>
2558 * arch/include/: event.h, joy.h: unified input headers.
2559 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2560 OpenGL now uses SDL-GL instead of gii
2561 * arch/include/: key.h, mouse.h: Unified arch headers
2563 2001-01-25 Bradley Bell <btb@icculus.org>
2565 * autogen.sh: use "set -e" so execution stops if something goes
2568 2001-01-24 Bradley Bell <btb@icculus.org>
2571 * Makefile.am: Add ChangeLog to dist
2572 * ChangeLog: Putting this here so automake doesn't complain
2576 2001-01-24 Bradley Bell <btb@icculus.org>
2578 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2579 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2580 for building ChangeLog from RCS entries
2581 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2582 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2583 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2584 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2585 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2586 arch/Makefile.am, arch/dos/Makefile.am,
2587 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2588 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2589 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2590 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2591 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2592 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2593 unused/Makefile.am, unused/bios/Makefile.am,
2594 unused/lib/Makefile.am, unused/novga/Makefile.am,
2595 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2596 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2597 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2598 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2599 make dist, VPATH builds, ...
2600 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2601 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2602 arch/dos/Makefile.in, arch/linux/Makefile.in,
2603 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2604 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2605 misc/Makefile.in, texmap/Makefile.in: cruft removal
2606 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2608 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2609 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2610 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2611 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2613 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2614 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2615 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2616 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2617 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2618 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2619 main/songs.c, misc/args.c: changed args_find to FindArg
2621 2001-01-22 Bradley Bell <btb@icculus.org>
2623 * configure, main/Makefile.am, main/Makefile.in: configuration
2625 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2626 fix compiler warnings w/opengl
2627 * include/console.h: ggi support
2628 * arch/linux_init.c: svgalib support
2629 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2630 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2631 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2632 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2633 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2634 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2635 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2636 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2637 warnings and enable NDEBUG
2638 * arch/svgalib_init.c: svgalib support
2640 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2642 * main/kconfig.c: joystick support
2644 2001-01-21 Bradley Bell <btb@icculus.org>
2646 * cvshowto.txt: new file, taken from d1x webpage
2647 * AUTHORS, README: Taking over as maintainer of d2x
2648 * ChangeLog: Grab mouse with SDL/X11
2649 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2651 2001-01-20 Bradley Bell <btb@icculus.org>
2653 * configure, configure.in: Turned -Werror back off by default
2654 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2655 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2656 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2657 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2658 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2659 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2660 main/laser.c, main/multi.c, main/network.c, main/network.h,
2661 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2662 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2663 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2664 warnings, for non-OpenGL on linux, anyway...
2666 2001-01-19 Bradley Bell <btb@icculus.org>
2668 * copying: remove duplicate file
2669 * Import of d2x-0.0.9-pre1
2670 * Import of d2x-0.0.8