1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * main/kconfig.c: make next axis config key skip currently
4 allocated axes (d1x r1.11)
6 2004-05-22 David Cleaver <wraithx@morpheus.net>
8 * main/kconfig.c: joy configuration next axis key from WraithX
11 2004-05-22 Bradley Bell <btb@icculus.org>
13 * main/game.c, main/inferno.c: typo
15 2004-05-21 Matthew Mueller <donut@dakotacom.net>
17 * main/game.c, main/game.h, main/inferno.c: make rear view
18 leave_time variable with -rearviewleavetime argument (d1x r1.25,
21 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
23 * main/inferno.c: change -udp documentation to d2x behaviour
25 2004-05-21 Bradley Bell <btb@icculus.org>
27 * include/gr.h: added missing define for menu fullscreen toggle
29 2004-05-21 Matthew Mueller <donut@dakotacom.net>
31 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
32 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
34 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
36 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
37 arch/linux/include/joystick.h: patch from Steven Mueller for using
38 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
40 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
42 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
43 main/physics.c, main/render.c, main/wall.c: file-line for segfault
44 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
46 * arch/win32/digi.c: digisound fixes (d1x r1.7)
48 2004-05-21 Bradley Bell <btb@icculus.org>
50 * main/inferno.c: added -udp documentation from d1x
52 2004-05-20 Bradley Bell <btb@icculus.org>
54 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
56 2004-05-20 David Cleaver <wraithx@morpheus.net>
58 * main/controls.c, main/gamecntl.c, main/kconfig.c,
59 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
60 game.c r1.21, r1.6, r1.4, r1.3)
62 2004-05-20 Bradley Bell <btb@icculus.org>
64 * main/inferno.c: document -ihaveabrokenmouse
66 2004-05-20 Matthew Mueller <donut@dakotacom.net>
68 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
70 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
72 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
73 mouse driver problems (d1x r1.2, r1.2)
75 2004-05-20 Matthew Mueller <donut@dakotacom.net>
77 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
78 join list score crash (d1x r1.8)
80 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
82 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
83 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
86 2004-05-20 Bradley Bell <btb@icculus.org>
88 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
90 * main/inferno.c: integrated some niceautomap stuff from d1x
92 2004-05-20 Matthew Mueller <donut@dakotacom.net>
94 * arch/win32/joyhh.c: fixed the config bug where it'd always put
95 in some weird axis (d1x r1.3)
97 * arch/win32/init.c: set win32 icon to icon from resource file
100 * arch/win32/key.c: win32: fixed space key not working in messages
103 2004-05-20 Bradley Bell <btb@icculus.org>
105 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
108 2004-05-20 Matthew Mueller <donut@dakotacom.net>
110 * main/inferno.c: document -gl_refresh (d1x r1.20)
112 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
113 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
116 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
117 change the arg type for (d1x r1.5)
119 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
121 * arch/win32/digi.c: altsounds (d1x r1.6)
123 2004-05-20 Matthew Mueller <donut@dakotacom.net>
125 * arch/win32/digi.c: fixed a major memory leak and removed a bit
126 of redundancy (d1x r1.5)
128 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
129 fix crashing (d1x r1.4)
131 * arch/win32/digi.c: win32's digi_start_sound was not calling
132 DS_release_slot after setting .playing=0, resulting in a
133 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
135 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
136 apparently it was somehow causing some joysticks (Sidewinder
137 Precision 2) to only turn when the stick was moving, but not when
138 at turned but held stationary. And it was completely unused
139 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
142 * main/game.c: add alt+enter to toggle fullscreen (in addition to
143 previous key combos (d1x r1.29)
145 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
146 g, and b values (d1x r1.15)
148 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
149 sometimes (didn't handle negative palette steps) (d1x r1.34)
151 * arch/ogl/ogl.c: add caching of weapon inner models, screen
152 shatter effects, robot explosions and weapons, and some more
153 always present stuff. Also clean up ogl_cache_weapon_textures
156 2004-05-20 Bradley Bell <btb@icculus.org>
158 * main/kludge.c, main/game.c: move gr_renderstats and
159 gr_badtexture back to game.c
161 2004-05-20 Matthew Mueller <donut@dakotacom.net>
163 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
164 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
166 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
168 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
169 loaded after texture caching stage (d1x r1.34)
171 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
172 for renderstats (d1x r1.33)
174 2004-05-19 Matthew Mueller <donut@dakotacom.net>
176 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
177 main/inferno.c: add anisotropic texture filtering suport (d1x
178 r1.33, r1.32, r1.23, r1.32)
180 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
183 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
184 include/ogl_init.h: utilize hardware multitexturing support if
185 possible (requires GL_NV_texture_env_combine4 extension) (d1x
186 r1.32, r1.30, r1.4, 1.22)
188 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
191 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
193 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
194 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
195 effects in OGL using SetGammaRamp, much faster than the hack that
196 was being used. currently SDL only (though not too hard to add to
197 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
199 * main/menu.c: allow arbitrary (custom) resolution entry in
200 change_res menu (d1x r1.14)
202 2004-05-19 Bradley Bell <btb@icculus.org>
204 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
205 d1x-style res change menu (mostly works)
207 * misc/args.c: use strnicmp instead of strncasecmp
209 2004-05-19 Matthew Mueller <donut@dakotacom.net>
211 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
212 command-line option (d1x r1.27)
214 * main/inferno.c: restore inferno.c initialization of
215 screen_compatible and use_double_buffer to 'normal' values, broken
216 long long ago in one of the high res menu patches (d1x r1.30)
218 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
219 resolutions to be specified on command line (d1x r1.2, r1.29,
220 r1.4) -- doesn't work yet
222 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
224 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
227 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
228 volume song stop/starting (d1x r1.7)
230 2004-05-18 Matthew Mueller <donut@dakotacom.net>
232 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
235 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
236 ogl_ulinec (d1x r1.29)
238 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
240 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
241 bottom are inclusive not exclusive (d1x r1.28)
243 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
244 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
246 * arch/sdl/digi.c: fix typo
248 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
250 * arch/win32/init.c, arch/win32/win32.c: move win32 window
251 creation code from arch_init_start into arch_init to fix weirdness
252 with --help (d1x r1.5, r1.6)
254 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
255 sync issues and lack of midi reset (d1x r1.5)
257 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
260 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
261 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
263 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
266 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
268 2004-05-18 Bradley Bell <btb@icculus.org>
270 * include/vecmat.h: comments/formatting
272 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
274 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
275 include/test.lnk: remove unnecessary files
277 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
278 This enables compilation with gcc 3.1
280 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
282 * main/switch.c: took care of switches triggering single-sided
283 walls (don't try to access the nonexistent adjacent wall via NULL
284 pointers or negative array indices)
286 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
288 * main/wall.c: fix invalid memory access for d1 levels which
289 don't have a corresponding wall behind.
291 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
293 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
294 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
295 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
296 interface header to new header file internal.h
298 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
300 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
301 bitmask for each joystick axis that has sent input data,
302 and will not crash Windows anymore during joystick setup because
303 of for() loop over axis being executed once too often.
305 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
306 gr_remap_mono_font() and call it after loading saved level.
308 * main/laser.c: limit homing missile turn rate
310 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
311 centers (work like fuel centers but provide shield)
313 * main/gameseg.c: fix endless loop in some levels with a
314 certain (complicated) structure
316 2004-05-13 Bradley Bell <btb@icculus.org>
318 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
319 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
320 updated project files for SDL 1.2.7
322 * Makefile.am: add VisualC, VisualCE dirs to tarball
324 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
326 * arch/sdl/digi.c: formatting
328 2004-05-12 Bradley Bell <btb@icculus.org>
330 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
333 * 2d/palette.c, include/palette.h: added function to create blend
336 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
338 2004-05-11 Bradley Bell <btb@icculus.org>
340 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
342 2004-05-10 Bradley Bell <btb@icculus.org>
344 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
345 g3_draw_transp_poly had the fade level backwards, decided to just
346 fix g3_draw_poly so it behaves correctly, transparency or not,
347 reverted changes to render_face
349 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
351 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
352 rendering transparent (e.g. cloaked) walls
354 * main/render.c: render_face now calls g3_draw_transp_poly() for
355 cloaked walls in OpenGL
357 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
359 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
360 that from other apps, had "static" distortions.
362 2004-04-22 Bradley Bell <btb@icculus.org>
364 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
366 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
367 aligned version of PUT_INTEL_* macros
369 2004-04-15 Bradley Bell <btb@icculus.org>
371 * main/inferno.c: comment out unused checksum variable
373 2004-04-14 Bradley Bell <btb@icculus.org>
375 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
377 2004-04-14 Terran Melconian <terran@consistent.org>
379 * main/gameseg.c: use portable rand function (fixes #1118)
381 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
383 * main/songs.c: uncomment calls to RBAStop (fixes #473)
385 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
387 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
388 get rid of warnings (now compiles with -Werror on SunOS)
390 * main/piggy.c: fix (really) wierd SunOS bug
392 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
393 caused by not allocating enough mem for rle bitmaps
395 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
397 * include/pstypes.h: sun OS typedef fixes
399 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
401 * main/piggy.c: fix bug 1067
403 * main/piggy.c: fix bugfix for 1067
405 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
406 with descent.pig of mac registered)
408 2003-12-18 Bradley Bell <btb@icculus.org>
410 * main/kconfig.c: fixes for linux-native joystick
412 * main/kconfig.c: bunch of fixes (esp. for non linux-native
415 * arch/include/joy.h: comments/formatting
417 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
419 * compilerdefs.txt: added FreeBSD defs
421 2003-12-08 Bradley Bell <btb@icculus.org>
423 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
426 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
428 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
429 arch/linux/ipx_udp.c: fix FreeBSD compile errors
431 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
433 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
434 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
435 get rid of silly ulongs
437 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
438 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
439 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
440 change relevant __linux__ macros to __ELF__
442 2003-11-27 Bradley Bell <btb@icculus.org>
444 * include/ogl_init.h: added proto for ogl_check_mode
446 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
447 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
450 2003-11-26 Bradley Bell <btb@icculus.org>
452 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
453 3.3 compiler warnings
455 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
458 * include/pstypes.h: OS X fixes
460 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
461 main/newmenu.h: linux fixes
463 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
464 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
465 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
466 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
467 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
470 * arch/sdl/gr.c: fix sdl gr_update
472 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
473 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
474 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
475 cfile/cfile.c, console/CON_console.c, include/d_io.h,
476 include/error.h, include/pstypes.h, include/strutil.h,
477 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
478 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
479 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
480 main/playsave.c, main/songs.c, main/state.c, main/text.c,
481 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
484 2003-11-25 Bradley Bell <btb@icculus.org>
486 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
487 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
488 libmve/VisualC/mveplayer.dsp: updated project files
490 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
493 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
494 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
495 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
496 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
499 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
500 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
503 2003-11-24 Bradley Bell <btb@icculus.org>
505 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
506 libmve/mveplay.c: stuff to play mve's in WinCE
508 * arch/win32/findfile.c: unused functions...
512 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
513 enabled mouse control of menus
515 * main/mission.h: oops, didn't mean to change this.
517 2003-11-21 Bradley Bell <btb@icculus.org>
519 * VisualCE/d2x/d2x.vcp: updated project file
521 2003-11-20 Bradley Bell <btb@icculus.org>
523 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
524 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
525 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
528 2003-11-17 Bradley Bell <btb@icculus.org>
530 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
531 main/menu.c: added option to disable kalinix under unix
533 * main/game.c, main/newmenu.c: always set menu mode for GL popups
535 2003-11-14 Bradley Bell <btb@icculus.org>
537 * main/automap.c: fix automap background image
539 * main/automap.c, main/automap.h: delete cruft
541 * main/automap.c: fix level number position
543 * main/automap.c: simplify g3_draw_line hack
545 * main/menu.c: stop pointless vid mode changes
547 2003-11-07 Bradley Bell <btb@icculus.org>
549 * NEWS, installation.txt: s'more documentation
551 2003-11-07 Steffen Pohle <stpohle@gmx.net>
553 * configure.ac: fix .exe extension problems
555 2003-11-07 Bradley Bell <btb@icculus.org>
557 * arch/ogl/ogl.c: disable texture format verification for OS X -
560 2003-11-06 Bradley Bell <btb@icculus.org>
562 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
563 use more traditional Alt+Enter for toggling fullscreen
565 * 2d/ibitblt.c, main/mission.h: comments/formatting
567 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
569 2003-11-06 Bradley Bell <btb@icculus.org>
571 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
572 resolution change, use kludge to avoid repetitive res changes
574 2003-11-04 Bradley Bell <btb@icculus.org>
576 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
577 structures and i/o routines back to piggy.c
579 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
581 * installation.txt: tell to install d1 .pig for better textures
583 2003-11-04 Bradley Bell <btb@icculus.org>
585 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
586 oem d1 v1.0 and registered d2 v1.0, comments
588 2003-11-03 Bradley Bell <btb@icculus.org>
590 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
591 all d1 shareware - even though files are different!
593 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
596 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
599 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
602 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
604 * main/movie.c: when no movies are found, divide by six the
605 number of warning lines sent to stdout
607 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
609 * include/byteswap.h: fix stupid copy/paste error
611 2003-10-24 Bradley Bell <btb@icculus.org>
613 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
614 gr_linear_rep_movsd_2x instead of almost identical
615 gr_linear_movsd_double. Better since we have assembly versions.
617 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
619 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
622 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
624 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
625 error with --disable-network, move reset_network_objects()
626 from gameseq.c to multi.c
628 2003-10-14 Bradley Bell <btb@icculus.org>
630 * AUTHORS, NEWS: stuff
632 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
634 2003-10-12 Bradley Bell <btb@icculus.org>
636 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
637 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
640 2003-10-12 Aaron Plattner <plattner@caltech.edu>
642 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
643 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
644 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
645 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
646 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
647 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
648 arch/win32/ipx_win.c, arch/win32/winnet.c,
649 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
650 main/multi.h, main/network.c: add IPv4 multicasting support
652 2003-10-11 Bradley Bell <btb@icculus.org>
654 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
656 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
657 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
658 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
659 main/weapon.h: lots of shareware and oem fixes
661 2003-10-10 Bradley Bell <btb@icculus.org>
663 * arch/win32/winnet.c: fixed stupid win32 network bug
665 2003-10-10 Bradley Bell <btb@icculus.org>
667 * main/piggy.c: increased D1_MAX_TMAP_NUM
669 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
671 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
672 which are animated in d2, refactorizes d1 texture reading
674 2003-10-10 Bradley Bell <btb@icculus.org>
676 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
677 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
678 main/collide.h, main/compbit.h, main/config.h, main/console.c,
679 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
680 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
681 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
682 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
683 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
684 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
685 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
686 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
687 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
688 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
689 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
690 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
691 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
692 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
693 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
694 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
695 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
696 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
697 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
698 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
699 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
700 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
701 main/wall.h: comments/formatting
703 2003-10-09 Bradley Bell <btb@icculus.org>
705 * main/text.c: fix text when using old datafiles
707 * main/laser.h: comments/whitespace
709 * main/laser.c, main/weapon.c: fixed smart missiles and smart
710 mines w/shareware data
712 * include/DT_drawtext.h: deleted unused file
714 2003-10-08 Bradley Bell <btb@icculus.org>
716 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
718 * arch/win32/ipx_udp.c: use closesocket() instead of close()
720 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
721 main/menu.c: Disabled 'd2x keys' weapon selection
723 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
725 * main/object.h, main/multi.h: get rid of most warnings issued by
726 cpp-precomp of gcc from Mac OS X dev tools
728 2003-10-05 Bradley Bell <btb@icculus.org>
730 * NEWS, configure.ac: increment version number
732 * cfile/cfile.c: better handling of CRLF text files (when that is
735 * utilities/hogcreate.c, utilities/hogextract.c,
736 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
737 reading/writing files
739 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
740 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
743 2003-10-04 Bradley Bell <btb@icculus.org>
745 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
747 * main/netmisc.c: change byte to sbyte, comments/whitespace
749 2003-10-03 Bradley Bell <btb@icculus.org>
751 * cfile/cfile.c, main/config.c: fix win32 eof bug.
753 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
756 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
757 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
758 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
759 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
760 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
761 main/object.c, main/object.h, main/paging.c, main/player.h,
762 main/robot.h, main/segment.h, main/state.c, main/switch.c,
763 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
764 main/weapon.c, main/weapon.h: change byte to sbyte,
767 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
768 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
769 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
770 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
772 * configure.ac: better checking for timeval
774 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
776 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
777 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
778 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
779 arch/win32/winnet.c, configure.ac, include/byteswap.h,
780 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
781 main/multibot.c, main/network.c: Make network architecture
782 choosable from game menu, add support for UDP/IP on Mac OS X and
785 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
787 * include/byteswap.h: added macros for coping with alignment
790 2003-10-02 Bradley Bell <btb@icculus.org>
792 * main/multi.h: added padding to little-endian version of
795 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
797 * main/netmisc.c: delete duplicate function
799 2003-10-01 Bradley Bell <btb@icculus.org>
801 * main/bm.c: make sure d1_texture_indices gets freed between
804 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
806 * main/piggy.h: fix size of d1 shareware descent.pig
808 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
810 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
811 main/gameseq.c, main/piggy.c: fix loading of d1 texture
812 replacements for non-animated textures
814 2003-08-02 Matthew Mueller <donut@dakotacom.net>
816 * main/controls.c: use fixed 20fps wiggle
818 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
820 * Makefile.am, debian/changelog.in, debian/control,
821 debian/d2x-common.dirs, debian/d2x-common.install,
822 debian/d2x-common.manpages, debian/d2x-gl.files,
823 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
824 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
825 utilities/Makefile.am, utilities/hogcreate.1,
826 utilities/hogextract.1, utilities/mvlcreate.1,
827 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
828 add man pages, distribute utility programs in new d2x-common deb
830 * rpm/d2x.spec.in: updated rpm spec file
832 2003-08-02 Bradley Bell <btb@icculus.org>
834 * cfile/cfile.c: update raw_position in cfputc and cfputs
836 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
838 * main/piggy.c: make error message more friendly
840 * main/piggy.c: simplify copying of bitmap flags
842 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
845 * cfile/cfile.c: revert to always using custom fgets
847 * main/endlevel.c, main/mission.c: handle missing exit sequence
848 components gracefully
850 * main/playsave.c: comments
852 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
854 * cfile/cfile.c: update raw_position in cfwrite
856 * main/network.c: comments/formatting
858 2003-06-22 Bradley Bell <btb@icculus.org>
860 * cfile/cfile.c: use standard fgets for non-archive files
862 * main/movie.c: use con_printf for missing movie warning
864 2003-06-18 Bradley Bell <btb@icculus.org>
866 * main/movie.c: fixed cfile conversion of movielib code
868 * main/console.c, main/hud.c: strip out colors, etc when printing
871 * include/u_mem.h: fix NDEBUG calloc macro
873 2003-06-15 Bradley Bell <btb@icculus.org>
875 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
878 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
879 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
880 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
881 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
882 main/scores.c, main/state.c, main/text.c, misc/args.c,
883 misc/strio.c: convert file i/o to cfile
885 2003-06-14 Bradley Bell <btb@icculus.org>
887 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
888 writing and other modes besides "rb" (mostly taken from
891 2003-06-09 Bradley Bell <btb@icculus.org>
893 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
896 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
897 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
900 2003-06-07 Taylor Richards <taylor@icculus.org>
902 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
904 2003-06-07 Bradley Bell <btb@icculus.org>
906 * main/console.c: fix non-console build
908 * main/gamesave.c: comments
910 * main/bm.c: remove redundant break
912 2003-06-06 Bradley Bell <btb@icculus.org>
914 * main/gauges.c, main/kconfig.c: comments/formatting
916 * console/.cvsignore: added .cvsignore
918 * main/console.c: can't write to console after it's closed
920 2003-06-05 Bradley Bell <btb@icculus.org>
922 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
923 console/internal.c, console/internal.h, include/CON_console.h,
924 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
925 finish console conversion away from SDL
927 2003-06-04 Bradley Bell <btb@icculus.org>
929 * console/CON_console.c, include/CON.console.h, include/console.h,
930 main/console.c, main/game.c: console conversion to native gr,
933 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
934 put prototype for gr_bm_bitblt in gr.h
936 2003-06-03 Bradley Bell <btb@icculus.org>
938 * console/CON_console.c, console/DT_drawtext.c,
939 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
940 main/console.c: use native fonts for console
942 * main/playsave.c: use shorts for short data
944 2003-06-02 Bradley Bell <btb@icculus.org>
946 * configure.ac, main/console.c: set console background, fix
949 2003-06-01 Bradley Bell <btb@icculus.org>
951 * Makefile.am, arch/sdl/event.c, configure.ac,
952 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
953 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
954 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
955 main/gamerend.c: added console code (from SDL_console)
957 2003-05-30 Bradley Bell <btb@icculus.org>
959 * README: minor update
961 2003-05-28 Bradley Bell <btb@icculus.org>
963 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
968 2003-06-06 Bradley Bell <btb@icculus.org>
970 * main/kconfig.c: fix crash in control menus
972 * main/gauges.c: force cockpit redraw in opengl
974 * main/gamerend.c: move ogl swap, so cockpit and console get
977 2003-06-01 Bradley Bell <btb@icculus.org>
979 * configure.ac, libmve/mveplay.c: define struct timeval if needed
983 2003-05-12 Bradley Bell <btb@icculus.org>
985 * configure.ac: increment version number
987 * main/bm.c: use con_printf for exit model warnings
989 * configure.ac: must check for timespec after setting -mno-cygwin
991 * main/inferno.c: added -nohogdir and -userdir options
993 * NEWS, main/titles.c: use briefings with no extension
997 2003-04-30 Bradley Bell <btb@icculus.org>
999 * configure.ac: have to include time.h when checking for nanosleep
1001 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1004 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1005 increment version number
1007 * main/Makefile.am: make dist fix
1011 2003-04-29 Bradley Bell <btb@icculus.org>
1013 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1016 2003-04-24 Bradley Bell <btb@icculus.org>
1018 * configure.ac: increment version number
1020 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1023 2003-04-24 Ingo van Lil <inguin@gmx.de>
1025 * main/render.c: fix misspellings of NDEBUG
1029 2003-04-14 Bradley Bell <btb@icculus.org>
1031 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1033 2003-04-11 Bradley Bell <btb@icculus.org>
1035 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1040 2003-04-11 Bradley Bell <btb@icculus.org>
1042 * libmve/mveplay.c: use _sleep instead of sleep on win32
1044 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1045 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1046 include/cfile.h, include/error.h, libmve/Makefile.am,
1047 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1048 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1049 utilities/Makefile.am: comments/formatting/dist problems
1051 * configure.ac: use different defines for os x
1053 2003-04-07 Bradley Bell <btb@icculus.org>
1055 * include/error.h, misc/error.c: put some old stuff back in,
1056 eliminate duplicate error messages
1058 * main/text.c: don't die on text not found
1061 * main/inferno.c: print some useful info if hog not found, allow
1062 -help to work if no text available
1064 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1066 * arch/linux/Makefile.am: revert to previous version, so linux
1069 2003-04-03 Bradley Bell <btb@icculus.org>
1071 * main/endlevel.c: fixed exit model scheme yet again
1073 2003-04-02 Bradley Bell <btb@icculus.org>
1075 * misc/error.c: call Int3 on Assert
1077 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1080 * main/wall.c: don't die when trying to toggle nonexistent
1081 segment... vertigo level 10 is buggy!
1083 * main/gamemine.c: comments/formatting
1085 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1087 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1088 main/inferno.c: Allow use of 22K sound samples
1090 2003-03-29 Bradley Bell <btb@icculus.org>
1092 * arch/ogl/gr.c: default to bitmapped reticle
1094 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1095 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1098 * arch/sdl/joy.c: fixed text seen for hats in control config
1101 2003-03-28 Bradley Bell <btb@icculus.org>
1103 * main/bm.c: heh, model nums in vertigo are hardcoded,
1104 N_D2_POLYGON_MODELS can't change
1106 * configure.ac, include/d1x.xpm, include/descent.xpm,
1107 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1110 2003-03-27 Bradley Bell <btb@icculus.org>
1112 * main/text.h: fixed text references for hat directions
1114 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1116 2003-03-26 Bradley Bell <btb@icculus.org>
1118 * main/playsave.c: make d2x keys backward compatible
1120 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1122 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1125 2003-03-26 Bradley Bell <btb@icculus.org>
1127 * main/piggy.c: fix crash when d1 data not present
1129 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1130 read/write from plr file
1132 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1133 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1134 added escort.h header
1136 2003-03-25 Bradley Bell <btb@icculus.org>
1138 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1139 D1_PIGFILE ("descent.pig") macro
1141 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1142 models from d1 pig file
1144 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1145 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1146 really) from d1 pig file
1148 2003-03-23 Bradley Bell <btb@icculus.org>
1150 * main/bm.c: stop extra robots from overwriting exit models
1152 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1153 texture list doesn't get full
1155 * main/bm.c: fix mem leak when reading extra robots
1157 2003-03-21 Bradley Bell <btb@icculus.org>
1159 * main/menu.c: Added option to set movie resolution (mostly works)
1161 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1163 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1164 replacement functions to piggy.c
1166 * main/gameseq.c: attempt to support mac d1 descent.pig
1168 * main/bm.c: fix mem leak
1170 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1171 files, both d1 and d2 oem briefing where showed
1173 * main/inferno.c, main/movie.c: Change the default movie
1174 resolution to "high", implement the option -lowresmovies
1176 2003-03-20 Bradley Bell <btb@icculus.org>
1178 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1180 * main/piggy.c: comments
1182 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1184 * main/gameseq.c: delete duplicate function
1186 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1188 2003-03-19 Bradley Bell <btb@icculus.org>
1190 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1191 (cddb discid) support
1193 * arch/sdl/digi.c, main/kludge.c: implemented
1194 digi_link_sound_to_object3 for looping sounds, other looping stuff
1196 * arch/sdl/gr.c: removing dependencies on stuff in main/
1198 * arch/linux/Makefile.am, arch/linux/init.c,
1199 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1200 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1201 other header cleanups
1203 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1205 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1207 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1208 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1209 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1210 load d1 textures for d1 levels
1212 2003-03-19 Bradley Bell <btb@icculus.org>
1214 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1215 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1216 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1217 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1220 * README: added some OS X info
1222 2003-03-17 Bradley Bell <btb@icculus.org>
1224 * main/newdemo.c: simplify DEMO_FILENAME macro
1226 * main/console.c, main/game.c: enable experimental console support
1228 * main/gamerend.c: fixed location of fps meter in multi
1230 2003-03-16 Bradley Bell <btb@icculus.org>
1232 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1233 also look in shared data dir for demos
1235 * main/newdemo.c, main/newdemo.h: comments/formatting
1237 2003-03-15 Christopher Thielen <chris@luethy.net>
1239 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1240 thinking d2 cd is always present
1242 2003-03-15 Bradley Bell <btb@icculus.org>
1244 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1247 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1250 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1251 gr_init. don't really know why this works, though
1253 2003-03-14 Bradley Bell <btb@icculus.org>
1255 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1257 * unused/bios/rbaudio.h: removed duplicate file
1259 2003-03-14 Christopher Thielen <chris@luethy.net>
1261 * arch/sdl/rbaudio.c: stop cd audio when exiting
1263 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1265 * main/gamecntl.c: add comments to the "only matt knows" cheats
1267 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1269 * main/gamemine.c: formatting, better texture conversion for d1
1272 2003-03-14 Bradley Bell <btb@icculus.org>
1274 * main/piggy.c: must swap all mac version pigfiles
1276 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1277 main/multi.c: formatting, minor cleanups
1279 * 2d/rle.c: need to swap line_size on bigendian machines
1281 * main/mission.c, main/mission.h: detect mac full version hogfile
1283 2003-03-13 Bradley Bell <btb@icculus.org>
1285 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1286 added joy/mouse sensitivity slider, increased range to 16, and
1289 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1292 * arch/linux/Makefile.am: removed extra backslash
1294 * TODO, installation.txt: updated some documentation
1296 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1297 menu, with maxfps option
1299 2003-03-12 Bradley Bell <btb@icculus.org>
1301 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1303 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1304 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1305 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1306 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1307 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1308 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1309 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1310 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1311 arch/linux/include/music.h, arch/linux/include/serial.h,
1312 arch/linux/include/ukali.h: formatting
1314 2003-03-11 Chris Arena <ccarena@cox.net>
1316 * main/menu.c: fixed brightness slider
1318 2003-03-01 Bradley Bell <btb@icculus.org>
1320 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1321 robots and animated bitmaps work, but colors are messed up
1323 2003-02-28 Bradley Bell <btb@icculus.org>
1325 * main/player.h: whitespace
1327 * main/automap.c, main/cntrlcen.c, main/collide.c,
1328 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1329 descent.hog is present, d1 becomes mission 0)
1331 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1332 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1333 arch/win32/winnet.c: MinGW compiles with network enabled again,
1334 but still doesn't work
1338 2003-02-28 Bradley Bell <btb@icculus.org>
1340 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1341 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1342 many opengl glitches
1344 2003-02-27 Bradley Bell <btb@icculus.org>
1346 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1347 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1348 main/network.c, main/network.h: noted that hoard.ham is only needed
1349 for multiplayer HOARD games, and should not be equated with
1350 "vertigo". put HoardEquipped() back in network.c.
1352 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1353 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1354 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1355 use timer_delay instead of d_delay
1357 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1359 * main/render.c: added replacement qsort for solaris
1361 2003-02-26 Bradley Bell <btb@icculus.org>
1363 * main/gamemine.c: texture conversion for d1 shareware
1365 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1367 * main/gamemine.c: better texture conversion for d1 levels
1369 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1371 * main/kconfig.c: fix joystick support under MinGW
1373 2003-02-26 Bradley Bell <btb@icculus.org>
1375 * main/playsave.c: fix swapping glitch
1377 * configure.ac, readme.txt: clean stuff up, getting ready for
1380 * main/titles.c: begin support for rendering spinning robots in
1383 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1386 * main/gamemine.c: load d1 shareware levels!
1388 2003-02-25 Bradley Bell <btb@icculus.org>
1392 * autogen.sh: add warning about old auto* versions, use
1395 2003-02-24 Bradley Bell <btb@icculus.org>
1397 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1398 briefings mostly working
1400 * main/movie.c, main/titles.c: fixed some more briefing glitches
1402 2003-02-23 Bradley Bell <btb@icculus.org>
1404 * main/movie.c: fixed crash when using shareware data files
1407 * arch/sdl/digi.c: fix crash on non-existent sounds
1408 (i.e. shareware data)
1410 2003-02-22 Bradley Bell <btb@icculus.org>
1412 * main/titles.c: fixed fullscreen toggle in briefings
1414 2003-02-21 Bradley Bell <btb@icculus.org>
1416 * configure.ac: check for mingw when enabling nasm
1418 * main/playsave.c: enable loading player files of either byte
1421 2003-02-20 Bradley Bell <btb@icculus.org>
1423 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1425 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1426 #343, not "rest of solution to bug #344"
1428 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1431 * main/kludge.c: partial solution to bug #344
1433 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1435 * compilerdefs.txt: added linux/mips info
1437 * ChangeLog: clean up changelog
1439 2003-02-19 Bradley Bell <btb@icculus.org>
1441 * libmve/mveplay.c: os x needs nanosleep prototype.
1443 2003-02-18 Bradley Bell <btb@icculus.org>
1445 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1447 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1448 to disable/enable audio
1450 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1452 * main/: movie.h, titles.c: make sure movie's palette is set before
1453 writing briefing text. Fixes bug #359
1455 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1458 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1459 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1462 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1465 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1466 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1467 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1470 * include/libmve.h: blah
1472 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1474 * main/render.c: 2nd attempt to fix solaris qsort bug
1476 2003-02-18 Bradley Bell <btb@icculus.org>
1478 * configure.ac, include/pstypes.h: put alignment detection in
1481 2003-02-17 Bradley Bell <btb@icculus.org>
1483 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1484 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1485 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1486 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1487 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1488 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1489 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1490 moved mve stuff to separate subdir
1492 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1493 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1494 mve code. Fixes (at least) bugs #41, #348, and #350.
1496 2003-02-14 Bradley Bell <btb@icculus.org>
1498 * main/Makefile.am: no more Makefile.mveplay. again
1500 * main/mveplay.c: typo
1502 2003-02-13 Bradley Bell <btb@icculus.org>
1504 * utilities/mvlextract.c: uint -> unsigned int
1506 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1507 standalone mveplayer, win32 support
1509 * main/movie.c: random bugfixes, win32 support
1511 * arch/sdl/Makefile.am: formatting
1513 * configure.ac: disable networking on mac/win for now
1515 * main/newmenu.c: comments
1517 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1519 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1520 redundant swap functions.
1522 2003-02-13 Bradley Bell <btb@icculus.org>
1524 * ChangeLog: update changelog
1526 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1528 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1529 polymodel alignment issues.
1531 2003-02-13 Bradley Bell <btb@icculus.org>
1533 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1534 fix various little bugs
1536 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1537 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1539 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1542 * README.utils: new file
1544 * main/: mve_main.c, mveplay.c: more movie fixes
1546 * README: updated README
1548 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1550 2003-02-12 Bradley Bell <btb@icculus.org>
1552 * utilities/mvlextract.c: bigendian mvl support
1554 * main/mveplay.c: formatting, stuff
1556 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1557 truecolor mve support, standalone mveplayer
1559 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1560 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1561 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1562 standalone mveplayer
1564 2003-01-22 Bradley Bell <btb@icculus.org>
1566 * include/: interp.h, interp.h: restore prototype for
1567 swap_polygon_model_data
1569 2003-01-21 Bradley Bell <btb@icculus.org>
1571 * main/piggy.c: use memcpy to avoid alignment problem
1573 * compilerdefs.txt: updated some defs, added sunos/sparc
1575 2003-01-15 Bradley Bell <btb@icculus.org>
1577 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1579 * main/gamemine.c: attempting to support d1 shareware
1581 * compilerdefs.txt: update defs
1583 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1585 * main/mveplay.c: fix several bugs, comments, formatting.
1587 2003-01-15 Bradley Bell <btb@icculus.org>
1589 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1590 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1591 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1592 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1595 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1596 formatting, comments
1598 2003-01-11 Bradley Bell <btb@icculus.org>
1600 * main/: mission.c, mission.h: attempt to support d1 for mac
1603 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1605 * main/object.h: foo
1607 2003-01-09 Bradley Bell <btb@icculus.org>
1609 * main/movie.c: use ifdef around gr_toggle_fullscreen
1611 2003-01-07 Bradley Bell <btb@icculus.org>
1613 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1614 main/mission.h: don't need .msn file for descent.hog anymore
1618 2003-01-06 Bradley Bell <btb@icculus.org>
1620 * main/mission.h, main/mission.c: comments
1622 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1625 2003-01-03 Bradley Bell <btb@icculus.org>
1627 * utilities/: txb2txt.c, txt2txb.c: remove old files
1629 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1631 * main/polyobj.c: attempt to make read_model_file
1634 * main/menu.c: move vertigo text
1636 2003-01-02 Bradley Bell <btb@icculus.org>
1638 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1639 main/polyobj.h: cleanup alignment changes
1641 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1642 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1643 main/object.h: fix alignment issues on sparc
1645 * cvshowto.txt: update cvs info
1649 * 2d/rle.c: make rle_swap handle RLE_BIG
1651 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1653 * main/render.c: workaround solaris qsort bug
1655 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1657 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1658 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1660 * arch/linux/Makefile.am: enabled linux joystick, kali
1662 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1663 arch/sdl/event.c: enabled linux joystick
1665 2002-12-31 Bradley Bell <btb@icculus.org>
1667 * main/gamemine.c: simplified warning msg
1669 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1671 * main/render.h: fix compiler warning
1673 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1675 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1677 2002-12-24 Bradley Bell <btb@icculus.org>
1679 * main/mission.c: fixes an infinite loop which was caused by d2x
1680 thinking d2demo was a descent 1 mission
1682 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1684 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1686 2002-12-24 Bradley Bell <btb@icculus.org>
1688 * main/render.c: comments
1690 2002-10-30 Bradley Bell <btb@icculus.org>
1692 * main/inferno.c: add help for -hogdir option
1694 * main/inferno.c: added -hogdir option
1696 2002-10-28 Bradley Bell <btb@icculus.org>
1698 * main/: inferno.c, menu.c: enabled Vertigo displays
1700 * include/3d.h: typo
1702 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1704 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1705 main/netmisc.c, main/network.c: simplify and eliminate redundant
1708 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1710 * maths/fixc.c: fix infinite loop in quad_sqrt.
1712 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1713 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1715 2002-10-12 Bradley Bell <btb@icculus.org>
1717 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1719 2002-10-11 Bradley Bell <btb@icculus.org>
1721 * main/hud.c: make hud_message work correctly
1723 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1726 * main/network.c: formatting, small fixes
1728 2002-10-10 Bradley Bell <btb@icculus.org>
1730 * main/netmisc.h: no swap_object for little-endian
1732 * main/: netmisc.h, network.c: use macros to simplify network
1735 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1738 * main/inferno.c: enable loading screen for mac shareware with
1741 * main/netmisc.c: whitespace
1743 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1746 * main/hud.c: whitespace
1748 * configure.ac: remove shareware build, add macdata build
1750 * main/songs.c: whitespace
1752 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1753 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1756 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1759 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1761 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1762 comments, formatting, etc.
1764 * iff/iff.c: fix bigendian iff loading.
1766 2002-10-03 Bradley Bell <btb@icculus.org>
1768 * utilities/txb2tex.c: typo
1770 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1771 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1774 * arch/sdl/mouse.c: whitespace
1776 2002-09-19 Bradley Bell <btb@icculus.org>
1778 * main/kconfig.c: fix a oops, add old logs
1780 * main/kconfig.c: support for >3 mouse buttons
1782 2002-09-18 Bradley Bell <btb@icculus.org>
1784 * include/gr.h: fix palette swap define
1786 2002-09-14 Bradley Bell <btb@icculus.org>
1788 * main/titles.c: load hires briefing screen if lores doesn't exist
1789 (i.e. vertigo) and MenuHires=0
1791 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1793 * main/: multi.h, network.h: pack some structures for ipx
1796 2002-09-14 Bradley Bell <btb@icculus.org>
1798 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1799 and load_endlevel_data() to expect newline-terminated strings, fix
1800 load_game_data to read null-terminated string for
1803 2002-09-07 Bradley Bell <btb@icculus.org>
1805 * main/newmenu.c: added error message
1807 * main/menu.h: enable -nohires with mac shareware
1809 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1811 * 2d/font.c: enable 0/255 palette swap for fonts
1813 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1816 * 2d/2dsline.c: fix ogl blooper
1818 2002-09-05 Bradley Bell <btb@icculus.org>
1820 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1823 * include/strutil.h: need string.h for strcasecmp
1825 * include/rle.h: okay, maybe it needs to be this way
1827 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1829 * 2d/scalec.c: more stuff from d2src
1831 * 2d/rle.c: more stuff from d2src, formatting
1833 * 2d/font.c: useless cruft
1835 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1837 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1840 2002-09-04 Bradley Bell <btb@icculus.org>
1842 * include/grdef.h: fix compiler warnings
1844 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1846 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1849 * main/game.c: we want the mac ibitblt for everything but dos and
1852 * main/texmerge.c: these routines are in tmerge.c
1854 * main/credits.c: enable credits for mac and oem data
1856 * main/bm.c: use either exit.ham or exit.pofs
1858 * include/ibitblt.h: enable some more code from d2src
1860 * include/gr.h: enable mac ubitblt_double
1862 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1864 * include/grdef.h: moved some inline asm from linear.h
1866 * 2d/ibitblt.c: brought in line with original d2 version
1868 * 2d/bitblt.c: reverted to original d2 version of this file, then
1869 added d1x enhancements
1871 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1873 * 2d/linear.h: moved these back to their original locations
1876 * main/mveplay.c: close some memory holes, speed up palette loading
1878 * main/movie.c: added fullscreen toggle while playing movies
1880 * main/inferno.c: comment out -superhires help text (always on)
1882 * include/timer.h: added approx_fsec_to_usec macro
1884 * arch/sdl/joy.c: fix compiler warning
1886 2002-09-01 Bradley Bell <btb@icculus.org>
1888 * main/network.c: oops
1890 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1892 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1893 timer_get_fixed_seconds
1897 2002-08-31 Bradley Bell <btb@icculus.org>
1899 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1902 * main/multi.h: network endian stuff
1904 * 2d/font.c, include/gr.h: fast file i/o for font headers
1906 * arch/win32/arch_ip.cpp: unused file
1908 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1909 bigendian networking fixes
1911 * main/menu.c: make net menu more accurate, also make superhires
1914 * include/pstypes.h: better to have __pack__ all the time, I think.
1915 needed for networking, e.g.
1917 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1920 * arch/win32/Makefile.am: unused file
1924 2002-08-30 Bradley Bell <btb@icculus.org>
1926 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1928 * main/: newmenu.h, titles.c: formatting
1930 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1931 main/multi.h: networking works, finally
1933 * TODO: added TODO file
1935 * arch/linux/arch_ip.cpp: unused fine
1937 * README: network sorta working
1939 * main/: Makefile.am, multi.c, network.c, network.h: more
1942 * main/menu.c: load builtin mission correctly
1944 * main/inferno.c: documentation
1946 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1949 * main/Makefile.mveplay: don't need no more
1951 2002-08-29 Bradley Bell <btb@icculus.org>
1953 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1954 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1955 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1958 * include/ipx_drv.h: more network fixing
1960 * arch/linux/include/ipx_drv.h: more network fixing
1962 * include/ipx.h: formatting
1964 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1966 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1967 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1968 main/inferno.c: fixed networking fuck-up?
1970 * Makefile.am: moved mingw info to README
1972 * README, mingw32.txt: moved mingw info to README
1974 2002-08-27 Bradley Bell <btb@icculus.org>
1976 * utilities/mvlextract.c: allow specifying file to extract
1978 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1981 * utilities/hogextract.c: allow specifying file to extract
1983 * main/mission.c: Have to get mission_num _after_ promoting...
1985 * main/: gameseq.c, titles.c: beginning d1 briefing support
1987 * descent.msn: beginning d1 briefing support
1989 * main/: titles.c, titles.h: d1-style mission briefings
1991 * main/piggy.h: whitespace
1993 * main/movie.c: beginning robot movie support, fall back on lo/hi
1994 res if hi/lo not available
1996 * main/mission.c: added Builtin_mission_num for builtin mission,
1997 D1Hogdir, d1-style mission briefings
1999 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2002 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2003 (for d1 missions that need d1 data)
2005 * 2d/ibitblt.c: whitespace
2007 2002-08-26 Bradley Bell <btb@icculus.org>
2009 * utilities/mvlcreate.c: oops
2011 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2014 * utilities/hogextract.c: added [v]iew option
2016 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2018 * main/titles.c: fix writable string, disable DumbAdjust thing
2020 * main/polyobj.h: whitespace
2022 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2025 * main/movie.c: read movies from AltHogDir, other fixes
2027 * main/: mission.c, mission.h: fix bug w/mission filename
2029 * main/gameseq.c: comments
2031 * main/digi.h: whitespace n stuff
2033 * include/mve_audio.h: added audio flag macros
2035 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2040 2002-08-23 Bradley Bell <btb@icculus.org>
2042 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2045 * Makefile.am: remove d2demo.mn2
2047 * cfile/cfile.c, include/cfile.h: add cfile_size function
2049 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2050 eliminate need for .mn2 files for oem and demo
2052 2002-08-22 Bradley Bell <btb@icculus.org>
2054 * main/bm.c: fix for vertigo
2056 * main/menu.h: make OEM menu pcx available
2058 * 2d/rle.c: merge with original d2 file
2060 * Makefile.am, configure.ac: let mission files get installed by
2063 2002-08-17 Bradley Bell <btb@icculus.org>
2065 * configure.ac: make FAST_FILE_IO the default on little-endian
2068 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2070 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2073 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2075 * main/: game.c, menu.c, mission.c: promote builtin missions.
2077 2002-08-15 Bradley Bell <btb@icculus.org>
2079 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2080 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2082 * utilities/.cvsignore: added cvsignore
2084 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2087 * main/piggy.c: mac data file loading
2089 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2090 transparency and swap 0/255 correctly for mac data files
2092 2002-08-13 Bradley Bell <btb@icculus.org>
2094 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2095 to utilities to avoid conflict with c++ std lib <utility>
2097 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2098 txt2txb.c: moved utility to utilities to avoid conflict with c++
2101 * Makefile.am, configure.ac: add utilities
2103 2002-08-09 Bradley Bell <btb@icculus.org>
2105 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2108 2002-08-08 Bradley Bell <btb@icculus.org>
2110 * main/inferno.c: comments
2112 * main/: newmenu.c, songs.c: mac demo datafile support
2114 * installation.txt: update
2116 * main/gamesave.c: use lowercase for consistency
2118 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2119 models for other than d2demo
2121 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2123 * main/gamemine.c: formatting, better d1 texture conversion
2125 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2126 main/mission.h: recognize .msn mission files.
2128 2002-08-07 Bradley Bell <btb@icculus.org>
2130 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2131 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2132 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2133 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2134 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2135 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2138 2002-08-06 Bradley Bell <btb@icculus.org>
2140 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2142 * main/Makefile.am: formatting
2144 * 2d/font.c: make gr_remap_font just reload the whole thing
2146 * configure.ac: formatting
2148 * Makefile.am: added d2demo.mn2
2150 * d2demo.mn2: mission file for shareware
2152 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2153 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2155 * main/sounds.h: shareware stuff, whitespace
2157 * main/: polyobj.c, polyobj.h: more fast i/o macros
2159 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2162 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2163 endlevel stuff to non-shareware, allow movies/endlevel for
2166 * main/cntrlcen.c: typo
2168 * main/bm.h: use global Piggy_hamfile_version
2170 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2171 macros, use global Piggy_hamfile_version
2173 * main/Makefile.am: terrain and movie stuff always used now
2175 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2178 * main/: gamemine.c, gamesave.c: load DMB levels
2180 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2181 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2183 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2185 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2187 2002-08-04 Bradley Bell <btb@icculus.org>
2189 * main/inferno.c: shareware stuff, formatting
2191 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2193 * arch/sdl/gr.c: don't need to set mode in gr_init
2195 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2197 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2200 * Makefile.am, descent.mn2: added mission file for descent 1
2202 2002-08-02 Bradley Bell <btb@icculus.org>
2204 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2205 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2206 main/piggy.h, misc/error.c: junk
2208 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2209 render.h, scores.c, scores.h, terrain.c: shareware stuff
2211 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2212 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2213 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2214 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2215 main/weapon.c, main/weapon.h: fast i/o macros
2217 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2219 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2220 main/gamemine.h, main/gamesave.c: load d1 levels
2222 2002-07-30 Bradley Bell <btb@icculus.org>
2224 * configure.ac: oops
2226 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2229 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2230 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2231 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2232 main/piggy.c, main/titles.c: support shareware datafiles!
2234 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2235 piggy.c: SHAREWARE fixes
2237 2002-07-29 Bradley Bell <btb@icculus.org>
2239 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2240 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2241 misc/fileutil.c: Portability - OS X support
2243 2002-07-27 Bradley Bell <btb@icculus.org>
2245 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2246 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2247 segment.h: portability
2249 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2250 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2251 main/wall.h: portabilization
2253 * 2d/font.c, include/gr.h: portability
2255 2002-07-26 Bradley Bell <btb@icculus.org>
2257 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2259 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2261 * main/player.c: foo
2263 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2265 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2266 misc/fileutil.h: portable file i/o utils
2268 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2269 writable string anymore... / formatting
2271 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2272 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2273 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2274 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2275 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2276 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2277 portable-izing file loading routines
2279 2002-07-24 Bradley Bell <btb@icculus.org>
2281 * main/mveplay.c: correctly play files with 16bit uncompressed
2282 audio, mem checking, etc
2284 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2287 2002-07-23 Bradley Bell <btb@icculus.org>
2289 * misc/Makefile.am: unused file
2291 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2292 main/sounds.h: remove experimental nmovie stuff
2294 * main/movie.c: add some debugging output
2296 2002-07-22 Bradley Bell <btb@icculus.org>
2298 * main/: console.c, state.c: simplified header
2300 * main/movie.c: enable mveplay audio
2302 * main/old/movie.c: moved to main/
2304 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2305 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2306 main/mvelib.c, main/mveplay.c: initial movie support
2308 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2309 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2310 include/ogl_init.h, include/pstypes.h, main/console.c,
2311 main/state.c, mem/mem.c: OS X stuff
2313 * configure.ac: OS X and movie stuff
2315 2002-07-19 Bradley Bell <btb@icculus.org>
2317 * compilerdefs.txt: OSX defs
2319 2002-07-18 Bradley Bell <btb@icculus.org>
2321 * main/inferno.c: use simpler rcs tags
2323 * autogen.sh: keep Changelog in cvs (and use --accum)
2325 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2326 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2327 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2328 main/songs.c: changed cdrom->rbaudio
2330 * include/rbaudio.h: moved to /include
2332 2002-07-17 Bradley Bell <btb@icculus.org>
2334 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2335 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2336 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2337 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2338 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2339 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2340 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2341 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2342 3d/setup.c: use simpler rcs tags
2347 2002-07-17 Bradley Bell <btb@icculus.org>
2349 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2351 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2353 * debian/rules: don't need readme's
2355 * debian/rules: move d1x license to COPYING, license clarifications
2357 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2358 license to COPYING, license clarifications
2360 * debian/rules: fix debian docs
2362 * debian/rules: fix debian manpages
2364 * debian/d2x-sdl.menu: fix debian menu
2366 * debian/rules: link to undocumented man page for debs
2368 * Makefile.am, configure.ac, debian/control, debian/copyright,
2369 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2370 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2371 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2374 2002-07-16 Bradley Bell <btb@icculus.org>
2376 * debian/: rules, changelog.in: deb stuff
2378 * configure.ac: cleaner nasm detection
2380 * debian/: changelog.in, control, rules: deb stuff
2382 * README, installation.txt: typos, stuff
2384 * configure.ac: better #defines
2386 * configure.ac: whitespace
2388 * configure.ac: better documentation
2390 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2391 SDL_JOYSTICK not needed
2393 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2395 * configure.ac: need higher SDL for joystick
2397 * debian/: control, rules: deb stuff
2399 * arch/sdl/joy.c: old junk
2401 * Makefile.am, configure.ac: automake updates
2403 * main/: inferno.c, text.c: don't use althogdir on non-unix
2405 * configure.ac: more autoconf updates
2407 * misc/strutil.c: better strrev
2409 * main/inferno.c: need limits.h on mingw also
2411 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2414 2002-04-19 Bradley Bell <btb@icculus.org>
2416 * main/network.c: let hoard.ham be a cfile
2418 * main/text.c: better error message when hog not found
2422 2002-03-23 Bradley Bell <btb@icculus.org>
2424 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2425 arch/sdl/Makefile.am: Use SDL joystick automatically
2427 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2429 2002-03-05 Bradley Bell <btb@icculus.org>
2431 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2434 2002-02-23 Bradley Bell <btb@icculus.org>
2436 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2438 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2439 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2440 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2441 main/editor/Makefile.am: moved includes to include
2443 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2445 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2446 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2447 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2450 * main/game.c: disabled cockpit for OGL, formatting
2452 * 2d/ibitblt.c: formatting
2454 2002-02-16 Bradley Bell <btb@icculus.org>
2456 * include/oldsdl.h: check for older macros
2458 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2459 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2460 allow older sdl versions
2462 2002-02-15 Bradley Bell <btb@icculus.org>
2464 * main/: automap.c, automap.h, inferno.c: automap resolution now
2467 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2469 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2470 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2471 win32/include/key_arch.h: never mind - that would be pointless
2473 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2474 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2475 win32/include/key_arch.h: copied files from d1x
2477 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2478 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2480 * main/multipow.c: need conf.h
2482 * arch/win32/Makefile.am: new file
2484 * include/pstypes.h: added u_int16_t (needed in base_ip)
2486 * arch/win32/arch_ip.cpp: copied from d1x
2488 2002-02-14 Bradley Bell <btb@icculus.org>
2490 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2492 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2493 main/netlist.c: Added hotkeys to toggle fullscreen mode
2495 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2496 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2498 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2499 reorder.h: Lotsa networking stuff from d1x
2501 2002-02-13 Bradley Bell <btb@icculus.org>
2503 * include/gr.h, main/game.c: Fullscreen toggle stuff
2505 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2508 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2509 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2512 2002-02-11 Bradley Bell <btb@icculus.org>
2514 * main/bm.c: use portable loader if bigendian
2516 * include/pstypes.h: don't define bool for c++
2518 * include/cfile.h: extern AltHogDir stuff
2520 * include/byteswap.h: use WORDS_BIGENDIAN
2522 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2524 * main/vers_id.h: added D2X_IVER
2526 * misc/args.c: don't use d1x.ini
2528 * Makefile.am: rpm stuff
2530 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2533 2002-02-09 Bradley Bell <btb@icculus.org>
2535 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2537 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2539 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2542 2002-02-06 Bradley Bell <btb@icculus.org>
2544 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2545 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2546 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2548 * debian/: changelog.in, control, copyright, d2x-gl.files,
2549 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2553 2002-02-02 Bradley Bell <btb@icculus.org>
2555 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2557 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2558 Enabled RELEASE option
2560 2002-01-31 Bradley Bell <btb@icculus.org>
2562 * Makefile.am, configure.ac: specify prerequisite versions of
2563 autoconf and automake
2565 2002-01-29 Bradley Bell <btb@icculus.org>
2567 * main/mission.c: RCS header added
2569 * main/inferno.c: update copyright date
2571 * main/mission.c: allow missions to be in AltHogDir
2573 * configure.ac: Display results of configure
2575 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2578 2002-01-28 Bradley Bell <btb@icculus.org>
2580 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2581 Data files now go in DATADIR/games/d2x, user files now go in
2584 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2586 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2587 files now go in ~/.d2x
2589 2002-01-24 Bradley Bell <btb@icculus.org>
2591 * configure.ac: fix nasm not found error message
2593 2002-01-18 Bradley Bell <btb@icculus.org>
2595 * configure.in: getting rid of old configure.in
2597 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2598 main/movie.c: Movie playing kludgey stuff
2600 * misc/args.c: formatting
2602 * main/inferno.c: allow -h for help
2604 * include/error.h: don't die on int3, unless -debug given
2606 * mingw32.txt: more stuff
2608 2001-12-29 Bradley Bell <btb@icculus.org>
2610 * Makefile.am: Got rid of thinking.txt
2612 * main/inferno.c: document -nomovies option
2614 2001-12-28 Bradley Bell <btb@icculus.org>
2616 * main/titles.c: formatting, put some code into place for rendering
2617 of robots during briefings
2619 2001-12-27 Bradley Bell <btb@icculus.org>
2623 2001-12-23 Craig Hadady <chadady@iglou.com>
2625 * 2d/rle.c: fixed bug in dummy array.
2627 2001-12-03 Bradley Bell <btb@icculus.org>
2629 * arch/sdl/init.c: fix formatting
2631 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2632 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2633 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2634 and sdl joystick stuff
2636 2001-11-30 Bradley Bell <btb@icculus.org>
2638 * thinking.txt: not needed
2640 2001-11-27 Bradley Bell <btb@icculus.org>
2642 * cygconf, mingw32.txt: use sdl from source on cygwin
2644 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2645 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2646 SDL_CFLAGS to CFLAGS
2648 2001-11-27 Bradley Bell <btb@icculus.org>
2652 2001-11-14 Bradley Bell <btb@icculus.org>
2654 * texmap/scanline.c: use optimization flags as texmap default
2656 * NEWS: mouse wheel, etc
2658 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2659 wheel to emulate 3rd axis
2661 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2663 * include/error.h: kludge to ungrab mouse when we hit an int3
2665 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2666 __ENV_MSDOS__ to __MSDOS__
2668 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2671 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2674 * arch/sdl/digi.c: implemented digi_set_volume
2676 * include/grdef.h, main/config.c, misc/d_io.c: change
2677 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2679 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2680 main/piggy.c: use MAKE_SIG
2682 * installation.txt: update
2684 * configure.ac: new file
2686 * arch/sdl/joydefs.c: #include pstypes.h
2688 * arch/sdl/init.c: SDL joystick stuff
2690 * acconfig.h: adjust MINGW defines
2692 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2693 controls menu now works
2695 2001-11-13 Bradley Bell <btb@icculus.org>
2697 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2700 * Makefile.am: New file
2702 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2705 * compilerdefs.txt: New file
2707 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2709 2001-11-12 Bradley Bell <btb@icculus.org>
2711 * main/playsave.c: load player files regardless of byte order of
2714 2001-11-11 Bradley Bell <btb@icculus.org>
2716 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2719 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2721 * NEWS: GL savegame thumbnails
2723 * acconfig.h, configure.in: make option for NMOVIES, default to off
2725 2001-11-09 Bradley Bell <btb@icculus.org>
2727 * main/state.c: Enabled savegame thumbnails under OpenGL
2729 * unused/pa_null/pa_enabl.h: remove duplicate header
2731 * misc/args.c: use d2x.ini for option file
2733 * mem/mem.c: Move mem_realloc inside the ifdef
2735 * main/menu.c: fix 640x400 menu text
2737 * main/inferno.c: added documentation
2739 * main/endlevel.c: fix warnings
2741 * arch/ogl/gr.c: Get rid of gl spew
2743 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2745 * acconfig.h: Define __SDL__ for mingw
2747 2001-11-08 Bradley Bell <btb@icculus.org>
2749 * 2d/font.c: free OGL font data when rereading
2751 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2752 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2753 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2754 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2755 main/weapon.h: Enabled shareware build, endlevel flythrough
2758 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2759 of use for shareware build
2761 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2764 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2766 2001-11-05 Bradley Bell <btb@icculus.org>
2768 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2771 * include/3d.h: Add comment
2773 2001-11-04 Bradley Bell <btb@icculus.org>
2775 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2778 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2781 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2783 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2784 main/hudmsg.h: Enable d1x-style hud_message
2786 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2788 * 2d/font.c: re-init ogl fonts after remapping colors.
2790 2001-11-02 Bradley Bell <btb@icculus.org>
2792 * misc/Makefile.am: remove byteswap.h (duplicate header)
2794 * 2d/font.c: fixed gr_remap_font, minor stuff
2796 * configure.in: take out -O2 if doing debug build
2798 * main/bm.c: formatting
2800 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2802 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2803 macros, get rid of functions
2805 2001-11-01 Bradley Bell <btb@icculus.org>
2807 * misc/byteswap.h: removed duplicate header
2809 2001-10-31 Bradley Bell <btb@icculus.org>
2811 * NEWS, main/automap.c: automap works in opengl
2813 * NEWS, configure.in: Added news
2815 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2817 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2819 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2820 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2821 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2823 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2825 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2827 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2828 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2830 2001-10-27 Bradley Bell <btb@icculus.org>
2832 * main/inferno.c: added some documentation
2834 2001-10-25 Bradley Bell <btb@icculus.org>
2836 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2839 * Makefile.am, configure.in, arch/Makefile.am,
2840 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2841 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2842 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2843 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2844 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2845 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2846 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2847 it's ugly, but It'll be easier to sync with d1x.
2849 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2850 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2851 main/editor/Makefile.am: attempt at support for editor, makefile
2854 * misc/d_delay.c: formatting fix
2856 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2857 tmappent.S, tmapppro.S: adding support for runtime selection of
2860 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2861 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2862 including multi.h and network.h, fix backslashes, fix compiler
2865 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2866 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2867 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2868 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2869 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2870 including multi.h and network.h, fix backslashes
2872 * include/pstypes.h: added typedef for u_int64_t on mingw
2874 * include/3d.h: added prototype for g3_uninit_polygon_model
2876 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2878 2001-10-24 Bradley Bell <btb@icculus.org>
2880 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2881 arch subdirs, as in d1x.
2883 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2884 earlier style until i understand automake 1.5 better. remove input
2887 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2888 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2889 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2890 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2891 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2892 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2893 Moved input stuff to arch subdirs, as in d1x.
2895 * NEWS, configure.in: blah blah
2897 2001-10-23 Bradley Bell <btb@icculus.org>
2899 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2901 * texmap/tmapppro.S: no need for #include <conf.h> here
2903 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2906 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2907 file. RCS header added
2909 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2910 #ifdef'ing out the whole file. RCS header added
2912 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2913 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2914 fixes. Now works with automake 1.5 and autoconf 2.52.
2915 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2916 mingw (-grabmouse now works on win32).
2918 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2919 These don't belong in cvs
2923 2001-10-20 Bradley Bell <btb@icculus.org>
2925 * 2d/font.c: Don't free unused variables...
2927 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2930 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2931 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2932 main/Makefile.am: make dist more sensible
2934 * Makefile.am: Kludge for linking on mingw
2936 2001-10-19 Bradley Bell <btb@icculus.org>
2938 * Makefile.am, configure.in, arch/win32/Makefile.am,
2939 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2941 * include/ipx_drv.h: Check for __MINGW32__
2943 * include/i86.h: Imported from d1x
2945 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2947 * arch/dos/modex.asm: Fixed %include
2949 * main/console.c: RCS headers added
2951 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2954 * Makefile.am, main/Makefile.am: Moved final link to top-level
2955 directory instead of main/
2957 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2958 __ENV_LINUX__ to __linux__
2960 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2961 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2962 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2963 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2964 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2965 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2966 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2967 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2968 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2969 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2972 * configure.in: add --enable-xploader, support arch/linux subdir,
2975 * main/inferno.c: conditionalize conf.h
2977 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2979 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2980 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2981 misc/fileutil.h: Partial application of linux/alpha patch.
2983 2001-10-19 Bradley Bell <btb@icculus.org>
2985 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2986 networking in line with d1x, moved some arch/linux_* stuff to
2989 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2990 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2991 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2992 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2995 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2996 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2997 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2998 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2999 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3000 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3001 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3002 linux/include/ukali.h: Brought linux networking in line with d1x,
3003 moved some arch/linux_* stuff to arch/linux/*
3005 * include/ipx_drv.h: Imported from d1x
3007 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3009 * main/ipx_drv.c: Imported from d1x
3011 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3012 main/network.h, main/Makefile.am: Trying to get network working on
3015 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3016 main/Makefile.am: build fixes
3018 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3019 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3020 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3021 starting to get net working.
3023 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3024 conditionalized min,max macros
3026 2001-10-18 Bradley Bell <btb@icculus.org>
3028 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3029 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3030 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3031 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3034 * 2d/2dsline.c: RCS headers added/changed
3036 * configure.in: fix NASMFLAGS bug
3038 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3041 2001-10-17 Bradley Bell <btb@icculus.org>
3043 * NEWS: Fixed the invulnerable robots bug!
3045 * main/collide.c: Fixed the invulnerable robots bug!
3047 2001-10-14 Bradley Bell <btb@icculus.org>
3049 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3052 2001-10-13 Bradley Bell <btb@icculus.org>
3054 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3055 arch/Makefile.am, arch/dos/Makefile.am,
3056 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3057 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3058 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3059 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3060 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3061 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3062 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3063 arch/win32/include/Makefile.am, iff/Makefile.am,
3064 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3065 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3066 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3067 unused/bios/Makefile.am, unused/lib/Makefile.am,
3068 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3069 unused/ui/Makefile.am, unused/vga/Makefile.am,
3070 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3071 automake stuff from "inert" subdirs. And there was much rejoicing.
3073 * Makefile.am, NEWS, configure.in: Stuff
3075 * ChangeLog: removing auto-generated file
3077 * cygconf: Added instructions for mingw32 build
3079 * Makefile.am: renamed INSTALL to installation.txt
3081 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3083 * mingw32.txt: Added instructions for mingw32 build
3085 * configure.in: Enable assembly under mingw32
3087 2001-10-12 Bradley Bell <btb@icculus.org>
3089 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3091 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3092 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3093 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3094 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3095 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3096 to __DJGPP__, since it's built-in.
3098 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3100 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3101 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3105 2001-10-12 Bradley Bell <btb@icculus.org>
3107 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3109 * Makefile.am: make sure cygconf gets archived
3111 * configure.in: Increment version number in preparation for release
3113 * configure.in: Fix detection of opengl
3115 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3116 cygconf, arch/Makefile.am, arch/include/joy.h,
3117 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3118 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3119 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3120 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3121 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3122 Vastly improved compilability.
3124 2001-10-11 Bradley Bell <btb@icculus.org>
3126 * Makefile.am: Added macros/sdl.m4
3128 * autogen.sh: Added macros/sdl.m4
3130 2001-10-09 Bradley Bell <btb@icculus.org>
3132 * main/vers_id.h: Added DESCENT_VERSION constant
3134 * main/inferno.c: Added command-line help.
3136 * include/ogl_init.h: opengl improvments (following d1x changes)
3138 2001-10-07 Bradley Bell <btb@icculus.org>
3140 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3141 arch/ogl/Makefile.am: Remove duplicate headers.
3143 2001-08-02 Thimo Neubauer <thimo@debian.org>
3145 * mem/mem.c: totally crippled the memory manager because it does
3146 not make sense for non-DOS-systems and it would have been too
3147 complicated to get it 64bit clean
3149 2001-06-19 Bradley Bell <btb@icculus.org>
3151 * cvshowto.txt: updated anonymous password
3153 2001-02-08 Bradley Bell <btb@icculus.org>
3155 * COPYING, license.txt: Added d1x license
3157 2001-02-01 Bradley Bell <btb@icculus.org>
3159 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3161 2001-01-31 Bradley Bell <btb@icculus.org>
3163 * configure.in, arch/include/mouse.h, include/pstypes.h,
3164 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3166 * main/polyobj.c: fix typo
3168 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3169 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3170 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3171 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3172 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3173 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3174 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3175 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3176 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3177 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3178 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3179 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3180 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3181 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3182 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3183 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3184 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3185 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3186 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3187 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3188 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3189 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3190 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3191 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3192 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3193 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3196 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3197 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3198 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3199 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3202 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3205 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3206 cross-compiling, and cygwin fixes
3208 2001-01-30 Bradley Bell <btb@icculus.org>
3210 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3211 include/pstypes.h, include/strutil.h, main/Makefile.am,
3212 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3213 needs --without-assembler and --without-network to compile
3215 2001-01-29 Bradley Bell <btb@icculus.org>
3217 * configure.in, main/Makefile.am: Fixes to build system
3219 * main/kconfig.c: fix for non-linux joysticks
3221 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3222 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3223 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3224 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3225 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3226 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3227 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3228 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3229 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3230 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3232 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3233 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3234 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3235 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3236 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3237 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3240 * arch/dos/include/joy.h, arch/dos/include/key.h,
3241 arch/dos/include/mouse.h: Unified input headers.
3243 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3245 2001-01-28 Bradley Bell <btb@icculus.org>
3247 * conf.h.in, configure.in, arch/Makefile.am,
3248 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3249 arch/include/key.h, main/Makefile.am: More header unification...
3251 * main/newdemo.c: Added <ctype.h>
3253 * arch/include/event.h, arch/include/joy.h: unified input headers.
3255 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3256 OpenGL now uses SDL-GL instead of gii
3258 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3260 2001-01-25 Bradley Bell <btb@icculus.org>
3262 * autogen.sh: use "set -e" so execution stops if something goes
3265 2001-01-24 Bradley Bell <btb@icculus.org>
3269 * Makefile.am: Add ChangeLog to dist
3273 2001-01-24 Bradley Bell <btb@icculus.org>
3275 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3277 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3278 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3281 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3282 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3283 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3284 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3285 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3286 arch/Makefile.am, arch/dos/Makefile.am,
3287 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3288 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3289 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3290 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3291 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3292 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3293 unused/Makefile.am, unused/bios/Makefile.am,
3294 unused/lib/Makefile.am, unused/novga/Makefile.am,
3295 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3296 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3297 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3298 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3299 make dist, VPATH builds, ...
3301 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3302 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3303 arch/dos/Makefile.in, arch/linux/Makefile.in,
3304 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3305 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3306 misc/Makefile.in, texmap/Makefile.in: cruft removal
3308 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3311 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3313 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3315 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3318 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3319 added -grabmouse option
3321 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3322 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3323 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3324 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3325 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3326 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3327 main/songs.c, misc/args.c: changed args_find to FindArg
3329 2001-01-22 Bradley Bell <btb@icculus.org>
3331 * configure, main/Makefile.am, main/Makefile.in: configuration
3334 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3335 fix compiler warnings w/opengl
3337 * include/console.h: ggi support
3339 * arch/linux_init.c: svgalib support
3341 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3342 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3343 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3344 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3345 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3346 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3349 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3351 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3352 main/render.c: fix warnings and enable NDEBUG *
3353 arch/svgalib_init.c: svgalib support
3355 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3357 * main/kconfig.c: joystick support
3359 2001-01-21 Bradley Bell <btb@icculus.org>
3361 * cvshowto.txt: new file, taken from d1x webpage
3363 * AUTHORS, README: Taking over as maintainer of d2x
3365 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3367 2001-01-20 Bradley Bell <btb@icculus.org>
3369 * configure, configure.in: Turned -Werror back off by default
3371 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3372 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3373 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3374 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3375 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3376 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3377 main/laser.c, main/multi.c, main/network.c, main/network.h,
3378 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3379 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3380 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3381 warnings, for non-OpenGL on linux, anyway...
3383 2001-01-19 Bradley Bell <btb@icculus.org>
3385 * copying: remove duplicate file
3387 * Import of d2x-0.0.9-pre1
3389 * Import of d2x-0.0.8